Nils Dagsson Moskopp
|
5f52a622b6
|
* clay is rarer now
|
2011-06-01 08:09:28 +02:00 |
Nils Dagsson Moskopp
|
c930a92b72
|
* clay is rarer now
|
2011-06-01 08:09:28 +02:00 |
Nils Dagsson Moskopp
|
ba1460a582
|
+ clay and associated items
|
2011-06-01 04:57:46 +02:00 |
Nils Dagsson Moskopp
|
cffd40c5d6
|
+ clay and associated items
|
2011-06-01 04:57:46 +02:00 |
Nils Dagsson Moskopp
|
d7b768dc4b
|
+ brick
|
2011-05-31 22:04:09 +02:00 |
Nils Dagsson Moskopp
|
fb78854e9b
|
+ brick
|
2011-05-31 22:04:09 +02:00 |
Perttu Ahola
|
bbead93c1a
|
Reduced server CPU usage on NodeMetadata step()s. Also furnace now cooks while no players are near it.
|
2011-05-31 20:02:55 +03:00 |
Ciaran Gultnieks
|
06427e355a
|
Slightly better texture coordinates for fences
|
2011-05-31 10:12:51 +01:00 |
celeron55
|
7740425085
|
Updated licenses of CiaranG's contributions to be in line with the new contribution policy and added a TODO note to server.cpp
|
2011-05-31 11:59:51 +03:00 |
Nils Dagsson Moskopp
|
6ca51de990
|
+ fence inventory icon
|
2011-05-31 03:54:39 +02:00 |
Nils Dagsson Moskopp
|
6c3ca42e0e
|
+ fence inventory icon
|
2011-05-31 03:54:39 +02:00 |
Nils Dagsson Moskopp
|
b461213ddb
|
* improved fence dimensions (cuboid side lengths now multiples of 2, textures should fit better)
|
2011-05-31 02:56:23 +02:00 |
Nils Dagsson Moskopp
|
0f4c83eb98
|
* improved fence dimensions (cuboid side lengths now multiples of 2, textures should fit better)
|
2011-05-31 02:56:23 +02:00 |
Perttu Ahola
|
63ae3d7387
|
forgot to add profiler to servermain.cpp
|
2011-05-31 00:26:47 +03:00 |
Perttu Ahola
|
db36771c63
|
auth stuff is now saved only when modified
|
2011-05-31 00:23:39 +03:00 |
Perttu Ahola
|
41f07328c8
|
removed some debug prints
...and added support for simple time usage profiling in the last one.
|
2011-05-31 00:16:58 +03:00 |
Perttu Ahola
|
223b379348
|
Reduced the CPU usage of the sent block selector algorithm
|
2011-05-31 00:15:43 +03:00 |
Ciaran Gultnieks
|
10cf6c3f6d
|
Ability to set texture coordinates on a generated cuboid (for fences)
Note: can't test this properly yet - may be fixes to follow
--HG--
extra : rebase_source : e2d41621018f886d340c7847b29240042d4412ac
|
2011-05-30 18:38:46 +01:00 |
Nils Dagsson Moskopp
|
289e31ed98
|
+ cactii
|
2011-05-30 14:42:08 +02:00 |
Nils Dagsson Moskopp
|
880aa870a0
|
+ cactii
|
2011-05-30 14:42:08 +02:00 |
Perttu Ahola
|
e81919c818
|
hopefully fixed the privilege problems
--HG--
extra : rebase_source : 9826d20176134a53ff232816a10407465d8c0f50
|
2011-05-29 22:34:04 +03:00 |
Perttu Ahola
|
b7361e295a
|
updated comments
--HG--
extra : rebase_source : bb7c083b9ab2989d90f41255b85e9e3edaf578ef
|
2011-05-29 21:16:37 +03:00 |
Perttu Ahola
|
b3d242ae38
|
tuned grass growth rate
--HG--
extra : rebase_source : 8ad4d13fc7ab1088ebd18cf968d912949aab8eae
|
2011-05-29 21:16:15 +03:00 |
Perttu Ahola
|
9f7c21a0b4
|
invert_mouse config option
--HG--
extra : rebase_source : 2695ad71185244cefbcf6e3e28ba1ab5e54c882f
|
2011-05-29 21:13:29 +03:00 |
Perttu Ahola
|
63611932eb
|
player passwords and privileges in world/auth.txt
--HG--
extra : rebase_source : 7260636295d9068fbeeddf4143c89f2b8a91446c
|
2011-05-29 21:11:16 +03:00 |
teddydestodes
|
544aeb0840
|
fast_move and free_move can now be toggled
|
2011-05-29 19:17:42 +02:00 |
teddydestodes
|
ca26de72c9
|
fast_move and free_move can now be toggled
|
2011-05-29 19:17:42 +02:00 |
Nils Dagsson Moskopp
|
e76f4155d5
|
+ sandstone
|
2011-05-29 18:44:42 +02:00 |
Nils Dagsson Moskopp
|
843ffba567
|
+ sandstone
|
2011-05-29 18:44:42 +02:00 |
Ciaran Gultnieks
|
99c2ac0125
|
A very poor (but better than nothing) inventory icon for fences
|
2011-05-24 23:18:41 +01:00 |
Perttu Ahola
|
acd7ce897d
|
when pause menu is activated, move mouse cursor on top of the disconnect button, for convenience.
|
2011-05-24 21:04:22 +03:00 |
Perttu Ahola
|
12ca835e14
|
Merged CiaranG's fence and fixed two things
|
2011-05-24 20:13:21 +03:00 |
Perttu Ahola
|
0c5f580365
|
a work-in-progress map modified callback interface (committing because i want to merge the fence stuff)
|
2011-05-24 20:05:30 +03:00 |
Perttu Ahola
|
ab02f0aa1b
|
Added a check that avoids server crash (unhandled exception) when map generation is attempted near limit
|
2011-05-24 20:03:19 +03:00 |
Ciaran Gultnieks
|
c5e583e059
|
Added fences (but still needs an icon or something to display in inventory)
|
2011-05-24 17:52:04 +01:00 |
Ciaran Gultnieks
|
8bbc512fe5
|
Added 'shout' player privilege
|
2011-05-23 20:40:25 +01:00 |
Ciaran Gultnieks
|
a9940c2ccf
|
Allow default privileges for new players to be set in the server config
|
2011-05-22 23:56:57 +01:00 |
Perttu Ahola
|
e1a2b8f600
|
merged password change menu
|
2011-05-23 00:12:24 +03:00 |
Perttu Ahola
|
4a6b9a6ac1
|
Some work-in-progress stuff and many comment updates
|
2011-05-22 23:55:02 +03:00 |
Ciaran Gultnieks
|
a8a3271470
|
Added the ability to change your password (via pause menu)
--HG--
extra : rebase_source : e8ec407f60711d42d33be4811b2880088f617b5b
|
2011-05-22 21:09:12 +01:00 |
Perttu Ahola
|
e0329a3cae
|
mud placed in sunlight no longer instantly turns to grass; also tuned transforming speed a bit (will be made a lot longer when testing is complete)
|
2011-05-22 17:25:52 +03:00 |
Perttu Ahola
|
0af5311538
|
Preliminary "active block" stuff + set up test code to grow grass.
|
2011-05-22 17:00:09 +03:00 |
Perttu Ahola
|
af7d50e910
|
Fixed a small memory leak in ServerEnvironment and cleaned the code a bit
|
2011-05-21 14:28:58 +03:00 |
Perttu Ahola
|
eb6f1804fb
|
fixed a small memory leak in game.cpp
|
2011-05-21 14:28:28 +03:00 |
Perttu Ahola
|
60bb663bf8
|
fixed a small memory leak in mapnode.cpp
|
2011-05-21 14:28:13 +03:00 |
Perttu Ahola
|
c1b164cbcb
|
added a delay to menu loop
|
2011-05-21 12:28:33 +03:00 |
Perttu Ahola
|
fe02a19f17
|
Cleaned networking code a bit (had this one on the to-do list for like 4 months already)
|
2011-05-21 12:25:08 +03:00 |
Perttu Ahola
|
969fbb189d
|
All textures are are now searched first from the directory specified by the texture_path setting.
|
2011-05-21 11:07:03 +03:00 |
Perttu Ahola
|
76e241392d
|
Merge: New map directory structure and player passwords
|
2011-05-21 01:11:58 +03:00 |
Ciaran Gultnieks
|
52d857cf15
|
Passwords - a few corrections to the previous commit
|
2011-05-20 21:37:13 +01:00 |
Ciaran Gultnieks
|
d4d49ee8f4
|
Passwords - password entry at main menu, stored and checked by server
|
2011-05-20 20:28:03 +01:00 |
Perttu Ahola
|
73a18b9271
|
change default sneak key from RSHIFT to LSHIFT
|
2011-05-19 22:59:10 +03:00 |
Perttu Ahola
|
26bbe66288
|
Moved the temporary mapgen test files and added a modified map.cpp too... These are probably useful in the next mapgen update and shouldn't be lost.
--HG--
rename : src/noise.cpp.new => misc/noise.cpp
rename : src/noise.h.new => misc/noise.h
|
2011-05-19 20:10:17 +03:00 |
Perttu Ahola
|
bc6d477cbb
|
Add (possibly non-compatible) work-in-progress noise.{h,cpp} so that they won't be accidentally lost. These are useful for upcoming mapgen updates.
|
2011-05-19 20:06:54 +03:00 |
Ciaran Gultnieks
|
b5ceaf445a
|
Don't say 'Creating server and client' if the server is remote, so not being created
|
2011-05-19 12:18:42 +01:00 |
Perttu Ahola
|
889de3e93a
|
put the wstring stoi too in the ignore-on-vc2010 #if
|
2011-05-19 08:16:48 +03:00 |
Perttu Ahola
|
ea3c653a8b
|
(hopefully) fixed stoi/stof compile problems on vc2010
|
2011-05-18 22:05:31 +03:00 |
Perttu Ahola
|
cdfb5345e9
|
small comment update
|
2011-05-18 21:59:31 +03:00 |
Ciaran Gultnieks
|
e09fec3373
|
New map directory structure that avoids map size being limited by filesystem
|
2011-05-18 16:48:27 +01:00 |
Perttu Ahola
|
c52fbcd8e9
|
merged fix to readlink ignored return value warning
|
2011-05-17 00:00:01 +03:00 |
Perttu Ahola
|
07ff1da6ae
|
merged CiaranG's stuff again: auto-admin powers to local user, DSTACK macro -Wformat warnings
|
2011-05-16 23:59:28 +03:00 |
Ciaran Gultnieks
|
f1bdc6b187
|
Get rid of ignored return value warning
|
2011-05-16 21:57:36 +01:00 |
Ciaran Gultnieks
|
29932d4bdd
|
Get rid of all the string format warnings caused by the DSTACK macro
|
2011-05-16 21:47:50 +01:00 |
Perttu Ahola
|
5624dac3b7
|
added -Wno-unused-but-set-variable, which hides a new warning in gcc 4.6 which only slows down development with no effect on security or anything.
|
2011-05-16 20:40:19 +03:00 |
Ciaran Gultnieks
|
8bba9cde5c
|
Restored the auto-admin powers of the local user (via name= in the config)
--HG--
extra : rebase_source : a35aa0d978990c28fa4fc158ce47d1f4aa967c04
|
2011-05-16 18:26:37 +01:00 |
Perttu Ahola
|
bc59c18503
|
Fixed two compiler warnings
|
2011-05-16 19:54:08 +03:00 |
Perttu Ahola
|
94c9686020
|
merged CiaranG's changes (player privileges)
|
2011-05-16 19:39:15 +03:00 |
Ciaran Gultnieks
|
b3268ff389
|
Server commands without classes
|
2011-05-16 17:13:33 +01:00 |
Ciaran Gultnieks
|
1520d49310
|
Privileges to/from string conversion functions standalone, not static members
|
2011-05-16 16:13:17 +01:00 |
Ciaran Gultnieks
|
7cdd988f88
|
Better synchronisation of build/mine attempts when the player isn't allowed to
|
2011-05-16 11:34:06 +01:00 |
Ciaran Gultnieks
|
50c48219a7
|
Allow "all" to be specified in player config file for privileges
|
2011-05-16 11:32:49 +01:00 |
Ciaran Gultnieks
|
248d7c8469
|
Improved server commands and added player permissions.
--HG--
extra : rebase_source : 178fe08f10b7de3ebaba088bd24faad795114216
|
2011-05-16 10:41:19 +01:00 |
Perttu Ahola
|
1c3a85fa54
|
fixed an "unused variable" warning
|
2011-05-15 13:07:53 +03:00 |
Perttu Ahola
|
17f575b11b
|
added missing #ifndef KEYCODE_HEADER to keycode.h
|
2011-05-15 13:06:46 +03:00 |
Perttu Ahola
|
dadac0e79f
|
removed a leftover debug print
|
2011-05-14 19:46:35 +03:00 |
Perttu Ahola
|
5cb569af7f
|
removed unnecessary comment
|
2011-05-14 15:44:27 +03:00 |
Perttu Ahola
|
974c5cc08c
|
Added key configuration in the configuration file.
|
2011-05-14 15:43:26 +03:00 |
Perttu Ahola
|
0674db4a6b
|
merged CiaranG's changes: the glass block
|
2011-05-09 21:41:16 +03:00 |
Ciaran Gultnieks
|
2e1a69c3b1
|
Added glass, with rendering and furnace support.
|
2011-05-09 19:22:07 +01:00 |
Perttu Ahola
|
8c3b4fed10
|
Removed a single outdated comment in client.cpp
|
2011-05-09 16:39:37 +03:00 |
Perttu Ahola
|
1a6e1e142f
|
Fixed viewing range stuff a bit (now it works better with very low ranges)
|
2011-05-06 16:58:06 +03:00 |
Perttu Ahola
|
59c4a342a9
|
Fixed a temporary solution of server shutting down to an assert(0) when a too large block metadata is sent to an old client
|
2011-05-03 17:33:51 +03:00 |
Perttu Ahola
|
821d5bb4cc
|
Hopefully fixed the bug of huge mineral deposits rarely in seafloor sand
|
2011-05-03 17:33:13 +03:00 |
Perttu Ahola
|
1c08b6c99a
|
comment update
|
2011-05-03 08:22:05 +03:00 |
Perttu Ahola
|
9c72d44fe7
|
random comment updates
|
2011-04-30 02:12:32 +03:00 |
Perttu Ahola
|
67529acf5f
|
added cobblestone to the texture atlas
|
2011-04-29 18:30:34 +03:00 |
Perttu Ahola
|
a73b10eb1c
|
made proper skyboxes for dawn/evening and night
|
2011-04-29 17:53:07 +03:00 |
Perttu Ahola
|
a5df5f8291
|
Tweaked clouds a bit
|
2011-04-29 16:39:47 +03:00 |
Perttu Ahola
|
0847e550f0
|
added simple skybox
|
2011-04-29 16:00:36 +03:00 |
Perttu Ahola
|
7a367f96e1
|
added clouds
|
2011-04-29 15:34:26 +03:00 |
Perttu Ahola
|
288822e73d
|
Maybe fixed the flood of "WARNING: StaticObjectList::remove(): id=13 not found" style debug messages on the server when a player has quit.
|
2011-04-29 00:29:34 +03:00 |
Perttu Ahola
|
8377b5f2a6
|
Changed a bit of the code that is and should still be commented out.
|
2011-04-27 00:14:16 +03:00 |
Perttu Ahola
|
36d299ce58
|
forgot to change one thing back
|
2011-04-26 16:22:00 +03:00 |
Perttu Ahola
|
ffb1128951
|
tested out and commented out some new stuff for the terrain generator, to be used in the future.
|
2011-04-26 15:38:42 +03:00 |
Perttu Ahola
|
664eb4f7c5
|
A small fix to unnecessary saving of map metadata
|
2011-04-26 01:13:30 +03:00 |
Perttu Ahola
|
2830095366
|
Optimized map saving and sending (server-side)
|
2011-04-26 00:23:38 +03:00 |
Perttu Ahola
|
42fb1ba676
|
Set oerkki1 to not be drawn in completely dark
|
2011-04-25 11:55:40 +03:00 |
Perttu Ahola
|
041b5e5479
|
Added /#time <int> command to server for changing the time of day
|
2011-04-25 11:55:07 +03:00 |
Perttu Ahola
|
2c4351b9b2
|
fix to the previous commit
|
2011-04-25 00:31:22 +03:00 |
Perttu Ahola
|
ab51298a0d
|
server to print version in chat
|
2011-04-25 00:24:40 +03:00 |
Perttu Ahola
|
6edb8c567c
|
Tuned polygon generation to sort the triangles for nicer gradients
|
2011-04-24 21:54:04 +03:00 |
Perttu Ahola
|
f2349ec5df
|
...Now the tesselation should actually work
|
2011-04-24 21:18:25 +03:00 |
Perttu Ahola
|
2704bdc68e
|
Optimized smooth lighting calculation code
|
2011-04-24 21:15:50 +03:00 |
Perttu Ahola
|
c9967d6d07
|
updated menu a bit, and some other small fixes
|
2011-04-24 15:37:41 +03:00 |
Perttu Ahola
|
ba88685fab
|
cleaned the smooth lighting code a bit
|
2011-04-24 14:19:35 +03:00 |
Perttu Ahola
|
79799840a2
|
disable tiling of textures only if smooth lighting is used
|
2011-04-24 12:39:33 +03:00 |
Perttu Ahola
|
b21c7de3ed
|
Added a setting for disabling smooth lighting. Updated changelog.
|
2011-04-24 12:31:19 +03:00 |
Perttu Ahola
|
8c1f7a0dd2
|
Added a simple software "ambient occlusion" effect, like minecraft's "smooth lighting"
|
2011-04-24 11:41:33 +03:00 |
Perttu Ahola
|
0034744568
|
Made the main menu a bit more unique looking
|
2011-04-24 00:11:23 +03:00 |
Perttu Ahola
|
96e09703ba
|
fix to the previous commit
|
2011-04-23 18:59:23 +03:00 |
Perttu Ahola
|
ea69a49a7b
|
tuned error reporting a bit
|
2011-04-23 18:53:39 +03:00 |
Perttu Ahola
|
179fc8597b
|
port to be not set to 0 from configuration
|
2011-04-23 18:43:20 +03:00 |
Perttu Ahola
|
1995b59320
|
Code refactoring; split half of main.cpp to game.cpp.
|
2011-04-23 18:31:31 +03:00 |
Perttu Ahola
|
9f17664336
|
cleaning up main.cpp a bit
|
2011-04-23 16:01:49 +03:00 |
Perttu Ahola
|
bda4681242
|
fixed flowing water lighting when it is below a solid block
|
2011-04-23 16:01:32 +03:00 |
Perttu Ahola
|
bbe47f845b
|
Updated to-do list and added the give_initial_stuff setting for testing
|
2011-04-22 10:48:40 +03:00 |
Perttu Ahola
|
b36e5c0508
|
Removed IrrlichtWrapper
|
2011-04-22 09:54:05 +03:00 |
Perttu Ahola
|
983bf6677d
|
set client to not show hp if server doesn't support it
|
2011-04-21 19:54:05 +03:00 |
Perttu Ahola
|
c638442e78
|
Some work-in-progress in hp and mobs and a frightening amount of random fixes.
|
2011-04-21 19:35:17 +03:00 |
Perttu Ahola
|
3c61d57f6d
|
item drop multiplication fix
|
2011-04-19 17:09:45 +03:00 |
Perttu Ahola
|
a7d36a50bb
|
Menu will now ignore an invalid port or the port 0.
|
2011-04-15 23:35:32 +03:00 |
Perttu Ahola
|
e20dbbf6ee
|
fixed port setting not being loaded from configuration file for client
|
2011-04-12 17:42:17 +03:00 |
Perttu Ahola
|
08139f32f9
|
fixing
|
2011-04-12 01:59:09 +03:00 |
Perttu Ahola
|
249c0dc68a
|
Fixed some problems with crafting and inventory
|
2011-04-11 21:28:04 +03:00 |
Perttu Ahola
|
81ac026e1f
|
updated example map generator python script
|
2011-04-11 18:33:05 +03:00 |
Perttu Ahola
|
50a8087684
|
support for format 0 and 1 maps
|
2011-04-11 16:58:49 +03:00 |
Perttu Ahola
|
f5f15e38a5
|
Added installing build-essential to build instructions and modified the main.cpp notes a bit
|
2011-04-11 14:04:26 +03:00 |
Perttu Ahola
|
9d4e9c59de
|
fixed warnings reported by cppcheck
|
2011-04-11 11:36:13 +03:00 |
Perttu Ahola
|
3f153c20d3
|
Fixed error reported by cppcheck:
[./server.cpp:1327]: (error) Possible null pointer dereference: obj - otherwise it is redundant to check if obj is null at line 1332
|
2011-04-11 11:05:40 +03:00 |
Perttu Ahola
|
67d5f5c1d5
|
fixed problem with vc++ build crashing at startup
|
2011-04-11 09:47:25 +03:00 |
Perttu Ahola
|
032882ae05
|
hopefully fixed a bit more
|
2011-04-11 00:24:32 +03:00 |
Perttu Ahola
|
3236032101
|
improved old map support
|
2011-04-11 00:19:40 +03:00 |
Perttu Ahola
|
dc6966cb9d
|
added ignoring of map_meta.txt to better support old maps
|
2011-04-11 00:06:07 +03:00 |
Perttu Ahola
|
bb39795ab2
|
fixed the object update interval thingy
|
2011-04-10 23:29:36 +03:00 |
Perttu Ahola
|
9d5ccafbb0
|
changed server to do object management at longer intervals (0.5s)
|
2011-04-10 23:14:41 +03:00 |
Perttu Ahola
|
26eb607a11
|
Made environment to not consider disconnected players when dealing with ActiveObjects
|
2011-04-10 23:05:21 +03:00 |
Perttu Ahola
|
b0b5c43254
|
better support for old maps
|
2011-04-10 22:50:31 +03:00 |
Perttu Ahola
|
3d25fe42f3
|
missing include for server build
|
2011-04-10 20:53:39 +03:00 |
Perttu Ahola
|
89eaaa3e6e
|
added missing file
|
2011-04-10 20:49:15 +03:00 |
Perttu Ahola
|
10eedbc1d2
|
Map generation is now properly threaded and doesn't block block placement and other stuff.
|
2011-04-10 20:18:34 +03:00 |
Perttu Ahola
|
6fa85c8502
|
a commit before starting to reorganize the map loading/generation logic
|
2011-04-10 19:12:56 +03:00 |
Perttu Ahola
|
7aa2d4d109
|
new-style rats are now generated in the map
|
2011-04-10 16:20:31 +03:00 |
Perttu Ahola
|
1a32e5585f
|
fixed a bit
|
2011-04-10 15:23:36 +03:00 |
Perttu Ahola
|
5a4d8ffad3
|
implemented rats in new system to verify that it works
|
2011-04-10 15:16:27 +03:00 |
Perttu Ahola
|
08bbf96877
|
items now fall by gravity... also some other random updating
|
2011-04-10 12:34:12 +03:00 |
Perttu Ahola
|
fd7a0735c9
|
new object system
|
2011-04-10 04:15:10 +03:00 |
Perttu Ahola
|
6f99cd021b
|
set GUIInventoryMenu to be scaled according to the height of the window (not width)
|
2011-04-09 17:11:31 +03:00 |
Perttu Ahola
|
4b54b291ae
|
Some progress on transitioning from MapBlockObject to ActiveObject.
|
2011-04-08 00:47:14 +03:00 |
Perttu Ahola
|
2dba606e12
|
stone shovel now needs cobble, not stone.
|
2011-04-06 22:28:51 +03:00 |
Perttu Ahola
|
90234e35a6
|
cleaning notes and stuff
|
2011-04-06 11:34:41 +03:00 |
Perttu Ahola
|
3269fce795
|
Server: Only send node removal/addition to client if client's player is near it. Otherwise set the modified blocks unsent.
|
2011-04-06 11:02:39 +03:00 |
Perttu Ahola
|
b5ace9a064
|
Made mesh update on node removal asynchronous on client, to reduce frametime spikes
|
2011-04-06 11:01:55 +03:00 |
Perttu Ahola
|
e56d166337
|
Made mesh update on node addition asynchronous on client, to reduce frametime spikes
|
2011-04-06 10:28:39 +03:00 |
Perttu Ahola
|
212f34db82
|
fixed the bug of disabled removal of empty chests
|
2011-04-06 01:42:37 +03:00 |
Perttu Ahola
|
89aa8b9be1
|
Furnace is now usable. Added more tools.
--HG--
rename : data/tool_stpick.png => data/tool_stonepick.png
rename : data/tool_wpick.png => data/tool_woodpick.png
|
2011-04-05 18:23:30 +03:00 |
Perttu Ahola
|
5b4928e07c
|
forgot the furnace menu files!
|
2011-04-05 11:46:17 +03:00 |
Perttu Ahola
|
d6d811f97b
|
A more robust format for node metadata
|
2011-04-05 10:59:48 +03:00 |
Perttu Ahola
|
d1d57cf5c3
|
initial workings of the furnace
|
2011-04-05 02:56:29 +03:00 |
Perttu Ahola
|
389fe31ace
|
changed node metadata format to better accomodate future needs and problems
|
2011-04-05 00:24:47 +03:00 |
Perttu Ahola
|
042834b09d
|
Fixed chest contents not immediately updating to all players
|
2011-04-04 18:29:44 +03:00 |
Perttu Ahola
|
7df125c249
|
Modified windows build parameters a bit to make it build
|
2011-04-04 15:34:07 +03:00 |
Perttu Ahola
|
14c621d853
|
removed reference to script directory in cmake install
|
2011-04-04 15:19:11 +03:00 |
Perttu Ahola
|
4a92df6ff0
|
Chests work now!
|
2011-04-04 15:13:19 +03:00 |
Perttu Ahola
|
9e683fff50
|
initial chest metadata
|
2011-04-04 11:18:14 +03:00 |
Perttu Ahola
|
a9f89fb3fb
|
now the server builds
|
2011-04-04 05:25:55 +03:00 |
Perttu Ahola
|
023fc5b771
|
still a missing file
|
2011-04-04 05:14:59 +03:00 |
Perttu Ahola
|
3a58f8179f
|
forgot some files
|
2011-04-04 05:13:08 +03:00 |
Perttu Ahola
|
fa736e138c
|
fully implemented the sign with the new framework
|
2011-04-04 05:12:33 +03:00 |
Perttu Ahola
|
fa08294d09
|
Node metadata framework
|
2011-04-04 03:45:08 +03:00 |
Perttu Ahola
|
2f466726e6
|
Made a proper queued thread to client for handling some block mesh updates. Also made client mutex-free to allow easier adding of new stuff.
|
2011-04-04 02:05:12 +03:00 |
Perttu Ahola
|
e0f7bd4d57
|
Modified block mesh generation to have clearer input and output. Instead of being a messy object oriented cludge, it now is a messy cludge with separate parameters.
|
2011-04-03 19:50:54 +03:00 |
Perttu Ahola
|
01c2b003e1
|
commit before some more radical changes
|
2011-04-03 16:21:06 +03:00 |
Perttu Ahola
|
06eb0ad4d0
|
copied draft of updateNodeMeshes from backup
|
2011-04-03 12:48:20 +03:00 |
Perttu Ahola
|
e4f7f97e6c
|
Removed lua stuff
|
2011-04-03 12:28:55 +03:00 |
Perttu Ahola
|
ee89e29ae1
|
Revert mapgen to best working version (2)
|
2011-04-03 12:14:23 +03:00 |
Perttu Ahola
|
8581bf0091
|
tuned water texture and removed two debug prints from server
|
2011-04-02 21:10:53 +03:00 |
Perttu Ahola
|
bc66bb2d40
|
Mapgen is better now. Not a lot, but a bit!
|
2011-04-02 20:55:22 +03:00 |
Perttu Ahola
|
2990f5d90b
|
commit before some radical changes
|
2011-04-02 13:44:06 +03:00 |
Perttu Ahola
|
2e7b15fed3
|
mapgen work-in-progress
|
2011-03-02 02:00:11 +02:00 |
Perttu Ahola
|
9a22d02903
|
mapgen tweaking
|
2011-03-01 01:32:54 +02:00 |
Perttu Ahola
|
f923c1fb66
|
tweaked mapgen
|
2011-02-28 21:12:01 +02:00 |
Perttu Ahola
|
c137946a3f
|
fixed server sending wrong position of node removal
|
2011-02-28 16:40:25 +02:00 |
Perttu Ahola
|
231386d501
|
tweaked mapgen
|
2011-02-28 14:51:57 +02:00 |
Perttu Ahola
|
ad9e084e94
|
added trees (very glitchy) and changed grass texture
|
2011-02-28 02:48:31 +02:00 |
Perttu Ahola
|
a302ae3e08
|
-
|
2011-02-28 02:14:52 +02:00 |
Perttu Ahola
|
c8be58a65c
|
A third try on terrain generation. No trees yet.
|
2011-02-28 02:01:40 +02:00 |
Perttu Ahola
|
d9d0efdeed
|
fixed 3d noise and made 2d noise faster
|
2011-02-27 00:59:56 +02:00 |
Perttu Ahola
|
48a772b3c6
|
3d noise stuff
|
2011-02-26 20:16:47 +02:00 |
Perttu Ahola
|
ec3cb2d1d7
|
fixed a possible infinite loop in ClientEnvironment (dtime counter getting so small that it doesn't increment the value)
|
2011-02-24 18:25:19 +02:00 |
Perttu Ahola
|
9f859d8389
|
modified the build system of lua to a more minimal one
|
2011-02-24 00:19:41 +02:00 |
Perttu Ahola
|
bfd0980748
|
fixed a path in build system's packaging part
|
2011-02-23 11:12:03 +02:00 |
Perttu Ahola
|
be32adc872
|
updated scripting api a bit
--HG--
rename : data/luaobjects/test/client.lua => data/scripts/objects/test/client.lua
rename : data/luaobjects/test/server.lua => data/scripts/objects/test/server.lua
|
2011-02-23 11:10:09 +02:00 |
Perttu Ahola
|
9778347c7f
|
mainly work on object scripting api
|
2011-02-23 02:49:57 +02:00 |
Perttu Ahola
|
eef7bc3570
|
removed an old comment
|
2011-02-23 00:07:07 +02:00 |
Perttu Ahola
|
b82d3f2744
|
Fixed insufficient error handling in narrow_to_wide, which caused a crash if the path of the userdata directory contained special characters that were not included in the used charset (which is used because of the font)
|
2011-02-23 00:06:45 +02:00 |
Perttu Ahola
|
62e7912577
|
some tidying
|
2011-02-21 16:50:05 +02:00 |
Perttu Ahola
|
69dbc046eb
|
preliminary lua scripting framework for objects
|
2011-02-21 16:10:36 +02:00 |
Perttu Ahola
|
c57637b4c3
|
Temporary commit; lots of test code and stuff
|
2011-02-21 00:45:14 +02:00 |
Perttu Ahola
|
f5ff378dd0
|
video backend selection
|
2011-02-19 11:48:54 +02:00 |
Perttu Ahola
|
4c2b9ed516
|
random code cleaning, shouldn't affect anything
|
2011-02-18 22:25:25 +02:00 |
Perttu Ahola
|
74f4a0ece8
|
Set ambient light in inventory cube generation
|
2011-02-18 22:25:13 +02:00 |
Perttu Ahola
|
31572eaf8a
|
removed duplicate "bmp"
|
2011-02-17 19:13:27 +02:00 |
Perttu Ahola
|
3264ac4390
|
Better texture handling. Textures are not added to atlas if they are big, and atlas is not further made after it is full.
|
2011-02-17 19:07:14 +02:00 |
Perttu Ahola
|
fb5ae9a7a5
|
Debug stacks will now be printed on Ctrl-C. Also client properly quits on Ctrl-C.
|
2011-02-16 22:54:07 +02:00 |
Perttu Ahola
|
741776313a
|
fixed invalid block loading (the action is to generate a new one)
|
2011-02-16 22:53:35 +02:00 |
Perttu Ahola
|
92432a28c0
|
small fixes: crack texture, server build on windows, configuration file example, adding config file example to install
|
2011-02-16 20:03:31 +02:00 |
Perttu Ahola
|
ff6a348bb1
|
fixed slight error in server build
|
2011-02-15 22:27:10 +02:00 |
Perttu Ahola
|
a0e8f3afd3
|
might work good on cmake+msvc now
|
2011-02-15 20:53:29 +02:00 |
Perttu Ahola
|
95c88d258b
|
still a little fix!
|
2011-02-15 16:14:02 +02:00 |
Perttu Ahola
|
40556f4b2d
|
Fix for windows
|
2011-02-15 16:12:04 +02:00 |
Perttu Ahola
|
d065bae323
|
Ctrl+C handling on POSIX, some commands for server and other tweaking
|
2011-02-15 16:11:24 +02:00 |
Perttu Ahola
|
be7391c2b1
|
mud gets now grass onto it when placed into sunlight. also removed three old files
|
2011-02-15 12:33:59 +02:00 |
Perttu Ahola
|
f0e739b69e
|
smgr->drop() is now used in tile.cpp
|
2011-02-15 12:19:33 +02:00 |
Perttu Ahola
|
2684e620b5
|
server now won't crash when it is tries to generate blocks that are not inside MAP_GENERATION_LIMIT
|
2011-02-15 01:02:31 +02:00 |
Perttu Ahola
|
9a58749347
|
fixed CMakeLists.txt syntax (removed additional ,)
|
2011-02-14 19:42:43 +02:00 |
Perttu Ahola
|
20a09d5ede
|
new hotbar, more minecraft-like
|
2011-02-14 17:41:49 +02:00 |
Perttu Ahola
|
467f43d47c
|
Some fiddling around with fog... not much changed
|
2011-02-14 16:13:03 +02:00 |
Perttu Ahola
|
7701753131
|
removed useless SMaterial parameter from mapblock
|
2011-02-14 16:12:38 +02:00 |
Perttu Ahola
|
d34c19f553
|
sneaking bug fixing
|
2011-02-14 16:11:28 +02:00 |
Perttu Ahola
|
607f548712
|
cube inventory texture rendering thing (not good yet)
|
2011-02-14 16:10:46 +02:00 |
Perttu Ahola
|
00810408a8
|
New way of determining the outcome of digging
|
2011-02-14 12:08:03 +02:00 |
Perttu Ahola
|
5573142a2b
|
disabled jumping in sneak mode if far away from the edge because it can drop the player
|
2011-02-14 12:07:49 +02:00 |
Perttu Ahola
|
b1defb4def
|
fixed bug in sneaking
|
2011-02-14 11:43:42 +02:00 |
Perttu Ahola
|
32a29489f3
|
players to not be saved when map saving is disabled (due to some error)
|
2011-02-14 11:10:44 +02:00 |
Perttu Ahola
|
14fafc7217
|
added sneaking/crouching and changelog
|
2011-02-14 02:54:15 +02:00 |
Perttu Ahola
|
0947c4cc48
|
tuned fog distance a bit
|
2011-02-13 16:04:21 +02:00 |
Perttu Ahola
|
80a2ee6d59
|
mapgen parameter tweaking
|
2011-02-13 15:25:00 +02:00 |
Perttu Ahola
|
0386279b6f
|
changed sky color and made new style leaves a bit more bright
|
2011-02-13 14:21:31 +02:00 |
Perttu Ahola
|
3bb040043c
|
hopefully a fix for the majority of the windows 7 problems - thanks to zerochen
|
2011-02-12 20:15:57 +02:00 |
Perttu Ahola
|
e9fe230381
|
Use random-generated fallback textures when real textures are not found
|
2011-02-12 14:01:23 +02:00 |
Perttu Ahola
|
cabe6f1d65
|
some fixes to make compiling on some bsd easier
|
2011-02-11 22:34:34 +02:00 |
Perttu Ahola
|
6f16c2e313
|
tiny fix
|
2011-02-11 21:12:32 +02:00 |
Perttu Ahola
|
cbef07a9f2
|
pauseMenu text change
|
2011-02-11 21:11:21 +02:00 |
Perttu Ahola
|
41f4caebcb
|
disabled work wrap to show every line of chat in any case
|
2011-02-11 21:10:06 +02:00 |
Perttu Ahola
|
6e2cd15902
|
more stuff...
|
2011-02-11 20:55:28 +02:00 |
Perttu Ahola
|
21372749f5
|
now it works nicely
|
2011-02-11 20:37:54 +02:00 |
Perttu Ahola
|
52d99fef31
|
fully working i guess
|
2011-02-11 19:55:42 +02:00 |
Perttu Ahola
|
804b2647ce
|
new texture stuff quite working
|
2011-02-11 16:43:26 +02:00 |
Perttu Ahola
|
841ac10e5c
|
fixes toward mingw compatibility
|
2011-02-10 15:55:15 +02:00 |
Perttu Ahola
|
a7b158fada
|
some texture stuff
|
2011-02-10 10:53:17 +02:00 |
Perttu Ahola
|
1704badc30
|
work-in-progress texture atlas optimization
|
2011-02-10 02:13:03 +02:00 |
Perttu Ahola
|
949383a2f7
|
uh... accidentally left directX as the default in main.cpp
|
2011-02-08 11:34:31 +02:00 |
Perttu Ahola
|
b0971f4459
|
local game connects to 127.0.0.1 instead of localhost (windows returns an ipv6 address sometimes which is not supported)
|
2011-02-08 11:24:07 +02:00 |
Perttu Ahola
|
15f27a1937
|
made it to work with my windows compiler
|
2011-02-08 10:11:26 +02:00 |
Perttu Ahola
|
dd9e82f5bc
|
bug-fixin'
|
2011-02-08 01:12:55 +02:00 |
Perttu Ahola
|
25a7fabed8
|
mapgen tweaking
|
2011-02-06 16:35:27 +02:00 |
Perttu Ahola
|
ea2d03e468
|
added noise.*
|
2011-02-05 14:56:01 +02:00 |
Perttu Ahola
|
ea6740e900
|
mapgen stuff
|
2011-02-05 14:55:16 +02:00 |
Perttu Ahola
|
7f2aa30bf2
|
added sand to map generator
|
2011-02-04 14:32:30 +02:00 |
Perttu Ahola
|
6545ea12e9
|
nicer looking water
|
2011-02-04 01:48:52 +02:00 |
Perttu Ahola
|
102c5e31fe
|
all kinds of tweaking and fixing
|
2011-02-04 01:22:07 +02:00 |
Perttu Ahola
|
24c1ea7103
|
water drawing glitch fix
|
2011-02-04 01:21:57 +02:00 |
Perttu Ahola
|
6bb9de3cc6
|
a little backwards compatibility with coal
|
2011-02-03 15:59:59 +02:00 |
Perttu Ahola
|
44ce9018dd
|
added temporary backwards compatibility to player inventory
|
2011-02-03 15:45:53 +02:00 |
Perttu Ahola
|
71dbee43d0
|
some generation-time mud flow tweaking
|
2011-02-03 13:48:17 +02:00 |
Perttu Ahola
|
9b1b57a523
|
some tweaking
|
2011-02-02 18:46:14 +02:00 |
Perttu Ahola
|
a75876f248
|
more tweaking
|
2011-02-02 09:28:46 +02:00 |
Perttu Ahola
|
a5f109dafb
|
Map generator tweaking. Still doesn't resume from save properly.
|
2011-02-01 23:59:46 +02:00 |
Perttu Ahola
|
3d6e71a7d0
|
end-of-day.
|
2011-02-01 20:28:21 +02:00 |
Perttu Ahola
|
6834b39c96
|
tweaking mapgenv2 settings for maximum awesomeness.
|
2011-02-01 17:42:39 +02:00 |
Perttu Ahola
|
39faa654bf
|
one line of cleaning server code
|
2011-02-01 17:08:28 +02:00 |
Perttu Ahola
|
c957858bbb
|
changed default minimum viewing range to a bit lower
|
2011-02-01 16:29:07 +02:00 |
Perttu Ahola
|
e92238edc8
|
This map generator is starting to look pretty good now... also, disabled loading player position from disk because map is regenerated always.
|
2011-02-01 16:17:55 +02:00 |
Perttu Ahola
|
6e196c2ce4
|
partly working chunk-based map generator (doesn't save properly, spawn is pretty random)
|
2011-02-01 03:06:02 +02:00 |
Perttu Ahola
|
be851871cd
|
map generation framework under development... not quite operational at this point.
|
2011-01-30 01:44:54 +02:00 |
Perttu Ahola
|
8788fffec0
|
Commented out some debug output of class Settings
|
2011-01-29 00:56:53 +02:00 |
Perttu Ahola
|
a4179abb1b
|
Fixed MBOItem inventory images
|
2011-01-29 00:53:30 +02:00 |
Perttu Ahola
|
80acdab93b
|
Commented out some debug output about saving players on server.
|
2011-01-29 00:48:54 +02:00 |
Perttu Ahola
|
1c776c3df8
|
server builds now!
|
2011-01-28 02:11:44 +02:00 |
Perttu Ahola
|
364c961200
|
server might build now
|
2011-01-28 01:56:58 +02:00 |
Perttu Ahola
|
64b5975732
|
Now texture handling is fast. Also now players are saved on disk.
|
2011-01-28 01:38:16 +02:00 |
Perttu Ahola
|
bd100c5483
|
backing up some stuff
|
2011-01-26 17:13:19 +02:00 |
Perttu Ahola
|
adb7f248da
|
comments
|
2011-01-26 01:30:36 +02:00 |
Perttu Ahola
|
a0f0517c5b
|
should work now
|
2011-01-26 01:06:45 +02:00 |
Perttu Ahola
|
b456821680
|
Little fixes
|
2011-01-26 00:49:32 +02:00 |
Perttu Ahola
|
9f882bf74d
|
Reworked texture, material, mineral and whatever handling
|
2011-01-26 00:41:06 +02:00 |
Perttu Ahola
|
035345f13d
|
Map deletion button
|
2011-01-26 00:40:33 +02:00 |
Perttu Ahola
|
d3a6a12bae
|
removed alternative name "pressure" from param2
|
2011-01-25 09:53:21 +02:00 |
Perttu Ahola
|
de3fdba568
|
Tweaking around
|
2011-01-25 09:30:49 +02:00 |
Perttu Ahola
|
39fbf15273
|
Fixed a bug of server not reloading unloaded blocks when player builds or digs on them.
|
2011-01-25 09:29:59 +02:00 |
Perttu Ahola
|
3909e712a0
|
Faster lighting at map generation time
|
2011-01-24 16:36:58 +02:00 |
Perttu Ahola
|
87554408ca
|
forgot old water unit tests
|
2011-01-24 13:44:07 +02:00 |
Perttu Ahola
|
7274b82ef4
|
commented out old water stuff
|
2011-01-24 13:42:13 +02:00 |
Perttu Ahola
|
24e41ab4c8
|
Mainly some texture tweaking
|
2011-01-24 13:32:11 +02:00 |
Perttu Ahola
|
4a952f22d7
|
small fixes here and there
|
2011-01-24 01:58:15 +02:00 |
Perttu Ahola
|
f081924670
|
todo-list update
|
2011-01-23 17:33:19 +02:00 |
Perttu Ahola
|
c914cbb0a0
|
OMG! Main Menu!
|
2011-01-23 17:29:15 +02:00 |
Perttu Ahola
|
360e305849
|
Documentation updates.
|
2011-01-21 11:11:00 +02:00 |
Perttu Ahola
|
3ef2629e84
|
made old build system to work too. the cmake one doesn't make working binaries for some computers.
--HG--
rename : src/config.h.in => src/cmake_config.h.in
|
2011-01-18 15:05:29 +02:00 |
Perttu Ahola
|
515a480d0e
|
now it works!
|
2011-01-18 00:45:07 +02:00 |
Perttu Ahola
|
a1b2cd550e
|
tinkering
|
2011-01-18 00:38:23 +02:00 |
Perttu Ahola
|
b6787a2b58
|
fixed erroneus handling of many players with no peer existing at same time
|
2011-01-18 00:27:14 +02:00 |
Perttu Ahola
|
1986326731
|
fixed erroneus handling of many players with no peer existing at same time
|
2011-01-18 00:26:09 +02:00 |
Perttu Ahola
|
a35d8dabcf
|
configuration updates; making to build on msvc
|
2011-01-17 23:35:09 +02:00 |
Perttu Ahola
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7dc6b03f31
|
.
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2011-01-17 21:18:08 +02:00 |
Perttu Ahola
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d44abdab17
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minecraft-style water done (but no texture animation or sound)
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2011-01-17 21:15:31 +02:00 |
Perttu Ahola
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0fa0e0752a
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old water removed, some fixes here and there
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2011-01-17 14:57:37 +02:00 |
Perttu Ahola
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bd26be262d
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commit before messing with water
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2011-01-17 11:16:41 +02:00 |
Perttu Ahola
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3891bc43e0
|
fine-tuning of map generator and server and stuff.
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2011-01-17 02:40:53 +02:00 |
Perttu Ahola
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7068bc90af
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Initial commit of mapgen v.2. Lacks configuration and saving to disk.
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2011-01-16 19:32:14 +02:00 |
Perttu Ahola
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69e7cd9b5b
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backing up working heightmap.{h,cpp}
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2011-01-15 15:55:03 +02:00 |
Perttu Ahola
|
a176f9eb36
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generate-time lighting optimization
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2011-01-15 13:50:13 +02:00 |
Perttu Ahola
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83e083a667
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just backuppin' a working mapblock.cpp
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2011-01-15 13:07:10 +02:00 |
Perttu Ahola
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3fb0d2fb65
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Players are left on server while server is running. No passwords yet.
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2011-01-15 03:28:19 +02:00 |
Perttu Ahola
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cfaa15895a
|
tweaking around, including mapgen, player speed in water, settings
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2011-01-15 01:26:29 +02:00 |
Perttu Ahola
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023876dafb
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fixed data path in porting.cpp for normal linux builds to get data from /binary/dir/../share/APPNAME
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2011-01-10 18:21:44 +02:00 |
Perttu Ahola
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56918c0ca4
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random build system tweaking
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2011-01-09 17:28:31 +02:00 |
Perttu Ahola
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359e575ba3
|
Mainly small build system fixes
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2011-01-09 00:49:32 +02:00 |
Perttu Ahola
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eb476f1ce2
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Lots of small stuff
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2011-01-08 19:35:14 +02:00 |
Perttu Ahola
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340de48dbf
|
continued.
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2011-01-08 18:58:40 +02:00 |
Perttu Ahola
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c3159160fa
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Fixed (maybe) segfault if font is not found
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2011-01-08 18:57:21 +02:00 |
Perttu Ahola
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769a86be19
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more linker parameters
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2011-01-08 18:24:32 +02:00 |
Perttu Ahola
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d90a183b01
|
Fixed some missing linking to libraries
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2011-01-08 18:21:22 +02:00 |
Perttu Ahola
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d435dedb89
|
doc updates; CMake works reasonably well now.
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2011-01-08 17:45:26 +02:00 |
Perttu Ahola
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7862a6f68d
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forgot config.h.in
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2011-01-08 17:35:41 +02:00 |
Perttu Ahola
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9fbb0889a7
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CMake stuff works now on linux and windows... and should be possible to make to work on OS X.
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2011-01-08 17:34:25 +02:00 |
Perttu Ahola
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426c206d7e
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Made dungeons a bit rarer
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2011-01-08 14:08:48 +02:00 |
Perttu Ahola
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d825ed572f
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CMake working on Linux (not on windows)
--HG--
rename : Makefile => Makefile.bak
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2011-01-08 03:10:20 +02:00 |
Perttu Ahola
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fcaa61de3c
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Fixed dedicated server build
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2011-01-07 19:56:47 +02:00 |
Perttu Ahola
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6b6c2d37ea
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Added a more flexible path system (and fixed some minor stuff)
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2011-01-07 19:39:27 +02:00 |
Perttu Ahola
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dc414091e7
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removing unused code and comments
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2011-01-07 14:54:55 +02:00 |
Perttu Ahola
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2e40217793
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updated main.cpp TODO comments
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2011-01-07 14:53:53 +02:00 |
Perttu Ahola
|
ec509fac12
|
removed Client::isFetchingBlocks
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2011-01-07 14:53:01 +02:00 |
Perttu Ahola
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d38ac3aae3
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removed boost support from filesys.cpp; default to posix
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2011-01-07 14:52:27 +02:00 |
Perttu Ahola
|
c32bd982e3
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possibly fixed broken crack textures on some machines
|
2010-12-29 21:53:42 +02:00 |
Perttu Ahola
|
bcd9813acc
|
tuned expired mesh updating while drawing a bit
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2010-12-29 18:14:14 +02:00 |
Perttu Ahola
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6d4cd2ea1a
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A bit longer day and a bit shorter night. Client-side.
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2010-12-29 15:26:47 +02:00 |
Perttu Ahola
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a9dd12281f
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oops, forgot some test code in
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2010-12-27 14:35:24 +02:00 |
Perttu Ahola
|
fa64103aa8
|
better debug output in segfaults and stack overflows in windows
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2010-12-27 14:34:17 +02:00 |
Perttu Ahola
|
847a4227b8
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better grass generation (integration to sunlight propagation algorithms)
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2010-12-26 14:34:34 +02:00 |
Perttu Ahola
|
c32da52104
|
working good
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2010-12-26 13:51:56 +02:00 |
Perttu Ahola
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4ba5cd580d
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drawing range updater update and myrand() (but not usage of it)
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2010-12-26 13:33:20 +02:00 |
Perttu Ahola
|
582af0cb21
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new viewing range updater algorithm
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2010-12-26 03:58:19 +02:00 |
Perttu Ahola
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3cae2310f5
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main.cpp before viewing range stuff redoing
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2010-12-25 23:25:40 +02:00 |
Perttu Ahola
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822621f792
|
some... stuff. dunno. 8-)
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2010-12-25 23:23:53 +02:00 |
Perttu Ahola
|
07a759fdb8
|
better caves
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2010-12-25 16:04:51 +02:00 |
Perttu Ahola
|
c37eb9b139
|
tinkering around
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2010-12-25 11:27:14 +02:00 |
Perttu Ahola
|
5e0c426677
|
missing files
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2010-12-25 03:34:27 +02:00 |
Perttu Ahola
|
9bf96faef2
|
more tinkering around
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2010-12-25 03:34:13 +02:00 |
Perttu Ahola
|
c1e0d3e031
|
some tinkering around
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2010-12-25 03:33:38 +02:00 |
Perttu Ahola
|
a5c62045ed
|
slight map generation bugs
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2010-12-25 02:48:17 +02:00 |
Perttu Ahola
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3fe377be4e
|
builds on both platforms
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2010-12-25 02:33:41 +02:00 |
Perttu Ahola
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699d0e9a5e
|
minecraft-like crafting
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2010-12-25 01:54:39 +02:00 |
Perttu Ahola
|
a26c92d7dd
|
disconnect method to connection to be used instead of just timing out
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2010-12-24 17:08:50 +02:00 |
Perttu Ahola
|
705de63dcd
|
ProgressBarTextureMod
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2010-12-24 11:44:26 +02:00 |
Perttu Ahola
|
8823af5d6b
|
small segfault bug fix
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2010-12-24 03:15:24 +02:00 |
Perttu Ahola
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f15670379d
|
base stuff for item->object conversion
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2010-12-24 03:08:05 +02:00 |
Perttu Ahola
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10b06419ab
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changes to handing of digging (non backwards-compatible i guess)
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2010-12-23 22:35:53 +02:00 |
Perttu Ahola
|
61b5a35384
|
little tinkering
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2010-12-23 17:32:21 +02:00 |
Perttu Ahola
|
7e490e7213
|
work-in-progress gui system updating + some settings system updating
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2010-12-23 17:09:49 +02:00 |
Perttu Ahola
|
2816d8f638
|
redoing gui stuff
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2010-12-23 15:31:50 +02:00 |
Perttu Ahola
|
a55850e4dc
|
fixed crack animation timing in client
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2010-12-23 12:10:46 +02:00 |
Perttu Ahola
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03d67af9e8
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a mutex added to TempMods which hopefully fixes rare segfaults on client
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2010-12-23 10:29:09 +02:00 |
Perttu Ahola
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71948dbf96
|
changed default time speed
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2010-12-22 20:59:34 +02:00 |
Perttu Ahola
|
813b6a91b3
|
added fog to players
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2010-12-22 20:47:17 +02:00 |
Perttu Ahola
|
2c645d5d8a
|
fixed crafting bug
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2010-12-22 19:00:48 +02:00 |
Perttu Ahola
|
58ccc68c81
|
server starting on port 0 on invalid settings
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2010-12-22 17:58:02 +02:00 |
Perttu Ahola
|
3de176cc58
|
crafting system!
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2010-12-22 16:30:23 +02:00 |
Perttu Ahola
|
2e41a5e304
|
just savin'
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2010-12-22 11:29:06 +02:00 |
Perttu Ahola
|
4ec61b0ccd
|
missing files
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2010-12-22 03:34:21 +02:00 |
Perttu Ahola
|
b94a007864
|
some work-in-progress
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2010-12-22 03:33:58 +02:00 |
Perttu Ahola
|
3f5bad938a
|
organizing stuff.
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2010-12-21 18:08:24 +02:00 |
Perttu Ahola
|
3b0bff2f74
|
Cracking blocks while digging
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2010-12-21 02:25:47 +02:00 |
Perttu Ahola
|
d5a78c1253
|
added some missing files
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2010-12-20 22:23:24 +02:00 |
Perttu Ahola
|
123e8fdf53
|
framework for modifying textures
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2010-12-20 22:03:49 +02:00 |
Perttu Ahola
|
6350c5d7a6
|
some tinkering with gui. removed updating of configuration file at end
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2010-12-20 14:59:21 +02:00 |
Perttu Ahola
|
5a36956f75
|
working time-of-day sending from server to client
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2010-12-20 14:04:31 +02:00 |
Perttu Ahola
|
ab7477c4c3
|
added dedicated server build without irrlicht
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2010-12-19 19:11:05 +02:00 |
Perttu Ahola
|
0ca9423b8b
|
day/night working client side
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2010-12-19 16:51:45 +02:00 |
Perttu Ahola
|
240499dc2c
|
before daynight mesh cache
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2010-12-18 17:46:00 +02:00 |
Perttu Ahola
|
15a43c5ed0
|
before adding day/night lighting
--HG--
rename : data/light.png => data/cloud.png
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2010-12-18 13:10:37 +02:00 |
Perttu Ahola
|
385dd9917f
|
settings manager: better default setting handling and updating config file and command line parsing
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2010-12-14 15:16:49 +02:00 |
Perttu Ahola
|
f501cfd799
|
tinkering around
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2010-12-14 13:14:43 +02:00 |
Perttu Ahola
|
be2c7dfb97
|
pausemenu stuff
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2010-12-14 03:07:37 +02:00 |
Perttu Ahola
|
451f46f623
|
pause menu added
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2010-12-14 03:07:13 +02:00 |
Perttu Ahola
|
c951ce3b7c
|
little fixes
|
2010-12-14 02:24:00 +02:00 |
Perttu Ahola
|
8592a37efb
|
added some missing files
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2010-12-14 01:59:56 +02:00 |
Perttu Ahola
|
6129e31b96
|
better graphics, zlib to work on vc++
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2010-12-14 01:56:24 +02:00 |
Perttu Ahola
|
47f76d8a51
|
grass edges workin'
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2010-12-14 00:29:32 +02:00 |
Perttu Ahola
|
626ed6338a
|
in before messing with face drawing orientation
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2010-12-14 00:21:18 +02:00 |
Perttu Ahola
|
3ac2abb0b5
|
commit before content-tile separation
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2010-12-13 21:32:35 +02:00 |
Perttu Ahola
|
22037459e3
|
fixes for vc++
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2010-12-13 11:51:53 +02:00 |
Perttu Ahola
|
2b9d03b267
|
random stuff and different node lighting
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2010-12-13 11:38:04 +02:00 |
Perttu Ahola
|
571fb14f94
|
working nicely
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2010-12-13 03:19:12 +02:00 |
Perttu Ahola
|
47a593b519
|
starting to separate "material" to "content" and "tile"
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2010-12-12 14:33:13 +02:00 |
Perttu Ahola
|
db49f37692
|
removed accidental double flowWater
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2010-12-11 18:12:18 +02:00 |
Perttu Ahola
|
2a0d1a059e
|
commit before some radicallish changes to water behavior
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2010-12-11 18:11:03 +02:00 |
Perttu Ahola
|
5e0c284f3a
|
some work-in-progress water stuff
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2010-12-01 15:20:12 +02:00 |
Perttu Ahola
|
38353751c9
|
better water
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2010-11-30 15:35:03 +02:00 |
Perttu Ahola
|
4a8973aeac
|
doc update
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2010-11-29 23:07:03 +02:00 |
Perttu Ahola
|
b22abef143
|
test
|
2010-11-29 21:28:14 +02:00 |
Perttu Ahola
|
fc26dcdb19
|
license stuff
--HG--
rename : src/licensecomment.txt => licensecomment.txt
|
2010-11-29 20:13:04 +02:00 |
Perttu Ahola
|
0604f3f2ee
|
license stuff (more to come)
|
2010-11-29 20:05:30 +02:00 |
Perttu Ahola
|
c51fef56a8
|
default setting change, random tinkering
|
2010-11-29 19:55:41 +02:00 |
Perttu Ahola
|
d10627a77f
|
Windows bug fixes
|
2010-11-29 17:55:07 +02:00 |
Perttu Ahola
|
d2090a32d8
|
plant amount fix and ravine amount setting
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2010-11-29 14:17:46 +02:00 |
Perttu Ahola
|
a18525a14e
|
fixed face updating slowness bug
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2010-11-29 14:03:40 +02:00 |
Perttu Ahola
|
aaafb5add0
|
reversed meshbuffer cache
|
2010-11-29 13:04:03 +02:00 |
Perttu Ahola
|
3ad212c90b
|
meshbuffer cache test. No much speed improvement.
|
2010-11-29 13:03:30 +02:00 |
Perttu Ahola
|
c18af6e728
|
- added map generating script
- dropped support for versions older than 2 because of lighting support
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2010-11-29 12:16:17 +02:00 |
Perttu Ahola
|
b326e75baa
|
constant size for array for vc
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2010-11-29 11:01:18 +02:00 |
Perttu Ahola
|
af95cfc7a1
|
vokselijuttu lisätty
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2010-11-29 10:57:05 +02:00 |
Perttu Ahola
|
c707e00195
|
sitä sun tätä tekeillä, toimii kivasti
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2010-11-29 10:52:07 +02:00 |
Perttu Ahola
|
e8fd5eb8ee
|
block send priority queue
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2010-11-27 18:10:11 +02:00 |
Perttu Ahola
|
24c4b7c68d
|
Working version before block send priorization update
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2010-11-27 17:18:34 +02:00 |
Perttu Ahola
|
4e249fb3fb
|
Initial files
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2010-11-27 01:02:21 +02:00 |