unkn own block -> unkn own node
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1bae82e6c4
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1586cdac53
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@ -253,8 +253,8 @@ minetest.register_item(":unknown", {
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minetest.register_node(":air", {
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description = "Air (you hacker you!)",
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inventory_image = "unknown_block.png",
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wield_image = "unknown_block.png",
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inventory_image = "unknown_node.png",
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wield_image = "unknown_node.png",
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drawtype = "airlike",
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paramtype = "light",
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sunlight_propagates = true,
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@ -269,8 +269,8 @@ minetest.register_node(":air", {
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minetest.register_node(":ignore", {
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description = "Ignore (you hacker you!)",
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inventory_image = "unknown_block.png",
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wield_image = "unknown_block.png",
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inventory_image = "unknown_node.png",
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wield_image = "unknown_node.png",
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drawtype = "airlike",
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paramtype = "none",
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sunlight_propagates = false,
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@ -28,10 +28,10 @@ minetest.after(1.0, switch_player_visual)
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]]
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minetest.register_node("experimental:soundblock", {
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tile_images = {"unknown_block.png", "default_tnt_bottom.png",
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tile_images = {"unknown_node.png", "default_tnt_bottom.png",
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"default_tnt_side.png", "default_tnt_side.png",
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"default_tnt_side.png", "default_tnt_side.png"},
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inventory_image = minetest.inventorycube("unknown_block.png",
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inventory_image = minetest.inventorycube("unknown_node.png",
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"default_tnt_side.png", "default_tnt_side.png"),
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groups = {dig_immediate=3},
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})
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@ -864,7 +864,7 @@ public:
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m_spritenode = smgr->addBillboardSceneNode(
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NULL, v2f(1, 1), v3f(0,0,0), -1);
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m_spritenode->setMaterialTexture(0,
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tsrc->getTextureRaw("unknown_block.png"));
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tsrc->getTextureRaw("unknown_node.png"));
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m_spritenode->setMaterialFlag(video::EMF_LIGHTING, false);
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m_spritenode->setMaterialFlag(video::EMF_BILINEAR_FILTER, false);
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m_spritenode->setMaterialType(video::EMT_TRANSPARENT_ALPHA_CHANNEL_REF);
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@ -1268,7 +1268,7 @@ public:
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{
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if(m_prop.visual == "sprite")
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{
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std::string texturestring = "unknown_block.png";
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std::string texturestring = "unknown_node.png";
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if(m_prop.textures.size() >= 1)
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texturestring = m_prop.textures[0];
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texturestring += mod;
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@ -1334,7 +1334,7 @@ public:
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{
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for (u32 i = 0; i < 6; ++i)
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{
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std::string texturestring = "unknown_block.png";
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std::string texturestring = "unknown_node.png";
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if(m_prop.textures.size() > i)
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texturestring = m_prop.textures[i];
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texturestring += mod;
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@ -2388,7 +2388,7 @@ void the_game(
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infotext = narrow_to_wide(meta->getString("infotext"));
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} else {
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MapNode n = map.getNode(nodepos);
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if(nodedef->get(n).tiledef[0].name == "unknown_block.png"){
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if(nodedef->get(n).tiledef[0].name == "unknown_node.png"){
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infotext = L"Unknown node: ";
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infotext += narrow_to_wide(nodedef->get(n).name);
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}
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@ -593,7 +593,7 @@ public:
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{
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tiledef[j] = f->tiledef[j];
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if(tiledef[j].name == "")
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tiledef[j].name = "unknown_block.png";
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tiledef[j].name = "unknown_node.png";
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}
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bool is_liquid = false;
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