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This commit is contained in:
Maksim D. Gamarnik 2015-11-01 10:01:13 +02:00
parent 5d4cdbd82d
commit 84cc7510ab
54 changed files with 3955 additions and 5636 deletions

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@ -1,463 +0,0 @@
--[[
ProFi v1.3, by Luke Perkin 2012. MIT Licence http://www.opensource.org/licenses/mit-license.php.
Example:
ProFi = require 'ProFi'
ProFi:start()
some_function()
another_function()
coroutine.resume( some_coroutine )
ProFi:stop()
ProFi:writeReport( 'MyProfilingReport.txt' )
API:
*Arguments are specified as: type/name/default.
ProFi:start( string/once/nil )
ProFi:stop()
ProFi:checkMemory( number/interval/0, string/note/'' )
ProFi:writeReport( string/filename/'ProFi.txt' )
ProFi:reset()
ProFi:setHookCount( number/hookCount/0 )
ProFi:setGetTimeMethod( function/getTimeMethod/os.clock )
ProFi:setInspect( string/methodName, number/levels/1 )
]]
-----------------------
-- Locals:
-----------------------
local ProFi = {}
local onDebugHook, sortByDurationDesc, sortByCallCount, getTime
local DEFAULT_DEBUG_HOOK_COUNT = 0
local FORMAT_HEADER_LINE = "| %-50s: %-40s: %-20s: %-12s: %-12s: %-12s|\n"
local FORMAT_OUTPUT_LINE = "| %s: %-12s: %-12s: %-12s|\n"
local FORMAT_INSPECTION_LINE = "> %s: %-12s\n"
local FORMAT_TOTALTIME_LINE = "| TOTAL TIME = %f\n"
local FORMAT_MEMORY_LINE = "| %-20s: %-16s: %-16s| %s\n"
local FORMAT_HIGH_MEMORY_LINE = "H %-20s: %-16s: %-16sH %s\n"
local FORMAT_LOW_MEMORY_LINE = "L %-20s: %-16s: %-16sL %s\n"
local FORMAT_TITLE = "%-50.50s: %-40.40s: %-20s"
local FORMAT_LINENUM = "%4i"
local FORMAT_TIME = "%04.3f"
local FORMAT_RELATIVE = "%03.2f%%"
local FORMAT_COUNT = "%7i"
local FORMAT_KBYTES = "%7i Kbytes"
local FORMAT_MBYTES = "%7.1f Mbytes"
local FORMAT_MEMORY_HEADER1 = "\n=== HIGH & LOW MEMORY USAGE ===============================\n"
local FORMAT_MEMORY_HEADER2 = "=== MEMORY USAGE ==========================================\n"
local FORMAT_BANNER = [[
###############################################################################################################
##### ProFi, a lua profiler. This profile was generated on: %s
##### ProFi is created by Luke Perkin 2012 under the MIT Licence, www.locofilm.co.uk
##### Version 1.3. Get the most recent version at this gist: https://gist.github.com/2838755
###############################################################################################################
]]
-----------------------
-- Public Methods:
-----------------------
--[[
Starts profiling any method that is called between this and ProFi:stop().
Pass the parameter 'once' to so that this methodis only run once.
Example:
ProFi:start( 'once' )
]]
function ProFi:start( param )
if param == 'once' then
if self:shouldReturn() then
return
else
self.should_run_once = true
end
end
self.has_started = true
self.has_finished = false
self:resetReports( self.reports )
self:startHooks()
self.startTime = getTime()
end
--[[
Stops profiling.
]]
function ProFi:stop()
if self:shouldReturn() then
return
end
self.stopTime = getTime()
self:stopHooks()
self.has_finished = true
end
function ProFi:checkMemory( interval, note )
local time = getTime()
local interval = interval or 0
if self.lastCheckMemoryTime and time < self.lastCheckMemoryTime + interval then
return
end
self.lastCheckMemoryTime = time
local memoryReport = {
['time'] = time;
['memory'] = collectgarbage('count');
['note'] = note or '';
}
table.insert( self.memoryReports, memoryReport )
self:setHighestMemoryReport( memoryReport )
self:setLowestMemoryReport( memoryReport )
end
--[[
Writes the profile report to a file.
Param: [filename:string:optional] defaults to 'ProFi.txt' if not specified.
]]
function ProFi:writeReport( filename )
if #self.reports > 0 or #self.memoryReports > 0 then
filename = filename or 'ProFi.txt'
self:sortReportsWithSortMethod( self.reports, self.sortMethod )
self:writeReportsToFilename( filename )
print( string.format("[ProFi]\t Report written to %s", filename) )
end
end
--[[
Resets any profile information stored.
]]
function ProFi:reset()
self.reports = {}
self.reportsByTitle = {}
self.memoryReports = {}
self.highestMemoryReport = nil
self.lowestMemoryReport = nil
self.has_started = false
self.has_finished = false
self.should_run_once = false
self.lastCheckMemoryTime = nil
self.hookCount = self.hookCount or DEFAULT_DEBUG_HOOK_COUNT
self.sortMethod = self.sortMethod or sortByDurationDesc
self.inspect = nil
end
--[[
Set how often a hook is called.
See http://pgl.yoyo.org/luai/i/debug.sethook for information.
Param: [hookCount:number] if 0 ProFi counts every time a function is called.
if 2 ProFi counts every other 2 function calls.
]]
function ProFi:setHookCount( hookCount )
self.hookCount = hookCount
end
--[[
Set how the report is sorted when written to file.
Param: [sortType:string] either 'duration' or 'count'.
'duration' sorts by the time a method took to run.
'count' sorts by the number of times a method was called.
]]
function ProFi:setSortMethod( sortType )
if sortType == 'duration' then
self.sortMethod = sortByDurationDesc
elseif sortType == 'count' then
self.sortMethod = sortByCallCount
end
end
--[[
By default the getTime method is os.clock (CPU time),
If you wish to use other time methods pass it to this function.
Param: [getTimeMethod:function]
]]
function ProFi:setGetTimeMethod( getTimeMethod )
getTime = getTimeMethod
end
--[[
Allows you to inspect a specific method.
Will write to the report a list of methods that
call this method you're inspecting, you can optionally
provide a levels parameter to traceback a number of levels.
Params: [methodName:string] the name of the method you wish to inspect.
[levels:number:optional] the amount of levels you wish to traceback, defaults to 1.
]]
function ProFi:setInspect( methodName, levels )
if self.inspect then
self.inspect.methodName = methodName
self.inspect.levels = levels or 1
else
self.inspect = {
['methodName'] = methodName;
['levels'] = levels or 1;
}
end
end
-----------------------
-- Implementations methods:
-----------------------
function ProFi:shouldReturn( )
return self.should_run_once and self.has_finished
end
function ProFi:getFuncReport( funcInfo )
local title = self:getTitleFromFuncInfo( funcInfo )
local funcReport = self.reportsByTitle[ title ]
if not funcReport then
funcReport = self:createFuncReport( funcInfo )
self.reportsByTitle[ title ] = funcReport
table.insert( self.reports, funcReport )
end
return funcReport
end
function ProFi:getTitleFromFuncInfo( funcInfo )
local name = funcInfo.name or 'anonymous'
-- TODO (freeminer): remove common path, i.e. /home/xyz/freeminer/games/default/, from the source
local source = funcInfo.source:sub(-50) or 'C_FUNC'
local linedefined = funcInfo.linedefined or 0
linedefined = string.format( FORMAT_LINENUM, linedefined )
return string.format(FORMAT_TITLE, source, name, linedefined)
end
function ProFi:createFuncReport( funcInfo )
local name = funcInfo.name or 'anonymous'
local source = funcInfo.source or 'C Func'
local linedefined = funcInfo.linedefined or 0
local funcReport = {
['title'] = self:getTitleFromFuncInfo( funcInfo );
['count'] = 0;
['timer'] = 0;
}
return funcReport
end
function ProFi:startHooks()
debug.sethook( onDebugHook, 'cr', self.hookCount )
end
function ProFi:stopHooks()
debug.sethook()
end
function ProFi:sortReportsWithSortMethod( reports, sortMethod )
if reports then
table.sort( reports, sortMethod )
end
end
function ProFi:writeReportsToFilename( filename )
local file, err = io.open( filename, 'w' )
assert( file, err )
self:writeBannerToFile( file )
if #self.reports > 0 then
self:writeProfilingReportsToFile( self.reports, file )
end
if #self.memoryReports > 0 then
self:writeMemoryReportsToFile( self.memoryReports, file )
end
file:close()
end
function ProFi:writeProfilingReportsToFile( reports, file )
local totalTime = self.stopTime - self.startTime
local totalTimeOutput = string.format(FORMAT_TOTALTIME_LINE, totalTime)
file:write( totalTimeOutput )
local header = string.format( FORMAT_HEADER_LINE, "FILE", "FUNCTION", "LINE", "TIME", "RELATIVE", "CALLED" )
file:write( header )
for i, funcReport in ipairs( reports ) do
local timer = string.format(FORMAT_TIME, funcReport.timer)
local count = string.format(FORMAT_COUNT, funcReport.count)
local relTime = string.format(FORMAT_RELATIVE, (funcReport.timer / totalTime) * 100 )
local outputLine = string.format(FORMAT_OUTPUT_LINE, funcReport.title, timer, relTime, count )
file:write( outputLine )
if funcReport.inspections then
self:writeInpsectionsToFile( funcReport.inspections, file )
end
end
end
function ProFi:writeMemoryReportsToFile( reports, file )
file:write( FORMAT_MEMORY_HEADER1 )
self:writeHighestMemoryReportToFile( file )
self:writeLowestMemoryReportToFile( file )
file:write( FORMAT_MEMORY_HEADER2 )
for i, memoryReport in ipairs( reports ) do
local outputLine = self:formatMemoryReportWithFormatter( memoryReport, FORMAT_MEMORY_LINE )
file:write( outputLine )
end
end
function ProFi:writeHighestMemoryReportToFile( file )
local memoryReport = self.highestMemoryReport
local outputLine = self:formatMemoryReportWithFormatter( memoryReport, FORMAT_HIGH_MEMORY_LINE )
file:write( outputLine )
end
function ProFi:writeLowestMemoryReportToFile( file )
local memoryReport = self.lowestMemoryReport
local outputLine = self:formatMemoryReportWithFormatter( memoryReport, FORMAT_LOW_MEMORY_LINE )
file:write( outputLine )
end
function ProFi:formatMemoryReportWithFormatter( memoryReport, formatter )
local time = string.format(FORMAT_TIME, memoryReport.time)
local kbytes = string.format(FORMAT_KBYTES, memoryReport.memory)
local mbytes = string.format(FORMAT_MBYTES, memoryReport.memory/1024)
local outputLine = string.format(formatter, time, kbytes, mbytes, memoryReport.note)
return outputLine
end
function ProFi:writeBannerToFile( file )
local banner = string.format(FORMAT_BANNER, os.date())
file:write( banner )
end
function ProFi:writeInpsectionsToFile( inspections, file )
local inspectionsList = self:sortInspectionsIntoList( inspections )
file:write('\n==^ INSPECT ^======================================================================================================== COUNT ===\n')
for i, inspection in ipairs( inspectionsList ) do
local line = string.format(FORMAT_LINENUM, inspection.line)
local title = string.format(FORMAT_TITLE, inspection.source, inspection.name, line)
local count = string.format(FORMAT_COUNT, inspection.count)
local outputLine = string.format(FORMAT_INSPECTION_LINE, title, count )
file:write( outputLine )
end
file:write('===============================================================================================================================\n\n')
end
function ProFi:sortInspectionsIntoList( inspections )
local inspectionsList = {}
for k, inspection in pairs(inspections) do
inspectionsList[#inspectionsList+1] = inspection
end
table.sort( inspectionsList, sortByCallCount )
return inspectionsList
end
function ProFi:resetReports( reports )
for i, report in ipairs( reports ) do
report.timer = 0
report.count = 0
report.inspections = nil
end
end
function ProFi:shouldInspect( funcInfo )
return self.inspect and self.inspect.methodName == funcInfo.name
end
function ProFi:getInspectionsFromReport( funcReport )
local inspections = funcReport.inspections
if not inspections then
inspections = {}
funcReport.inspections = inspections
end
return inspections
end
function ProFi:getInspectionWithKeyFromInspections( key, inspections )
local inspection = inspections[key]
if not inspection then
inspection = {
['count'] = 0;
}
inspections[key] = inspection
end
return inspection
end
function ProFi:doInspection( inspect, funcReport )
local inspections = self:getInspectionsFromReport( funcReport )
local levels = 5 + inspect.levels
local currentLevel = 5
while currentLevel < levels do
local funcInfo = debug.getinfo( currentLevel, 'nS' )
if funcInfo then
local source = funcInfo.short_src or '[C]'
local name = funcInfo.name or 'anonymous'
local line = funcInfo.linedefined
local key = source..name..line
local inspection = self:getInspectionWithKeyFromInspections( key, inspections )
inspection.source = source
inspection.name = name
inspection.line = line
inspection.count = inspection.count + 1
currentLevel = currentLevel + 1
else
break
end
end
end
function ProFi:onFunctionCall( funcInfo )
local funcReport = ProFi:getFuncReport( funcInfo )
funcReport.callTime = getTime()
funcReport.count = funcReport.count + 1
if self:shouldInspect( funcInfo ) then
self:doInspection( self.inspect, funcReport )
end
end
function ProFi:onFunctionReturn( funcInfo )
local funcReport = ProFi:getFuncReport( funcInfo )
if funcReport.callTime then
local time = getTime() - funcReport.callTime
-- handle overflow for unsigned 32-bit time
-- if for some reason `unsigned int` is 64-bit then overflows don't happen!
if time < 0 then
time = 4294967296 / 1000000 + time
end
funcReport.timer = funcReport.timer + time
end
end
function ProFi:setHighestMemoryReport( memoryReport )
if not self.highestMemoryReport then
self.highestMemoryReport = memoryReport
else
if memoryReport.memory > self.highestMemoryReport.memory then
self.highestMemoryReport = memoryReport
end
end
end
function ProFi:setLowestMemoryReport( memoryReport )
if not self.lowestMemoryReport then
self.lowestMemoryReport = memoryReport
else
if memoryReport.memory < self.lowestMemoryReport.memory then
self.lowestMemoryReport = memoryReport
end
end
end
-----------------------
-- Local Functions:
-----------------------
getTime = os.clock
onDebugHook = function( hookType )
local funcInfo = debug.getinfo( 2, 'nS' )
if hookType == "call" then
ProFi:onFunctionCall( funcInfo )
elseif hookType == "return" then
ProFi:onFunctionReturn( funcInfo )
end
end
sortByDurationDesc = function( a, b )
return a.timer > b.timer
end
sortByCallCount = function( a, b )
return a.count > b.count
end
-----------------------
-- Return Module:
-----------------------
ProFi:reset()
return ProFi

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@ -1,17 +1,17 @@
multicraft.log("info", "Initializing Asynchronous environment")
core.log("info", "Initializing Asynchronous environment")
function multicraft.job_processor(serialized_func, serialized_param)
function core.job_processor(serialized_func, serialized_param)
local func = loadstring(serialized_func)
local param = multicraft.deserialize(serialized_param)
local param = core.deserialize(serialized_param)
local retval = nil
if type(func) == "function" then
retval = multicraft.serialize(func(param))
retval = core.serialize(func(param))
else
multicraft.log("error", "ASYNC WORKER: Unable to deserialize function")
core.log("error", "ASYNC WORKER: Unable to deserialize function")
end
return retval or multicraft.serialize(nil)
return retval or core.serialize(nil)
end

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@ -1,39 +1,39 @@
multicraft.async_jobs = {}
core.async_jobs = {}
local function handle_job(jobid, serialized_retval)
local retval = multicraft.deserialize(serialized_retval)
assert(type(multicraft.async_jobs[jobid]) == "function")
multicraft.async_jobs[jobid](retval)
multicraft.async_jobs[jobid] = nil
local retval = core.deserialize(serialized_retval)
assert(type(core.async_jobs[jobid]) == "function")
core.async_jobs[jobid](retval)
core.async_jobs[jobid] = nil
end
if multicraft.register_globalstep then
multicraft.register_globalstep(function(dtime)
for i, job in ipairs(multicraft.get_finished_jobs()) do
if core.register_globalstep then
core.register_globalstep(function(dtime)
for i, job in ipairs(core.get_finished_jobs()) do
handle_job(job.jobid, job.retval)
end
end)
else
multicraft.async_event_handler = handle_job
core.async_event_handler = handle_job
end
function multicraft.handle_async(func, parameter, callback)
function core.handle_async(func, parameter, callback)
-- Serialize function
local serialized_func = string.dump(func)
assert(serialized_func ~= nil)
-- Serialize parameters
local serialized_param = multicraft.serialize(parameter)
local serialized_param = core.serialize(parameter)
if serialized_param == nil then
return false
end
local jobid = multicraft.do_async_callback(serialized_func, serialized_param)
local jobid = core.do_async_callback(serialized_func, serialized_param)
multicraft.async_jobs[jobid] = callback
core.async_jobs[jobid] = callback
return true
end

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@ -3,7 +3,7 @@
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 3.0 of the License, or
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,

View File

@ -281,7 +281,7 @@ function cleanup_path(temppath)
return temppath
end
function multicraft.formspec_escape(text)
function core.formspec_escape(text)
if text ~= nil then
text = string.gsub(text,"\\","\\\\")
text = string.gsub(text,"%]","\\]")
@ -293,7 +293,7 @@ function multicraft.formspec_escape(text)
end
function multicraft.splittext(text,charlimit)
function core.splittext(text,charlimit)
local retval = {}
local current_idx = 1
@ -354,29 +354,29 @@ if INIT == "game" then
local dirs1 = {9, 18, 7, 12}
local dirs2 = {20, 23, 22, 21}
function multicraft.rotate_and_place(itemstack, placer, pointed_thing,
function core.rotate_and_place(itemstack, placer, pointed_thing,
infinitestacks, orient_flags)
orient_flags = orient_flags or {}
local unode = multicraft.get_node_or_nil(pointed_thing.under)
local unode = core.get_node_or_nil(pointed_thing.under)
if not unode then
return
end
local undef = multicraft.registered_nodes[unode.name]
local undef = core.registered_nodes[unode.name]
if undef and undef.on_rightclick then
undef.on_rightclick(pointed_thing.under, unode, placer,
itemstack, pointed_thing)
return
end
local pitch = placer:get_look_pitch()
local fdir = multicraft.dir_to_facedir(placer:get_look_dir())
local fdir = core.dir_to_facedir(placer:get_look_dir())
local wield_name = itemstack:get_name()
local above = pointed_thing.above
local under = pointed_thing.under
local iswall = (above.y == under.y)
local isceiling = not iswall and (above.y < under.y)
local anode = multicraft.get_node_or_nil(above)
local anode = core.get_node_or_nil(above)
if not anode then
return
end
@ -389,13 +389,13 @@ if INIT == "game" then
iswall = false
end
if multicraft.is_protected(pos, placer:get_player_name()) then
multicraft.record_protection_violation(pos,
if core.is_protected(pos, placer:get_player_name()) then
core.record_protection_violation(pos,
placer:get_player_name())
return
end
local ndef = multicraft.registered_nodes[node.name]
local ndef = core.registered_nodes[node.name]
if not ndef or not ndef.buildable_to then
return
end
@ -414,22 +414,22 @@ if INIT == "game" then
end
if iswall then
multicraft.set_node(pos, {name = wield_name,
core.set_node(pos, {name = wield_name,
param2 = dirs1[fdir+1]})
elseif isceiling then
if orient_flags.force_facedir then
multicraft.set_node(pos, {name = wield_name,
core.set_node(pos, {name = wield_name,
param2 = 20})
else
multicraft.set_node(pos, {name = wield_name,
core.set_node(pos, {name = wield_name,
param2 = dirs2[fdir+1]})
end
else -- place right side up
if orient_flags.force_facedir then
multicraft.set_node(pos, {name = wield_name,
core.set_node(pos, {name = wield_name,
param2 = 0})
else
multicraft.set_node(pos, {name = wield_name,
core.set_node(pos, {name = wield_name,
param2 = fdir})
end
end
@ -446,125 +446,17 @@ if INIT == "game" then
--implies infinite stacks when performing a 6d rotation.
--------------------------------------------------------------------------------
multicraft.rotate_node = function(itemstack, placer, pointed_thing)
multicraft.rotate_and_place(itemstack, placer, pointed_thing,
multicraft.setting_getbool("creative_mode"),
{invert_wall = placer:get_player_control().sneak})
return itemstack
end
--------------------------------------------------------------------------------
-- Function to make a copy of an existing node definition, to be used
-- by mods that need to redefine some aspect of a node, but without
-- them having to copy&paste the entire node definition.
--------------------------------------------------------------------------------
function multicraft.clone_node(name)
node2={}
node=multicraft.registered_nodes[name]
for k,v in pairs(node) do
node2[k]=v
end
return node2
end
end
--------------------------------------------------------------------------------
if multicraft then
local dirs1 = { 9, 18, 7, 12 }
local dirs2 = { 20, 23, 22, 21 }
function multicraft.rotate_and_place(itemstack, placer, pointed_thing, infinitestacks, orient_flags)
orient_flags = orient_flags or {}
local node = multicraft.get_node(pointed_thing.under)
if not multicraft.registered_nodes[node.name]
or not multicraft.registered_nodes[node.name].on_rightclick then
local above = pointed_thing.above
local under = pointed_thing.under
local pitch = placer:get_look_pitch()
local pname = multicraft.get_node(under).name
local node = multicraft.get_node(above)
local fdir = multicraft.dir_to_facedir(placer:get_look_dir())
local wield_name = itemstack:get_name()
local reg_node = multicraft.registered_nodes[pname]
if not reg_node or not reg_node.on_rightclick then
local iswall = (above.x ~= under.x) or (above.z ~= under.z)
local isceiling = (above.x == under.x) and (above.z == under.z)
and (pitch > 0)
local pos1 = above
if reg_node and reg_node.buildable_to then
pos1 = under
iswall = false
end
reg_node = multicraft.registered_nodes[multicraft.get_node(pos1).name]
if not reg_node or not reg_node.buildable_to then
return
end
if orient_flags.force_floor then
iswall = false
isceiling = false
elseif orient_flags.force_ceiling then
iswall = false
isceiling = true
elseif orient_flags.force_wall then
iswall = true
isceiling = false
elseif orient_flags.invert_wall then
iswall = not iswall
end
if iswall then
multicraft.add_node(pos1, {name = wield_name, param2 = dirs1[fdir+1] })
elseif isceiling then
if orient_flags.force_facedir then
multicraft.add_node(pos1, {name = wield_name, param2 = 20 })
else
multicraft.add_node(pos1, {name = wield_name, param2 = dirs2[fdir+1] })
end
else -- place right side up
if orient_flags.force_facedir then
multicraft.add_node(pos1, {name = wield_name, param2 = 0 })
else
multicraft.add_node(pos1, {name = wield_name, param2 = fdir })
end
end
if not infinitestacks then
itemstack:take_item()
return itemstack
end
end
else
multicraft.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer, itemstack)
end
end
--------------------------------------------------------------------------------
--Wrapper for rotate_and_place() to check for sneak and assume Creative mode
--implies infinite stacks when performing a 6d rotation.
--------------------------------------------------------------------------------
multicraft.rotate_node = function(itemstack, placer, pointed_thing)
multicraft.rotate_and_place(itemstack, placer, pointed_thing,
multicraft.setting_getbool("creative_mode"),
core.rotate_node = function(itemstack, placer, pointed_thing)
core.rotate_and_place(itemstack, placer, pointed_thing,
core.setting_getbool("creative_mode"),
{invert_wall = placer:get_player_control().sneak})
return itemstack
end
end
--------------------------------------------------------------------------------
function multicraft.explode_table_event(evt)
function core.explode_table_event(evt)
if evt ~= nil then
local parts = evt:split(":")
if #parts == 3 then
@ -581,7 +473,7 @@ function multicraft.explode_table_event(evt)
end
--------------------------------------------------------------------------------
function multicraft.explode_textlist_event(evt)
function core.explode_textlist_event(evt)
if evt ~= nil then
local parts = evt:split(":")
if #parts == 2 then
@ -596,8 +488,8 @@ function multicraft.explode_textlist_event(evt)
end
--------------------------------------------------------------------------------
function multicraft.explode_scrollbar_event(evt)
local retval = multicraft.explode_textlist_event(evt)
function core.explode_scrollbar_event(evt)
local retval = core.explode_textlist_event(evt)
retval.value = retval.index
retval.index = nil
@ -606,7 +498,7 @@ function multicraft.explode_scrollbar_event(evt)
end
--------------------------------------------------------------------------------
function multicraft.pos_to_string(pos, decimal_places)
function core.pos_to_string(pos, decimal_places)
local x = pos.x
local y = pos.y
local z = pos.z
@ -619,7 +511,7 @@ function multicraft.pos_to_string(pos, decimal_places)
end
--------------------------------------------------------------------------------
function multicraft.string_to_pos(value)
function core.string_to_pos(value)
if value == nil then
return nil
end
@ -643,9 +535,9 @@ function multicraft.string_to_pos(value)
return nil
end
assert(multicraft.string_to_pos("10.0, 5, -2").x == 10)
assert(multicraft.string_to_pos("( 10.0, 5, -2)").z == -2)
assert(multicraft.string_to_pos("asd, 5, -2)") == nil)
assert(core.string_to_pos("10.0, 5, -2").x == 10)
assert(core.string_to_pos("( 10.0, 5, -2)").z == -2)
assert(core.string_to_pos("asd, 5, -2)") == nil)
--------------------------------------------------------------------------------
function table.copy(t, seen)
@ -662,7 +554,7 @@ end
-- mainmenu only functions
--------------------------------------------------------------------------------
if INIT == "mainmenu" then
function multicraft.get_game(index)
function core.get_game(index)
local games = game.get_games()
if index > 0 and index <= #games then
@ -673,7 +565,7 @@ if INIT == "mainmenu" then
end
function fgettext_ne(text, ...)
text = multicraft.gettext(text)
text = core.gettext(text)
local arg = {n=select('#', ...), ...}
if arg.n >= 1 then
-- Insert positional parameters ($1, $2, ...)
@ -698,6 +590,7 @@ if INIT == "mainmenu" then
end
function fgettext(text, ...)
return multicraft.formspec_escape(fgettext_ne(text, ...))
return core.formspec_escape(fgettext_ne(text, ...))
end
end

View File

@ -17,7 +17,7 @@
-- 2. Recursively dump the value into a string.
-- @param x Value to serialize (nil is allowed).
-- @return load()able string containing the value.
function multicraft.serialize(x)
function core.serialize(x)
local local_index = 1 -- Top index of the "_" local table in the dump
-- table->nil/1/2 set of tables seen.
-- nil = not seen, 1 = seen once, 2 = seen multiple times.
@ -115,11 +115,20 @@ function multicraft.serialize(x)
function dump_val(x)
local tp = type(x)
if x == nil then return "nil"
elseif tp == "number" then return string.format("%d", x)
elseif tp == "string" then return string.format("%q", x)
elseif tp == "boolean" then return x and "true" or "false"
elseif tp == "function" then
return string.format("loadstring(%q)", string.dump(x))
elseif tp == "number" then
-- Serialize integers with string.format to prevent
-- scientific notation, which doesn't preserve
-- precision and breaks things like node position
-- hashes. Serialize floats normally.
if math.floor(x) == x then
return string.format("%d", x)
else
return tostring(x)
end
elseif tp == "table" then
local vals = {}
local idx_dumped = {}
@ -177,7 +186,7 @@ local safe_env = {
loadstring = function() end,
}
function multicraft.deserialize(str, safe)
function core.deserialize(str, safe)
if str:byte(1) == 0x1B then
return nil, "Bytecode prohibited"
end
@ -196,14 +205,14 @@ end
-- Unit tests
local test_in = {cat={sound="nyan", speed=400}, dog={sound="woof"}}
local test_out = multicraft.deserialize(multicraft.serialize(test_in))
local test_out = core.deserialize(core.serialize(test_in))
assert(test_in.cat.sound == test_out.cat.sound)
assert(test_in.cat.speed == test_out.cat.speed)
assert(test_in.dog.sound == test_out.dog.sound)
test_in = {escape_chars="\n\r\t\v\\\"\'", non_european="θשׁ٩∂"}
test_out = multicraft.deserialize(multicraft.serialize(test_in))
test_out = core.deserialize(core.serialize(test_in))
assert(test_in.escape_chars == test_out.escape_chars)
assert(test_in.non_european == test_out.non_european)

View File

@ -4,6 +4,11 @@
local WARN_INIT = false
function core.global_exists(name)
return rawget(_G, name) ~= nil
end
local function warn(message)
print(os.date("%H:%M:%S: WARNING: ")..message)
end
@ -30,8 +35,8 @@ function meta:__newindex(name, value)
declared[name] = true
end
-- Ignore mod namespaces
if WARN_INIT and (not multicraft.get_current_modname or
name ~= multicraft.get_current_modname()) then
if WARN_INIT and (not core.get_current_modname or
name ~= core.get_current_modname()) then
warn(("Global variable %q created at %s.")
:format(name, desc))
end

View File

@ -3,7 +3,7 @@
--
--self program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 3.0 of the License, or
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--self program is distributed in the hope that it will be useful,

View File

@ -3,7 +3,7 @@
--
--self program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 3.0 of the License, or
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--self program is distributed in the hope that it will be useful,

View File

@ -3,7 +3,7 @@
--
--self program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 3.0 of the License, or
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--self program is distributed in the hope that it will be useful,
@ -69,7 +69,7 @@ local function get_formspec(self)
string.format("size[%f,%f,%s]",tsize.width,tsize.height,
dump(self.fixed_size))
end
--formspec = formspec .. self:tab_header()
formspec = formspec .. self:tab_header()
formspec = formspec ..
self.tablist[self.last_tab_index].get_formspec(
self,
@ -167,7 +167,7 @@ local function switch_to_tab(self, index)
self.current_tab = self.tablist[index].name
if (self.autosave_tab) then
multicraft.setting_set(self.name .. "_LAST",self.current_tab)
core.setting_set(self.name .. "_LAST",self.current_tab)
end
-- call for tab to enter

View File

@ -3,7 +3,7 @@
--
--self program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 3.0 of the License, or
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--self program is distributed in the hope that it will be useful,
@ -62,7 +62,7 @@ function ui.update()
if gamedata ~= nil and gamedata.errormessage ~= nil then
formspec = "size[12,3.2]" ..
"textarea[1,1;10,2;;ERROR: " ..
multicraft.formspec_escape(gamedata.errormessage) ..
core.formspec_escape(gamedata.errormessage) ..
";]"..
"button[4.5,2.5;3,0.5;btn_error_confirm;" .. fgettext("Ok") .. "]"
else
@ -101,7 +101,7 @@ function ui.update()
formspec = ui.childlist[ui.default]:get_formspec()
end
end
multicraft.update_formspec(formspec)
core.update_formspec(formspec)
end
--------------------------------------------------------------------------------
@ -109,7 +109,7 @@ function ui.handle_buttons(fields)
if fields["btn_error_confirm"] then
gamedata.errormessage = nil
menu.update()
update_menu()
return
end
@ -145,7 +145,7 @@ end
-- initialize callbacks
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
multicraft.button_handler = function(fields)
core.button_handler = function(fields)
if fields["btn_error_confirm"] then
gamedata.errormessage = nil
ui.update()
@ -158,7 +158,7 @@ multicraft.button_handler = function(fields)
end
--------------------------------------------------------------------------------
multicraft.event_handler = function(event)
core.event_handler = function(event)
if ui.handle_events(event) then
ui.update()
return

View File

@ -4,8 +4,8 @@
-- Authentication handler
--
function multicraft.string_to_privs(str, delim)
if type(str) ~= "string" then return end
function core.string_to_privs(str, delim)
assert(type(str) == "string")
delim = delim or ','
local privs = {}
for _, priv in pairs(string.split(str, delim)) do
@ -14,7 +14,7 @@ function multicraft.string_to_privs(str, delim)
return privs
end
function multicraft.privs_to_string(privs, delim)
function core.privs_to_string(privs, delim)
assert(type(privs) == "table")
delim = delim or ','
local list = {}
@ -26,34 +26,17 @@ function multicraft.privs_to_string(privs, delim)
return table.concat(list, delim)
end
assert(multicraft.string_to_privs("a,b").b == true)
assert(multicraft.privs_to_string({a=true,b=true}) == "a,b")
assert(core.string_to_privs("a,b").b == true)
assert(core.privs_to_string({a=true,b=true}) == "a,b")
multicraft.auth_file_path = multicraft.get_worldpath().."/auth.txt"
multicraft.auth_table = {}
local hex={}
for i=0,255 do
hex[string.format("%0x",i)]=string.char(i)
hex[string.format("%0X",i)]=string.char(i)
end
local function uri_decode(str)
str = string.gsub (str, "+", " ")
return (str:gsub('%%(%x%x)',hex))
end
function uri_encode (str)
str = string.gsub (str, "([^0-9a-zA-Z_ -])", function (c) return string.format ("%%%02X", string.byte(c)) end)
str = string.gsub (str, " ", "+")
return str
end
core.auth_file_path = core.get_worldpath().."/auth.txt"
core.auth_table = {}
local function read_auth_file()
local newtable = {}
local file, errmsg = io.open(multicraft.auth_file_path, 'rb')
local file, errmsg = io.open(core.auth_file_path, 'rb')
if not file then
multicraft.log("info", multicraft.auth_file_path.." could not be opened for reading ("..errmsg.."); assuming new world")
core.log("info", core.auth_file_path.." could not be opened for reading ("..errmsg.."); assuming new world")
return
end
for line in file:lines() do
@ -64,19 +47,19 @@ local function read_auth_file()
if not (name and password and privilege_string) then
error("Invalid line in auth.txt: "..dump(line))
end
local privileges = multicraft.string_to_privs(privilege_string)
newtable[uri_decode(name)] = {password=password, privileges=privileges, last_login=last_login}
local privileges = core.string_to_privs(privilege_string)
newtable[name] = {password=password, privileges=privileges, last_login=last_login}
end
end
io.close(file)
multicraft.auth_table = newtable
multicraft.notify_authentication_modified()
core.auth_table = newtable
core.notify_authentication_modified()
end
local function save_auth_file()
local newtable = {}
-- Check table for validness before attempting to save
for name, stuff in pairs(multicraft.auth_table) do
for name, stuff in pairs(core.auth_table) do
assert(type(name) == "string")
assert(name ~= "")
assert(type(stuff) == "table")
@ -84,13 +67,13 @@ local function save_auth_file()
assert(type(stuff.privileges) == "table")
assert(stuff.last_login == nil or type(stuff.last_login) == "number")
end
local file, errmsg = io.open(multicraft.auth_file_path, 'w+b')
local file, errmsg = io.open(core.auth_file_path, 'w+b')
if not file then
error(multicraft.auth_file_path.." could not be opened for writing: "..errmsg)
error(core.auth_file_path.." could not be opened for writing: "..errmsg)
end
for name, stuff in pairs(multicraft.auth_table) do
local priv_string = multicraft.privs_to_string(stuff.privileges)
local parts = {uri_encode(name), stuff.password, priv_string, stuff.last_login or ""}
for name, stuff in pairs(core.auth_table) do
local priv_string = core.privs_to_string(stuff.privileges)
local parts = {name, stuff.password, priv_string, stuff.last_login or ""}
file:write(table.concat(parts, ":").."\n")
end
io.close(file)
@ -98,7 +81,7 @@ end
read_auth_file()
multicraft.builtin_auth_handler = {
core.builtin_auth_handler = {
get_auth = function(name)
assert(type(name) == "string")
-- Figure out what password to use for a new player (singleplayer
@ -106,47 +89,43 @@ multicraft.builtin_auth_handler = {
-- usually empty too)
local new_password_hash = ""
-- If not in authentication table, return nil
if not multicraft.auth_table[name] then
if not core.auth_table[name] then
return nil
end
-- Figure out what privileges the player should have.
-- Take a copy of the privilege table
local privileges = {}
for priv, _ in pairs(multicraft.auth_table[name].privileges) do
for priv, _ in pairs(core.auth_table[name].privileges) do
privileges[priv] = true
end
-- If singleplayer, give all privileges except those marked as give_to_singleplayer = false
if multicraft.is_singleplayer() then
for priv, def in pairs(multicraft.registered_privileges) do
if core.is_singleplayer() then
for priv, def in pairs(core.registered_privileges) do
if def.give_to_singleplayer then
privileges[priv] = true
end
end
-- For the admin, give everything
elseif name == multicraft.setting_get("name") then
for priv, def in pairs(multicraft.registered_privileges) do
elseif name == core.setting_get("name") then
for priv, def in pairs(core.registered_privileges) do
privileges[priv] = true
end
end
-- All done
return {
password = multicraft.auth_table[name].password,
password = core.auth_table[name].password,
privileges = privileges,
-- Is set to nil if unknown
last_login = multicraft.auth_table[name].last_login,
last_login = core.auth_table[name].last_login,
}
end,
create_auth = function(name, password)
assert(type(name) == "string")
assert(type(password) == "string")
multicraft.log('info', "Built-in authentication handler adding player '"..name.."'")
local privs = multicraft.setting_get("default_privs")
if multicraft.setting_getbool("creative_mode") and multicraft.setting_get("default_privs_creative") then
privs = multicraft.setting_get("default_privs_creative")
end
multicraft.auth_table[name] = {
core.log('info', "Built-in authentication handler adding player '"..name.."'")
core.auth_table[name] = {
password = password,
privileges = multicraft.string_to_privs(privs),
privileges = core.string_to_privs(core.setting_get("default_privs")),
last_login = os.time(),
}
save_auth_file()
@ -154,11 +133,11 @@ multicraft.builtin_auth_handler = {
set_password = function(name, password)
assert(type(name) == "string")
assert(type(password) == "string")
if not multicraft.auth_table[name] then
multicraft.builtin_auth_handler.create_auth(name, password)
if not core.auth_table[name] then
core.builtin_auth_handler.create_auth(name, password)
else
multicraft.log('info', "Built-in authentication handler setting password of player '"..name.."'")
multicraft.auth_table[name].password = password
core.log('info', "Built-in authentication handler setting password of player '"..name.."'")
core.auth_table[name].password = password
save_auth_file()
end
return true
@ -166,13 +145,13 @@ multicraft.builtin_auth_handler = {
set_privileges = function(name, privileges)
assert(type(name) == "string")
assert(type(privileges) == "table")
if not multicraft.auth_table[name] then
multicraft.builtin_auth_handler.create_auth(name,
multicraft.get_password_hash(name,
multicraft.setting_get("default_password")))
if not core.auth_table[name] then
core.builtin_auth_handler.create_auth(name,
core.get_password_hash(name,
core.setting_get("default_password")))
end
multicraft.auth_table[name].privileges = privileges
multicraft.notify_authentication_modified(name)
core.auth_table[name].privileges = privileges
core.notify_authentication_modified(name)
save_auth_file()
end,
reload = function()
@ -181,26 +160,26 @@ multicraft.builtin_auth_handler = {
end,
record_login = function(name)
assert(type(name) == "string")
assert(multicraft.auth_table[name]).last_login = os.time()
assert(core.auth_table[name]).last_login = os.time()
save_auth_file()
end,
}
function multicraft.register_authentication_handler(handler)
if multicraft.registered_auth_handler then
error("Add-on authentication handler already registered by "..multicraft.registered_auth_handler_modname)
function core.register_authentication_handler(handler)
if core.registered_auth_handler then
error("Add-on authentication handler already registered by "..core.registered_auth_handler_modname)
end
multicraft.registered_auth_handler = handler
multicraft.registered_auth_handler_modname = multicraft.get_current_modname()
core.registered_auth_handler = handler
core.registered_auth_handler_modname = core.get_current_modname()
end
function multicraft.get_auth_handler()
return multicraft.registered_auth_handler or multicraft.builtin_auth_handler
function core.get_auth_handler()
return core.registered_auth_handler or core.builtin_auth_handler
end
local function auth_pass(name)
return function(...)
local auth_handler = multicraft.get_auth_handler()
local auth_handler = core.get_auth_handler()
if auth_handler[name] then
return auth_handler[name](...)
end
@ -208,14 +187,14 @@ local function auth_pass(name)
end
end
multicraft.set_player_password = auth_pass("set_password")
multicraft.set_player_privs = auth_pass("set_privileges")
multicraft.auth_reload = auth_pass("reload")
core.set_player_password = auth_pass("set_password")
core.set_player_privs = auth_pass("set_privileges")
core.auth_reload = auth_pass("reload")
local record_login = auth_pass("record_login")
multicraft.register_on_joinplayer(function(player)
core.register_on_joinplayer(function(player)
record_login(player:get_player_name())
end)

View File

@ -4,19 +4,19 @@
-- Chat command handler
--
multicraft.chatcommands = {}
function multicraft.register_chatcommand(cmd, def)
core.chatcommands = {}
function core.register_chatcommand(cmd, def)
def = def or {}
def.params = def.params or ""
def.description = def.description or ""
def.privs = def.privs or {}
multicraft.chatcommands[cmd] = def
core.chatcommands[cmd] = def
end
if multicraft.setting_getbool("mod_profiling") then
if core.setting_getbool("mod_profiling") then
local tracefct = profiling_print_log
profiling_print_log = nil
multicraft.register_chatcommand("save_mod_profile",
core.register_chatcommand("save_mod_profile",
{
params = "",
description = "save mod profiling data to logfile " ..
@ -26,23 +26,23 @@ if multicraft.setting_getbool("mod_profiling") then
})
end
multicraft.register_on_chat_message(function(name, message)
core.register_on_chat_message(function(name, message)
local cmd, param = string.match(message, "^/([^ ]+) *(.*)")
if not param then
param = ""
end
local cmd_def = multicraft.chatcommands[cmd]
local cmd_def = core.chatcommands[cmd]
if not cmd_def then
return false
end
local has_privs, missing_privs = multicraft.check_player_privs(name, cmd_def.privs)
local has_privs, missing_privs = core.check_player_privs(name, cmd_def.privs)
if has_privs then
local success, message = cmd_def.func(name, param)
if message then
multicraft.chat_send_player(name, message)
core.chat_send_player(name, message)
end
else
multicraft.chat_send_player(name, "You don't have permission"
core.chat_send_player(name, "You don't have permission"
.. " to run this command (missing privileges: "
.. table.concat(missing_privs, ", ") .. ")")
end
@ -52,22 +52,22 @@ end)
--
-- Chat commands
--
multicraft.register_chatcommand("me", {
core.register_chatcommand("me", {
params = "<action>",
description = "chat action (eg. /me orders a pizza)",
privs = {shout=true},
func = function(name, param)
multicraft.chat_send_all("* " .. name .. " " .. param)
core.chat_send_all("* " .. name .. " " .. param)
end,
})
multicraft.register_chatcommand("help", {
core.register_chatcommand("help", {
privs = {},
params = "[all/privs/<cmd>]",
description = "Get help for commands or list privileges",
func = function(name, param)
local function format_help_line(cmd, def)
local msg = cmd
local msg = "/"..cmd
if def.params and def.params ~= "" then
msg = msg .. " " .. def.params
end
@ -79,8 +79,8 @@ multicraft.register_chatcommand("help", {
if param == "" then
local msg = ""
local cmds = {}
for cmd, def in pairs(multicraft.chatcommands) do
if multicraft.check_player_privs(name, def.privs) then
for cmd, def in pairs(core.chatcommands) do
if core.check_player_privs(name, def.privs) then
table.insert(cmds, cmd)
end
end
@ -90,8 +90,8 @@ multicraft.register_chatcommand("help", {
.. " or '/help all' to list everything."
elseif param == "all" then
local cmds = {}
for cmd, def in pairs(multicraft.chatcommands) do
if multicraft.check_player_privs(name, def.privs) then
for cmd, def in pairs(core.chatcommands) do
if core.check_player_privs(name, def.privs) then
table.insert(cmds, format_help_line(cmd, def))
end
end
@ -99,14 +99,14 @@ multicraft.register_chatcommand("help", {
return true, "Available commands:\n"..table.concat(cmds, "\n")
elseif param == "privs" then
local privs = {}
for priv, def in pairs(multicraft.registered_privileges) do
for priv, def in pairs(core.registered_privileges) do
table.insert(privs, priv .. ": " .. def.description)
end
table.sort(privs)
return true, "Available privileges:\n"..table.concat(privs, "\n")
else
local cmd = param
local def = multicraft.chatcommands[cmd]
local def = core.chatcommands[cmd]
if not def then
return false, "Command not available: "..cmd
else
@ -116,42 +116,42 @@ multicraft.register_chatcommand("help", {
end,
})
multicraft.register_chatcommand("privs", {
core.register_chatcommand("privs", {
params = "<name>",
description = "print out privileges of player",
func = function(name, param)
param = (param ~= "" and param or name)
return true, "Privileges of " .. param .. ": "
.. multicraft.privs_to_string(
multicraft.get_player_privs(param), ' ')
.. core.privs_to_string(
core.get_player_privs(param), ' ')
end,
})
multicraft.register_chatcommand("grant", {
core.register_chatcommand("grant", {
params = "<name> <privilege>|all",
description = "Give privilege to player",
func = function(name, param)
if not multicraft.check_player_privs(name, {privs=true}) and
not multicraft.check_player_privs(name, {basic_privs=true}) then
if not core.check_player_privs(name, {privs=true}) and
not core.check_player_privs(name, {basic_privs=true}) then
return false, "Your privileges are insufficient."
end
local grantname, grantprivstr = string.match(param, "([^ ]+) (.+)")
if not grantname or not grantprivstr then
return false, "Invalid parameters (see /help grant)"
elseif not multicraft.auth_table[grantname] then
elseif not core.auth_table[grantname] then
return false, "Player " .. grantname .. " does not exist."
end
local grantprivs = multicraft.string_to_privs(grantprivstr)
local grantprivs = core.string_to_privs(grantprivstr)
if grantprivstr == "all" then
grantprivs = multicraft.registered_privileges
grantprivs = core.registered_privileges
end
local privs = multicraft.get_player_privs(grantname)
local privs = core.get_player_privs(grantname)
local privs_unknown = ""
for priv, _ in pairs(grantprivs) do
if priv ~= "interact" and priv ~= "shout" and
not multicraft.check_player_privs(name, {privs=true}) then
not core.check_player_privs(name, {privs=true}) then
return false, "Your privileges are insufficient."
end
if not multicraft.registered_privileges[priv] then
if not core.registered_privileges[priv] then
privs_unknown = privs_unknown .. "Unknown privilege: " .. priv .. "\n"
end
privs[priv] = true
@ -159,38 +159,38 @@ multicraft.register_chatcommand("grant", {
if privs_unknown ~= "" then
return false, privs_unknown
end
multicraft.set_player_privs(grantname, privs)
multicraft.log("action", name..' granted ('..multicraft.privs_to_string(grantprivs, ', ')..') privileges to '..grantname)
core.set_player_privs(grantname, privs)
core.log("action", name..' granted ('..core.privs_to_string(grantprivs, ', ')..') privileges to '..grantname)
if grantname ~= name then
multicraft.chat_send_player(grantname, name
core.chat_send_player(grantname, name
.. " granted you privileges: "
.. multicraft.privs_to_string(grantprivs, ' '))
.. core.privs_to_string(grantprivs, ' '))
end
return true, "Privileges of " .. grantname .. ": "
.. multicraft.privs_to_string(
multicraft.get_player_privs(grantname), ' ')
.. core.privs_to_string(
core.get_player_privs(grantname), ' ')
end,
})
multicraft.register_chatcommand("revoke", {
core.register_chatcommand("revoke", {
params = "<name> <privilege>|all",
description = "Remove privilege from player",
privs = {},
func = function(name, param)
if not multicraft.check_player_privs(name, {privs=true}) and
not multicraft.check_player_privs(name, {basic_privs=true}) then
if not core.check_player_privs(name, {privs=true}) and
not core.check_player_privs(name, {basic_privs=true}) then
return false, "Your privileges are insufficient."
end
local revoke_name, revoke_priv_str = string.match(param, "([^ ]+) (.+)")
if not revoke_name or not revoke_priv_str then
return false, "Invalid parameters (see /help revoke)"
elseif not multicraft.auth_table[revoke_name] then
elseif not core.auth_table[revoke_name] then
return false, "Player " .. revoke_name .. " does not exist."
end
local revoke_privs = multicraft.string_to_privs(revoke_priv_str)
local privs = multicraft.get_player_privs(revoke_name)
local revoke_privs = core.string_to_privs(revoke_priv_str)
local privs = core.get_player_privs(revoke_name)
for priv, _ in pairs(revoke_privs) do
if priv ~= "interact" and priv ~= "shout" and priv ~= "interact_extra" and
not multicraft.check_player_privs(name, {privs=true}) then
not core.check_player_privs(name, {privs=true}) then
return false, "Your privileges are insufficient."
end
end
@ -201,22 +201,22 @@ multicraft.register_chatcommand("revoke", {
privs[priv] = nil
end
end
multicraft.set_player_privs(revoke_name, privs)
multicraft.log("action", name..' revoked ('
..multicraft.privs_to_string(revoke_privs, ', ')
core.set_player_privs(revoke_name, privs)
core.log("action", name..' revoked ('
..core.privs_to_string(revoke_privs, ', ')
..') privileges from '..revoke_name)
if revoke_name ~= name then
multicraft.chat_send_player(revoke_name, name
core.chat_send_player(revoke_name, name
.. " revoked privileges from you: "
.. multicraft.privs_to_string(revoke_privs, ' '))
.. core.privs_to_string(revoke_privs, ' '))
end
return true, "Privileges of " .. revoke_name .. ": "
.. multicraft.privs_to_string(
multicraft.get_player_privs(revoke_name), ' ')
.. core.privs_to_string(
core.get_player_privs(revoke_name), ' ')
end,
})
multicraft.register_chatcommand("setpassword", {
core.register_chatcommand("setpassword", {
params = "<name> <password>",
description = "set given password",
privs = {password=true},
@ -229,25 +229,32 @@ multicraft.register_chatcommand("setpassword", {
if not toname then
return false, "Name field required"
end
local actstr = "?"
local act_str_past = "?"
local act_str_pres = "?"
if not raw_password then
multicraft.set_player_password(toname, "")
actstr = "cleared"
core.set_player_password(toname, "")
act_str_past = "cleared"
act_str_pres = "clears"
else
multicraft.set_player_password(toname,
multicraft.get_password_hash(toname,
core.set_player_password(toname,
core.get_password_hash(toname,
raw_password))
actstr = "set"
act_str_past = "set"
act_str_pres = "sets"
end
if toname ~= name then
multicraft.chat_send_player(toname, "Your password was "
.. actstr .. " by " .. name)
core.chat_send_player(toname, "Your password was "
.. act_str_past .. " by " .. name)
end
return true, "Password of player \"" .. toname .. "\" " .. actstr
core.log("action", name .. " " .. act_str_pres
.. " password of " .. toname .. ".")
return true, "Password of player \"" .. toname .. "\" " .. act_str_past
end,
})
multicraft.register_chatcommand("clearpassword", {
core.register_chatcommand("clearpassword", {
params = "<name>",
description = "set empty password",
privs = {password=true},
@ -256,22 +263,25 @@ multicraft.register_chatcommand("clearpassword", {
if toname == "" then
return false, "Name field required"
end
multicraft.set_player_password(toname, '')
core.set_player_password(toname, '')
core.log("action", name .. " clears password of " .. toname .. ".")
return true, "Password of player \"" .. toname .. "\" cleared"
end,
})
multicraft.register_chatcommand("auth_reload", {
core.register_chatcommand("auth_reload", {
params = "",
description = "reload authentication data",
privs = {server=true},
func = function(name, param)
local done = multicraft.auth_reload()
local done = core.auth_reload()
return done, (done and "Done." or "Failed.")
end,
})
multicraft.register_chatcommand("teleport", {
core.register_chatcommand("teleport", {
params = "<X>,<Y>,<Z> | <to_name> | <name> <X>,<Y>,<Z> | <name> <to_name>",
description = "teleport to given position",
privs = {teleport=true},
@ -286,9 +296,9 @@ multicraft.register_chatcommand("teleport", {
}
for _, d in ipairs(tries) do
local p = {x = pos.x+d.x, y = pos.y+d.y, z = pos.z+d.z}
local n = multicraft.get_node_or_nil(p)
local n = core.get_node_or_nil(p)
if n and n.name then
local def = multicraft.registered_nodes[n.name]
local def = core.registered_nodes[n.name]
if def and not def.walkable then
return p, true
end
@ -303,19 +313,19 @@ multicraft.register_chatcommand("teleport", {
p.x = tonumber(p.x)
p.y = tonumber(p.y)
p.z = tonumber(p.z)
teleportee = multicraft.get_player_by_name(name)
teleportee = core.get_player_by_name(name)
if teleportee and p.x and p.y and p.z then
teleportee:setpos(p)
return true, "Teleporting to "..multicraft.pos_to_string(p)
return true, "Teleporting to "..core.pos_to_string(p)
end
local teleportee = nil
local p = nil
local target_name = nil
target_name = param:match("^([^ ]+)$")
teleportee = multicraft.get_player_by_name(name)
teleportee = core.get_player_by_name(name)
if target_name then
local target = multicraft.get_player_by_name(target_name)
local target = core.get_player_by_name(target_name)
if target then
p = target:getpos()
end
@ -324,10 +334,10 @@ multicraft.register_chatcommand("teleport", {
p = find_free_position_near(p)
teleportee:setpos(p)
return true, "Teleporting to " .. target_name
.. " at "..multicraft.pos_to_string(p)
.. " at "..core.pos_to_string(p)
end
if not multicraft.check_player_privs(name, {bring=true}) then
if not core.check_player_privs(name, {bring=true}) then
return false, "You don't have permission to teleport other players (missing bring privilege)"
end
@ -338,12 +348,12 @@ multicraft.register_chatcommand("teleport", {
"^([^ ]+) +([%d.-]+)[, ] *([%d.-]+)[, ] *([%d.-]+)$")
p.x, p.y, p.z = tonumber(p.x), tonumber(p.y), tonumber(p.z)
if teleportee_name then
teleportee = multicraft.get_player_by_name(teleportee_name)
teleportee = core.get_player_by_name(teleportee_name)
end
if teleportee and p.x and p.y and p.z then
teleportee:setpos(p)
return true, "Teleporting " .. teleportee_name
.. " to " .. multicraft.pos_to_string(p)
.. " to " .. core.pos_to_string(p)
end
local teleportee = nil
@ -352,10 +362,10 @@ multicraft.register_chatcommand("teleport", {
local target_name = nil
teleportee_name, target_name = string.match(param, "^([^ ]+) +([^ ]+)$")
if teleportee_name then
teleportee = multicraft.get_player_by_name(teleportee_name)
teleportee = core.get_player_by_name(teleportee_name)
end
if target_name then
local target = multicraft.get_player_by_name(target_name)
local target = core.get_player_by_name(target_name)
if target then
p = target:getpos()
end
@ -365,7 +375,7 @@ multicraft.register_chatcommand("teleport", {
teleportee:setpos(p)
return true, "Teleporting " .. teleportee_name
.. " to " .. target_name
.. " at " .. multicraft.pos_to_string(p)
.. " at " .. core.pos_to_string(p)
end
return false, 'Invalid parameters ("' .. param
@ -373,27 +383,27 @@ multicraft.register_chatcommand("teleport", {
end,
})
multicraft.register_chatcommand("set", {
core.register_chatcommand("set", {
params = "[-n] <name> <value> | <name>",
description = "set or read server configuration setting",
privs = {server=true},
func = function(name, param)
local arg, setname, setvalue = string.match(param, "(-[n]) ([^ ]+) (.+)")
if arg and arg == "-n" and setname and setvalue then
multicraft.setting_set(setname, setvalue)
core.setting_set(setname, setvalue)
return true, setname .. " = " .. setvalue
end
local setname, setvalue = string.match(param, "([^ ]+) (.+)")
if setname and setvalue then
if not multicraft.setting_get(setname) then
if not core.setting_get(setname) then
return false, "Failed. Use '/set -n <name> <value>' to create a new setting."
end
multicraft.setting_set(setname, setvalue)
core.setting_set(setname, setvalue)
return true, setname .. " = " .. setvalue
end
local setname = string.match(param, "([^ ]+)")
if setname then
local setvalue = multicraft.setting_get(setname)
local setvalue = core.setting_get(setname)
if not setvalue then
setvalue = "<not set>"
end
@ -403,55 +413,62 @@ multicraft.register_chatcommand("set", {
end,
})
multicraft.register_chatcommand("deleteblocks", {
params = "[here] [<pos1> <pos2>]",
core.register_chatcommand("deleteblocks", {
params = "(here [radius]) | (<pos1> <pos2>)",
description = "delete map blocks contained in area pos1 to pos2",
privs = {server=true},
func = function(name, param)
local p1 = {}
local p2 = {}
if param == "here" then
local player = multicraft.get_player_by_name(name)
local args = param:split(" ")
if args[1] == "here" then
local player = core.get_player_by_name(name)
if player == nil then
multicraft.log("error", "player is nil")
core.log("error", "player is nil")
return false, "Unable to get current position; player is nil"
end
p1 = player:getpos()
p2 = p1
if #args >= 2 then
local radius = tonumber(args[2]) or 0
p1 = vector.add(p1, radius)
p2 = vector.subtract(p2, radius)
end
else
local pos1, pos2 = unpack(param:split(") ("))
if pos1 == nil or pos2 == nil then
return false, "Incorrect area format. Expected: (x1,y1,z1) (x2,y2,z2)"
end
p1 = multicraft.string_to_pos(pos1 .. ")")
p2 = multicraft.string_to_pos("(" .. pos2)
p1 = core.string_to_pos(pos1 .. ")")
p2 = core.string_to_pos("(" .. pos2)
if p1 == nil or p2 == nil then
return false, "Incorrect area format. Expected: (x1,y1,z1) (x2,y2,z2)"
end
end
if multicraft.delete_area(p1, p2) then
if core.delete_area(p1, p2) then
return true, "Successfully cleared area ranging from " ..
multicraft.pos_to_string(p1, 1) .. " to " .. multicraft.pos_to_string(p2, 1)
core.pos_to_string(p1, 1) .. " to " .. core.pos_to_string(p2, 1)
else
return false, "Failed to clear one or more blocks in area"
end
end,
})
multicraft.register_chatcommand("mods", {
core.register_chatcommand("mods", {
params = "",
description = "List mods installed on the server",
privs = {},
func = function(name, param)
return true, table.concat(multicraft.get_modnames(), ", ")
return true, table.concat(core.get_modnames(), ", ")
end,
})
local function handle_give_command(cmd, giver, receiver, stackstring)
multicraft.log("action", giver .. " invoked " .. cmd
core.log("action", giver .. " invoked " .. cmd
.. ', stackstring="' .. stackstring .. '"')
local itemstack = ItemStack(stackstring)
if itemstack:is_empty() then
@ -459,7 +476,7 @@ local function handle_give_command(cmd, giver, receiver, stackstring)
elseif not itemstack:is_known() then
return false, "Cannot give an unknown item"
end
local receiverref = multicraft.get_player_by_name(receiver)
local receiverref = core.get_player_by_name(receiver)
if receiverref == nil then
return false, receiver .. " is not a known player"
end
@ -479,14 +496,14 @@ local function handle_give_command(cmd, giver, receiver, stackstring)
return true, ("%q %sadded to inventory.")
:format(stackstring, partiality)
else
multicraft.chat_send_player(receiver, ("%q %sadded to inventory.")
core.chat_send_player(receiver, ("%q %sadded to inventory.")
:format(stackstring, partiality))
return true, ("%q %sadded to %s's inventory.")
:format(stackstring, partiality, receiver)
end
end
multicraft.register_chatcommand("give", {
core.register_chatcommand("give", {
params = "<name> <ItemString>",
description = "give item to player",
privs = {give=true},
@ -499,7 +516,7 @@ multicraft.register_chatcommand("give", {
end,
})
multicraft.register_chatcommand("giveme", {
core.register_chatcommand("giveme", {
params = "<ItemString>",
description = "give item to yourself",
privs = {give=true},
@ -512,7 +529,7 @@ multicraft.register_chatcommand("giveme", {
end,
})
multicraft.register_chatcommand("spawnentity", {
core.register_chatcommand("spawnentity", {
params = "<EntityName>",
description = "Spawn entity at your position",
privs = {give=true, interact=true},
@ -521,27 +538,27 @@ multicraft.register_chatcommand("spawnentity", {
if not entityname then
return false, "EntityName required"
end
multicraft.log("action", ("/spawnentity invoked, entityname=%q")
core.log("action", ("/spawnentity invoked, entityname=%q")
:format(entityname))
local player = multicraft.get_player_by_name(name)
local player = core.get_player_by_name(name)
if player == nil then
multicraft.log("error", "Unable to spawn entity, player is nil")
core.log("error", "Unable to spawn entity, player is nil")
return false, "Unable to spawn entity, player is nil"
end
local p = player:getpos()
p.y = p.y + 1
multicraft.add_entity(p, entityname)
core.add_entity(p, entityname)
return true, ("%q spawned."):format(entityname)
end,
})
multicraft.register_chatcommand("pulverize", {
core.register_chatcommand("pulverize", {
params = "",
description = "Destroy item in hand",
func = function(name, param)
local player = multicraft.get_player_by_name(name)
local player = core.get_player_by_name(name)
if not player then
multicraft.log("error", "Unable to pulverize, no player.")
core.log("error", "Unable to pulverize, no player.")
return false, "Unable to pulverize, no player."
end
if player:get_wielded_item():is_empty() then
@ -553,24 +570,24 @@ multicraft.register_chatcommand("pulverize", {
})
-- Key = player name
multicraft.rollback_punch_callbacks = {}
core.rollback_punch_callbacks = {}
multicraft.register_on_punchnode(function(pos, node, puncher)
core.register_on_punchnode(function(pos, node, puncher)
local name = puncher:get_player_name()
if multicraft.rollback_punch_callbacks[name] then
multicraft.rollback_punch_callbacks[name](pos, node, puncher)
multicraft.rollback_punch_callbacks[name] = nil
if core.rollback_punch_callbacks[name] then
core.rollback_punch_callbacks[name](pos, node, puncher)
core.rollback_punch_callbacks[name] = nil
end
end)
multicraft.register_chatcommand("rollback_check", {
core.register_chatcommand("rollback_check", {
params = "[<range>] [<seconds>] [limit]",
description = "Check who has last touched a node or near it,"
.. " max. <seconds> ago (default range=0,"
.. " seconds=86400=24h, limit=5)",
privs = {rollback=true},
func = function(name, param)
if not multicraft.setting_getbool("enable_rollback_recording") then
if not core.setting_getbool("enable_rollback_recording") then
return false, "Rollback functions are disabled."
end
local range, seconds, limit =
@ -582,17 +599,17 @@ multicraft.register_chatcommand("rollback_check", {
return false, "That limit is too high!"
end
multicraft.rollback_punch_callbacks[name] = function(pos, node, puncher)
core.rollback_punch_callbacks[name] = function(pos, node, puncher)
local name = puncher:get_player_name()
multicraft.chat_send_player(name, "Checking " .. multicraft.pos_to_string(pos) .. "...")
local actions = multicraft.rollback_get_node_actions(pos, range, seconds, limit)
core.chat_send_player(name, "Checking " .. core.pos_to_string(pos) .. "...")
local actions = core.rollback_get_node_actions(pos, range, seconds, limit)
if not actions then
multicraft.chat_send_player(name, "Rollback functions are disabled")
core.chat_send_player(name, "Rollback functions are disabled")
return
end
local num_actions = #actions
if num_actions == 0 then
multicraft.chat_send_player(name, "Nobody has touched"
core.chat_send_player(name, "Nobody has touched"
.. " the specified location in "
.. seconds .. " seconds")
return
@ -600,10 +617,10 @@ multicraft.register_chatcommand("rollback_check", {
local time = os.time()
for i = num_actions, 1, -1 do
local action = actions[i]
multicraft.chat_send_player(name,
core.chat_send_player(name,
("%s %s %s -> %s %d seconds ago.")
:format(
multicraft.pos_to_string(action.pos),
core.pos_to_string(action.pos),
action.actor,
action.oldnode.name,
action.newnode.name,
@ -616,12 +633,12 @@ multicraft.register_chatcommand("rollback_check", {
end,
})
multicraft.register_chatcommand("rollback", {
core.register_chatcommand("rollback", {
params = "<player name> [<seconds>] | :<actor> [<seconds>]",
description = "revert actions of a player; default for <seconds> is 60",
privs = {rollback=true},
func = function(name, param)
if not multicraft.setting_getbool("enable_rollback_recording") then
if not core.setting_getbool("enable_rollback_recording") then
return false, "Rollback functions are disabled."
end
local target_name, seconds = string.match(param, ":([^ ]+) *(%d*)")
@ -635,10 +652,10 @@ multicraft.register_chatcommand("rollback", {
target_name = "player:"..player_name
end
seconds = tonumber(seconds) or 60
multicraft.chat_send_player(name, "Reverting actions of "
core.chat_send_player(name, "Reverting actions of "
.. target_name .. " since "
.. seconds .. " seconds.")
local success, log = multicraft.rollback_revert_actions_by(
local success, log = core.rollback_revert_actions_by(
target_name, seconds)
local response = ""
if #log > 100 then
@ -654,25 +671,25 @@ multicraft.register_chatcommand("rollback", {
end,
})
multicraft.register_chatcommand("status", {
core.register_chatcommand("status", {
description = "Print server status",
func = function(name, param)
return true, multicraft.get_server_status()
return true, core.get_server_status()
end,
})
multicraft.register_chatcommand("time", {
core.register_chatcommand("time", {
params = "<0..23>:<0..59> | <0..24000>",
description = "set time of day",
privs = {},
func = function(name, param)
if param == "" then
local current_time = math.floor(multicraft.get_timeofday() * 1440)
local current_time = math.floor(core.get_timeofday() * 1440)
local minutes = current_time % 60
local hour = (current_time - minutes) / 60
return true, ("Current time is %d:%02d"):format(hour, minutes)
end
local player_privs = multicraft.get_player_privs(name)
local player_privs = minetest.get_player_privs(name)
if not player_privs.settime then
return false, "You don't have permission to run this command " ..
"(missing privilege: settime)."
@ -684,8 +701,8 @@ multicraft.register_chatcommand("time", {
return false, "Invalid time."
end
-- Backward compatibility.
multicraft.set_timeofday((new_time % 24000) / 24000)
multicraft.log("action", name .. " sets time to " .. new_time)
core.set_timeofday((new_time % 24000) / 24000)
core.log("action", name .. " sets time to " .. new_time)
return true, "Time of day changed."
end
hour = tonumber(hour)
@ -695,85 +712,89 @@ multicraft.register_chatcommand("time", {
elseif minute < 0 or minute > 59 then
return false, "Invalid minute (must be between 0 and 59 inclusive)."
end
multicraft.set_timeofday((hour * 60 + minute) / 1440)
multicraft.log("action", name .. " sets time to " .. hour .. ":" .. minute)
core.set_timeofday((hour * 60 + minute) / 1440)
core.log("action", name .. " sets time to " .. hour .. ":" .. minute)
return true, "Time of day changed."
end,
})
multicraft.register_chatcommand("shutdown", {
core.register_chatcommand("shutdown", {
description = "shutdown server",
privs = {server=true},
func = function(name, param)
multicraft.log("action", name .. " shuts down server")
multicraft.request_shutdown()
multicraft.chat_send_all("*** Server shutting down (operator request).")
core.log("action", name .. " shuts down server")
core.request_shutdown()
core.chat_send_all("*** Server shutting down (operator request).")
end,
})
multicraft.register_chatcommand("ban", {
core.register_chatcommand("ban", {
params = "<name>",
description = "Ban IP of player",
privs = {ban=true},
func = function(name, param)
if param == "" then
return true, "Ban list: " .. multicraft.get_ban_list()
return true, "Ban list: " .. core.get_ban_list()
end
if not multicraft.get_player_by_name(param) then
if not core.get_player_by_name(param) then
return false, "No such player."
end
if not multicraft.ban_player(param) then
if not core.ban_player(param) then
return false, "Failed to ban player."
end
local desc = multicraft.get_ban_description(param)
multicraft.log("action", name .. " bans " .. desc .. ".")
local desc = core.get_ban_description(param)
core.log("action", name .. " bans " .. desc .. ".")
return true, "Banned " .. desc .. "."
end,
})
multicraft.register_chatcommand("unban", {
core.register_chatcommand("unban", {
params = "<name/ip>",
description = "remove IP ban",
privs = {ban=true},
func = function(name, param)
if not multicraft.unban_player_or_ip(param) then
if not core.unban_player_or_ip(param) then
return false, "Failed to unban player/IP."
end
multicraft.log("action", name .. " unbans " .. param)
core.log("action", name .. " unbans " .. param)
return true, "Unbanned " .. param
end,
})
multicraft.register_chatcommand("kick", {
core.register_chatcommand("kick", {
params = "<name> [reason]",
description = "kick a player",
privs = {kick=true},
func = function(name, param)
local tokick, reason = param:match("([^ ]+) (.+)")
tokick = tokick or param
if not multicraft.kick_player(tokick, reason) then
if not core.kick_player(tokick, reason) then
return false, "Failed to kick player " .. tokick
end
multicraft.log("action", name .. " kicked " .. tokick)
local log_reason = ""
if reason then
log_reason = " with reason \"" .. reason .. "\""
end
core.log("action", name .. " kicks " .. tokick .. log_reason)
return true, "Kicked " .. tokick
end,
})
multicraft.register_chatcommand("clearobjects", {
core.register_chatcommand("clearobjects", {
description = "clear all objects in world",
privs = {server=true},
func = function(name, param)
multicraft.log("action", name .. " clears all objects.")
multicraft.chat_send_all("Clearing all objects. This may take long."
core.log("action", name .. " clears all objects.")
core.chat_send_all("Clearing all objects. This may take long."
.. " You may experience a timeout. (by "
.. name .. ")")
multicraft.clear_objects()
multicraft.log("action", "Object clearing done.")
multicraft.chat_send_all("*** Cleared all objects.")
core.clear_objects()
core.log("action", "Object clearing done.")
core.chat_send_all("*** Cleared all objects.")
end,
})
multicraft.register_chatcommand("msg", {
core.register_chatcommand("msg", {
params = "<name> <message>",
description = "Send a private message",
privs = {shout=true},
@ -782,38 +803,26 @@ multicraft.register_chatcommand("msg", {
if not sendto then
return false, "Invalid usage, see /help msg."
end
if not multicraft.get_player_by_name(sendto) then
if not core.get_player_by_name(sendto) then
return false, "The player " .. sendto
.. " is not online."
end
multicraft.log("action", "PM from " .. name .. " to " .. sendto
core.log("action", "PM from " .. name .. " to " .. sendto
.. ": " .. message)
multicraft.chat_send_player(sendto, "PM from " .. name .. ": "
core.chat_send_player(sendto, "PM from " .. name .. ": "
.. message)
return true, "Message sent."
end,
})
multicraft.register_chatcommand("die", {
params = "",
description = "Kills yourself.",
func = function(name, param)
local player = multicraft.get_player_by_name(name)
if not player then
return
end
player:set_hp(0)
end,
})
multicraft.register_chatcommand("last-login", {
core.register_chatcommand("last-login", {
params = "[name]",
description = "Get the last login time of a player",
func = function(name, param)
if param == "" then
param = name
end
local pauth = multicraft.get_auth_handler().get_auth(param)
local pauth = core.get_auth_handler().get_auth(param)
if pauth and pauth.last_login then
-- Time in UTC, ISO 8601 format
return true, "Last login time was " ..
@ -822,17 +831,3 @@ multicraft.register_chatcommand("last-login", {
return false, "Last login time is unknown"
end,
})
multicraft.register_chatcommand( "stat", {
params = "[name]",
description = "show in-game action statistics",
func = function(name, param)
if param == "" then
param = name
elseif not multicraft.get_player_by_name(param) then
return false, "No such player."
end
local formspec = multicraft.stat_formspec(param)
multicraft.show_formspec(name, 'stat', formspec)
end
})

View File

@ -4,35 +4,35 @@
-- Default material types
--
function digprop_err()
multicraft.log("info", debug.traceback())
multicraft.log("info", "WARNING: The multicraft.digprop_* functions are obsolete and need to be replaced by item groups.")
core.log("info", debug.traceback())
core.log("info", "WARNING: The core.digprop_* functions are obsolete and need to be replaced by item groups.")
end
multicraft.digprop_constanttime = digprop_err
multicraft.digprop_stonelike = digprop_err
multicraft.digprop_dirtlike = digprop_err
multicraft.digprop_gravellike = digprop_err
multicraft.digprop_woodlike = digprop_err
multicraft.digprop_leaveslike = digprop_err
multicraft.digprop_glasslike = digprop_err
core.digprop_constanttime = digprop_err
core.digprop_stonelike = digprop_err
core.digprop_dirtlike = digprop_err
core.digprop_gravellike = digprop_err
core.digprop_woodlike = digprop_err
core.digprop_leaveslike = digprop_err
core.digprop_glasslike = digprop_err
multicraft.node_metadata_inventory_move_allow_all = function()
multicraft.log("info", "WARNING: multicraft.node_metadata_inventory_move_allow_all is obsolete and does nothing.")
core.node_metadata_inventory_move_allow_all = function()
core.log("info", "WARNING: core.node_metadata_inventory_move_allow_all is obsolete and does nothing.")
end
multicraft.add_to_creative_inventory = function(itemstring)
multicraft.log('info', "WARNING: multicraft.add_to_creative_inventory: This function is deprecated and does nothing.")
core.add_to_creative_inventory = function(itemstring)
core.log('info', "WARNING: core.add_to_creative_inventory: This function is deprecated and does nothing.")
end
--
-- EnvRef
--
multicraft.env = {}
core.env = {}
local envref_deprecation_message_printed = false
setmetatable(multicraft.env, {
setmetatable(core.env, {
__index = function(table, key)
if not envref_deprecation_message_printed then
multicraft.log("info", "WARNING: multicraft.env:[...] is deprecated and should be replaced with multicraft.[...]")
core.log("info", "WARNING: core.env:[...] is deprecated and should be replaced with core.[...]")
envref_deprecation_message_printed = true
end
local func = core[key]
@ -47,7 +47,7 @@ setmetatable(multicraft.env, {
end
})
function multicraft.rollback_get_last_node_actor(pos, range, seconds)
return multicraft.rollback_get_node_actions(pos, range, seconds, 1)[1]
function core.rollback_get_last_node_actor(pos, range, seconds)
return core.rollback_get_node_actions(pos, range, seconds, 1)[1]
end

View File

@ -1,8 +1,8 @@
-- Minetest: builtin/detached_inventory.lua
multicraft.detached_inventories = {}
core.detached_inventories = {}
function multicraft.create_detached_inventory(name, callbacks)
function core.create_detached_inventory(name, callbacks)
local stuff = {}
stuff.name = name
if callbacks then
@ -13,7 +13,7 @@ function multicraft.create_detached_inventory(name, callbacks)
stuff.on_put = callbacks.on_put
stuff.on_take = callbacks.on_take
end
multicraft.detached_inventories[name] = stuff
return multicraft.create_detached_inventory_raw(name)
core.detached_inventories[name] = stuff
return core.create_detached_inventory_raw(name)
end

View File

@ -4,32 +4,7 @@
-- Falling stuff
--
function node_drop(np, remove_fast)
local n2 = multicraft.get_node(np)
-- If it's not air or liquid, remove node and replace it with
-- it's drops
if n2.name ~= "air" and (not multicraft.registered_nodes[n2.name] or
multicraft.registered_nodes[n2.name].liquidtype == "none") then
multicraft.remove_node(np, remove_fast)
if multicraft.registered_nodes[n2.name].buildable_to == false then
-- Add dropped items
local drops = multicraft.get_node_drops(n2.name, "")
local _, dropped_item
for _, dropped_item in ipairs(drops) do
multicraft.add_item(np, dropped_item)
end
end
-- Run script hook
local _, callback
for _, callback in ipairs(multicraft.registered_on_dignodes) do
callback(np, n2, nil)
end
end
end
local remove_fast = 0
multicraft.register_entity(":__builtin:falling_node", {
core.register_entity(":__builtin:falling_node", {
initial_properties = {
physical = true,
collide_with_objects = false,
@ -51,9 +26,9 @@ multicraft.register_entity(":__builtin:falling_node", {
end
local item_texture = nil
local item_type = ""
if multicraft.registered_items[itemname] then
item_texture = multicraft.registered_items[itemname].inventory_image
item_type = multicraft.registered_items[itemname].type
if core.registered_items[itemname] then
item_texture = core.registered_items[itemname].inventory_image
item_type = core.registered_items[itemname].type
end
local prop = {
is_visible = true,
@ -72,42 +47,58 @@ multicraft.register_entity(":__builtin:falling_node", {
end,
on_step = function(self, dtime)
if dtime > 0.2 then remove_fast = 2 else remove_fast = 0 end
-- Set gravity
self.object:setacceleration({x=0, y=-10, z=0})
-- Turn to actual sand when collides to ground or just move
local pos = self.object:getpos()
local bcp = {x=pos.x, y=pos.y-0.7, z=pos.z} -- Position of bottom center point
local bcn = multicraft.get_node(bcp)
local bcd = multicraft.registered_nodes[bcn.name]
local bcn = core.get_node(bcp)
local bcd = core.registered_nodes[bcn.name]
-- Note: walkable is in the node definition, not in item groups
if not bcd or
(bcd.walkable or
(multicraft.get_item_group(self.node.name, "float") ~= 0 and
(core.get_item_group(self.node.name, "float") ~= 0 and
bcd.liquidtype ~= "none")) then
if bcd and bcd.leveled and bcd.leveled > 0 and
if bcd and bcd.leveled and
bcn.name == self.node.name then
local addlevel = self.node.level
if addlevel == nil or addlevel <= 0 then
addlevel = bcd.leveled
end
if multicraft.add_node_level(bcp, addlevel) == 0 then
if core.add_node_level(bcp, addlevel) == 0 then
self.object:remove()
return
end
elseif bcd and bcd.buildable_to and
(multicraft.get_item_group(self.node.name, "float") == 0 or
(core.get_item_group(self.node.name, "float") == 0 or
bcd.liquidtype == "none") then
multicraft.remove_node(bcp, remove_fast)
core.remove_node(bcp)
return
end
local np = {x=bcp.x, y=bcp.y+1, z=bcp.z}
-- Check what's here
local n2 = multicraft.get_node(np)
-- remove node and replace it with it's drops
node_drop(np, remove_fast)
local n2 = core.get_node(np)
-- If it's not air or liquid, remove node and replace it with
-- it's drops
if n2.name ~= "air" and (not core.registered_nodes[n2.name] or
core.registered_nodes[n2.name].liquidtype == "none") then
core.remove_node(np)
if core.registered_nodes[n2.name].buildable_to == false then
-- Add dropped items
local drops = core.get_node_drops(n2.name, "")
local _, dropped_item
for _, dropped_item in ipairs(drops) do
core.add_item(np, dropped_item)
end
end
-- Run script hook
local _, callback
for _, callback in ipairs(core.registered_on_dignodes) do
callback(np, n2, nil)
end
end
-- Create node and remove entity
multicraft.add_node(np, self.node)
core.add_node(np, self.node)
self.object:remove()
nodeupdate(np)
return
@ -121,26 +112,25 @@ multicraft.register_entity(":__builtin:falling_node", {
})
function spawn_falling_node(p, node)
local obj = multicraft.add_entity(p, "__builtin:falling_node")
if not obj then return end
local obj = core.add_entity(p, "__builtin:falling_node")
obj:get_luaentity():set_node(node)
end
function drop_attached_node(p)
local nn = multicraft.get_node(p).name
multicraft.remove_node(p, remove_fast)
for _,item in ipairs(multicraft.get_node_drops(nn, "")) do
local nn = core.get_node(p).name
core.remove_node(p)
for _,item in ipairs(core.get_node_drops(nn, "")) do
local pos = {
x = p.x + math.random()/2 - 0.25,
y = p.y + math.random()/2 - 0.25,
z = p.z + math.random()/2 - 0.25,
}
multicraft.add_item(pos, item)
core.add_item(pos, item)
end
end
function check_attached_node(p, n)
local def = multicraft.registered_nodes[n.name]
local def = core.registered_nodes[n.name]
local d = {x=0, y=0, z=0}
if def.paramtype2 == "wallmounted" then
if n.param2 == 0 then
@ -160,8 +150,8 @@ function check_attached_node(p, n)
d.y = -1
end
local p2 = {x=p.x+d.x, y=p.y+d.y, z=p.z+d.z}
local nn = multicraft.get_node(p2).name
local def2 = multicraft.registered_nodes[nn]
local nn = core.get_node(p2).name
local def2 = core.registered_nodes[nn]
if def2 and not def2.walkable then
return false
end
@ -173,30 +163,30 @@ end
--
function nodeupdate_single(p, delay)
local n = multicraft.get_node(p)
if multicraft.get_item_group(n.name, "falling_node") ~= 0 then
local n = core.get_node(p)
if core.get_item_group(n.name, "falling_node") ~= 0 then
local p_bottom = {x=p.x, y=p.y-1, z=p.z}
local n_bottom = multicraft.get_node(p_bottom)
local n_bottom = core.get_node(p_bottom)
-- Note: walkable is in the node definition, not in item groups
if multicraft.registered_nodes[n_bottom.name] and
(multicraft.get_item_group(n.name, "float") == 0 or
multicraft.registered_nodes[n_bottom.name].liquidtype == "none") and
(n.name ~= n_bottom.name or (multicraft.registered_nodes[n_bottom.name].leveled and
multicraft.get_node_level(p_bottom) < multicraft.get_node_max_level(p_bottom))) and
(not multicraft.registered_nodes[n_bottom.name].walkable or
multicraft.registered_nodes[n_bottom.name].buildable_to) then
if core.registered_nodes[n_bottom.name] and
(core.get_item_group(n.name, "float") == 0 or
core.registered_nodes[n_bottom.name].liquidtype == "none") and
(n.name ~= n_bottom.name or (core.registered_nodes[n_bottom.name].leveled and
core.get_node_level(p_bottom) < core.get_node_max_level(p_bottom))) and
(not core.registered_nodes[n_bottom.name].walkable or
core.registered_nodes[n_bottom.name].buildable_to) then
if delay then
multicraft.after(0.1, nodeupdate_single, {x=p.x, y=p.y, z=p.z}, false)
core.after(0.1, nodeupdate_single, {x=p.x, y=p.y, z=p.z}, false)
else
n.level = multicraft.get_node_level(p)
multicraft.remove_node(p, remove_fast)
n.level = core.get_node_level(p)
core.remove_node(p)
spawn_falling_node(p, n)
nodeupdate(p)
end
end
end
if multicraft.get_item_group(n.name, "attached_node") ~= 0 then
if core.get_item_group(n.name, "attached_node") ~= 0 then
if not check_attached_node(p, n) then
drop_attached_node(p)
nodeupdate(p)
@ -226,9 +216,9 @@ end
function on_placenode(p, node)
nodeupdate(p)
end
multicraft.register_on_placenode(on_placenode)
core.register_on_placenode(on_placenode)
function on_dignode(p, node)
nodeupdate(p)
end
multicraft.register_on_dignode(on_dignode)
core.register_on_dignode(on_dignode)

View File

@ -1,8 +1,8 @@
-- Prevent anyone else accessing those functions
local forceload_block = multicraft.forceload_block
local forceload_free_block = multicraft.forceload_free_block
multicraft.forceload_block = nil
multicraft.forceload_free_block = nil
local forceload_block = core.forceload_block
local forceload_free_block = core.forceload_free_block
core.forceload_block = nil
core.forceload_free_block = nil
local blocks_forceloaded
local total_forceloaded = 0
@ -15,14 +15,14 @@ local function get_blockpos(pos)
z = math.floor(pos.z/BLOCKSIZE)}
end
function multicraft.forceload_block(pos)
function core.forceload_block(pos)
local blockpos = get_blockpos(pos)
local hash = multicraft.hash_node_position(blockpos)
local hash = core.hash_node_position(blockpos)
if blocks_forceloaded[hash] ~= nil then
blocks_forceloaded[hash] = blocks_forceloaded[hash] + 1
return true
else
if total_forceloaded >= (tonumber(multicraft.setting_get("max_forceloaded_blocks")) or 16) then
if total_forceloaded >= (tonumber(core.setting_get("max_forceloaded_blocks")) or 16) then
return false
end
total_forceloaded = total_forceloaded+1
@ -32,9 +32,9 @@ function multicraft.forceload_block(pos)
end
end
function multicraft.forceload_free_block(pos)
function core.forceload_free_block(pos)
local blockpos = get_blockpos(pos)
local hash = multicraft.hash_node_position(blockpos)
local hash = core.hash_node_position(blockpos)
if blocks_forceloaded[hash] == nil then return end
if blocks_forceloaded[hash] > 1 then
blocks_forceloaded[hash] = blocks_forceloaded[hash] - 1
@ -46,19 +46,19 @@ function multicraft.forceload_free_block(pos)
end
-- Keep the forceloaded areas after restart
local wpath = multicraft.get_worldpath()
local wpath = core.get_worldpath()
local function read_file(filename)
local f = io.open(filename, "r")
if f==nil then return {} end
local t = f:read("*all")
f:close()
if t=="" or t==nil then return {} end
return multicraft.deserialize(t) or {}
return core.deserialize(t) or {}
end
local function write_file(filename, table)
local f = io.open(filename, "w")
f:write(multicraft.serialize(table))
f:write(core.serialize(table))
f:close()
end
@ -67,13 +67,13 @@ for _, __ in pairs(blocks_forceloaded) do
total_forceloaded = total_forceloaded + 1
end
multicraft.after(5, function()
core.after(5, function()
for hash, _ in pairs(blocks_forceloaded) do
local blockpos = multicraft.get_position_from_hash(hash)
local blockpos = core.get_position_from_hash(hash)
forceload_block(blockpos)
end
end)
multicraft.register_on_shutdown(function()
core.register_on_shutdown(function()
write_file(wpath.."/force_loaded.txt", blocks_forceloaded)
end)

View File

@ -1,5 +1,5 @@
local scriptpath = multicraft.get_builtin_path()..DIR_DELIM
local scriptpath = minetest.get_builtin_path()..DIR_DELIM
local commonpath = scriptpath.."common"..DIR_DELIM
local gamepath = scriptpath.."game"..DIR_DELIM
@ -8,7 +8,7 @@ dofile(commonpath.."vector.lua")
dofile(gamepath.."item.lua")
dofile(gamepath.."register.lua")
if multicraft.setting_getbool("mod_profiling") then
if core.setting_getbool("mod_profiling") then
dofile(gamepath.."mod_profiling.lua")
end
@ -17,7 +17,6 @@ dofile(gamepath.."deprecated.lua")
dofile(gamepath.."misc.lua")
dofile(gamepath.."privileges.lua")
dofile(gamepath.."auth.lua")
dofile(gamepath.."stat.lua")
dofile(gamepath.."chatcommands.lua")
dofile(gamepath.."static_spawn.lua")
dofile(gamepath.."detached_inventory.lua")
@ -27,6 +26,3 @@ dofile(gamepath.."voxelarea.lua")
dofile(gamepath.."forceloading.lua")
dofile(gamepath.."statbars.lua")
if multicraft.setting_getbool("mod_debugging") then
dofile(gamepath.."mod_debugging.lua")
end

View File

@ -13,7 +13,7 @@ end
-- Item definition helpers
--
function multicraft.inventorycube(img1, img2, img3)
function core.inventorycube(img1, img2, img3)
img2 = img2 or img1
img3 = img3 or img1
return "[inventorycube"
@ -22,7 +22,7 @@ function multicraft.inventorycube(img1, img2, img3)
.. "{" .. img3:gsub("%^", "&")
end
function multicraft.get_pointed_thing_position(pointed_thing, above)
function core.get_pointed_thing_position(pointed_thing, above)
if pointed_thing.type == "node" then
if above then
-- The position where a node would be placed
@ -43,7 +43,7 @@ function multicraft.get_pointed_thing_position(pointed_thing, above)
end
end
function multicraft.dir_to_facedir(dir, is6d)
function core.dir_to_facedir(dir, is6d)
--account for y if requested
if is6d and math.abs(dir.y) > math.abs(dir.x) and math.abs(dir.y) > math.abs(dir.z) then
@ -96,7 +96,7 @@ function multicraft.dir_to_facedir(dir, is6d)
end
end
function multicraft.facedir_to_dir(facedir)
function core.facedir_to_dir(facedir)
--a table of possible dirs
return ({{x=0, y=0, z=1},
{x=1, y=0, z=0},
@ -106,7 +106,7 @@ function multicraft.facedir_to_dir(facedir)
{x=0, y=1, z=0}})
--indexed into by a table of correlating facedirs
[({[0]=1, 2, 3, 4,
[({[0]=1, 2, 3, 4,
5, 2, 6, 4,
6, 2, 5, 4,
1, 5, 3, 6,
@ -117,7 +117,7 @@ function multicraft.facedir_to_dir(facedir)
[facedir]]
end
function multicraft.dir_to_wallmounted(dir)
function core.dir_to_wallmounted(dir)
if math.abs(dir.y) > math.max(math.abs(dir.x), math.abs(dir.z)) then
if dir.y < 0 then
return 1
@ -139,7 +139,7 @@ function multicraft.dir_to_wallmounted(dir)
end
end
function multicraft.get_node_drops(nodename, toolname)
function core.get_node_drops(nodename, toolname)
local drop = ItemStack({name=nodename}):get_definition().drop
if drop == nil then
-- default drop
@ -188,7 +188,7 @@ function multicraft.get_node_drops(nodename, toolname)
return got_items
end
function multicraft.item_place_node(itemstack, placer, pointed_thing, param2)
function core.item_place_node(itemstack, placer, pointed_thing, param2)
local item = itemstack:peek_item()
local def = itemstack:get_definition()
if def.type ~= "node" or pointed_thing.type ~= "node" then
@ -196,24 +196,24 @@ function multicraft.item_place_node(itemstack, placer, pointed_thing, param2)
end
local under = pointed_thing.under
local oldnode_under = multicraft.get_node_or_nil(under)
local oldnode_under = core.get_node_or_nil(under)
local above = pointed_thing.above
local oldnode_above = multicraft.get_node_or_nil(above)
local oldnode_above = core.get_node_or_nil(above)
if not oldnode_under or not oldnode_above then
multicraft.log("info", placer:get_player_name() .. " tried to place"
.. " node in unloaded position " .. multicraft.pos_to_string(above))
core.log("info", placer:get_player_name() .. " tried to place"
.. " node in unloaded position " .. core.pos_to_string(above))
return itemstack, false
end
local olddef_under = ItemStack({name=oldnode_under.name}):get_definition()
olddef_under = olddef_under or multicraft.nodedef_default
olddef_under = olddef_under or core.nodedef_default
local olddef_above = ItemStack({name=oldnode_above.name}):get_definition()
olddef_above = olddef_above or multicraft.nodedef_default
olddef_above = olddef_above or core.nodedef_default
if not olddef_above.buildable_to and not olddef_under.buildable_to then
multicraft.log("info", placer:get_player_name() .. " tried to place"
.. " node in invalid position " .. multicraft.pos_to_string(above)
core.log("info", placer:get_player_name() .. " tried to place"
.. " node in invalid position " .. core.pos_to_string(above)
.. ", replacing " .. oldnode_above.name)
return itemstack, false
end
@ -223,23 +223,23 @@ function multicraft.item_place_node(itemstack, placer, pointed_thing, param2)
-- If node under is buildable_to, place into it instead (eg. snow)
if olddef_under.buildable_to then
multicraft.log("info", "node under is buildable to")
core.log("info", "node under is buildable to")
place_to = {x = under.x, y = under.y, z = under.z}
end
if multicraft.is_protected(place_to, placer:get_player_name()) then
multicraft.log("action", placer:get_player_name()
if core.is_protected(place_to, placer:get_player_name()) then
core.log("action", placer:get_player_name()
.. " tried to place " .. def.name
.. " at protected position "
.. multicraft.pos_to_string(place_to))
multicraft.record_protection_violation(place_to, placer:get_player_name())
.. core.pos_to_string(place_to))
core.record_protection_violation(place_to, placer:get_player_name())
return itemstack
end
multicraft.log("action", placer:get_player_name() .. " places node "
.. def.name .. " at " .. multicraft.pos_to_string(place_to))
local oldnode = multicraft.get_node(place_to)
core.log("action", placer:get_player_name() .. " places node "
.. def.name .. " at " .. core.pos_to_string(place_to))
local oldnode = core.get_node(place_to)
local newnode = {name = def.name, param1 = 0, param2 = param2}
-- Calculate direction for wall mounted stuff like torches and signs
@ -249,7 +249,7 @@ function multicraft.item_place_node(itemstack, placer, pointed_thing, param2)
y = under.y - above.y,
z = under.z - above.z
}
newnode.param2 = multicraft.dir_to_wallmounted(dir)
newnode.param2 = core.dir_to_wallmounted(dir)
-- Calculate the direction for furnaces and chests and stuff
elseif def.paramtype2 == 'facedir' and not param2 then
local placer_pos = placer:getpos()
@ -259,27 +259,21 @@ function multicraft.item_place_node(itemstack, placer, pointed_thing, param2)
y = above.y - placer_pos.y,
z = above.z - placer_pos.z
}
newnode.param2 = multicraft.dir_to_facedir(dir)
multicraft.log("action", "facedir: " .. newnode.param2)
newnode.param2 = core.dir_to_facedir(dir)
core.log("action", "facedir: " .. newnode.param2)
end
end
-- Check if the node is attached and if it can be placed there
if multicraft.get_item_group(def.name, "attached_node") ~= 0 and
if core.get_item_group(def.name, "attached_node") ~= 0 and
not check_attached_node(place_to, newnode) then
multicraft.log("action", "attached node " .. def.name ..
" can not be placed at " .. multicraft.pos_to_string(place_to))
core.log("action", "attached node " .. def.name ..
" can not be placed at " .. core.pos_to_string(place_to))
return itemstack, false
end
-- Add node and update
local olddef = multicraft.registered_nodes[oldnode.name]
if olddef.leveled and olddef.leveled>0 and olddef.liquidtype ~= "none" and
(newnode.name == oldnode.name or newnode.name == olddef.liquid_alternative_flowing or newnode.name == olddef.liquid_alternative_source) then
multicraft.add_node_level(place_to, olddef.leveled)
else
multicraft.add_node(place_to, newnode)
end
core.add_node(place_to, newnode)
local take_item = true
@ -296,7 +290,7 @@ function multicraft.item_place_node(itemstack, placer, pointed_thing, param2)
-- Run script hook
local _, callback
for _, callback in ipairs(multicraft.registered_on_placenodes) do
for _, callback in ipairs(core.registered_on_placenodes) do
-- Deepcopy pos, node and pointed_thing because callback can modify them
local place_to_copy = {x=place_to.x, y=place_to.y, z=place_to.z}
local newnode_copy = {name=newnode.name, param1=newnode.param1, param2=newnode.param2}
@ -313,34 +307,34 @@ function multicraft.item_place_node(itemstack, placer, pointed_thing, param2)
return itemstack, true
end
function multicraft.item_place_object(itemstack, placer, pointed_thing)
local pos = multicraft.get_pointed_thing_position(pointed_thing, true)
function core.item_place_object(itemstack, placer, pointed_thing)
local pos = core.get_pointed_thing_position(pointed_thing, true)
if pos ~= nil then
local item = itemstack:take_item()
multicraft.add_item(pos, item)
core.add_item(pos, item)
end
return itemstack
end
function multicraft.item_place(itemstack, placer, pointed_thing, param2)
function core.item_place(itemstack, placer, pointed_thing, param2)
-- Call on_rightclick if the pointed node defines it
if pointed_thing.type == "node" and placer and
not placer:get_player_control().sneak then
local n = multicraft.get_node(pointed_thing.under)
local n = core.get_node(pointed_thing.under)
local nn = n.name
if multicraft.registered_nodes[nn] and multicraft.registered_nodes[nn].on_rightclick then
return multicraft.registered_nodes[nn].on_rightclick(pointed_thing.under, n,
if core.registered_nodes[nn] and core.registered_nodes[nn].on_rightclick then
return core.registered_nodes[nn].on_rightclick(pointed_thing.under, n,
placer, itemstack, pointed_thing) or itemstack, false
end
end
if itemstack:get_definition().type == "node" then
return multicraft.item_place_node(itemstack, placer, pointed_thing, param2)
return core.item_place_node(itemstack, placer, pointed_thing, param2)
end
return itemstack
end
function multicraft.item_drop(itemstack, dropper, pos)
function core.item_drop(itemstack, dropper, pos)
if dropper.is_player then
local v = dropper:get_look_dir()
local p = {x=pos.x, y=pos.y+1.2, z=pos.z}
@ -349,7 +343,7 @@ function multicraft.item_drop(itemstack, dropper, pos)
cs = 1
end
local item = itemstack:take_item(cs)
local obj = multicraft.add_item(p, item)
local obj = core.add_item(p, item)
if obj then
v.x = v.x*2
v.y = v.y*2 + 2
@ -358,30 +352,48 @@ function multicraft.item_drop(itemstack, dropper, pos)
end
else
multicraft.add_item(pos, itemstack)
core.add_item(pos, itemstack)
end
return itemstack
end
function multicraft.item_eat(hp_change, replace_with_item)
return function(itemstack, user, pointed_thing) -- closure
for _, callback in pairs(multicraft.registered_on_item_eats) do
local result = callback(hp_change, replace_with_item, itemstack, user, pointed_thing)
if result then
return result
function core.do_item_eat(hp_change, replace_with_item, itemstack, user, pointed_thing)
for _, callback in pairs(core.registered_on_item_eats) do
local result = callback(hp_change, replace_with_item, itemstack, user, pointed_thing)
if result then
return result
end
end
if itemstack:take_item() ~= nil then
user:set_hp(user:get_hp() + hp_change)
if replace_with_item then
if itemstack:is_empty() then
itemstack:add_item(replace_with_item)
else
local inv = user:get_inventory()
if inv:room_for_item("main", {name=replace_with_item}) then
inv:add_item("main", replace_with_item)
else
local pos = user:getpos()
pos.y = math.floor(pos.y + 0.5)
core.add_item(pos, replace_with_item)
end
end
end
if itemstack:take_item() ~= nil then
user:set_hp(user:get_hp() + hp_change)
itemstack:add_item(replace_with_item) -- note: replace_with_item is optional
end
return itemstack
end
return itemstack
end
function core.item_eat(hp_change, replace_with_item)
return function(itemstack, user, pointed_thing) -- closure
return core.do_item_eat(hp_change, replace_with_item, itemstack, user, pointed_thing)
end
end
function multicraft.node_punch(pos, node, puncher, pointed_thing)
function core.node_punch(pos, node, puncher, pointed_thing)
-- Run script hook
for _, callback in ipairs(multicraft.registered_on_punchnodes) do
for _, callback in ipairs(core.registered_on_punchnodes) do
-- Copy pos and node because callback can modify them
local pos_copy = vector.new(pos)
local node_copy = {name=node.name, param1=node.param1, param2=node.param2}
@ -390,7 +402,7 @@ function multicraft.node_punch(pos, node, puncher, pointed_thing)
end
end
function multicraft.handle_node_drops(pos, drops, digger)
function core.handle_node_drops(pos, drops, digger)
-- Add dropped items to object's inventory
if digger:get_inventory() then
local _, dropped_item
@ -402,60 +414,60 @@ function multicraft.handle_node_drops(pos, drops, digger)
y = pos.y + math.random()/2-0.25,
z = pos.z + math.random()/2-0.25,
}
multicraft.add_item(p, left)
core.add_item(p, left)
end
end
end
end
function multicraft.node_dig(pos, node, digger)
function core.node_dig(pos, node, digger)
local def = ItemStack({name=node.name}):get_definition()
if not def.diggable or (def.can_dig and not def.can_dig(pos,digger)) then
multicraft.log("info", digger:get_player_name() .. " tried to dig "
core.log("info", digger:get_player_name() .. " tried to dig "
.. node.name .. " which is not diggable "
.. multicraft.pos_to_string(pos))
.. core.pos_to_string(pos))
return
end
if multicraft.is_protected(pos, digger:get_player_name()) then
multicraft.log("action", digger:get_player_name()
if core.is_protected(pos, digger:get_player_name()) then
core.log("action", digger:get_player_name()
.. " tried to dig " .. node.name
.. " at protected position "
.. multicraft.pos_to_string(pos))
multicraft.record_protection_violation(pos, digger:get_player_name())
.. core.pos_to_string(pos))
core.record_protection_violation(pos, digger:get_player_name())
return
end
multicraft.log('action', digger:get_player_name() .. " digs "
.. node.name .. " at " .. multicraft.pos_to_string(pos))
core.log('action', digger:get_player_name() .. " digs "
.. node.name .. " at " .. core.pos_to_string(pos))
local wielded = digger:get_wielded_item()
local drops = multicraft.get_node_drops(node.name, wielded:get_name())
local drops = core.get_node_drops(node.name, wielded:get_name())
local wdef = wielded:get_definition()
local tp = wielded:get_tool_capabilities()
local dp = multicraft.get_dig_params(def.groups, tp)
local dp = core.get_dig_params(def.groups, tp)
if wdef and wdef.after_use then
wielded = wdef.after_use(wielded, digger, node, dp) or wielded
else
-- Wear out tool
if not multicraft.setting_getbool("creative_mode") then
if not core.setting_getbool("creative_mode") then
wielded:add_wear(dp.wear)
end
end
digger:set_wielded_item(wielded)
-- Handle drops
multicraft.handle_node_drops(pos, drops, digger)
core.handle_node_drops(pos, drops, digger)
local oldmetadata = nil
if def.after_dig_node then
oldmetadata = multicraft.get_meta(pos):to_table()
oldmetadata = core.get_meta(pos):to_table()
end
-- Remove node and update
multicraft.remove_node(pos)
core.remove_node(pos)
-- Run callback
if def.after_dig_node then
-- Copy pos and node because callback can modify them
@ -466,7 +478,7 @@ function multicraft.node_dig(pos, node, digger)
-- Run script hook
local _, callback
for _, callback in ipairs(multicraft.registered_on_dignodes) do
for _, callback in ipairs(core.registered_on_dignodes) do
-- Copy pos and node because callback can modify them
local pos_copy = {x=pos.x, y=pos.y, z=pos.z}
local node_copy = {name=node.name, param1=node.param1, param2=node.param2}
@ -474,7 +486,7 @@ function multicraft.node_dig(pos, node, digger)
end
end
-- This is used to allow mods to redefine multicraft.item_place and so on
-- This is used to allow mods to redefine core.item_place and so on
-- NOTE: This is not the preferred way. Preferred way is to provide enough
-- callbacks to not require redefining global functions. -celeron55
local function redef_wrapper(table, name)
@ -487,7 +499,7 @@ end
-- Item definition defaults
--
multicraft.nodedef_default = {
core.nodedef_default = {
-- Item properties
type="node",
-- name intentionally not defined here
@ -503,20 +515,20 @@ multicraft.nodedef_default = {
node_placement_prediction = nil,
-- Interaction callbacks
on_place = redef_wrapper(core, 'item_place'), -- multicraft.item_place
on_drop = redef_wrapper(core, 'item_drop'), -- multicraft.item_drop
on_place = redef_wrapper(core, 'item_place'), -- core.item_place
on_drop = redef_wrapper(core, 'item_drop'), -- core.item_drop
on_use = nil,
can_dig = nil,
on_punch = redef_wrapper(core, 'node_punch'), -- multicraft.node_punch
on_punch = redef_wrapper(core, 'node_punch'), -- core.node_punch
on_rightclick = nil,
on_dig = redef_wrapper(core, 'node_dig'), -- multicraft.node_dig
on_dig = redef_wrapper(core, 'node_dig'), -- core.node_dig
on_receive_fields = nil,
on_metadata_inventory_move = multicraft.node_metadata_inventory_move_allow_all,
on_metadata_inventory_offer = multicraft.node_metadata_inventory_offer_allow_all,
on_metadata_inventory_take = multicraft.node_metadata_inventory_take_allow_all,
on_metadata_inventory_move = core.node_metadata_inventory_move_allow_all,
on_metadata_inventory_offer = core.node_metadata_inventory_offer_allow_all,
on_metadata_inventory_take = core.node_metadata_inventory_take_allow_all,
-- Node properties
drawtype = "normal",
@ -551,7 +563,7 @@ multicraft.nodedef_default = {
legacy_wallmounted = false,
}
multicraft.craftitemdef_default = {
core.craftitemdef_default = {
type="craft",
-- name intentionally not defined here
description = "",
@ -564,12 +576,12 @@ multicraft.craftitemdef_default = {
tool_capabilities = nil,
-- Interaction callbacks
on_place = redef_wrapper(core, 'item_place'), -- multicraft.item_place
on_drop = redef_wrapper(core, 'item_drop'), -- multicraft.item_drop
on_place = redef_wrapper(core, 'item_place'), -- core.item_place
on_drop = redef_wrapper(core, 'item_drop'), -- core.item_drop
on_use = nil,
}
multicraft.tooldef_default = {
core.tooldef_default = {
type="tool",
-- name intentionally not defined here
description = "",
@ -582,12 +594,12 @@ multicraft.tooldef_default = {
tool_capabilities = nil,
-- Interaction callbacks
on_place = redef_wrapper(core, 'item_place'), -- multicraft.item_place
on_drop = redef_wrapper(core, 'item_drop'), -- multicraft.item_drop
on_place = redef_wrapper(core, 'item_place'), -- core.item_place
on_drop = redef_wrapper(core, 'item_drop'), -- core.item_drop
on_use = nil,
}
multicraft.noneitemdef_default = { -- This is used for the hand and unknown items
core.noneitemdef_default = { -- This is used for the hand and unknown items
type="none",
-- name intentionally not defined here
description = "",

View File

@ -1,9 +1,9 @@
-- Minetest: builtin/item_entity.lua
function multicraft.spawn_item(pos, item)
function core.spawn_item(pos, item)
-- Take item in any format
local stack = ItemStack(item)
local obj = multicraft.add_entity(pos, "__builtin:item")
local obj = core.add_entity(pos, "__builtin:item")
obj:get_luaentity():set_item(stack:to_string())
return obj
end
@ -11,12 +11,12 @@ end
-- If item_entity_ttl is not set, enity will have default life time
-- Setting it to -1 disables the feature
local time_to_live = tonumber(multicraft.setting_get("item_entity_ttl"))
local time_to_live = tonumber(core.setting_get("item_entity_ttl"))
if not time_to_live then
time_to_live = -1
time_to_live = 900
end
multicraft.register_entity(":__builtin:item", {
core.register_entity(":__builtin:item", {
initial_properties = {
hp_max = 1,
physical = true,
@ -52,9 +52,9 @@ multicraft.register_entity(":__builtin:item", {
end
local item_texture = nil
local item_type = ""
if multicraft.registered_items[itemname] then
item_texture = multicraft.registered_items[itemname].inventory_image
item_type = multicraft.registered_items[itemname].type
if core.registered_items[itemname] then
item_texture = core.registered_items[itemname].inventory_image
item_type = core.registered_items[itemname].type
end
local prop = {
is_visible = true,
@ -68,7 +68,7 @@ multicraft.register_entity(":__builtin:item", {
end,
get_staticdata = function(self)
return multicraft.serialize({
return core.serialize({
itemstring = self.itemstring,
always_collect = self.always_collect,
age = self.age
@ -77,7 +77,7 @@ multicraft.register_entity(":__builtin:item", {
on_activate = function(self, staticdata, dtime_s)
if string.sub(staticdata, 1, string.len("return")) == "return" then
local data = multicraft.deserialize(staticdata)
local data = core.deserialize(staticdata)
if data and type(data) == "table" then
self.itemstring = data.itemstring
self.always_collect = data.always_collect
@ -155,7 +155,7 @@ multicraft.register_entity(":__builtin:item", {
end
local p = self.object:getpos()
p.y = p.y - 0.5
local node = multicraft.get_node_or_nil(p)
local node = core.get_node_or_nil(p)
local in_unloaded = (node == nil)
if in_unloaded then
-- Don't infinetly fall into unloaded map
@ -168,11 +168,11 @@ multicraft.register_entity(":__builtin:item", {
local nn = node.name
-- If node is not registered or node is walkably solid and resting on nodebox
local v = self.object:getvelocity()
if not multicraft.registered_nodes[nn] or (multicraft.registered_nodes[nn].walkable and multicraft.get_item_group(nn, "slippery")==0) and v.y == 0 then
if not core.registered_nodes[nn] or core.registered_nodes[nn].walkable and v.y == 0 then
if self.physical_state then
local own_stack = ItemStack(self.object:get_luaentity().itemstring)
-- Merge with close entities of the same item
for _, object in ipairs(multicraft.get_objects_inside_radius(p, 0.8)) do
for _, object in ipairs(core.get_objects_inside_radius(p, 0.8)) do
local obj = object:get_luaentity()
if obj and obj.name == "__builtin:item"
and obj.physical_state == false then
@ -192,17 +192,6 @@ multicraft.register_entity(":__builtin:item", {
self.object:setacceleration({x = 0, y = -10, z = 0})
self.physical_state = true
self.object:set_properties({physical = true})
elseif multicraft.get_item_group(nn, "slippery") ~= 0 then
if math.abs(v.x) < .2 and math.abs(v.z) < .2 then
self.object:setvelocity({x=0,y=0,z=0})
self.object:setacceleration({x=0, y=0, z=0})
self.physical_state = false
self.object:set_properties({
physical = false
})
else
self.object:setacceleration({x=-v.x, y=-10, z=-v.z})
end
end
end
end,

View File

@ -4,36 +4,34 @@
-- Misc. API functions
--
multicraft.timers_to_add = {}
multicraft.timers = {}
multicraft.register_globalstep(function(dtime)
for _, timer in ipairs(multicraft.timers_to_add) do
table.insert(multicraft.timers, timer)
core.timers_to_add = {}
core.timers = {}
core.register_globalstep(function(dtime)
for _, timer in ipairs(core.timers_to_add) do
table.insert(core.timers, timer)
end
multicraft.timers_to_add = {}
local end_ms = os.clock() * 1000 + 50
core.timers_to_add = {}
local index = 1
while index <= #multicraft.timers do
local timer = multicraft.timers[index]
while index <= #core.timers do
local timer = core.timers[index]
timer.time = timer.time - dtime
if timer.time <= 0 then
timer.func(unpack(timer.args or {}))
table.remove(multicraft.timers,index)
table.remove(core.timers,index)
else
index = index + 1
end
if os.clock() * 1000 > end_ms then return end
end
end)
function multicraft.after(time, func, ...)
function core.after(time, func, ...)
assert(tonumber(time) and type(func) == "function",
"Invalid multicraft.after invocation")
table.insert(multicraft.timers_to_add, {time=time, func=func, args={...}})
"Invalid core.after invocation")
table.insert(core.timers_to_add, {time=time, func=func, args={...}})
end
function multicraft.check_player_privs(name, privs)
local player_privs = multicraft.get_player_privs(name)
function core.check_player_privs(name, privs)
local player_privs = core.get_player_privs(name)
local missing_privileges = {}
for priv, val in pairs(privs) do
if val then
@ -50,29 +48,29 @@ end
local player_list = {}
multicraft.register_on_joinplayer(function(player)
core.register_on_joinplayer(function(player)
player_list[player:get_player_name()] = player
end)
multicraft.register_on_leaveplayer(function(player)
core.register_on_leaveplayer(function(player)
player_list[player:get_player_name()] = nil
end)
function multicraft.get_connected_players()
function core.get_connected_players()
local temp_table = {}
for index, value in pairs(player_list) do
if value:is_player_connected() then
table.insert(temp_table, value)
end
table.insert(temp_table, value)
end
end
return temp_table
end
function multicraft.hash_node_position(pos)
function core.hash_node_position(pos)
return (pos.z+32768)*65536*65536 + (pos.y+32768)*65536 + pos.x+32768
end
function multicraft.get_position_from_hash(hash)
function core.get_position_from_hash(hash)
local pos = {}
pos.x = (hash%65536) - 32768
hash = math.floor(hash/65536)
@ -82,41 +80,41 @@ function multicraft.get_position_from_hash(hash)
return pos
end
function multicraft.get_item_group(name, group)
if not multicraft.registered_items[name] or not
multicraft.registered_items[name].groups[group] then
function core.get_item_group(name, group)
if not core.registered_items[name] or not
core.registered_items[name].groups[group] then
return 0
end
return multicraft.registered_items[name].groups[group]
return core.registered_items[name].groups[group]
end
function multicraft.get_node_group(name, group)
multicraft.log("deprecated", "Deprecated usage of get_node_group, use get_item_group instead")
return multicraft.get_item_group(name, group)
function core.get_node_group(name, group)
core.log("deprecated", "Deprecated usage of get_node_group, use get_item_group instead")
return core.get_item_group(name, group)
end
function multicraft.setting_get_pos(name)
local value = multicraft.setting_get(name)
function core.setting_get_pos(name)
local value = core.setting_get(name)
if not value then
return nil
end
return multicraft.string_to_pos(value)
return core.string_to_pos(value)
end
-- To be overriden by protection mods
function multicraft.is_protected(pos, name)
function core.is_protected(pos, name)
return false
end
function multicraft.record_protection_violation(pos, name)
for _, func in pairs(multicraft.registered_on_protection_violation) do
function core.record_protection_violation(pos, name)
for _, func in pairs(core.registered_on_protection_violation) do
func(pos, name)
end
end
local raillike_ids = {}
local raillike_cur_id = 0
function multicraft.raillike_group(name)
function core.raillike_group(name)
local id = raillike_ids[name]
if not id then
raillike_cur_id = raillike_cur_id + 1

View File

@ -1,126 +0,0 @@
-- Freeminer: builtin/game/mod_debugging.lua
-- by rubenwardy
local mod = {}
mod.recipes = {}
mod.aliases = {}
multicraft.log("action", 'Mod debugging enabled')
-- Sees if there is a node with this group/these groups
-- Supports AND view group:name, name
local function group_exists(groupname)
local flags = groupname:split(",")
for name, def in pairs(multicraft.registered_items) do
local flag = true
for k, v in pairs(flags) do
local g = def.groups and def.groups[v:gsub('%group:', '')] or 0
if not g or g <= 0 then
flag = false
break
end
end
if flag then
return true
end
end
return false
end
-- Check that the item exists
function mod.assert(recipe, _name, output)
local name = mod.strip_name(_name)
if name == nil then
multicraft.log('error', 'nil in recipe for '..mod.strip_name(output))
print(recipe.from)
return
end
if mod.aliases[name] ~= nil then
name = mod.aliases[name]
end
if multicraft.registered_items[name] == nil and not group_exists(name) then
multicraft.log( 'error', 'missing item '..name.." in recipe for "..mod.strip_name(output) )
print(recipe.from)
end
end
-- Turns a itemstack name into just its item name
-- For example: "mod:item 99" -> "mod:item"
function mod.strip_name(name)
if name == nil then
return
end
res = name:gsub('%"', '')
if res:sub(1, 1) == ":" then
res = table.concat{res:sub(1, 1-1), "", res:sub(1+1)}
end
for str in string.gmatch(res, "([^ ]+)") do
if str ~= " " and str ~= nil then
res=str
break
end
end
if res == nil then
res=""
end
return res
end
-- Cycles through the recipe table, checking the items.
-- Recursive
function mod.check_recipe(recipe, table, output)
if type(table) == "table" then
for i=1,# table do
mod.check_recipe(recipe, table[i], output)
end
else
mod.assert(recipe, table,output)
end
end
-- Check recipes once the game has loaded
multicraft.after(0, function()
for i=1, #mod.recipes do
if mod.recipes[i] and mod.recipes[i].output then
mod.assert(mod.recipes[i], mod.recipes[i].output, mod.recipes[i].output)
if type(mod.recipes[i].recipe) == "table" then
for a=1,# mod.recipes[i].recipe do
mod.check_recipe(mod.recipes[i], mod.recipes[i].recipe[a], mod.recipes[i].output)
end
else
mod.assert(mod.recipes[i], mod.recipes[i].recipe, mod.recipes[i].output)
end
end
end
end)
-- Override register_craft to catch craft recipes
local register_craft = multicraft.register_craft
multicraft.register_craft = function(recipe)
register_craft(recipe)
local name = mod.strip_name(recipe.output)
recipe.from = debug.traceback()
if name~=nil then
table.insert(mod.recipes, recipe)
end
end
-- Override register_alias to catch aliases
local register_alias = multicraft.register_alias
multicraft.register_alias = function(new, old)
register_alias(new, old)
local name = mod.strip_name(new)
local name2 = mod.strip_name(old)
if name~=nil and name2~=nil then
mod.aliases[new] = old
end
end

View File

@ -145,14 +145,14 @@ end
--------------------------------------------------------------------------------
local function build_callback(log_id, fct)
return function( toregister )
local modname = multicraft.get_current_modname()
local modname = core.get_current_modname()
fct(function(...)
local starttime = multicraft.get_us_time()
local starttime = core.get_us_time()
-- note maximum 10 return values are supported unless someone finds
-- a way to store a variable lenght return value list
local r0, r1, r2, r3, r4, r5, r6, r7, r8, r9 = toregister(...)
local delta = multicraft.get_us_time() - starttime
local delta = core.get_us_time() - starttime
mod_statistics.log_time(log_id, modname, delta)
return r0, r1, r2, r3, r4, r5, r6, r7, r8, r9
end
@ -165,14 +165,14 @@ function profiling_print_log(cmd, filter)
print("Filter:" .. dump(filter))
multicraft.log("action", "Values below show times/percentages per server step.")
multicraft.log("action", "Following suffixes are used for entities:")
multicraft.log("action", "\t#oa := on_activate, #os := on_step, #op := on_punch, #or := on_rightclick, #gs := get_staticdata")
multicraft.log("action",
core.log("action", "Values below show times/percentages per server step.")
core.log("action", "Following suffixes are used for entities:")
core.log("action", "\t#oa := on_activate, #os := on_step, #op := on_punch, #or := on_rightclick, #gs := get_staticdata")
core.log("action",
string.format("%16s | %25s | %10s | %10s | %10s | %9s | %9s | %9s",
"modname", "type" , "min µs", "max µs", "avg µs", "min %", "max %", "avg %")
)
multicraft.log("action",
core.log("action",
"-----------------+---------------------------+-----------+" ..
"-----------+-----------+-----------+-----------+-----------")
for modname,statistics in pairs(mod_statistics.stats) do
@ -183,7 +183,7 @@ function profiling_print_log(cmd, filter)
modname = "..." .. modname:sub(-13)
end
multicraft.log("action",
core.log("action",
string.format("%16s | %25s | %9d | %9d | %9d | %9d | %9d | %9d",
modname,
" ",
@ -194,7 +194,7 @@ function profiling_print_log(cmd, filter)
statistics.max_per,
statistics.avg_per)
)
if multicraft.setting_getbool("detailed_profiling") then
if core.setting_getbool("detailed_profiling") then
if statistics.types ~= nil then
for type,typestats in pairs(statistics.types) do
@ -202,7 +202,7 @@ function profiling_print_log(cmd, filter)
type = "..." .. type:sub(-22)
end
multicraft.log("action",
core.log("action",
string.format(
"%16s | %25s | %9d | %9d | %9d | %9d | %9d | %9d",
" ",
@ -220,12 +220,12 @@ function profiling_print_log(cmd, filter)
end
end
end
multicraft.log("action",
core.log("action",
"-----------------+---------------------------+-----------+" ..
"-----------+-----------+-----------+-----------+-----------")
if filter == "" then
multicraft.log("action",
core.log("action",
string.format("%16s | %25s | %9d | %9d | %9d | %9d | %9d | %9d",
"total",
" ",
@ -237,23 +237,23 @@ function profiling_print_log(cmd, filter)
mod_statistics.stats["total"].avg_per)
)
end
multicraft.log("action", " ")
core.log("action", " ")
return true
end
--------------------------------------------------------------------------------
local function initialize_profiling()
multicraft.log("action", "Initialize tracing")
core.log("action", "Initialize tracing")
mod_statistics.entity_callbacks = {}
-- first register our own globalstep handler
multicraft.register_globalstep(mod_statistics.update_statistics)
core.register_globalstep(mod_statistics.update_statistics)
local rp_register_entity = multicraft.register_entity
multicraft.register_entity = function(name, prototype)
local modname = multicraft.get_current_modname()
local rp_register_entity = core.register_entity
core.register_entity = function(name, prototype)
local modname = core.get_current_modname()
local new_on_activate = nil
local new_on_step = nil
local new_on_punch = nil
@ -264,9 +264,9 @@ local function initialize_profiling()
local cbid = name .. "#oa"
mod_statistics.entity_callbacks[cbid] = prototype.on_activate
new_on_activate = function(self, staticdata, dtime_s)
local starttime = multicraft.get_us_time()
local starttime = core.get_us_time()
mod_statistics.entity_callbacks[cbid](self, staticdata, dtime_s)
local delta = multicraft.get_us_time() -starttime
local delta = core.get_us_time() -starttime
mod_statistics.log_time(cbid, modname, delta)
end
end
@ -275,9 +275,9 @@ local function initialize_profiling()
local cbid = name .. "#os"
mod_statistics.entity_callbacks[cbid] = prototype.on_step
new_on_step = function(self, dtime)
local starttime = multicraft.get_us_time()
local starttime = core.get_us_time()
mod_statistics.entity_callbacks[cbid](self, dtime)
local delta = multicraft.get_us_time() -starttime
local delta = core.get_us_time() -starttime
mod_statistics.log_time(cbid, modname, delta)
end
end
@ -286,9 +286,9 @@ local function initialize_profiling()
local cbid = name .. "#op"
mod_statistics.entity_callbacks[cbid] = prototype.on_punch
new_on_punch = function(self, hitter)
local starttime = multicraft.get_us_time()
local starttime = core.get_us_time()
mod_statistics.entity_callbacks[cbid](self, hitter)
local delta = multicraft.get_us_time() -starttime
local delta = core.get_us_time() -starttime
mod_statistics.log_time(cbid, modname, delta)
end
end
@ -297,9 +297,9 @@ local function initialize_profiling()
local cbid = name .. "#rc"
mod_statistics.entity_callbacks[cbid] = prototype.rightclick
new_rightclick = function(self, clicker)
local starttime = multicraft.get_us_time()
local starttime = core.get_us_time()
mod_statistics.entity_callbacks[cbid](self, clicker)
local delta = multicraft.get_us_time() -starttime
local delta = core.get_us_time() -starttime
mod_statistics.log_time(cbid, modname, delta)
end
end
@ -308,9 +308,9 @@ local function initialize_profiling()
local cbid = name .. "#gs"
mod_statistics.entity_callbacks[cbid] = prototype.get_staticdata
new_get_staticdata = function(self)
local starttime = multicraft.get_us_time()
local starttime = core.get_us_time()
local retval = mod_statistics.entity_callbacks[cbid](self)
local delta = multicraft.get_us_time() -starttime
local delta = core.get_us_time() -starttime
mod_statistics.log_time(cbid, modname, delta)
return retval
end
@ -330,10 +330,10 @@ local function initialize_profiling()
core[v] = build_callback(v, to_replace)
end
local rp_register_abm = multicraft.register_abm
multicraft.register_abm = function(spec)
local rp_register_abm = core.register_abm
core.register_abm = function(spec)
local modname = multicraft.get_current_modname()
local modname = core.get_current_modname()
local replacement_spec = {
nodenames = spec.nodenames,
@ -341,16 +341,16 @@ local function initialize_profiling()
interval = spec.interval,
chance = spec.chance,
action = function(pos, node, active_object_count, active_object_count_wider)
local starttime = multicraft.get_us_time()
local starttime = core.get_us_time()
spec.action(pos, node, active_object_count, active_object_count_wider)
local delta = multicraft.get_us_time() - starttime
local delta = core.get_us_time() - starttime
mod_statistics.log_time("abm", modname, delta)
end
}
rp_register_abm(replacement_spec)
end
multicraft.log("action", "Mod profiling initialized")
core.log("action", "Mod profiling initialized")
end
initialize_profiling()

View File

@ -4,9 +4,9 @@
-- Privileges
--
multicraft.registered_privileges = {}
core.registered_privileges = {}
function multicraft.register_privilege(name, param)
function core.register_privilege(name, param)
local function fill_defaults(def)
if def.give_to_singleplayer == nil then
def.give_to_singleplayer = true
@ -22,32 +22,32 @@ function multicraft.register_privilege(name, param)
def = {description = param}
end
fill_defaults(def)
multicraft.registered_privileges[name] = def
core.registered_privileges[name] = def
end
multicraft.register_privilege("interact", "Can interact with things and modify the world")
multicraft.register_privilege("teleport", "Can use /teleport command")
multicraft.register_privilege("bring", "Can teleport other players")
multicraft.register_privilege("settime", "Can use /time")
multicraft.register_privilege("privs", "Can modify privileges")
multicraft.register_privilege("basic_privs", "Can modify 'shout' and 'interact' privileges")
multicraft.register_privilege("server", "Can do server maintenance stuff")
multicraft.register_privilege("shout", "Can speak in chat")
multicraft.register_privilege("ban", "Can ban and unban players")
multicraft.register_privilege("kick", "Can kick players")
multicraft.register_privilege("give", "Can use /give and /giveme")
multicraft.register_privilege("password", "Can use /setpassword and /clearpassword")
multicraft.register_privilege("fly", {
core.register_privilege("interact", "Can interact with things and modify the world")
core.register_privilege("teleport", "Can use /teleport command")
core.register_privilege("bring", "Can teleport other players")
core.register_privilege("settime", "Can use /time")
core.register_privilege("privs", "Can modify privileges")
core.register_privilege("basic_privs", "Can modify 'shout' and 'interact' privileges")
core.register_privilege("server", "Can do server maintenance stuff")
core.register_privilege("shout", "Can speak in chat")
core.register_privilege("ban", "Can ban and unban players")
core.register_privilege("kick", "Can kick players")
core.register_privilege("give", "Can use /give and /giveme")
core.register_privilege("password", "Can use /setpassword and /clearpassword")
core.register_privilege("fly", {
description = "Can fly using the free_move mode",
give_to_singleplayer = false,
})
multicraft.register_privilege("fast", {
core.register_privilege("fast", {
description = "Can walk fast using the fast_move mode",
give_to_singleplayer = false,
})
multicraft.register_privilege("noclip", {
core.register_privilege("noclip", {
description = "Can fly through walls",
give_to_singleplayer = false,
})
multicraft.register_privilege("rollback", "Can use the rollback functionality")
core.register_privilege("rollback", "Can use the rollback functionality")

View File

@ -4,367 +4,364 @@
-- Make raw registration functions inaccessible to anyone except this file
--
local register_item_raw = multicraft.register_item_raw
multicraft.register_item_raw = nil
local register_item_raw = core.register_item_raw
core.register_item_raw = nil
local register_alias_raw = multicraft.register_alias_raw
multicraft.register_alias_raw = nil
local register_alias_raw = core.register_alias_raw
core.register_alias_raw = nil
--
-- Item / entity / ABM registration functions
--
multicraft.registered_abms = {}
multicraft.registered_entities = {}
multicraft.registered_items = {}
multicraft.registered_nodes = {}
multicraft.registered_craftitems = {}
multicraft.registered_tools = {}
multicraft.registered_aliases = {}
core.registered_abms = {}
core.registered_entities = {}
core.registered_items = {}
core.registered_nodes = {}
core.registered_craftitems = {}
core.registered_tools = {}
core.registered_aliases = {}
-- For tables that are indexed by item name:
-- If table[X] does not exist, default to table[multicraft.registered_aliases[X]]
-- If table[X] does not exist, default to table[core.registered_aliases[X]]
local alias_metatable = {
__index = function(t, name)
return rawget(t, multicraft.registered_aliases[name])
end
__index = function(t, name)
return rawget(t, core.registered_aliases[name])
end
}
setmetatable(multicraft.registered_items, alias_metatable)
setmetatable(multicraft.registered_nodes, alias_metatable)
setmetatable(multicraft.registered_craftitems, alias_metatable)
setmetatable(multicraft.registered_tools, alias_metatable)
setmetatable(core.registered_items, alias_metatable)
setmetatable(core.registered_nodes, alias_metatable)
setmetatable(core.registered_craftitems, alias_metatable)
setmetatable(core.registered_tools, alias_metatable)
-- These item names may not be used because they would interfere
-- with legacy itemstrings
local forbidden_item_names = {
MaterialItem = true,
MaterialItem2 = true,
MaterialItem3 = true,
NodeItem = true,
node = true,
CraftItem = true,
craft = true,
MBOItem = true,
ToolItem = true,
tool = true,
MaterialItem = true,
MaterialItem2 = true,
MaterialItem3 = true,
NodeItem = true,
node = true,
CraftItem = true,
craft = true,
MBOItem = true,
ToolItem = true,
tool = true,
}
local function check_modname_prefix(name)
if name:sub(1,1) == ":" then
-- Escape the modname prefix enforcement mechanism
return name:sub(2)
else
-- Modname prefix enforcement
local expected_prefix = multicraft.get_current_modname() .. ":"
if name:sub(1, #expected_prefix) ~= expected_prefix then
error("Name " .. name .. " does not follow naming conventions: " ..
"\"modname:\" or \":\" prefix required")
end
local subname = name:sub(#expected_prefix+1)
if subname:find("[^abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789_]") then
error("Name " .. name .. " does not follow naming conventions: " ..
"contains unallowed characters")
end
return name
end
if name:sub(1,1) == ":" then
-- Escape the modname prefix enforcement mechanism
return name:sub(2)
else
-- Modname prefix enforcement
local expected_prefix = core.get_current_modname() .. ":"
if name:sub(1, #expected_prefix) ~= expected_prefix then
error("Name " .. name .. " does not follow naming conventions: " ..
"\"modname:\" or \":\" prefix required")
end
local subname = name:sub(#expected_prefix+1)
if subname:find("[^abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789_]") then
error("Name " .. name .. " does not follow naming conventions: " ..
"contains unallowed characters")
end
return name
end
end
function multicraft.register_abm(spec)
-- Add to multicraft.registered_abms
multicraft.registered_abms[#multicraft.registered_abms+1] = spec
function core.register_abm(spec)
-- Add to core.registered_abms
core.registered_abms[#core.registered_abms+1] = spec
end
function multicraft.register_entity(name, prototype)
-- Check name
if name == nil then
error("Unable to register entity: Name is nil")
end
name = check_modname_prefix(tostring(name))
function core.register_entity(name, prototype)
-- Check name
if name == nil then
error("Unable to register entity: Name is nil")
end
name = check_modname_prefix(tostring(name))
prototype.name = name
prototype.__index = prototype -- so that it can be used as a metatable
prototype.name = name
prototype.__index = prototype -- so that it can be used as a metatable
-- Add to multicraft.registered_entities
multicraft.registered_entities[name] = prototype
-- Add to core.registered_entities
core.registered_entities[name] = prototype
end
function multicraft.register_item(name, itemdef)
-- Check name
if name == nil then
error("Unable to register item: Name is nil")
end
name = check_modname_prefix(tostring(name))
if forbidden_item_names[name] then
error("Unable to register item: Name is forbidden: " .. name)
end
itemdef.name = name
function core.register_item(name, itemdef)
-- Check name
if name == nil then
error("Unable to register item: Name is nil")
end
name = check_modname_prefix(tostring(name))
if forbidden_item_names[name] then
error("Unable to register item: Name is forbidden: " .. name)
end
itemdef.name = name
-- Apply defaults and add to registered_* table
if itemdef.type == "node" then
-- Use the nodebox as selection box if it's not set manually
if itemdef.drawtype == "nodebox" and not itemdef.selection_box then
itemdef.selection_box = itemdef.node_box
elseif itemdef.drawtype == "fencelike" and not itemdef.selection_box then
itemdef.selection_box = {
type = "fixed",
fixed = {-1/8, -1/2, -1/8, 1/8, 1/2, 1/8},
}
end
setmetatable(itemdef, {__index = multicraft.nodedef_default})
multicraft.registered_nodes[itemdef.name] = itemdef
elseif itemdef.type == "craft" then
setmetatable(itemdef, {__index = multicraft.craftitemdef_default})
multicraft.registered_craftitems[itemdef.name] = itemdef
elseif itemdef.type == "tool" then
setmetatable(itemdef, {__index = multicraft.tooldef_default})
multicraft.registered_tools[itemdef.name] = itemdef
elseif itemdef.type == "none" then
setmetatable(itemdef, {__index = multicraft.noneitemdef_default})
else
error("Unable to register item: Type is invalid: " .. dump(itemdef))
end
-- Apply defaults and add to registered_* table
if itemdef.type == "node" then
-- Use the nodebox as selection box if it's not set manually
if itemdef.drawtype == "nodebox" and not itemdef.selection_box then
itemdef.selection_box = itemdef.node_box
elseif itemdef.drawtype == "fencelike" and not itemdef.selection_box then
itemdef.selection_box = {
type = "fixed",
fixed = {-1/8, -1/2, -1/8, 1/8, 1/2, 1/8},
}
end
setmetatable(itemdef, {__index = core.nodedef_default})
core.registered_nodes[itemdef.name] = itemdef
elseif itemdef.type == "craft" then
setmetatable(itemdef, {__index = core.craftitemdef_default})
core.registered_craftitems[itemdef.name] = itemdef
elseif itemdef.type == "tool" then
setmetatable(itemdef, {__index = core.tooldef_default})
core.registered_tools[itemdef.name] = itemdef
elseif itemdef.type == "none" then
setmetatable(itemdef, {__index = core.noneitemdef_default})
else
error("Unable to register item: Type is invalid: " .. dump(itemdef))
end
-- Flowing liquid uses param2
if itemdef.type == "node" and itemdef.liquidtype == "flowing" and itemdef.paramtype2 == nil then
itemdef.paramtype2 = "flowingliquid"
end
-- Flowing liquid uses param2
if itemdef.type == "node" and itemdef.liquidtype == "flowing" then
itemdef.paramtype2 = "flowingliquid"
end
-- BEGIN Legacy stuff
if itemdef.cookresult_itemstring ~= nil and itemdef.cookresult_itemstring ~= "" then
multicraft.register_craft({
type="cooking",
output=itemdef.cookresult_itemstring,
recipe=itemdef.name,
cooktime=itemdef.furnace_cooktime
})
end
if itemdef.furnace_burntime ~= nil and itemdef.furnace_burntime >= 0 then
multicraft.register_craft({
type="fuel",
recipe=itemdef.name,
burntime=itemdef.furnace_burntime
})
end
-- END Legacy stuff
-- BEGIN Legacy stuff
if itemdef.cookresult_itemstring ~= nil and itemdef.cookresult_itemstring ~= "" then
core.register_craft({
type="cooking",
output=itemdef.cookresult_itemstring,
recipe=itemdef.name,
cooktime=itemdef.furnace_cooktime
})
end
if itemdef.furnace_burntime ~= nil and itemdef.furnace_burntime >= 0 then
core.register_craft({
type="fuel",
recipe=itemdef.name,
burntime=itemdef.furnace_burntime
})
end
-- END Legacy stuff
-- Disable all further modifications
getmetatable(itemdef).__newindex = {}
-- Disable all further modifications
getmetatable(itemdef).__newindex = {}
--multicraft.log("Registering item: " .. itemdef.name)
multicraft.registered_items[itemdef.name] = itemdef
multicraft.registered_aliases[itemdef.name] = nil
register_item_raw(itemdef)
--core.log("Registering item: " .. itemdef.name)
core.registered_items[itemdef.name] = itemdef
core.registered_aliases[itemdef.name] = nil
register_item_raw(itemdef)
end
function multicraft.register_node(name, nodedef)
nodedef.type = "node"
multicraft.register_item(name, nodedef)
function core.register_node(name, nodedef)
nodedef.type = "node"
core.register_item(name, nodedef)
end
function multicraft.register_craftitem(name, craftitemdef)
craftitemdef.type = "craft"
function core.register_craftitem(name, craftitemdef)
craftitemdef.type = "craft"
-- BEGIN Legacy stuff
if craftitemdef.inventory_image == nil and craftitemdef.image ~= nil then
craftitemdef.inventory_image = craftitemdef.image
end
-- END Legacy stuff
-- BEGIN Legacy stuff
if craftitemdef.inventory_image == nil and craftitemdef.image ~= nil then
craftitemdef.inventory_image = craftitemdef.image
end
-- END Legacy stuff
multicraft.register_item(name, craftitemdef)
core.register_item(name, craftitemdef)
end
function multicraft.register_tool(name, tooldef)
tooldef.type = "tool"
tooldef.stack_max = 1
function core.register_tool(name, tooldef)
tooldef.type = "tool"
tooldef.stack_max = 1
-- BEGIN Legacy stuff
if tooldef.inventory_image == nil and tooldef.image ~= nil then
tooldef.inventory_image = tooldef.image
end
if tooldef.tool_capabilities == nil and
(tooldef.full_punch_interval ~= nil or
tooldef.basetime ~= nil or
tooldef.dt_weight ~= nil or
tooldef.dt_crackiness ~= nil or
tooldef.dt_crumbliness ~= nil or
tooldef.dt_cuttability ~= nil or
tooldef.basedurability ~= nil or
tooldef.dd_weight ~= nil or
tooldef.dd_crackiness ~= nil or
tooldef.dd_crumbliness ~= nil or
tooldef.dd_cuttability ~= nil) then
tooldef.tool_capabilities = {
full_punch_interval = tooldef.full_punch_interval,
basetime = tooldef.basetime,
dt_weight = tooldef.dt_weight,
dt_crackiness = tooldef.dt_crackiness,
dt_crumbliness = tooldef.dt_crumbliness,
dt_cuttability = tooldef.dt_cuttability,
basedurability = tooldef.basedurability,
dd_weight = tooldef.dd_weight,
dd_crackiness = tooldef.dd_crackiness,
dd_crumbliness = tooldef.dd_crumbliness,
dd_cuttability = tooldef.dd_cuttability,
}
end
-- END Legacy stuff
-- BEGIN Legacy stuff
if tooldef.inventory_image == nil and tooldef.image ~= nil then
tooldef.inventory_image = tooldef.image
end
if tooldef.tool_capabilities == nil and
(tooldef.full_punch_interval ~= nil or
tooldef.basetime ~= nil or
tooldef.dt_weight ~= nil or
tooldef.dt_crackiness ~= nil or
tooldef.dt_crumbliness ~= nil or
tooldef.dt_cuttability ~= nil or
tooldef.basedurability ~= nil or
tooldef.dd_weight ~= nil or
tooldef.dd_crackiness ~= nil or
tooldef.dd_crumbliness ~= nil or
tooldef.dd_cuttability ~= nil) then
tooldef.tool_capabilities = {
full_punch_interval = tooldef.full_punch_interval,
basetime = tooldef.basetime,
dt_weight = tooldef.dt_weight,
dt_crackiness = tooldef.dt_crackiness,
dt_crumbliness = tooldef.dt_crumbliness,
dt_cuttability = tooldef.dt_cuttability,
basedurability = tooldef.basedurability,
dd_weight = tooldef.dd_weight,
dd_crackiness = tooldef.dd_crackiness,
dd_crumbliness = tooldef.dd_crumbliness,
dd_cuttability = tooldef.dd_cuttability,
}
end
-- END Legacy stuff
multicraft.register_item(name, tooldef)
core.register_item(name, tooldef)
end
function multicraft.register_alias(name, convert_to)
if forbidden_item_names[name] then
error("Unable to register alias: Name is forbidden: " .. name)
end
if multicraft.registered_items[name] ~= nil then
multicraft.log("WARNING: Not registering alias, item with same name" ..
" is already defined: " .. name .. " -> " .. convert_to)
else
--multicraft.log("Registering alias: " .. name .. " -> " .. convert_to)
multicraft.registered_aliases[name] = convert_to
register_alias_raw(name, convert_to)
end
function core.register_alias(name, convert_to)
if forbidden_item_names[name] then
error("Unable to register alias: Name is forbidden: " .. name)
end
if core.registered_items[name] ~= nil then
core.log("WARNING: Not registering alias, item with same name" ..
" is already defined: " .. name .. " -> " .. convert_to)
else
--core.log("Registering alias: " .. name .. " -> " .. convert_to)
core.registered_aliases[name] = convert_to
register_alias_raw(name, convert_to)
end
end
function multicraft.on_craft(itemstack, player, old_craft_list, craft_inv)
for _, func in ipairs(multicraft.registered_on_crafts) do
itemstack = func(itemstack, player, old_craft_list, craft_inv) or itemstack
end
return itemstack
function core.on_craft(itemstack, player, old_craft_list, craft_inv)
for _, func in ipairs(core.registered_on_crafts) do
itemstack = func(itemstack, player, old_craft_list, craft_inv) or itemstack
end
return itemstack
end
function multicraft.craft_predict(itemstack, player, old_craft_list, craft_inv)
for _, func in ipairs(multicraft.registered_craft_predicts) do
itemstack = func(itemstack, player, old_craft_list, craft_inv) or itemstack
end
return itemstack
function core.craft_predict(itemstack, player, old_craft_list, craft_inv)
for _, func in ipairs(core.registered_craft_predicts) do
itemstack = func(itemstack, player, old_craft_list, craft_inv) or itemstack
end
return itemstack
end
-- Alias the forbidden item names to "" so they can't be
-- created via itemstrings (e.g. /give)
local name
for name in pairs(forbidden_item_names) do
multicraft.registered_aliases[name] = ""
register_alias_raw(name, "")
core.registered_aliases[name] = ""
register_alias_raw(name, "")
end
-- Deprecated:
-- Aliases for multicraft.register_alias (how ironic...)
--multicraft.alias_node = multicraft.register_alias
--multicraft.alias_tool = multicraft.register_alias
--multicraft.alias_craftitem = multicraft.register_alias
-- Aliases for core.register_alias (how ironic...)
--core.alias_node = core.register_alias
--core.alias_tool = core.register_alias
--core.alias_craftitem = core.register_alias
--
-- Built-in node definitions. Also defined in C.
--
multicraft.register_item(":unknown", {
type = "none",
walkable = true,
description = "Unknown Item",
tiles = {"trans.png"},
inventory_image = "unknown_item.png",
on_place = multicraft.item_place,
on_drop = multicraft.item_drop,
groups = {not_in_creative_inventory=1},
diggable = true,
pointable = false,
core.register_item(":unknown", {
type = "none",
description = "Unknown Item",
inventory_image = "unknown_item.png",
on_place = core.item_place,
on_drop = core.item_drop,
groups = {not_in_creative_inventory=1},
diggable = true,
})
multicraft.register_node(":air", {
description = "Air (you hacker you!)",
inventory_image = "unknown_node.png",
wield_image = "unknown_node.png",
drawtype = "airlike",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
pointable = false,
diggable = false,
buildable_to = true,
air_equivalent = true,
drop = "",
groups = {not_in_creative_inventory=1},
core.register_node(":air", {
description = "Air (you hacker you!)",
inventory_image = "unknown_node.png",
wield_image = "unknown_node.png",
drawtype = "airlike",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
pointable = false,
diggable = false,
buildable_to = true,
air_equivalent = true,
drop = "",
groups = {not_in_creative_inventory=1},
})
multicraft.register_node(":ignore", {
description = "Ignore (you hacker you!)",
inventory_image = "unknown_node.png",
wield_image = "unknown_node.png",
drawtype = "airlike",
paramtype = "none",
sunlight_propagates = false,
walkable = false,
pointable = false,
diggable = false,
buildable_to = true, -- A way to remove accidentally placed ignores
air_equivalent = true,
drop = "",
groups = {not_in_creative_inventory=1},
core.register_node(":ignore", {
description = "Ignore (you hacker you!)",
inventory_image = "unknown_node.png",
wield_image = "unknown_node.png",
drawtype = "airlike",
paramtype = "none",
sunlight_propagates = false,
walkable = false,
pointable = false,
diggable = false,
buildable_to = true, -- A way to remove accidentally placed ignores
air_equivalent = true,
drop = "",
groups = {not_in_creative_inventory=1},
})
-- The hand (bare definition)
multicraft.register_item(":", {
type = "none",
groups = {not_in_creative_inventory=1},
core.register_item(":", {
type = "none",
groups = {not_in_creative_inventory=1},
})
function multicraft.override_item(name, redefinition)
if redefinition.name ~= nil then
error("Attempt to redefine name of "..name.." to "..dump(redefinition.name), 2)
end
if redefinition.type ~= nil then
error("Attempt to redefine type of "..name.." to "..dump(redefinition.type), 2)
end
local item = multicraft.registered_items[name]
if not item then
error("Attempt to override non-existent item "..name, 2)
end
for k, v in pairs(redefinition) do
rawset(item, k, v)
end
register_item_raw(item)
function core.override_item(name, redefinition)
if redefinition.name ~= nil then
error("Attempt to redefine name of "..name.." to "..dump(redefinition.name), 2)
end
if redefinition.type ~= nil then
error("Attempt to redefine type of "..name.." to "..dump(redefinition.type), 2)
end
local item = core.registered_items[name]
if not item then
error("Attempt to override non-existent item "..name, 2)
end
for k, v in pairs(redefinition) do
rawset(item, k, v)
end
register_item_raw(item)
end
function multicraft.run_callbacks(callbacks, mode, ...)
assert(type(callbacks) == "table")
local cb_len = #callbacks
if cb_len == 0 then
if mode == 2 or mode == 3 then
return true
elseif mode == 4 or mode == 5 then
return false
end
end
local ret = nil
for i = 1, cb_len do
local cb_ret = callbacks[i](...)
function core.run_callbacks(callbacks, mode, ...)
assert(type(callbacks) == "table")
local cb_len = #callbacks
if cb_len == 0 then
if mode == 2 or mode == 3 then
return true
elseif mode == 4 or mode == 5 then
return false
end
end
local ret = nil
for i = 1, cb_len do
local cb_ret = callbacks[i](...)
if mode == 0 and i == 1 then
ret = cb_ret
elseif mode == 1 and i == cb_len then
ret = cb_ret
elseif mode == 2 then
if not cb_ret or i == 1 then
ret = cb_ret
end
elseif mode == 3 then
if cb_ret then
return cb_ret
end
ret = cb_ret
elseif mode == 4 then
if (cb_ret and not ret) or i == 1 then
ret = cb_ret
end
elseif mode == 5 and cb_ret then
return cb_ret
end
end
return ret
if mode == 0 and i == 1 then
ret = cb_ret
elseif mode == 1 and i == cb_len then
ret = cb_ret
elseif mode == 2 then
if not cb_ret or i == 1 then
ret = cb_ret
end
elseif mode == 3 then
if cb_ret then
return cb_ret
end
ret = cb_ret
elseif mode == 4 then
if (cb_ret and not ret) or i == 1 then
ret = cb_ret
end
elseif mode == 5 and cb_ret then
return cb_ret
end
end
return ret
end
--
@ -372,104 +369,73 @@ end
--
local function make_registration()
local t = {}
local registerfunc = function(func) table.insert(t, func) end
return t, registerfunc
local t = {}
local registerfunc = function(func) table.insert(t, func) end
return t, registerfunc
end
local function make_registration_reverse()
local t = {}
local registerfunc = function(func) table.insert(t, 1, func) end
return t, registerfunc
local t = {}
local registerfunc = function(func) table.insert(t, 1, func) end
return t, registerfunc
end
local function make_registration_wrap(reg_fn_name, clear_fn_name)
local list = {}
local list = {}
local orig_reg_fn = core[reg_fn_name]
core[reg_fn_name] = function(def)
local retval = orig_reg_fn(def)
if retval ~= nil then
if def.name ~= nil then
list[def.name] = def
else
list[retval] = def
end
end
return retval
end
local orig_reg_fn = core[reg_fn_name]
core[reg_fn_name] = function(def)
local retval = orig_reg_fn(def)
if retval ~= nil then
if def.name ~= nil then
list[def.name] = def
else
list[retval] = def
end
end
return retval
end
local orig_clear_fn = core[clear_fn_name]
core[clear_fn_name] = function()
list = {}
return orig_clear_fn()
end
local orig_clear_fn = core[clear_fn_name]
core[clear_fn_name] = function()
for k in pairs(list) do
list[k] = nil
end
return orig_clear_fn()
end
return list
return list
end
multicraft.registered_biomes = make_registration_wrap("register_biome", "clear_registered_biomes")
multicraft.registered_ores = make_registration_wrap("register_ore", "clear_registered_ores")
multicraft.registered_decorations = make_registration_wrap("register_decoration", "clear_registered_decorations")
core.registered_biomes = make_registration_wrap("register_biome", "clear_registered_biomes")
core.registered_ores = make_registration_wrap("register_ore", "clear_registered_ores")
core.registered_decorations = make_registration_wrap("register_decoration", "clear_registered_decorations")
multicraft.registered_on_chat_messages, multicraft.register_on_chat_message = make_registration()
multicraft.registered_globalsteps, multicraft.register_globalstep = make_registration()
multicraft.registered_playerevents, multicraft.register_playerevent = make_registration()
multicraft.registered_on_shutdown, multicraft.register_on_shutdown = make_registration()
multicraft.registered_on_punchnodes, multicraft.register_on_punchnode = make_registration()
multicraft.registered_on_placenodes, multicraft.register_on_placenode = make_registration()
multicraft.registered_on_dignodes, multicraft.register_on_dignode = make_registration()
multicraft.registered_on_generateds, multicraft.register_on_generated = make_registration()
multicraft.registered_on_newplayers, multicraft.register_on_newplayer = make_registration()
multicraft.registered_on_open_inventories, multicraft.register_on_open_inventory = make_registration()
multicraft.registered_on_dieplayers, multicraft.register_on_dieplayer = make_registration()
multicraft.registered_on_respawnplayers, multicraft.register_on_respawnplayer = make_registration()
multicraft.registered_on_prejoinplayers, multicraft.register_on_prejoinplayer = make_registration()
multicraft.registered_on_joinplayers, multicraft.register_on_joinplayer = make_registration()
multicraft.registered_on_leaveplayers, multicraft.register_on_leaveplayer = make_registration()
multicraft.registered_on_player_receive_fields, multicraft.register_on_player_receive_fields = make_registration_reverse()
multicraft.registered_on_cheats, multicraft.register_on_cheat = make_registration()
multicraft.registered_on_crafts, multicraft.register_on_craft = make_registration()
multicraft.registered_craft_predicts, multicraft.register_craft_predict = make_registration()
multicraft.registered_on_protection_violation, multicraft.register_on_protection_violation = make_registration()
multicraft.registered_on_item_eats, multicraft.register_on_item_eat = make_registration()
multicraft.registered_on_punchplayers, multicraft.register_on_punchplayer = make_registration()
multicraft.register_on_joinplayer(function(player)
if multicraft.is_singleplayer() then
return
end
local player_name = player:get_player_name()
multicraft.chat_send_all("*** " .. player_name .. " joined the game.")
end)
multicraft.register_on_dieplayer(function(player)
local player_name = player:get_player_name()
if multicraft.is_singleplayer() then
player_name = "You"
end
-- Idea from https://github.com/4Evergreen4/death_messages
-- Death by lava
local nodename = multicraft.get_node(player:getpos()).name
if nodename == "default:lava_source" or nodename == "default:lava_flowing" then
multicraft.chat_send_all(player_name .. " melted into a ball of fire.")
-- Death by drowning
elseif nodename == "default:water_source" or nodename == "default:water_flowing" then
multicraft.chat_send_all(player_name .. " ran out of air.")
--Death by fire
elseif nodename == "fire:basic_flame" then
multicraft.chat_send_all(player_name .. " burned up.")
--Death by something else
else
multicraft.chat_send_all(player_name .. " died.")
end
end)
core.registered_on_chat_messages, core.register_on_chat_message = make_registration()
core.registered_globalsteps, core.register_globalstep = make_registration()
core.registered_playerevents, core.register_playerevent = make_registration()
core.registered_on_shutdown, core.register_on_shutdown = make_registration()
core.registered_on_punchnodes, core.register_on_punchnode = make_registration()
core.registered_on_placenodes, core.register_on_placenode = make_registration()
core.registered_on_dignodes, core.register_on_dignode = make_registration()
core.registered_on_generateds, core.register_on_generated = make_registration()
core.registered_on_newplayers, core.register_on_newplayer = make_registration()
core.registered_on_dieplayers, core.register_on_dieplayer = make_registration()
core.registered_on_respawnplayers, core.register_on_respawnplayer = make_registration()
core.registered_on_prejoinplayers, core.register_on_prejoinplayer = make_registration()
core.registered_on_joinplayers, core.register_on_joinplayer = make_registration()
core.registered_on_leaveplayers, core.register_on_leaveplayer = make_registration()
core.registered_on_player_receive_fields, core.register_on_player_receive_fields = make_registration_reverse()
core.registered_on_cheats, core.register_on_cheat = make_registration()
core.registered_on_crafts, core.register_on_craft = make_registration()
core.registered_craft_predicts, core.register_craft_predict = make_registration()
core.registered_on_protection_violation, core.register_on_protection_violation = make_registration()
core.registered_on_item_eats, core.register_on_item_eat = make_registration()
core.registered_on_punchplayers, core.register_on_punchplayer = make_registration()
--
-- Compatibility for on_mapgen_init()
--
multicraft.register_on_mapgen_init = function(func) func(multicraft.get_mapgen_params()) end
core.register_on_mapgen_init = function(func) func(core.get_mapgen_params()) end

View File

@ -1,75 +0,0 @@
-- TODO: move this function to builtin/common/misc_helpers.lua
--
-- Formats numbers according to SI multiplies and
-- appends a correspending prefix symbol (e.g. 1234000 -> 1.234 M)
function string.number_to_si(value, precision)
precision = precision or 3
local symbol = { "Y", "Z", "E", "P", "T", "G", "M", "k" }
local multiplies = { 10^24, 10^21, 10^18, 10^15, 10^12, 10^9, 10^6, 10^3 }
local abs_value = math.abs(value)
for k,v in ipairs(multiplies) do
if abs_value >= v then
return string.format("%."..precision.."f "..symbol[k], value / v)
end
end
return math.ceil(value)
end
-- returns formspec with table of stats
function multicraft.stat_formspec(name)
local stat_table = {
chat = "Messages",
craft = "Crafted",
damage = "Damage",
die = "Deaths",
dig = "Digged",
drop = "Dropped",
join = "Join",
move = "Traveled",
place = "Placed",
punch = "Punches",
use = "Uses",
}
local formspec
local y = -.1
if multicraft.is_singleplayer() then
-- collumns
local x = { .25, 1.8 }
formspec = "size[3.2,4.6]"
.."label["..x[1]..","..y..";Stat]"
.."label["..x[2]..","..y..";Value]"
.."label[-.25,"..(y+0.1)..";"..string.rep("_", 45).."]"
y = y + 0.2
for key, eng_name in pairs(stat_table) do
-- leading
y = y + 0.4
formspec = formspec
.."label["..x[1]..","..y..";"..eng_name.."]"
.."label["..x[2]..","..y..";"
..string.number_to_si(multicraft.stat_get("player|"..key.."|"..name)).."]"
end
else
-- collumns
local x = { .25, 1.8, 3.5 }
formspec = "size[4.9,4.6]"
.."label["..x[1]..","..y..";Stat]"
.."label["..x[2]..","..y..";Player]"
.."label["..x[3]..","..y..";Total]"
.."label[-.25,"..(y+0.1)..";"..string.rep("_", 60).."]"
y = y + 0.2
for key, eng_name in pairs(stat_table) do
-- leading
y = y + 0.4
formspec = formspec
.."label["..x[1]..","..y..";"..eng_name.."]"
.."label["..x[2]..","..y..";"
..string.number_to_si(multicraft.stat_get("player|"..key.."|"..name)).."]"
.."label["..x[3]..","..y..";"
..string.number_to_si(multicraft.stat_get("total|"..key), 4).."]"
end
end
return formspec
end

View File

@ -43,7 +43,7 @@ local function initialize_builtin_statbars(player)
end
if player:hud_get_flags().healthbar and
multicraft.is_yes(multicraft.setting_get("enable_damage")) then
core.is_yes(core.setting_get("enable_damage")) then
if hud_ids[name].id_healthbar == nil then
health_bar_definition.number = player:get_hp()
hud_ids[name].id_healthbar = player:hud_add(health_bar_definition)
@ -57,7 +57,7 @@ local function initialize_builtin_statbars(player)
if (player:get_breath() < 11) then
if player:hud_get_flags().breathbar and
multicraft.is_yes(multicraft.setting_get("enable_damage")) then
core.is_yes(core.setting_get("enable_damage")) then
if hud_ids[name].id_breathbar == nil then
hud_ids[name].id_breathbar = player:hud_add(breath_bar_definition)
end
@ -123,7 +123,7 @@ local function player_event_handler(player,eventname)
return false
end
function multicraft.hud_replace_builtin(name, definition)
function core.hud_replace_builtin(name, definition)
if definition == nil or
type(definition) ~= "table" or
@ -135,7 +135,7 @@ function multicraft.hud_replace_builtin(name, definition)
health_bar_definition = definition
for name,ids in pairs(hud_ids) do
local player = multicraft.get_player_by_name(name)
local player = core.get_player_by_name(name)
if player and hud_ids[name].id_healthbar then
player:hud_remove(hud_ids[name].id_healthbar)
initialize_builtin_statbars(player)
@ -148,7 +148,7 @@ function multicraft.hud_replace_builtin(name, definition)
breath_bar_definition = definition
for name,ids in pairs(hud_ids) do
local player = multicraft.get_player_by_name(name)
local player = core.get_player_by_name(name)
if player and hud_ids[name].id_breathbar then
player:hud_remove(hud_ids[name].id_breathbar)
initialize_builtin_statbars(player)
@ -160,6 +160,6 @@ function multicraft.hud_replace_builtin(name, definition)
return false
end
multicraft.register_on_joinplayer(initialize_builtin_statbars)
multicraft.register_on_leaveplayer(cleanup_builtin_statbars)
multicraft.register_playerevent(player_event_handler)
core.register_on_joinplayer(initialize_builtin_statbars)
core.register_on_leaveplayer(cleanup_builtin_statbars)
core.register_playerevent(player_event_handler)

View File

@ -1,10 +1,10 @@
-- Minetest: builtin/static_spawn.lua
local function warn_invalid_static_spawnpoint()
if multicraft.setting_get("static_spawnpoint") and
not multicraft.setting_get_pos("static_spawnpoint") then
multicraft.log('error', "The static_spawnpoint setting is invalid: \""..
multicraft.setting_get("static_spawnpoint").."\"")
if core.setting_get("static_spawnpoint") and
not core.setting_get_pos("static_spawnpoint") then
core.log('error', "The static_spawnpoint setting is invalid: \""..
core.setting_get("static_spawnpoint").."\"")
end
end
@ -12,22 +12,22 @@ warn_invalid_static_spawnpoint()
local function put_player_in_spawn(obj)
warn_invalid_static_spawnpoint()
local static_spawnpoint = multicraft.setting_get_pos("static_spawnpoint")
local static_spawnpoint = core.setting_get_pos("static_spawnpoint")
if not static_spawnpoint then
return false
end
multicraft.log('action', "Moving "..obj:get_player_name()..
core.log('action', "Moving "..obj:get_player_name()..
" to static spawnpoint at "..
multicraft.pos_to_string(static_spawnpoint))
core.pos_to_string(static_spawnpoint))
obj:setpos(static_spawnpoint)
return true
end
multicraft.register_on_newplayer(function(obj)
core.register_on_newplayer(function(obj)
put_player_in_spawn(obj)
end)
multicraft.register_on_respawnplayer(function(obj)
core.register_on_respawnplayer(function(obj)
return put_player_in_spawn(obj)
end)

View File

@ -6,35 +6,29 @@
--
-- Initialize some very basic things
multicraft = core
minetest = core
print = multicraft.debug
print = core.debug
math.randomseed(os.time())
os.setlocale("C", "numeric")
minetest = core
-- Load other files
local scriptdir = multicraft.get_builtin_path()..DIR_DELIM
local scriptdir = core.get_builtin_path()..DIR_DELIM
local gamepath = scriptdir.."game"..DIR_DELIM
local commonpath = scriptdir.."common"..DIR_DELIM
local asyncpath = scriptdir.."async"..DIR_DELIM
--dofile(scriptdir.."profiler.lua") --TODO: repair me
--[[ too buggy
dofile(commonpath.."strict.lua")
]]
dofile(commonpath.."serialize.lua")
dofile(commonpath.."misc_helpers.lua")
dofile(scriptdir.."key_value_storage.lua")
if INIT == "game" then
dofile(gamepath.."init.lua")
elseif INIT == "mainmenu" then
local mainmenuscript = multicraft.setting_get("main_menu_script")
local mainmenuscript = core.setting_get("main_menu_script")
if mainmenuscript ~= nil and mainmenuscript ~= "" then
dofile(mainmenuscript)
else
dofile(multicraft.get_mainmenu_path()..DIR_DELIM.."init.lua")
dofile(core.get_mainmenu_path()..DIR_DELIM.."init.lua")
end
elseif INIT == "async" then
dofile(asyncpath.."init.lua")

View File

@ -1,26 +0,0 @@
--
-- Key-value storage stuff
--
function multicraft.kv_put(key, data)
local json = multicraft.write_json(data)
if not json then
multicraft.log("error", "kv_put: Error in json serialize key=".. key .. " luaized_data=" .. multicraft.serialize(data))
return
end
return multicraft.kv_put_string(key, json)
end
function multicraft.kv_get(key)
local data = multicraft.kv_get_string(key)
if data ~= nil then
data = multicraft.parse_json(data)
end
return data
end
function multicraft.kv_rename(key1, key2)
local data = multicraft.kv_get_string(key1)
multicraft.kv_delete(key1)
multicraft.kv_put_string(key2, data)
end

View File

@ -3,7 +3,7 @@
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 3.0 of the License, or
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
@ -16,206 +16,277 @@
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
--------------------------------------------------------------------------------
-- Global menu data
---------------------------------------------------------------------------------
--------------------------------------------------------------------------------
menudata = {}
--------------------------------------------------------------------------------
-- Local cached values
--------------------------------------------------------------------------------
local min_supp_proto = core.get_min_supp_proto()
local max_supp_proto = core.get_max_supp_proto()
--------------------------------------------------------------------------------
-- Menu helper functions
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
local function render_client_count(n)
if tonumber(n) > 99 then
return '99+'
elseif tonumber(n) >= 0 then
return tostring(n)
else
return '?'
end
if n > 99 then
return '99+'
elseif n >= 0 then
return tostring(n)
else
return '?'
end
end
local function configure_selected_world_params(idx)
local worldconfig = modmgr.get_worldconfig(
menudata.worldlist:get_list()[idx].path)
if worldconfig.creative_mode ~= nil then
core.setting_set("creative_mode", worldconfig.creative_mode)
end
if worldconfig.enable_damage ~= nil then
core.setting_set("enable_damage", worldconfig.enable_damage)
end
end
--------------------------------------------------------------------------------
function image_column(tooltip, flagname)
return "image," ..
"tooltip=" .. core.formspec_escape(tooltip) .. "," ..
"0=" .. core.formspec_escape(defaulttexturedir .. "blank.png") .. "," ..
"1=" .. core.formspec_escape(defaulttexturedir .. "server_flags_" .. flagname .. ".png")
end
--------------------------------------------------------------------------------
function order_favorite_list(list)
local res = {}
--orders the favorite list after support
for i=1,#list,1 do
local fav = list[i]
if is_server_protocol_compat(fav.proto_min, fav.proto_max) then
table.insert(res, fav)
end
end
for i=1,#list,1 do
local fav = list[i]
if not is_server_protocol_compat(fav.proto_min, fav.proto_max) then
table.insert(res, fav)
end
end
return res
end
--------------------------------------------------------------------------------
function render_favorite(spec,render_details)
local text = ""
local text = ""
if spec.name ~= nil then
text = text .. multicraft.formspec_escape(spec.name:trim())
if spec.name ~= nil then
text = text .. core.formspec_escape(spec.name:trim())
-- if spec.description ~= nil and
-- multicraft.formspec_escape(spec.description):trim() ~= "" then
-- text = text .. " (" .. multicraft.formspec_escape(spec.description) .. ")"
-- end
else
if spec.address ~= nil then
text = text .. spec.address:trim()
-- if spec.description ~= nil and
-- core.formspec_escape(spec.description):trim() ~= "" then
-- text = text .. " (" .. core.formspec_escape(spec.description) .. ")"
-- end
else
if spec.address ~= nil then
text = text .. spec.address:trim()
if spec.port ~= nil then
text = text .. ":" .. spec.port
end
end
end
if spec.port ~= nil then
text = text .. ":" .. spec.port
end
end
end
local details = ""
if not render_details then
return text
end
if spec.clients ~= nil and spec.clients_max ~= nil then
local clients_color = ''
local clients_percent = 100 * spec.clients / spec.clients_max
local details = ""
local grey_out = not is_server_protocol_compat(spec.proto_max, spec.proto_min)
-- Choose a color depending on how many clients are connected
-- (relatively to clients_max)
if spec.clients == 0 then
clients_color = '' -- 0 players: default/white
elseif spec.clients == spec.clients_max then
clients_color = '#dd5b5b' -- full server: red (darker)
elseif clients_percent <= 60 then
clients_color = '#a1e587' -- 0-60%: green
elseif clients_percent <= 90 then
clients_color = '#ffdc97' -- 60-90%: yellow
else
clients_color = '#ffba97' -- 90-100%: orange
end
if spec.clients ~= nil and spec.clients_max ~= nil then
local clients_color = ''
local clients_percent = 100 * spec.clients / spec.clients_max
details = details ..
clients_color .. ',' ..
render_client_count(spec.clients) .. ',' ..
'/,' ..
render_client_count(spec.clients_max) .. ','
else
details = details .. ',?,/,?,'
end
-- Choose a color depending on how many clients are connected
-- (relatively to clients_max)
if spec.clients == 0 then
clients_color = '' -- 0 players: default/white
elseif spec.clients == spec.clients_max then
clients_color = '#dd5b5b' -- full server: red (darker)
elseif clients_percent <= 60 then
clients_color = '#a1e587' -- 0-60%: green
elseif clients_percent <= 90 then
clients_color = '#ffdc97' -- 60-90%: yellow
else
clients_color = '#ffba97' -- 90-100%: orange
end
if spec.creative then
details = details .. "1,"
else
details = details .. "0,"
end
if grey_out then
clients_color = '#aaaaaa'
end
if spec.damage then
details = details .. "1,"
else
details = details .. "0,"
end
details = details ..
clients_color .. ',' ..
render_client_count(spec.clients) .. ',' ..
'/,' ..
render_client_count(spec.clients_max) .. ','
elseif grey_out then
details = details .. '#aaaaaa,?,/,?,'
else
details = details .. ',?,/,?,'
end
if spec.pvp then
details = details .. "1,"
else
details = details .. "0,"
end
if spec.creative then
details = details .. "1,"
else
details = details .. "0,"
end
details = details .. text
return details
if spec.damage then
details = details .. "1,"
else
details = details .. "0,"
end
if spec.pvp then
details = details .. "1,"
else
details = details .. "0,"
end
return details .. (grey_out and '#aaaaaa,' or ',') .. text
end
--------------------------------------------------------------------------------
os.tempfolder = function()
if multicraft.setting_get("TMPFolder") then
return multicraft.setting_get("TMPFolder") .. DIR_DELIM .. "MT_" .. math.random(0,10000)
end
if core.setting_get("TMPFolder") then
return core.setting_get("TMPFolder") .. DIR_DELIM .. "MT_" .. math.random(0,10000)
end
local filetocheck = os.tmpname()
os.remove(filetocheck)
local filetocheck = os.tmpname()
os.remove(filetocheck)
local randname = "MTTempModFolder_" .. math.random(0,10000)
if DIR_DELIM == "\\" then
local tempfolder = os.getenv("TEMP")
return tempfolder .. filetocheck
else
local backstring = filetocheck:reverse()
return filetocheck:sub(0,filetocheck:len()-backstring:find(DIR_DELIM)+1) ..randname
end
local randname = "MTTempModFolder_" .. math.random(0,10000)
if DIR_DELIM == "\\" then
local tempfolder = os.getenv("TEMP")
return tempfolder .. filetocheck
else
local backstring = filetocheck:reverse()
return filetocheck:sub(0,filetocheck:len()-backstring:find(DIR_DELIM)+1) ..randname
end
end
--------------------------------------------------------------------------------
function menu_render_worldlist()
local retval = ""
local retval = ""
local current_worldlist = menudata.worldlist:get_list()
local current_worldlist = menudata.worldlist:get_list()
for i,v in ipairs(current_worldlist) do
if retval ~= "" then
retval = retval ..","
end
for i,v in ipairs(current_worldlist) do
if retval ~= "" then
retval = retval ..","
end
retval = retval .. multicraft.formspec_escape(v.name) ..
" \\[" .. multicraft.formspec_escape(v.gameid) .. "\\]"
end
retval = retval .. core.formspec_escape(v.name) ..
" \\[" .. core.formspec_escape(v.gameid) .. "\\]"
end
return retval
return retval
end
--------------------------------------------------------------------------------
function menu_handle_key_up_down(fields,textlist,settingname)
if fields["key_up"] then
local oldidx = core.get_textlist_index(textlist)
if fields["key_up"] then
local oldidx = multicraft.get_textlist_index(textlist)
if oldidx ~= nil and oldidx > 1 then
local newidx = oldidx -1
core.setting_set(settingname,
menudata.worldlist:get_raw_index(newidx))
if oldidx ~= nil and oldidx > 1 then
local newidx = oldidx -1
multicraft.setting_set(settingname,
menudata.worldlist:get_raw_index(newidx))
end
return true
end
configure_selected_world_params(newidx)
end
return true
end
if fields["key_down"] then
local oldidx = multicraft.get_textlist_index(textlist)
if fields["key_down"] then
local oldidx = core.get_textlist_index(textlist)
if oldidx ~= nil and oldidx < menudata.worldlist:size() then
local newidx = oldidx + 1
multicraft.setting_set(settingname,
menudata.worldlist:get_raw_index(newidx))
end
if oldidx ~= nil and oldidx < menudata.worldlist:size() then
local newidx = oldidx + 1
core.setting_set(settingname,
menudata.worldlist:get_raw_index(newidx))
return true
end
return false
configure_selected_world_params(newidx)
end
return true
end
return false
end
--------------------------------------------------------------------------------
function asyncOnlineFavourites()
menudata.favorites = {}
multicraft.handle_async(
function(param)
local ret = multicraft.get_favorites("online")
local num = multicraft.get_favorites("local")
local cou = 0
for k,v in ipairs(multicraft.get_favorites("local")) do
cou = cou+1
table.insert(ret,cou,v)
end
return ret
end,
nil,
function(result)
menudata.favorites = result
multicraft.event_handler("Refresh")
end
)
menudata.favorites = {}
core.handle_async(
function(param)
return core.get_favorites("online")
end,
nil,
function(result)
if core.setting_getbool("public_serverlist") then
menudata.favorites = order_favorite_list(result)
core.event_handler("Refresh")
end
end
)
end
--------------------------------------------------------------------------------
function text2textlist(xpos,ypos,width,height,tl_name,textlen,text,transparency)
local textlines = multicraft.splittext(text,textlen)
local textlines = core.splittext(text,textlen)
local retval = "textlist[" .. xpos .. "," .. ypos .. ";"
.. width .. "," .. height .. ";"
.. tl_name .. ";"
for i=1, #textlines, 1 do
textlines[i] = textlines[i]:gsub("\r","")
retval = retval .. core.formspec_escape(textlines[i]) .. ","
end
retval = retval .. ";0;"
if transparency then
retval = retval .. "true"
end
retval = retval .. "]"
local retval = "textlist[" .. xpos .. "," .. ypos .. ";"
.. width .. "," .. height .. ";"
.. tl_name .. ";"
for i=1, #textlines, 1 do
textlines[i] = textlines[i]:gsub("\r","")
retval = retval .. multicraft.formspec_escape(textlines[i]) .. ","
end
retval = retval .. ";0;"
if transparency then
retval = retval .. "true"
end
retval = retval .. "]"
return retval
return retval
end
--------------------------------------------------------------------------------
function is_server_protocol_compat(proto_min, proto_max)
return not ((min_supp_proto > (proto_max or 24)) or (max_supp_proto < (proto_min or 13)))
end
--------------------------------------------------------------------------------
function is_server_protocol_compat_or_error(proto_min, proto_max)
if not is_server_protocol_compat(proto_min, proto_max) then
gamedata.errormessage = fgettext_ne("Protocol version mismatch, server " ..
((proto_min ~= proto_max) and "supports protocols between $1 and $2" or "enforces protocol version $1") ..
", we " ..
((min_supp_proto ~= max_supp_proto) and "support protocols between version $3 and $4." or "only support protocol version $3"),
proto_min or 13, proto_max or 24, min_supp_proto, max_supp_proto)
return false
end
return true
end

View File

@ -1,112 +0,0 @@
--Minetest
--Copyright (C) 2014 sapier
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 3.0 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
local function add_server_formspec(dialogdata)
local retval =
"size[16,11]"..
"bgcolor[#00000070;true]"..
"box[-100,8.5;200,10;#999999]" ..
"box[-100,-10;200,12;#999999]" ..
"label[4,3;" .. fgettext("Name") .. "]"..
"field[6.5,3.4;6,0.5;servername;;]" ..
"label[4,4;" .. fgettext("Address") .. "]"..
"field[6.5,4.4;6,0.5;address;;]" ..
"label[4,5;" .. fgettext("Port") .. "]"..
"field[6.5,5.4;6,0.5;port;;30000]" ..
"label[4,6;" .. fgettext("Description") .. "]"..
"field[6.5,6.4;6,0.5;desc;;Added on ".. os.date() .."]" ..
"image_button[8,9.54;3.95,0.8;"..multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button.png;server_add_confirm;".. fgettext("Add") .. ";true;true;"..multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button_b.png]"..
"image_button[12,9.55;4,0.8;"..multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button.png;server_add_cancel;".. fgettext("Cancel") .. ";true;true;"..multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button_b.png]"
return retval
end
local function add_server_buttonhandler(this, fields)
multicraft.set_clouds(false)
if fields["server_add_cancel"] then
this:delete()
return true
end
if fields["server_add_confirm"]
or fields["key_enter"] then
if fields["address"] and fields["port"] then
----------------------
local path = multicraft.get_modpath('')..'/../client/'..multicraft.formspec_escape(multicraft.setting_get("serverlist_file"))
local favourites
if path then
local input = io.open(path, "r")
if input then
favourites = input:read("*all")
io.close(input)
--else
--gamedata.errormessage = fgettext("Can't find serverlist_file! ("..path..')')
end
if favourites then
favourites = multicraft.parse_json(favourites)
else
favourites = {["list"]={},}
end
table.insert(favourites.list,{
["address"] = fields["te_address"],
["description"] = "Saved at ".. os.date(),
["name"] = fields["te_address"],
["playername"] = fields["te_name"],
["playerpassword"] = fields["te_pwd"],
["port"] = fields["te_port"],
}
)
favourites = multicraft.write_json(favourites)
--print(path)
local output = io.open(path, "w")
if output then
output:write(favourites or '')
io.close(output)
else
gamedata.errormessage = err..' ('..errcode..')'
end
end
----------------------
asyncOnlineFavourites()
this:delete()
end
return true
end
return false
end
function create_add_server_dlg(update_worldlistfilter)
local retval = dialog_create("add_server_dlg",
add_server_formspec,
add_server_buttonhandler,
nil)
return retval
end

View File

@ -3,7 +3,7 @@
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 3.0 of the License, or
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
@ -16,296 +16,296 @@
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
--------------------------------------------------------------------------------
local function modname_valid(name)
return not name:find("[^a-z0-9_]")
end
local function get_formspec(data)
local mod = data.list:get_list()[data.selected_mod]
local mod = data.list:get_list()[data.selected_mod]
local retval =
"size[16,11]"..
"bgcolor[#00000070;true]"..
"box[-100,8.5;200,10;#999999]" ..
"box[-100,-10;200,12;#999999]" ..
local retval =
"size[11,6.5,true]" ..
"label[0.5,-0.25;" .. fgettext("World:") .. "]" ..
"label[1.75,-0.25;" .. data.worldspec.name .. "]"
"label[1, 2.5;" .. fgettext("World:") .. "]" ..
"label[2.75,2.5;" .. data.worldspec.name .. "]"
if data.hide_gamemods then
retval = retval .. "checkbox[0,5.75;cb_hide_gamemods;" .. fgettext("Hide Game") .. ";true]"
else
retval = retval .. "checkbox[0,5.75;cb_hide_gamemods;" .. fgettext("Hide Game") .. ";false]"
end
if data.hide_gamemods then
retval = retval .. "checkbox[1,7.55;cb_hide_gamemods;" .. fgettext("Hide Game") .. ";true]"
else
retval = retval .. "checkbox[1,7.55;cb_hide_gamemods;" .. fgettext("Hide Game") .. ";false]"
end
if data.hide_modpackcontents then
retval = retval .. "checkbox[2,5.75;cb_hide_mpcontent;" .. fgettext("Hide mp content") .. ";true]"
else
retval = retval .. "checkbox[2,5.75;cb_hide_mpcontent;" .. fgettext("Hide mp content") .. ";false]"
end
if data.hide_modpackcontents then
retval = retval .. "checkbox[4,7.55;cb_hide_mpcontent;" .. fgettext("Hide mp content") .. ";true]"
else
retval = retval .. "checkbox[4,7.55;cb_hide_mpcontent;" .. fgettext("Hide mp content") .. ";false]"
end
if mod == nil then
mod = {name=""}
end
retval = retval ..
"label[0,0.45;" .. fgettext("Mod:") .. "]" ..
"label[0.75,0.45;" .. mod.name .. "]" ..
"label[0,1;" .. fgettext("Depends:") .. "]" ..
"textlist[0,1.5;5,4.25;world_config_depends;" ..
modmgr.get_dependencies(mod.path) .. ";0]" ..
"button[9.25,6.35;2,0.5;btn_config_world_save;" .. fgettext("Save") .. "]" ..
"button[7.4,6.35;2,0.5;btn_config_world_cancel;" .. fgettext("Cancel") .. "]"
if mod == nil then
mod = {name=""}
end
if mod ~= nil and mod.name ~= "" and mod.typ ~= "game_mod" then
if mod.is_modpack then
local rawlist = data.list:get_raw_list()
retval = retval ..
"label[1,3;" .. fgettext("Mod:") .. "]" ..
"label[2.75,3;" .. mod.name .. "]" ..
"label[8,3;" .. fgettext("Depends:") .. "]" ..
"textlist[8,3.5;7,4.0;world_config_depends;" ..
modmgr.get_dependencies(mod.path) .. ";0]" ..
"image_button[8,9.55;3.95,0.8;"..multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button.png;btn_config_world_save;" .. fgettext("Save") .. ";true;true;"..multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button_b.png]"..
"image_button[12,9.55;4,0.8;"..multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button.png;btn_config_world_cancel;".. fgettext("Cancel") .. ";true;true;"..multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button_b.png]"
local all_enabled = true
for j=1,#rawlist,1 do
if rawlist[j].modpack == mod.name and
rawlist[j].enabled ~= true then
all_enabled = false
break
end
end
if mod ~= nil and mod.name ~= "" and mod.typ ~= "game_mod" then
if mod.is_modpack then
local rawlist = data.list:get_raw_list()
if all_enabled == false then
retval = retval .. "button[5.5,-0.125;2,0.5;btn_mp_enable;" .. fgettext("Enable MP") .. "]"
else
retval = retval .. "button[5.5,-0.125;2,0.5;btn_mp_disable;" .. fgettext("Disable MP") .. "]"
end
else
if mod.enabled then
retval = retval .. "checkbox[5.5,-0.375;cb_mod_enable;" .. fgettext("enabled") .. ";true]"
else
retval = retval .. "checkbox[5.5,-0.375;cb_mod_enable;" .. fgettext("enabled") .. ";false]"
end
end
end
local all_enabled = true
for j=1,#rawlist,1 do
if rawlist[j].modpack == mod.name and
rawlist[j].enabled ~= true then
all_enabled = false
break
end
end
retval = retval ..
"button[8.5,-0.125;2.5,0.5;btn_all_mods;" .. fgettext("Enable all") .. "]" ..
"textlist[5.5,0.5;5.5,5.75;world_config_modlist;"
if all_enabled == false then
retval = retval .. "image_button[8,7.55;3.5,0.8;"..multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button.png;btn_mp_enable;" .. fgettext("Enable MP") .. ";true;true;"..multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button_b.png]"
else
retval = retval .. "image_button[8,7.85;3.5,0.8;"..multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button.png;btn_mp_disable;" .. fgettext("Disable MP") .. ";true;true;"..multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button_b.png]"
end
else
if mod.enabled then
retval = retval .. "checkbox[8.25,7.55;cb_mod_enable;" .. fgettext("enabled") .. ";true]"
else
retval = retval .. "checkbox[8.25,7.55;cb_mod_enable;" .. fgettext("enabled") .. ";false]"
end
end
end
retval = retval .. modmgr.render_modlist(data.list)
retval = retval .. ";" .. data.selected_mod .."]"
retval = retval ..
"image_button[11.75,7.55;3.5,0.8;"..multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button.png;btn_all_mods;" .. fgettext("Enable all") .. ";true;true;"..multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button_b.png]"..
"textlist[1,3.5;6,4.0;world_config_modlist;"
--"textlist[5.5,0.5;5.5,5.75;world_config_modlist;"
retval = retval .. modmgr.render_modlist(data.list)
retval = retval .. ";" .. data.selected_mod .."]"
return retval
return retval
end
local function enable_mod(this, toset)
local mod = this.data.list:get_list()[this.data.selected_mod]
local mod = this.data.list:get_list()[this.data.selected_mod]
if mod.typ == "game_mod" then
-- game mods can't be enabled or disabled
elseif not mod.is_modpack then
if toset == nil then
mod.enabled = not mod.enabled
else
mod.enabled = toset
end
else
local list = this.data.list:get_raw_list()
for i=1,#list,1 do
if list[i].modpack == mod.name then
if toset == nil then
toset = not list[i].enabled
end
list[i].enabled = toset
end
end
end
if mod.typ == "game_mod" then
-- game mods can't be enabled or disabled
elseif not mod.is_modpack then
if toset == nil then
mod.enabled = not mod.enabled
else
mod.enabled = toset
end
else
local list = this.data.list:get_raw_list()
for i=1,#list,1 do
if list[i].modpack == mod.name then
if toset == nil then
toset = not list[i].enabled
end
list[i].enabled = toset
end
end
end
end
local function handle_buttons(this, fields)
multicraft.set_clouds(false)
if fields["world_config_modlist"] ~= nil then
local event = multicraft.explode_textlist_event(fields["world_config_modlist"])
this.data.selected_mod = event.index
multicraft.setting_set("world_config_selected_mod", event.index)
if event.type == "DCL" then
enable_mod(this)
end
if fields["world_config_modlist"] ~= nil then
local event = core.explode_textlist_event(fields["world_config_modlist"])
this.data.selected_mod = event.index
core.setting_set("world_config_selected_mod", event.index)
return true
end
if event.type == "DCL" then
enable_mod(this)
end
return true
end
if fields["key_enter"] ~= nil then
enable_mod(this)
return true
end
if fields["key_enter"] ~= nil then
enable_mod(this)
return true
end
if fields["cb_mod_enable"] ~= nil then
local toset = multicraft.is_yes(fields["cb_mod_enable"])
enable_mod(this,toset)
return true
end
if fields["cb_mod_enable"] ~= nil then
local toset = core.is_yes(fields["cb_mod_enable"])
enable_mod(this,toset)
return true
end
if fields["btn_mp_enable"] ~= nil or
fields["btn_mp_disable"] then
local toset = (fields["btn_mp_enable"] ~= nil)
enable_mod(this,toset)
return true
end
if fields["btn_mp_enable"] ~= nil or
fields["btn_mp_disable"] then
local toset = (fields["btn_mp_enable"] ~= nil)
enable_mod(this,toset)
return true
end
if fields["cb_hide_gamemods"] ~= nil or
fields["cb_hide_mpcontent"] ~= nil then
local current = this.data.list:get_filtercriteria()
if fields["cb_hide_gamemods"] ~= nil or
fields["cb_hide_mpcontent"] ~= nil then
local current = this.data.list:get_filtercriteria()
if current == nil then
current = {}
end
if current == nil then
current = {}
end
if fields["cb_hide_gamemods"] ~= nil then
if core.is_yes(fields["cb_hide_gamemods"]) then
current.hide_game = true
this.data.hide_gamemods = true
core.setting_set("world_config_hide_gamemods", "true")
else
current.hide_game = false
this.data.hide_gamemods = false
core.setting_set("world_config_hide_gamemods", "false")
end
end
if fields["cb_hide_gamemods"] ~= nil then
if multicraft.is_yes(fields["cb_hide_gamemods"]) then
current.hide_game = true
this.data.hide_gamemods = true
multicraft.setting_set("world_config_hide_gamemods", "true")
else
current.hide_game = false
this.data.hide_gamemods = false
multicraft.setting_set("world_config_hide_gamemods", "false")
end
end
if fields["cb_hide_mpcontent"] ~= nil then
if core.is_yes(fields["cb_hide_mpcontent"]) then
current.hide_modpackcontents = true
this.data.hide_modpackcontents = true
core.setting_set("world_config_hide_modpackcontents", "true")
else
current.hide_modpackcontents = false
this.data.hide_modpackcontents = false
core.setting_set("world_config_hide_modpackcontents", "false")
end
end
if fields["cb_hide_mpcontent"] ~= nil then
if multicraft.is_yes(fields["cb_hide_mpcontent"]) then
current.hide_modpackcontents = true
this.data.hide_modpackcontents = true
multicraft.setting_set("world_config_hide_modpackcontents", "true")
else
current.hide_modpackcontents = false
this.data.hide_modpackcontents = false
multicraft.setting_set("world_config_hide_modpackcontents", "false")
end
end
this.data.list:set_filtercriteria(current)
return true
end
this.data.list:set_filtercriteria(current)
return true
end
if fields["btn_config_world_save"] then
if fields["btn_config_world_save"] then
local filename = this.data.worldspec.path ..
DIR_DELIM .. "world.mt"
local filename = this.data.worldspec.path ..
DIR_DELIM .. "world.mt"
local worldfile = Settings(filename)
local mods = worldfile:to_table()
local worldfile = Settings(filename)
local mods = worldfile:to_table()
local rawlist = this.data.list:get_raw_list()
local rawlist = this.data.list:get_raw_list()
local i,mod
for i,mod in ipairs(rawlist) do
if not mod.is_modpack and
mod.typ ~= "game_mod" then
if modname_valid(mod.name) then
worldfile:set("load_mod_"..mod.name, tostring(mod.enabled))
else
if mod.enabled then
gamedata.errormessage = fgettext_ne("Failed to enable mod \"$1\" as it contains disallowed characters. Only chararacters [a-z0-9_] are allowed.", mod.name)
end
end
mods["load_mod_"..mod.name] = nil
end
end
local i,mod
for i,mod in ipairs(rawlist) do
if not mod.is_modpack and
mod.typ ~= "game_mod" then
if mod.enabled then
worldfile:set("load_mod_"..mod.name, "true")
else
worldfile:set("load_mod_"..mod.name, "false")
end
mods["load_mod_"..mod.name] = nil
end
end
-- Remove mods that are not present anymore
for key,value in pairs(mods) do
if key:sub(1,9) == "load_mod_" then
worldfile:remove(key)
end
end
-- Remove mods that are not present anymore
for key,value in pairs(mods) do
if key:sub(1,9) == "load_mod_" then
worldfile:remove(key)
end
end
if not worldfile:write() then
core.log("error", "Failed to write world config file")
end
this:delete()
return true
end
if not worldfile:write() then
multicraft.log("error", "Failed to write world config file")
end
if fields["btn_config_world_cancel"] then
this:delete()
return true
end
this:delete()
return true
end
if fields["btn_all_mods"] then
local list = this.data.list:get_raw_list()
if fields["btn_config_world_cancel"] then
this:delete()
return true
end
for i=1,#list,1 do
if list[i].typ ~= "game_mod" and
not list[i].is_modpack then
list[i].enabled = true
end
end
return true
end
if fields["btn_all_mods"] then
local list = this.data.list:get_raw_list()
for i=1,#list,1 do
if list[i].typ ~= "game_mod" and
not list[i].is_modpack then
list[i].enabled = true
end
end
return true
end
return false
return false
end
function create_configure_world_dlg(worldidx)
local dlg = dialog_create("sp_config_world",
get_formspec,
handle_buttons,
nil)
local dlg = dialog_create("sp_config_world",
get_formspec,
handle_buttons,
nil)
dlg.data.hide_gamemods = multicraft.setting_getbool("world_config_hide_gamemods")
dlg.data.hide_modpackcontents = multicraft.setting_getbool("world_config_hide_modpackcontents")
dlg.data.selected_mod = tonumber(multicraft.setting_get("world_config_selected_mod"))
if dlg.data.selected_mod == nil then
dlg.data.selected_mod = 0
end
dlg.data.hide_gamemods = core.setting_getbool("world_config_hide_gamemods")
dlg.data.hide_modpackcontents = core.setting_getbool("world_config_hide_modpackcontents")
dlg.data.selected_mod = tonumber(core.setting_get("world_config_selected_mod"))
if dlg.data.selected_mod == nil then
dlg.data.selected_mod = 0
end
dlg.data.worldspec = multicraft.get_worlds()[worldidx]
if dlg.data.worldspec == nil then dlg:delete() return nil end
dlg.data.worldspec = core.get_worlds()[worldidx]
if dlg.data.worldspec == nil then dlg:delete() return nil end
dlg.data.worldconfig = modmgr.get_worldconfig(dlg.data.worldspec.path)
dlg.data.worldconfig = modmgr.get_worldconfig(dlg.data.worldspec.path)
if dlg.data.worldconfig == nil or dlg.data.worldconfig.id == nil or
dlg.data.worldconfig.id == "" then
if dlg.data.worldconfig == nil or dlg.data.worldconfig.id == nil or
dlg.data.worldconfig.id == "" then
dlg:delete()
return nil
end
dlg.data.list = filterlist.create(
modmgr.preparemodlist, --refresh
modmgr.comparemod, --compare
function(element,uid) --uid match
if element.name == uid then
return true
end
end,
function(element,criteria)
if criteria.hide_game and
element.typ == "game_mod" then
return false
end
dlg:delete()
return nil
end
dlg.data.list = filterlist.create(
modmgr.preparemodlist, --refresh
modmgr.comparemod, --compare
function(element,uid) --uid match
if element.name == uid then
return true
end
end,
function(element,criteria)
if criteria.hide_game and
element.typ == "game_mod" then
return false
end
if criteria.hide_modpackcontents and
element.modpack ~= nil then
return false
end
return true
end, --filter
{ worldpath= dlg.data.worldspec.path,
gameid = dlg.data.worldspec.gameid }
)
if criteria.hide_modpackcontents and
element.modpack ~= nil then
return false
end
return true
end, --filter
{ worldpath= dlg.data.worldspec.path,
gameid = dlg.data.worldspec.gameid }
)
if dlg.data.selected_mod > dlg.data.list:size() then
dlg.data.selected_mod = 0
end
if dlg.data.selected_mod > dlg.data.list:size() then
dlg.data.selected_mod = 0
end
dlg.data.list:set_filtercriteria(
{
hide_game=dlg.data.hide_gamemods,
hide_modpackcontents= dlg.data.hide_modpackcontents
})
dlg.data.list:add_sort_mechanism("alphabetic", sort_mod_list)
dlg.data.list:set_sortmode("alphabetic")
dlg.data.list:set_filtercriteria(
{
hide_game=dlg.data.hide_gamemods,
hide_modpackcontents= dlg.data.hide_modpackcontents
})
dlg.data.list:add_sort_mechanism("alphabetic", sort_mod_list)
dlg.data.list:set_sortmode("alphabetic")
return dlg
return dlg
end

View File

@ -3,7 +3,7 @@
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 3.0 of the License, or
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
@ -16,138 +16,128 @@
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
local function create_world_formspec(dialogdata)
local mapgens = core.get_mapgen_names()
local mapgens = core.get_mapgen_names()
local current_seed = core.setting_get("fixed_map_seed") or ""
local current_mg = core.setting_get("mg_name")
local current_seed = core.setting_get("fixed_map_seed") or ""
local current_mg = core.setting_get("mg_name")
local mglist = ""
local selindex = 1
local i = 1
for k,v in pairs(mapgens) do
if current_mg == v then
selindex = i
end
i = i + 1
mglist = mglist .. v .. ","
end
mglist = mglist:sub(1, -2)
local mglist = ""
local selindex = 1
local i = 1
for k,v in pairs(mapgens) do
if current_mg == v then
selindex = i
end
i = i + 1
mglist = mglist .. v .. ","
end
mglist = mglist:sub(1, -2)
local gameid = core.setting_get("menu_last_game")
local game, gameidx = nil , 0
if gameid ~= nil then
game, gameidx = gamemgr.find_by_gameid(gameid)
if gameidx == nil then
gameidx = 0
end
end
local gameid = core.setting_get("menu_last_game")
current_seed = core.formspec_escape(current_seed)
local retval =
"size[12,6,true]" ..
"label[2,0;" .. fgettext("World name") .. "]"..
"field[4.5,0.4;6,0.5;te_world_name;;]" ..
local game, gameidx = nil , 0
if gameid ~= nil then
game, gameidx = gamemgr.find_by_gameid(gameid)
"label[2,1;" .. fgettext("Seed") .. "]"..
"field[4.5,1.4;6,0.5;te_seed;;".. current_seed .. "]" ..
if gameidx == nil then
gameidx = 1
end
end
"label[2,2;" .. fgettext("Mapgen") .. "]"..
"dropdown[4.2,2;6.3;dd_mapgen;" .. mglist .. ";" .. selindex .. "]" ..
current_seed = core.formspec_escape(current_seed)
local retval =
"size[16,11]"..
"bgcolor[#00000070;true]"..
"box[-100,8.5;200,10;#999999]" ..
"box[-100,-10;200,12;#999999]" ..
"label[2,3;" .. fgettext("Game") .. "]"..
"textlist[4.2,3;5.8,2.3;games;" .. gamemgr.gamelist() ..
";" .. gameidx .. ";true]" ..
"label[4,4;" .. fgettext("World name") .. "]"..
"field[6.5,4.4;6,0.5;te_world_name;;]" ..
"button[5,5.5;2.6,0.5;world_create_confirm;" .. fgettext("Create") .. "]" ..
"button[7.5,5.5;2.8,0.5;world_create_cancel;" .. fgettext("Cancel") .. "]"
if #gamemgr.games == 0 then
retval = retval .. "box[2,4;8,1;#ff8800]label[2.25,4;" ..
fgettext("You have no subgames installed.") .. "]label[2.25,4.4;" ..
fgettext("Download one from minetest.net") .. "]"
elseif #gamemgr.games == 1 and gamemgr.games[1].id == "minimal" then
retval = retval .. "box[1.75,4;8.7,1;#ff8800]label[2,4;" ..
fgettext("Warning: The minimal development test is meant for developers.") .. "]label[2,4.4;" ..
fgettext("Download a subgame, such as minetest_game, from minetest.net") .. "]"
end
"label[4,5;" .. fgettext("Seed") .. "]"..
"field[6.5,5.4;6,0.5;te_seed;;".. current_seed .. "]" ..
-- "label[4,5;" .. fgettext("Mapgen") .. "]"..
-- "dropdown[6.2,5;6.3;dd_mapgen;" .. mglist .. ";" .. selindex .. "]" ..
-- "label[4,6;" .. fgettext("Game") .. "]"..
"dropdown[6000.2,6;6.3;games;" .. gamemgr.gamelist() ..
";1]" ..
"image_button[8,9.55;3.95,0.8;"..core.formspec_escape(mm_texture.basetexturedir).."menu_button.png;world_create_confirm;".. fgettext("Create") .. ";true;true;"..core.formspec_escape(mm_texture.basetexturedir).."menu_button_b.png]"..
"image_button[12,9.55;4,0.8;"..core.formspec_escape(mm_texture.basetexturedir).."menu_button.png;world_create_cancel;".. fgettext("Cancel") .. ";true;true;"..core.formspec_escape(mm_texture.basetexturedir).."menu_button_b.png]"
if #gamemgr.games == 0 then
retval = retval .. "box[4,7;8,1;#ff8800]label[4.25,7;" ..
fgettext("You have no subgames installed.") .. "]label[4.25,7.4;" ..
fgettext("Download one from minetest.net") .. "]"
elseif #gamemgr.games == 1 and gamemgr.games[1].id == "minimal" then
retval = retval .. "box[3.50,7;9,1;#ff8800]label[3.75,7;" ..
fgettext("Warning: The minimal development test is meant for developers.") .. "]label[3.75,7.4;" ..
fgettext("Download a subgame, such as minetest_game, from minetest.net") .. "]"
end
return retval
return retval
end
local function create_world_buttonhandler(this, fields)
core.set_clouds(false)
if fields["world_create_cancel"] then
this:delete()
return true
end
if fields["world_create_confirm"] or
fields["key_enter"] then
if fields["world_create_confirm"] or
fields["key_enter"] then
local worldname = fields["te_world_name"]
local gameindex = core.get_textlist_index("games")
local worldname = fields["te_world_name"]
local gameindex
for i,item in ipairs(gamemgr.games) do
if item.name == fields["games"] then
gameindex = i
end
end
if gameindex ~= nil and
worldname ~= "" then
if gameindex ~= nil and
worldname ~= "" then
local message = nil
local message = nil
if not menudata.worldlist:uid_exists_raw(worldname) then
core.setting_set("mg_name","v6")
message = core.create_world(worldname,gameindex)
else
message = fgettext("A world named \"$1\" already exists", worldname)
end
core.setting_set("fixed_map_seed", fields["te_seed"])
core.setting_set("fixed_map_seed", fields["te_seed"])
if not menudata.worldlist:uid_exists_raw(worldname) then
core.setting_set("mg_name",fields["dd_mapgen"])
message = core.create_world(worldname,gameindex)
else
message = fgettext("A world named \"$1\" already exists", worldname)
end
if message ~= nil then
gamedata.errormessage = message
else
core.setting_set("menu_last_game",gamemgr.games[gameindex].id)
if this.data.update_worldlist_filter then
menudata.worldlist:set_filtercriteria(gamemgr.games[gameindex].id)
-- mm_texture.update("singleplayer", gamemgr.games[gameindex].id)
end
menudata.worldlist:refresh()
core.setting_set("mainmenu_last_selected_world",
menudata.worldlist:raw_index_by_uid(worldname))
end
else
gamedata.errormessage =
fgettext("No worldname given or no game selected")
end
this:delete()
return true
end
if message ~= nil then
gamedata.errormessage = message
else
core.setting_set("menu_last_game",gamemgr.games[gameindex].id)
if this.data.update_worldlist_filter then
menudata.worldlist:set_filtercriteria(gamemgr.games[gameindex].id)
mm_texture.update("singleplayer", gamemgr.games[gameindex].id)
end
menudata.worldlist:refresh()
core.setting_set("mainmenu_last_selected_world",
menudata.worldlist:raw_index_by_uid(worldname))
end
else
gamedata.errormessage =
fgettext("No worldname given or no game selected")
end
this:delete()
return true
end
if fields["games"] then
return true
end
if fields["games"] then
return true
end
if fields["world_create_cancel"] then
this:delete()
return true
end
return false
return false
end
function create_create_world_dlg(update_worldlistfilter)
local retval = dialog_create("sp_create_world",
create_world_formspec,
create_world_buttonhandler,
nil)
retval.update_worldlist_filter = update_worldlistfilter
return retval
local retval = dialog_create("sp_create_world",
create_world_formspec,
create_world_buttonhandler,
nil)
retval.update_worldlist_filter = update_worldlistfilter
return retval
end

View File

@ -3,7 +3,7 @@
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 3.0 of the License, or
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
@ -18,56 +18,51 @@
--------------------------------------------------------------------------------
local function delete_mod_formspec(dialogdata)
dialogdata.mod = modmgr.global_mods:get_list()[dialogdata.selected]
dialogdata.mod = modmgr.global_mods:get_list()[dialogdata.selected]
local retval =
"size[16,11]"..
"bgcolor[#00000070;true]"..
"box[-100,8.5;200,10;#999999]" ..
"box[-100,-10;200,12;#999999]" ..
"label[6.5,4.5;" ..
fgettext("Are you sure you want to delete \"$1\"?", dialogdata.mod.name) .. ";]"..
"image_button[4,5.7;4,0.8;"..multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button.png;dlg_delete_mod_confirm;" .. fgettext("Yes").. ";true;true;"..multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button_b.png]"..
"image_button[8,5.7;4,0.8;"..multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button.png;dlg_delete_mod_cancel;" .. fgettext("No") .. ";true;true;"..multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button_b.png]"
return retval
local retval =
"size[12.4,5,true]" ..
"field[1.75,1;10,3;;" .. fgettext("Are you sure you want to delete \"$1\"?", dialogdata.mod.name) .. ";]"..
"button[4,4.2;1,0.5;dlg_delete_mod_confirm;" .. fgettext("Yes") .. "]" ..
"button[6.5,4.2;3,0.5;dlg_delete_mod_cancel;" .. fgettext("No of course not!") .. "]"
return retval
end
--------------------------------------------------------------------------------
local function delete_mod_buttonhandler(this, fields)
multicraft.set_clouds(false)
if fields["dlg_delete_mod_confirm"] ~= nil then
if fields["dlg_delete_mod_confirm"] ~= nil then
if this.data.mod.path ~= nil and
this.data.mod.path ~= "" and
this.data.mod.path ~= core.get_modpath() then
if not core.delete_dir(this.data.mod.path) then
gamedata.errormessage = fgettext("Modmgr: failed to delete \"$1\"", this.data.mod.path)
end
modmgr.refresh_globals()
else
gamedata.errormessage = fgettext("Modmgr: invalid modpath \"$1\"", this.data.mod.path)
end
this:delete()
return true
end
if fields["dlg_delete_mod_cancel"] then
this:delete()
return true
end
if this.data.mod.path ~= nil and
this.data.mod.path ~= "" and
this.data.mod.path ~= multicraft.get_modpath() then
if not multicraft.delete_dir(this.data.mod.path) then
gamedata.errormessage = fgettext("Modmgr: failed to delete \"$1\"", this.data.mod.path)
end
modmgr.refresh_globals()
else
gamedata.errormessage = fgettext("Modmgr: invalid modpath \"$1\"", this.data.mod.path)
end
this:delete()
return true
end
if fields["dlg_delete_mod_cancel"] then
this:delete()
return true
end
return false
return false
end
--------------------------------------------------------------------------------
function create_delete_mod_dlg(selected_index)
local retval = dialog_create("dlg_delete_mod",
delete_mod_formspec,
delete_mod_buttonhandler,
nil)
retval.data.selected = selected_index
return retval
local retval = dialog_create("dlg_delete_mod",
delete_mod_formspec,
delete_mod_buttonhandler,
nil)
retval.data.selected = selected_index
return retval
end

View File

@ -3,7 +3,7 @@
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 3.0 of the License, or
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
@ -18,49 +18,47 @@
local function delete_world_formspec(dialogdata)
local retval =
"size[16,11]"..
"bgcolor[#00000070;true]"..
"box[-100,8.5;200,10;#999999]" ..
"box[-100,-10;200,12;#999999]" ..
"label[6.5,4.5;" ..
fgettext("Delete World \"$1\"?", dialogdata.delete_name) .. "]"..
"image_button[4,5.7;4,0.8;"..multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button.png;world_delete_confirm;" .. fgettext("Yes").. ";true;true;"..multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button_b.png]"..
"image_button[8,5.7;4,0.8;"..multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button.png;world_delete_cancel;" .. fgettext("No") .. ";true;true;"..multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button_b.png]"
return retval
local retval =
"size[12,6,true]" ..
"label[2,2;" ..
fgettext("Delete World \"$1\"?", dialogdata.delete_name) .. "]"..
"button[3.5,4.2;2.6,0.5;world_delete_confirm;" .. fgettext("Yes").. "]" ..
"button[6,4.2;2.8,0.5;world_delete_cancel;" .. fgettext("No") .. "]"
return retval
end
local function delete_world_buttonhandler(this, fields)
multicraft.set_clouds(false)
if fields["world_delete_confirm"] then
if this.data.delete_index > 0 and
this.data.delete_index <= #menudata.worldlist:get_raw_list() then
multicraft.delete_world(this.data.delete_index)
menudata.worldlist:refresh()
end
this:delete()
return true
end
if fields["world_delete_confirm"] then
if fields["world_delete_cancel"] then
this:delete()
return true
end
return false
if this.data.delete_index > 0 and
this.data.delete_index <= #menudata.worldlist:get_raw_list() then
core.delete_world(this.data.delete_index)
menudata.worldlist:refresh()
end
this:delete()
return true
end
if fields["world_delete_cancel"] then
this:delete()
return true
end
return false
end
function create_delete_world_dlg(name_to_del,index_to_del)
assert(name_to_del ~= nil and type(name_to_del) == "string" and name_to_del ~= "")
assert(index_to_del ~= nil and type(index_to_del) == "number")
assert(name_to_del ~= nil and type(name_to_del) == "string" and name_to_del ~= "")
assert(index_to_del ~= nil and type(index_to_del) == "number")
local retval = dialog_create("delete_world",
delete_world_formspec,
delete_world_buttonhandler,
nil)
retval.data.delete_name = name_to_del
retval.data.delete_index = index_to_del
return retval
local retval = dialog_create("delete_world",
delete_world_formspec,
delete_world_buttonhandler,
nil)
retval.data.delete_name = name_to_del
retval.data.delete_index = index_to_del
return retval
end

View File

@ -3,7 +3,7 @@
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 3.0 of the License, or
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
@ -18,54 +18,52 @@
--------------------------------------------------------------------------------
local function rename_modpack_formspec(dialogdata)
dialogdata.mod = modmgr.global_mods:get_list()[dialogdata.selected]
dialogdata.mod = modmgr.global_mods:get_list()[dialogdata.selected]
local retval =
"size[12.4,5,true]" ..
"label[1.75,1;".. fgettext("Rename Modpack:") .. "]"..
"field[4.5,1.4;6,0.5;te_modpack_name;;" ..
dialogdata.mod.name ..
"]" ..
"image_button[5,4.2;2.6,0.8;"..multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button.png;dlg_rename_modpack_confirm;"..
fgettext("Accept") .. ";true;true;"..multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button_b.png]"..
"image_button[7.5,4.2;2.8,0.8;"..multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button.png;dlg_rename_modpack_cancel;"..
fgettext("Cancel") .. ";true;true;"..multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button_b.png]"
return retval
local retval =
"size[12.4,5,true]" ..
"label[1.75,1;".. fgettext("Rename Modpack:") .. "]"..
"field[4.5,1.4;6,0.5;te_modpack_name;;" ..
dialogdata.mod.name ..
"]" ..
"button[5,4.2;2.6,0.5;dlg_rename_modpack_confirm;"..
fgettext("Accept") .. "]" ..
"button[7.5,4.2;2.8,0.5;dlg_rename_modpack_cancel;"..
fgettext("Cancel") .. "]"
return retval
end
--------------------------------------------------------------------------------
local function rename_modpack_buttonhandler(this, fields)
multicraft.set_clouds(false)
if fields["dlg_rename_modpack_confirm"] ~= nil then
local oldpath = core.get_modpath() .. DIR_DELIM .. this.data.mod.name
local targetpath = core.get_modpath() .. DIR_DELIM .. fields["te_modpack_name"]
core.copy_dir(oldpath,targetpath,false)
modmgr.refresh_globals()
modmgr.selected_mod = modmgr.global_mods:get_current_index(
modmgr.global_mods:raw_index_by_uid(fields["te_modpack_name"]))
this:delete()
return true
end
if fields["dlg_rename_modpack_cancel"] then
this:delete()
return true
end
if fields["dlg_rename_modpack_confirm"] ~= nil then
local oldpath = multicraft.get_modpath() .. DIR_DELIM .. this.data.mod.name
local targetpath = multicraft.get_modpath() .. DIR_DELIM .. fields["te_modpack_name"]
multicraft.copy_dir(oldpath,targetpath,false)
modmgr.refresh_globals()
modmgr.selected_mod = modmgr.global_mods:get_current_index(
modmgr.global_mods:raw_index_by_uid(fields["te_modpack_name"]))
this:delete()
return true
end
if fields["dlg_rename_modpack_cancel"] then
this:delete()
return true
end
return false
return false
end
--------------------------------------------------------------------------------
function create_rename_modpack_dlg(selected_index)
local retval = dialog_create("dlg_delete_mod",
rename_modpack_formspec,
rename_modpack_buttonhandler,
nil)
retval.data.selected = selected_index
return retval
local retval = dialog_create("dlg_delete_mod",
rename_modpack_formspec,
rename_modpack_buttonhandler,
nil)
retval.data.selected = selected_index
return retval
end

View File

@ -3,7 +3,7 @@
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 3.0 of the License, or
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
@ -61,7 +61,7 @@ end
--------------------------------------------------------------------------------
function gamemgr.update_gamelist()
gamemgr.games = multicraft.get_games()
gamemgr.games = core.get_games()
end
--------------------------------------------------------------------------------

View File

@ -3,7 +3,7 @@
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 3.0 of the License, or
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
@ -22,10 +22,10 @@ mt_color_dark_green = "#003300"
--for all other colors ask sfan5 to complete his work!
local menupath = multicraft.get_mainmenu_path()
local basepath = multicraft.get_builtin_path()
defaulttexturedir = multicraft.get_texturepath_share() .. DIR_DELIM .. "base" ..
DIR_DELIM .. "pack" .. DIR_DELIM
local menupath = core.get_mainmenu_path()
local basepath = core.get_builtin_path()
defaulttexturedir = core.get_texturepath_share() .. DIR_DELIM .. "base" ..
DIR_DELIM .. "pack" .. DIR_DELIM
dofile(basepath .. DIR_DELIM .. "common" .. DIR_DELIM .. "async_event.lua")
dofile(basepath .. DIR_DELIM .. "common" .. DIR_DELIM .. "filterlist.lua")
@ -41,156 +41,124 @@ dofile(menupath .. DIR_DELIM .. "dlg_config_world.lua")
dofile(menupath .. DIR_DELIM .. "tab_credits.lua")
dofile(menupath .. DIR_DELIM .. "tab_mods.lua")
dofile(menupath .. DIR_DELIM .. "tab_settings.lua")
--dofile(menupath .. DIR_DELIM .. "tab_help.lua")
dofile(menupath .. DIR_DELIM .. "dlg_create_world.lua")
dofile(menupath .. DIR_DELIM .. "dlg_delete_mod.lua")
dofile(menupath .. DIR_DELIM .. "dlg_delete_world.lua")
dofile(menupath .. DIR_DELIM .. "dlg_rename_modpack.lua")
dofile(menupath .. DIR_DELIM .. "dlg_add_server.lua")
dofile(menupath .. DIR_DELIM .. "tab_multiplayer.lua")
dofile(menupath .. DIR_DELIM .. "tab_server.lua")
dofile(menupath .. DIR_DELIM .. "tab_singleplayer.lua")
dofile(menupath .. DIR_DELIM .. "tab_texturepacks.lua")
dofile(menupath .. DIR_DELIM .. "textures.lua")
if PLATFORM ~= "Android" then
dofile(menupath .. DIR_DELIM .. "dlg_create_world.lua")
dofile(menupath .. DIR_DELIM .. "dlg_delete_mod.lua")
dofile(menupath .. DIR_DELIM .. "dlg_delete_world.lua")
dofile(menupath .. DIR_DELIM .. "dlg_rename_modpack.lua")
dofile(menupath .. DIR_DELIM .. "tab_multiplayer.lua")
dofile(menupath .. DIR_DELIM .. "tab_server.lua")
dofile(menupath .. DIR_DELIM .. "tab_singleplayer.lua")
dofile(menupath .. DIR_DELIM .. "tab_texturepacks.lua")
dofile(menupath .. DIR_DELIM .. "textures.lua")
else
dofile(menupath .. DIR_DELIM .. "tab_simple_main.lua")
end
--------------------------------------------------------------------------------
local function main_event_handler(tabview, event)
if event == "MenuQuit" then
multicraft.close()
end
return true
if event == "MenuQuit" then
core.close()
end
return true
end
--------------------------------------------------------------------------------
local function get_formspec2(tabview, name, tabdata)
math.randomseed(os.time())
local retval = ""
retval = retval .. "bgcolor[#00000000;false]"
retval = retval .. "image_button[2.5,3.4;7,1;"..multicraft.formspec_escape(mm_texture.basetexturedir) .. "menu_button.png;btn_show_multiplayer;" .. fgettext("Multiplayer") .. ";true;true;" .. multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button_b.png]"
retval = retval .. "image_button[2.5,4.8;7,1;"..multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button.png;btn_show_options;".. fgettext("Options") .. ";true;true;"..multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button_b.png]"
--retval = retval .. "image_button[8.5,4.8;1,1;"..multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button.png;btn_show_help;?;true;true;"..multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button_b.png]"
retval = retval .. "image_button[2.5,6.2;7,1;"..multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button.png;btn_exit;".. fgettext("Exit") .. ";true;true;"..multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button_b.png]"
retval = retval .. 'image_button[0,-2;6.5,3;'..multicraft.formspec_escape(mm_texture.basetexturedir)..'ad_label'..tostring(math.random(1,11))..".png;btn_ad;;true;false]"
retval = retval .. "image_button[2.5,2.0;7,1;"..multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button.png;btn_show_singleplayer;".. fgettext("Singleplayer") .. ";true;true;"..multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button_b.png]"
return retval
end
--------------------------------------------------------------------------------
local function main_button_handler2(tabview, fields, name, tabdata)
local index = ''
if fields["btn_show_singleplayer"] then index = "singleplayer" end
if fields["btn_show_multiplayer"] then index = "multiplayer" end
if fields["btn_show_options"] then index = "settings" end
--if fields["btn_show_help"] then index = "help" end
if fields["btn_exit"] then multicraft.close() end
if index == '' then return end
for name,def in pairs(tabview.tablist) do
if index == def.name then
local get_fs = function()
local retval = def.get_formspec(tabview, name, tabdata)
retval = 'size[12,5.2]'..retval
return retval
end
local dlg = dialog_create(def.name, get_fs, def.button_handler, def.on_change)
dlg:set_parent(tabview)
tabview:hide()
dlg:show()
return dlg
end
end
return false
end
--------------------------------------------------------------------------------
local function on_activate2(type,old_tab,new_tab)
if type == "LEAVE" then
return
end
if multicraft.setting_getbool("public_serverlist") then
asyncOnlineFavourites()
else
menudata.favorites = multicraft.get_favorites("local")
end
mm_texture.clear("header")
mm_texture.clear("footer")
multicraft.set_clouds(false)
multicraft.set_background("background",multicraft.formspec_escape(mm_texture.basetexturedir)..'background.jpeg')
multicraft.set_background("header",multicraft.formspec_escape(mm_texture.basetexturedir)..'header.png')
end
--------------------------------------------------------------------------------
tab_main = {
name = "main",
caption = fgettext("Main"),
cbf_formspec = get_formspec2,
cbf_button_handler = main_button_handler2,
on_change = on_activate2
}
--------------------------------------------------------------------------------
local function init_globals()
-- Init gamedata
gamedata.worldindex = 0
menudata.worldlist = filterlist.create(
multicraft.get_worlds,
compare_worlds,
-- Unique id comparison function
function(element, uid)
return element.name == uid
end,
-- Filter function
function(element, gameid)
return element.gameid == gameid
end
)
menudata.worldlist:add_sort_mechanism("alphabetic", sort_worlds_alphabetic)
menudata.worldlist:set_sortmode("alphabetic")
if not multicraft.setting_get("menu_last_game") then
local default_game = multicraft.setting_get("default_game") or "magichet"
multicraft.setting_set("menu_last_game", default_game )
end
mm_texture.init()
-- Init gamedata
gamedata.worldindex = 0
-- Create main tabview
local tv_main = tabview_create("maintab",{x=12,y=5.2},{x=0,y=0})
if PLATFORM ~= "Android" then
menudata.worldlist = filterlist.create(
core.get_worlds,
compare_worlds,
-- Unique id comparison function
function(element, uid)
return element.name == uid
end,
-- Filter function
function(element, gameid)
return element.gameid == gameid
end
)
tv_main:set_autosave_tab(false)
--tv_main:add(tab_simple_main)
tv_main:add(tab_main)
tv_main:add(tab_singleplayer)
tv_main:add(tab_multiplayer)
tv_main:add(tab_server)
tv_main:add(tab_settings)
tv_main:add(tab_texturepacks)
tv_main:add(tab_mods)
--tv_main:add(tab_help)
tv_main:add(tab_credits)
menudata.worldlist:add_sort_mechanism("alphabetic", sort_worlds_alphabetic)
menudata.worldlist:set_sortmode("alphabetic")
tv_main:set_global_event_handler(main_event_handler)
tv_main:set_fixed_size(false)
ui.set_default("main")
if not core.setting_get("menu_last_game") then
local default_game = core.setting_get("default_game") or "minetest"
core.setting_set("menu_last_game", default_game )
end
tv_main:show()
mm_texture.init()
else
local world_list = core.get_worlds()
-- Create modstore ui
if PLATFORM == "Android" then
modstore.init({x=12, y=6}, 3, 2)
else
modstore.init({x=12, y=8}, 4, 3)
end
local found_singleplayerworld = false
ui.update()
for i,world in pairs(world_list) do
if world.name == "singleplayerworld" then
found_singleplayerworld = true
gamedata.worldindex = i
break
end
end
multicraft.sound_play("main_menu", true)
if not found_singleplayerworld then
core.create_world("singleplayerworld", 1)
local world_list = core.get_worlds()
for i,world in pairs(world_list) do
if world.name == "singleplayerworld" then
gamedata.worldindex = i
break
end
end
end
end
-- Create main tabview
local tv_main = tabview_create("maintab",{x=12,y=5.2},{x=0,y=0})
if PLATFORM ~= "Android" then
tv_main:set_autosave_tab(true)
end
if PLATFORM ~= "Android" then
tv_main:add(tab_singleplayer)
tv_main:add(tab_multiplayer)
tv_main:add(tab_server)
else
tv_main:add(tab_simple_main)
end
tv_main:add(tab_settings)
if PLATFORM ~= "Android" then
tv_main:add(tab_texturepacks)
end
tv_main:add(tab_mods)
tv_main:add(tab_credits)
tv_main:set_global_event_handler(main_event_handler)
tv_main:set_fixed_size(false)
if not (PLATFORM == "Android") then
tv_main:set_tab(core.setting_get("maintab_LAST"))
end
ui.set_default("maintab")
tv_main:show()
-- Create modstore ui
if PLATFORM == "Android" then
modstore.init({x=12, y=6}, 3, 2)
else
modstore.init({x=12, y=8}, 4, 3)
end
ui.update()
core.sound_play("main_menu", true)
end
init_globals()

View File

@ -0,0 +1,4 @@
-- helper file to be able to debug the simple menu on PC
-- without messing around with actual menu code!
PLATFORM="Android"
dofile("builtin/mainmenu/init.lua")

View File

@ -1,80 +0,0 @@
--Minetest
--Copyright (C) 2013 sapier
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 3.0 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
menubar = {}
--------------------------------------------------------------------------------
function menubar.handle_buttons(fields)
for i=1,#menubar.buttons,1 do
if fields[menubar.buttons[i].btn_name] ~= nil then
menu.last_game = menubar.buttons[i].index
multicraft.setting_set("main_menu_last_game_idx",menu.last_game)
menu.update_gametype()
end
end
end
--------------------------------------------------------------------------------
function menubar.refresh()
menubar.formspec = "box[-0.3,5.625;12.4,1.2;#000000]" ..
"box[-0.3,5.6;12.4,0.05;#FFFFFF]"
menubar.buttons = {}
local button_base = -0.08
local maxbuttons = #gamemgr.games
if maxbuttons > 11 then
maxbuttons = 11
end
for i=1,maxbuttons,1 do
local btn_name = "menubar_btn_" .. gamemgr.games[i].id
local buttonpos = button_base + (i-1) * 1.1
if gamemgr.games[i].menuicon_path ~= nil and
gamemgr.games[i].menuicon_path ~= "" then
menubar.formspec = menubar.formspec ..
"image_button[" .. buttonpos .. ",11.2;1.165,1.175;" ..
multicraft.formspec_escape(gamemgr.games[i].menuicon_path) .. ";" ..
btn_name .. ";;true;false]"
else
local part1 = gamemgr.games[i].id:sub(1,5)
local part2 = gamemgr.games[i].id:sub(6,10)
local part3 = gamemgr.games[i].id:sub(11)
local text = part1 .. "\n" .. part2
if part3 ~= nil and
part3 ~= "" then
text = text .. "\n" .. part3
end
menubar.formspec = menubar.formspec ..
"image_button[" .. buttonpos .. ",5.72;1.165,1.175;;" ..btn_name ..
";" .. text .. ";true;true]"
end
local toadd = {
btn_name = btn_name,
index = i,
}
table.insert(menubar.buttons,toadd)
end
end

View File

@ -3,7 +3,7 @@
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 3.0 of the License, or
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
@ -17,7 +17,7 @@
--------------------------------------------------------------------------------
function get_mods(path,retval,modpack)
local mods = multicraft.get_dir_list(path, true)
local mods = core.get_dir_list(path, true)
for i=1, #mods, 1 do
if mods[i]:sub(1,1) ~= "." then
@ -52,22 +52,23 @@ modmgr = {}
--------------------------------------------------------------------------------
function modmgr.extract(modfile)
if modfile.type == "zip" then
local tempfolder = os.tempfolder()
if modfile.type == "zip" then
local tempfolder = os.tempfolder()
if tempfolder ~= nil and
tempfolder ~= "" then
multicraft.create_dir(tempfolder)
if multicraft.extract_zip(modfile.name,tempfolder) then
return tempfolder
end
end
end
return nil
if tempfolder ~= nil and
tempfolder ~= "" then
core.create_dir(tempfolder)
if core.extract_zip(modfile.name,tempfolder) then
return tempfolder
end
end
end
return nil
end
-------------------------------------------------------------------------------
function modmgr.getbasefolder(temppath)
if temppath == nil then
return {
type = "invalid",
@ -93,7 +94,7 @@ function modmgr.getbasefolder(temppath)
}
end
local subdirs = multicraft.get_dir_list(temppath, true)
local subdirs = core.get_dir_list(temppath, true)
--only single mod or modpack allowed
if #subdirs ~= 1 then
@ -131,433 +132,435 @@ end
--------------------------------------------------------------------------------
function modmgr.isValidModname(modpath)
if modpath:find("-") ~= nil then
return false
end
if modpath:find("-") ~= nil then
return false
end
return true
return true
end
--------------------------------------------------------------------------------
function modmgr.parse_register_line(line)
local pos1 = line:find("\"")
local pos2 = nil
if pos1 ~= nil then
pos2 = line:find("\"",pos1+1)
end
local pos1 = line:find("\"")
local pos2 = nil
if pos1 ~= nil then
pos2 = line:find("\"",pos1+1)
end
if pos1 ~= nil and pos2 ~= nil then
local item = line:sub(pos1+1,pos2-1)
if pos1 ~= nil and pos2 ~= nil then
local item = line:sub(pos1+1,pos2-1)
if item ~= nil and
item ~= "" then
local pos3 = item:find(":")
if item ~= nil and
item ~= "" then
local pos3 = item:find(":")
if pos3 ~= nil then
local retval = item:sub(1,pos3-1)
if retval ~= nil and
retval ~= "" then
return retval
end
end
end
end
return nil
if pos3 ~= nil then
local retval = item:sub(1,pos3-1)
if retval ~= nil and
retval ~= "" then
return retval
end
end
end
end
return nil
end
--------------------------------------------------------------------------------
function modmgr.parse_dofile_line(modpath,line)
local pos1 = line:find("\"")
local pos2 = nil
if pos1 ~= nil then
pos2 = line:find("\"",pos1+1)
end
local pos1 = line:find("\"")
local pos2 = nil
if pos1 ~= nil then
pos2 = line:find("\"",pos1+1)
end
if pos1 ~= nil and pos2 ~= nil then
local filename = line:sub(pos1+1,pos2-1)
if pos1 ~= nil and pos2 ~= nil then
local filename = line:sub(pos1+1,pos2-1)
if filename ~= nil and
filename ~= "" and
filename:find(".lua") then
return modmgr.identify_modname(modpath,filename)
end
end
return nil
if filename ~= nil and
filename ~= "" and
filename:find(".lua") then
return modmgr.identify_modname(modpath,filename)
end
end
return nil
end
--------------------------------------------------------------------------------
function modmgr.identify_modname(modpath,filename)
local testfile = io.open(modpath .. DIR_DELIM .. filename,"r")
if testfile ~= nil then
local line = testfile:read()
local testfile = io.open(modpath .. DIR_DELIM .. filename,"r")
if testfile ~= nil then
local line = testfile:read()
while line~= nil do
local modname = nil
while line~= nil do
local modname = nil
if line:find("multicraft.register_tool") then
modname = modmgr.parse_register_line(line)
end
if line:find("minetest.register_tool") then
modname = modmgr.parse_register_line(line)
end
if line:find("multicraft.register_craftitem") then
modname = modmgr.parse_register_line(line)
end
if line:find("minetest.register_craftitem") then
modname = modmgr.parse_register_line(line)
end
if line:find("multicraft.register_node") then
modname = modmgr.parse_register_line(line)
end
if line:find("minetest.register_node") then
modname = modmgr.parse_register_line(line)
end
if line:find("dofile") then
modname = modmgr.parse_dofile_line(modpath,line)
end
if line:find("dofile") then
modname = modmgr.parse_dofile_line(modpath,line)
end
if modname ~= nil then
testfile:close()
return modname
end
if modname ~= nil then
testfile:close()
return modname
end
line = testfile:read()
end
testfile:close()
end
line = testfile:read()
end
testfile:close()
end
return nil
return nil
end
--------------------------------------------------------------------------------
function modmgr.render_modlist(render_list)
local retval = ""
local retval = ""
if render_list == nil then
if modmgr.global_mods == nil then
modmgr.refresh_globals()
end
render_list = modmgr.global_mods
end
if render_list == nil then
if modmgr.global_mods == nil then
modmgr.refresh_globals()
end
render_list = modmgr.global_mods
end
local list = render_list:get_list()
local last_modpack = nil
local list = render_list:get_list()
local last_modpack = nil
for i,v in ipairs(list) do
if retval ~= "" then
retval = retval ..","
end
for i,v in ipairs(list) do
if retval ~= "" then
retval = retval ..","
end
local color = ""
local color = ""
if v.is_modpack then
local rawlist = render_list:get_raw_list()
if v.is_modpack then
local rawlist = render_list:get_raw_list()
local all_enabled = true
for j=1,#rawlist,1 do
if rawlist[j].modpack == list[i].name and
rawlist[j].enabled ~= true then
all_enabled = false
break
end
end
local all_enabled = true
for j=1,#rawlist,1 do
if rawlist[j].modpack == list[i].name and
rawlist[j].enabled ~= true then
all_enabled = false
break
end
end
if all_enabled == false then
color = mt_color_grey
else
color = mt_color_dark_green
end
end
if all_enabled == false then
color = mt_color_grey
else
color = mt_color_dark_green
end
end
if v.typ == "game_mod" then
color = mt_color_blue
else
if v.enabled then
color = mt_color_green
end
end
if v.typ == "game_mod" then
color = mt_color_blue
else
if v.enabled then
color = mt_color_green
end
end
retval = retval .. color
if v.modpack ~= nil then
retval = retval .. " "
end
retval = retval .. v.name
end
retval = retval .. color
if v.modpack ~= nil then
retval = retval .. " "
end
retval = retval .. v.name
end
return retval
return retval
end
--------------------------------------------------------------------------------
function modmgr.get_dependencies(modfolder)
local toadd = ""
if modfolder ~= nil then
local filename = modfolder ..
DIR_DELIM .. "depends.txt"
local toadd = ""
if modfolder ~= nil then
local filename = modfolder ..
DIR_DELIM .. "depends.txt"
local dependencyfile = io.open(filename,"r")
local dependencyfile = io.open(filename,"r")
if dependencyfile then
local dependency = dependencyfile:read("*l")
while dependency do
if toadd ~= "" then
toadd = toadd .. ","
end
toadd = toadd .. dependency
dependency = dependencyfile:read()
end
dependencyfile:close()
end
end
if dependencyfile then
local dependency = dependencyfile:read("*l")
while dependency do
if toadd ~= "" then
toadd = toadd .. ","
end
toadd = toadd .. dependency
dependency = dependencyfile:read()
end
dependencyfile:close()
end
end
return toadd
return toadd
end
--------------------------------------------------------------------------------
function modmgr.get_worldconfig(worldpath)
local filename = worldpath ..
DIR_DELIM .. "world.mt"
local filename = worldpath ..
DIR_DELIM .. "world.mt"
local worldfile = Settings(filename)
local worldfile = Settings(filename)
local worldconfig = {}
worldconfig.global_mods = {}
worldconfig.game_mods = {}
local worldconfig = {}
worldconfig.global_mods = {}
worldconfig.game_mods = {}
for key,value in pairs(worldfile:to_table()) do
if key == "gameid" then
worldconfig.id = value
else
worldconfig.global_mods[key] = multicraft.is_yes(value)
end
end
for key,value in pairs(worldfile:to_table()) do
if key == "gameid" then
worldconfig.id = value
elseif key:sub(0, 9) == "load_mod_" then
worldconfig.global_mods[key] = core.is_yes(value)
else
worldconfig[key] = value
end
end
--read gamemods
local gamespec = gamemgr.find_by_gameid(worldconfig.id)
gamemgr.get_game_mods(gamespec, worldconfig.game_mods)
--read gamemods
local gamespec = gamemgr.find_by_gameid(worldconfig.id)
gamemgr.get_game_mods(gamespec, worldconfig.game_mods)
return worldconfig
return worldconfig
end
--------------------------------------------------------------------------------
function modmgr.installmod(modfilename,basename)
local modfile = modmgr.identify_filetype(modfilename)
local modpath = modmgr.extract(modfile)
local modfile = modmgr.identify_filetype(modfilename)
local modpath = modmgr.extract(modfile)
if modpath == nil then
gamedata.errormessage = fgettext("Install Mod: file: \"$1\"", modfile.name) ..
fgettext("\nInstall Mod: unsupported filetype \"$1\" or broken archive", modfile.type)
return
end
if modpath == nil then
gamedata.errormessage = fgettext("Install Mod: file: \"$1\"", modfile.name) ..
fgettext("\nInstall Mod: unsupported filetype \"$1\" or broken archive", modfile.type)
return
end
local basefolder = modmgr.getbasefolder(modpath)
local basefolder = modmgr.getbasefolder(modpath)
if basefolder.type == "modpack" then
local clean_path = nil
if basefolder.type == "modpack" then
local clean_path = nil
if basename ~= nil then
clean_path = "mp_" .. basename
end
if basename ~= nil then
clean_path = "mp_" .. basename
end
if clean_path == nil then
clean_path = get_last_folder(cleanup_path(basefolder.path))
end
if clean_path == nil then
clean_path = get_last_folder(cleanup_path(basefolder.path))
end
if clean_path ~= nil then
local targetpath = multicraft.get_modpath() .. DIR_DELIM .. clean_path
if not multicraft.copy_dir(basefolder.path,targetpath) then
gamedata.errormessage = fgettext("Failed to install $1 to $2", basename, targetpath)
end
else
gamedata.errormessage = fgettext("Install Mod: unable to find suitable foldername for modpack $1", modfilename)
end
end
if clean_path ~= nil then
local targetpath = core.get_modpath() .. DIR_DELIM .. clean_path
if not core.copy_dir(basefolder.path,targetpath) then
gamedata.errormessage = fgettext("Failed to install $1 to $2", basename, targetpath)
end
else
gamedata.errormessage = fgettext("Install Mod: unable to find suitable foldername for modpack $1", modfilename)
end
end
if basefolder.type == "mod" then
local targetfolder = basename
if basefolder.type == "mod" then
local targetfolder = basename
if targetfolder == nil then
targetfolder = modmgr.identify_modname(basefolder.path,"init.lua")
end
if targetfolder == nil then
targetfolder = modmgr.identify_modname(basefolder.path,"init.lua")
end
--if heuristic failed try to use current foldername
if targetfolder == nil then
targetfolder = get_last_folder(basefolder.path)
end
--if heuristic failed try to use current foldername
if targetfolder == nil then
targetfolder = get_last_folder(basefolder.path)
end
if targetfolder ~= nil and modmgr.isValidModname(targetfolder) then
local targetpath = multicraft.get_modpath() .. DIR_DELIM .. targetfolder
multicraft.copy_dir(basefolder.path,targetpath)
else
gamedata.errormessage = fgettext("Install Mod: unable to find real modname for: $1", modfilename)
end
end
if targetfolder ~= nil and modmgr.isValidModname(targetfolder) then
local targetpath = core.get_modpath() .. DIR_DELIM .. targetfolder
core.copy_dir(basefolder.path,targetpath)
else
gamedata.errormessage = fgettext("Install Mod: unable to find real modname for: $1", modfilename)
end
end
multicraft.delete_dir(modpath)
core.delete_dir(modpath)
modmgr.refresh_globals()
modmgr.refresh_globals()
end
--------------------------------------------------------------------------------
function modmgr.preparemodlist(data)
local retval = {}
local retval = {}
local global_mods = {}
local game_mods = {}
local global_mods = {}
local game_mods = {}
--read global mods
local modpath = multicraft.get_modpath()
--read global mods
local modpath = core.get_modpath()
if modpath ~= nil and
modpath ~= "" then
get_mods(modpath,global_mods)
end
if modpath ~= nil and
modpath ~= "" then
get_mods(modpath,global_mods)
end
for i=1,#global_mods,1 do
global_mods[i].typ = "global_mod"
table.insert(retval,global_mods[i])
end
for i=1,#global_mods,1 do
global_mods[i].typ = "global_mod"
table.insert(retval,global_mods[i])
end
--read game mods
local gamespec = gamemgr.find_by_gameid(data.gameid)
gamemgr.get_game_mods(gamespec, game_mods)
--read game mods
local gamespec = gamemgr.find_by_gameid(data.gameid)
gamemgr.get_game_mods(gamespec, game_mods)
for i=1,#game_mods,1 do
game_mods[i].typ = "game_mod"
table.insert(retval,game_mods[i])
end
for i=1,#game_mods,1 do
game_mods[i].typ = "game_mod"
table.insert(retval,game_mods[i])
end
if data.worldpath == nil then
return retval
end
if data.worldpath == nil then
return retval
end
--read world mod configuration
local filename = data.worldpath ..
DIR_DELIM .. "world.mt"
--read world mod configuration
local filename = data.worldpath ..
DIR_DELIM .. "world.mt"
local worldfile = Settings(filename)
local worldfile = Settings(filename)
for key,value in pairs(worldfile:to_table()) do
if key:sub(1, 9) == "load_mod_" then
key = key:sub(10)
local element = nil
for i=1,#retval,1 do
if retval[i].name == key and
not retval[i].is_modpack then
element = retval[i]
break
end
end
if element ~= nil then
element.enabled = multicraft.is_yes(value)
else
multicraft.log("info", "Mod: " .. key .. " " .. dump(value) .. " but not found")
end
end
end
for key,value in pairs(worldfile:to_table()) do
if key:sub(1, 9) == "load_mod_" then
key = key:sub(10)
local element = nil
for i=1,#retval,1 do
if retval[i].name == key and
not retval[i].is_modpack then
element = retval[i]
break
end
end
if element ~= nil then
element.enabled = core.is_yes(value)
else
core.log("info", "Mod: " .. key .. " " .. dump(value) .. " but not found")
end
end
end
return retval
return retval
end
--------------------------------------------------------------------------------
function modmgr.comparemod(elem1,elem2)
if elem1 == nil or elem2 == nil then
return false
end
if elem1.name ~= elem2.name then
return false
end
if elem1.is_modpack ~= elem2.is_modpack then
return false
end
if elem1.typ ~= elem2.typ then
return false
end
if elem1.modpack ~= elem2.modpack then
return false
end
if elem1 == nil or elem2 == nil then
return false
end
if elem1.name ~= elem2.name then
return false
end
if elem1.is_modpack ~= elem2.is_modpack then
return false
end
if elem1.typ ~= elem2.typ then
return false
end
if elem1.modpack ~= elem2.modpack then
return false
end
if elem1.path ~= elem2.path then
return false
end
if elem1.path ~= elem2.path then
return false
end
return true
return true
end
--------------------------------------------------------------------------------
function modmgr.mod_exists(basename)
if modmgr.global_mods == nil then
modmgr.refresh_globals()
end
if modmgr.global_mods == nil then
modmgr.refresh_globals()
end
if modmgr.global_mods:raw_index_by_uid(basename) > 0 then
return true
end
if modmgr.global_mods:raw_index_by_uid(basename) > 0 then
return true
end
return false
return false
end
--------------------------------------------------------------------------------
function modmgr.get_global_mod(idx)
if modmgr.global_mods == nil then
return nil
end
if modmgr.global_mods == nil then
return nil
end
if idx == nil or idx < 1 or
idx > modmgr.global_mods:size() then
return nil
end
if idx == nil or idx < 1 or
idx > modmgr.global_mods:size() then
return nil
end
return modmgr.global_mods:get_list()[idx]
return modmgr.global_mods:get_list()[idx]
end
--------------------------------------------------------------------------------
function modmgr.refresh_globals()
modmgr.global_mods = filterlist.create(
modmgr.preparemodlist, --refresh
modmgr.comparemod, --compare
function(element,uid) --uid match
if element.name == uid then
return true
end
end,
nil, --filter
{}
)
modmgr.global_mods:add_sort_mechanism("alphabetic", sort_mod_list)
modmgr.global_mods:set_sortmode("alphabetic")
modmgr.global_mods = filterlist.create(
modmgr.preparemodlist, --refresh
modmgr.comparemod, --compare
function(element,uid) --uid match
if element.name == uid then
return true
end
end,
nil, --filter
{}
)
modmgr.global_mods:add_sort_mechanism("alphabetic", sort_mod_list)
modmgr.global_mods:set_sortmode("alphabetic")
end
--------------------------------------------------------------------------------
function modmgr.identify_filetype(name)
if name:sub(-3):lower() == "zip" then
return {
name = name,
type = "zip"
}
end
if name:sub(-3):lower() == "zip" then
return {
name = name,
type = "zip"
}
end
if name:sub(-6):lower() == "tar.gz" or
name:sub(-3):lower() == "tgz"then
return {
name = name,
type = "tgz"
}
end
if name:sub(-6):lower() == "tar.gz" or
name:sub(-3):lower() == "tgz"then
return {
name = name,
type = "tgz"
}
end
if name:sub(-6):lower() == "tar.bz2" then
return {
name = name,
type = "tbz"
}
end
if name:sub(-6):lower() == "tar.bz2" then
return {
name = name,
type = "tbz"
}
end
if name:sub(-2):lower() == "7z" then
return {
name = name,
type = "7z"
}
end
if name:sub(-2):lower() == "7z" then
return {
name = name,
type = "7z"
}
end
return {
name = name,
type = "ukn"
}
return {
name = name,
type = "ukn"
}
end

View File

@ -1,616 +0,0 @@
--Minetest
--Copyright (C) 2013 sapier
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 3.0 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
--------------------------------------------------------------------------------
--modstore implementation
modstore = {}
--------------------------------------------------------------------------------
-- @function [parent=#modstore] init
function modstore.init()
modstore.tabnames = {}
table.insert(modstore.tabnames,"dialog_modstore_unsorted")
table.insert(modstore.tabnames,"dialog_modstore_search")
modstore.modsperpage = 5
modstore.basetexturedir = multicraft.get_texturepath() .. DIR_DELIM .. "base" ..
DIR_DELIM .. "pack" .. DIR_DELIM
modstore.lastmodtitle = ""
modstore.last_search = ""
modstore.searchlist = filterlist.create(
function()
if modstore.modlist_unsorted ~= nil and
modstore.modlist_unsorted.data ~= nil then
return modstore.modlist_unsorted.data
end
return {}
end,
function(element,modid)
if element.id == modid then
return true
end
return false
end, --compare fct
nil, --uid match fct
function(element,substring)
if substring == nil or
substring == "" then
return false
end
substring = substring:upper()
if element.title ~= nil and
element.title:upper():find(substring) ~= nil then
return true
end
if element.details ~= nil and
element.details.author ~= nil and
element.details.author:upper():find(substring) ~= nil then
return true
end
if element.details ~= nil and
element.details.description ~= nil and
element.details.description:upper():find(substring) ~= nil then
return true
end
return false
end --filter fct
)
modstore.current_list = nil
end
--------------------------------------------------------------------------------
-- @function [parent=#modstore] nametoindex
function modstore.nametoindex(name)
for i=1,#modstore.tabnames,1 do
if modstore.tabnames[i] == name then
return i
end
end
return 1
end
--------------------------------------------------------------------------------
-- @function [parent=#modstore] getsuccessfuldialog
function modstore.getsuccessfuldialog()
local retval = ""
retval = retval .. "size[6,2,true]"
if modstore.lastmodentry ~= nil then
retval = retval .. "label[0,0.25;" .. fgettext("Successfully installed:") .. "]"
retval = retval .. "label[3,0.25;" .. modstore.lastmodentry.moddetails.title .. "]"
retval = retval .. "label[0,0.75;" .. fgettext("Shortname:") .. "]"
retval = retval .. "label[3,0.75;" .. multicraft.formspec_escape(modstore.lastmodentry.moddetails.basename) .. "]"
end
retval = retval .. "button[2.5,1.5;1,0.5;btn_confirm_mod_successfull;" .. fgettext("ok") .. "]"
return retval
end
--------------------------------------------------------------------------------
-- @function [parent=#modstore] gettab
function modstore.gettab(tabname)
local retval = ""
local is_modstore_tab = false
if tabname == "dialog_modstore_unsorted" then
modstore.modsperpage = 5
retval = modstore.getmodlist(modstore.modlist_unsorted)
is_modstore_tab = true
end
if tabname == "dialog_modstore_search" then
retval = modstore.getsearchpage()
is_modstore_tab = true
end
if is_modstore_tab then
return modstore.tabheader(tabname) .. retval
end
if tabname == "modstore_mod_installed" then
return modstore.getsuccessfuldialog()
end
if tabname == "modstore_downloading" then
return "size[6,2]label[0.25,0.75;" .. fgettext("Downloading") ..
" " .. modstore.lastmodtitle .. " " ..
fgettext("please wait...") .. "]"
end
return ""
end
--------------------------------------------------------------------------------
-- @function [parent=#modstore] tabheader
function modstore.tabheader(tabname)
local retval = "size[12,10.25,true]"
retval = retval .. "tabheader[-0.3,-0.99;modstore_tab;" ..
"Unsorted,Search;" ..
modstore.nametoindex(tabname) .. ";true;false]" ..
"button[4,9.9;4,0.5;btn_modstore_close;" ..
fgettext("Close modstore") .. "]"
return retval
end
--------------------------------------------------------------------------------
-- @function [parent=#modstore] handle_buttons
function modstore.handle_buttons(current_tab,fields)
multicraft.set_clouds(false)
if fields["modstore_tab"] then
local index = tonumber(fields["modstore_tab"])
if index > 0 and
index <= #modstore.tabnames then
if modstore.tabnames[index] == "dialog_modstore_search" then
filterlist.set_filtercriteria(modstore.searchlist,modstore.last_search)
filterlist.refresh(modstore.searchlist)
modstore.modsperpage = 4
modstore.currentlist = {
page = 0,
pagecount =
math.ceil(filterlist.size(modstore.searchlist) / modstore.modsperpage),
data = filterlist.get_list(modstore.searchlist),
}
end
return {
current_tab = modstore.tabnames[index],
is_dialog = true,
show_buttons = false
}
end
end
if fields["btn_modstore_page_up"] then
if modstore.current_list ~= nil and modstore.current_list.page > 0 then
modstore.current_list.page = modstore.current_list.page - 1
end
end
if fields["btn_modstore_page_down"] then
if modstore.current_list ~= nil and
modstore.current_list.page <modstore.current_list.pagecount-1 then
modstore.current_list.page = modstore.current_list.page +1
end
end
if fields["btn_hidden_close_download"] ~= nil then
if fields["btn_hidden_close_download"].successfull then
modstore.lastmodentry = fields["btn_hidden_close_download"]
return {
current_tab = "modstore_mod_installed",
is_dialog = true,
show_buttons = false
}
else
modstore.lastmodtitle = ""
return {
current_tab = modstore.tabnames[1],
is_dialog = true,
show_buttons = false
}
end
end
if fields["btn_confirm_mod_successfull"] then
modstore.lastmodentry = nil
modstore.lastmodtitle = ""
return {
current_tab = modstore.tabnames[1],
is_dialog = true,
show_buttons = false
}
end
if fields["btn_modstore_search"] or
(fields["key_enter"] and fields["te_modstore_search"] ~= nil) then
modstore.last_search = fields["te_modstore_search"]
filterlist.set_filtercriteria(modstore.searchlist,fields["te_modstore_search"])
filterlist.refresh(modstore.searchlist)
modstore.currentlist = {
page = 0,
pagecount = math.ceil(filterlist.size(modstore.searchlist) / modstore.modsperpage),
data = filterlist.get_list(modstore.searchlist),
}
end
if fields["btn_modstore_close"] then
return {
is_dialog = false,
show_buttons = true,
current_tab = multicraft.setting_get("main_menu_tab")
}
end
for key,value in pairs(fields) do
local foundat = key:find("btn_install_mod_")
if ( foundat == 1) then
local modid = tonumber(key:sub(17))
for i=1,#modstore.modlist_unsorted.data,1 do
if modstore.modlist_unsorted.data[i].id == modid then
local moddetails = modstore.modlist_unsorted.data[i].details
if modstore.lastmodtitle ~= "" then
modstore.lastmodtitle = modstore.lastmodtitle .. ", "
end
modstore.lastmodtitle = modstore.lastmodtitle .. moddetails.title
multicraft.handle_async(
function(param)
local fullurl = multicraft.setting_get("modstore_download_url") ..
param.moddetails.download_url
if param.version ~= nil then
local found = false
for i=1,#param.moddetails.versions, 1 do
if param.moddetails.versions[i].date:sub(1,10) == param.version then
fullurl = multicraft.setting_get("modstore_download_url") ..
param.moddetails.versions[i].download_url
found = true
end
end
if not found then
return {
moddetails = param.moddetails,
successfull = false
}
end
end
if multicraft.download_file(fullurl,param.filename) then
return {
texturename = param.texturename,
moddetails = param.moddetails,
filename = param.filename,
successfull = true
}
else
return {
moddetails = param.moddetails,
successfull = false
}
end
end,
{
moddetails = moddetails,
version = fields["dd_version" .. modid],
filename = os.tempfolder() .. "_MODNAME_" .. moddetails.basename .. ".zip",
texturename = modstore.modlist_unsorted.data[i].texturename
},
function(result)
if result.successfull then
modmgr.installmod(result.filename,result.moddetails.basename)
os.remove(result.filename)
else
gamedata.errormessage = "Failed to download " .. result.moddetails.title
end
if gamedata.errormessage == nil then
multicraft.button_handler({btn_hidden_close_download=result})
else
multicraft.button_handler({btn_hidden_close_download={successfull=false}})
end
end
)
return {
current_tab = "modstore_downloading",
is_dialog = true,
show_buttons = false,
ignore_menu_quit = true
}
end
end
break
end
end
end
--------------------------------------------------------------------------------
-- @function [parent=#modstore] update_modlist
function modstore.update_modlist()
modstore.modlist_unsorted = {}
modstore.modlist_unsorted.data = {}
modstore.modlist_unsorted.pagecount = 1
modstore.modlist_unsorted.page = 0
multicraft.handle_async(
function(param)
return multicraft.get_modstore_list()
end,
nil,
function(result)
if result ~= nil then
modstore.modlist_unsorted = {}
modstore.modlist_unsorted.data = result
if modstore.modlist_unsorted.data ~= nil then
modstore.modlist_unsorted.pagecount =
math.ceil((#modstore.modlist_unsorted.data / modstore.modsperpage))
else
modstore.modlist_unsorted.data = {}
modstore.modlist_unsorted.pagecount = 1
end
modstore.modlist_unsorted.page = 0
modstore.fetchdetails()
multicraft.event_handler("Refresh")
end
end
)
end
--------------------------------------------------------------------------------
-- @function [parent=#modstore] fetchdetails
function modstore.fetchdetails()
for i=1,#modstore.modlist_unsorted.data,1 do
multicraft.handle_async(
function(param)
param.details = multicraft.get_modstore_details(tostring(param.modid))
return param
end,
{
modid=modstore.modlist_unsorted.data[i].id,
listindex=i
},
function(result)
if result ~= nil and
modstore.modlist_unsorted ~= nil
and modstore.modlist_unsorted.data ~= nil and
modstore.modlist_unsorted.data[result.listindex] ~= nil and
modstore.modlist_unsorted.data[result.listindex].id ~= nil then
modstore.modlist_unsorted.data[result.listindex].details = result.details
multicraft.event_handler("Refresh")
end
end
)
end
end
--------------------------------------------------------------------------------
-- @function [parent=#modstore] getscreenshot
function modstore.getscreenshot(ypos,listentry)
if listentry.details ~= nil and
(listentry.details.screenshot_url == nil or
listentry.details.screenshot_url == "") then
if listentry.texturename == nil then
listentry.texturename = modstore.basetexturedir .. "no_screenshot.png"
end
return "image[0,".. ypos .. ";3,2;" ..
multicraft.formspec_escape(listentry.texturename) .. "]"
end
if listentry.details ~= nil and
listentry.texturename == nil then
--make sure we don't download multiple times
listentry.texturename = "in progress"
--prepare url and filename
local fullurl = multicraft.setting_get("modstore_download_url") ..
listentry.details.screenshot_url
local filename = os.tempfolder() .. "_MID_" .. listentry.id
--trigger download
multicraft.handle_async(
--first param is downloadfct
function(param)
param.successfull = multicraft.download_file(param.fullurl,param.filename)
return param
end,
--second parameter is data passed to async job
{
fullurl = fullurl,
filename = filename,
modid = listentry.id
},
--integrate result to raw list
function(result)
if result.successfull then
local found = false
for i=1,#modstore.modlist_unsorted.data,1 do
if modstore.modlist_unsorted.data[i].id == result.modid then
found = true
modstore.modlist_unsorted.data[i].texturename = result.filename
break
end
end
if found then
multicraft.event_handler("Refresh")
else
multicraft.log("error","got screenshot but didn't find matching mod: " .. result.modid)
end
end
end
)
end
if listentry.texturename ~= nil and
listentry.texturename ~= "in progress" then
return "image[0,".. ypos .. ";3,2;" ..
multicraft.formspec_escape(listentry.texturename) .. "]"
end
return ""
end
--------------------------------------------------------------------------------
--@function [parent=#modstore] getshortmodinfo
function modstore.getshortmodinfo(ypos,listentry,details)
local retval = ""
retval = retval .. "box[0," .. ypos .. ";11.4,1.75;#FFFFFF]"
--screenshot
retval = retval .. modstore.getscreenshot(ypos,listentry)
--title + author
retval = retval .."label[2.75," .. ypos .. ";" ..
multicraft.formspec_escape(details.title) .. " (" .. details.author .. ")]"
--description
local descriptiony = ypos + 0.5
retval = retval .. "textarea[3," .. descriptiony .. ";6.5,1.55;;" ..
multicraft.formspec_escape(details.description) .. ";]"
--rating
local ratingy = ypos
retval = retval .."label[7," .. ratingy .. ";" ..
fgettext("Rating") .. ":]"
retval = retval .. "label[8.7," .. ratingy .. ";" .. details.rating .."]"
--versions (IMPORTANT has to be defined AFTER rating)
if details.versions ~= nil and
#details.versions > 1 then
local versiony = ypos + 0.05
retval = retval .. "dropdown[9.1," .. versiony .. ";2.48,0.25;dd_version" .. details.id .. ";"
local versions = ""
for i=1,#details.versions , 1 do
if versions ~= "" then
versions = versions .. ","
end
versions = versions .. details.versions[i].date:sub(1,10)
end
retval = retval .. versions .. ";1]"
end
if details.basename then
--install button
local buttony = ypos + 1.2
retval = retval .."button[9.1," .. buttony .. ";2.5,0.5;btn_install_mod_" .. details.id .. ";"
if modmgr.mod_exists(details.basename) then
retval = retval .. fgettext("re-Install") .."]"
else
retval = retval .. fgettext("Install") .."]"
end
end
return retval
end
--------------------------------------------------------------------------------
--@function [parent=#modstore] getmodlist
function modstore.getmodlist(list,yoffset)
modstore.current_list = list
if #list.data == 0 then
return ""
end
if yoffset == nil then
yoffset = 0
end
local scrollbar = ""
scrollbar = scrollbar .. "label[0.1,9.5;"
.. fgettext("Page $1 of $2", list.page+1, list.pagecount) .. "]"
scrollbar = scrollbar .. "box[11.6," .. (yoffset + 0.35) .. ";0.28,"
.. (8.6 - yoffset) .. ";#000000]"
local scrollbarpos = (yoffset + 0.75) +
((7.7 -yoffset)/(list.pagecount-1)) * list.page
scrollbar = scrollbar .. "box[11.6," ..scrollbarpos .. ";0.28,0.5;#32CD32]"
scrollbar = scrollbar .. "button[11.6," .. (yoffset + (0.3))
.. ";0.5,0.5;btn_modstore_page_up;^]"
scrollbar = scrollbar .. "button[11.6," .. 9.0
.. ";0.5,0.5;btn_modstore_page_down;v]"
local retval = ""
local endmod = (list.page * modstore.modsperpage) + modstore.modsperpage
if (endmod > #list.data) then
endmod = #list.data
end
for i=(list.page * modstore.modsperpage) +1, endmod, 1 do
--getmoddetails
local details = list.data[i].details
if details == nil then
details = {}
details.title = list.data[i].title
details.author = ""
details.rating = -1
details.description = ""
end
if details ~= nil then
local screenshot_ypos =
yoffset +(i-1 - (list.page * modstore.modsperpage))*1.9 +0.2
retval = retval .. modstore.getshortmodinfo(screenshot_ypos,
list.data[i],
details)
end
end
return retval .. scrollbar
end
--------------------------------------------------------------------------------
--@function [parent=#modstore] getsearchpage
function modstore.getsearchpage()
local retval = ""
local search = ""
if modstore.last_search ~= nil then
search = modstore.last_search
end
retval = retval ..
"button[9.5,0.2;2.5,0.5;btn_modstore_search;".. fgettext("Search") .. "]" ..
"field[0.5,0.5;9,0.5;te_modstore_search;;" .. search .. "]"
--show 4 mods only
modstore.modsperpage = 4
retval = retval ..
modstore.getmodlist(
modstore.currentlist,
1.75)
return retval;
end

File diff suppressed because it is too large Load Diff

View File

@ -3,7 +3,7 @@
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 3.0 of the License, or
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
@ -18,78 +18,53 @@
--------------------------------------------------------------------------------
tab_credits = {
name = "credits",
caption = fgettext("Credits"),
cbf_formspec = function (tabview, name, tabdata)
local logofile = defaulttexturedir .. "logo.png"
return "size[16,11]"..
"bgcolor[#00000070;true]"..
"box[-100,8.5;200,10;#999999]" ..
"box[-100,-10;200,12;#999999]" ..
"image_button[12,9.55;4,0.8;"..multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button.png;btn_cancel;".. fgettext("OK") .. ";true;true;"..multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button_b.png]"..
"label[3.5,9.75;http://MultiCraft.mobi]" ..
-- "image[0.25,9;2,2;"..multicraft.formspec_escape(logofile).."]"..
"textlist[0,2.0;15.8,6.25;list_credits;" ..
"#FFFF00" .. fgettext("MultiCraft Developers") .."," ..
" Maksim Gamarnik (MoNTE48) <MoNTE48@mail.ua>,"..
" 4aiman Konsorumaniakku <4aiman@inbox.ru>,"..
" OttoLidenbrock,"..
" bektur87 <defactum@gmail.com>,"..
" Yaroslav Kulichkovskiy,"..
"#FFFF00" .. fgettext("Core Developers") .."," ..
",Perttu Ahola (celeron55) <celeron55@gmail.com>,"..
",Ryan Kwolek (kwolekr) <kwolekr@minetest.net>,"..
",PilzAdam <pilzadam@minetest.net>," ..
",Maciej Kasatkin (RealBadAngel) <mk@realbadangel.pl>,"..
",sfan5 <sfan5@live.de>,"..
",kahrl <kahrl@gmx.net>,"..
",sapier,"..
",ShadowNinja <shadowninja@minetest.net>,"..
",Nathanael Courant (Nore/Novatux) <nore@mesecons.net>,"..
",BlockMen,"..
",Craig Robbins (Zeno),"..
",Loic Blot (nerzhul/nrz),"..
",paramat,"..
",est31 <MTest31@outlook.com>," ..
",,"..
"#FFFF00," .. fgettext("Active Contributors") .. "," ..
",SmallJoker <mk939@ymail.com>," ..
",gregorycu," ..
",Andrew Ward (rubenwardy) <rubenwardy@gmail.com>," ..
",Aaron Suen <warr1024@gmail.com>," ..
",TeTpaAka," ..
",," ..
"#FFFF00," .. fgettext("Previous Core Developers") .."," ..
",Lisa Milne (darkrose) <lisa@ltmnet.com>," ..
",proller <proler@gmail.com>," ..
",Ilya Zhuravlev (xyz) <xyz@minetest.net>," ..
",," ..
"#FFFF00," .. fgettext("Previous Contributors") .. "," ..
",Vanessa Ezekowitz (VanessaE) <vanessaezekowitz@gmail.com>,"..
",Jurgen Doser (doserj) <jurgen.doser@gmail.com>,"..
",Jeija <jeija@mesecons.net>,"..
",MirceaKitsune <mirceakitsune@gmail.com>,"..
",dannydark <the_skeleton_of_a_child@yahoo.co.uk>,"..
",0gb.us <0gb.us@0gb.us>,"..
",Guiseppe Bilotta (Oblomov) <guiseppe.bilotta@gmail.com>,"..
",Jonathan Neuschafer <j.neuschaefer@gmx.net>,"..
",Nils Dagsson Moskopp (erlehmann) <nils@dieweltistgarnichtso.net>,"..
",Constantin Wenger (SpeedProg) <constantin.wenger@googlemail.com>,"..
",matttpt <matttpt@gmail.com>,"..
",JacobF <queatz@gmail.com>,"..
",TriBlade9 <triblade9@mail.com>,"..
",Zefram <zefram@fysh.org>,"..
" ...,"..
";0;true]"
end,
cbf_button_handler = function(tabview, fields, name, tabdata)
multicraft.set_clouds(false)
if fields["btn_cancel"] ~= nil then
tabview:hide()
tabview.parent:show()
return true
end
return false
end
}
name = "credits",
caption = fgettext("Credits"),
cbf_formspec = function (tabview, name, tabdata)
local logofile = defaulttexturedir .. "logo.png"
return "label[0.5,3.2;Minetest " .. core.get_version() .. "]" ..
"label[0.5,3.5;http://minetest.net]" ..
"image[0.5,1;" .. core.formspec_escape(logofile) .. "]" ..
"textlist[3.5,-0.25;8.5,5.8;list_credits;" ..
"#FFFF00" .. fgettext("Core Developers") .."," ..
"Perttu Ahola (celeron55) <celeron55@gmail.com>,"..
"Ryan Kwolek (kwolekr) <kwolekr@minetest.net>,"..
"PilzAdam <pilzadam@minetest.net>," ..
"Lisa Milne (darkrose) <lisa@ltmnet.com>,"..
"Maciej Kasatkin (RealBadAngel) <mk@realbadangel.pl>,"..
"sfan5 <sfan5@live.de>,"..
"kahrl <kahrl@gmx.net>,"..
"sapier,"..
"ShadowNinja <shadowninja@minetest.net>,"..
"Nathanael Courant (Nore/Novatux) <nore@mesecons.net>,"..
"BlockMen,"..
"Craig Robbins (Zeno),"..
"Loic Blot (nerzhul/nrz),"..
"paramat,"..
","..
"#FFFF00" .. fgettext("Active Contributors") .. "," ..
"SmallJoker <mk939@ymail.com>," ..
"est31 <MTest31@outlook.com>," ..
"gregorycu,"..
"Andrew Ward (rubenwardy) <rubenwardy@gmail.com>," ..
"TriBlade9 <triblade9@mail.com>,"..
"Zefram <zefram@fysh.org>,"..
"," ..
"#FFFF00" .. fgettext("Previous Contributors") .. "," ..
"Vanessa Ezekowitz (VanessaE) <vanessaezekowitz@gmail.com>,"..
"Jurgen Doser (doserj) <jurgen.doser@gmail.com>,"..
"Jeija <jeija@mesecons.net>,"..
"MirceaKitsune <mirceakitsune@gmail.com>,"..
"dannydark <the_skeleton_of_a_child@yahoo.co.uk>,"..
"0gb.us <0gb.us@0gb.us>,"..
"proller <proler@gmail.com>,"..
"Ilya Zhuravlev (xyz) <xyz@minetest.net>,"..
"Guiseppe Bilotta (Oblomov) <guiseppe.bilotta@gmail.com>,"..
"Jonathan Neuschafer <j.neuschaefer@gmx.net>,"..
"Nils Dagsson Moskopp (erlehmann) <nils@dieweltistgarnichtso.net>,"..
"Constantin Wenger (SpeedProg) <constantin.wenger@googlemail.com>,"..
"matttpt <matttpt@gmail.com>,"..
"JacobF <queatz@gmail.com>,"..
";0;true]"
end
}

View File

@ -3,7 +3,7 @@
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 3.0 of the License, or
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
@ -18,154 +18,152 @@
--------------------------------------------------------------------------------
local function get_formspec(tabview, name, tabdata)
if modmgr.global_mods == nil then
modmgr.refresh_globals()
end
if modmgr.global_mods == nil then
modmgr.refresh_globals()
end
if tabdata.selected_mod == nil then
tabdata.selected_mod = 1
end
if tabdata.selected_mod == nil then
tabdata.selected_mod = 1
end
local retval =
"label[0.05,-0.25;".. fgettext("Installed Mods:") .. "]" ..
"textlist[0,0.25;5.1,4.35;modlist;" ..
modmgr.render_modlist(modmgr.global_mods) ..
";" .. tabdata.selected_mod .. "]"
local retval =
"label[0.05,-0.25;".. fgettext("Installed Mods:") .. "]" ..
"textlist[0,0.25;5.1,4.35;modlist;" ..
modmgr.render_modlist(modmgr.global_mods) ..
";" .. tabdata.selected_mod .. "]"
retval = retval ..
-- "label[0.8,4.2;" .. fgettext("Add mod:") .. "]" ..
-- TODO Disabled due to upcoming release 0.4.8 and irrlicht messing up localization
-- "button[0.75,4.85;1.8,0.5;btn_mod_mgr_install_local;".. fgettext("Local install") .. "]" ..
"image_button[0,4.85;5.25,0.8;"..multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button.png;btn_modstore;".. fgettext("Online mod repository") .. ";true;true;"..multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button_b.png]"
retval = retval ..
-- "label[0.8,4.2;" .. fgettext("Add mod:") .. "]" ..
-- TODO Disabled due to upcoming release 0.4.8 and irrlicht messing up localization
-- "button[0.75,4.85;1.8,0.5;btn_mod_mgr_install_local;".. fgettext("Local install") .. "]" ..
"button[0,4.85;5.25,0.5;btn_modstore;".. fgettext("Online mod repository") .. "]"
local selected_mod = nil
local selected_mod = nil
if filterlist.size(modmgr.global_mods) >= tabdata.selected_mod then
selected_mod = modmgr.global_mods:get_list()[tabdata.selected_mod]
end
if filterlist.size(modmgr.global_mods) >= tabdata.selected_mod then
selected_mod = modmgr.global_mods:get_list()[tabdata.selected_mod]
end
if selected_mod ~= nil then
local modscreenshot = nil
if selected_mod ~= nil then
local modscreenshot = nil
--check for screenshot beeing available
local screenshotfilename = selected_mod.path .. DIR_DELIM .. "screenshot.png"
local error = nil
local screenshotfile,error = io.open(screenshotfilename,"r")
if error == nil then
screenshotfile:close()
modscreenshot = screenshotfilename
end
--check for screenshot beeing available
local screenshotfilename = selected_mod.path .. DIR_DELIM .. "screenshot.png"
local error = nil
local screenshotfile,error = io.open(screenshotfilename,"r")
if error == nil then
screenshotfile:close()
modscreenshot = screenshotfilename
end
if modscreenshot == nil then
modscreenshot = modstore.basetexturedir .. "no_screenshot.png"
end
if modscreenshot == nil then
modscreenshot = defaulttexturedir .. "no_screenshot.png"
end
retval = retval
.. "image[5.5,0;3,2;" .. multicraft.formspec_escape(modscreenshot) .. "]"
.. "label[8.25,0.6;" .. selected_mod.name .. "]"
retval = retval
.. "image[5.5,0;3,2;" .. core.formspec_escape(modscreenshot) .. "]"
.. "label[8.25,0.6;" .. selected_mod.name .. "]"
local descriptionlines = nil
error = nil
local descriptionfilename = selected_mod.path .. "description.txt"
local descriptionfile,error = io.open(descriptionfilename,"r")
if error == nil then
local descriptiontext = descriptionfile:read("*all")
local descriptionlines = nil
error = nil
local descriptionfilename = selected_mod.path .. "description.txt"
local descriptionfile,error = io.open(descriptionfilename,"r")
if error == nil then
local descriptiontext = descriptionfile:read("*all")
descriptionlines = multicraft.splittext(descriptiontext,42)
descriptionfile:close()
else
descriptionlines = {}
table.insert(descriptionlines,fgettext("No mod description available"))
end
descriptionlines = core.splittext(descriptiontext,42)
descriptionfile:close()
else
descriptionlines = {}
table.insert(descriptionlines,fgettext("No mod description available"))
end
retval = retval ..
"label[5.5,1.7;".. fgettext("Mod information:") .. "]" ..
"textlist[5.5,2.2;6.2,2.4;description;"
retval = retval ..
"label[5.5,1.7;".. fgettext("Mod information:") .. "]" ..
"textlist[5.5,2.2;6.2,2.4;description;"
for i=1,#descriptionlines,1 do
retval = retval .. multicraft.formspec_escape(descriptionlines[i]) .. ","
end
for i=1,#descriptionlines,1 do
retval = retval .. core.formspec_escape(descriptionlines[i]) .. ","
end
if selected_mod.is_modpack then
retval = retval .. ";0]" ..
"image_button[10,4.85;2,0.8;"..multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button.png;btn_mod_mgr_rename_modpack;" ..
fgettext("Rename") .. ";true;true;"..multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button_b.png]"
retval = retval .. "image_button[5.5,4.85;4.5,0.8;"..multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button.png;btn_mod_mgr_delete_mod;"
.. fgettext("Uninstall selected modpack") .. ";true;true;"..multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button_b.png]"
else
--show dependencies
if selected_mod.is_modpack then
retval = retval .. ";0]" ..
"button[10,4.85;2,0.5;btn_mod_mgr_rename_modpack;" ..
fgettext("Rename") .. "]"
retval = retval .. "button[5.5,4.85;4.5,0.5;btn_mod_mgr_delete_mod;"
.. fgettext("Uninstall selected modpack") .. "]"
else
--show dependencies
retval = retval .. ",Depends:,"
retval = retval .. "," .. fgettext("Depends:") .. ","
local toadd = modmgr.get_dependencies(selected_mod.path)
local toadd = modmgr.get_dependencies(selected_mod.path)
retval = retval .. toadd .. ";0]"
retval = retval .. toadd .. ";0]"
retval = retval .. "image_button[5.5,4.85;4.5,0.8;"..multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button.png;btn_mod_mgr_delete_mod;"
.. fgettext("Uninstall selected mod") .. ";true;true;"..multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button_b.png]"
end
end
return retval
retval = retval .. "button[5.5,4.85;4.5,0.5;btn_mod_mgr_delete_mod;"
.. fgettext("Uninstall selected mod") .. "]"
end
end
return retval
end
--------------------------------------------------------------------------------
local function handle_buttons(tabview, fields, tabname, tabdata)
multicraft.set_clouds(false)
if fields["modlist"] ~= nil then
local event = core.explode_textlist_event(fields["modlist"])
tabdata.selected_mod = event.index
return true
end
if fields["modlist"] ~= nil then
local event = multicraft.explode_textlist_event(fields["modlist"])
tabdata.selected_mod = event.index
return true
end
if fields["btn_mod_mgr_install_local"] ~= nil then
core.show_file_open_dialog("mod_mgt_open_dlg",fgettext("Select Mod File:"))
return true
end
if fields["btn_mod_mgr_install_local"] ~= nil then
multicraft.show_file_open_dialog("mod_mgt_open_dlg",fgettext("Select Mod File:"))
return true
end
if fields["btn_modstore"] ~= nil then
local modstore_ui = ui.find_by_name("modstore")
if modstore_ui ~= nil then
tabview:hide()
modstore.update_modlist()
modstore_ui:show()
else
print("modstore ui element not found")
end
return true
end
if fields["btn_modstore"] ~= nil then
local modstore_ui = ui.find_by_name("modstore")
if modstore_ui ~= nil then
tabview:hide()
modstore.update_modlist()
modstore_ui:show()
else
print("modstore ui element not found")
end
return true
end
if fields["btn_mod_mgr_rename_modpack"] ~= nil then
local dlg_renamemp = create_rename_modpack_dlg(tabdata.selected_mod)
dlg_renamemp:set_parent(tabview)
tabview:hide()
dlg_renamemp:show()
return true
end
if fields["btn_mod_mgr_rename_modpack"] ~= nil then
local dlg_renamemp = create_rename_modpack_dlg(tabdata.selected_mod)
dlg_renamemp:set_parent(tabview)
tabview:hide()
dlg_renamemp:show()
return true
end
if fields["btn_mod_mgr_delete_mod"] ~= nil then
local dlg_delmod = create_delete_mod_dlg(tabdata.selected_mod)
dlg_delmod:set_parent(tabview)
tabview:hide()
dlg_delmod:show()
return true
end
if fields["btn_mod_mgr_delete_mod"] ~= nil then
local dlg_delmod = create_delete_mod_dlg(tabdata.selected_mod)
dlg_delmod:set_parent(tabview)
tabview:hide()
dlg_delmod:show()
return true
end
if fields["mod_mgt_open_dlg_accepted"] ~= nil and
fields["mod_mgt_open_dlg_accepted"] ~= "" then
modmgr.installmod(fields["mod_mgt_open_dlg_accepted"],nil)
return true
end
if fields["mod_mgt_open_dlg_accepted"] ~= nil and
fields["mod_mgt_open_dlg_accepted"] ~= "" then
modmgr.installmod(fields["mod_mgt_open_dlg_accepted"],nil)
return true
end
return false
return false
end
--------------------------------------------------------------------------------
tab_mods = {
name = "mods",
caption = fgettext("Mods"),
cbf_formspec = get_formspec,
cbf_button_handler = handle_buttons,
on_change = gamemgr.update_gamelist
name = "mods",
caption = fgettext("Mods"),
cbf_formspec = get_formspec,
cbf_button_handler = handle_buttons,
on_change = gamemgr.update_gamelist
}

View File

@ -3,7 +3,7 @@
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 3.0 of the License, or
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
@ -17,311 +17,245 @@
--------------------------------------------------------------------------------
local function get_formspec(tabview, name, tabdata)
local retval =
"size[16,11]"..
"box[-100,8.5;200,10;#999999]" ..
"box[-100,-10;200,12;#999999]" ..
"bgcolor[#00000070;true]"..
local render_details = core.is_yes(core.setting_getbool("public_serverlist"))
local retval =
"label[7.75,-0.15;" .. fgettext("Address / Port :") .. "]" ..
"label[7.75,1.05;" .. fgettext("Name / Password :") .. "]" ..
"field[8,0.75;3.4,0.5;te_address;;" ..
core.formspec_escape(core.setting_get("address")) .. "]" ..
"field[11.25,0.75;1.3,0.5;te_port;;" ..
core.formspec_escape(core.setting_get("remote_port")) .. "]" ..
"checkbox[0,4.85;cb_public_serverlist;" .. fgettext("Public Serverlist") .. ";" ..
dump(core.setting_getbool("public_serverlist")) .. "]"
"image_button[12,9.55;4,0.8;"..multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button.png;cancel;".. fgettext("Cancel") .. ";true;true;"..multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button_b.png]"..
--"label[0,1.25;" .. fgettext("Address/Port") .. "]" ..
"field[1000.25,5.25;5.5,0.5;te_address;;" ..
multicraft.formspec_escape(multicraft.setting_get("address")) .. "]" ..
"field[1005.75,5.25;2.25,0.5;te_port;;" ..
multicraft.formspec_escape(multicraft.setting_get("remote_port")) .. "]" ..
"checkbox[1000,3.6;cb_public_serverlist;" .. fgettext("Public Serverlist") .. ";" ..
dump(multicraft.setting_getbool("public_serverlist")) .. "]"..
if not core.setting_getbool("public_serverlist") then
retval = retval ..
"button[8,4.9;2,0.5;btn_delete_favorite;" .. fgettext("Delete") .. "]"
end
"label[7,1.5;" .. fgettext("Select Server:") .. "]" ..
"label[0,0.25;Address: "..multicraft.formspec_escape(multicraft.setting_get("address")) .. "]" ..
"label[0,0.75;Port: "..multicraft.formspec_escape(multicraft.setting_get("remote_port")) .. "]"
retval = retval ..
"button[10,4.9;2,0.5;btn_mp_connect;" .. fgettext("Connect") .. "]" ..
"field[8,1.95;2.95,0.5;te_name;;" ..
core.formspec_escape(core.setting_get("name")) .. "]" ..
"pwdfield[10.78,1.95;1.77,0.5;te_pwd;]" ..
"box[7.73,2.35;4.3,2.28;#999999]" ..
"textarea[8.1,2.4;4.26,2.6;;"
if tabdata.fav_selected ~= nil and
menudata.favorites[tabdata.fav_selected] ~= nil and
menudata.favorites[tabdata.fav_selected].description ~= nil then
retval = retval ..
core.formspec_escape(menudata.favorites[tabdata.fav_selected].description,true)
end
retval = retval ..
";]"
--if not multicraft.setting_getbool("public_serverlist") then
if (multicraft.get_table_index("favourites") or 10000) <= #multicraft.get_favorites("local") then
retval = retval ..
"image_button[4,9.55;4,0.8;"..multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button.png;btn_delete_favorite;" .. fgettext("Delete") .. ";true;true;"..multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button_b.png]"
else
retval = retval ..
"image_button[4,9.55;4,0.8;"..multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button.png;add_server;" .. fgettext("Add") .. ";true;true;"..multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button_b.png]"
end
--favourites
if render_details then
retval = retval .. "tablecolumns[" ..
"color,span=3;" ..
"text,align=right;" .. -- clients
"text,align=center,padding=0.25;" .. -- "/"
"text,align=right,padding=0.25;" .. -- clients_max
image_column(fgettext("Creative mode"), "creative") .. ",padding=1;" ..
image_column(fgettext("Damage enabled"), "damage") .. ",padding=0.25;" ..
image_column(fgettext("PvP enabled"), "pvp") .. ",padding=0.25;" ..
"color,span=1;" ..
"text,padding=1]" -- name
else
retval = retval .. "tablecolumns[text]"
end
retval = retval ..
"table[-0.15,-0.1;7.75,5;favourites;"
retval = retval ..
"image_button[8,9.55;3.95,0.8;"..multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button.png;btn_mp_connect;" .. fgettext("Connect") .. ";true;true;"..multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button_b.png]"..
"image_button[3.2,9.55;0.8,0.8;"..multicraft.formspec_escape(mm_texture.basetexturedir).."server_flags_favourite.png;btn_mp_favour;;true;true;"..multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button_b.png]"..
if #menudata.favorites > 0 then
retval = retval .. render_favorite(menudata.favorites[1],render_details)
"label[8,8;" .. fgettext("Name") .. ":]" ..
"field[8.3,9;3.95,0.8;te_name;;" ..
multicraft.formspec_escape(multicraft.setting_get("name")) .. "]" ..
"label[12,8;" .. fgettext("Password") .. ":]" ..
"pwdfield[12.3,9;4,0.8;te_pwd;]" ..
"textarea[9.3,0;2.5,3.0;;"
for i=2,#menudata.favorites,1 do
retval = retval .. "," .. render_favorite(menudata.favorites[i],render_details)
end
end
if tabdata.fav_selected ~= nil then
retval = retval .. ";" .. tabdata.fav_selected .. "]"
else
retval = retval .. ";0]"
end
if tabdata.fav_selected ~= nil and
menudata.favorites[tabdata.fav_selected] ~= nil and
menudata.favorites[tabdata.fav_selected].description ~= nil then
retval = retval ..
multicraft.formspec_escape(menudata.favorites[tabdata.fav_selected].description,true)
end
retval = retval ..
";]"
--favourites
local function image_column(tooltip, flagname)
local ret = "image," ..
"tooltip=" .. multicraft.formspec_escape(tooltip) .. ","
if flagname ~= 'favourite' then
ret = ret .. "0=" .. multicraft.formspec_escape(defaulttexturedir .. "blank.png") .. ","
else
ret = ret .. "0=" .. multicraft.formspec_escape(defaulttexturedir .. "server_flags_" .. flagname .. "_off.png") .. ","
end
ret = ret .. "1=" .. multicraft.formspec_escape(defaulttexturedir .. "server_flags_" .. flagname .. ".png")
return ret
end
retval = retval .. "tablecolumns[" ..
"color,span=3;" ..
"text,align=right;" .. -- clients
"text,align=center,padding=0.25;" .. -- "/"
"text,align=right,padding=0.25;" .. -- clients_max
image_column("Creative mode", "creative") .. ",padding=1;" ..
image_column("Damage enabled", "damage") .. ",padding=0.25;" ..
image_column("PvP enabled", "pvp") .. ",padding=0.25;" ..
"text,padding=1]"--..
--image_column("Favourite", "favourite") .. ",align=right]"
retval = retval ..
"tableoptions[background=#00000000;border=false]"..
"table[0,2.2;16,6.25;favourites;"
if #menudata.favorites == 0 then
asyncOnlineFavourites()
end
if #menudata.favorites > 0 then
retval = retval .. render_favorite(menudata.favorites[1])
for i=2,#menudata.favorites,1 do
retval = retval .. "," .. render_favorite(menudata.favorites[i])
end
end
if tabdata.fav_selected ~= nil then
retval = retval .. ";" .. tabdata.fav_selected .. "]"
else
retval = retval .. ";0]"
end
--print(retval)
return retval
return retval
end
--------------------------------------------------------------------------------
local function main_button_handler(tabview, fields, name, tabdata)
multicraft.set_clouds(false)
if fields["te_name"] ~= nil then
gamedata.playername = fields["te_name"]
core.setting_set("name", fields["te_name"])
end
if not tabdata then tabdata = {} end
if fields["favourites"] ~= nil then
local event = core.explode_table_event(fields["favourites"])
if event.type == "DCL" then
if event.row <= #menudata.favorites then
if not is_server_protocol_compat_or_error(menudata.favorites[event.row].proto_min,
menudata.favorites[event.row].proto_max) then
return true
end
gamedata.address = menudata.favorites[event.row].address
gamedata.port = menudata.favorites[event.row].port
gamedata.playername = fields["te_name"]
if fields["te_pwd"] ~= nil then
gamedata.password = fields["te_pwd"]
end
gamedata.selected_world = 0
if fields["add_server"] ~= nil then
local add_server_dlg = create_add_server_dlg(true)
add_server_dlg:set_parent(tabview)
add_server_dlg:show()
tabview:hide()
return true
end
if menudata.favorites ~= nil then
gamedata.servername = menudata.favorites[event.row].name
gamedata.serverdescription = menudata.favorites[event.row].description
end
if fields["te_name"] ~= nil then
gamedata.playername = fields["te_name"]
multicraft.setting_set("name", fields["te_name"])
end
if gamedata.address ~= nil and
gamedata.port ~= nil then
core.setting_set("address",gamedata.address)
core.setting_set("remote_port",gamedata.port)
core.start()
end
end
return true
end
if fields["favourites"] ~= nil then
local event = multicraft.explode_table_event(fields["favourites"])
if event.type == "DCL" then
if event.row <= #menudata.favorites then
gamedata.address = menudata.favorites[event.row].address
gamedata.port = menudata.favorites[event.row].port
gamedata.playername = fields["te_name"]
if fields["te_pwd"] ~= nil then
gamedata.password = fields["te_pwd"]
end
gamedata.selected_world = 0
if event.type == "CHG" then
if event.row <= #menudata.favorites then
local address = menudata.favorites[event.row].address
local port = menudata.favorites[event.row].port
if menudata.favorites ~= nil then
gamedata.servername = menudata.favorites[event.row].name
gamedata.serverdescription = menudata.favorites[event.row].description
end
if address ~= nil and
port ~= nil then
core.setting_set("address",address)
core.setting_set("remote_port",port)
end
if gamedata.address ~= nil and
gamedata.port ~= nil then
multicraft.setting_set("address",gamedata.address)
multicraft.setting_set("remote_port",gamedata.port)
multicraft.start()
end
end
return true
end
tabdata.fav_selected = event.row
end
return true
end
end
if event.type == "CHG" then
if event.row <= #menudata.favorites then
local address = menudata.favorites[event.row].address
local port = menudata.favorites[event.row].port
if fields["key_up"] ~= nil or
fields["key_down"] ~= nil then
if address ~= nil and
port ~= nil then
multicraft.setting_set("address",address)
multicraft.setting_set("remote_port",port)
end
local fav_idx = core.get_table_index("favourites")
tabdata.fav_selected = event.row
end
return true
end
end
if fav_idx ~= nil then
if fields["key_up"] ~= nil and fav_idx > 1 then
fav_idx = fav_idx -1
else if fields["key_down"] and fav_idx < #menudata.favorites then
fav_idx = fav_idx +1
end end
else
fav_idx = 1
end
if menudata.favorites == nil or
menudata.favorites[fav_idx] == nil then
tabdata.fav_selected = 0
return true
end
local address = menudata.favorites[fav_idx].address
local port = menudata.favorites[fav_idx].port
if fields["key_up"] ~= nil or
fields["key_down"] ~= nil then
if address ~= nil and
port ~= nil then
core.setting_set("address",address)
core.setting_set("remote_port",port)
end
local fav_idx = multicraft.get_table_index("favourites")
tabdata.fav_selected = fav_idx
return true
end
if fav_idx ~= nil then
if fields["key_up"] ~= nil and fav_idx > 1 then
fav_idx = fav_idx -1
else if fields["key_down"] and fav_idx < #menudata.favorites then
fav_idx = fav_idx +1
end end
else
fav_idx = 1
end
if fields["cb_public_serverlist"] ~= nil then
core.setting_set("public_serverlist", fields["cb_public_serverlist"])
if menudata.favorites == nil or
menudata.favorites[fav_idx] == nil then
tabdata.fav_selected = 0
return true
end
if core.setting_getbool("public_serverlist") then
asyncOnlineFavourites()
else
menudata.favorites = core.get_favorites("local")
end
tabdata.fav_selected = nil
return true
end
local address = menudata.favorites[fav_idx].address
local port = menudata.favorites[fav_idx].port
if fields["btn_delete_favorite"] ~= nil then
local current_favourite = core.get_table_index("favourites")
if current_favourite == nil then return end
core.delete_favorite(current_favourite)
menudata.favorites = order_favorite_list(core.get_favorites())
tabdata.fav_selected = nil
if address ~= nil and
port ~= nil then
multicraft.setting_set("address",address)
multicraft.setting_set("remote_port",port)
end
core.setting_set("address","")
core.setting_set("remote_port","30000")
tabdata.fav_selected = fav_idx
return true
end
return true
end
if fields["cb_public_serverlist"] ~= nil then
multicraft.setting_set("public_serverlist", fields["cb_public_serverlist"])
asyncOnlineFavourites()
tabdata.fav_selected = nil
return true
end
if (fields["btn_mp_connect"] ~= nil or
fields["key_enter"] ~= nil) and fields["te_address"] ~= nil and
fields["te_port"] ~= nil then
if fields["btn_mp_favour"] ~= nil then
local current_favourite = multicraft.get_table_index("favourites")
local path = multicraft.get_modpath('')..'/../client/'..multicraft.formspec_escape(multicraft.setting_get("serverlist_file"))
local favourites
if path then
local input,err,errcode = io.open(path, "r")
if input then
favourites = input:read("*all")
io.close(input)
--else
--gamedata.errormessage = err..' ('..errcode..')'
end
if favourites then
favourites = multicraft.parse_json(favourites)
else
favourites = {["list"]={},}
end
table.insert(favourites.list,{
["address"] = fields["te_address"],
["description"] = "Saved at ".. os.date(),
["name"] = fields["te_address"],
["playername"] = fields["te_name"],
["playerpassword"] = fields["te_pwd"],
["port"] = fields["te_port"],
}
)
gamedata.playername = fields["te_name"]
gamedata.password = fields["te_pwd"]
gamedata.address = fields["te_address"]
gamedata.port = fields["te_port"]
favourites = multicraft.write_json(favourites)
local fav_idx = core.get_table_index("favourites")
local output,err,errcode = io.open(path, "w")
if output then
output:write(favourites or '')
io.close(output)
else
--gamedata.errormessage = fgettext("Can't write to serverlist_file! ("..path..')')
gamedata.errormessage = err..' ('..errcode..')'
end
end
asyncOnlineFavourites()
end
if fav_idx ~= nil and fav_idx <= #menudata.favorites and
menudata.favorites[fav_idx].address == fields["te_address"] and
menudata.favorites[fav_idx].port == fields["te_port"] then
if fields["btn_delete_favorite"] ~= nil then
local current_favourite = multicraft.get_table_index("favourites")
if current_favourite == nil then return end
if current_favourite > #multicraft.get_favorites('offline') then return end
multicraft.delete_favorite(current_favourite)
tabdata.fav_selected = nil
asyncOnlineFavourites()
gamedata.servername = menudata.favorites[fav_idx].name
gamedata.serverdescription = menudata.favorites[fav_idx].description
if not is_server_protocol_compat_or_error(menudata.favorites[fav_idx].proto_min,
menudata.favorites[fav_idx].proto_max)then
return true
end
else
gamedata.servername = ""
gamedata.serverdescription = ""
end
multicraft.setting_set("address","")
multicraft.setting_set("remote_port","30000")
gamedata.selected_world = 0
return true
end
core.setting_set("address", fields["te_address"])
core.setting_set("remote_port",fields["te_port"])
if fields["btn_mp_connect"] ~= nil or
fields["key_enter"] ~= nil then
gamedata.playername = fields["te_name"]
gamedata.password = fields["te_pwd"]
gamedata.address = fields["te_address"]
gamedata.port = fields["te_port"]
local fav_idx = multicraft.get_table_index("favourites")
if fav_idx ~= nil and fav_idx <= #menudata.favorites and
menudata.favorites[fav_idx].address == fields["te_address"] and
menudata.favorites[fav_idx].port == fields["te_port"] then
else
gamedata.servername = ""
gamedata.serverdescription = ""
end
gamedata.selected_world = 0
multicraft.setting_set("address", fields["te_address"])
multicraft.setting_set("remote_port",fields["te_port"])
multicraft.start()
return true
end
if fields["cancel"] ~= nil then
tabview:hide()
tabview.parent:show()
return true
end
return false
core.start()
return true
end
return false
end
local function on_change(type,old_tab,new_tab)
if type == "LEAVE" then
return
end
if type == "LEAVE" then
return
end
if core.setting_getbool("public_serverlist") then
asyncOnlineFavourites()
else
menudata.favorites = core.get_favorites("local")
end
end
--------------------------------------------------------------------------------
tab_multiplayer = {
name = "multiplayer",
caption = fgettext("Client"),
cbf_formspec = get_formspec,
cbf_button_handler = main_button_handler,
-- on_change = on_change
}
name = "multiplayer",
caption = fgettext("Client"),
cbf_formspec = get_formspec,
cbf_button_handler = main_button_handler,
on_change = on_change
}

View File

@ -3,7 +3,7 @@
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 3.0 of the License, or
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
@ -17,210 +17,206 @@
--------------------------------------------------------------------------------
local function get_formspec(tabview, name, tabdata)
local index = menudata.worldlist:get_current_index(
tonumber(core.setting_get("mainmenu_last_selected_world"))
)
local index = menudata.worldlist:get_current_index(
tonumber(multicraft.setting_get("mainmenu_last_selected_world"))
)
local retval =
"button[4,4.15;2.6,0.5;world_delete;" .. fgettext("Delete") .. "]" ..
"button[6.5,4.15;2.8,0.5;world_create;" .. fgettext("New") .. "]" ..
"button[9.2,4.15;2.55,0.5;world_configure;" .. fgettext("Configure") .. "]" ..
"button[8.5,4.95;3.25,0.5;start_server;" .. fgettext("Start Game") .. "]" ..
"label[4,-0.25;" .. fgettext("Select World:") .. "]" ..
"checkbox[0.25,0.25;cb_creative_mode;" .. fgettext("Creative Mode") .. ";" ..
dump(core.setting_getbool("creative_mode")) .. "]" ..
"checkbox[0.25,0.7;cb_enable_damage;" .. fgettext("Enable Damage") .. ";" ..
dump(core.setting_getbool("enable_damage")) .. "]" ..
"checkbox[0.25,1.15;cb_server_announce;" .. fgettext("Public") .. ";" ..
dump(core.setting_getbool("server_announce")) .. "]" ..
"label[0.25,2.2;" .. fgettext("Name/Password") .. "]" ..
"field[0.55,3.2;3.5,0.5;te_playername;;" ..
core.formspec_escape(core.setting_get("name")) .. "]" ..
"pwdfield[0.55,4;3.5,0.5;te_passwd;]"
local retval =
"size[16,11]"..
"box[-100,8.5;200,10;#999999]" ..
"box[-100,-10;200,12;#999999]" ..
"bgcolor[#00000070;true]"..
"image_button[4,8.7;3.95,0.8;"..multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button.png;start_server;".. fgettext("Play") .. ";true;true;"..multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button_b.png]"..
"image_button[7.8,8.7;3.95,0.8;"..multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button.png;world_create;".. fgettext("New") .. ";true;true;"..multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button_b.png]"..
"image_button[4,9.55;3.95,0.8;"..multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button.png;world_delete;".. fgettext("Delete") .. ";true;true;"..multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button_b.png]"..
--"image_button[6.53,9.55;2.68,0.8;"..multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button.png;world_configure;".. fgettext("Configure") .. ";true;true;"..multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button_b.png]"..
"image_button[7.8,9.55;3.95,0.8;"..multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button.png;cancel;".. fgettext("Cancel") .. ";true;true;"..multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button_b.png]"..
"label[7,1.5;" .. fgettext("Select World:") .. "]" ..
"checkbox[12,8.70;cb_creative_mode;" .. fgettext("Creative Mode") .. ";" .. dump(multicraft.setting_getbool("creative_mode")) .. "]" ..
--"checkbox[1000,9.20;cb_enable_damage;" .. fgettext("Enable Damage") .. ";" .. dump(multicraft.setting_getbool("enable_damage")) .. "]" ..
"checkbox[12,9.50;cb_server_announce;" .. fgettext("Public") .. ";" .. dump(multicraft.setting_getbool("server_announce")) .. "]" ..
"checkbox[0.2,8.35;btn_single;Local Server;true]"..
"label[-0.25,9.15;Name]" ..
"field[1,9.45;3,0.5;te_playername;;"
local nm = multicraft.formspec_escape(multicraft.setting_get("name"))
if nm=='' then
nm='Player'
end
retval = retval ..
nm .. "]" ..
"label[-0.25,9.8;Pass]" ..
"pwdfield[1,10.15;3,0.5;te_passwd;]"
local bind_addr = multicraft.setting_get("bind_address")
if not PLATFORM=="android" and bind_addr ~= nil and bind_addr ~= "" then
retval = retval ..
"field[300,0;2.25,0.5;te_serveraddr;" .. fgettext("Bind Address") .. ";" ..
multicraft.formspec_escape(multicraft.setting_get("bind_address")) .. "]"..
"field[300,1;1.25,0.5;te_serverport;" .. fgettext("Port") .. ";" ..
multicraft.formspec_escape(multicraft.setting_get("port")) .. "]"
else
retval = retval ..
"field[300,1;3.5,0.5;te_serverport;" .. fgettext("Server Port") .. ";" ..
multicraft.formspec_escape(multicraft.setting_get("port")) .. "]"
end
retval = retval ..
"textlist[0,2.2;16,6.5;srv_worlds;" ..
menu_render_worldlist() ..
";" .. (index or 1) .. ";true]"
return retval
local bind_addr = core.setting_get("bind_address")
if bind_addr ~= nil and bind_addr ~= "" then
retval = retval ..
"field[0.55,5.2;2.25,0.5;te_serveraddr;" .. fgettext("Bind Address") .. ";" ..
core.formspec_escape(core.setting_get("bind_address")) .. "]" ..
"field[2.8,5.2;1.25,0.5;te_serverport;" .. fgettext("Port") .. ";" ..
core.formspec_escape(core.setting_get("port")) .. "]"
else
retval = retval ..
"field[0.55,5.2;3.5,0.5;te_serverport;" .. fgettext("Server Port") .. ";" ..
core.formspec_escape(core.setting_get("port")) .. "]"
end
retval = retval ..
"textlist[4,0.25;7.5,3.7;srv_worlds;" ..
menu_render_worldlist() ..
";" .. index .. "]"
return retval
end
--------------------------------------------------------------------------------
local function main_button_handler(this, fields, name, tabdata)
multicraft.set_clouds(false)
local world_doubleclick = false
local world_doubleclick = false
if fields["btn_single"]~=nil then
local single = create_tab_single(true)
single:set_parent(this.parent)
single:show()
this:hide()
return true
end
if fields["srv_worlds"] ~= nil then
local event = core.explode_textlist_event(fields["srv_worlds"])
if fields["srv_worlds"] ~= nil then
local event = multicraft.explode_textlist_event(fields["srv_worlds"])
local selected = core.get_textlist_index("srv_worlds")
if selected ~= nil then
local filename = menudata.worldlist:get_list()[selected].path
local worldconfig = modmgr.get_worldconfig(filename)
filename = filename .. DIR_DELIM .. "world.mt"
if event.type == "DCL" then
world_doubleclick = true
end
if event.type == "CHG" then
multicraft.setting_set("mainmenu_last_selected_world",
menudata.worldlist:get_raw_index(multicraft.get_textlist_index("srv_worlds")))
return true
end
end
if worldconfig.creative_mode ~= nil then
core.setting_set("creative_mode", worldconfig.creative_mode)
else
local worldfile = Settings(filename)
worldfile:set("creative_mode", core.setting_get("creative_mode"))
if not worldfile:write() then
core.log("error", "Failed to write world config file")
end
end
if worldconfig.enable_damage ~= nil then
core.setting_set("enable_damage", worldconfig.enable_damage)
else
local worldfile = Settings(filename)
worldfile:set("enable_damage", core.setting_get("enable_damage"))
if not worldfile:write() then
core.log("error", "Failed to write world config file")
end
end
end
if menu_handle_key_up_down(fields,"srv_worlds","mainmenu_last_selected_world") then
return true
end
if event.type == "DCL" then
world_doubleclick = true
end
if event.type == "CHG" then
core.setting_set("mainmenu_last_selected_world",
menudata.worldlist:get_raw_index(core.get_textlist_index("srv_worlds")))
return true
end
end
if fields["cb_creative_mode"] then
multicraft.setting_set("creative_mode", fields["cb_creative_mode"])
local bool = fields["cb_creative_mode"]
if bool == 'true' then
bool = 'false'
else
bool = 'true'
end
multicraft.setting_set("enable_damage", bool)
multicraft.setting_save()
return true
end
if menu_handle_key_up_down(fields,"srv_worlds","mainmenu_last_selected_world") then
return true
end
if fields["cb_enable_damage"] then
multicraft.setting_set("enable_damage", fields["cb_enable_damage"])
return true
end
if fields["cb_creative_mode"] then
core.setting_set("creative_mode", fields["cb_creative_mode"])
local selected = core.get_textlist_index("srv_worlds")
local filename = menudata.worldlist:get_list()[selected].path ..
DIR_DELIM .. "world.mt"
if fields["cb_server_announce"] then
multicraft.setting_set("server_announce", fields["cb_server_announce"])
return true
end
local worldfile = Settings(filename)
worldfile:set("creative_mode", fields["cb_creative_mode"])
if not worldfile:write() then
core.log("error", "Failed to write world config file")
end
return true
end
if fields["start_server"] ~= nil or
world_doubleclick or
fields["key_enter"] then
local selected = multicraft.get_textlist_index("srv_worlds")
if selected ~= nil then
gamedata.playername = fields["te_playername"]
gamedata.password = fields["te_passwd"]
gamedata.port = fields["te_serverport"]
gamedata.address = ""
gamedata.selected_world = menudata.worldlist:get_raw_index(selected)
if fields["cb_enable_damage"] then
core.setting_set("enable_damage", fields["cb_enable_damage"])
local selected = core.get_textlist_index("srv_worlds")
local filename = menudata.worldlist:get_list()[selected].path ..
DIR_DELIM .. "world.mt"
multicraft.setting_set("port",gamedata.port)
if fields["te_serveraddr"] ~= nil then
multicraft.setting_set("bind_address",fields["te_serveraddr"])
end
local worldfile = Settings(filename)
worldfile:set("enable_damage", fields["cb_enable_damage"])
if not worldfile:write() then
core.log("error", "Failed to write world config file")
end
return true
end
--update last game
local world = menudata.worldlist:get_raw_element(gamedata.selected_world)
if fields["cb_server_announce"] then
core.setting_set("server_announce", fields["cb_server_announce"])
return true
end
local game,index = gamemgr.find_by_gameid(world.gameid)
multicraft.setting_set("menu_last_game",game.id)
multicraft.start()
return true
end
end
if fields["start_server"] ~= nil or
world_doubleclick or
fields["key_enter"] then
local selected = core.get_textlist_index("srv_worlds")
if selected ~= nil then
gamedata.playername = fields["te_playername"]
gamedata.password = fields["te_passwd"]
gamedata.port = fields["te_serverport"]
gamedata.address = ""
gamedata.selected_world = menudata.worldlist:get_raw_index(selected)
if fields["world_create"] ~= nil then
local create_world_dlg = create_create_world_dlg(true)
create_world_dlg:set_parent(this)
create_world_dlg:show()
this:hide()
return true
end
core.setting_set("port",gamedata.port)
if fields["te_serveraddr"] ~= nil then
core.setting_set("bind_address",fields["te_serveraddr"])
end
if fields["world_delete"] ~= nil then
local selected = multicraft.get_textlist_index("srv_worlds")
if selected ~= nil and
selected <= menudata.worldlist:size() then
local world = menudata.worldlist:get_list()[selected]
if world ~= nil and
world.name ~= nil and
world.name ~= "" then
local index = menudata.worldlist:get_raw_index(selected)
local delete_world_dlg = create_delete_world_dlg(world.name,index)
delete_world_dlg:set_parent(this)
delete_world_dlg:show()
this:hide()
end
end
--update last game
local world = menudata.worldlist:get_raw_element(gamedata.selected_world)
local game,index = gamemgr.find_by_gameid(world.gameid)
core.setting_set("menu_last_game",game.id)
core.start()
return true
end
end
return true
end
if fields["world_create"] ~= nil then
local create_world_dlg = create_create_world_dlg(true)
create_world_dlg:set_parent(this)
create_world_dlg:show()
this:hide()
return true
end
if fields["world_configure"] ~= nil then
local selected = multicraft.get_textlist_index("srv_worlds")
if selected ~= nil then
local configdialog =
create_configure_world_dlg(
menudata.worldlist:get_raw_index(selected))
if fields["world_delete"] ~= nil then
local selected = core.get_textlist_index("srv_worlds")
if selected ~= nil and
selected <= menudata.worldlist:size() then
local world = menudata.worldlist:get_list()[selected]
if world ~= nil and
world.name ~= nil and
world.name ~= "" then
local index = menudata.worldlist:get_raw_index(selected)
local delete_world_dlg = create_delete_world_dlg(world.name,index)
delete_world_dlg:set_parent(this)
delete_world_dlg:show()
this:hide()
end
end
return true
end
if (configdialog ~= nil) then
configdialog:set_parent(this)
configdialog:show()
this:hide()
end
end
return true
end
if fields["cancel"] ~= nil then
this:hide()
this.parent:show()
return true
end
return false
if fields["world_configure"] ~= nil then
local selected = core.get_textlist_index("srv_worlds")
if selected ~= nil then
local configdialog =
create_configure_world_dlg(
menudata.worldlist:get_raw_index(selected))
if (configdialog ~= nil) then
configdialog:set_parent(this)
configdialog:show()
this:hide()
end
end
return true
end
return false
end
--------------------------------------------------------------------------------
tab_server = {
name = "server",
caption = fgettext("Server"),
cbf_formspec = get_formspec,
cbf_button_handler = main_button_handler,
on_change = nil
}
function create_tab_server()
local retval = dialog_create("server",
get_formspec,
main_button_handler,
nil)
return retval
end
name = "server",
caption = fgettext("Server"),
cbf_formspec = get_formspec,
cbf_button_handler = main_button_handler,
on_change = nil
}

View File

@ -3,7 +3,7 @@
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 3.0 of the License, or
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
@ -16,451 +16,386 @@
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
--------------------------------------------------------------------------------
local dd_filter_labels = {
fgettext("No Filter"),
fgettext("Bilinear Filter"),
fgettext("Trilinear Filter")
fgettext("No Filter"),
fgettext("Bilinear Filter"),
fgettext("Trilinear Filter")
}
local filters = {
{dd_filter_labels[1]..","..dd_filter_labels[2]..","..dd_filter_labels[3]},
{"", "bilinear_filter", "trilinear_filter"},
{dd_filter_labels[1]..","..dd_filter_labels[2]..","..dd_filter_labels[3]},
{"", "bilinear_filter", "trilinear_filter"},
}
local dd_mipmap_labels = {
fgettext("No Mipmap"),
fgettext("Mipmap"),
fgettext("Mipmap + Aniso. Filter")
fgettext("No Mipmap"),
fgettext("Mipmap"),
fgettext("Mipmap + Aniso. Filter")
}
local mipmap = {
{dd_mipmap_labels[1]..","..dd_mipmap_labels[2]..","..dd_mipmap_labels[3]},
{"", "mip_map", "anisotropic_filter"},
{dd_mipmap_labels[1]..","..dd_mipmap_labels[2]..","..dd_mipmap_labels[3]},
{"", "mip_map", "anisotropic_filter"},
}
local function getFilterSettingIndex()
if (multicraft.setting_get(filters[2][3]) == "true") then
return 3
end
if (multicraft.setting_get(filters[2][3]) == "false" and multicraft.setting_get(filters[2][2]) == "true") then
return 2
end
return 1
if (core.setting_get(filters[2][3]) == "true") then
return 3
end
if (core.setting_get(filters[2][3]) == "false" and core.setting_get(filters[2][2]) == "true") then
return 2
end
return 1
end
local function getMipmapSettingIndex()
if (multicraft.setting_get(mipmap[2][3]) == "true") then
return 3
end
if (multicraft.setting_get(mipmap[2][3]) == "false" and multicraft.setting_get(mipmap[2][2]) == "true") then
return 2
end
return 1
if (core.setting_get(mipmap[2][3]) == "true") then
return 3
end
if (core.setting_get(mipmap[2][3]) == "false" and core.setting_get(mipmap[2][2]) == "true") then
return 2
end
return 1
end
local function video_driver_fname_to_name(selected_driver)
local video_drivers = multicraft.get_video_drivers()
local video_drivers = core.get_video_drivers()
for i=1, #video_drivers do
if selected_driver == video_drivers[i].friendly_name then
return video_drivers[i].name:lower()
end
end
for i=1, #video_drivers do
if selected_driver == video_drivers[i].friendly_name then
return video_drivers[i].name:lower()
end
end
return ""
return ""
end
local function dlg_confirm_reset_formspec(data)
local retval =
"size[8,3]" ..
"label[1,1;".. fgettext("Are you sure to reset your singleplayer world?") .. "]"..
"image_button[1,2;2.6,0.8;"..multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button.png;dlg_reset_singleplayer_confirm;"..
fgettext("Yes") .. ";true;true;"..multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button_b.png]"..
"image_button[4,2;2.8,0.8;"..multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button.png;dlg_reset_singleplayer_cancel;"..
fgettext("No!!!") .. ";true;true;"..multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button_b.png]"
return retval
local retval =
"size[8,3]" ..
"label[1,1;".. fgettext("Are you sure to reset your singleplayer world?") .. "]"..
"button[1,2;2.6,0.5;dlg_reset_singleplayer_confirm;"..
fgettext("Yes") .. "]" ..
"button[4,2;2.8,0.5;dlg_reset_singleplayer_cancel;"..
fgettext("No!!!") .. "]"
return retval
end
local function dlg_confirm_reset_btnhandler(this, fields, dialogdata)
multicraft.set_clouds(false)
if fields["dlg_reset_singleplayer_confirm"] ~= nil then
local worldlist = multicraft.get_worlds()
local found_singleplayerworld = false
if fields["dlg_reset_singleplayer_confirm"] ~= nil then
local worldlist = core.get_worlds()
local found_singleplayerworld = false
for i=1,#worldlist,1 do
if worldlist[i].name == "singleplayerworld" then
found_singleplayerworld = true
gamedata.worldindex = i
end
end
for i=1,#worldlist,1 do
if worldlist[i].name == "singleplayerworld" then
found_singleplayerworld = true
gamedata.worldindex = i
end
end
if found_singleplayerworld then
multicraft.delete_world(gamedata.worldindex)
end
if found_singleplayerworld then
core.delete_world(gamedata.worldindex)
end
multicraft.create_world("singleplayerworld", 1)
core.create_world("singleplayerworld", 1)
worldlist = multicraft.get_worlds()
worldlist = core.get_worlds()
found_singleplayerworld = false
found_singleplayerworld = false
for i=1,#worldlist,1 do
if worldlist[i].name == "singleplayerworld" then
found_singleplayerworld = true
gamedata.worldindex = i
end
end
end
for i=1,#worldlist,1 do
if worldlist[i].name == "singleplayerworld" then
found_singleplayerworld = true
gamedata.worldindex = i
end
end
end
this.parent:show()
this:hide()
this:delete()
return true
this.parent:show()
this:hide()
this:delete()
return true
end
local function showconfirm_reset(tabview)
local new_dlg = dialog_create("reset_spworld",
dlg_confirm_reset_formspec,
dlg_confirm_reset_btnhandler,
nil)
new_dlg:set_parent(tabview)
tabview:hide()
new_dlg:show()
local new_dlg = dialog_create("reset_spworld",
dlg_confirm_reset_formspec,
dlg_confirm_reset_btnhandler,
nil)
new_dlg:set_parent(tabview)
tabview:hide()
new_dlg:show()
end
local function gui_scale_to_scrollbar()
local current_value = tonumber(core.setting_get("gui_scaling"))
local current_value = tonumber(multicraft.setting_get("gui_scaling"))
if (current_value == nil) or current_value < 0.25 then
return 0
end
if current_value <= 1.25 then
return ((current_value - 0.25)/ 1.0) * 700
end
if current_value <= 6 then
return ((current_value -1.25) * 100) + 700
end
if (current_value == nil) or current_value < 0.25 then
return 0
end
if current_value <= 1.25 then
return ((current_value - 0.25)/ 1.0) * 700
end
if current_value <= 6 then
return ((current_value -1.25) * 100) + 700
end
return 1000
return 1000
end
local function scrollbar_to_gui_scale(value)
value = tonumber(value)
value = tonumber(value)
if (value <= 700) then
return ((value / 700) * 1.0) + 0.25
end
if (value <=1000) then
return ((value - 700) / 100) + 1.25
end
if (value <= 700) then
return ((value / 700) * 1.0) + 0.25
end
if (value <=1000) then
return ((value - 700) / 100) + 1.25
end
return 1
return 1
end
local function formspec(tabview, name, tabdata)
local video_drivers = multicraft.get_video_drivers()
local current_video_driver = multicraft.setting_get("video_driver"):lower()
local video_drivers = core.get_video_drivers()
local current_video_driver = core.setting_get("video_driver"):lower()
local driver_formspec_string = ""
local driver_current_idx = 0
local driver_formspec_string = ""
local driver_current_idx = 0
for i=2, #video_drivers do
driver_formspec_string = driver_formspec_string .. video_drivers[i].friendly_name
if i ~= #video_drivers then
driver_formspec_string = driver_formspec_string .. ","
end
for i=2, #video_drivers do
driver_formspec_string = driver_formspec_string .. video_drivers[i].friendly_name
if i ~= #video_drivers then
driver_formspec_string = driver_formspec_string .. ","
end
if current_video_driver == video_drivers[i].name:lower() then
driver_current_idx = i - 1
end
end
if current_video_driver == video_drivers[i].name:lower() then
driver_current_idx = i - 1
end
end
local tab_string =
"box[0,0;3.5,3.9;#999999]" ..
"checkbox[0.25,0;cb_smooth_lighting;".. fgettext("Smooth Lighting")
.. ";".. dump(core.setting_getbool("smooth_lighting")) .. "]"..
"checkbox[0.25,0.5;cb_particles;".. fgettext("Enable Particles") .. ";"
.. dump(core.setting_getbool("enable_particles")) .. "]"..
"checkbox[0.25,1;cb_3d_clouds;".. fgettext("3D Clouds") .. ";"
.. dump(core.setting_getbool("enable_3d_clouds")) .. "]"..
"checkbox[0.25,1.5;cb_fancy_trees;".. fgettext("Fancy Trees") .. ";"
.. dump(core.setting_getbool("new_style_leaves")) .. "]"..
"checkbox[0.25,2.0;cb_opaque_water;".. fgettext("Opaque Water") .. ";"
.. dump(core.setting_getbool("opaque_water")) .. "]"..
"checkbox[0.25,2.5;cb_connected_glass;".. fgettext("Connected Glass") .. ";"
.. dump(core.setting_getbool("connected_glass")) .. "]"..
"checkbox[0.25,3.0;cb_node_highlighting;".. fgettext("Node Highlighting") .. ";"
.. dump(core.setting_getbool("enable_node_highlighting")) .. "]"..
"box[3.75,0;3.75,3.45;#999999]" ..
"label[3.85,0.1;".. fgettext("Texturing:") .. "]"..
"dropdown[3.85,0.55;3.85;dd_filters;" .. filters[1][1] .. ";"
.. getFilterSettingIndex() .. "]" ..
"dropdown[3.85,1.35;3.85;dd_mipmap;" .. mipmap[1][1] .. ";"
.. getMipmapSettingIndex() .. "]" ..
"label[3.85,2.15;".. fgettext("Rendering:") .. "]"..
"dropdown[3.85,2.6;3.85;dd_video_driver;"
.. driver_formspec_string .. ";" .. driver_current_idx .. "]" ..
"tooltip[dd_video_driver;" ..
fgettext("Restart minetest for driver change to take effect") .. "]" ..
"box[7.75,0;4,4;#999999]" ..
"checkbox[8,0;cb_shaders;".. fgettext("Shaders") .. ";"
.. dump(core.setting_getbool("enable_shaders")) .. "]"
local tab_string =
"size[16,11]"..
"bgcolor[#00000070;true]"..
"box[-100,8.5;200,10;#999999]" ..
"box[-100,-10;200,12;#999999]" ..
if PLATFORM ~= "Android" then
tab_string = tab_string ..
"button[8,4.75;3.75,0.5;btn_change_keys;".. fgettext("Change keys") .. "]"
else
tab_string = tab_string ..
"button[8,4.75;3.75,0.5;btn_reset_singleplayer;".. fgettext("Reset singleplayer world") .. "]"
end
tab_string = tab_string ..
"box[0,4.25;3.5,1.1;#999999]" ..
"label[0.25,4.25;" .. fgettext("GUI scale factor") .. "]" ..
"scrollbar[0.25,4.75;3,0.4;sb_gui_scaling;horizontal;" ..
gui_scale_to_scrollbar() .. "]" ..
"tooltip[sb_gui_scaling;" ..
fgettext("Scaling factor applied to menu elements: ") ..
dump(core.setting_get("gui_scaling")) .. "]"
"box[0.75,2.5;4.5,3.9;#999999]" ..
"checkbox[1.0,2.5;cb_smooth_lighting;".. fgettext("Smooth Lighting")
.. ";".. dump(multicraft.setting_getbool("smooth_lighting")) .. "]"..
"checkbox[1.0,3.0;cb_particles;".. fgettext("Enable Particles") .. ";"
.. dump(multicraft.setting_getbool("enable_particles")) .. "]"..
"checkbox[1.0,3.5;cb_3d_clouds;".. fgettext("3D Clouds") .. ";"
.. dump(multicraft.setting_getbool("enable_3d_clouds")) .. "]"..
"checkbox[1.0,4.0;cb_fancy_trees;".. fgettext("Fancy Trees") .. ";"
.. dump(multicraft.setting_getbool("new_style_leaves")) .. "]"..
"checkbox[1.0,4.5;cb_opaque_water;".. fgettext("Opaque Water") .. ";"
.. dump(multicraft.setting_getbool("opaque_water")) .. "]"..
"checkbox[1.0,5.0;cb_connected_glass;".. fgettext("Connected Glass") .. ";"
.. dump(multicraft.setting_getbool("connected_glass")) .. "]"..
"checkbox[1.0,5.5;cb_node_highlighting;".. fgettext("Node Highlighting") .. ";"
.. dump(multicraft.setting_getbool("enable_node_highlighting")) .. "]"..
if PLATFORM == "Android" then
tab_string = tab_string ..
"box[3.75,3.55;3.75,1.8;#999999]" ..
"checkbox[3.9,3.45;cb_touchscreen_target;".. fgettext("Touch free target") .. ";"
.. dump(core.setting_getbool("touchtarget")) .. "]"
end
if core.setting_get("touchscreen_threshold") ~= nil then
tab_string = tab_string ..
"label[4.3,4.1;" .. fgettext("Touchthreshold (px)") .. "]" ..
"dropdown[3.85,4.55;3.85;dd_touchthreshold;0,10,20,30,40,50;" ..
((tonumber(core.setting_get("touchscreen_threshold"))/10)+1) .. "]"
end
"box[5.5,2.5;4,3.45;#999999]" ..
"label[5.85,2.5;".. fgettext("Texturing:") .. "]"..
"dropdown[5.85,3.05;3.85;dd_filters;" .. filters[1][1] .. ";"
.. getFilterSettingIndex() .. "]" ..
"dropdown[5.85,3.85;3.85;dd_mipmap;" .. mipmap[1][1] .. ";"
.. getMipmapSettingIndex() .. "]" ..
"label[5.85,4.65;".. fgettext("Rendering:") .. "]"..
"dropdown[5.85,5.1;3.85;dd_video_driver;"
.. driver_formspec_string .. ";" .. driver_current_idx .. "]" ..
"tooltip[dd_video_driver;" ..
fgettext("Restart multicraft for driver change to take effect") .. "]"
if PLATFORM ~= "Android" then
tab_string = tab_string ..
"box[9.75,2.5;5.25,4;#999999]"..
"checkbox[10,2.5;cb_shaders;".. fgettext("Shaders") .. ";"
.. dump(multicraft.setting_getbool("enable_shaders")) .. "]"..
"image_button[0,9.55;4,0.8;"..multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button.png;btn_change_keys;".. fgettext("Change keys") .. ";true;true;"..multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button_b.png]"--..
-- "image_button[3.75,5;3.88,0.8;"..multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button.png;btn_reset_singleplayer;".. fgettext("Reset singleplayer world") .. ";true;true;"..multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button_b.png]"
else
--tab_string = tab_string ..
-- "image_button[3.75,5;3.88,0.8;"..multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button.png;btn_reset_singleplayer;".. fgettext("Reset singleplayer world") .. ";true;true;"..multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button_b.png]"
end
tab_string = tab_string ..
"image_button[4,9.55;3.95,0.8;"..multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button.png;btn_show_textures;".. fgettext("Texturepacks") .. ";true;true;"..multicraft.formspec_escape(mm_texture.basetexturedir)..
"menu_button_b.png]"..
"image_button[8,9.55;3.95,0.8;"..multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button.png;btn_show_credits;".. fgettext("Credits") .. ";true;true;"..multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button_b.png]"..
"image_button[12,9.55;4,0.8;"..multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button.png;btn_cancel;".. fgettext("OK") .. ";true;true;"..multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button_b.png]"
if PLATFORM == "Android" then
tab_string = tab_string ..
"box[9.75,2.5;5.25,2.5;#999999]" ..
"checkbox[10,2.75;cb_touchscreen_target;".. fgettext("Touch free target") .. ";" .. dump(multicraft.setting_getbool("touchtarget")) .. "]"..
""
-- "box[0.75,6.8;14.25,1.35;#999999]" ..
-- "label[1.5,6.8;" .. fgettext("GUI scale factor") .. "]"..
--"scrollbar[1.0,7.2;13.75,0.7;sb_gui_scaling;horizontal;" .. gui_scale_to_scrollbar() .. "]" ..
-- "tooltip[sb_gui_scaling;" .. fgettext("Scaling factor applied to menu elements: ") .. dump(multicraft.setting_get("gui_scaling")) .. "]"
-- if multicraft.setting_get("touchscreen_threshold") ~= nil then
tab_string = tab_string ..
"label[10,3.5;" .. fgettext("Touchthreshold (px)") .. "]" ..
"dropdown[10,4.0;5.18;dd_touchthreshold;0,10,20,30,40,50;" .. ((tonumber(multicraft.setting_get("touchscreen_threshold") or 20)/10)+1) .. "]"
-- end
--else
-- tab_string = tab_string ..
-- "box[0.75,6.8;14.25,1.35;#999999]" ..
-- "label[1.5,6.8;" .. fgettext("GUI scale factor") .. "]"..
-- "scrollbar[1.0,7.5;13.75,0.4;sb_gui_scaling;horizontal;" .. gui_scale_to_scrollbar() .. "]" ..
-- "tooltip[sb_gui_scaling;" .. fgettext("Scaling factor applied to menu elements: ") .. dump(multicraft.setting_get("gui_scaling")) .. "]"
end
if PLATFORM ~= "Android" then
if multicraft.setting_getbool("enable_shaders") then
tab_string = tab_string ..
"checkbox[10,3.0;cb_bumpmapping;".. fgettext("Bumpmapping") .. ";"
.. dump(multicraft.setting_getbool("enable_bumpmapping")) .. "]"..
"checkbox[10,3.5;cb_generate_normalmaps;".. fgettext("Generate Normalmaps") .. ";"
.. dump(multicraft.setting_getbool("generate_normalmaps")) .. "]"..
"checkbox[10,4.0;cb_parallax;".. fgettext("Parallax Occlusion") .. ";"
.. dump(multicraft.setting_getbool("enable_parallax_occlusion")) .. "]"..
"checkbox[10,4.5;cb_waving_water;".. fgettext("Waving Water") .. ";"
.. dump(multicraft.setting_getbool("enable_waving_water")) .. "]"..
"checkbox[10,5.0;cb_waving_leaves;".. fgettext("Waving Leaves") .. ";"
.. dump(multicraft.setting_getbool("enable_waving_leaves")) .. "]"..
"checkbox[10,5.5;cb_waving_plants;".. fgettext("Waving Plants") .. ";"
.. dump(multicraft.setting_getbool("enable_waving_plants")) .. "]"
else
tab_string = tab_string ..
"textlist[10.3,3.2;4,1;;#888888" .. fgettext("Bumpmapping") .. ";0;true]" ..
"textlist[10.3,3.7;4,1;;#888888" .. fgettext("Generate Normalmaps") .. ";0;true]" ..
"textlist[10.3,4.2;4,1;;#888888" .. fgettext("Parallax Occlusion") .. ";0;true]" ..
"textlist[10.3,4.7;4,1;;#888888" .. fgettext("Waving Water") .. ";0;true]" ..
"textlist[10.3,5.2;4,1;;#888888" .. fgettext("Waving Leaves") .. ";0;true]" ..
"textlist[10.3,5.7;4,1;;#888888" .. fgettext("Waving Plants") .. ";0;true]"
end
end
return tab_string
if core.setting_getbool("enable_shaders") then
tab_string = tab_string ..
"checkbox[8,0.5;cb_bumpmapping;".. fgettext("Bumpmapping") .. ";"
.. dump(core.setting_getbool("enable_bumpmapping")) .. "]"..
"checkbox[8,1.0;cb_generate_normalmaps;".. fgettext("Generate Normalmaps") .. ";"
.. dump(core.setting_getbool("generate_normalmaps")) .. "]"..
"checkbox[8,1.5;cb_parallax;".. fgettext("Parallax Occlusion") .. ";"
.. dump(core.setting_getbool("enable_parallax_occlusion")) .. "]"..
"checkbox[8,2.0;cb_waving_water;".. fgettext("Waving Water") .. ";"
.. dump(core.setting_getbool("enable_waving_water")) .. "]"..
"checkbox[8,2.5;cb_waving_leaves;".. fgettext("Waving Leaves") .. ";"
.. dump(core.setting_getbool("enable_waving_leaves")) .. "]"..
"checkbox[8,3.0;cb_waving_plants;".. fgettext("Waving Plants") .. ";"
.. dump(core.setting_getbool("enable_waving_plants")) .. "]"
else
tab_string = tab_string ..
"textlist[8.33,0.7;4,1;;#888888" .. fgettext("Bumpmapping") .. ";0;true]" ..
"textlist[8.33,1.2;4,1;;#888888" .. fgettext("Generate Normalmaps") .. ";0;true]" ..
"textlist[8.33,1.7;4,1;;#888888" .. fgettext("Parallax Occlusion") .. ";0;true]" ..
"textlist[8.33,2.2;4,1;;#888888" .. fgettext("Waving Water") .. ";0;true]" ..
"textlist[8.33,2.7;4,1;;#888888" .. fgettext("Waving Leaves") .. ";0;true]" ..
"textlist[8.33,3.2;4,1;;#888888" .. fgettext("Waving Plants") .. ";0;true]"
end
return tab_string
end
--------------------------------------------------------------------------------
local function handle_settings_buttons(this, fields, tabname, tabdata)
if fields["cb_fancy_trees"] then
multicraft.setting_set("new_style_leaves", fields["cb_fancy_trees"])
return true
end
if fields["cb_smooth_lighting"] then
multicraft.setting_set("smooth_lighting", fields["cb_smooth_lighting"])
return true
end
if fields["cb_3d_clouds"] then
multicraft.setting_set("enable_3d_clouds", fields["cb_3d_clouds"])
return true
end
if fields["cb_opaque_water"] then
multicraft.setting_set("opaque_water", fields["cb_opaque_water"])
return true
end
if fields["cb_mipmapping"] then
multicraft.setting_set("mip_map", fields["cb_mipmapping"])
return true
end
if fields["cb_anisotrophic"] then
multicraft.setting_set("anisotropic_filter", fields["cb_anisotrophic"])
return true
end
if fields["cb_bilinear"] then
multicraft.setting_set("bilinear_filter", fields["cb_bilinear"])
return true
end
if fields["cb_trilinear"] then
multicraft.setting_set("trilinear_filter", fields["cb_trilinear"])
return true
end
if fields["cb_shaders"] then
if (multicraft.setting_get("video_driver") == "direct3d8" or multicraft.setting_get("video_driver") == "direct3d9") then
multicraft.setting_set("enable_shaders", "false")
gamedata.errormessage = fgettext("To enable shaders the OpenGL driver needs to be used.")
else
multicraft.setting_set("enable_shaders", fields["cb_shaders"])
end
return true
end
if fields["cb_connected_glass"] then
multicraft.setting_set("connected_glass", fields["cb_connected_glass"])
return true
end
if fields["cb_particles"] then
multicraft.setting_set("enable_particles", fields["cb_particles"])
return true
end
if fields["cb_bumpmapping"] then
multicraft.setting_set("enable_bumpmapping", fields["cb_bumpmapping"])
end
if fields["cb_generate_normalmaps"] then
multicraft.setting_set("generate_normalmaps", fields["cb_generate_normalmaps"])
end
if fields["cb_parallax"] then
multicraft.setting_set("enable_parallax_occlusion", fields["cb_parallax"])
return true
end
if fields["cb_waving_water"] then
multicraft.setting_set("enable_waving_water", fields["cb_waving_water"])
return true
end
if fields["cb_waving_leaves"] then
multicraft.setting_set("enable_waving_leaves", fields["cb_waving_leaves"])
end
if fields["cb_waving_plants"] then
multicraft.setting_set("enable_waving_plants", fields["cb_waving_plants"])
return true
end
if fields["btn_change_keys"] ~= nil then
multicraft.show_keys_menu()
return true
end
if fields["cb_fancy_trees"] then
core.setting_set("new_style_leaves", fields["cb_fancy_trees"])
return true
end
if fields["cb_smooth_lighting"] then
core.setting_set("smooth_lighting", fields["cb_smooth_lighting"])
return true
end
if fields["cb_3d_clouds"] then
core.setting_set("enable_3d_clouds", fields["cb_3d_clouds"])
return true
end
if fields["cb_opaque_water"] then
core.setting_set("opaque_water", fields["cb_opaque_water"])
return true
end
if fields["cb_shaders"] then
if (core.setting_get("video_driver") == "direct3d8" or core.setting_get("video_driver") == "direct3d9") then
core.setting_set("enable_shaders", "false")
gamedata.errormessage = fgettext("To enable shaders the OpenGL driver needs to be used.")
else
core.setting_set("enable_shaders", fields["cb_shaders"])
end
return true
end
if fields["cb_connected_glass"] then
core.setting_set("connected_glass", fields["cb_connected_glass"])
return true
end
if fields["cb_node_highlighting"] then
core.setting_set("enable_node_highlighting", fields["cb_node_highlighting"])
return true
end
if fields["cb_particles"] then
core.setting_set("enable_particles", fields["cb_particles"])
return true
end
if fields["cb_bumpmapping"] then
core.setting_set("enable_bumpmapping", fields["cb_bumpmapping"])
end
if fields["cb_generate_normalmaps"] then
core.setting_set("generate_normalmaps", fields["cb_generate_normalmaps"])
end
if fields["cb_parallax"] then
core.setting_set("enable_parallax_occlusion", fields["cb_parallax"])
return true
end
if fields["cb_waving_water"] then
core.setting_set("enable_waving_water", fields["cb_waving_water"])
return true
end
if fields["cb_waving_leaves"] then
core.setting_set("enable_waving_leaves", fields["cb_waving_leaves"])
end
if fields["cb_waving_plants"] then
core.setting_set("enable_waving_plants", fields["cb_waving_plants"])
return true
end
if fields["btn_change_keys"] ~= nil then
core.show_keys_menu()
return true
end
if fields["sb_gui_scaling"] then
local event = multicraft.explode_scrollbar_event(fields["sb_gui_scaling"])
if fields["sb_gui_scaling"] then
local event = core.explode_scrollbar_event(fields["sb_gui_scaling"])
if event.type == "CHG" then
local tosave = string.format("%.2f",scrollbar_to_gui_scale(event.value))
multicraft.setting_set("gui_scaling",tosave)
return true
end
end
if fields["cb_touchscreen_target"] then
multicraft.setting_set("touchtarget", fields["cb_touchscreen_target"])
return true
end
if fields["btn_reset_singleplayer"] then
showconfirm_reset(this)
return true
end
if event.type == "CHG" then
local tosave = string.format("%.2f",scrollbar_to_gui_scale(event.value))
core.setting_set("gui_scaling",tosave)
return true
end
end
if fields["cb_touchscreen_target"] then
core.setting_set("touchtarget", fields["cb_touchscreen_target"])
return true
end
if fields["btn_reset_singleplayer"] then
showconfirm_reset(this)
return true
end
if fields["btn_cancel"] ~= nil then
this:hide()
this.parent:show()
return true
end
--Note dropdowns have to be handled LAST!
local ddhandled = false
if fields["dd_touchthreshold"] then
core.setting_set("touchscreen_threshold",fields["dd_touchthreshold"])
ddhandled = true
end
local index = ''
if fields["btn_show_textures"] then index = "texturepacks" end
if fields["btn_show_credits"] then index = "credits" end
if fields["dd_video_driver"] then
core.setting_set("video_driver",
video_driver_fname_to_name(fields["dd_video_driver"]))
ddhandled = true
end
if fields["dd_filters"] == dd_filter_labels[1] then
core.setting_set("bilinear_filter", "false")
core.setting_set("trilinear_filter", "false")
ddhandled = true
end
if fields["dd_filters"] == dd_filter_labels[2] then
core.setting_set("bilinear_filter", "true")
core.setting_set("trilinear_filter", "false")
ddhandled = true
end
if fields["dd_filters"] == dd_filter_labels[3] then
core.setting_set("bilinear_filter", "false")
core.setting_set("trilinear_filter", "true")
ddhandled = true
end
if fields["dd_mipmap"] == dd_mipmap_labels[1] then
core.setting_set("mip_map", "false")
core.setting_set("anisotropic_filter", "false")
ddhandled = true
end
if fields["dd_mipmap"] == dd_mipmap_labels[2] then
core.setting_set("mip_map", "true")
core.setting_set("anisotropic_filter", "false")
ddhandled = true
end
if fields["dd_mipmap"] == dd_mipmap_labels[3] then
core.setting_set("mip_map", "true")
core.setting_set("anisotropic_filter", "true")
ddhandled = true
end
for name,def in pairs(this.parent.tablist) do
if index == def.name then
local get_fs = function()
local retval = def.get_formspec(this.parent, name, tabdata)
retval = 'size[12,5.2]'..retval
return retval
end
local dlg = dialog_create(def.name, get_fs, def.button_handler, def.on_change)
dlg:set_parent(this)
this:hide()
dlg:show()
return dlg
end
end
--Note dropdowns have to be handled LAST!
local ddhandled = false
if fields["dd_touchthreshold"] then
multicraft.setting_set("touchscreen_threshold",fields["dd_touchthreshold"])
ddhandled = true
end
if fields["dd_video_driver"] then
multicraft.setting_set("video_driver",
video_driver_fname_to_name(fields["dd_video_driver"]))
ddhandled = true
end
if fields["dd_filters"] == dd_filter_labels[1] then
multicraft.setting_set("bilinear_filter", "false")
multicraft.setting_set("trilinear_filter", "false")
ddhandled = true
end
if fields["dd_filters"] == dd_filter_labels[2] then
multicraft.setting_set("bilinear_filter", "true")
multicraft.setting_set("trilinear_filter", "false")
ddhandled = true
end
if fields["dd_filters"] == dd_filter_labels[3] then
multicraft.setting_set("bilinear_filter", "false")
multicraft.setting_set("trilinear_filter", "true")
ddhandled = true
end
if fields["dd_mipmap"] == dd_mipmap_labels[1] then
multicraft.setting_set("mip_map", "false")
multicraft.setting_set("anisotropic_filter", "false")
ddhandled = true
end
if fields["dd_mipmap"] == dd_mipmap_labels[2] then
multicraft.setting_set("mip_map", "true")
multicraft.setting_set("anisotropic_filter", "false")
ddhandled = true
end
if fields["dd_mipmap"] == dd_mipmap_labels[3] then
multicraft.setting_set("mip_map", "true")
multicraft.setting_set("anisotropic_filter", "true")
ddhandled = true
end
return ddhandled
return ddhandled
end
tab_settings = {
name = "settings",
caption = fgettext("Settings"),
cbf_formspec = formspec,
cbf_button_handler = handle_settings_buttons
}
name = "settings",
caption = fgettext("Settings"),
cbf_formspec = formspec,
cbf_button_handler = handle_settings_buttons
}

View File

@ -0,0 +1,205 @@
--Minetest
--Copyright (C) 2013 sapier
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
--------------------------------------------------------------------------------
local function get_formspec(tabview, name, tabdata)
local retval = ""
local render_details = dump(core.setting_getbool("public_serverlist"))
retval = retval ..
"label[8,0.5;".. fgettext("Name/Password") .. "]" ..
"field[0.25,3.25;5.5,0.5;te_address;;" ..
core.formspec_escape(core.setting_get("address")) .."]" ..
"field[5.75,3.25;2.25,0.5;te_port;;" ..
core.formspec_escape(core.setting_get("remote_port")) .."]" ..
"checkbox[8,-0.25;cb_public_serverlist;".. fgettext("Public Serverlist") .. ";" ..
render_details .. "]"
retval = retval ..
"button[8,2.5;4,1.5;btn_mp_connect;".. fgettext("Connect") .. "]" ..
"field[8.75,1.5;3.5,0.5;te_name;;" ..
core.formspec_escape(core.setting_get("name")) .."]" ..
"pwdfield[8.75,2.3;3.5,0.5;te_pwd;]"
if render_details then
retval = retval .. "tablecolumns[" ..
"color,span=3;" ..
"text,align=right;" .. -- clients
"text,align=center,padding=0.25;" .. -- "/"
"text,align=right,padding=0.25;" .. -- clients_max
image_column(fgettext("Creative mode"), "creative") .. ",padding=1;" ..
image_column(fgettext("Damage enabled"), "damage") .. ",padding=0.25;" ..
image_column(fgettext("PvP enabled"), "pvp") .. ",padding=0.25;" ..
"color,span=1;" ..
"text,padding=1]" -- name
else
retval = retval .. "tablecolumns[text]"
end
retval = retval ..
"table[-0.05,0;7.55,2.75;favourites;"
if #menudata.favorites > 0 then
retval = retval .. render_favorite(menudata.favorites[1],render_details)
for i=2,#menudata.favorites,1 do
retval = retval .. "," .. render_favorite(menudata.favorites[i],render_details)
end
end
if tabdata.fav_selected ~= nil then
retval = retval .. ";" .. tabdata.fav_selected .. "]"
else
retval = retval .. ";0]"
end
-- separator
retval = retval ..
"box[-0.28,3.75;12.4,0.1;#FFFFFF]"
-- checkboxes
retval = retval ..
"checkbox[8.0,3.9;cb_creative;".. fgettext("Creative Mode") .. ";" ..
dump(core.setting_getbool("creative_mode")) .. "]"..
"checkbox[8.0,4.4;cb_damage;".. fgettext("Enable Damage") .. ";" ..
dump(core.setting_getbool("enable_damage")) .. "]"
-- buttons
retval = retval ..
"button[0,3.7;8,1.5;btn_start_singleplayer;" .. fgettext("Start Singleplayer") .. "]" ..
"button[0,4.5;8,1.5;btn_config_sp_world;" .. fgettext("Config mods") .. "]"
return retval
end
--------------------------------------------------------------------------------
local function main_button_handler(tabview, fields, name, tabdata)
if fields["btn_start_singleplayer"] then
gamedata.selected_world = gamedata.worldindex
gamedata.singleplayer = true
core.start()
return true
end
if fields["favourites"] ~= nil then
local event = core.explode_table_event(fields["favourites"])
if event.type == "CHG" then
if event.row <= #menudata.favorites then
local address = menudata.favorites[event.row].address
local port = menudata.favorites[event.row].port
if address ~= nil and
port ~= nil then
core.setting_set("address",address)
core.setting_set("remote_port",port)
end
tabdata.fav_selected = event.row
end
end
return true
end
if fields["cb_public_serverlist"] ~= nil then
core.setting_set("public_serverlist", fields["cb_public_serverlist"])
if core.setting_getbool("public_serverlist") then
asyncOnlineFavourites()
else
menudata.favorites = core.get_favorites("local")
end
return true
end
if fields["cb_creative"] then
core.setting_set("creative_mode", fields["cb_creative"])
return true
end
if fields["cb_damage"] then
core.setting_set("enable_damage", fields["cb_damage"])
return true
end
if fields["btn_mp_connect"] ~= nil or
fields["key_enter"] ~= nil then
gamedata.playername = fields["te_name"]
gamedata.password = fields["te_pwd"]
gamedata.address = fields["te_address"]
gamedata.port = fields["te_port"]
local fav_idx = core.get_textlist_index("favourites")
if fav_idx ~= nil and fav_idx <= #menudata.favorites and
menudata.favorites[fav_idx].address == fields["te_address"] and
menudata.favorites[fav_idx].port == fields["te_port"] then
gamedata.servername = menudata.favorites[fav_idx].name
gamedata.serverdescription = menudata.favorites[fav_idx].description
if not is_server_protocol_compat_or_error(menudata.favorites[fav_idx].proto_min,
menudata.favorites[fav_idx].proto_max) then
return true
end
else
gamedata.servername = ""
gamedata.serverdescription = ""
end
gamedata.selected_world = 0
core.setting_set("address",fields["te_address"])
core.setting_set("remote_port",fields["te_port"])
core.start()
return true
end
if fields["btn_config_sp_world"] ~= nil then
local configdialog = create_configure_world_dlg(1)
if (configdialog ~= nil) then
configdialog:set_parent(tabview)
tabview:hide()
configdialog:show()
end
return true
end
end
--------------------------------------------------------------------------------
local function on_activate(type,old_tab,new_tab)
if type == "LEAVE" then
return
end
if core.setting_getbool("public_serverlist") then
asyncOnlineFavourites()
else
menudata.favorites = core.get_favorites("local")
end
end
--------------------------------------------------------------------------------
tab_simple_main = {
name = "main",
caption = fgettext("Main"),
cbf_formspec = get_formspec,
cbf_button_handler = main_button_handler,
on_change = on_activate
}

View File

@ -3,7 +3,7 @@
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 3.0 of the License, or
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
@ -16,269 +16,257 @@
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
local function current_game()
local last_game_id = multicraft.setting_get("menu_last_game")
local game, index = gamemgr.find_by_gameid(last_game_id)
return game
local last_game_id = core.setting_get("menu_last_game")
local game, index = gamemgr.find_by_gameid(last_game_id)
return game
end
local function singleplayer_refresh_gamebar()
local old_bar = ui.find_by_name("game_button_bar")
if old_bar ~= nil then
old_bar:delete()
end
local old_bar = ui.find_by_name("game_button_bar")
local function game_buttonbar_button_handler(fields)
for key,value in pairs(fields) do
for j=1,#gamemgr.games,1 do
if ("game_btnbar_" .. gamemgr.games[j].id == key) then
mm_texture.update("singleplayer", gamemgr.games[j])
core.set_topleft_text(gamemgr.games[j].name)
core.setting_set("menu_last_game",gamemgr.games[j].id)
menudata.worldlist:set_filtercriteria(gamemgr.games[j].id)
return true
end
end
end
end
if old_bar ~= nil then
old_bar:delete()
end
local btnbar = buttonbar_create("game_button_bar",
game_buttonbar_button_handler,
{x=-0.3,y=5.65}, "horizontal", {x=12.4,y=1.15})
local function game_buttonbar_button_handler(fields)
for key,value in pairs(fields) do
for j=1,#gamemgr.games,1 do
if ("game_btnbar_" .. gamemgr.games[j].id == key) then
-- mm_texture.update("singleplayer", gamemgr.games[j])
multicraft.setting_set("menu_last_game",gamemgr.games[j].id)
menudata.worldlist:set_filtercriteria(gamemgr.games[j].id)
return true
end
end
end
end
local btnbar = buttonbar_create("game_button_bar",
game_buttonbar_button_handler,
{x=-0.3,y=5.65}, "horizontal", {x=12.4,y=1.15})
for i=1,#gamemgr.games,1 do
local btn_name = "game_btnbar_" .. gamemgr.games[i].id
local image = nil
local text = nil
local tooltip = multicraft.formspec_escape(gamemgr.games[i].name)
if gamemgr.games[i].menuicon_path ~= nil and
gamemgr.games[i].menuicon_path ~= "" then
image = multicraft.formspec_escape(gamemgr.games[i].menuicon_path)
else
local part1 = gamemgr.games[i].id:sub(1,5)
local part2 = gamemgr.games[i].id:sub(6,10)
local part3 = gamemgr.games[i].id:sub(11)
text = part1 .. "\n" .. part2
if part3 ~= nil and
part3 ~= "" then
text = text .. "\n" .. part3
end
end
btnbar:add_button(btn_name, text, image, tooltip)
end
for i=1,#gamemgr.games,1 do
local btn_name = "game_btnbar_" .. gamemgr.games[i].id
local image = nil
local text = nil
local tooltip = core.formspec_escape(gamemgr.games[i].name)
if gamemgr.games[i].menuicon_path ~= nil and
gamemgr.games[i].menuicon_path ~= "" then
image = core.formspec_escape(gamemgr.games[i].menuicon_path)
else
local part1 = gamemgr.games[i].id:sub(1,5)
local part2 = gamemgr.games[i].id:sub(6,10)
local part3 = gamemgr.games[i].id:sub(11)
text = part1 .. "\n" .. part2
if part3 ~= nil and
part3 ~= "" then
text = text .. "\n" .. part3
end
end
btnbar:add_button(btn_name, text, image, tooltip)
end
end
local function get_formspec(tabview, name, tabdata)
local retval = ""
local index = filterlist.get_current_index(menudata.worldlist,
tonumber(core.setting_get("mainmenu_last_selected_world"))
)
local index = menudata.worldlist:get_current_index(
tonumber(multicraft.setting_get("mainmenu_last_selected_world"))
)
local retval =
"size[16,11]"..
"box[-100,8.5;200,10;#999999]" ..
"box[-100,-10;200,12;#999999]" ..
"bgcolor[#00000070;true]"..
"image_button[4,8.7;3.95,0.8;"..multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button.png;play;".. fgettext("Play") .. ";true;true;"..multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button_b.png]"..
"image_button[7.8,8.7;3.95,0.8;"..multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button.png;world_create;".. fgettext("New") .. ";true;true;"..multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button_b.png]"..
"image_button[4,9.55;3.95,0.8;"..multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button.png;world_delete;".. fgettext("Delete") .. ";true;true;"..multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button_b.png]"..
--"image_button[6.53,9.55;2.68,0.8;"..multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button.png;world_configure;".. fgettext("Configure") .. ";true;true;"..multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button_b.png]"..
"image_button[7.8,9.55;3.95,0.8;"..multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button.png;cancel;".. fgettext("Cancel") .. ";true;true;"..multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button_b.png]"..
"label[7,1.5;" .. fgettext("Select World:") .. "]" ..
"checkbox[12,8.70;cb_creative_mode;" .. fgettext("Creative Mode") .. ";" .. dump(multicraft.setting_getbool("creative_mode")) .. "]" ..
--"checkbox[1000,9.20;cb_enable_damage;" .. fgettext("Enable Damage") .. ";" .. dump(multicraft.setting_getbool("enable_damage")) .. "]" ..
-- "checkbox[12,9.50;cb_server_announce;" .. fgettext("Public") .. ";" .. dump(multicraft.setting_getbool("server_announce")) .. "]" ..
"checkbox[0.2,8.35;btn_server;Local Server;false]"
local bind_addr = multicraft.setting_get("bind_address")
if not PLATFORM=="android" and bind_addr ~= nil and bind_addr ~= "" then
retval = retval ..
"field[300,0;2.25,0.5;te_serveraddr;" .. fgettext("Bind Address") .. ";" ..
multicraft.formspec_escape(multicraft.setting_get("bind_address")) .. "]"..
"field[300,1;1.25,0.5;te_serverport;" .. fgettext("Port") .. ";" ..
multicraft.formspec_escape(multicraft.setting_get("port")) .. "]"
else
retval = retval ..
"field[300,1;3.5,0.5;te_serverport;" .. fgettext("Server Port") .. ";" ..
multicraft.formspec_escape(multicraft.setting_get("port")) .. "]"
end
retval = retval ..
"textlist[0,2.2;16,6.5;sp_worlds;" ..
menu_render_worldlist() ..
";" .. (index or 1) .. ";true]"
return retval
retval = retval ..
"button[4,4.15;2.6,0.5;world_delete;".. fgettext("Delete") .. "]" ..
"button[6.5,4.15;2.8,0.5;world_create;".. fgettext("New") .. "]" ..
"button[9.2,4.15;2.55,0.5;world_configure;".. fgettext("Configure") .. "]" ..
"button[8.5,4.95;3.25,0.5;play;".. fgettext("Play") .. "]" ..
"label[4,-0.25;".. fgettext("Select World:") .. "]"..
"checkbox[0.25,0.25;cb_creative_mode;".. fgettext("Creative Mode") .. ";" ..
dump(core.setting_getbool("creative_mode")) .. "]"..
"checkbox[0.25,0.7;cb_enable_damage;".. fgettext("Enable Damage") .. ";" ..
dump(core.setting_getbool("enable_damage")) .. "]"..
"textlist[4,0.25;7.5,3.7;sp_worlds;" ..
menu_render_worldlist() ..
";" .. index .. "]"
return retval
end
local function main_button_handler(this, fields, name, tabdata)
multicraft.set_clouds(false)
--assert(name == "singleplayer")
if fields["btn_server"]~=nil then
local single = create_tab_server(true)
single:set_parent(this.parent)
single:show()
this:hide()
return true
end
assert(name == "singleplayer")
local world_doubleclick = false
local world_doubleclick = false
if fields["sp_worlds"] ~= nil then
local event = multicraft.explode_textlist_event(fields["sp_worlds"])
if fields["sp_worlds"] ~= nil then
local event = core.explode_textlist_event(fields["sp_worlds"])
if event.type == "DCL" then
world_doubleclick = true
end
local selected = core.get_textlist_index("sp_worlds")
if selected ~= nil then
local filename = menudata.worldlist:get_list()[selected].path
local worldconfig = modmgr.get_worldconfig(filename)
filename = filename .. DIR_DELIM .. "world.mt"
if event.type == "CHG" then
multicraft.setting_set("mainmenu_last_selected_world",
menudata.worldlist:get_raw_index(multicraft.get_textlist_index("sp_worlds")))
return true
end
end
if worldconfig.creative_mode ~= nil then
core.setting_set("creative_mode", worldconfig.creative_mode)
else
local worldfile = Settings(filename)
worldfile:set("creative_mode", core.setting_get("creative_mode"))
if not worldfile:write() then
core.log("error", "Failed to write world config file")
end
end
if worldconfig.enable_damage ~= nil then
core.setting_set("enable_damage", worldconfig.enable_damage)
else
local worldfile = Settings(filename)
worldfile:set("enable_damage", core.setting_get("enable_damage"))
if not worldfile:write() then
core.log("error", "Failed to write world config file")
end
end
end
if menu_handle_key_up_down(fields,"sp_worlds","mainmenu_last_selected_world") then
return true
end
if event.type == "DCL" then
world_doubleclick = true
end
if fields["cb_creative_mode"] then
multicraft.setting_set("creative_mode", fields["cb_creative_mode"])
local bool = fields["cb_creative_mode"]
if bool == 'true' then
bool = 'false'
else
bool = 'true'
end
multicraft.setting_set("enable_damage", bool)
multicraft.setting_save()
return true
end
if event.type == "CHG" and selected ~= nil then
core.setting_set("mainmenu_last_selected_world",
menudata.worldlist:get_raw_index(selected))
return true
end
end
if fields["cb_enable_damage"] then
multicraft.setting_set("enable_damage", fields["cb_enable_damage"])
multicraft.setting_save()
return true
end
if menu_handle_key_up_down(fields,"sp_worlds","mainmenu_last_selected_world") then
return true
end
if fields["play"] ~= nil or
world_doubleclick or
fields["key_enter"] then
local selected = multicraft.get_textlist_index("sp_worlds")
if selected ~= nil then
gamedata.selected_world = menudata.worldlist:get_raw_index(selected)
gamedata.singleplayer = true
if fields["cb_creative_mode"] then
core.setting_set("creative_mode", fields["cb_creative_mode"])
local selected = core.get_textlist_index("sp_worlds")
local filename = menudata.worldlist:get_list()[selected].path ..
DIR_DELIM .. "world.mt"
multicraft.start()
end
return true
end
local worldfile = Settings(filename)
worldfile:set("creative_mode", fields["cb_creative_mode"])
if not worldfile:write() then
core.log("error", "Failed to write world config file")
end
return true
end
if fields["world_create"] ~= nil then
local create_world_dlg = create_create_world_dlg(true)
create_world_dlg:set_parent(this)
this:hide()
create_world_dlg:show()
return true
end
if fields["cb_enable_damage"] then
core.setting_set("enable_damage", fields["cb_enable_damage"])
local selected = core.get_textlist_index("sp_worlds")
local filename = menudata.worldlist:get_list()[selected].path ..
DIR_DELIM .. "world.mt"
if fields["world_delete"] ~= nil then
local selected = multicraft.get_textlist_index("sp_worlds")
if selected ~= nil and
selected <= menudata.worldlist:size() then
local world = menudata.worldlist:get_list()[selected]
if world ~= nil and
world.name ~= nil and
world.name ~= "" then
local index = menudata.worldlist:get_raw_index(selected)
local delete_world_dlg = create_delete_world_dlg(world.name,index)
delete_world_dlg:set_parent(this)
this:hide()
delete_world_dlg:show()
end
end
local worldfile = Settings(filename)
worldfile:set("enable_damage", fields["cb_enable_damage"])
if not worldfile:write() then
core.log("error", "Failed to write world config file")
end
return true
end
return true
end
if fields["play"] ~= nil or
world_doubleclick or
fields["key_enter"] then
local selected = core.get_textlist_index("sp_worlds")
if selected ~= nil then
gamedata.selected_world = menudata.worldlist:get_raw_index(selected)
gamedata.singleplayer = true
core.start()
end
return true
end
if fields["world_configure"] ~= nil then
local selected = multicraft.get_textlist_index("sp_worlds")
if selected ~= nil then
local configdialog =
create_configure_world_dlg(
menudata.worldlist:get_raw_index(selected))
if fields["world_create"] ~= nil then
local create_world_dlg = create_create_world_dlg(true)
create_world_dlg:set_parent(this)
this:hide()
create_world_dlg:show()
mm_texture.update("singleplayer",current_game())
return true
end
if (configdialog ~= nil) then
configdialog:set_parent(this)
this:hide()
configdialog:show()
--mm_texture.update("singleplayer",current_game())
end
end
if fields["world_delete"] ~= nil then
local selected = core.get_textlist_index("sp_worlds")
if selected ~= nil and
selected <= menudata.worldlist:size() then
local world = menudata.worldlist:get_list()[selected]
if world ~= nil and
world.name ~= nil and
world.name ~= "" then
local index = menudata.worldlist:get_raw_index(selected)
local delete_world_dlg = create_delete_world_dlg(world.name,index)
delete_world_dlg:set_parent(this)
this:hide()
delete_world_dlg:show()
mm_texture.update("singleplayer",current_game())
end
end
return true
end
return true
end
if fields["cancel"] ~= nil then
this:hide()
this.parent:show()
return true
end
return false
if fields["world_configure"] ~= nil then
local selected = core.get_textlist_index("sp_worlds")
if selected ~= nil then
local configdialog =
create_configure_world_dlg(
menudata.worldlist:get_raw_index(selected))
if (configdialog ~= nil) then
configdialog:set_parent(this)
this:hide()
configdialog:show()
mm_texture.update("singleplayer",current_game())
end
end
return true
end
end
local function on_change(type, old_tab, new_tab)
local buttonbar = ui.find_by_name("game_button_bar")
if ( buttonbar == nil ) then
singleplayer_refresh_gamebar()
buttonbar = ui.find_by_name("game_button_bar")
end
if (type == "ENTER") then
local game = current_game()
if game then
menudata.worldlist:set_filtercriteria(game.id)
--multicraft.set_topleft_text(game.name)
-- mm_texture.update("singleplayer",game)
end
buttonbar:show()
else
menudata.worldlist:set_filtercriteria(nil)
buttonbar:hide()
--multicraft.set_topleft_text("")
--mm_texture.update(new_tab,nil)
end
local buttonbar = ui.find_by_name("game_button_bar")
if ( buttonbar == nil ) then
singleplayer_refresh_gamebar()
buttonbar = ui.find_by_name("game_button_bar")
end
if (type == "ENTER") then
local game = current_game()
if game then
menudata.worldlist:set_filtercriteria(game.id)
core.set_topleft_text(game.name)
mm_texture.update("singleplayer",game)
end
buttonbar:show()
else
menudata.worldlist:set_filtercriteria(nil)
buttonbar:hide()
core.set_topleft_text("")
mm_texture.update(new_tab,nil)
end
end
--------------------------------------------------------------------------------
tab_singleplayer = {
name = "singleplayer",
caption = fgettext("Singleplayer"),
cbf_formspec = get_formspec,
cbf_button_handler = main_button_handler,
--on_change = on_change
}
function create_tab_single()
local retval = dialog_create("singleplayer",
get_formspec,
main_button_handler,
nil)
return retval
end
name = "singleplayer",
caption = fgettext("Singleplayer"),
cbf_formspec = get_formspec,
cbf_button_handler = main_button_handler,
on_change = on_change
}

View File

@ -3,7 +3,7 @@
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 3.0 of the License, or
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
@ -36,7 +36,7 @@ local function render_texture_pack_list(list)
retval = retval ..","
end
retval = retval .. multicraft.formspec_escape(v)
retval = retval .. core.formspec_escape(v)
end
end
@ -45,12 +45,13 @@ end
--------------------------------------------------------------------------------
local function get_formspec(tabview, name, tabdata)
local retval = "label[4,-0.25;".. fgettext("Select texture pack:") .. "]"..
"textlist[4,0.25;7.5,5.0;TPs;"
local current_texture_path = multicraft.setting_get("texture_path")
local list = filter_texture_pack_list(multicraft.get_dir_list(multicraft.get_texturepath(), true))
local index = tonumber(multicraft.setting_get("mainmenu_last_selected_TP"))
local current_texture_path = core.setting_get("texture_path")
local list = filter_texture_pack_list(core.get_dir_list(core.get_texturepath(), true))
local index = tonumber(core.setting_get("mainmenu_last_selected_TP"))
if index == nil then index = 1 end
@ -81,27 +82,25 @@ local function get_formspec(tabview, name, tabdata)
return retval ..
render_texture_pack_list(list) ..
";" .. index .. "]" ..
"image[0.25,0.25;4.0,3.7;"..multicraft.formspec_escape(screenfile or no_screenshot).."]"..
"textarea[0.6,3.25;3.7,1.5;;"..multicraft.formspec_escape(infotext or "")..";]"
"image[0.25,0.25;4.0,3.7;"..core.formspec_escape(screenfile or no_screenshot).."]"..
"textarea[0.6,3.25;3.7,1.5;;"..core.formspec_escape(infotext or "")..";]"
end
--------------------------------------------------------------------------------
local function main_button_handler(tabview, fields, name, tabdata)
multicraft.set_clouds(false)
if fields["TPs"] ~= nil then
local event = multicraft.explode_textlist_event(fields["TPs"])
local event = core.explode_textlist_event(fields["TPs"])
if event.type == "CHG" or event.type == "DCL" then
local index = multicraft.get_textlist_index("TPs")
multicraft.setting_set("mainmenu_last_selected_TP",
local index = core.get_textlist_index("TPs")
core.setting_set("mainmenu_last_selected_TP",
index)
local list = filter_texture_pack_list(multicraft.get_dir_list(multicraft.get_texturepath(), true))
local current_index = multicraft.get_textlist_index("TPs")
local list = filter_texture_pack_list(core.get_dir_list(core.get_texturepath(), true))
local current_index = core.get_textlist_index("TPs")
if current_index ~= nil and #list >= current_index then
local new_path = multicraft.get_texturepath()..DIR_DELIM..list[current_index]
local new_path = core.get_texturepath()..DIR_DELIM..list[current_index]
if list[current_index] == "None" then new_path = "" end
multicraft.setting_set("texture_path", new_path)
core.setting_set("texture_path", new_path)
end
end
return true

View File

@ -3,7 +3,7 @@
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 3.0 of the License, or
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
@ -20,142 +20,147 @@ mm_texture = {}
--------------------------------------------------------------------------------
function mm_texture.init()
mm_texture.defaulttexturedir = multicraft.get_texturepath() .. DIR_DELIM .. "base" ..
DIR_DELIM .. "pack" .. DIR_DELIM
mm_texture.basetexturedir = mm_texture.defaulttexturedir
mm_texture.texturepack = multicraft.setting_get("texture_path")
mm_texture.gameid = nil
mm_texture.defaulttexturedir = core.get_texturepath() .. DIR_DELIM .. "base" ..
DIR_DELIM .. "pack" .. DIR_DELIM
mm_texture.basetexturedir = mm_texture.defaulttexturedir
mm_texture.texturepack = core.setting_get("texture_path")
mm_texture.gameid = nil
end
--------------------------------------------------------------------------------
function mm_texture.update(tab,gamedetails)
if gamedetails == nil then
return
end
mm_texture.update_game(gamedetails)
if tab ~= "singleplayer" then
mm_texture.reset()
return
end
if gamedetails == nil then
return
end
mm_texture.update_game(gamedetails)
end
--------------------------------------------------------------------------------
function mm_texture.reset()
mm_texture.gameid = nil
local have_bg = false
local have_overlay = mm_texture.set_generic("overlay")
if not have_overlay then
have_bg = mm_texture.set_generic("background")
end
mm_texture.clear("header")
mm_texture.clear("footer")
multicraft.set_clouds(false)
mm_texture.set_generic("footer")
mm_texture.set_generic("header")
if not have_bg then
if multicraft.setting_getbool("menu_clouds") then
multicraft.set_clouds(true)
else
mm_texture.set_dirt_bg()
end
end
mm_texture.gameid = nil
local have_bg = false
local have_overlay = mm_texture.set_generic("overlay")
if not have_overlay then
have_bg = mm_texture.set_generic("background")
end
mm_texture.clear("header")
mm_texture.clear("footer")
core.set_clouds(false)
mm_texture.set_generic("footer")
mm_texture.set_generic("header")
if not have_bg then
if core.setting_getbool("menu_clouds") then
core.set_clouds(true)
else
mm_texture.set_dirt_bg()
end
end
end
--------------------------------------------------------------------------------
function mm_texture.update_game(gamedetails)
if mm_texture.gameid == gamedetails.id then
return
end
local have_bg = false
local have_overlay = mm_texture.set_game("overlay",gamedetails)
if not have_overlay then
have_bg = mm_texture.set_game("background",gamedetails)
end
mm_texture.clear("header")
mm_texture.clear("footer")
multicraft.set_clouds(false)
if not have_bg then
if multicraft.setting_getbool("menu_clouds") then
multicraft.set_clouds(true)
else
mm_texture.set_dirt_bg()
end
end
mm_texture.set_game("footer",gamedetails)
--print(dump(gamedetails))
mm_texture.set_game("header",gamedetails)
mm_texture.gameid = gamedetails.id
if mm_texture.gameid == gamedetails.id then
return
end
local have_bg = false
local have_overlay = mm_texture.set_game("overlay",gamedetails)
if not have_overlay then
have_bg = mm_texture.set_game("background",gamedetails)
end
mm_texture.clear("header")
mm_texture.clear("footer")
core.set_clouds(false)
if not have_bg then
if core.setting_getbool("menu_clouds") then
core.set_clouds(true)
else
mm_texture.set_dirt_bg()
end
end
mm_texture.set_game("footer",gamedetails)
mm_texture.set_game("header",gamedetails)
mm_texture.gameid = gamedetails.id
end
--------------------------------------------------------------------------------
function mm_texture.clear(identifier)
multicraft.set_background(identifier,"")
core.set_background(identifier,"")
end
--------------------------------------------------------------------------------
function mm_texture.set_generic(identifier)
--try texture pack first
if mm_texture.texturepack ~= nil then
local path = mm_texture.texturepack .. DIR_DELIM .."menu_" ..
identifier .. ".png"
if multicraft.set_background(identifier,path) then
return true
end
end
if mm_texture.defaulttexturedir ~= nil then
local path = mm_texture.defaulttexturedir .. DIR_DELIM .."menu_" ..
identifier .. ".png"
if multicraft.set_background(identifier,path) then
return true
end
end
return false
--try texture pack first
if mm_texture.texturepack ~= nil then
local path = mm_texture.texturepack .. DIR_DELIM .."menu_" ..
identifier .. ".png"
if core.set_background(identifier,path) then
return true
end
end
if mm_texture.defaulttexturedir ~= nil then
local path = mm_texture.defaulttexturedir .. DIR_DELIM .."menu_" ..
identifier .. ".png"
if core.set_background(identifier,path) then
return true
end
end
return false
end
--------------------------------------------------------------------------------
function mm_texture.set_game(identifier,gamedetails)
if gamedetails == nil then
return false
end
if gamedetails == nil then
return false
end
if mm_texture.texturepack ~= nil then
local path = mm_texture.texturepack .. DIR_DELIM ..
gamedetails.id .. "_menu_" .. identifier .. ".png"
if multicraft.set_background(identifier,path) then
return true
end
end
local path = gamedetails.path .. DIR_DELIM .."menu" ..
DIR_DELIM .. identifier .. ".png"
if multicraft.set_background(identifier,path) then
return true
end
return false
if mm_texture.texturepack ~= nil then
local path = mm_texture.texturepack .. DIR_DELIM ..
gamedetails.id .. "_menu_" .. identifier .. ".png"
if core.set_background(identifier,path) then
return true
end
end
local path = gamedetails.path .. DIR_DELIM .."menu" ..
DIR_DELIM .. identifier .. ".png"
if core.set_background(identifier,path) then
return true
end
return false
end
function mm_texture.set_dirt_bg()
if mm_texture.texturepack ~= nil then
local path = mm_texture.texturepack .. DIR_DELIM .."default_stone.png"
if multicraft.set_background("background", path, true, 128) then
return true
end
end
--use base pack
local minimalpath = defaulttexturedir .. "dirt_bg.png"
multicraft.set_background("background", minimalpath, true, 128)
if mm_texture.texturepack ~= nil then
local path = mm_texture.texturepack .. DIR_DELIM .."default_dirt.png"
if core.set_background("background", path, true, 128) then
return true
end
end
--use base pack
local minimalpath = defaulttexturedir .. "dirt_bg.png"
core.set_background("background", minimalpath, true, 128)
end

View File

@ -1,66 +0,0 @@
local ffi
-- there's no ffi in Lua, only in LuaJIT
-- when Freeminer is run with Lua the profiler is not available because we can't access precise timer
if not pcall(function() ffi = require("ffi") end) then
return
end
ffi.cdef[[
unsigned int get_time_us();
]]
local modpath = multicraft.get_builtin_path()..DIR_DELIM
package.path = package.path .. ";" .. modpath .. "/?.lua"
ProFi = require 'ProFi'
local function get_time_precise()
return ffi.C.get_time_us() / 1000000
end
ProFi:setGetTimeMethod(get_time_precise)
local started = false
local function start_profiler()
ProFi:start()
started = true
end
if freeminer.setting_getbool("profiler_autostart") then
start_profiler()
freeminer.after(3, function()
freeminer.chat_send_all("The profiler was started. If you don't want this, set " .. freeminer.colorize("61ad6d", "profiler_autostart")
.. " to false in " .. freeminer.colorize("61ad6d", "freeminer.conf"))
end)
end
freeminer.register_chatcommand("profiler_stop", {
description = "stop the profiler and write report",
privs = {server=true},
func = function(name)
if not started then
freeminer.chat_send_player(name, "Profiler has not been started. You can start it using " .. freeminer.colorize("00ffff", "/profiler_start"))
return
end
ProFi:stop()
ProFi:writeReport("profile.txt")
freeminer.chat_send_player(name, "Profiler is stopped.")
end,
})
freeminer.register_chatcommand("profiler_start", {
description = "start the profiler",
privs = {server=true},
func = function(name)
if started then
freeminer.chat_send_player(name, "Profiler is already running.")
return
end
start_profiler()
freeminer.chat_send_player(name, "Profiler is started.")
end
})