Commit Graph

11072 Commits

Author SHA1 Message Date
SmallJoker fb3e9dae84 autogroup: Do node overwrites after all mods have loaded 2024-09-15 22:25:44 +02:00
SmallJoker 7f5b19cda8 Fix missing dependencies for random_mod_load_order 2024-09-15 22:25:44 +02:00
kno10 f9290c6493 drop entirely 2024-09-15 22:21:23 +02:00
kno10 52124bd201 FIX spawning 2024-09-15 22:21:23 +02:00
Mikita Wiśniewski 19d662dee4 Fix some typos in the API documentation (#4630)
Reviewed-on: VoxeLibre/VoxeLibre#4630
Reviewed-by: teknomunk <teknomunk@protonmail.com>
Co-authored-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-committed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
2024-09-12 18:13:52 +02:00
kno10 7d763b7257 more mob spawn code improvements 2024-09-09 20:33:03 +02:00
kno10 bdd3ae2cd8 avoid spawning ground mobs in shallow water 2024-09-09 20:33:03 +02:00
kno10 2e1df31399 Refactor and clean up spawn checks, optimize. 2024-09-09 20:33:03 +02:00
kno10 382a35bb44 delay biome check when spawning 2024-09-09 20:33:03 +02:00
kno10 0752ed17d8 Improve cacti and cane growth ABM (#4590)
- local functions, as they are not called by anywhere else
- delay water check of reed, first check height
- reduce number of get_node calls (for height 1,2,3 the old code used 4,5,4 calls, the new only 2,3,3)
- cane growth rate is also reduced

This will make the ABM cheaper.

Reviewed-on: VoxeLibre/VoxeLibre#4590
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-09-09 20:22:04 +02:00
kno10 72c7489976 use vector.new in mcl_dungeons (#4567)
No functional changes, just more vector API, which supposedly is faster?

Reviewed-on: VoxeLibre/VoxeLibre#4567
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-09-09 20:08:30 +02:00
kno10 71881154e9 use vector.in_area instead of own code in mapgen (#4562)
`between` and `in_cube` duplicate functionality already in minetest `vector`.

Reviewed-on: VoxeLibre/VoxeLibre#4562
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-09-09 20:05:59 +02:00
kno10 6c38823606 More randomness for slime chunks (#4466)
Use a classic pseudo-random hashing approach, by multiplication of chunk numbers
with large primes that should be more random.
- make slime density (as 1 in N) and maximum light level (default: no limit) configurable
- Allow using a 3d chunking system where y is also used for hashing

This does *not* modify spawn frequency, only the chunk logic.

Reviewed-on: VoxeLibre/VoxeLibre#4466
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-09-09 19:58:54 +02:00
kno10 dd4898b319 Fix surface pools with deep holes (#4571)
Sometimes, pools would spawn deep underground and then produce deep holes.
I noticed that such pools would be at +48, at the block boundary.
IMHO this may be an error in minetest surface detection.

Nevertheless, here is a workaround: require air above pool spawns.

Also clean up the pool code

Reviewed-on: VoxeLibre/VoxeLibre#4571
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-09-09 13:25:30 +02:00
JoseDouglas26 38822aba0a Piglin brutes are not immune to fire and lava (#4378)
Thank you again WillConker

Reviewed-on: VoxeLibre/VoxeLibre#4378
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: JoseDouglas26 <josedouglas20002014@gmail.com>
Co-committed-by: JoseDouglas26 <josedouglas20002014@gmail.com>
2024-09-08 14:01:05 +02:00
kno10 d85febdb15 Cactus damage cleanup, drop redundant conditions (#4625)
Reviewed-on: VoxeLibre/VoxeLibre#4625
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-09-08 05:21:42 +02:00
Mikita Wiśniewski fb4a6b0e7b Fix old angled heads not being converted (#4627)
Reviewed-on: VoxeLibre/VoxeLibre#4627
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-committed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
2024-09-08 04:26:51 +02:00
William Goodspeed 2f25bc5277 Refactor head's `param2' to degrotate 2024-09-07 15:56:44 +02:00
William Goodspeed 5d0d93db0a Alias creeper heads to stalker heads
This solves the issue of creeper heads in the old version not getting
upgraded with newer VL reported in #4545.
2024-09-07 15:56:44 +02:00
kno10 ebee85db7e Fix incorrect usages of math.random (#4621)
random() does not support float arguments

Reviewed-on: VoxeLibre/VoxeLibre#4621
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-09-07 14:58:12 +02:00
kno10 593a095a5f Fix "generateImagePart" warning (#4624)
Placing the texture at -16 with width 16 means it is not used. At most -14 may be used (0 indexed, I believe) if you want to retain 2x2 pixels.

Reviewed-on: VoxeLibre/VoxeLibre#4624
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: kno10 <kno10@noreply.git.minetest.land>
Co-committed-by: kno10 <kno10@noreply.git.minetest.land>
2024-09-05 09:31:03 +02:00
teknomunk e9bf509c85 Add crash guards against unknown items (#4623)
This adds defensive checks to guard against crashing when digging with an unknown item in hand.

Reviewed-on: VoxeLibre/VoxeLibre#4623
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: teknomunk <teknomunk@protonmail.com>
Co-committed-by: teknomunk <teknomunk@protonmail.com>
2024-08-31 23:41:06 +02:00
kno10 444c491e14 Remove mcl_structures:structblocks (#4619)
As spawning happens via gennotify anyway, we can omit placing a
structblock right away.

This also avoids certain cases of holes in snow cover or water.
Plus, the code is simpler.

Isolated from the big mapgen overhaul, for the main branch.

Reviewed-on: VoxeLibre/VoxeLibre#4619
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-08-31 21:01:44 +02:00
codiac 562a9d6d98 Convert stairs to nodebox 2024-08-31 19:52:41 +02:00
cora 0e4b8d9c27 Fix some cornerstairs missing textures 2024-08-31 19:52:41 +02:00
teknomunk 3e85736404 Change honeycomb to use same right-click logic recently added to buckets and bottles 2024-08-31 19:37:14 +02:00
teknomunk f10827d0d6 Rework code 2024-08-31 19:37:14 +02:00
teknomunk f9cd2500c0 Don't crash trying to right click unknown nodes while holding honeycomb 2024-08-31 19:37:14 +02:00
teknomunk 64c04a2f0a Fix #4613 2024-08-31 19:37:14 +02:00
kno10 ecfa42d51d Update railcorridors, enable chest minecarts (#4620)
Minecart chests seem to work by now.

Reviewed-on: VoxeLibre/VoxeLibre#4620
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-08-31 19:36:18 +02:00
kno10 2dadfda76b Drop old (and disabled by default) fallen logs. (#4618)
There are better ones enabled in mods/MAPGEN/mcl_terrain_features/init.lua

Reviewed-on: VoxeLibre/VoxeLibre#4618
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-08-31 19:35:16 +02:00
teknomunk 8e37f34b93 Fix swapped translations 2024-08-31 09:57:45 -05:00
teknomunk 88be86ab4b Remove stray merge conflict marking, add two additional empty translations to match template.txt 2024-08-31 16:39:43 +02:00
teknomunk 316d5bf197 Address review comments on translations/grammar 2024-08-31 16:39:43 +02:00
teknomunk bc00b8d11b Finish restoring inadvertently removed translations 2024-08-31 16:39:43 +02:00
teknomunk 0743112317 Remove extra line at end of file 2024-08-31 16:39:43 +02:00
teknomunk 0a83c73fe0 Restore inadvertantly removed translations 2024-08-31 16:39:43 +02:00
teknomunk 8a3ef9d4c8 Last three German translations for #4529 2024-08-31 16:39:43 +02:00
teknomunk 757d6761b2 Add German translations for mcl_crimson, update template.txt 2024-08-31 16:39:43 +02:00
teknomunk 15003b1c55 Fix orange->orange(r/s) where needed, synchronize mods/ITEMS/mcl_colorblocks/locale/mcl_colorblocks.de.tr with template.txt 2024-08-31 16:39:43 +02:00
teknomunk 485bce3df6 Add German translations of for part of the item descriptions 2024-08-31 16:39:43 +02:00
teknomunk 66a3fcb33c Add corrections to existing German translations 2024-08-31 16:39:43 +02:00
teknomunk 38585154cd Make German translation of mcl_stairs match template.txt 2024-08-31 16:39:43 +02:00
teknomunk 161655e87c Add German translation for mcl_target 2024-08-31 16:39:43 +02:00
teknomunk b072557a6a Add German translation for Suspicious Stew 2024-08-31 16:39:43 +02:00
teknomunk 157d72b593 Add German translation for mcl_spyglass 2024-08-31 16:39:43 +02:00
teknomunk 76b28a4fc5 Add German translations to mesecons_button 2024-08-31 16:39:43 +02:00
teknomunk 92d823deaf Add German translations for Netherite Scrap/Ingot 2024-08-31 16:39:43 +02:00
teknomunk c65bd27ad8 Add German translation for mcl_lightning_rods 2024-08-31 16:39:43 +02:00
teknomunk 398eb35858 Add German translations for mcl_honey 2024-08-31 16:39:43 +02:00
teknomunk 763902a877 Add German translation for mcl_grindstone 2024-08-31 16:39:43 +02:00
teknomunk 140d9014a0 Add new German translations to mesecons_pressureplates 2024-08-31 16:39:43 +02:00
teknomunk 043dc4487c Add more German translations to mcl_raw_ores 2024-08-31 16:39:43 +02:00
teknomunk cf6ee14e13 Add more German translations to vl_hollow_logs 2024-08-31 16:39:43 +02:00
teknomunk be69fdef8d Add new german translations for mcl_copper 2024-08-31 16:39:43 +02:00
teknomunk 6935bc2a18 Make mcl_copper.de.tr match template.txt 2024-08-31 16:39:43 +02:00
teknomunk 37d6ba392c Add more german translations for bamboo nodes 2024-08-31 16:39:43 +02:00
teknomunk 07bebe6c46 Add the new german translations for crimson/warped 2024-08-31 16:39:43 +02:00
teknomunk 63036c8d41 Update german translation for crimson/warped nodes 2024-08-31 16:39:43 +02:00
teknomunk 45b8d36f73 Add german translations for cherry tree blocks 2024-08-31 16:39:43 +02:00
teknomunk a44d8f43db Add missing trim in translation list 2024-08-31 16:39:43 +02:00
teknomunk 55b5dee827 Convert spaces to tabs 2024-08-31 16:39:43 +02:00
teknomunk adf64e81cd Allow translating trim names, add some German translations of trims 2024-08-31 16:39:43 +02:00
teknomunk 2b44abbceb More translations 2024-08-31 16:39:43 +02:00
teknomunk e9632b5317 Start adding next round of German translations 2024-08-31 16:39:43 +02:00
teknomunk df42751ae6 Add last of this latest round of new German translations provided by Laudrin 2024-08-31 16:39:43 +02:00
teknomunk 576662d719 Add Spectre Membrane to localization template 2024-08-31 16:39:43 +02:00
teknomunk 6b13612318 Fix typo in translated string 2024-08-31 16:39:43 +02:00
teknomunk 8861ad935b More translations entered 2024-08-31 16:39:43 +02:00
teknomunk 66a6d213ba Add more German translations from Laudrin 2024-08-31 16:39:43 +02:00
teknomunk 7fc7758b62 Add translation support to mcl_compressed_blocks 2024-08-31 16:39:43 +02:00
teknomunk 7aa8a4dd11 Last of the translations provided that have existing translation code for translating strings 2024-08-31 16:39:43 +02:00
teknomunk ec56e4ec1b Enter more translations 2024-08-31 16:39:43 +02:00
teknomunk 3193bb5d93 Start installing the German translations from #4333 2024-08-31 16:39:43 +02:00
kno10 573269afab Bug fix in tooltips for unknown items (#4610)
Reviewed-on: VoxeLibre/VoxeLibre#4610
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-08-31 10:18:12 +02:00
kno10 12214c5bd6 Allow salmon, tropical fish, witch huts in rivers (#4605)
As witch huts use flag "liquid_surface", place_on only can be water. If we want on-shore witch huts, this needs to be solved differently.
Also, probably no witch huts in deep ocean swamp water?

Reviewed-on: VoxeLibre/VoxeLibre#4605
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-08-31 10:16:43 +02:00
the-real-herowl 508811d3b3 Fixed Polish and German translations 2024-08-30 18:26:18 +02:00
SmokeyDope 411cb2b9b9 Correct the names of pumpins and carved pumpkins. Slightly update their descriptions. 2024-08-30 18:26:18 +02:00
kno10 8fd736e0fd Improve cactus drops and spawning (#4581)
- breaking cactus will drop randomly in x=-0.75..+0.75, z=-0.75..+0.75
- breaking cactus will have an initial velocity in this direction
- if a larger cactus break, they break into the same direction
- cactus growth rate reduced 4x, to debuff farm efficiency (will need a larger rebalancing)
- cactus only spawns when there is air surrounding it and above, so it does not immediately break
- slightly increase the frequency of cactus to counter this

The first changes make cactus farms possible.

Reviewed-on: VoxeLibre/VoxeLibre#4581
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-08-30 18:22:05 +02:00
kno10 d2b96b6142 Queue is not used anywhere (#4608)
Dead code.

Reviewed-on: VoxeLibre/VoxeLibre#4608
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-08-30 18:20:38 +02:00
teknomunk 5b039f1855 Fix getting water back into bottle 2024-08-28 06:30:12 -05:00
teknomunk 7e832dc641 Fix adding water bottles and emptying full cauldrons 2024-08-28 06:17:53 -05:00
JoseDouglas26 95653a0676 ipairs to pairs 2024-08-27 13:11:08 +02:00
JoseDouglas26 b141f7c0a4 new special field to solve drop bug 2024-08-27 13:11:08 +02:00
teknomunk aea9e6d182 Update comment according to VoxeLibre/VoxeLibre#4338 (comment) 2024-08-19 03:02:02 +02:00
teknomunk 09307292bc Make sure overworld always gets a sky update regardless of weather, add assert to enforce sky color gets set every update 2024-08-19 03:02:02 +02:00
teknomunk e407e2e290 Force has_mcl_potions to boolean 2024-08-19 03:02:02 +02:00
teknomunk 87a48270f5 Add mcl_util.to_bool 2024-08-19 03:02:02 +02:00
teknomunk 21a88be2b2 Remove boolean coersion 2024-08-19 03:02:02 +02:00
teknomunk 37ff699a23 Add line break 2024-08-19 03:02:02 +02:00
teknomunk 18266137b2 Make sure clouds don't disappear when entering water 2024-08-19 03:02:02 +02:00
teknomunk 3667feddd3 Address review comments 2024-08-19 03:02:02 +02:00
teknomunk dc074ff555 Remove debug logging 2024-08-19 03:02:02 +02:00
teknomunk 0e1a2cbc1e Correct conditions for water-air transition forced skycolor update 2024-08-19 03:02:02 +02:00
teknomunk cb097d9bcd Add minimum time between skycolor updates (default is 250ms, tracked per player) 2024-08-19 03:02:02 +02:00
Wbjitscool cd213b75f7 Update mods/ENVIRONMENT/mcl_weather/skycolor.lua
adds in sunray shader support for Minetest version 5.9.0
2024-08-19 03:02:02 +02:00
teknomunk ef58a9809a Remove empty else block, fix up mg_name and add mapgen check to water.lua 2024-08-19 03:02:02 +02:00
teknomunk 3b01fe20ba Remove debug commented out logging, remove extra zero in 24-hour time 2024-08-19 03:02:02 +02:00
teknomunk d34c804ebf Remove local mod = mcl_weather and replace accesses to variables thru mcl_weather with local variable equivalents 2024-08-19 03:02:02 +02:00
teknomunk 03faa7764d Fix variable name (caused crash) 2024-08-19 03:02:02 +02:00
teknomunk 207c86b813 Fix crash and rearrange code 2024-08-19 03:02:02 +02:00
teknomunk cf4b1dbd1d Remove END function comment 2024-08-19 03:02:02 +02:00
teknomunk 7811e23611 Convert to use mcl_playerinfo 2024-08-19 03:02:02 +02:00
teknomunk 24ff7347b2 Further cleanup 2024-08-19 03:02:02 +02:00
teknomunk 820848fb2e Address review comments 2024-08-19 03:02:02 +02:00
teknomunk f2a638f8e9 Fix random crash in darkness effect in mcl_potions, finish refactoring of mcl_weather.skycolor that also makes darkness effect more reliable 2024-08-19 03:02:02 +02:00
teknomunk 161dd7d379 Start refactor 2024-08-19 03:02:02 +02:00
cora 15fa3ff775 Fix crash when growing kelp into water logged mangrove roots 2024-08-18 19:21:19 +02:00
WillConker 11168f226a Revert "WaterLoggedRootsKelpFix (#3994)"
This reverts commit a425d359f5.
2024-08-18 19:21:19 +02:00
teknomunk 2ad59c6df9 Stop lightning striking positions that don't have rain (#4386)
Stops lighting from being able to strike in locations where rain doesn't occur, but allows lightning in adjacent areas where is allowed.

Reviewed-on: VoxeLibre/VoxeLibre#4386
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: teknomunk <teknomunk@protonmail.com>
Co-committed-by: teknomunk <teknomunk@protonmail.com>
2024-08-18 12:05:35 +02:00
the-real-herowl 948da34755 Readded missing stairs and slabs (#4601)
Also *probably* fixed their blast res and hardness

Reviewed-on: VoxeLibre/VoxeLibre#4601
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: the-real-herowl <wiktor_t-i@proton.me>
Co-committed-by: the-real-herowl <wiktor_t-i@proton.me>
2024-08-18 08:45:49 +02:00
WillConker 406e0e8169 Made soul speed and depth strider speed boosts additive instead of exclusive (#4422)
Reviewed-on: VoxeLibre/VoxeLibre#4422
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: WillConker <waj01@joanes.net>
Co-committed-by: WillConker <waj01@joanes.net>
2024-08-18 06:25:04 +02:00
William Goodspeed a6136ad158 Removing absorption bar on damage disabled servers
The absorption effect won't work on damage disabled servers and the
health bar and hunger bar is also hidden leaving the absorption bar
alone which makes it look not good. So not initializing it on those
servers might be a good idea.
2024-08-18 05:48:37 +02:00
William Goodspeed 77bcf6cff3 Allowing `hb.change_bar' called with hudbar uninitialized
Calling `hb.change_bar' with hunger bar on damage disabled server
will crash the server. To not overload other functions to check
`enable_damage' over and over, simply make `hb.change_bar' able to be
called with uninitialized identifiers. #4586
2024-08-18 05:48:37 +02:00
WillConker 293eb6d021 Stop tnt colliding with entities (#4476)
Reviewed-on: VoxeLibre/VoxeLibre#4476
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: WillConker <waj01@joanes.net>
Co-committed-by: WillConker <waj01@joanes.net>
2024-08-18 05:40:25 +02:00
seventeenthShulker f8fcd9954f Add back *some* changes that I reverted; and fix typo "Cherry Gate" 2024-08-18 04:47:19 +02:00
seventeenthShulker 8b9666137d All wood-type and nether-type fences now match material's blast resistance 2024-08-18 04:47:19 +02:00
seventeenthShulker b3087118fa Fix Gilded Blackstone blast res. (now 6) 2024-08-18 04:47:19 +02:00
seventeenthShulker b79a19f4d6 Add crimson/warped planks (_hyphae_wood) blast res
Relates to (#4414)
2024-08-18 04:47:19 +02:00
seventeenthShulker b0b5cc1265 Remaining stairs/slabs inherit properties instead of hardcoding
- Fix smooth quartz attributes
- Alternative recipes for (red) sandstone, quartz, purpur slabs/stairs have been added explicitly
2024-08-18 04:47:19 +02:00
seventeenthShulker b237c4642d Revert "Forgot about blackstone"
I left it in from another branch, didn't want to force push.

This reverts commit 58d2f59192073acf9f55406358bf48244e008b9b.

Revert "Walls use `source` parameter for default hardness and blast resistance"
I left it in from another branch, didn't want to force push.

This reverts commit e8944cc145dc59db53a9368d8ae269edf366e742.

Revert "Fix prismarine bricks and dark variant blast res."
I left it in from another branch, didn't want to force push.

This reverts commit 6125d625bc6ce15644cf8b579599f75da5bffd07.

Revert "Un-hardcode blast resistance, hardness for walls,"
I left it in from another branch, didn't want to force push.

This reverts commit 26e873703151bc4bfaf7588ad1e3afa731a05fbd.

Revert "All wood-type and nether-type fences now match material's blast resistance"
I left it in from another branch, didn't want to force push.

This reverts commit a1e20f29162462120fb1c046c2d34f8fcebfb413.
2024-08-18 04:47:19 +02:00
seventeenthShulker 49b2491b70 Fix the other bed node 2024-08-18 04:47:19 +02:00
seventeenthShulker 0408f9c3d8 Update hardness and blast res for value not matching the wiki
- Notably, smooth sandstone (and red) is much more durable than other sandstone variants
- Ender chest isn't actually more explosion resistant than obsidian, hmm
2024-08-18 04:47:12 +02:00
seventeenthShulker cbafdfa585 Make monster eggs' hardness consistent with MC
Change blast resistance to 0.75, add an optional hardness override parameter, because cobble is unique here

(Still instant-minable, this is a separate issue)
2024-08-18 04:46:19 +02:00
seventeenthShulker 2312989503 Fix several hardness and blast resistance values 2024-08-18 04:46:19 +02:00
seventeenthShulker 1471ad7181 Un-hardcode most slabs and stairs 2024-08-18 04:46:19 +02:00
seventeenthShulker 38d7609173 Forgot about blackstone 2024-08-18 04:46:19 +02:00
seventeenthShulker 5bce56cdd6 Walls use `source` parameter for default hardness and blast resistance
If no `source` given, fallbacks are 2 and 6 respectively
2024-08-18 04:46:19 +02:00
seventeenthShulker 7a05c32198 Fix prismarine bricks and dark variant blast res.
Should be 6 like regular prismarine
2024-08-18 04:46:19 +02:00
seventeenthShulker ff386e395f Un-hardcode blast resistance, hardness for walls,
now only based on their material
2024-08-18 04:46:19 +02:00
William Goodspeed c03f9abd18 Fix the placement check of ladder
The old code takes the first return val of `minetest.item_place_node'
which is `itemstack'. Therefore, the variable `success' in the old code
is always true. The new code takes the second val which will be nil if
an invalid node placement occured.

This check is necessary since the ladder may be placed in the front of
pointed block while there is a node with hole (slabs, fences etc.) at
the same place resulting an invalid placement and sound played when
it shouldn't be played.
2024-08-17 18:38:01 +02:00
William Goodspeed 9657c9d8bb Make ladder placable on any solid block 2024-08-17 18:38:01 +02:00
blitzdoughnuts 95aadd40b9 Add charcoal blocks as an item (#4589)
Co-authored-by: blitzdoughnuts <NOEMAIL@localhost>
Reviewed-on: VoxeLibre/VoxeLibre#4589
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: blitzdoughnuts <doughnutsblitz@disroot.org>
Co-committed-by: blitzdoughnuts <doughnutsblitz@disroot.org>
2024-08-16 22:28:08 +02:00
THE-NERD2 86e3446407 Update mount.lua to fix horse riding problem (#4580)
Previously, horses would continue to move even after the movement key was released. This was because mcl_mobs.drive was returning before stopping the horse. This commit makes mcl_mobs.drive stop the horse before returning.

Reviewed-on: VoxeLibre/VoxeLibre#4580
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: THE-NERD2 <pdp9729@gmail.com>
Co-committed-by: THE-NERD2 <pdp9729@gmail.com>
2024-08-16 22:21:18 +02:00
William Goodspeed ee4d1efaa5 Turn 8 snow layers stacked together into snow block (fixes #4483) (#4591)
Reviewed-on: VoxeLibre/VoxeLibre#4591
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: goodspeed <goodspeed@mailo.cat>
Co-committed-by: goodspeed <goodspeed@mailo.cat>
2024-08-16 22:03:01 +02:00
kno10 5e6e4967f0 Fix crying obsidian particles (#4583)
LUAs `math.random(a,b)` expects a and b to be integers. `size` was only randomized once.

Reviewed-on: VoxeLibre/VoxeLibre#4583
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-08-16 22:01:19 +02:00
kno10 df60ec947d Not all mangrove trees were post-processed (#4584)
Mangrove tree variants 4, 5 and bees nest were not post processed with root growth.

Reviewed-on: VoxeLibre/VoxeLibre#4584
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-08-16 21:58:04 +02:00
kno10 02cb0818a1 When chests explode due to TNT (and likely creepers), the game crashes (#4577)
because of an undefined variable.

Reviewed-on: VoxeLibre/VoxeLibre#4577
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-08-07 13:07:48 +02:00
kno10 77382d930e Typo in setting name, default should be false (#4492)
Reviewed-on: VoxeLibre/VoxeLibre#4492
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: kno10 <kno10@noreply.git.minetest.land>
Co-committed-by: kno10 <kno10@noreply.git.minetest.land>
2024-08-03 17:52:51 +02:00
WillConker 6c614d8376 Added line breaks in water freezing condition 2024-08-03 14:21:33 +02:00
WillConker a785be59d9 Changed node light check to artificial light so that water can freeze in the day 2024-08-03 14:21:33 +02:00
cora f23014005f Only freeze water under open air
and if light level < 10
2024-08-03 14:21:33 +02:00
cora c2098d777f Prevent water freezing and ice melting ABMs from fighting 2024-08-03 14:21:33 +02:00
cora dc07eea590 Freeze water in cold areas 2024-08-03 14:21:33 +02:00
OgelGames 0012bdb71e Clear itemstring when picking up or merging items (#4530)
Prevents possible item duplication with other mods. Matches the behavior of the default `__builtin:item`.

See also https://github.com/mt-mods/pipeworks/issues/130

Reviewed-on: VoxeLibre/VoxeLibre#4530
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: OgelGames <ogelgames@noreply.git.minetest.land>
Co-committed-by: OgelGames <ogelgames@noreply.git.minetest.land>
2024-07-31 03:26:28 +02:00
kno10 b8d7139792 Fix iron golem attack animation (#4542)
C.f. MCLA

Reviewed-on: VoxeLibre/VoxeLibre#4542
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-07-31 03:18:53 +02:00
WillConker cddc1982be Fix first loot pool not being used in shipwrecks or ocean temples (#4523)
Reviewed-on: VoxeLibre/VoxeLibre#4523
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: WillConker <willconker@noreply.git.minetest.land>
Co-committed-by: WillConker <willconker@noreply.git.minetest.land>
2024-07-31 03:00:27 +02:00
kno10 9595b0df59 Inconsistent bed bouncyness, make top match bottom (#4495)
Reviewed-on: VoxeLibre/VoxeLibre#4495
Reviewed-by: teknomunk <teknomunk@protonmail.com>
Co-authored-by: kno10 <kno10@noreply.git.minetest.land>
Co-committed-by: kno10 <kno10@noreply.git.minetest.land>
2024-07-31 02:58:38 +02:00
WillConker ff21d1eab1 Make eggs spawn chicks when hitting entities (#4484)
Reviewed-on: VoxeLibre/VoxeLibre#4484
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: WillConker <willconker@noreply.git.minetest.land>
Co-committed-by: WillConker <willconker@noreply.git.minetest.land>
2024-07-31 02:57:20 +02:00
WillConker 9d5b46c28a Slow ender dragon regeneration (#4481)
Reviewed-on: VoxeLibre/VoxeLibre#4481
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: WillConker <waj01@joanes.net>
Co-committed-by: WillConker <waj01@joanes.net>
2024-07-31 02:56:33 +02:00
kno10 80a6a6efb0 Choose direction vectors uniformly for spawning (#4467)
The previous code was biased towards placing mobs on top or below the
player, because it chose the theta inclination angle uniformly,
but the sphere is more narrow at the top and bottom.

This code is also simpler.

Reviewed-on: VoxeLibre/VoxeLibre#4467
Reviewed-by: teknomunk <teknomunk@protonmail.com>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-07-31 02:30:29 +02:00
Mikita Wiśniewski 567d112942 Fix deprecated get_metadata() usage
Items are instead written as a serialized string into ItemStackMetaRef, and read from there as well. Old itemstacks get converted to the new format automatically.
2024-07-31 02:27:26 +02:00
Mikita Wiśniewski 347305eaea Fix ender chests rotate crash 2024-07-31 02:27:26 +02:00
Mikita Wiśniewski 508bc19f6a Remove nil fields from trapped chest definition 2024-07-31 02:27:26 +02:00
Mikita Wiśniewski c1e9e4b1a2 Fix typos in API.md 2024-07-31 02:27:26 +02:00
Mikita Wiśniewski 7bf15642ca Resolve teknomunk's comments 2024-07-31 02:27:26 +02:00
Mikita Wiśniewski f1fa6240bb Fix shift-clicking and a few luacheck warnings 2024-07-31 02:27:26 +02:00
Mikita Wiśniewski c5bc6ff189 Cleanup comments (don't use \=, it's annoying) 2024-07-31 02:27:26 +02:00
Mikita Wiśniewski 70e903b716 Simplify double inventory inv logic 2024-07-31 02:27:26 +02:00
Mikita Wiśniewski 209b24a2fb Move LBMs out of init.lua and fix API.md 2024-07-31 02:27:26 +02:00
cora ac05f8bad6 Remove unused variables in chests example.lua 2024-07-31 02:27:26 +02:00
Mikita Wiśniewski 76cff76d91 Add an introduction text to API.md 2024-07-31 02:27:26 +02:00
Mikita Wiśniewski 49b6d09985 Add documentation (README.md, API.md) 2024-07-31 02:27:26 +02:00
Mikita Wiśniewski a66c35a9ea Fix double chests once more (hoppers this time) 2024-07-31 02:27:26 +02:00
Mikita Wiśniewski a28e55160f Make the chest opening/closing sound customizable + fix double chests 2024-07-31 02:27:26 +02:00
Mikita Wiśniewski 6bbb6b8dec Add title field for mcl_chests.register_chest 2024-07-31 02:27:26 +02:00
Mikita Wiśniewski b4b5bf8391 Move some groups (api.lua → chests.lua) 2024-07-31 02:27:26 +02:00
Mikita Wiśniewski 16dd8694a6 Refactor mcl_chests.register_chest AGAIN + cleanup
Now you can define custom groups for the chests, as shown in the trapped
chests example (now they show up under "Mechanisms" tab in creative!).

I'm a bit suspicious of the new return-wrapped functions, as in *they
might break under some circumstances I didn't observe*. It will require
some heavy testing to make sure nothing crashes in the future.

Also, `on_rightclick` for double chests is something I really want to
return-wrap as well, but failed to do so. 🤷
2024-07-31 02:27:26 +02:00
Jürgen Rühle 7a5ee4e6e2 Better detection of properly serialized data
Remove entity if initialization data is missing. Downgrade message in that case
to a warning.
2024-07-31 02:27:26 +02:00
Jürgen Rühle d0d9600709 Fix invisible chests
Pass chest entity initialization data to on_activate as staticdata so
initialization is atomic, preventing premature deletion of chest entity
by concurrent server steps.
2024-07-31 02:27:26 +02:00
cora 709b73295c Fix meta:set_string being called with nil 2024-07-31 02:27:26 +02:00
Mikita Wiśniewski 1d77017ca9 Refactor mcl_chests.register_chest and clean-up 2024-07-31 02:27:26 +02:00
Mikita Wiśniewski d6d64d8837 Fix long doc strings 2024-07-31 02:27:26 +02:00
Mikita Wiśniewski e771f0e3ff Split ITEMS/mcl_chests/init.lua (fixes #281)
Shulker boxes can now be rotated.

The TODO will now be transferred to PR.
2024-07-31 02:27:26 +02:00
Mikita Wiśniewski b10bfe27ce Clean-up ITEMS/mcl_chests code, part 2
Chest tile management has been reorganized to use postfixes, some slight
formatting fixes applied here and there, and roughly marked down where
the new files should (ideally) begin and end.
2024-07-31 02:27:26 +02:00
Mikita Wiśniewski d5b3a6f658 Clean-up ITEMS/mcl_chests code, part 1
Amongst other changes:
- mcl_chests.register_chest function has been exposed. The API is still
  too terrible to call it quits though, I definitely want all these
  parameters passed to be part of a key-value table.
- Added a TODO list at the top of the file. Don't worry, I'll remove it
  once I'm done. It's more just for my convenience than anything.
2024-07-31 02:27:26 +02:00
JoseDouglas26 f7ee3b59d7 Changes on slab placement checks (#4317)
Fixed slab placement being not allowed when it should be allowed.

Reviewed-on: VoxeLibre/VoxeLibre#4317
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: JoseDouglas26 <josedouglas20002014@gmail.com>
Co-committed-by: JoseDouglas26 <josedouglas20002014@gmail.com>
2024-07-31 00:11:22 +02:00
teknomunk bb9ed4498b Address review comments 2024-06-26 06:52:26 -05:00
teknomunk 94981d9c09 Add return for get_staticdata 2024-06-26 12:23:30 +02:00
teknomunk 7ae05d9c06 Add persistence to XP orbs, cleanup xp_to_size 2024-06-26 12:23:30 +02:00
teknomunk 177e8f4b9d Code cleanup 2024-06-26 12:23:30 +02:00
the-real-herowl 8bbceddbc2 Updated release credits and set version for hotfix v0.87.2 2024-06-24 03:28:19 +02:00
the-real-herowl 6e70c760d6 Fix some formspecs on mobile (#4456)
This should allow renaming items on the anvil when using mobile. This also may improve mobile craftguide experience.

Reviewed-on: VoxeLibre/VoxeLibre#4456
Co-authored-by: the-real-herowl <wiktor_t-i@proton.me>
Co-committed-by: the-real-herowl <wiktor_t-i@proton.me>
2024-06-24 03:26:02 +02:00
teknomunk 3928e12634 Fix two more crashes, stray space 2024-06-24 03:06:26 +02:00
teknomunk 304550d90c Fix parameter name 2024-06-24 03:06:26 +02:00
teknomunk 0a2336ad82 Handle conversion of mobs that were incorrectly converted 2024-06-24 03:06:26 +02:00
teknomunk 75a767a0ab Mob spawner conversion 2024-06-24 03:06:26 +02:00
teknomunk 7e0afd7e21 Remove debug logging 2024-06-24 03:06:26 +02:00
teknomunk 15fa925aae More fields to strip 2024-06-24 03:06:26 +02:00
teknomunk 4935f5fdda Add debug logging 2024-06-24 03:06:26 +02:00
teknomunk 41032ec999 Use correct variable name 2024-06-24 03:06:26 +02:00
teknomunk d64ee18f75 Strip some fields from the mob's staticdata on conversion 2024-06-24 03:06:26 +02:00
teknomunk 1942384fe5 Move object remove after position check 2024-06-24 03:06:26 +02:00
teknomunk 9b50dd6565 Update to use new_object instead of obj 2024-06-24 03:06:26 +02:00
teknomunk a88951ac6a More safety checks 2024-06-24 03:06:26 +02:00
teknomunk bc343769ee Add guard to prevent crash when converting old mobs and the minetest fails to create the new entity 2024-06-24 03:06:26 +02:00
seventeenthShulker 8aa65f85f2 Fix extra 'Stair' in Polished Blackstone Brick nodes (#4450)
Some of the longest block names were erroneous. Farewell, Polished Blackstone Brick Stair Stairs and Polished Blackstone Brick Stair Slab.

Reviewed-on: VoxeLibre/VoxeLibre#4450
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: seventeenthShulker <c545d588-7ff2-49b9-b537-0b3f769083ad@anonaddy.me>
Co-committed-by: seventeenthShulker <c545d588-7ff2-49b9-b537-0b3f769083ad@anonaddy.me>
2024-06-23 23:40:36 +02:00
qoheniac e27e70a91b fix wrong name for diorite stairs (#4359)
Reviewed-on: VoxeLibre/VoxeLibre#4359
Reviewed-by: teknomunk <teknomunk@protonmail.com>
Co-authored-by: qoheniac <qoheniac@noreply.git.minetest.land>
Co-committed-by: qoheniac <qoheniac@noreply.git.minetest.land>
2024-06-23 23:39:09 +02:00
JoseDouglas26 744b47088b Fixes flint and steel adding wear when not setting node on fire (#4368)
Reviewed-on: VoxeLibre/VoxeLibre#4368
Reviewed-by: teknomunk <teknomunk@protonmail.com>
Co-authored-by: JoseDouglas26 <josedouglas20002014@gmail.com>
Co-committed-by: JoseDouglas26 <josedouglas20002014@gmail.com>
2024-06-16 18:33:19 +02:00
the-real-herowl 72435933e4 Add defensive check (#4437)
This fixes #4436 and possible other unnoticed crashes by adding a defensive check.

Reviewed-on: VoxeLibre/VoxeLibre#4437
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: the-real-herowl <wiktor_t-i@proton.me>
Co-committed-by: the-real-herowl <wiktor_t-i@proton.me>
2024-06-15 03:51:03 +02:00
the-real-herowl 35e14dd415 Potion conversion fix (#4426)
Reviewed-on: VoxeLibre/VoxeLibre#4426
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: the-real-herowl <wiktor_t-i@proton.me>
Co-committed-by: the-real-herowl <wiktor_t-i@proton.me>
2024-06-13 13:22:14 +02:00
the-real-herowl 173f8a0bca Effect loading fixes (#4425)
Reviewed-on: VoxeLibre/VoxeLibre#4425
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: the-real-herowl <wiktor_t-i@proton.me>
Co-committed-by: the-real-herowl <wiktor_t-i@proton.me>
2024-06-13 13:21:36 +02:00
teknomunk 1f32b47208 Fix crash while fighting whither (#4392)
Reviewed-on: VoxeLibre/VoxeLibre#4392
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: teknomunk <teknomunk@protonmail.com>
Co-committed-by: teknomunk <teknomunk@protonmail.com>
2024-06-12 14:18:03 +02:00
WillConker fd4e1484af Fix crash on high levels of frost walker (#4423)
Reviewed-on: VoxeLibre/VoxeLibre#4423
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: WillConker <willconker@noreply.git.minetest.land>
Co-committed-by: WillConker <willconker@noreply.git.minetest.land>
2024-06-11 19:17:12 +02:00
teknomunk 1b0deae026 Fix crash when bonemealing sweet berry bushes (#4419)
Reviewed-on: VoxeLibre/VoxeLibre#4419
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: teknomunk <teknomunk@protonmail.com>
Co-committed-by: teknomunk <teknomunk@protonmail.com>
2024-06-11 18:47:18 +02:00
teknomunk 313c1f558b Make all hollow logs breakable (#4418)
Reviewed-on: VoxeLibre/VoxeLibre#4418
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: teknomunk <teknomunk@protonmail.com>
Co-committed-by: teknomunk <teknomunk@protonmail.com>
2024-06-11 18:43:33 +02:00
teknomunk 5cafa97dd1 Fix formspec code that reads strength button field (#4385)
Reviewed-on: VoxeLibre/VoxeLibre#4385
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: teknomunk <teknomunk@protonmail.com>
Co-committed-by: teknomunk <teknomunk@protonmail.com>
2024-06-11 18:40:44 +02:00
teknomunk ddab68b87c Add instructions on how to eat to basic controls help entry (#4420)
Reviewed-on: VoxeLibre/VoxeLibre#4420
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
Co-authored-by: teknomunk <teknomunk@protonmail.com>
Co-committed-by: teknomunk <teknomunk@protonmail.com>
2024-06-10 19:44:30 +00:00
JoseDouglas26 2dafbae64b Hotfix for brewing stands rotation (#4371)
Reviewed-on: VoxeLibre/VoxeLibre#4371
Reviewed-by: teknomunk <teknomunk@protonmail.com>
Co-authored-by: JoseDouglas26 <josedouglas20002014@gmail.com>
Co-committed-by: JoseDouglas26 <josedouglas20002014@gmail.com>
2024-06-07 06:10:52 +00:00
the-real-herowl 21c182fc0e Fixed creative.lua invalidating iterator in loop (#4354)
Reviewed-on: VoxeLibre/VoxeLibre#4354
Co-authored-by: the-real-herowl <wiktor_t-i@proton.me>
Co-committed-by: the-real-herowl <wiktor_t-i@proton.me>
2024-06-02 00:33:29 +00:00
teknomunk ca033d0e8d Correctly refresh enchantment tool capabilities in mcl_potions haste/fatigue effects (#4355)
Reviewed-on: VoxeLibre/VoxeLibre#4355
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: teknomunk <teknomunk@protonmail.com>
Co-committed-by: teknomunk <teknomunk@protonmail.com>
2024-06-01 23:25:42 +00:00
teknomunk beccbacc73 Fix Stalker texture generation (#4343)
This fixes stalker texture generation when the stalker is standing on a node that uses a texture using a texture modifier.

Reviewed-on: VoxeLibre/VoxeLibre#4343
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: teknomunk <teknomunk@protonmail.com>
Co-committed-by: teknomunk <teknomunk@protonmail.com>
2024-06-01 20:23:38 +00:00
teknomunk ecf12b85cc Fix undefined global warning for variable distance in spawning code (#4348)
Fixes the warning about an undeclared global that occurs the first time a mob attempts to spawn.

Reviewed-on: VoxeLibre/VoxeLibre#4348
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: teknomunk <teknomunk@protonmail.com>
Co-committed-by: teknomunk <teknomunk@protonmail.com>
2024-05-31 09:54:59 +00:00
the-real-herowl f53bedc131 Merge pull request 'Fix beacon crash' (#4342) from teknomunk/MineClone2:fix-beacon-crash into master
Reviewed-on: VoxeLibre/VoxeLibre#4342
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
2024-05-30 11:19:19 +00:00
the-real-herowl 3e6ec9cf10 Fixed eye of ender crash (#4344)
This makes sure every loaded eye of ender gets its `_luck` parameter set.

Reviewed-on: VoxeLibre/VoxeLibre#4344
2024-05-30 11:17:19 +00:00
teknomunk 6c8771485c Fix variable name 2024-05-30 10:51:45 +00:00
teknomunk f621e3c1de Fix up formspecs on pre-0.87.0 beacons, fix typo 2024-05-30 10:51:45 +00:00
teknomunk 7d0f49a218 Fix typo 2024-05-30 10:51:45 +00:00
teknomunk 468c2bc68f Change to conversion table 2024-05-30 10:51:45 +00:00
teknomunk 2fc3d92550 Convert 'strenght' to 'strength' in beacons and guard against no effect string metadata set, fix whitespace in mcl_beacons/init.lua 2024-05-30 10:51:45 +00:00
teknomunk 95228500a9 Don't crash when name == nil 2024-05-30 10:51:45 +00:00
teknomunk c7e43e31d4 Convert crash to a warning 2024-05-30 10:51:45 +00:00
JoseDouglas26 067ad7b78b Change stack size for snowballs and eggs (#4312)
Reviewed-on: VoxeLibre/VoxeLibre#4312
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: JoseDouglas26 <josedouglas20002014@gmail.com>
Co-committed-by: JoseDouglas26 <josedouglas20002014@gmail.com>
2024-05-30 08:31:15 +00:00
teknomunk add9cbe3bc Fix mob spawner crash (#4337)
This fixes #4336 crash at login about mcl_mobspawners. Also adds an API call, `mcl_mobs.register_conversion` for converting one mob into another and updates rovers and stalkers to use this API call.

Reviewed-on: VoxeLibre/VoxeLibre#4337
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: teknomunk <teknomunk@protonmail.com>
Co-committed-by: teknomunk <teknomunk@protonmail.com>
2024-05-30 08:29:12 +00:00
teknomunk c4f4e7b6fc Fix crash that occurs when lingering or splash potions are used from a dispenser (#4335)
Reviewed-on: VoxeLibre/VoxeLibre#4335
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: teknomunk <teknomunk@protonmail.com>
Co-committed-by: teknomunk <teknomunk@protonmail.com>
2024-05-30 08:02:59 +00:00
the-real-herowl dfddea76fb Updated release credits and set version for v0.87 2024-05-26 18:30:19 +02:00
the-real-herowl da491b8505 Documented a returned table (effect data) (#4330)
Updated documentation, follow-up to #4130

Reviewed-on: VoxeLibre/VoxeLibre#4330
Co-authored-by: the-real-herowl <wiktor_t-i@proton.me>
Co-committed-by: the-real-herowl <wiktor_t-i@proton.me>
2024-05-26 16:29:27 +00:00
the-real-herowl cae554bc2b Defensive checks (#4328)
Fixes rare crashes related to some effects

Reviewed-on: VoxeLibre/VoxeLibre#4328
Co-authored-by: the-real-herowl <wiktor_t-i@proton.me>
Co-committed-by: the-real-herowl <wiktor_t-i@proton.me>
2024-05-26 15:32:41 +00:00
teknomunk 8feecf2492 Fix crashes with raids and bad omen effect (#4326)
Reviewed-on: VoxeLibre/VoxeLibre#4326
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: teknomunk <teknomunk@protonmail.com>
Co-committed-by: teknomunk <teknomunk@protonmail.com>
2024-05-26 15:21:43 +00:00
Mikita Wiśniewski 68e5c19df4 Add new `supported_node_facedir` group and apply it to item frames (#4291)
This change should fix item frames not placing on chests and similar blocks

Reviewed-on: VoxeLibre/VoxeLibre#4291
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-committed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
2024-05-26 15:21:14 +00:00
syl d086bc5176 Mangrove: Missing upper case (#4324)
Reviewed-on: VoxeLibre/VoxeLibre#4324
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: syl <syl@gresille.org>
Co-committed-by: syl <syl@gresille.org>
2024-05-25 14:42:50 +00:00
the-real-herowl 2bd24120e9 Stalker texture building fix (#4322)
Added a defensive check for stalker texture building.

Reviewed-on: VoxeLibre/VoxeLibre#4322
2024-05-25 11:57:05 +00:00
syl 4d7060cddd French translation for potions (#4321)
Reviewed-on: VoxeLibre/VoxeLibre#4321
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: syl <syl@gresille.org>
Co-committed-by: syl <syl@gresille.org>
2024-05-25 11:18:37 +00:00
Nicu f119259e67 Updated the sleeping formspec for a better look (#4319)
This PR deals with the UI side of #3645 - no logic was changed to prevent the spam related to the `zzZ` button.

The chatbox now only shows in multiplayer, where it belongs. The buttons have also been resized and moved into positions that make them look nicer.

Reviewed-on: VoxeLibre/VoxeLibre#4319
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: Nicu <kneekoo@noreply.git.minetest.land>
Co-committed-by: Nicu <kneekoo@noreply.git.minetest.land>
2024-05-24 20:35:13 +00:00
teknomunk 0a14a74860 Fix crash when converting endermen to rovers (#4318)
Fixes a crash that occurs when automatically converting endermen to rovers.

Reviewed-on: VoxeLibre/VoxeLibre#4318
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: teknomunk <teknomunk@protonmail.com>
Co-committed-by: teknomunk <teknomunk@protonmail.com>
2024-05-24 10:32:19 +00:00
the-real-herowl cb4396d424 Fix stonecutter warnings (#4315)
This fixes faulty fallthrough mechanisms attempting to register the same recipe more than once in some cases. This fixes the warning spam when entering a world, while keeping the warnings for mods that misuse the Stonecutter API.

Reviewed-on: VoxeLibre/VoxeLibre#4315
Co-authored-by: the-real-herowl <wiktor_t-i@proton.me>
Co-committed-by: the-real-herowl <wiktor_t-i@proton.me>
2024-05-24 10:31:27 +00:00
the-real-herowl a499d292f8 Finish renames (#4314)
Fix crash caused by unfinished renaming in #4282

Reviewed-on: VoxeLibre/VoxeLibre#4314
Co-authored-by: the-real-herowl <wiktor_t-i@proton.me>
Co-committed-by: the-real-herowl <wiktor_t-i@proton.me>
2024-05-22 19:18:10 +00:00
the-real-herowl 07fac026dd Added a darkness potion recipe 2024-05-22 21:03:43 +02:00
the-real-herowl 0c57469c6b Updated Polish translation 2024-05-22 21:03:43 +02:00
the-real-herowl 018814c362 Added a few mobitems
* one droppable from strays
* the rest will get their mobs in a later update
* added alternative ways to get the items
* added recipes for potions that use these items
2024-05-22 21:03:43 +02:00
the-real-herowl 496360a1c4 Updated Polish translation 2024-05-22 21:03:43 +02:00
the-real-herowl 191dd1b950 Update template.txt 2024-05-22 21:03:43 +02:00
the-real-herowl 551bc99517 Improved compat alias visual 2024-05-22 21:03:43 +02:00
the-real-herowl 651fb74be1 Fix a crash 2024-05-22 21:03:43 +02:00
the-real-herowl 664993ca75 Fixed mob drops not having proper description 2024-05-22 21:03:43 +02:00
the-real-herowl 7a4c1ceba5 Legacy potion conversion extended 2024-05-22 21:03:43 +02:00
the-real-herowl dbea863553 Legacy potions converter 2024-05-22 21:03:43 +02:00
the-real-herowl d306260c7e Guardian fixes 2024-05-22 21:03:43 +02:00
the-real-herowl cafa36d0b4 Add more sus stew effects 2024-05-22 21:03:43 +02:00
the-real-herowl 747bf16a94 Migrated mobs to the new effects API 2024-05-22 21:03:43 +02:00
the-real-herowl 55ce6f0f4b Migrated beacons to the new API
Also added more effects to them
2024-05-22 21:03:43 +02:00
the-real-herowl e36b7f413b Strays now use frost arrows 2024-05-22 21:03:43 +02:00
the-real-herowl dc7b1869b7 Move most of the game to the new API 2024-05-22 21:03:43 +02:00
the-real-herowl bdaff930e0 Documentation update 2024-05-22 21:03:43 +02:00
the-real-herowl a039e056a5 Support delayed drinking with new potions API 2024-05-22 21:03:43 +02:00
the-real-herowl 53d640028e Added effect stacking option to the potions API
Also:
* Frost and Food Poisoning potion now stack their effects
* fixed a crash related to tipped arrows
2024-05-22 21:03:43 +02:00
the-real-herowl 9e9507efeb Plant placement and drop fixes 2024-05-22 21:03:43 +02:00
the-real-herowl 63b2da7aa0 Added on_save_effect support for mobs 2024-05-22 21:03:43 +02:00
the-real-herowl e806d5f3ce Fixed effects still being handled after mob death 2024-05-22 21:03:43 +02:00
the-real-herowl 914e3c6c2a Effects persist on loads for mobs too 2024-05-22 21:03:43 +02:00
the-real-herowl a4eaaad1a9 Remove unused function in mcl_hunger 2024-05-22 21:03:43 +02:00
the-real-herowl 78ae5ddc26 Added some potion recipes
Also:
* changed the duration of saturation and food poisoning potions
* minor code changes
2024-05-22 21:03:43 +02:00
the-real-herowl 8f4d5d2e27 Added the ominous potion 2024-05-22 21:03:43 +02:00
the-real-herowl 70d8dfe558 Improved API mob support
* various API functions now work with mobs properly
* the following effects don't work with mobs at all:
  water breathing, dolphin's grace, leaping, swiftness,
  slowness, slow falling, night vision, darkness, frost,
  health boost, absorption, fire resistance, resistance,
  luck, bad luck, blindness, nausea, hunger, saturation,
  haste, fatigue, conduit power
* the following effects should work with mobs:
  invisibility, regeneration, poison, withering,
  strength, weakness, levitation, glowing
* the following effects have no effect on mobs
  (but can be applied with the API):
  bad omen, hero of the village
2024-05-22 21:03:38 +02:00
the-real-herowl 9b501bfa7e Allowed infinite effect duration 2024-05-22 21:02:25 +02:00
the-real-herowl 75e5ca8d49 Added the option to remove and clear effects...
...with the /effect command.
Also made the API for clearing effects more robust.
2024-05-22 21:02:25 +02:00
the-real-herowl dcbc9d2398 Allowed giving effect without particles
...both with API and the /effect command
2024-05-22 21:02:25 +02:00
the-real-herowl 7c2d74e983 Typos fixed 2024-05-22 21:02:25 +02:00
the-real-herowl 7c1f9805e2 Tooltip and color fixes 2024-05-22 21:02:25 +02:00
the-real-herowl b5367a77a7 Expanded brewing recipe API
Added recipes using thick or mundane potion
2024-05-22 21:02:25 +02:00
the-real-herowl 8cfe96a955 Added potions for new effects
* also added some new brewing recipes
2024-05-22 21:02:25 +02:00
the-real-herowl ced2741686 Added strength and weakness potions
Also fixed potent slowness potion level
Also fixed slowness and swiftness effect descriptions
2024-05-22 21:02:25 +02:00
the-real-herowl a9c2a89f16 New brewing recipes registering API
Also migrated all recipes to the new system
2024-05-22 21:02:25 +02:00
the-real-herowl c4bedb37e0 Brewing fully works with the new system 2024-05-22 21:02:25 +02:00
the-real-herowl f60f50041d Brewing somewhat works with the new API 2024-05-22 21:02:25 +02:00
the-real-herowl 09be413e3f Added glowing effect
Also added on_save_effect callback to run cleanup
2024-05-22 21:02:25 +02:00
the-real-herowl 7ae31790bf Fixed running on_end for effects that aren't ending 2024-05-22 21:02:25 +02:00
the-real-herowl 6dab6158b9 Reserve some more keywords in register_effect() 2024-05-22 21:02:25 +02:00
the-real-herowl 7cd0cfede8 Further (mcl_)luck functionality
* XP from mob breeding impacted by luck
* eye of ender explosion chance impacted by luck
* fishing loot impacted by luck
* melee critical damage impacted by luck
* also fixed 2 scripts marked as "executable"
2024-05-22 21:02:25 +02:00
the-real-herowl 42778a3a6d Made some random rolls affected by mcl_luck
* xp bottle
* bow and crossbow crits
* megacrits added for mcl_bows, achievable only by (mcl_)luck
2024-05-22 21:02:25 +02:00
the-real-herowl b28467d348 Added mcl_luck API
Luck and Bad Luck effects use the mcl_luck API now
The API is unused for now
2024-05-22 21:02:25 +02:00
the-real-herowl c503a5fb8c Added luck and bad luck effects
They're no-op for now
2024-05-22 21:02:25 +02:00
the-real-herowl bbe2964d48 Added some effect descriptions 2024-05-22 21:02:25 +02:00
the-real-herowl 5263740a80 Added conduit power 2024-05-22 21:02:25 +02:00
the-real-herowl ddbc7cd826 Haste and fatigue expanded and improved
* abstracted and refactored some parts of haste and fatigue
* added and exposed new mcl_potions API functions
* fixed haste and fatigue not altering the hand
* mcl_meshhand now calls into mcl_potions when resetting the hand
2024-05-22 21:02:25 +02:00
the-real-herowl 6d7fe91047 Capped fatigue effect on punching
This fixes a crash, too
Also updates toolcaps on gamemode change
2024-05-22 21:02:25 +02:00
the-real-herowl 0c4094596e Improved haste and fatigue effects
* fixed a few crashes related to unusual effect levels
* added haste and fatigue combat functionality
* added some cleanup to avoid hangover unstackable items
* capped the slowdown from fatigue at 5 minutes digging time
* (despite the above, if a tool has a longer time set in definition,
	that still works)
* removed an unused "global" variable
2024-05-22 21:02:25 +02:00
the-real-herowl 1ac81e440c Added haste and fatigue 2024-05-22 21:02:25 +02:00
the-real-herowl bf82241e82 Added dolphin's grace 2024-05-22 21:02:25 +02:00
the-real-herowl 456d205161 Added strength and weakness effects
* also highest effect level displayed in HUD set to 3000
* also improved indicating effects with strange factors in HUD
2024-05-22 21:02:25 +02:00
the-real-herowl 0e33947258 Renamed some functions and variables
* changed names referring to player where it does support mobs
* also added an is_player() check in one function
2024-05-22 21:02:25 +02:00
the-real-herowl 03c73b7820 Improved descriptions 2024-05-22 21:02:25 +02:00
the-real-herowl e039642446 Improved nausea 2024-05-22 21:02:25 +02:00
the-real-herowl b6484a6d15 Added time_override to FOV API
time_override can be used when applying or removing modifiers
2024-05-22 21:02:25 +02:00
the-real-herowl 394b090c83 Improved the darkness effect 2024-05-22 21:02:25 +02:00
the-real-herowl 65b923c43c Added darkness 2024-05-22 21:02:25 +02:00
the-real-herowl aa4ff1827d Added nausea 2024-05-22 21:02:25 +02:00
the-real-herowl 92a77a7dbb Fixed graphical features of some effects
* loading fixed (by adding on_load)
* absorption bar never reaching end fixed
2024-05-22 21:02:25 +02:00
the-real-herowl 31adc45da9 Added blindness effect
(also improved TT descriptions of some effects)
2024-05-22 21:02:25 +02:00
the-real-herowl 5610fa1c4b Added frost effect 2024-05-22 21:02:25 +02:00