Fixes flint and steel adding wear when not setting node on fire #4368
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Reference: VoxeLibre/VoxeLibre#4368
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Fixes #4367
Testing
Try replicating the image attached to the issue
EDIT: I can't help but give credit to @WillConker. I used the solution he gave to resolve the issue
Updated set_fire and placement checksto Fixes flint and steel adding wear when not setting node on fireThat one should be merged on 0.88
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Testing shows this works as expected (nodes that can't be set on fire don't wear flint and steel. Fire charge from a dispenser is used regardless of whether it lights something on fire, which I think is fine, as the projectile is visibly launched.
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