Commit Graph

912 Commits

Author SHA1 Message Date
lhofhansl e1842ed370 Optionally disable optimization that causes underwater and cave rendering glitches. (#4686) 2016-10-30 23:35:55 -04:00
paramat 63a3bb229a Changes to static object storage limit and error message
Move static object storage force-delete message from errorstream to
warningstream.
Increase 'max objects per block' setting to 64.
Add missing spaces in warning code.
2016-10-20 03:40:47 +01:00
red-001 c7d569b863 Chat commands: Trim whitespaces from input of `/privs` command 2016-10-20 03:39:03 +01:00
Maksim Gamarnik 90f8832103 Disable Public server on Android, upd background 2016-10-19 04:02:50 +03:00
rubenwardy 0d740c5d82 Builtin: Add vector.floor helper function 2016-10-17 22:03:49 +02:00
ShadowNinja 2ff054d041 Enable mod security by default 2016-10-16 01:14:54 +01:00
red-001 c31e354342 Builtin/../chatcommands: Add /grantme command 2016-10-16 01:13:50 +01:00
tenplus1 a468acce2c Builtin/../falling.lua: Code optimisation 2016-10-14 02:12:32 +01:00
red-001 4f684b589d Add a button for disabling all mods to world config. (#3900) 2016-10-12 03:11:38 +10:00
SmallJoker b6569f1c69 Add missing languages to the settings 2016-10-11 07:32:47 +02:00
HybridDog 9978d0796f VoxelArea: faster iter function (#4490) 2016-10-08 22:42:17 +10:00
Loic Blot d4c76258e3 Chat: new settings to prevent spam
Added the following chat coreside features
* Chat messages length limit
* Message rate limiting
* Message rate kicking

Note:
* handleChat now takes RemotePlayer pointer instead of u16 to remove useless
  lookups
2016-10-05 00:13:37 +02:00
paramat 89dbc0a25d Builtin/falling: Add fallback vector in case of nil 'wallmounted to dir'
The fallback vector is in case 'wallmounted to dir' is nil due
to voxelmanip placing a wallmounted node without resetting a
pre-existing param2 value that is out-of-range for wallmounted.
The fallback vector corresponds to param2 = 0.
2016-10-03 01:56:08 +01:00
raymoo 2516c516bc Forceloading: Transient forceloads
Adds a flag to forceload_block which lets you turn off persistence for
that forceload.
2016-10-03 01:54:36 +01:00
Rui 3a95054db5 Fix typo in core.after (#4560) 2016-10-01 16:16:50 +02:00
paramat cd2c8ade2d Conf.example: Re-add deleted noise parameter documentation
Re-add documentation of noise parameter formats.
Re-add 'mgv5_np_ground' noise parameters in group format.
Both these were deleted through auto-generation of conf.example.
Add note to builtin/mainmenu/dlg_settings_advanced.lua that this
documentation must be preserved.
2016-09-23 19:01:31 +01:00
paramat 5091cb5ecd Builtin: Change error to warning for light_source > 14 2016-09-21 08:04:11 +02:00
James Stevenson 679c8de63f Increase default font size by 1 2016-09-21 08:04:11 +02:00
est31 abb6fba24f Fix a typo and use proper deprecation notification system
Fix a typo pointed out by @thecow275.

Also, use the deprecated notification system which respects the
deprecated_lua_api_handling setting.
2016-09-19 12:14:06 +02:00
paramat 3aefa5d3ce Register.lua: Throw error if node 'light_source' > core.LIGHT_MAX
Add 'core.LIGHT_MAX = 14' to builtin/game/constants.lua with the intention
to replace misplaced 'default.LIGHT_MAX = 14' in Minetest Game.
Add comment in light.h requiring the constant be changed in both places.
Add lighting bug warning to note in lua_api.txt.
There are hundreds of mod uses of 15 which causes a lighting bug.
2016-09-17 09:33:25 +01:00
paly2 aa33166386 Add minetest.unregister_item and minetest.register_alias_force 2016-09-08 03:26:52 -04:00
Rui 3b0f7659c7 Document keymap_autorun in settingtypes.txt and minetest.conf.example (#4486) 2016-08-30 05:40:48 +02:00
red-001 fbe4a9267f Settingtypes.txt: Clarify comments, correct spelling 2016-08-29 01:00:05 +01:00
SmallJoker 51e13ae588 Builtin: Disallow registering users with the same name
Prevents duplicate names: 'NickName', 'nickname', 'NICKNAME'.
Skips already registered users, so they can connect as usual.
2016-08-29 00:58:39 +01:00
est31 d767f025cb Client: disable pre v25 init sending by default
Disable the ability to connect to old servers by default to
improve password security.

If people still want to connect to old (0.4.12 and earlier)
servers, they can flip the send_pre_v25_init setting.

Add the ability to detect if we've tried to connect
to a server which only supports the pre v25 init protocol,
and show an apropriate error message. Most times the error
will already be catched at the serverlist level, the
detection mechanism only acts as last resort, because the
"Connection timed out" error message that would be shown
otherwise would be very confusing.

Automatic "fixing" of this condition is not desired,
as it would allow for downgrade attacks.

As already 161 of the 167 servers on the serverlist
support the new srp based auth protocol (> 96%),
the breakage should be minimal.

Follow up of commit

af30183124 "Add option to not send pre v25 init packet"

Also change the pessimistic assumption of masterlist
server versions to optimistic, in order to avoid buggy
behaviour (favourites not in the serverlist would be
denied to connect to, etc).
2016-08-22 20:23:28 +02:00
Xunto 0b0075e6ad Move on join and on leave messages to lua (#4460) 2016-08-22 20:21:48 +02:00
Tim 6590140260 Tidy up generate_from_settingtypes.lua a bit.
* Multiline strings
* Table-concat instead of String-concats
* string.rep instead of loop-concat
* string.format %q instead of manual quotation by gsub
* Assert writeable files
* Generate new settings_translation_file
2016-08-20 15:48:47 +02:00
Tim ba50127309 Move generation from settingtypes out of dlg_settings_advanced
Avoids unreachable code linter warning by moving generation code
(of minetest.conf.example and settings_translation_file.cpp)
out of dlg_settings_advanced.

Due to passing the settings, also it avoids reading the settings file twice.

Instead of activating the code by changing the active if-clauses,
its activation is now done by uncommenting the loadfile() statement.
2016-08-20 15:48:47 +02:00
Ben Deutsch 82494b8cc1 Zooming the camera requires the 'zoom' privilege 2016-08-10 12:18:25 +02:00
Ben Deutsch d1df09841d Document zoom_fov in settingtypes.txt and minetest.conf.example 2016-08-10 12:18:25 +02:00
Wuzzy 2cb0f649f4 Main menu, lua_api.txt: Fix mod/texture pack screenshot size issues
Recommend mod screenshot size in lua_api.txt
Adjust displayed screenshot size of texture packs
Document texture pack files in lua_api.txt
2016-07-27 22:20:31 +01:00
Tim c8b4bedaa8 Builtin: Add core.MAP_BLOCKSIZE constant 2016-07-26 04:17:07 +01:00
Tim 58eb5f39d4 Builtin: Fix check for a player object in core.check_player_privs
core.check_player_privs accepts as first argument a name or player object, but just tested for a string.
This caused crashes inside builtin, when being passed any unexpected types.

This provides a better (duck-typing like) test, better error reporting.
2016-07-26 04:15:06 +01:00
Tim d7060c212f Builtin/profiler: Replace game profiler (#4245)
Use the setting "profiler.load" to enable profiling.
Other settings can be found in settingtypes.txt.

* /profiler print [filter] - report statistics to in-game console
* /profiler dump [filter] - report statistics to STDOUT and debug.txt
* /profiler save [format [filter]] - saves statistics to a file in your worldpath
	* txt (default) - same treetable format as used by the dump and print commands
	* csv - ready for spreadsheet import
	* json - useful for adhoc D3 visualizations
	* json_pretty - line wrapped and intended json for humans
	* lua - serialized lua table of the profile-data, for adhoc scripts
* /profiler reset - reset all gathered profile data.
	This can be helpful to discard of any startup measurements that often spike during loading or to get more useful min-values.

[filter] allows limiting the output of the data via substring/pattern matching against the modname.

Note: Serialized data structures might be subject to change with changed or added measurements.
	csv might be the most stable, due to flat structure.

Changes to the previous version include:

* Updated and extended API monitoring
* Correct calculation of average (mean) values (undistorted by idleness)
* Reduce instrumentation overhead.
* Fix crashes related to missing parameters for the future and occasional DIV/0's.
* Prevent issues caused by timetravel (overflow, timejump, NTP corrections)
* Prevent modname clashes with internal names.
* Measure each instrumentation individually and label based on registration order.
* Labeling of ABM's and LBM's for easier classification.
  Giving several ABM's or LBM's the same label will treat them as one.
  Missing labels will be autogenerated based on name or registration order.
* Configurable instrumentation and reporting. Skip e.g. builtin if you don't need it.
* Profile the profiler to measure instrumentation overhead.
2016-07-12 21:51:10 +02:00
rubenwardy 538af97d8d Remove cinematic toggle on F8
Also update cinematic mode's description to include mouse
2016-07-05 19:50:30 +02:00
est31 f649147080 Disable joysticks per default for now
It seems that various different devices register as
Joysticks on linux, and their presence has caused
lots of confusion amongst minetest users.

Therefore, disable the joystick feature.

Closes #4261
Closes #4221
2016-07-04 20:49:13 +02:00
HybridDog 80cebdc23c Only allow strings to be passed to minetest.global_exists (#4253)
Sometimes you accidentally forget the quotes when using global_exists, this makes minetest abort if you did so.

M  builtin/common/strict.lua
2016-06-28 06:34:22 +02:00
paramat 9997e2030c Mgflat/fractal/v7/valleys: Denser 3D noise tunnels
Reduce spread from 96 to primes 61 and 67 (either side of 64)
Prime spreads help to keep 3D noise periodic features unaligned
'cave width' 0.2 to preserve tunnel width
Reduce octaves to 3 to improve network structure
2016-06-24 02:17:51 +01:00
Auke Kok 39a9e9874e Builtin/game/item: Add `place_param2` nodedef field
This allows a nodedef to specify a fixed value for param2 to be
used for all normal placements.

There are several uses for this:

- nodes that require param2 to be set to a non-zero value for
  internal mod use. E.g. leafdecay could use this to detect that
  leaves are played by players.
- force wallmounted or facedir value at placement at placement

This overrides any player look direction or other on-the-fly
param2 setting during placement.
2016-06-17 04:41:20 +01:00
est31 2060fd9cbe Initial Gamepad support
Adds initial ingame gamepad support to minetest.

Full Formspec support is not implemented yet and
can be added by a later change.
2016-06-03 19:42:57 +02:00
Ekdohibs 14ef2b445a Add colored text (not only colored chat).
Add documentation, move files to a proper place and avoid memory leaks.
Make it work with most kind of texts, and allow backgrounds too.
2016-05-31 17:34:29 +02:00
TriBlade9 1d40385d4a Colored chat working as expected for both freetype and non-freetype builds. @nerzhul improvements * Add unit tests * Fix coding style * move guiChatConsole.hpp to client/ 2016-05-31 17:34:29 +02:00
Sokomine 4134d8ad13 protection_bypass priv can now be revoked in singleplayer (#4169) 2016-05-30 22:40:32 +10:00
paramat 643ac9dd7a Item entities: Don't show description as infotext
Partially reverts #3547
Infotext remains optional for objects, empty by default
2016-05-22 08:21:44 +01:00
Wayward One 8b940c005f Add on_punchnode callback 2016-05-17 22:16:21 +10:00
Maksim Gamarnik 2ef5a77786 Dedication @RealBadAngel 2016-05-17 01:04:32 +03:00
paramat 01a784bd11 Documentation: Remove incorrect and excessive mapgen flags text 2016-05-16 05:14:15 +01:00
Maksim Gamarnik 778868d088 Update to Minetest 0.4.14 2016-05-15 16:30:09 +03:00
est31 c65e7a9b3e Android: Re-add button to remove singleplayer world
Fixes #4120.
2016-05-14 22:25:58 +02:00
Maksim Gamarnik f9f5564517 Small update 2016-05-13 21:58:46 +03:00
est31 ec15e35ad7 Mainmenu: don't show change keys dialog on android
The change keys dialog can't be left. It doesn't make
much sense to show it on Android in the first place,
therefore disable it, just like commit

aed70cb0b6 'Disable sound and key binding settings in "pause" menu on android'

has disabled it for the esc menu.

Fixes #4115.
2016-05-13 17:30:53 +01:00
Rui 9d3d43f334 Fix #4111 ("Provided world path doesn't exist" if choosing singleplayer on first run")
Bug and whitespace error fixed (Zeno)
2016-05-13 01:41:16 +10:00
est31 95446f4b6d Update credits tab 2016-05-09 20:41:27 +02:00
Maksim Gamarnik 759f4e48d2 Small fix mainmenu and add crack_anylenght 2016-05-06 00:59:15 +03:00
Maksim Gamarnik 75a555f90c Fix merge prev commits and fix bugs
Android: mpir, x86 flags, range view, fix favorite server icon, other
2016-05-03 04:21:56 +03:00
Maksim Gamarnik 751550ee53 Release
Or no? :)
2016-05-02 06:09:17 +03:00
Maksim Gamarnik b5fc919a05 Merge remote-tracking branch 'upstream/master' 2016-05-01 22:42:16 +03:00
Rui 29877dfb45 Mainmenu: Remove space under mod list 2016-05-01 14:16:37 +10:00
Maksim Gamarnik 51cb15bc45 Merge minetest commits / WIP!
Java part WIP, pls, use prev commits!
2016-04-29 10:11:25 +03:00
Maksim Gamarnik 8048d7a2b8 Update credits tab 2016-04-29 09:11:16 +03:00
paramat 8b1f8e99cf Mapgen: Make 3D noise tunnels' width settable
Correct parameter names mg_valleys to mgvalleys
Remove biome NoiseParams from MapgenValleysParams
Improve format of parameter code
2016-04-28 23:36:19 -04:00
tenplus1 7baddd1735 Avoid teleporting player if /teleport coords are out-of-range 2016-04-29 00:00:35 +10:00
kilbith dc35091aff Android menu: Unified serverlist 2016-04-28 07:19:31 +01:00
rubenwardy 17bfe2fe5b Builtin: Add basic_privs setting 2016-04-28 07:19:07 +01:00
SmallJoker 30083d1e00 Mainmenu: Standardize the menu button order and sizes 2016-04-28 07:16:58 +01:00
Ekdohibs 2177f3090e Fix mainmenu code downloading the public serverlist twice.
Also, fix a nil error that can happen sometimes in
menu_handle_key_up_down
2016-04-22 23:39:54 +10:00
Maksim Gamarnik 966f919a4c Merge 2016-04-21 13:20:11 +03:00
paramat 9b437088df Textures: Replace menu background fallback dirt_bg.png with empty sky texture 2016-04-21 10:15:05 +01:00
Auke Kok a60aa8e226 Fix timer initialization.
This fixes the problem that the first timer tick is an
overrun and causes all timers to expire immediately.

replaces #4003
2016-04-21 10:14:59 +01:00
Maksim Gamarnik 3857a3b0bd Part III 2016-04-21 01:53:17 +03:00
kilbith 8cf26bb0bb Mainmenu: Code cleaning 2016-04-20 21:31:40 +10:00
kilbith 65db88d24e Mainmenu: Unify favorite servers with main serverlist 2016-04-20 21:31:40 +10:00
Auke Kok 855a305057 falling: walk 4 additional diagonally down directions.
This seems very little cost and matches the old behavior more
closely. This will cause some more falling nodes to get added
to falling clusters. With the efficiency of the algorithm, this
really doesn't do much damage.
2016-04-20 06:51:11 +01:00
Maksim Gamarnik 1f361017b3 Part II 2016-04-18 23:16:34 +03:00
Maksim Gamarnik 3048b667bc Merge remote-tracking branch 'upstream1/master' 2016-04-16 14:56:15 +03:00
Maksim Gamarnik 5d6b92074f . 2016-04-16 13:36:34 +03:00
Maksim Gamarnik bed908e6eb Fix 2016-04-16 13:35:47 +03:00
est31 bc4dc80c01 Mainmenu: Still support favorites if send_pre_v25_init is disabled
@SmallJoker has noted a bug that servers from the (local) main menu
favorites list can't be opened.

This commit fixes the bug by disabling any main menu based protocol
checks for servers from the favorite list.

Also, it fixes a second bug that happens when a server from the
public serverlist doesn't send its supported protocol versions,
most likely because its running a minetest older than commit [1].
Then we have shown an error msg that the server has enforced
one specific protocol version. This was most likely not the case.

Of course, we can't do anything better than do an assumption on
the protocol versions if they are not known. That assumption
should however be closest to the most often occuring case as
possible.

Also, some little cleanups.

[1]: 5a0ed780f5 "Server: announce MIN/MAX protocol version supported to serverlist. Client: check serverlist"
2016-04-15 14:40:31 +02:00
SmallJoker d82c5da0dc mainmenu: Tidy up logic in is_server_protocol_compat() (#3997)
Apply de morgan to simplify the logic.
2016-04-15 14:37:09 +02:00
TriBlade9 6530ed4dd8 Add option to disable entity selectionboxes. (#3992)
Setting only loaded once, default value is to enable them.
2016-04-14 11:20:11 +02:00
Maksim Gamarnik 7f630419c1 Merge 2016-04-12 21:28:50 +03:00
Auke Kok d7908ee494 Convert nodeupdate to non-recursive
This took me a while to figure out. We no longer visit all 9 block
around and with the touched node, but instead visit adjacent plus
self. We then walk -non- recursively through all neigbors and if
they cause a nodeupdate, we just keep walking until it ends. On
the way back we prune the tail.

I've tested this with 8000+ sand nodes. Video result is here:

  https://youtu.be/liKKgLefhFQ

Took ~ 10 seconds to process and return to normal.
2016-04-11 00:01:28 -04:00
Maksim Gamarnik 44f98aa061 ver. 1.1.2.3 2016-04-08 20:43:15 +03:00
Rui914 92d4a73843 Mainmenu: Refactor tab UI code
- Use local variables for tabs in place of globals
 - Merge together if statements where possible
 - Replace manual table searching code with indexof where possible
2016-04-08 02:25:04 -04:00
Maksim Gamarnik 292a778b06 Merge remote-tracking branch 'upstream1/master' 2016-04-01 00:33:55 +03:00
Maksim Gamarnik 66d9352586 Remove ogg and item_drop improve 2016-04-01 00:26:03 +03:00
Rui914 c8ff11b417 Mainmenu: Move description.txt textbox down
Additionally, fix misc. code style issues
2016-03-31 04:15:41 -04:00
paramat 630f453da4 Mgv7: Decrease cliff steepness 2016-03-30 01:53:14 +01:00
tenplus1 e72b8f25ee stop falling.lua error
2016-03-27 15:47:01: ERROR[Main]: ServerError: Lua: Runtime error from mod '*builtin*' in callback luaentity_Step(): Node name is not set or is not a string!
2016-03-27 15:47:01: ERROR[Main]: stack traceback:
2016-03-27 15:47:01: ERROR[Main]: 	[C]: in function 'add_node'
2016-03-27 15:47:01: ERROR[Main]: 	/usr/share/minetest/builtin/game/falling.lua:96: in function </usr/share/minetest/builtin/game/falling.lua:43>
2016-03-29 23:56:23 +02:00
Maksim Gamarnik 8749d4e5d0 Oops 2016-03-28 20:08:46 +03:00
Maksim Gamarnik 758af96b60 Merge release 2016-03-28 20:08:34 +03:00
Rui c3f6cdcd54 Falling: Set acceleration on step again
Commit

65c09a96f4 "Set acceleration only once in falling node"

has made the acceleration being set only once.
But this has introduced a regression.

Fix #3884.
2016-03-25 15:19:39 +01:00
Rui 21c479688b Credits: Make that easy to add/remove 2016-03-24 16:56:23 +01:00
Auke Kok 2f640888d8 Make `options` local here.
Undoubtably this may cause problems later if unchecked.

```
2016-03-22 21:57:52: WARNING[Server]: Assignment to undeclared global "options" inside a function at .../sofar/git/minetest/bin/../builtin/game/chatcommands.lua:862.
```
2016-03-24 16:52:26 +01:00
Maksim Gamarnik 4e40dc5bef Merge remote-tracking branch 'upstream1/master' 2016-03-21 01:45:56 +02:00
Maksim Gamarnik 2d64ccab9a Minor update Android, light, remove pageflip, other 2016-03-21 01:38:25 +02:00
paramat 2ce02c99b4 Builtin/game/falling: Re-add comma removed by recent commit 2016-03-19 18:46:08 +00:00
Rui914 65c09a96f4 Set acceleration only once in falling node 2016-03-19 17:56:46 +00:00
Auke Kok c5c727d627 Allow NodeTimer, ABM and block mgmt interval changes.
ABM's are hardcoded to run every 1.0s, NodeTimers are hard coded to
run at every 1.0s. Block mgmt is running every 2.0sec.

However, these timers can be better tuned for both higher and lower
values by server owners. Some server owners want to, and have the
resources to send more packets per second to clients, and so they
may wish to send smaller updates sooner. Right now all ABM's are
coalesced into 1.0 second intervals, resulting in large send queues
to all clients. By reducing the amount of possible timers, one can
get a far better response rate and lower the perception of lag.

On the other side of the camp, some servers may want to increase
these values, which again isn't easily doable.

The global settings abm_interval and nodetimer_interval are set to
current values by default. I've tested with 0.2/0.5 type values
and noticed a greatly improved response and better scattering of
nodetimers, as well as enjoying not faceplanting into doors with
pressure plates anymore.
2016-03-19 17:56:26 +00:00
Maksim Gamarnik 7039222ef9 ver. 1.2.1.1 2016-03-19 00:16:30 +02:00
est31 af30183124 Add option to not send pre v25 init packet
The legacy init packet (pre v25) sends information about the client's
password that a server could use to log in to other servers if the
username and password are the same. All the other benefits of SRP of
protocol v25 are missed if the legacy init packet is still sent during
connection creation.

This patch adds an option to not send the v25 init packet. Not sending
the v25 packet means breaking compat with pre v25 servers, but as the
option is not enabled by default, no servers are affected unless the
user explicitly flips the switch. More than 90% of the servers on the
serverlist support post v25 protocols.

The patch also fixes a bug with greying out of non compliant servers
being done wrongly, the min and max params were mixed.
2016-03-15 17:20:09 +01:00
Maksim Gamarnik 363afe5a55 Merge branch 'upstream/master' 2016-03-14 11:44:17 +02:00
Diego Martinez 2c72f6da7b Add options for screenshot format and quality 2016-03-12 17:12:43 -05:00
paramat 6f325070dd Documentation: Clarify global and mapgen-specific mapgen flags 2016-03-11 21:09:59 +00:00
Auke Kok f627ef39e0 Introduce "protection_bypass" privilege.
This privilege allows map protection bypassing for server operators
and world moderators.

Initially I had thought that bypassing protection mods would have been
something that could entirely be done inside mods and minetest_game,
but the concept of protection is defined in core, in the code of
core.is_protected().

I don't feel that it would be logical to introduce a protection
concept in core, but not some way around that for server operators
to maintain map parts that need fixing, de-griefing or cleanup.

Others had noticed the same problems, and proposed a patch to
minetest_game. That patch is fine by itself, but it fails to add
protection bypass functionality for digging normal nodes and placing
nodes.

So, instead, we indroduce the new priv "protection_bypass" in core,
and modify 'on_place_node' and 'node_dig' to allow bypassing node
protections if the player holds this priv.

This priv was tested with protector redo by tenplus1.

A followup patch to Minetest Game will include allowing special checks
for doors, trapdoors, chests in Minetest Game.

Protection mods will likely want to mimic the changes in their relevant
code sections.
2016-03-11 21:09:53 +00:00
Auke Kok 4e59fcf5c1 Add consistent monotonic day counter - get_day_count()
I've written several experimental bits of code that revolve around the
need for a consistent calendar, but implementing one is extremely hard
in mods due to time changes and mods overriding core.get_timeofday(),
which will conflict.

The second part of the problem is that doing this from a mod requires
constant maintenance of a settings file.

An implementation in core is trivial, however, and solves all of
these problems at virtually no cost: No extra branches in server
steps, and a single branch when minetest.set_time_of_day(), which is
entirely reasonable.

We store the day_count value in env_meta.txt.

The use case is obvious: This change allows mods to create an actual
virtual calendar, or properly account for seasonal changes, etc..

We add a "/days" chatcommand that displays the current day count. No
permissions are needed. It can only retrieve the day count, not
modify it.
2016-03-09 01:45:23 +01:00
ShadowNinja 3ce6642a26 Add AreaStore custom ID API 2016-03-07 16:33:20 -05:00
est31 d494733839 Add minetest.register_lbm() to run code on block load only 2016-03-07 19:54:26 +01:00
Jean-Patrick Guerrero 04e311a36d Settings Tab: Regroup dropdown datas in tables 2016-03-06 23:42:21 +00:00
Rui914 24e8b0ac1e Faster insertion into table 2016-03-06 23:42:04 +00:00
Muhammad Rifqi Priyo Susanto 75db0543f3 Add forgotten valleys mapgen in mapgen name
Missing `valleys` in `settingtypes.txt` and `minetest.conf.example`.
2016-03-05 16:06:27 +01:00
Jean-Patrick Guerrero 335ad705e6 Update settings tab + some misc. clean-up 2016-03-05 10:41:51 +01:00
Maksim Gamarnik 25d909bfdc Merge 2016-03-04 15:14:34 +02:00
Maksim Gamarnik b75c2e44d5 Merge remote-tracking branch 'upstream/master' 2016-02-27 21:08:56 +02:00
est31 e81753b69c Don't generate trailing spaces in minetest.conf.example
If the default value of a setting was empty,
it previously generated a trailing space.
2016-02-27 05:49:22 +01:00
RealBadAngel f9d727764f Mapblock mesh: Allow to use VBO 2016-02-26 00:51:01 +00:00
RealBadAngel 8eb7ddb0a2 Remove new_style_water 2016-02-26 00:50:46 +00:00
Maksim Gamarnik 92041152e1 v. 1.1.2-pre | build1 2016-02-23 06:40:14 +02:00
Maksim Gamarnik ae3d7c3ebc Merge remote-tracking branch 'upstream/master' 2016-02-23 00:38:30 +02:00
Jeija 31e0667a4a Add Lua interface to HTTPFetchRequest
This allows mods to perform both asynchronous and synchronous HTTP
requests. Mods are only granted access to HTTP APIs if either mod
security is disabled or if they are whitelisted in any of the
the secure.http_mods and secure.trusted_mods settings.

Adds httpfetch_caller_alloc_secure to generate random, non-predictable
caller IDs so that lua mods cannot spy on each others HTTP queries.
2016-02-22 15:39:41 +01:00
RealBadAngel b2aabdfe07 Camera: remove auto tune FPS, single view range setting 2016-02-21 18:18:13 +01:00
RealBadAngel 2f4cf0bcca Remove preload_item_visuals code
Closes #3748
2016-02-21 17:46:50 +01:00
BlockMen ecc8b70182 Restore simple settings tab and add advanced settings as dialog 2016-02-21 08:54:33 +00:00
Maksim Gamarnik b0a8937def Release | ver. 1.1.1 2016-02-17 01:48:31 +02:00
Maksim Gamarnik 9abdf23879 Not Minetest, MultiCraft!
Change Minetest on MultiCraft. =)
2016-02-12 05:52:43 +02:00
Maksim Gamarnik ae66c6a782 Merge Minetest commits 2016-02-11 22:35:23 +02:00
paramat 7e5eea9ad5 Documentation: Remove now unused 'vertical spawn range' 2016-02-11 04:23:26 +00:00
Diego Martinez 13dd7959db Initialize facedir and wallmounted tables only once.
This makes the functions a bit faster since they don't
have to recreate the tables every invocation, and makes
the code more readable.

Also, document `wallmounted_to_dir`.

The function was implemented but not documented in `lua_api.txt`.
2016-02-11 04:23:17 +00:00
Kahrl 0f03547b03 Log /clearobjects mode 2016-02-11 04:22:58 +00:00
Kahrl b1428ab4bb Add '/clearobjects quick' 2016-02-11 04:22:58 +00:00
RealBadAngel eb3840a3f8 Filmic HDR tone mapping 2016-02-09 02:55:59 -05:00
Maksim Gamarnik 925a9d8373 Merge latest builtin 2016-02-09 00:00:25 +02:00
RealBadAngel b44da4916a Cleanup selection mesh code, add shaders for halo and selection boxes 2016-02-08 03:57:42 -05:00
Diego Martinez 430195381d builtin: Fix `print` crashing on nil "holes".
The engine implementation of `print` packs the varargs into a
table and passes the table directly to `table.concat`. If you
pass any value not supported by `table.concat` (particularly
`nil`), the server crashes. This is unexpected behavior, as
`print` is supposed to be able to work with anything.

This patch changes the implementation so it first converts
all arguments using `tostring`, which fixes the issue and
makes the custom `print` function compatible with the stock
Lua behavior.
2016-02-08 01:55:02 +01:00
RealBadAngel 6cd2b3b445 Use meshes to display inventory items 2016-02-07 19:51:55 +01:00
Maksim Gamarnik 4b7bbaa296 Merge remote-tracking branch 'upstream/master' 2016-02-07 04:07:20 +02:00
Maksim Gamarnik fe62fdcd57 MultiCraft 1.1 | Part 3/3
Font, textures and licension
2016-02-07 04:05:25 +02:00
Splizard 0e75eb4324 Add admin command which says who the administator is for the server. 2016-02-04 13:23:02 +01:00
Duane Robertson 80c7612e76 Mgvalleys: use standard caves
Replace simple caves with V5 caves, adding unpredictable water and lava
settings and massive caves based on subterrain. Remove fast terrain mode
and accompanying settings. Remove superfluous temperature/humidity
settings. Remove lava/water height setting. Fix errors in humidity
handling and remove humidity_break_point setting. Move cave noises to
generateCaves. Fix minor formatting/naming issues and use
MYMAX/MYMIN/myround.
2016-01-31 22:31:25 +00:00
Maksim Gamarnik 18c6b747b6 Merge branch 'master' of https://github.com/minetest/minetest 2016-01-31 20:57:03 +02:00
Auke Kok ad884f23d4 New timer design.
I could honestly not make much sense of the timer implementation
that was here. Instead I've implemented the type of timer algorithm
that I've used before, and tested it instead.

The concept is extremely simple: all timers are put in an ordered
list. We check every server tick if any of the timers have
elapsed, and execute the function associated with this timer.

We know that many timers by themselves cause new timers to be
added to this list, so we iterate *backwards* over the timer
list. This means that new timers being added while timers are
being executed, can never be executed in the same function pass,
as they are always appended to the table *after* the end of
the table, which we will never reach in the current pass over
all the table elements.

We switch time keeping to minetest.get_us_time(). dtime is
likely unreliable and we have our own high-res timer that we
can fix if it is indeed broken. This removes the need to do
any sort of time keeping.
2016-01-29 01:04:51 -05:00
Diego Martinez a594963a7d Fix world config menu ignoring `name` in `mod.conf`. 2016-01-23 21:14:14 -05:00
RealBadAngel 87291ea44a Show infotext with description for item entities 2016-01-18 17:21:41 +00:00
Rogier 487ab593d0 Fix error message in settings tab overlapping 'save' button
The save button is now fully functional again when an error message
is shown.

After an invalid value is entered in the settings tab dialog, the GUI
label for the error message that is shown was partly overlapping the
'save' button, so that the top half of the button could not be clicked
on.
2016-01-16 13:05:46 +00:00
Duane Robertson 3c6b2ffb10 Add Valleys mapgen. 2016-01-14 05:04:29 +00:00
paramat 3e0ea3c6ed Mgflat: Set blank default spflags. Unhide 2016-01-10 04:07:47 +00:00
Rogier 31ac53dfd0 Fix the checking of flags values in the settings tab
Changes:
- Accept setting an empty flags-type value in the settings tab
  if the variable specification permits it
- Don't accept substrings of flag values
  E.g. with values: 'one,two,three', 'hree', 'w', etc. used to
  be accepted. Not any more
- Don't accept flags with random pattern-matching special characters
  E.g. with values: 'one,two,three', 'on.', '(o)[n]e*' etc. used
  to be accepted. Not any more.
2016-01-10 01:03:06 +00:00
Rogier 58babf8b19 Improve parsing of setting types from settingtypes.txt for settings tab
- Accept numbers prefixed with '+'
- Accept multiple spaces instead of just a single one where spaces are expected
- Allow flags to have an empty default value
2016-01-10 01:03:06 +00:00
Dalai Felinto 9943ae3f1a New 3D Mode: Pageflip
The pageflip mode requires a stereo quadbuffer, and a modern graphic
card. Patch tested with NVidia 3D Vision.

The mini-map is not drawn, but that's what is done for topbottom and
sidebyside modes as well.

Also most of the time the user would prefer the HUD to be off. That's
for the user to decide though, and toggle it manually.

Finally, the interocular distance (aka eye separation) is twice as much
as the "3d_paralax_strength" settings. I find this a strange design
decision. I didn't want to chance this though, since it's how the other
3d modes interpret this settings.
2016-01-09 16:52:29 +01:00
paramat 0bbbc6e13d Liquids: Flow into and destroy 'floodable' nodes
Add new node property 'floodable', default false
Define "air" as floodable = true in C++ and lua
2016-01-07 05:57:19 +00:00
Maksim Gamarnik c55abbf670 Merge
I have not tested this
2015-12-28 11:26:50 +02:00
Maksim Gamarnik a2251f0f79 MultiCraft 1.0.2 2015-12-27 22:55:32 +02:00
jeanpatrick.guerrero@gmail.com 382ab969d4 Alphabetical sorting of texture packs in menu (fixes #3487) 2015-12-26 21:53:12 +01:00
HybridDog 5755c9a439 Fix missing localization for obj 2015-12-20 16:25:33 +01:00
paramat c26eb87aec Mgfractal: Add 3D and 4D fractals
3D Mandelbrot/Mandelbar
3D Christmas Tree
3D Mandelbulb
3D Cosine Mandelbulb
4D Mandelbulb
Plus corresponding julia set for each
Add credits for formulas
Rename parameter 'formula' to 'fractal'
Speed optimisations
2015-12-15 04:18:19 +00:00
Maksim Gamarnik 9251e980f8 Merge and Fix 2015-12-11 11:18:54 +02:00
est31 8e3602f694 Fix some setting documentation
* Horizontal and vertical are used wrongly. Use height and width because
	horizontal/vertical describes different things. Thanks @kilbith for pointing out.
* Update minetest.conf.example and settings_translation_file.cpp
* Correct maximum/minimum copy paste mistake.
2015-12-10 19:08:03 +01:00
Maksim Gamarnik 332cb0313c Merge 2015-12-06 15:00:12 +02:00
Alex Ford 97908cc656 Add on_secondary_use when right clicking an item in the air 2015-12-02 02:18:44 +00:00
Maksim Gamarnik e150219b9d Merge last minetest commits 2015-11-27 12:57:52 +02:00
Maksim Gamarnik 4edb331124 Update 1 2015-11-27 12:03:23 +02:00
Robert Zenz 0cf15470fc Simplify regex used in check_modname_prefix and other improvements.
Simplified the regex used, added comments and changed the error message
to contain the correct mod name.
2015-11-24 01:49:59 +01:00
paramat c24f3b0a65 Mgfractal: Move julia set selection into formula parameter
Improve default parameters
Update and improve documentation
Unhide mapgen, but is still unstable
2015-11-23 00:34:09 +00:00
paramat d7bbe81726 Mapgen: Add global 'decorations' flag
Flag is set by default in MapgenParams
The global 'trees' flag remains but is now
undocumented and unset by default in MapgenParams
Add mgv6_spflag 'trees' set by default in
defaultsettings.cpp to affect new worlds only
This is automatically backwards
compatible for existing worlds
2015-11-21 00:10:08 +00:00
Rui 4fd394b657 Log static_spawn error only once 2015-11-21 00:13:28 +01:00
paramat cb7da90138 Mgfractal: Revert unnecessary duplication of parameters 2015-11-15 08:13:36 +00:00
paramat 987d6a82f6 Mgfractal: Create a choice of 4 mandelbrot formulas 2015-11-14 04:25:47 +00:00
paramat 4434498367 Mgv6: Move global mapgen flag 'flat' into mgv6 spflags
Add mgv6 spflag 'flat'
Global flag is kept for backwards compatibility but is now undocumented
2015-11-13 04:25:08 +00:00
Robert Zenz 0876623aed Add the player name to dropped items
The player name is now added in the field "dropped_by" on the created
entity.
2015-11-12 00:47:11 +01:00
paramat 76c9abe4c8 Mapgen: Add flat mapgen in hidden form 2015-11-11 09:37:54 +00:00
Maksim Gamarnik 58a0ca7ed0 Fix 2015-11-10 21:14:24 +02:00
Maksim Gamarnik bef9573aeb Merge last Minetest commits 2015-11-10 20:29:00 +02:00
Maksim Gamarnik 9012ac8f22 Update
Sync all Minetest commits
2015-11-10 13:49:24 +02:00
est31 9a91f58e66 Settings tab: add v3f type
Add the v3f type, currently is just a nice placeholder for string.
Currently undocumented, on wish of @PilzAdam, to support future changes.
2015-11-08 21:19:21 +01:00
kwolekr f9e394a466 Improve LuaVoxelManip documentation 2015-11-07 11:59:24 -05:00
paramat 2ec1eee090 Conf.example, settingtypes: Improve mgfractal documentation 2015-11-06 11:12:07 +00:00
est31 5e507c9829 Add server side ncurses terminal
This adds a chat console the server owner can use for administration
or to talk with players.
It runs in its own thread, which makes the user interface immune to
the server's lag, behaving just like a client, except timeout.
As it uses the same console code as the f10 console, things like nick
completion or a scroll buffer basically come for free.
The terminal itself is written in a general way so that adding a
client version later on is just about implementing an interface.

Fatal errors are printed after the console exists and the ncurses
terminal buffer gets cleaned up with endwin(), so that the error still
remains visible.

The server owner can chose their username their entered text will
have in chat and where players can send PMs to.
Once the username is secured with a password to prevent anybody to
take over the server, the owner can execute admin tasks over the
console.

This change includes a contribution by @kahrl who has improved ncurses
library detection.
2015-11-06 08:51:14 +01:00
paramat 732cabee19 Settingtypes: Correct documentation for mgfractal
Use type 'string' for v3fs and add comments
2015-11-05 00:53:39 +00:00
paramat 64049cf72a Mgfractal: Add documentation to conf.example and settingtypes 2015-11-04 05:22:55 +00:00
kwolekr c2b5da735e Add callback parameter for core.emerge_area() 2015-11-02 18:43:09 -05:00
Maksim D. Gamarnik 84cc7510ab Stock MainMenu 2015-11-01 10:01:13 +02:00
Rui914 482c4d69b0 minetest. to core. 2015-10-31 02:28:06 +01:00
paramat c0a7c670a4 findSpawnPos: Add setting for max height above water level
Increase default from 6 to 16 to help with mgv7 and mgfractal
Large-scale or alternative mapgens can result in a lowland spawn point not
being found, causing a spawn at (0, 0, 0) possibly buried underground
The max height is now settable to allow correct player spawn
in any mapgen or when using custom noise parameters
2015-10-29 20:03:15 +00:00
PilzAdam eba5f7cd6c Fix parameter passing to gettext call 2015-10-25 19:14:07 +01:00
BlockMen eb92bfb030 Check if hitter has inventory when punching item
Fixes #3280
2015-10-25 18:15:31 +01:00
Rui df2c474d19 Credits: Remove my name 2015-10-25 16:10:49 +01:00
PilzAdam 6907c3e40a Escape " in generated settings_translation_file.cpp 2015-10-25 10:56:58 +01:00
PilzAdam 7d5c736531 Fix setting comments 2015-10-24 23:11:21 +02:00
PilzAdam 9ee0d376d4 Don't allow games or mods to add secure. settings 2015-10-24 22:32:03 +02:00
est31 85c6b5fd06 Better gettext support for protocol version mismatch messages
Previously, xgettext failed to resolve the dynamic call.
Thanks to @JakubVanek for pointing this out.
2015-10-24 20:16:47 +02:00
PilzAdam 6f2d9de769 Improve Lua settings menu
* Add key settings to setting table and ignore them later
  This way they are added to the auto-generated minetest.conf.example
* Add flags type
* Add input validation for int, float and flags
* Break in-game graphic settings into multiple sections
* Parse settingtpes.txt in mods and games
* Improve description for a lot of settings
* Fix typos and wording in settingtypes.txt
* Convert language setting to an enum
2015-10-24 19:39:15 +02:00
Robert Zenz c32847838d Add more ways to pass data to check_player_privs
The callback can now be invoked with either the player object or name as
the first parameter, and with either a table or a list of strings, like
this:

    minetest.check_player_privs(player_name, { shout = true, fly = true })
    minetest.check_player_privs(player_name, "shout", "fly")
    minetest.check_player_privs(player, { shout = true, fly = true })
    minetest.check_player_privs(player, "shout", "fly")
2015-10-22 19:55:48 +02:00
est31 f3d82567c9 Display sane output for empty descriptions
According to its man page, the function gettext(3)
"may return a nonempty string" when msgid is "".

This commit fixes a bug where the comment ""
for some settings caused gettext to return a
"nonempty string", in this case header info of the
po file.
2015-10-18 02:18:10 +02:00
PilzAdam 006ef5b4a5 New settings tab contain all possible settings
Settings are automatically parsed from builtin/settingtypes.txt
The edit dialog automatically adjust based on the type of setting
2015-10-17 22:06:29 +02:00
ShadowNinja 2139d7d45f Refactor logging
- Add warning log level
- Change debug_log_level setting to enumeration string
- Map Irrlicht log events to MT log events
- Encapsulate log_* functions and global variables into a class, Logger
- Unify dstream with standard logging mechanism
- Unify core.debug() with standard core.log() script API
2015-10-14 01:03:54 -04:00
Rui 7f2cefa093 Localize digprop_err function 2015-10-12 02:05:11 +02:00
kilbith caf0df8924 Add viewing range GUI setting 2015-10-06 19:00:26 +02:00
Fernando Carmona Varo b12bdcce34 Added minetest.wallmounted_to_dir 2015-10-04 03:19:18 +02:00
est31 2a7d01b833 Some map border related fixes
1. Check for entity addition success in spawn_item implementation
2. Check for success in item_drop callback, so that the player
doesn't lose the item if they are outside bounds and try to drop it.
3. When existing player joins game, check that their position is inside
map bounds. If not, set their position to the return value of findSpawnPos().
4. Make findSpawnPos() respect the border

2 fixes a lua crash if a player drops an item outside map bounds.
3 fixes an assertion crash if a player leaves when being outside map bounds,
and then rejoins.
2015-09-29 23:06:15 +02:00
kwolekr f062bbd7a1 Add /emergeblocks command and core.emerge_area() Lua API 2015-09-23 15:56:24 -04:00
est31 1adc7bf5c6 Replace "self program" with "this program" in fstk boilerplates
... and remove trailing whitespace.
2015-09-21 20:05:17 +02:00
Rui914 620dcddf43 Minor tweaks handle_settings_buttons 2015-09-14 08:29:15 +02:00
Rui914 91bf68e1fe Change my email 2015-09-03 22:57:52 +02:00
Rui d493855481 Small fixes of minetest.has_feature 2015-09-03 06:10:17 +02:00
Rui 4124e360cb Minor tweaks __builtin:falling_node 2015-09-01 19:14:08 +02:00
est31 714b68add2 Credits tab: fix accidental merger of two contributors
Fixes #3125
2015-08-31 16:37:02 +02:00
Rui914 ca9ebd4545 Use gettext to "None" of texture pack list 2015-08-25 00:22:58 +02:00
kwolekr 5009d31a33 Remove some emails from credits tab 2015-08-19 15:56:08 -04:00
kwolekr f3c16ab373 Update credits tab 2015-08-19 15:14:27 -04:00
est31 d565ce9539 Client: disable mmdb modstore
The service isn't online, and on the long term, mmdb will likekly be
replaced with other services from the modding community.
2015-08-19 18:56:44 +02:00
est31 25dfd1bbf5 Don't do formspec escaping twice for loading description 2015-08-14 15:56:25 +02:00
Maksim Gamarnik d77ea9be46 LGPL 2.1 to 3.0 on all files 2015-08-14 01:26:28 +03:00
kwolekr 2b04ab874d SAPI: Track last executed mod and include in error messages 2015-08-12 23:56:12 -04:00
4aiman ab5bfa589c Auto-merge of 4aiman's changes 2015-08-11 11:31:39 +03:00
4aiman 739a1dcd98 changed splashes 2015-08-11 11:30:30 +03:00
4aiman Konsorumaniakku a75f06cd80 - X (close) button in the formspecs
- attempt to fix BG in the mainmenu
- fixed textures path on Windows
2015-08-11 07:32:17 +03:00
jeanpatrick.guerrero@gmail.com ffd0ef16c4 Fix FSAA dropdown option reset after changing another dropdown option 2015-07-25 17:33:41 +02:00
kilbith a8c5841140 Remove drivers dropdown in the settings tab 2015-07-25 10:41:04 +02:00
Novatux 5dc9df8bbe Update my name 2015-07-24 12:04:44 +02:00
est31 3b50b2766a Optional reconnect functionality
Enable the server to request the client to reconnect.

This can be done with the now extended minetest.request_shutdown([reason], [reconnect]) setting.
2015-07-23 07:38:13 +02:00
sfan5 5b0c719171 Fix crash in mainmenu when loaded subgame does not have a "menu" directory 2015-07-21 21:55:58 +02:00
sfan5 8994913259 Allow random menu images for subgames 2015-07-21 16:58:22 +02:00
Mark Schreiber 74d8fdbd95 Add antialiasing UI setting
The Irrlicht engine supports antialiasing, and Minetest already supports
saving an antialiasing setting in its configuration file.  However,
Minetest lacked UI elements to set this setting, and previously the only
way to enable the feature was by hand-editing the configuration file.

Add a drop-down menu that can enable antialiasing.
2015-07-18 08:40:57 +02:00
Marcin c5c609ce3d Add ability to specify coordinates for /spawnentity 2015-07-18 08:35:36 +02:00
ExcaliburZero 5b9c8dfbd2 Change texture pack description file name
Change the name for texture pack description files from "info.txt" to "description.txt" in order to keep the naming consistent between description files for both mods and texture packs.

Also add backwards compatibility for texture packs that use "info.txt", and note in the log that "info.txt" is depreciated.
2015-07-18 07:50:44 +02:00
Maksim Gamarnik e1bd8ea826 Last for v.1.0.1 commit - FINAL 2015-07-17 21:48:57 +03:00
jp c3dead719a Fix remnant bugs on mainmenu
- Stop attempting to start a world when no world's created/selected in server tab
- Better world's indexes handling between subgames lists
2015-07-10 16:52:57 -04:00
RealBadAngel 39439cbd3d Add new leaves style - simple (glasslike drawtype) 2015-07-08 11:20:07 +02:00
4aiman Konsorumaniakku 67e3beeee1 core->multicraft 2015-07-05 15:23:28 +03:00
4aiman Konsorumaniakku 753d320e39 minetest->core for builtin 2015-07-05 15:04:07 +03:00
4aiman Konsorumaniakku 57296803b6 minetest->multicraft 2015-07-05 12:53:53 +03:00
jeanpatrick.guerrero@gmail.com c53520aa31 Fix attempt to start a world when no world is selected/created 2015-07-04 17:09:26 +02:00
Sokomine 0a0378fece Set server_announce to world.mt and respect modes when changing subgame 2015-07-02 23:03:42 +02:00
Sokomine 75d2cfef5c Fix world.mt not written when selecting mode 2015-07-01 19:50:24 +02:00
4aiman a2784b58bf HUDs, hunger, mobs, mapgen, splash, mainmemu etc 2015-07-01 12:27:28 +03:00
est31 29b0dc89e6 Fix single click world select 2015-06-30 20:09:29 +02:00
jeanpatrick.guerrero@gmail.com 85f3d575ec Fix bugs in mainmenu 2015-06-30 18:11:38 +02:00
rubenwardy 0d65ee878c Add Lua errors to error dialog 2015-06-29 04:47:35 +02:00
est31 7b7f8b7225 Update credits tab 2015-06-16 19:34:27 +02:00
Wuzzy bbf6f4fc25 Don't highlight entries in credits 2015-06-15 17:43:47 +02:00
Craig Davison ecdfbfc8dc Remove reference to deprecated privilege 2015-06-14 23:53:30 +02:00
TeTpaAka aa13baa30a Add minetest.register_on_player_hpchange 2015-06-13 19:40:31 +02:00
HybridDog 05f4e9ee08 More reliable serverlist behaviour
-> remember the previously loaded serverlist, and use if new one failed
-> show a "loading" serverlist
2015-06-09 16:44:43 +02:00
HybridDog 8383a61eac Decrease minetest.after globalstep lag
* abort if theres no active timer
* only reduce the timer.time of all timers when its necessary
* move updating timers_to_add into a seperate function
2015-06-06 21:00:38 +02:00
4aiman dba2d2e8c3 squashed update 2015-06-06 20:06:01 +03:00
est31 b8a8be9c86 Nicer time setting logging
Now logs

ACTION[ServerThread]: player sets time to 6:03

instead of

ACTION[ServerThread]: player sets time to 6:3
2015-06-02 06:49:05 +02:00
est31 e479337c1a Fix wrong replace from previous commit 2015-06-02 00:20:12 +02:00
est31 6df6b2a0e0 Localize inside whole misc_helpers.lua 2015-06-01 18:18:18 +02:00
OttoLidenbrock b035add845 Merge branch 'master' of github.com-otto:MultiCraftProject/MultiCraftPrivate
Conflicts:
	builtin/mainmenu/modmgr.lua
	builtin/mainmenu/tab_texturepacks.lua
2015-05-31 23:38:14 +10:00
ShadowNinja 9cca4e1198 Add core.get_dir_list
Conflicts:
	builtin/mainmenu/tab_texturepacks.lua
2015-05-31 23:20:28 +10:00
LeMagnesium 8edad2eb74 Added hour:minute format to time command
* The time command now accepts parameters in the form <hour>:<minute>,
    and if invoked with no parameters returns the current time in said format.

Conflicts:
	builtin/game/chatcommands.lua
2015-05-31 23:17:38 +10:00
Brandon 57ba33a389 Add minetest.register_on_punchplayer 2015-05-31 23:16:16 +10:00
tenplus1 662028a68e Don't crash if an item gets dropped into unloaded space
Items dropped into unloaded map space will crash game so here's a fix...
2015-05-31 23:16:05 +10:00
est31 b0af15714c Item entity merging refactor
Don't ident too much, and add a comment.
2015-05-31 23:16:02 +10:00
Novatux 4135d7e9bd Add code to support raillike group names
Conflicts:
	builtin/game/misc.lua
2015-05-31 23:15:49 +10:00
4aiman 020207661f 15/15 2015-05-31 16:04:01 +03:00
4aiman bf42107a0f 14/15 2015-05-25 23:44:45 +03:00
ShadowNinja 8f9af57314 Add core.get_dir_list 2015-05-16 18:33:22 -04:00
LeMagnesium f26421228b Added hour:minute format to time command
* The time command now accepts parameters in the form <hour>:<minute>,
    and if invoked with no parameters returns the current time in said format.
2015-05-16 18:15:34 -04:00
OttoLidenbrock 79a49474ce Fix accidental removal of credits 2015-05-17 01:05:23 +10:00
OttoLidenbrock 15891d82ff Remove "?" button from main menu 2015-05-17 00:37:38 +10:00
OttoLidenbrock ce92c40653 Fix builtin/init.lua 2015-05-15 20:15:58 +10:00
Brandon c5b4e54174 Add minetest.register_on_punchplayer 2015-05-15 11:09:55 +02:00
tenplus1 be18bd6a8c Don't crash if an item gets dropped into unloaded space
Items dropped into unloaded map space will crash game so here's a fix...
2015-05-15 00:15:25 +02:00
est31 178f536f08 Item entity merging refactor
Don't ident too much, and add a comment.
2015-05-15 00:06:18 +02:00
Novatux 75622c30be Add code to support raillike group names 2015-05-12 20:48:55 +02:00
Maksim Gamarnik 6d3dc6ce06 New MainMenu, update WversionManager, Makefile change
New MainMenu by 4aiman
WVersionManager - 1.3
Makefile - rename output apk
2015-05-12 10:59:17 +03:00
OttoLidenbrock 14eb9b1bb1 Remove shaders from configure 2015-05-10 20:46:44 +10:00
Maksim Gamarnik e43ee9559f ShadowNinja email fix 2015-05-05 23:05:02 +03:00
Maksim Gamarnik c09f9e4d1f New API
Change minetest on multicraft api
2015-05-05 23:01:09 +03:00
OttoLidenbrock 06b2f6d917 Fix lua namespace regression 2015-05-02 22:07:33 +10:00
OttoLidenbrock d0d023396a Move android GUI buttons around, remove version name/number at top of screen, remove show debug info for release builds 2015-05-02 17:31:36 +10:00
OttoLidenbrock 3be722c135 Change minetest. namespace to multicraft. 2015-04-30 16:11:02 +10:00
OttoLidenbrock d649afa044 Merge upstream
Conflicts:
	builtin/mainmenu/tab_simple_main.lua
	src/client/clientlauncher.cpp
	src/game.cpp
	src/guiEngine.cpp
2015-04-29 19:59:54 +10:00
4aiman bab9301162 debug bulid 2015-04-28 21:50:06 +03:00
4aiman ecf3f05557 main menu tweaks 2015-04-27 22:13:19 +03:00
4aiman d88f63f62e main menu tweaks 2015-04-27 22:03:59 +03:00
Tomas Brod 732eb72a0c Fix minetest.clear_* creating new LOCAL table instead of clearing the existing one.
On calling clear_redistered_biomes the registered_biomes table is cleared
by creating a new empty table, but the pointer is not updated to point to
the new one. So after calling more register_biome, the registered_biome
table always contains 0 items, which is an error. Instead, the table is
cleared by removing all its items so the pointer (minetest.registered_*)
remains valid.
2015-04-26 15:45:58 -04:00
Muhammad Rifqi Priyo Susanto 1c7c349264 Remove fly mode in simple main menu
As the fly mode option is avaiable in-game, this is not used anymore.
2015-04-26 23:35:32 +10:00
4aiman abca1d9c91 'New' menu 2015-04-23 22:55:42 +03:00
ShadowNinja 436cb468e9 Add minetest.global_exists() 2015-04-21 22:58:37 +02:00
est31 fedbbc8883 Add reason to kicked log message and use present tense 2015-04-05 04:18:47 +02:00
Craig Robbins bf06b68c96 Let main menu scale (non-Android)
This fixes main menu not fitting for 800x600 (and lower resolutions) on PC builds
2015-03-30 00:33:07 +10:00
Craig Robbins e3d69f2920 Update credits 2015-03-29 21:31:13 +10:00
Loic Blot 284fefb0c3 Remove duplicate code since 8ca08a850f 2015-03-25 09:08:17 +01:00
fz72 8ca08a850f Save creative_mode and enable_damage setting for each world in world.mt
Create Parameters on world initialisation and set settings of old worlds
2015-03-18 09:53:24 +01:00
est31 16b961b2eb Android: Fix auto-entry of server address and port in mainmenu
Fixes #2497.
2015-03-16 20:04:00 +01:00
SmallJoker bbed01ab62 Radius parameter for /deleteblocks here 2015-03-05 00:10:53 +10:00
est31 1a175c6982 Add /setpassword and /clearpassword logging 2015-02-27 23:00:28 +01:00
ShadowNinja cd4324e5a8 Fix serialization of floating point numbers 2015-02-21 13:16:18 -05:00
Novatux 804d65a8ec Add modname convention checking
Fixes #2037
2015-02-18 16:48:58 +01:00
est31 5a0ed780f5 Server: announce MIN/MAX protocol version supported to serverlist. Client: check serverlist
Client now informs about incompatible servers from the list, this permits to prevent the protocol movements.
Server announces its supported protocol versions to master server
2015-02-18 16:09:59 +01:00
Perttu Ahola 4d744cf87a Use fixed size for builtin menus on non-android platforms 2015-02-18 12:33:40 +02:00
Loic Blot 27d4e89d32 Fix unused (and so, broken) enable_rollback_recording. This option must be reloaded at server loop but loaded when server starts, for data consistency (not a hot load variable)
ok @ShadowNinja
2015-02-18 09:28:39 +01:00
fz72 0a299fd4e5 Fix map_seed not changed when creating a new world after login to another 2015-02-18 08:57:14 +01:00
rubenwardy efa977518a Fix minetest.item_eat's replace_with_item, fixes #2292 2015-02-16 10:24:19 +01:00
Loic Blot 346652a809 Fix issue #2278, Connection sent before address data loading 2015-02-14 23:23:54 +01:00
est31 7c5accf605 Fix crash on passing false as value in table to table.copy(t)
Fixes #2293.
2015-02-14 15:18:11 +10:00
ngosang c7a7803780 Minor fixes in translations 2015-02-12 16:41:40 +01:00
Rui 92d1985802 Fix store.lua bug: default screenshot 2015-02-12 11:32:42 +01:00