Commit Graph

912 Commits

Author SHA1 Message Date
est31 1adc7bf5c6 Replace "self program" with "this program" in fstk boilerplates
... and remove trailing whitespace.
2015-09-21 20:05:17 +02:00
Rui914 620dcddf43 Minor tweaks handle_settings_buttons 2015-09-14 08:29:15 +02:00
Rui914 91bf68e1fe Change my email 2015-09-03 22:57:52 +02:00
Rui d493855481 Small fixes of minetest.has_feature 2015-09-03 06:10:17 +02:00
Rui 4124e360cb Minor tweaks __builtin:falling_node 2015-09-01 19:14:08 +02:00
est31 714b68add2 Credits tab: fix accidental merger of two contributors
Fixes #3125
2015-08-31 16:37:02 +02:00
Rui914 ca9ebd4545 Use gettext to "None" of texture pack list 2015-08-25 00:22:58 +02:00
kwolekr 5009d31a33 Remove some emails from credits tab 2015-08-19 15:56:08 -04:00
kwolekr f3c16ab373 Update credits tab 2015-08-19 15:14:27 -04:00
est31 d565ce9539 Client: disable mmdb modstore
The service isn't online, and on the long term, mmdb will likekly be
replaced with other services from the modding community.
2015-08-19 18:56:44 +02:00
est31 25dfd1bbf5 Don't do formspec escaping twice for loading description 2015-08-14 15:56:25 +02:00
Maksim Gamarnik d77ea9be46 LGPL 2.1 to 3.0 on all files 2015-08-14 01:26:28 +03:00
kwolekr 2b04ab874d SAPI: Track last executed mod and include in error messages 2015-08-12 23:56:12 -04:00
4aiman ab5bfa589c Auto-merge of 4aiman's changes 2015-08-11 11:31:39 +03:00
4aiman 739a1dcd98 changed splashes 2015-08-11 11:30:30 +03:00
4aiman Konsorumaniakku a75f06cd80 - X (close) button in the formspecs
- attempt to fix BG in the mainmenu
- fixed textures path on Windows
2015-08-11 07:32:17 +03:00
jeanpatrick.guerrero@gmail.com ffd0ef16c4 Fix FSAA dropdown option reset after changing another dropdown option 2015-07-25 17:33:41 +02:00
kilbith a8c5841140 Remove drivers dropdown in the settings tab 2015-07-25 10:41:04 +02:00
Novatux 5dc9df8bbe Update my name 2015-07-24 12:04:44 +02:00
est31 3b50b2766a Optional reconnect functionality
Enable the server to request the client to reconnect.

This can be done with the now extended minetest.request_shutdown([reason], [reconnect]) setting.
2015-07-23 07:38:13 +02:00
sfan5 5b0c719171 Fix crash in mainmenu when loaded subgame does not have a "menu" directory 2015-07-21 21:55:58 +02:00
sfan5 8994913259 Allow random menu images for subgames 2015-07-21 16:58:22 +02:00
Mark Schreiber 74d8fdbd95 Add antialiasing UI setting
The Irrlicht engine supports antialiasing, and Minetest already supports
saving an antialiasing setting in its configuration file.  However,
Minetest lacked UI elements to set this setting, and previously the only
way to enable the feature was by hand-editing the configuration file.

Add a drop-down menu that can enable antialiasing.
2015-07-18 08:40:57 +02:00
Marcin c5c609ce3d Add ability to specify coordinates for /spawnentity 2015-07-18 08:35:36 +02:00
ExcaliburZero 5b9c8dfbd2 Change texture pack description file name
Change the name for texture pack description files from "info.txt" to "description.txt" in order to keep the naming consistent between description files for both mods and texture packs.

Also add backwards compatibility for texture packs that use "info.txt", and note in the log that "info.txt" is depreciated.
2015-07-18 07:50:44 +02:00
Maksim Gamarnik e1bd8ea826 Last for v.1.0.1 commit - FINAL 2015-07-17 21:48:57 +03:00
jp c3dead719a Fix remnant bugs on mainmenu
- Stop attempting to start a world when no world's created/selected in server tab
- Better world's indexes handling between subgames lists
2015-07-10 16:52:57 -04:00
RealBadAngel 39439cbd3d Add new leaves style - simple (glasslike drawtype) 2015-07-08 11:20:07 +02:00
4aiman Konsorumaniakku 67e3beeee1 core->multicraft 2015-07-05 15:23:28 +03:00
4aiman Konsorumaniakku 753d320e39 minetest->core for builtin 2015-07-05 15:04:07 +03:00
4aiman Konsorumaniakku 57296803b6 minetest->multicraft 2015-07-05 12:53:53 +03:00
jeanpatrick.guerrero@gmail.com c53520aa31 Fix attempt to start a world when no world is selected/created 2015-07-04 17:09:26 +02:00
Sokomine 0a0378fece Set server_announce to world.mt and respect modes when changing subgame 2015-07-02 23:03:42 +02:00
Sokomine 75d2cfef5c Fix world.mt not written when selecting mode 2015-07-01 19:50:24 +02:00
4aiman a2784b58bf HUDs, hunger, mobs, mapgen, splash, mainmemu etc 2015-07-01 12:27:28 +03:00
est31 29b0dc89e6 Fix single click world select 2015-06-30 20:09:29 +02:00
jeanpatrick.guerrero@gmail.com 85f3d575ec Fix bugs in mainmenu 2015-06-30 18:11:38 +02:00
rubenwardy 0d65ee878c Add Lua errors to error dialog 2015-06-29 04:47:35 +02:00
est31 7b7f8b7225 Update credits tab 2015-06-16 19:34:27 +02:00
Wuzzy bbf6f4fc25 Don't highlight entries in credits 2015-06-15 17:43:47 +02:00
Craig Davison ecdfbfc8dc Remove reference to deprecated privilege 2015-06-14 23:53:30 +02:00
TeTpaAka aa13baa30a Add minetest.register_on_player_hpchange 2015-06-13 19:40:31 +02:00
HybridDog 05f4e9ee08 More reliable serverlist behaviour
-> remember the previously loaded serverlist, and use if new one failed
-> show a "loading" serverlist
2015-06-09 16:44:43 +02:00
HybridDog 8383a61eac Decrease minetest.after globalstep lag
* abort if theres no active timer
* only reduce the timer.time of all timers when its necessary
* move updating timers_to_add into a seperate function
2015-06-06 21:00:38 +02:00
4aiman dba2d2e8c3 squashed update 2015-06-06 20:06:01 +03:00
est31 b8a8be9c86 Nicer time setting logging
Now logs

ACTION[ServerThread]: player sets time to 6:03

instead of

ACTION[ServerThread]: player sets time to 6:3
2015-06-02 06:49:05 +02:00
est31 e479337c1a Fix wrong replace from previous commit 2015-06-02 00:20:12 +02:00
est31 6df6b2a0e0 Localize inside whole misc_helpers.lua 2015-06-01 18:18:18 +02:00
OttoLidenbrock b035add845 Merge branch 'master' of github.com-otto:MultiCraftProject/MultiCraftPrivate
Conflicts:
	builtin/mainmenu/modmgr.lua
	builtin/mainmenu/tab_texturepacks.lua
2015-05-31 23:38:14 +10:00
ShadowNinja 9cca4e1198 Add core.get_dir_list
Conflicts:
	builtin/mainmenu/tab_texturepacks.lua
2015-05-31 23:20:28 +10:00
LeMagnesium 8edad2eb74 Added hour:minute format to time command
* The time command now accepts parameters in the form <hour>:<minute>,
    and if invoked with no parameters returns the current time in said format.

Conflicts:
	builtin/game/chatcommands.lua
2015-05-31 23:17:38 +10:00
Brandon 57ba33a389 Add minetest.register_on_punchplayer 2015-05-31 23:16:16 +10:00
tenplus1 662028a68e Don't crash if an item gets dropped into unloaded space
Items dropped into unloaded map space will crash game so here's a fix...
2015-05-31 23:16:05 +10:00
est31 b0af15714c Item entity merging refactor
Don't ident too much, and add a comment.
2015-05-31 23:16:02 +10:00
Novatux 4135d7e9bd Add code to support raillike group names
Conflicts:
	builtin/game/misc.lua
2015-05-31 23:15:49 +10:00
4aiman 020207661f 15/15 2015-05-31 16:04:01 +03:00
4aiman bf42107a0f 14/15 2015-05-25 23:44:45 +03:00
ShadowNinja 8f9af57314 Add core.get_dir_list 2015-05-16 18:33:22 -04:00
LeMagnesium f26421228b Added hour:minute format to time command
* The time command now accepts parameters in the form <hour>:<minute>,
    and if invoked with no parameters returns the current time in said format.
2015-05-16 18:15:34 -04:00
OttoLidenbrock 79a49474ce Fix accidental removal of credits 2015-05-17 01:05:23 +10:00
OttoLidenbrock 15891d82ff Remove "?" button from main menu 2015-05-17 00:37:38 +10:00
OttoLidenbrock ce92c40653 Fix builtin/init.lua 2015-05-15 20:15:58 +10:00
Brandon c5b4e54174 Add minetest.register_on_punchplayer 2015-05-15 11:09:55 +02:00
tenplus1 be18bd6a8c Don't crash if an item gets dropped into unloaded space
Items dropped into unloaded map space will crash game so here's a fix...
2015-05-15 00:15:25 +02:00
est31 178f536f08 Item entity merging refactor
Don't ident too much, and add a comment.
2015-05-15 00:06:18 +02:00
Novatux 75622c30be Add code to support raillike group names 2015-05-12 20:48:55 +02:00
Maksim Gamarnik 6d3dc6ce06 New MainMenu, update WversionManager, Makefile change
New MainMenu by 4aiman
WVersionManager - 1.3
Makefile - rename output apk
2015-05-12 10:59:17 +03:00
OttoLidenbrock 14eb9b1bb1 Remove shaders from configure 2015-05-10 20:46:44 +10:00
Maksim Gamarnik e43ee9559f ShadowNinja email fix 2015-05-05 23:05:02 +03:00
Maksim Gamarnik c09f9e4d1f New API
Change minetest on multicraft api
2015-05-05 23:01:09 +03:00
OttoLidenbrock 06b2f6d917 Fix lua namespace regression 2015-05-02 22:07:33 +10:00
OttoLidenbrock d0d023396a Move android GUI buttons around, remove version name/number at top of screen, remove show debug info for release builds 2015-05-02 17:31:36 +10:00
OttoLidenbrock 3be722c135 Change minetest. namespace to multicraft. 2015-04-30 16:11:02 +10:00
OttoLidenbrock d649afa044 Merge upstream
Conflicts:
	builtin/mainmenu/tab_simple_main.lua
	src/client/clientlauncher.cpp
	src/game.cpp
	src/guiEngine.cpp
2015-04-29 19:59:54 +10:00
4aiman bab9301162 debug bulid 2015-04-28 21:50:06 +03:00
4aiman ecf3f05557 main menu tweaks 2015-04-27 22:13:19 +03:00
4aiman d88f63f62e main menu tweaks 2015-04-27 22:03:59 +03:00
Tomas Brod 732eb72a0c Fix minetest.clear_* creating new LOCAL table instead of clearing the existing one.
On calling clear_redistered_biomes the registered_biomes table is cleared
by creating a new empty table, but the pointer is not updated to point to
the new one. So after calling more register_biome, the registered_biome
table always contains 0 items, which is an error. Instead, the table is
cleared by removing all its items so the pointer (minetest.registered_*)
remains valid.
2015-04-26 15:45:58 -04:00
Muhammad Rifqi Priyo Susanto 1c7c349264 Remove fly mode in simple main menu
As the fly mode option is avaiable in-game, this is not used anymore.
2015-04-26 23:35:32 +10:00
4aiman abca1d9c91 'New' menu 2015-04-23 22:55:42 +03:00
ShadowNinja 436cb468e9 Add minetest.global_exists() 2015-04-21 22:58:37 +02:00
est31 fedbbc8883 Add reason to kicked log message and use present tense 2015-04-05 04:18:47 +02:00
Craig Robbins bf06b68c96 Let main menu scale (non-Android)
This fixes main menu not fitting for 800x600 (and lower resolutions) on PC builds
2015-03-30 00:33:07 +10:00
Craig Robbins e3d69f2920 Update credits 2015-03-29 21:31:13 +10:00
Loic Blot 284fefb0c3 Remove duplicate code since 8ca08a850f 2015-03-25 09:08:17 +01:00
fz72 8ca08a850f Save creative_mode and enable_damage setting for each world in world.mt
Create Parameters on world initialisation and set settings of old worlds
2015-03-18 09:53:24 +01:00
est31 16b961b2eb Android: Fix auto-entry of server address and port in mainmenu
Fixes #2497.
2015-03-16 20:04:00 +01:00
SmallJoker bbed01ab62 Radius parameter for /deleteblocks here 2015-03-05 00:10:53 +10:00
est31 1a175c6982 Add /setpassword and /clearpassword logging 2015-02-27 23:00:28 +01:00
ShadowNinja cd4324e5a8 Fix serialization of floating point numbers 2015-02-21 13:16:18 -05:00
Novatux 804d65a8ec Add modname convention checking
Fixes #2037
2015-02-18 16:48:58 +01:00
est31 5a0ed780f5 Server: announce MIN/MAX protocol version supported to serverlist. Client: check serverlist
Client now informs about incompatible servers from the list, this permits to prevent the protocol movements.
Server announces its supported protocol versions to master server
2015-02-18 16:09:59 +01:00
Perttu Ahola 4d744cf87a Use fixed size for builtin menus on non-android platforms 2015-02-18 12:33:40 +02:00
Loic Blot 27d4e89d32 Fix unused (and so, broken) enable_rollback_recording. This option must be reloaded at server loop but loaded when server starts, for data consistency (not a hot load variable)
ok @ShadowNinja
2015-02-18 09:28:39 +01:00
fz72 0a299fd4e5 Fix map_seed not changed when creating a new world after login to another 2015-02-18 08:57:14 +01:00
rubenwardy efa977518a Fix minetest.item_eat's replace_with_item, fixes #2292 2015-02-16 10:24:19 +01:00
Loic Blot 346652a809 Fix issue #2278, Connection sent before address data loading 2015-02-14 23:23:54 +01:00
est31 7c5accf605 Fix crash on passing false as value in table to table.copy(t)
Fixes #2293.
2015-02-14 15:18:11 +10:00
ngosang c7a7803780 Minor fixes in translations 2015-02-12 16:41:40 +01:00
Rui 92d1985802 Fix store.lua bug: default screenshot 2015-02-12 11:32:42 +01:00
Rui 14cc2c23d7 Fix tab_mods.lua: default screenshot patch
https://forum.minetest.net/viewtopic.php?f=6&t=11201
Fixed this bug.
2015-02-12 11:31:34 +01:00
ngosang 704453ff12 Fix 'Download complete' dialog in the mods store 2015-02-11 19:58:48 +01:00
kwolekr 15c037614f Hud: Modify Y-positioning of health/breath starbars to prevent overlapping with Hotbar 2015-02-08 12:47:45 -05:00
rubenwardy b56f1175a2 Change assignment to global in a function to warning 2015-02-04 14:57:06 -05:00
kwolekr a8ec7876a6 Prevent null concatenation when /deleteblocks is provided an incorrect format 2015-01-27 22:36:53 -05:00
ShadowNinja 47aca6f6d1 Fix imprecise serialization of large numbers 2015-01-25 20:19:35 -05:00
Craig Robbins a28055f8fd Allow filter and mipmap drop down menues to be translated 2015-01-21 22:33:19 +10:00
kwolekr 976d0b2caa Reorganize supported video driver query mechanisms 2015-01-18 13:24:25 -05:00
kwolekr 44e4f5ab6e Revert "Fix style on settings tab"
This reverts commit 7b17b9059e.
2015-01-18 13:19:40 -05:00
jeanpatrick.guerrero@gmail.com 7b17b9059e Fix style on settings tab 2015-01-18 23:40:18 +10:00
kwolekr 5aeeb219e3 Simplify deleteblocks chat command argument parsing
Add optional core.pos_to_string decimal place rounding
Move core.string_to_pos to builtin/common/misc_helpers.lua for consistency
2015-01-15 18:05:13 -05:00
kwolekr 9736548720 Add ability to delete MapBlocks from map
Also add a Lua API and chatcommand for this
2015-01-15 16:48:56 -05:00
Diego Martínez c9669e90bb Fix typo in `serialize.lua`. 2015-01-15 16:16:41 -05:00
kilbith eb6b6ff333 Add missing return value for filter/mipmap dropdown in mainmenu 2015-01-15 20:26:05 +01:00
kilbith 5cf911ffe1 Small tweaking (alignement - client tab) 2015-01-15 23:25:31 +10:00
jeanpatrick.guerrero@gmail.com 227e4807b4 Reorganizing client and server tabs 2015-01-15 00:50:23 +10:00
kwolekr a4a6cc8eb1 builtin: Unify register wrapper functions and wrap clear_registered_* functions too 2015-01-13 12:36:05 -05:00
paramat a77c85fa6d Remove builtin_biome.lua from builtin and add simple biome minimal 2015-01-11 22:32:48 -05:00
sapier de3888ca09 Remove automatic consistent formspec size <-> font size (now has to be done manually)
Set builtin formspecs to autoscale in order to get consistent formspec look and feel
Uncouple label positioning from font size (May break some formspecs but is required to allow manual font adjustment)
2015-01-09 18:46:24 +01:00
ShadowNinja ef0a4e3614 Add registered_ores and registered_decorations 2015-01-05 18:24:15 -05:00
Diego Martínez 00bca11f59 Fix off-by-one error in `string:split` implementation. 2015-01-04 23:33:55 -05:00
sapier 663e42ca3f Fix forgotten favourite list image update of simple menu 2015-01-04 17:37:45 +01:00
sapier 21ee434832 Re-add lost way to debug simple menu on PC 2015-01-04 17:19:25 +01:00
kwolekr ca89e63b27 Add core.get_mapgen_names() to Main Menu API (and use it)
Also rewrite mapgen registration for static initialization
2014-12-29 21:23:51 -05:00
kwolekr 5e2753c712 Expose mapgen parameters on scripting init
Add minetest.get_mapgen_params()
Deprecate minetest.register_on_mapgen_init()
2014-12-29 12:59:59 -05:00
Kahrl ff3cfb746e Ignore downloaded public serverlist if public_serverlist is false
Fixes #1807: When the server list finishes downloading, the local server
list resets in certain conditions
2014-12-30 00:49:23 +10:00
Diego Martinez ab55da589c Faster string.split implementation. 2014-12-28 23:27:07 -05:00
fz72 86cfbc21da MainMenu: Save 'hide gamemods' and 'hide modpack contents' checkbox state (fixes #1960) 2014-12-28 23:20:51 -05:00
kwolekr 7dbb3916cb Temporarily set default biome in builtin
This should probably be removed when minetest_game has proper biomes.
If I hear "the whole map is just stone!" again after this, I am going to detonate.
2014-12-18 09:57:38 -05:00
Kahrl 581efea60e Remove vertlabels from main menu and relayout a bit 2014-12-13 00:33:38 +01:00
Kahrl 733d3182bd Display serverlist flags as icons 2014-12-13 00:33:38 +01:00
Craig Robbins c151099b79 Revert "Adjust the values of dirs1 and dirs2 so that rotate_and_place orients textures correctly"
This reverts commit 9878e8de4f.

See: https://github.com/minetest/minetest/issues/1939 and IRC log for discussion
2014-12-12 16:21:29 +10:00
paramat f114fc74d6 Fix undeclared globals in functions and shorten lines in misc_helpers.lua. 2014-12-11 21:37:46 -05:00
SmallJoker 5229a229a6 Ignore .name directories and files
Signed-off-by: Craig Robbins <kde.psych@gmail.com>
2014-12-10 02:49:02 +10:00
Kahrl d0be823807 Always escape user provided data in mainmenu fields 2014-12-08 07:48:51 +01:00
SmallJoker 2fd14e1bd5 Add Lua helper functions vector.apply(v) math.sign(x, tolerance) 2014-12-06 10:07:25 +01:00
Calinou d7b3046cf6 Make dropped items larger and rotate faster
Signed-off-by: Craig Robbins <kde.psych@gmail.com>
2014-12-04 21:10:12 +10:00
SmallJoker 6a43b3af09 Add minetest.copy_table(table) To get rid off the "table references"
Signed-off-by: Craig Robbins <kde.psych@gmail.com>
2014-11-27 18:19:01 +10:00
Craig Davison dbae8a8854 Fix some undeclared global variables 2014-11-26 22:50:08 +10:00
Kodexky 9aaf67ebe0 Fix Android main menu crash, and user data directory check.
Signed-off-by: Craig Robbins <kde.psych@gmail.com>
2014-11-26 18:11:08 +10:00
dvere 9878e8de4f Adjust the values of dirs1 and dirs2 so that rotate_and_place orients textures correctly
According to doc/lua_api.txt if paramtype2 == "facedir" the two least significant bits of parm2 orient the texture around the axis. For dirs1 (looking at a wall) these would be 0, 1, 2, 3 and for dirs2 (looking at the ceiling) 2, 1, 0, 3
2014-11-25 12:44:47 +10:00
ShadowNinja a1db83e93f Make duplicate warning checks file and line specific 2014-11-23 16:34:49 -05:00
sapier 0dcc4b251f Fix console spaming by debug function on mod checking for global variable to exist. 2014-11-23 15:24:37 +01:00
ShadowNinja 6c52de88fb Update credits menu 2014-11-21 11:35:29 -05:00
ShadowNinja c4e393deea Simplify loading of Android version of menu 2014-11-20 15:37:20 -05:00
ShadowNinja d2b5ba83b0 Fix leaking global in texture pack menu 2014-11-20 15:37:20 -05:00
ShadowNinja a6ba042cf7 Add strict module
Also fix leaking globals found by it.
2014-11-19 12:40:54 -05:00
ShadowNinja 6afdb22ba7 Tweak core.serialize
This adds proper support for nested tables and improves performance a bit.
2014-11-19 12:40:54 -05:00
Wouters Dorian 92815ad54b Improved VoxelArea variable locality, thus performance
Signed-off-by: Craig Robbins <kde.psych@gmail.com>
2014-11-14 00:10:09 +10:00
Wuzzy 18c583ee0b Add tooltips to main menu subgames button bar 2014-11-09 09:38:43 +01:00
paramat 92981b2fee Add mgv5. New noise code, uses biome API. Eased 3d noise for terrain, caves, blobs 2014-11-08 21:37:26 +01:00
ShadowNinja 05e7f71b33 Fix dump() indentation with non-tab indents 2014-11-08 12:49:50 -05:00
Ryan Newell 90b6de173e Add last_login field to auth.txt
Also shortens some related code and adds more parameters to string.split.
2014-11-08 12:49:50 -05:00
rubenwardy 9bb6648f26 Add notice when only minimal is installed 2014-10-28 13:17:14 -04:00
Kahrl 8a44df8cba Change topleft text when switching subgames, fixes #1728 2014-10-09 08:58:47 +02:00
LeMagnesium b98e8d6da8 Add a better error message when trying to teleport another player without bring privileges 2014-10-07 16:52:52 -04:00
BlockMen f48f686930 Add optional framed glasslike drawtype 2014-10-02 11:35:15 +02:00
SmallJoker db5aff832b Use round if falling node is misplaced
Fixes: http://i.imgur.com/arAWw1i.png (middle-right)
2014-09-28 13:33:39 +02:00
ShadowNinja 3e7e65885a Make dump's output prettier
Changes:
  * Indentation with tabs by default.
  * Array keys dumped without "[i] = " prefix.
  * String keys that are valid identifiers aren't enclosed in '[""]'.
  * Basic support for multiple references (as specified in the comment).
2014-09-21 15:24:00 -04:00
SmallJoker 44a1d0c192 Fix wrong video_driver setting when changing in mainmenu
Fixes issue with direct3d(8|9)
2014-09-21 16:27:58 +02:00
sapier 3ce6888c1c Fix retval of entity.get_staticdata beeing lost while profiling is enabled 2014-08-24 01:56:27 +02:00
sapier 996ea60642 Add video driver selection to settings menu (based uppon idea from webdesigner97) 2014-08-23 01:55:54 +02:00
Casimir 08f7ac5704 Remove buildable_to nodes without dropping item when replaced by a falling node 2014-08-22 11:14:15 +02:00
sapier a4c987b339 Fix caption of config mods button (simple menu) 2014-08-19 22:34:25 +02:00
sapier c24e0753fc Mod profiling support
Config settings:
profiling = true/false (gather statistics)
detailed_profiling = true/false (break mod times to callbacks)

Chat commands:
save_mod_profile saves current statistics in debug.txt and shows on console (on default loglevel)
2014-08-19 22:22:57 +02:00
BlockMen e9e9e42573 Fix mainmenu game initialisation 2014-08-14 07:18:32 +02:00
ShadowNinja 15f3713e2f Formspec escape fixed seen in world creation menu 2014-08-05 15:37:53 -04:00
sfan5 5884236046 Rework texture generating code, add texture grouping via ( ... ) 2014-07-29 20:02:56 +02:00
ShadowNinja 33ca115ae4 Remove vector assertions
These were initially added to get tracebacks for invalid vector errors, but it
didn't work and tracebacks have since been properly fixed in the core.
2014-07-19 23:50:50 -04:00
Zefram aebbcbf398 Fix indexing error in timer processing 2014-07-16 17:24:39 +02:00
sapier 65b8b524c0 Add srollbar formspec element 2014-07-16 15:02:56 +02:00
Novatux 24a631ee2a Fix crash reported here: https://forum.minetest.net/viewtopic.php?f=6&t=9726 2014-07-13 11:05:07 +02:00
proller 3feece1f28 Remove proller from credits 2014-07-12 18:28:17 +04:00
proller 2d90aca4ab Remove indev mapgen 2014-07-12 18:21:54 +04:00
proller 7df83c2c67 Remove math mapgen 2014-07-12 18:15:55 +04:00
sapier 1cc40c0a7c Add support for Android 2.3+
There have been plenty of ppl involved in creating this version.
I don't wanna mention names as I'm sure I'd forget someone so I
just tell where help has been done:
- The partial android versions done by various ppl
- Testing on different android devices
- reviewing code (especially the in core changes)
- testing controls
- reviewing texts

A big thank you to everyone helping this to be completed!
2014-06-29 18:17:56 +02:00
sapier 2625323f25 Fix menu crash due to lack of favourites list 2014-06-22 14:00:57 +02:00
sapier d4245e6cac Support for scalable font and gui elements
Fix positioning of tabheader in order to be usable for scaling GUIs
WARNING: this changes position of current tabheaders, mods have to adjust!
2014-06-22 00:08:55 +02:00
sapier 1c7cc2665b Fix broken serverdescription in multiplayer tab 2014-06-19 22:03:49 +02:00
sapier 65a4630f31 Fix bounding rect for formspec elements label vertlabel and checkboxes 2014-06-18 22:38:29 +02:00
sapier 9ffa88b558 Fix regression main_menu_script setting not working any longer 2014-06-14 21:20:09 +02:00
sapier 7b3602bab3 Fix regression dirt texture not beeing default in non cloud menu 2014-06-14 20:51:57 +02:00
sapier 003634e049 Add support for exiting formspecs by doubleclicking outside 2014-06-12 23:15:05 +02:00
Lord89James 9675d9e9cb New feature: drop a item instead a stack while...
sneaking
2014-06-10 18:11:43 +02:00
sfan5 282f53ddb7 Allow custom liquids to have drops 2014-06-08 23:25:13 +02:00
RealBadAngel f70e0556fc Re-add missing shaders setting. (Generate normalmaps) 2014-06-04 16:41:33 +02:00
ShadowNinja e7706593c6 Add success and output return values to chat commands 2014-05-28 18:36:46 -04:00
rubenwardy 832d7973c8 Add item eat callback 2014-05-26 18:41:58 -04:00
Diego Martinez f0a9e7ddc8 Sort commands and privs alphabetically in '/help'.
Also make a stray variable local.
2014-05-24 17:33:59 -04:00
ShadowNinja 882e12f8ab Rework dumping functions
Changes:
  * Add comments to explain the dumping code
  * Add support for dumping values of any type (as '<' <type> '>')
  * Add support for tables as keys in dump2()
  * Make dump2() return it's result (like dump()) rather than printing it
  * Simplify and optimize function serialization via serialize()
2014-05-24 17:32:42 -04:00
sapier f969a91c0a Fix a bunch of small bugs due to mainmenu cleanup
Fix doubleclick not working in singleplayer
Fix of by one issue on accessing raw list
Fix this->self
Fix copy&paste error for scroll button
2014-05-24 11:16:05 +02:00
RealBadAngel 18fe277d94 Item entity stacks merge on the ground.
Add TTL to item entities.
2014-05-23 22:46:05 +02:00
sapier 87b4bce594 Fix singleplayer dialogs missing game customization 2014-05-17 15:32:51 +02:00
sapier c3984569c0 Add formspec toolkit and refactor mainmenu to use it
Fix crash on using cursor keys in client menu without selected server
Add support for non fixed size tabviews
2014-05-16 22:57:14 +02:00
sapier 6c37e89f08 Fix old client showing duplicated health bar on new server
Fix client not showing hearts and bubbles on connecting to old server
Fix server not remembering hud flags correctly
2014-05-11 22:34:44 +02:00
sapier c8aed03ace Fix healthbar not beeing hidden on disabled damage 2014-05-10 23:32:25 +02:00
ShadowNinja c4359ff65c Use "core" namespace internally 2014-05-08 13:02:04 -04:00
ShadowNinja 1cd512913e Organize builtin into subdirectories 2014-05-07 17:14:23 -04:00
sapier d3ee617f37 Fix heart + bubble bar size on different texture packs
Add DPI support for statbar
Move heart+bubble bar to Lua HUD
Add statbar size (based upon an idea by blue42u)
Add support for customizing breath and statbar
2014-05-07 21:46:27 +02:00
sapier 4b44d359f5 Fix usage of deprecated functions in builtin 2014-04-29 23:57:07 +02:00
sapier b5acec0a3c Add proper lua api deprecated handling 2014-04-29 22:49:04 +02:00
ShadowNinja 0d6e4ef5f3 Add support for function serialization to minetest.serialize 2014-04-27 16:15:53 -04:00
ShadowNinja 6ab3b4c838 Remove dependency on marshal and many other async changes
This makes a number of changes:
  * Remove the dependency on marshal by using string.dump and loadstring.
  * Use lua_tolstring rather than having Lua functions pass string lengths to C++.
  * Move lua_api/l_async_events.* to cpp_api/s_async.*, where it belongs.
  * Make AsyncWorkerThread a child of ScriptApiBase, this removes some duplicate functionality.
  * Don't wait for async threads to shut down.  (Is this safe?  Might result in corruption if the thread is writing to a file.)
  * Pop more unused items from the stack
  * Code style fixes
  * Other misc changes
2014-04-27 16:15:53 -04:00
ShadowNinja e3bdd7b2ed Revert "Add backtrace to error function"
This reverts commit 5b518ed2fe.

This caused duplicate tracebacks and tracebacks when unwanted.
It also ignored the level argument to error() and didn't pass the message (or level) to debug.traceback().
Use xpcall() or lua_pcall()'s errorhandler argument instead.
2014-04-24 18:27:25 -04:00
proller 0279f32db7 Remove liquid_finite and weather 2014-04-18 21:56:48 +04:00
ShadowNinja dcafad2f73 Add checks for nil in minetest.after 2014-04-13 17:54:00 -04:00
BlockMen fefec8cdc4 Fix crash when teleporting near unknown node 2014-04-11 21:38:16 +02:00
Novatux 936c6f577a Fix "ghost stacks" created when a player clicks an item on the ground:
since the object is not immediately removed, any other code may still
think an object is there, therefore leading to item duplication. This code
therefore sets the itemstring to '' after the object is picked up to avoid
such issues
2014-03-22 18:15:33 +01:00
RealBadAngel 0dc1aec509 Normal maps generation on the fly.
Parallax mapping with slope information.
Overriding normal maps.
2014-03-21 01:32:00 +01:00
ShadowNinja c9b64206f9 Fix error when calling minetest.node_punch without a pointed_thing 2014-03-11 13:00:16 -04:00
sapier a4e2198e41 Replace pause and message menu by formspec ones 2014-03-05 18:44:14 +01:00
ShadowNinja 9a3b7715e2 Remove "Server -!- " prefix from player messages 2014-02-27 00:00:22 -05:00
ShadowNinja 85fe75d1cb Add the option to bind to a specific address 2014-02-05 21:24:46 +01:00
ShadowNinja fbef701bcd Escape texture pack names 2014-02-03 17:57:19 -05:00
sapier 857a49e081 Add minetest.kick_player(name, reason) 2014-02-03 17:33:59 -05:00
ShadowNinja 6e352e3cbf Fix error on mod download failure 2014-01-24 15:22:22 -05:00
ShadowNinja 76d4396fa1 Pass pointed_thing to on_punch and minetest.register_on_punchnode callbacks 2014-01-23 19:21:56 -05:00
ShadowNinja 1b5b6fe692 Add pointed_thing to minetest.register_on_placenode
As suggested by qwrwed.
2014-01-21 22:06:40 -05:00
PilzAdam 4585e855a7 Fix minetest.rotate_and_place() calling on_rightclick() with nil/random param for node 2014-01-19 23:16:22 +01:00
Dániel Varga 66b24cc9ff Fixed mainmenu lua errors because of changes in get_textlist_index
Fixed lua error when none of the worlds or servers selected are and connect,
delete or configure buttons used.
2014-01-18 10:41:43 +01:00
ShadowNinja 5434d87da2 Fix spelling of "attempt" 2014-01-13 22:11:31 -05:00
ShadowNinja 574ed6a363 Add minetest.override_item 2014-01-13 21:41:00 -05:00
Kahrl 8966c16ad2 Add formspec table 2014-01-13 18:11:08 -05:00
Novatux 676f34a02b Fix doc and forceloading crash. 2014-01-12 14:31:32 +01:00
Novatux 84b94eb198 Add forceloading 2014-01-11 17:54:00 +01:00
Novatux e21b29f422 Deepcopy pointed_thing for after_place_node, give it to on_rightclick too. 2014-01-11 17:23:28 +01:00
ShadowNinja c46574f30f Pass pointed_thing to after_place_node 2014-01-06 21:25:10 -05:00
ShadowNinja 9551f651cb Add protection support to auto-rotated nodes 2014-01-06 21:25:10 -05:00
ShadowNinja 811ea6cfc0 Prevent auto-rotated nodes replacing the nodes they are placed on 2014-01-06 21:25:10 -05:00
PilzAdam 3e728e722a Escape error messages in error dialog 2014-01-06 18:59:14 +01:00
Perttu Ahola 86c616a545 Fix main menu error message dialog: Now multi-line messages aren't cut at half of second line 2014-01-06 02:37:36 +02:00
Ilya Zhuravlev b8c3221d55 Fix absence of images when compiled with RUN_IN_PLACE=0. 2014-01-05 12:43:40 +02:00
Novatux 8e1d78e9de Revert "Fix minetest.facedir_to_dir when param2 is 5 or 7."
This reverts commit 4e5760a541.
2013-12-30 18:45:34 +01:00
kaeza 33de69a173 Add 'on_prejoinplayer' callback 2013-12-12 13:42:14 -05:00
sapier 4ccaa6d0af Implement search tab and version picker 2013-12-11 23:07:38 +01:00
ShadowNinja a0dce51af6 Move script_run_callbacks to Lua 2013-12-07 22:03:07 -05:00
ShadowNinja 000da6b25d Only create one alias metatable 2013-12-04 14:31:55 -05:00
RealBadAngel 2330267d22 Shaders rework. 2013-12-03 18:55:25 +01:00
0gb.us e605d70256 Assume a selection box for fences
Similar to assuming a selection box for the nodebox drawtype, minetest.register_item() now assumes a selection box for the fencelike drawtype.
2013-11-30 13:22:50 -05:00
kwolekr 9a927476ca Change default value of is_ground_content to true
Most modders would otherwise forget to explicitly define this, and generated nodes aliased from mods would wall-off caves
2013-11-30 02:37:10 -05:00
sapier 2e66aca357 Fix modstore/favourites hang by adding asynchronous lua job support 2013-11-29 22:09:14 +01:00
sapier b08d7558de Split server/client port setting to avoid port number clashes in mainmenu 2013-11-28 21:43:06 +01:00
ShadowNinja 7433d65d3e Rollback fixes and get_node_actions 2013-11-27 18:13:06 -05:00
sapier 16bd368374 Temporary disable local install button due to irrlicht dialog breaking localization 2013-11-24 02:15:25 +01:00
Novatux 83f1d9ae6b Fix my name (doesn't display correctly because of utf8 characters) 2013-11-23 20:05:07 +01:00
Sfan5 374e68d205 Fix rename modpack button not working, fixes #1019 2013-11-23 19:06:35 +01:00
Sfan5 ee0b8da844 Prevent enabling Shaders if Direct3D is used 2013-11-23 15:41:47 +01:00
ShadowNinja e52d811110 Fix usage of 'minetest' where 'engine' was intended 2013-11-21 21:24:04 -05:00
BlockMen 0c8bf7cf94 Fix modmanager screenshot path 2013-11-19 15:39:40 +01:00
kwolekr 86ef7147b6 Fix issue #1009 (minetest.get_connected_players() returns non-existing players) 2013-11-17 15:15:59 -05:00
PilzAdam 367b5382a3 Replace print()s with minetest.log() in builtin 2013-11-17 12:11:44 +01:00
sapier 0f9440fa61 Fix "TODO read modinfo" in modmanager to improve ui usability 2013-11-10 19:37:45 +01:00
PilzAdam 0aeecf3f7f Add BlockMen to core dev list 2013-11-09 14:28:00 +01:00
sapier b6bb3ffec4 Fix game buttons not beeing 48x48 2013-11-09 13:58:57 +01:00
sapier 7bd30b59ee Fix crash updating gametype without game 2013-11-09 13:30:44 +01:00
4Evergreen4 1d856b734b Add wrapper for minetest.rotate_and_place. 2013-11-07 20:14:26 -05:00
Cy 3d63492f50 Don't assert scalars must be vectors. 2013-11-06 23:16:49 -05:00
Vanessa Ezekowitz 8ad052881c Fix orient_flags to be optional. 2013-11-06 22:23:00 -05:00
Vanessa Ezekowitz d886f34003 Add 6d facedir rotation prediction routine 2013-11-06 21:08:36 -05:00
kwolekr 2e89209cf1 Add seed entry to world creation dialog 2013-11-05 00:00:01 -05:00
BlockMen 25edae00ea Reworked formspecs and kahrl's hexcolor parser 2013-11-03 22:14:37 +01:00
ShadowNinja 06a5eceb81 Add basic protection support to builtin 2013-11-02 14:01:10 -04:00
Novatux 69a59f1e41 Move the sapling growing and grass adding/removing ABMs to Lua 2013-11-02 10:50:11 +01:00
ShadowNinja b1c82f332c Add my email address to the main menu credits 2013-11-01 16:30:30 -04:00
ShadowNinja fba2650e39 Add more checks to vector functions 2013-11-01 13:16:07 -04:00
BlockMen 1cbba877ff Don't remove background of games in submenus 2013-11-01 16:46:25 +01:00
0gb.us 53ab2f8def Fixed ignoring of "diggable" property of nodes. 2013-11-01 10:58:41 -04:00
Novatux bd6d4666ab Add a callback: minetest.register_on_craft(itemstack, player,
old_craft_grid, craft_inv) and
minetest.register_craft_predict(itemstack, player, old_craft_grid,
craft_inv)
2013-11-01 15:55:34 +01:00
ShadowNinja 2f10cfb226 Made unknown nodes stop falling nodes properly and shorten lines 2013-11-01 10:33:29 -04:00
Novatux 6e17503208 Move new core devs to the "Core Developpers" section of mainmenu. 2013-11-01 12:27:50 +01:00
ShadowNinja e232f7311f Add sanity checks to vector functions 2013-10-17 09:42:57 +03:00
ShadowNinja 12504a18ec Remove vector metatable setting
This not only makes the vector functions faster, but also makes them more
consistent with other functions.
2013-10-17 09:41:01 +03:00
Novatux 34e0a0ca0f Add tool callback 2013-10-16 21:58:29 +04:00
Novatux 4e5760a541 Fix minetest.facedir_to_dir when param2 is 5 or 7. 2013-10-16 21:55:01 +04:00
fairiestoy 2170c9958a Optimized minetest.get_connected_players()
Instead of collecting all objects within a huge radius (which could be
a big value), just register each player that connects and give back the
current hold list.
2013-10-01 15:03:03 +02:00
PilzAdam 731392866f Allow to manually specify param2 in minetest.item_place() and return success 2013-09-28 23:46:48 +02:00
Kahrl 3c4734d69a Change mainmenu texture handling + small misc changes
Texture names must now be escaped in formspec elements image[],
background[], image_button[], image_button_exit[].

Instead of special-case handling of texture loading (and unloading
which was missing) in guiFormSpecMenu.cpp, use the newly created
ISimpleTextureSource interface which is a minimal subset of
ITextureSource. There is an implementation of this interface
used by GUIEngine (MenuTextureSource).

Fix an off-by-one bug in unescape_string; it caused requests for a
texture called "\0".
2013-09-11 00:08:56 +02:00
sapier 681e136d5f Fix bug: texture pack not overriding default menu textures 2013-09-10 22:51:27 +02:00
PilzAdam e0f9f15d1d Use engine.is_yes() in mainmenu 2013-09-10 21:38:50 +02:00
PilzAdam 214da7bef9 Use the Settings Lua interface to read world.mt 2013-09-10 21:38:49 +02:00
Sfan5 1f3402e7a1 Prevent ModMgr from deleting backend setting in world.mt 2013-09-09 22:50:51 +02:00
sapier 8489980039 Add sanity check to sort function 2013-09-05 01:45:39 +02:00
sapier 5b518ed2fe Add backtrace to error function 2013-09-04 12:19:26 +02:00
Ilya Zhuravlev 82e1ab7b2b Add escaping to world list in main menu (fixes #896). 2013-08-29 16:12:16 +04:00
Kahrl 4242782dc2 World config dialog: Use engine determined path for game mods 2013-08-19 15:49:36 +02:00
Kahrl 8548bb75b6 GUIFormSpecMenu focus fixes 2013-08-19 15:49:36 +02:00
Kahrl 392689e7ba Fix trailing nils being dropped by deprecated minetest.env handler 2013-08-18 15:15:33 +02:00
sapier 09a50d0458 Add translation for main menu
Add engine.gettext() and remove gettext() calls in guiFormspecMenu.cpp
2013-08-17 16:01:43 +02:00
Novatux 4095e8f383 Fix modstore pagecount 2013-08-16 17:54:19 +02:00
Novatux a2380bf76f Use get_texturepath() instead of get_gamepath()/../textures 2013-08-16 17:44:39 +02:00
PilzAdam b94f18298d Sort modlist alphabetically 2013-08-16 02:09:45 +02:00
PilzAdam d52185c43e Add ability to activate mods with doubleclick (remove old_style_mod_selection) 2013-08-16 01:04:37 +02:00
Novatux 7921fe2cd1 Fix formspec escaping, add escaping to info.txt for texture packs. 2013-08-15 22:12:51 +02:00
Kahrl 4e1f50035e Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
Ilya Zhuravlev 6228d634fb Fix my name. 2013-08-14 20:35:38 +04:00
PilzAdam 0d60bc55e4 Dont download modstore info if its isnt needed 2013-08-10 13:35:38 +02:00
Novatux 779165144e Simplify code of mainmenu world sort 2013-08-06 18:33:23 +02:00
BlockMen 7b13d119ed Add support for different drowning damage and allow drowning in other nodetypes 2013-08-06 17:49:39 +02:00
PilzAdam ba65e2ae6c Fix worldlist in servertab being filtered by selected game 2013-08-06 17:28:51 +02:00
Novatux 14eab22d81 Add minetest.registered_biomes 2013-08-06 13:24:54 +02:00
PilzAdam 3fd84edb61 Dont show gamefilter in TP tab 2013-08-04 18:37:19 +02:00
Novatux 383153419b Add texture pack selection to main menu 2013-08-04 16:52:30 +02:00
Perttu Ahola 8831669505 Allow mods to listen to cheat detections using minetest.register_on_cheat() 2013-08-04 00:45:49 +03:00
PilzAdam 4fb4efd8ed Play sounds/main_menu.ogg in menu 2013-07-28 23:29:03 +02:00
proller 037e84d377 Better snow fall, finite liquid transform, leveled nodes api 2013-07-28 17:14:31 +04:00
proller 3aedfac968 Weather support 2013-07-27 23:21:48 +04:00
sapier 215e37aac3 Show portnumber for ip adresses only 2013-07-25 12:58:14 +02:00
hdastwb a0f5b70568 added (optional) support for 6d facedir in dir_to_facedir and added facedir_to_dir 2013-07-24 00:31:32 +02:00
sapier 4f3bc05a5b Fix enable mod/enable button not shown on entering world config dialog 2013-07-22 18:10:00 +02:00
sapier b3db44f801 Fix bug in world creation
Add old style mod selection in worldconfig dialog
2013-07-22 18:10:00 +02:00
sapier 4e2b394ae8 Add missing header/footer for singleplayer tab 2013-07-22 18:10:00 +02:00
sapier e7ba4777fe Remove debug output 2013-07-22 18:10:00 +02:00
sapier 60225be7fa Fix Bug in modname guessing resulting in undefined modname 2013-07-22 18:10:00 +02:00
sapier 32001d1e2b merge mainmenu_helper.lua to misc_helpers.lua 2013-07-22 18:10:00 +02:00
sapier e3827fbc23 Fix background/overlay/footer/header handling
Add missing file headers
2013-07-22 18:10:00 +02:00
sapier d6c052038f Add playernumber to favorites list 2013-07-22 18:09:59 +02:00
sapier 8a1658ec3e filterlist api cleanup 2013-07-22 18:09:59 +02:00
sapier baf5614880 Add port to favorites if not 30000
Major modmgr overhaul
Add missing formspec checkbox doc
2013-07-22 18:09:59 +02:00
sapier 868f35e27a Replace worldlist by generic filterlist implementation 2013-07-22 18:09:59 +02:00
sapier 5c7ecdb7c5 Add support for modstore screenshots
Add error output on invalid mmdb entries
2013-07-22 18:09:59 +02:00
sapier 80a2acaa86 Swap name/password <-> server description 2013-07-22 18:09:59 +02:00
sapier 47a0a5c746 Revert "Fix serverdescription and name not beeing saved to local serverlist"
This reverts commit 7dbbbfc665.
(was added twice)
2013-07-22 18:09:59 +02:00
sapier 7a9f365ba4 Remove unused required by list in worldconfig 2013-07-22 18:09:59 +02:00
PilzAdam 8cae659786 Add an option to disable object <-> object collision for Lua entities 2013-07-20 20:43:11 +02:00
sapier 288948edf7 Don't show flags in local favorites 2013-07-12 22:55:34 +02:00
sapier a0771d0940 Fix bug server name set to address field when using up/down keys
Show server description above connect button instead of in favorites list
2013-07-12 22:46:28 +02:00
sapier 38bc38cd88 Add missing server flags in public serverlist 2013-07-12 22:46:27 +02:00
sapier 494fa0c81a Remove lots of debug output from modmgr
Fix RUN_IN_PLACE=0 mod install (now mods are saved in user folder in that case)
Fix text of field element not unescaped correctly
2013-07-12 22:46:27 +02:00
sapier 7dbbbfc665 Fix serverdescription and name not beeing saved to local serverlist 2013-07-12 22:46:27 +02:00
Kahrl 6027c8d259 Add VoxelArea:position, VoxelArea:iter and VoxelArea:iterp 2013-07-11 22:57:26 +02:00
sapier 52beafff53 Worldlist fixes
Add alphabeticaly sorted worldlists
Select world after creation
Move worldlist handling to separate file
Merge world selection of singleplayer/server tab
Remove some useless code
2013-07-11 22:20:50 +02:00
sapier 1c7c5d571d Fix serverlist 2013-07-09 22:55:39 +02:00
proller e3b7c8e0cc Public server checkbox 2013-07-10 00:17:47 +04:00
kwolekr e1a13608d8 Revert "Fix serverlist not beeing escaped correctly"
This reverts commit 39d03148e5.
2013-07-08 20:21:09 -04:00
sapier eedb29346e Fix header not beeing shown except on singleplayer tab 2013-07-08 19:58:28 -04:00
sapier 39d03148e5 Fix serverlist not beeing escaped correctly
Always use address for server
Fix first (empty) element beeing selected after deleting last world
2013-07-08 19:58:17 -04:00
sapier f419f66546 fix crash on play/start with empty world list
make enter button work in create world dialog
2013-07-08 19:58:03 -04:00
PilzAdam 0b5f18754c Make sure that coordinates passed to /teleport are actual numbers 2013-07-08 13:33:14 +02:00
ShadowNinja a75afb85ca Move math.hypot() to misc_helpers.lua and fix zero-division error 2013-07-07 21:47:38 -04:00
kwolekr 9dcd21911a Lua main menu: Fix world creation dialog 2013-07-07 20:37:00 -04:00
PilzAdam 9bd5f612f7 Set numeric locale in Lua in main menu 2013-07-08 02:28:36 +02:00
sapier 88d43af276 Fix many formspec menu bugs 2013-07-07 19:49:52 -04:00
Sfan5 7e73b7cae9 Fix parseColor, change remaining colorkeys to new format, fix Contributor list 2013-07-07 19:59:18 +02:00
ShadowNinja 07715b1b6a Handle 0 vectors in vector.normalize() 2013-07-07 02:29:09 -04:00
ShadowNinja ae8ff4b8e2 Add vector helpers 2013-07-07 01:49:11 -04:00
Sfan5 307c57dcc4 Use hexadecimal RRGGBB instead of colorkeys, rename getColor to parseColor 2013-07-06 10:32:58 +02:00
kwolekr a225efaec5 Lua main menu: Fix crash on init lua error, mapgen dropdown index, and new worlds not saving index 2013-07-03 01:25:26 -04:00
sapier 967121a34b Replace C++ mainmenu by formspec powered one 2013-07-02 19:58:20 -04:00
PilzAdam caf0b67e47 Remove unnecessary debug output in node_dig() 2013-07-02 00:34:59 +00:00
Lord89James 90b095aa54 Infinite tools in creative mode 2013-07-02 00:33:31 +00:00
kwolekr 0003fc8215 Add Lua VoxelArea methods: contains, containsp, containsi 2013-06-28 22:52:13 -04:00
kwolekr 3f13dc790c Add voxelarea.lua helper to builtin 2013-06-28 11:07:45 -04:00
kwolekr 2e292b67a0 Add Lua on_mapgen_init callback, and minetest.set_mapgen_params API 2013-06-27 22:35:35 -04:00
Diego Martínez e65ac4d626 Restore old output format of dump() 2013-06-18 19:55:53 +00:00
khonkhortisan 3e4f1462bc Fix crash in dump() when index is a table 2013-06-15 00:10:16 +00:00
sapier ab43377577 Move scriptapi to separate folder (by sapier)
On the lua side, notably minetest.env:<function>(<args>) should now
be replaced by minetest.<function>(<args>).
The old way is and will stay supported for a long time.

Also:
Update and clean up lua_api.txt (by celeron55)
Move EnvRef to lua and remove add_rat and add_firefly (by kahrl)
Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl)
2013-05-25 00:51:02 +02:00
PilzAdam b28734c82c Fix minetest.features 2013-05-01 16:00:58 +02:00
Sfan5 a4183994a4 Add a Way of checking for specific Feature with Lua Adds minetest.get_feature() and minetest.has_feature() 2013-05-01 15:06:01 +02:00
ShadowNinja 3d4d0cb574 Add option to not prepend "Server -!- " to messages sent with minetest.chat_send_player() 2013-04-23 09:47:08 +03:00
RealBadAngel 9449026839 Use system wide LuaJIT if aviable. 2013-04-08 22:10:00 +02:00
PilzAdam 97f0bb0342 Only enqueue falling nodes if they really want to fall 2013-04-05 22:33:11 +02:00
khonkhortisan 1586cdac53 unkn own block -> unkn own node 2013-04-05 15:57:39 +02:00
ShadowNinja 1bae82e6c4 Add private messaging with /msg 2013-04-05 15:25:59 +02:00
Diego Martínez 2fb0e547a0 Use the nodebox as selection box if it's not set manually 2013-04-05 15:14:37 +02:00
PilzAdam 76b86c0368 Add a delay to nodeupdate() 2013-04-05 02:24:39 +02:00
PilzAdam 9ff8012655 Return an ItemStack in minetest.item_place() if nodes' on rightclick doesnt return it 2013-04-02 15:19:02 +02:00
0gb.us 23590a8383 Don't grant priveleges to non-existent players.
When accidentally misspelling a name, privileges are sometimes granted to non-existent players, leaving them with the extra privileges, but without the default privileges, if they ever join the server. This corrects that by disallowing /grant from working with invalid players. For completeness, it does the same for /revoke.
2013-03-30 21:50:07 -04:00
0gb.us 02cbb58107 Fix node replacement in not-quite-loaded chunks
When first entering an area, sometimes placing nodes replaces other nodes that are not buildable_to. This seems to be caused by the fact that nodes in unloaded map blocks are treated as ignore, a node that is buildable_to. This fixes that, by using get_node_or_nil() instead of the previously-used get_node(), then checking to see if the nodes were actually loaded before replacing.
2013-03-29 14:18:51 -04:00
Splizard 9b5bb5c755 Allow falling nodes to pass through solid "buildable_to" nodes. 2013-03-19 16:38:56 +01:00
PilzAdam d6026a5fee Prevent passing nil to unpack() in minetest.after 2013-03-19 00:15:41 +01:00
Jeija fc5d2074b9 Allow minetest.after to take a variable number of arguments 2013-03-17 00:23:30 -04:00
kwolekr ba78194636 Allow any character in formspec strings with escape char 2013-03-05 23:25:02 -05:00
PilzAdam 55097e1985 Fix pickup of dropped items when the player only takes a part of them 2013-03-03 16:35:29 +01:00
PilzAdam ef6b8bee07 Drop nodes as items when dugged and no room in inventory and dont remove dropped items when no room in inventory 2013-02-21 16:58:50 +01:00
PilzAdam fc61c8809b Dont drop tools on rightclick 2013-02-19 20:16:55 +01:00
Ilya Zhuravlev 214a8b4597 Set numeric locale for Lua 2013-02-18 13:58:55 +04:00
PilzAdam 86b906d015 Fix minetest.item_place_node() and minetest.item_drop() to always return an ItemStack 2013-02-13 18:06:25 +01:00
RealBadAngel b1019a88ba Fix to on_rightclick not able to change wielded_item 2013-02-13 02:06:36 +04:00
PilzAdam 28f5b55643 Dont call on_rightclick() if sneak is pressed 2013-01-27 21:58:46 +01:00
PilzAdam 443bbe6a78 Fix spread of items in falling code 2013-01-12 20:55:45 +01:00
PilzAdam 5bc14e2fe4 Add on_rightclick(pos, node, clicker) callback for nodes 2013-01-04 17:15:16 +01:00
PilzAdam 29c17c14f1 Add ability to change the itemstack in placenode callbacks 2012-12-17 19:49:18 +01:00
jordan4ibanez aa46e5c5e7 Fix item entity's collision with nodeboxes 2012-12-15 15:32:17 -05:00
PilzAdam 52ba413185 Only fly through walls in noclip mode wich requires the noclip privilege 2012-12-11 16:44:13 +01:00
Ilya Zhuravlev eeb0900291 Fix minetest.get_node_drops(). It should always return list of item names, not ItemStack(s). 2012-12-02 21:09:30 +04:00
PilzAdam fa50341a71 Only check attachment for nodes with group attached_node 2012-12-01 15:20:53 +01:00
PilzAdam fa76057e7f Add the group attached_node
Nodes in this group will be dropped as items if the node under them or the node in the wallmounted direction is not walkable.
2012-12-01 13:32:32 +01:00
DannyDark 84ace27872 Log /grant and /revoke command usage 2012-11-30 22:12:21 +02:00
Matthew I 6c8fa83ecd Add shutdown hook interface to Lua API
Scripts can call minetest.register_on_shutdown() to register a
shutdown hook.

Document that minetest.register_on_shutdown() callbacks may not be run

If the server crashes, it is unlikely that callbacks registered using
minetest.register_on_shutdown() will be called.
2012-11-30 19:26:51 +02:00
Perttu Ahola 117f208826 Revert "Use wielditem drawtype for all nodes in item_entity"
This reverts commit ffad18e424.
2012-11-27 17:32:58 +02:00
PilzAdam ffad18e424 Use wielditem drawtype for all nodes in item_entity 2012-11-26 18:30:07 +01:00
Anthony 3ba9b26310 Fix server crash on /clearpassword
According to #253, using `/clearpassword` without an argument causes the server to crash from an assertion failure. I've resubmitted matttpt's patch as a pull request to aid in merging.
2012-11-20 16:45:30 +01:00
PilzAdam 23837e4352 Merge pull request #274 from PilzAdam/falling
Fix a bug in falling code where entities get stuck
2012-11-03 15:14:14 -07:00
PilzAdam 936411e4d1 Make air and ignore drop nothing 2012-11-03 18:29:01 +01:00
PilzAdam 21317be493 Fix a bug in falling code where entities get stuck 2012-11-03 18:07:49 +01:00
PilzAdam df2ad89518 Remove a useless comment 2012-10-31 19:08:00 +01:00
PilzAdam 10dc2b30fb Move falling to builtin 2012-10-31 19:06:11 +01:00
Perttu Ahola 72ef6f637e Statically store always_collect field of __builtin:item 2012-09-09 23:14:41 +03:00
Perttu Ahola d53a6cd851 Add overridable function for handling dropped items from nodes 2012-09-02 19:38:44 +03:00
Perttu Ahola 0b1ab41a95 Fix github issue #213: Dropping unknown items crashes the game
The items will now just disappear when dropped.
2012-08-19 10:55:04 +03:00
Matthew I b29d609b0b Move chat commands to Lua and remove servercommand.{cpp,h}
Commands moved:
 /me
 /status
 /time
 /shutdown
 /ban
 /clearobjects
2012-08-12 16:45:58 +03:00
Matthew I 1ed559bd24 Allow digging of unknown nodes
This allows the removal of nodes with unknown types.
get_item_callback() (C++) would fail if a node has an unknown type.  Now it
will try using the callback from minetest.nodedef_default in this case.
Also, minetest.node_dig() (Lua) was altered to always allow digging when
the node definition is empty (i.e. unknown node).
2012-08-12 16:04:18 +03:00
Perttu Ahola a9d8df83d2 Make the rollback system VERY FUCKING GOD DAMN POWERFUL 2012-07-27 13:24:28 +03:00
Perttu Ahola 508b7b5e51 Don't track liquids for rollback because of too much log 2012-07-27 02:46:54 +03:00
Perttu Ahola 0190f9b077 Experimental-ish rollback functionality 2012-07-27 02:27:18 +03:00
Perttu Ahola 100345f1e4 Deprecate minetest.add_to_creative_inventory and use group not_in_creative_inventory instead 2012-07-25 18:05:31 +03:00
Perttu Ahola 0a18dda158 Remove special handling of creative mode 2012-07-25 14:07:45 +03:00
Perttu Ahola 9eaf93d41d Detached inventory callbacks and reworked node metadata callbacks 2012-07-25 02:36:54 +03:00
Perttu Ahola 96eac87d47 builtin/item.lua: callbacks with copies of positions and nodes rather than recycle the same ones, which callbacks can modify 2012-07-24 17:46:17 +03:00
Perttu Ahola e8331f0c1d Add oldnode parameter to minetest.register_on_placenode callback 2012-07-23 20:44:56 +03:00
Perttu Ahola c009aa3a22 Fix building on top of (pointable && buildable_to) nodes 2012-07-23 20:42:08 +03:00
Perttu Ahola 2c027b03db Move /give, /giveme, /spawnentity and /pulverize to builtin/chatcommands.lua 2012-07-23 17:43:08 +03:00
Perttu Ahola 4cc98d7add minetest.register_on_player_receive_fields() 2012-07-22 17:40:48 +03:00
Matthew I c62a121cca Add "/mods" command to list mods to client 2012-07-22 13:36:10 +03:00
Perttu Ahola 0b61253931 Actually fix facedir-rotated nodes placed using minetest.env:place_node() 2012-07-21 21:23:15 +03:00
Perttu Ahola 43df78102c Check whether node is known before reading definition in __builtin:item:on_step() 2012-07-21 16:36:14 +03:00
Calinou 61e58ee9b7 Message cleanups (consistency) and prevent /me when not allowed to shout 2012-07-21 02:27:58 +03:00
darkrose f21af8da9c Handle nil placer as it might occur when using minetest.env:place_node. (Uberi) 2012-07-21 02:27:46 +03:00
Perttu Ahola 57550b2b3d Fix /setpassword and /clearpassword 2012-06-16 23:35:11 +03:00
Perttu Ahola 2b500d72e5 Remove tiles and special_tiles from node definition prototype because otherwise the old names can't be used 2012-06-16 18:02:26 +03:00
Perttu Ahola cd0014b24f Update field names to non-deprecated ones in node definition prototype 2012-06-16 17:05:21 +03:00
Perttu Ahola 6a0388bb4b Node placement client-side prediction 2012-06-10 12:46:48 +03:00
Perttu Ahola 22502f80db Don't deprecate minetest.register_on_placenode and minetest.register_on_dignode 2012-06-08 01:51:23 +03:00
Perttu Ahola 81554fbf72 Add minetest.serialize() and minetest.deserialize() 2012-06-07 00:05:00 +03:00
Perttu Ahola c3658e7c79 place_node, dig_node and punch_node; an in-game tester tool; remove old code 2012-06-05 23:10:07 +03:00
darkrose a149c6ecde Add can_dig callback 2012-06-03 22:31:02 +03:00
Perttu Ahola bf8cfce50e Add ObjRef:is_player() and modify ObjRef:get_player_name() to always return a string to aid better inter-object compatibility of code that assumes objects to be players 2012-06-03 22:31:01 +03:00
Perttu Ahola 35df1ee253 Implement locked chest; add after_place_node and after_dig_node node callbacks 2012-06-03 22:31:01 +03:00
Perttu Ahola aba7134301 on_metadata_inventory_{move,offer,take} 2012-06-03 22:31:01 +03:00
Perttu Ahola f3ec1452cd Random node metadata things 2012-06-03 22:31:00 +03:00
Perttu Ahola 29f03756bd Attempt to begin to implement chests and furnace in Lua (with problems) 2012-06-03 22:31:00 +03:00
Perttu Ahola 7a427c9070 Take out the "Privileges of foo are hidden from you." response of /privs 2012-05-19 12:42:55 +03:00
Perttu Ahola 24603d7ad3 Fix executing register_chatcommand-defined commands even in the middle of a chat line 2012-04-13 17:20:48 +03:00
Perttu Ahola 8742b3dab2 basic_privs to allow granting/revoking interact_extra too 2012-04-10 00:41:28 +03:00
Perttu Ahola 93cdc9b9dc Support static_spawnpoint setting 2012-04-09 23:32:13 +03:00
Perttu Ahola 07a5e59ae7 Allow redefining minetest.item_place and the like 2012-04-09 21:14:16 +03:00
Perttu Ahola b1f043d010 Add basic_privs privilege 2012-04-09 18:57:41 +03:00
Perttu Ahola 251c0c8508 Improve doc/lua_api.txt and add minetest.get_item_group(name, group) 2012-04-09 12:36:25 +03:00
Perttu Ahola 3214daca4c Fix unable to join server first time with a password 2012-04-09 11:24:35 +03:00
Perttu Ahola 2b4d21160f minetest.get_node_group(name, group) 2012-04-08 18:39:55 +03:00
Perttu Ahola 24953ba974 Fix super-small size of regular item entities 2012-04-04 22:57:29 +03:00
Perttu Ahola b22168d3da Fix dropped nodeitem visuals 2012-04-04 13:16:09 +03:00
Perttu Ahola f0e7da8a63 Implement dropped items as LuaEntities; leave the old ones as is for compatibility 2012-04-01 16:06:01 +03:00
Perttu Ahola 8ecfd88d92 Remplement and improve /setting in Lua, now called /set 2012-04-01 13:08:52 +03:00
Perttu Ahola b54178bbbd Don't allow /granting unknown privileges 2012-04-01 12:45:38 +03:00
Perttu Ahola 67547f74fc Split builtin.lua to multiple files 2012-04-01 12:38:19 +03:00
Perttu Ahola d5594e431c granting and revoking of all privileges at once 2012-04-01 01:10:29 +03:00
Perttu Ahola a18326e97a Fix authentication handler reporting failed password change while it isn't 2012-03-31 17:41:04 +03:00
Perttu Ahola 36c9463467 Improve /grant and /revoke output, add /auth_reload 2012-03-31 17:26:44 +03:00
Perttu Ahola 52122c342d Add 'fly' and 'fast' privileges and the underlying privileges-to-client system 2012-03-31 16:25:02 +03:00
Perttu Ahola e297c73913 More documentation in doc/lua_api.txt 2012-03-31 13:08:17 +03:00
Perttu Ahola 280e1a2512 Allow group:groupname in ABM definition and implement minetest.hash_node_position() 2012-03-31 12:30:11 +03:00
Perttu Ahola 29110d5428 Fix handling of missing auth.txt in the new handler 2012-03-30 23:12:01 +03:00
Perttu Ahola b494324ec3 Fix admin password handling in minetest.builtin_auth_handler.get_auth 2012-03-30 21:25:54 +03:00
Perttu Ahola 4cee9a86ac Improved teleport command 2012-03-30 20:54:57 +03:00
Perttu Ahola 7cad0a2dcd Reimplement authentication handler in Lua; now we have 1) infinite privilege names, 2) minetest.register_authentication_handler() 2012-03-30 18:42:18 +03:00
Perttu Ahola 80a64341f0 Add minetest.get_connected_players() 2012-03-30 13:45:51 +03:00
Perttu Ahola b9ffb5f30d minetest.register_chatcommand(cmd, def) 2012-03-30 01:45:23 +03:00
Kahrl a9ddbb4beb on_joinplayer + on_leaveplayer + scriptapi_run_callbacks + bugfix
Add minetest.register_on_joinplayer and minetest.register_on_leaveplayer,
make adding new callbacks to scriptapi.cpp easier by adding
scriptapi_run_callbacks, also fix a minor bug with PlayerSAO <->
singleplayer mode interaction
2012-03-29 14:27:09 +03:00
Perttu Ahola fa24e6b995 Fix and extend minetest.after(time, func, param) 2012-03-27 08:17:42 +03:00
Perttu Ahola 37b64ff616 Add minetest.after(time, func) 2012-03-27 00:37:31 +03:00
Perttu Ahola 97b693052c Flatten share/ and user/ in the source and for the RUN_IN_PLACE build 2012-03-20 00:08:00 +02:00