Faster insertion into table
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75db0543f3
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24e8b0ac1e
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@ -189,7 +189,7 @@ function filterlist.process(self)
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for k,v in pairs(self.m_raw_list) do
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if self.m_filtercriteria == nil or
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self.m_filter_fct(v,self.m_filtercriteria) then
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table.insert(self.m_processed_list,v)
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self.m_processed_list[#self.m_processed_list + 1] = v
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end
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end
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@ -2,7 +2,6 @@
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--------------------------------------------------------------------------------
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-- Localize functions to avoid table lookups (better performance).
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local table_insert = table.insert
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local string_sub, string_find = string.sub, string.find
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--------------------------------------------------------------------------------
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@ -94,13 +93,13 @@ function dump2(o, name, dumped)
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-- the form _G["table: 0xFFFFFFF"]
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keyStr = string.format("_G[%q]", tostring(k))
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-- Dump key table
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table_insert(t, dump2(k, keyStr, dumped))
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t[#t + 1] = dump2(k, keyStr, dumped)
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end
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else
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keyStr = basic_dump(k)
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end
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local vname = string.format("%s[%s]", name, keyStr)
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table_insert(t, dump2(v, vname, dumped))
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t[#t + 1] = dump2(v, vname, dumped)
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end
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return string.format("%s = {}\n%s", name, table.concat(t))
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end
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@ -135,7 +134,7 @@ function dump(o, indent, nested, level)
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local t = {}
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local dumped_indexes = {}
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for i, v in ipairs(o) do
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table_insert(t, dump(v, indent, nested, level + 1))
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t[#t + 1] = dump(v, indent, nested, level + 1)
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dumped_indexes[i] = true
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end
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for k, v in pairs(o) do
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@ -144,7 +143,7 @@ function dump(o, indent, nested, level)
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k = "["..dump(k, indent, nested, level + 1).."]"
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end
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v = dump(v, indent, nested, level + 1)
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table_insert(t, k.." = "..v)
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t[#t + 1] = k.." = "..v
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end
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end
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nested[o] = nil
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@ -177,7 +176,7 @@ function string.split(str, delim, include_empty, max_splits, sep_is_pattern)
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local s = string_sub(str, pos, np - 1)
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if include_empty or (s ~= "") then
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max_splits = max_splits - 1
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table_insert(items, s)
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items[#items + 1] = s
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end
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pos = npe + 1
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until (max_splits == 0) or (pos > (len + 1))
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@ -186,8 +185,8 @@ end
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--------------------------------------------------------------------------------
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function table.indexof(list, val)
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for i = 1, #list do
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if list[i] == val then
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for i, v in ipairs(list) do
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if v == val then
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return i
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end
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end
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@ -324,7 +323,7 @@ function core.splittext(text,charlimit)
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local last_line = ""
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while start ~= nil do
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if string.len(last_line) + (stop-start) > charlimit then
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table_insert(retval, last_line)
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retval[#retval + 1] = last_line
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last_line = ""
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end
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@ -335,7 +334,7 @@ function core.splittext(text,charlimit)
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last_line = last_line .. string_sub(text, current_idx, stop - 1)
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if gotnewline then
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table_insert(retval, last_line)
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retval[#retval + 1] = last_line
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last_line = ""
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gotnewline = false
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end
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@ -353,11 +352,11 @@ function core.splittext(text,charlimit)
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--add last part of text
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if string.len(last_line) + (string.len(text) - current_idx) > charlimit then
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table_insert(retval, last_line)
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table_insert(retval, string_sub(text, current_idx))
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retval[#retval + 1] = last_line
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retval[#retval + 1] = string_sub(text, current_idx)
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else
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last_line = last_line .. " " .. string_sub(text, current_idx)
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table_insert(retval, last_line)
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retval[#retval + 1] = last_line
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end
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return retval
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@ -430,14 +429,14 @@ if INIT == "game" then
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if iswall then
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core.set_node(pos, {name = wield_name,
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param2 = dirs1[fdir+1]})
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param2 = dirs1[fdir + 1]})
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elseif isceiling then
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if orient_flags.force_facedir then
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core.set_node(pos, {name = wield_name,
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param2 = 20})
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else
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core.set_node(pos, {name = wield_name,
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param2 = dirs2[fdir+1]})
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param2 = dirs2[fdir + 1]})
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end
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else -- place right side up
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if orient_flags.force_facedir then
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@ -104,7 +104,7 @@ function core.serialize(x)
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local i = local_index
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local_index = local_index + 1
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var = "_["..i.."]"
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table.insert(local_defs, var.." = "..val)
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local_defs[#local_defs + 1] = var.." = "..val
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dumped[x] = var
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return var
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end
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@ -135,16 +135,15 @@ function core.serialize(x)
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local np = nest_points[x]
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for i, v in ipairs(x) do
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if not np or not np[i] then
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table.insert(vals, dump_or_ref_val(v))
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vals[#vals + 1] = dump_or_ref_val(v)
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end
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idx_dumped[i] = true
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end
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for k, v in pairs(x) do
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if (not np or not np[k]) and
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not idx_dumped[k] then
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table.insert(vals,
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"["..dump_or_ref_val(k).."] = "
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..dump_or_ref_val(v))
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vals[#vals + 1] = "["..dump_or_ref_val(k).."] = "
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..dump_or_ref_val(v)
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end
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end
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return "{"..table.concat(vals, ", ").."}"
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@ -156,9 +155,9 @@ function core.serialize(x)
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local function dump_nest_points()
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for parent, vals in pairs(nest_points) do
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for k, v in pairs(vals) do
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table.insert(local_defs, dump_or_ref_val(parent)
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local_defs[#local_defs + 1] = dump_or_ref_val(parent)
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.."["..dump_or_ref_val(k).."] = "
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..dump_or_ref_val(v))
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..dump_or_ref_val(v)
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end
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end
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end
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@ -145,7 +145,12 @@ local buttonbar_metatable = {
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if image == nil then image = "" end
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if tooltip == nil then tooltip = "" end
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table.insert(self.buttons,{ name=name, caption=caption, image=image, tooltip=tooltip})
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self.buttons[#self.buttons + 1] = {
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name = name,
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caption = caption,
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image = image,
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tooltip = tooltip
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}
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if self.orientation == "horizontal" then
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if ( (self.btn_size * #self.buttons) + (self.btn_size * 0.05 *2)
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> self.size.x ) then
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@ -46,7 +46,7 @@ local function add_tab(self,tab)
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tabdata = {},
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}
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table.insert(self.tablist,newtab)
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self.tablist[#self.tablist + 1] = newtab
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if self.last_tab_index == #self.tablist then
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self.current_tab = tab.name
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@ -20,7 +20,7 @@ function core.privs_to_string(privs, delim)
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local list = {}
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for priv, bool in pairs(privs) do
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if bool then
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table.insert(list, priv)
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list[#list + 1] = priv
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end
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end
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return table.concat(list, delim)
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@ -116,7 +116,7 @@ core.register_chatcommand("help", {
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local cmds = {}
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for cmd, def in pairs(core.chatcommands) do
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if core.check_player_privs(name, def.privs) then
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table.insert(cmds, cmd)
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cmds[#cmds + 1] = cmd
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end
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end
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table.sort(cmds)
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@ -127,7 +127,7 @@ core.register_chatcommand("help", {
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local cmds = {}
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for cmd, def in pairs(core.chatcommands) do
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if core.check_player_privs(name, def.privs) then
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table.insert(cmds, format_help_line(cmd, def))
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cmds[#cmds + 1] = format_help_line(cmd, def)
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end
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end
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table.sort(cmds)
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@ -135,7 +135,7 @@ core.register_chatcommand("help", {
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elseif param == "privs" then
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local privs = {}
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for priv, def in pairs(core.registered_privileges) do
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table.insert(privs, priv .. ": " .. def.description)
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privs[#privs + 1] = priv .. ": " .. def.description
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end
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table.sort(privs)
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return true, "Available privileges:\n"..table.concat(privs, "\n")
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@ -40,12 +40,12 @@ end)
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function core.after(after, func, ...)
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assert(tonumber(time) and type(func) == "function",
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"Invalid core.after invocation")
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table.insert(jobs, {
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jobs[#jobs + 1] = {
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func = func,
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expire = time + after,
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arg = {...},
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mod_origin = core.get_last_run_mod()
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})
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}
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end
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function core.check_player_privs(player_or_name, ...)
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@ -63,14 +63,14 @@ function core.check_player_privs(player_or_name, ...)
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-- We were provided with a table like { privA = true, privB = true }.
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for priv, value in pairs(requested_privs[1]) do
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if value and not player_privs[priv] then
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table.insert(missing_privileges, priv)
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missing_privileges[#missing_privileges + 1] = priv
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end
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end
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else
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-- Only a list, we can process it directly.
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for key, priv in pairs(requested_privs) do
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if not player_privs[priv] then
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table.insert(missing_privileges, priv)
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missing_privileges[#missing_privileges + 1] = priv
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end
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end
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end
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@ -96,7 +96,7 @@ function core.get_connected_players()
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local temp_table = {}
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for index, value in pairs(player_list) do
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if value:is_player_connected() then
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table.insert(temp_table, value)
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temp_table[#temp_table + 1] = value
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end
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end
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return temp_table
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@ -75,7 +75,7 @@ end
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function core.register_abm(spec)
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-- Add to core.registered_abms
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core.registered_abms[#core.registered_abms+1] = spec
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core.registered_abms[#core.registered_abms + 1] = spec
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spec.mod_origin = core.get_current_modname() or "??"
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end
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@ -391,7 +391,7 @@ end
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local function make_registration()
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local t = {}
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local registerfunc = function(func)
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table.insert(t, func)
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t[#t + 1] = func
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core.callback_origins[func] = {
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mod = core.get_current_modname() or "??",
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name = debug.getinfo(1, "n").name or "??"
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@ -467,9 +467,9 @@ end
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function core.register_on_player_hpchange(func, modifier)
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if modifier then
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table.insert(core.registered_on_player_hpchanges.modifiers, func)
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core.registered_on_player_hpchanges.modifiers[#core.registered_on_player_hpchanges.modifiers + 1] = func
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else
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table.insert(core.registered_on_player_hpchanges.loggers, func)
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core.registered_on_player_hpchanges.loggers[#core.registered_on_player_hpchanges.loggers + 1] = func
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end
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core.callback_origins[func] = {
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mod = core.get_current_modname() or "??",
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@ -67,13 +67,13 @@ function order_favorite_list(list)
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for i=1,#list,1 do
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local fav = list[i]
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if is_server_protocol_compat(fav.proto_min, fav.proto_max) then
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table.insert(res, fav)
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res[#res + 1] = fav
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end
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end
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for i=1,#list,1 do
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local fav = list[i]
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if not is_server_protocol_compat(fav.proto_min, fav.proto_max) then
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table.insert(res, fav)
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res[#res + 1] = fav
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end
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end
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return res
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@ -23,7 +23,7 @@ function get_mods(path,retval,modpack)
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if name:sub(1, 1) ~= "." then
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local prefix = path .. DIR_DELIM .. name .. DIR_DELIM
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local toadd = {}
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table.insert(retval, toadd)
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retval[#retval + 1] = toadd
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local mod_conf = Settings(prefix .. "mod.conf"):to_table()
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if mod_conf.name then
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@ -412,7 +412,7 @@ function modmgr.preparemodlist(data)
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for i=1,#global_mods,1 do
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global_mods[i].typ = "global_mod"
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table.insert(retval,global_mods[i])
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retval[#retval + 1] = global_mods[i]
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end
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--read game mods
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@ -421,7 +421,7 @@ function modmgr.preparemodlist(data)
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for i=1,#game_mods,1 do
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game_mods[i].typ = "game_mod"
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table.insert(retval,game_mods[i])
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retval[#retval + 1] = game_mods[i]
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end
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if data.worldpath == nil then
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@ -78,7 +78,7 @@ local function get_formspec(tabview, name, tabdata)
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descriptionfile:close()
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else
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descriptionlines = {}
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table.insert(descriptionlines,fgettext("No mod description available"))
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descriptionlines[#descriptionlines + 1] = fgettext("No mod description available")
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end
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retval = retval ..
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@ -20,7 +20,7 @@ local function filter_texture_pack_list(list)
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local retval = {}
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for _, item in ipairs(list) do
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if item ~= "base" then
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table.insert(retval, item)
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retval[#retval + 1] = item
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end
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end
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