Don't crash when name == nil
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@ -1833,7 +1833,7 @@ end
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function mcl_potions.give_effect_by_level(name, object, level, duration, no_particles)
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if level == 0 then return false end
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if not registered_effects[name] then
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minetest.log("warning", "[mcl_potions] Trying to give unknown effect "..name)
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minetest.log("warning", "[mcl_potions] Trying to give unknown effect "..tostring(name))
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return false
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end
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if not registered_effects[name].uses_factor then
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