Fixed eye of ender crash #4344
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Reference: VoxeLibre/VoxeLibre#4344
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Delete Branch "eye_crash_fix"
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This makes sure every loaded eye of ender gets its
_luck
parameter set.Testing
Create a world with 0.86.2, throw eye of ender, quit while it is still flying, reload with 0.87.0, see it crashing, reload with this patch, see it not crashing.
Code looks fine and as far as I ca tell it functions as expected (it stops the crash and doesn't introduce any new crashes).