block send priority queue
This commit is contained in:
parent
24c4b7c68d
commit
e8fd5eb8ee
|
@ -28,14 +28,13 @@
|
|||
// The absolute working limit is (2^15 - viewing_range).
|
||||
#define MAP_GENERATION_LIMIT (31000)
|
||||
|
||||
//#define MAX_SIMULTANEOUS_BLOCK_SENDS 7
|
||||
//#define MAX_SIMULTANEOUS_BLOCK_SENDS 3
|
||||
#define MAX_SIMULTANEOUS_BLOCK_SENDS 2
|
||||
//#define MAX_SIMULTANEOUS_BLOCK_SENDS 1
|
||||
|
||||
#define FULL_BLOCK_SEND_ENABLE_MIN_TIME_FROM_BUILDING 2.0
|
||||
#define LIMITED_MAX_SIMULTANEOUS_BLOCK_SENDS 1
|
||||
|
||||
#define MAX_SIMULTANEOUS_BLOCK_SENDS_SERVER_TOTAL 4
|
||||
|
||||
// Viewing range stuff
|
||||
|
||||
#define FPS_DEFAULT_WANTED 30
|
||||
|
|
321
src/server.cpp
321
src/server.cpp
|
@ -246,9 +246,11 @@ void * EmergeThread::Thread()
|
|||
return NULL;
|
||||
}
|
||||
|
||||
#if 0
|
||||
void RemoteClient::SendBlocks(Server *server, float dtime)
|
||||
{
|
||||
DSTACK(__FUNCTION_NAME);
|
||||
|
||||
/*
|
||||
Find what blocks to send to the client next, and send them.
|
||||
|
||||
|
@ -518,6 +520,262 @@ void RemoteClient::SendBlocks(Server *server, float dtime)
|
|||
|
||||
// Don't add anything here. The loop breaks by returning.
|
||||
}
|
||||
#endif // backup of SendBlocks
|
||||
|
||||
void RemoteClient::GetNextBlocks(Server *server, float dtime,
|
||||
core::array<PrioritySortedBlockTransfer> &dest)
|
||||
{
|
||||
DSTACK(__FUNCTION_NAME);
|
||||
|
||||
// Won't send anything if already sending
|
||||
{
|
||||
JMutexAutoLock lock(m_blocks_sending_mutex);
|
||||
|
||||
if(m_blocks_sending.size() >= MAX_SIMULTANEOUS_BLOCK_SENDS)
|
||||
{
|
||||
//dstream<<"Not sending any blocks, Queue full."<<std::endl;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
Player *player = server->m_env.getPlayer(peer_id);
|
||||
|
||||
v3f playerpos = player->getPosition();
|
||||
v3f playerspeed = player->getSpeed();
|
||||
|
||||
v3s16 center_nodepos = floatToInt(playerpos);
|
||||
|
||||
v3s16 center = getNodeBlockPos(center_nodepos);
|
||||
|
||||
/*
|
||||
Get the starting value of the block finder radius.
|
||||
*/
|
||||
s16 last_nearest_unsent_d;
|
||||
s16 d_start;
|
||||
{
|
||||
JMutexAutoLock lock(m_blocks_sent_mutex);
|
||||
|
||||
if(m_last_center != center)
|
||||
{
|
||||
m_nearest_unsent_d = 0;
|
||||
m_last_center = center;
|
||||
}
|
||||
|
||||
static float reset_counter = 0;
|
||||
reset_counter += dtime;
|
||||
if(reset_counter > 5.0)
|
||||
{
|
||||
reset_counter = 0;
|
||||
m_nearest_unsent_d = 0;
|
||||
}
|
||||
|
||||
last_nearest_unsent_d = m_nearest_unsent_d;
|
||||
|
||||
d_start = m_nearest_unsent_d;
|
||||
}
|
||||
|
||||
u16 maximum_simultaneous_block_sends = MAX_SIMULTANEOUS_BLOCK_SENDS;
|
||||
|
||||
{
|
||||
SharedPtr<JMutexAutoLock> lock(m_time_from_building.getLock());
|
||||
m_time_from_building.m_value += dtime;
|
||||
/*
|
||||
Check the time from last addNode/removeNode.
|
||||
Decrease send rate if player is building stuff.
|
||||
*/
|
||||
if(m_time_from_building.m_value
|
||||
< FULL_BLOCK_SEND_ENABLE_MIN_TIME_FROM_BUILDING)
|
||||
{
|
||||
maximum_simultaneous_block_sends
|
||||
= LIMITED_MAX_SIMULTANEOUS_BLOCK_SENDS;
|
||||
}
|
||||
}
|
||||
|
||||
// Serialization version used
|
||||
//u8 ser_version = serialization_version;
|
||||
|
||||
//bool has_incomplete_blocks = false;
|
||||
|
||||
/*
|
||||
TODO: Get this from somewhere
|
||||
*/
|
||||
//s16 d_max = 7;
|
||||
s16 d_max = 8;
|
||||
|
||||
//TODO: Get this from somewhere (probably a bigger value)
|
||||
s16 d_max_gen = 5;
|
||||
|
||||
//dstream<<"Starting from "<<d_start<<std::endl;
|
||||
|
||||
for(s16 d = d_start; d <= d_max; d++)
|
||||
{
|
||||
//dstream<<"RemoteClient::SendBlocks(): d="<<d<<std::endl;
|
||||
|
||||
//if(has_incomplete_blocks == false)
|
||||
{
|
||||
JMutexAutoLock lock(m_blocks_sent_mutex);
|
||||
/*
|
||||
If m_nearest_unsent_d was changed by the EmergeThread
|
||||
(it can change it to 0 through SetBlockNotSent),
|
||||
update our d to it.
|
||||
Else update m_nearest_unsent_d
|
||||
*/
|
||||
if(m_nearest_unsent_d != last_nearest_unsent_d)
|
||||
{
|
||||
d = m_nearest_unsent_d;
|
||||
}
|
||||
else
|
||||
{
|
||||
m_nearest_unsent_d = d;
|
||||
}
|
||||
last_nearest_unsent_d = m_nearest_unsent_d;
|
||||
}
|
||||
|
||||
/*
|
||||
Get the border/face dot coordinates of a "d-radiused"
|
||||
box
|
||||
*/
|
||||
core::list<v3s16> list;
|
||||
getFacePositions(list, d);
|
||||
|
||||
core::list<v3s16>::Iterator li;
|
||||
for(li=list.begin(); li!=list.end(); li++)
|
||||
{
|
||||
v3s16 p = *li + center;
|
||||
|
||||
/*
|
||||
Send throttling
|
||||
- Don't allow too many simultaneous transfers
|
||||
|
||||
Also, don't send blocks that are already flying.
|
||||
*/
|
||||
{
|
||||
JMutexAutoLock lock(m_blocks_sending_mutex);
|
||||
|
||||
// Limit is dynamically lowered when building
|
||||
if(m_blocks_sending.size()
|
||||
>= maximum_simultaneous_block_sends)
|
||||
{
|
||||
/*dstream<<"Not sending more blocks. Queue full. "
|
||||
<<m_blocks_sending.size()
|
||||
<<std::endl;*/
|
||||
return;
|
||||
}
|
||||
|
||||
if(m_blocks_sending.find(p) != NULL)
|
||||
continue;
|
||||
}
|
||||
|
||||
/*
|
||||
Do not go over-limit
|
||||
*/
|
||||
if(p.X < -MAP_GENERATION_LIMIT / MAP_BLOCKSIZE
|
||||
|| p.X > MAP_GENERATION_LIMIT / MAP_BLOCKSIZE
|
||||
|| p.Y < -MAP_GENERATION_LIMIT / MAP_BLOCKSIZE
|
||||
|| p.Y > MAP_GENERATION_LIMIT / MAP_BLOCKSIZE
|
||||
|| p.Z < -MAP_GENERATION_LIMIT / MAP_BLOCKSIZE
|
||||
|| p.Z > MAP_GENERATION_LIMIT / MAP_BLOCKSIZE)
|
||||
continue;
|
||||
|
||||
bool generate = d <= d_max_gen;
|
||||
|
||||
// Limit the generating area vertically to half
|
||||
if(abs(p.Y - center.Y) > d_max_gen / 2)
|
||||
generate = false;
|
||||
|
||||
/*
|
||||
Don't send already sent blocks
|
||||
*/
|
||||
{
|
||||
JMutexAutoLock lock(m_blocks_sent_mutex);
|
||||
|
||||
if(m_blocks_sent.find(p) != NULL)
|
||||
continue;
|
||||
}
|
||||
|
||||
/*
|
||||
Check if map has this block
|
||||
*/
|
||||
MapBlock *block = NULL;
|
||||
try
|
||||
{
|
||||
block = server->m_env.getMap().getBlockNoCreate(p);
|
||||
}
|
||||
catch(InvalidPositionException &e)
|
||||
{
|
||||
}
|
||||
|
||||
bool surely_not_found_on_disk = false;
|
||||
if(block != NULL)
|
||||
{
|
||||
/*if(block->isIncomplete())
|
||||
{
|
||||
has_incomplete_blocks = true;
|
||||
continue;
|
||||
}*/
|
||||
|
||||
if(block->isDummy())
|
||||
{
|
||||
surely_not_found_on_disk = true;
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
If block has been marked to not exist on disk (dummy)
|
||||
and generating new ones is not wanted, skip block. TODO
|
||||
*/
|
||||
if(generate == false && surely_not_found_on_disk == true)
|
||||
{
|
||||
// get next one.
|
||||
continue;
|
||||
}
|
||||
|
||||
/*
|
||||
Add inexistent block to emerge queue.
|
||||
*/
|
||||
if(block == NULL || surely_not_found_on_disk)
|
||||
{
|
||||
// Block not found.
|
||||
SharedPtr<JMutexAutoLock> lock
|
||||
(m_num_blocks_in_emerge_queue.getLock());
|
||||
|
||||
//TODO: Get value from somewhere
|
||||
//TODO: Balance between clients
|
||||
//if(server->m_emerge_queue.size() < 1)
|
||||
|
||||
// Allow only one block in emerge queue
|
||||
if(m_num_blocks_in_emerge_queue.m_value == 0)
|
||||
{
|
||||
// Add it to the emerge queue and trigger the thread
|
||||
|
||||
u8 flags = 0;
|
||||
if(generate == false)
|
||||
flags |= TOSERVER_GETBLOCK_FLAG_OPTIONAL;
|
||||
|
||||
{
|
||||
m_num_blocks_in_emerge_queue.m_value++;
|
||||
}
|
||||
|
||||
server->m_emerge_queue.addBlock(peer_id, p, flags);
|
||||
server->m_emergethread.trigger();
|
||||
}
|
||||
|
||||
// get next one.
|
||||
continue;
|
||||
}
|
||||
|
||||
/*
|
||||
Add block to queue
|
||||
*/
|
||||
|
||||
PrioritySortedBlockTransfer q((float)d, p, peer_id);
|
||||
|
||||
dest.push_back(q);
|
||||
}
|
||||
}
|
||||
|
||||
// Don't add anything here. The loop breaks by returning.
|
||||
}
|
||||
|
||||
void RemoteClient::SendObjectData(
|
||||
Server *server,
|
||||
|
@ -2069,6 +2327,7 @@ void Server::SendInventory(u16 peer_id)
|
|||
m_con.Send(peer_id, 0, data, true);
|
||||
}
|
||||
|
||||
#if 0
|
||||
void Server::SendBlocks(float dtime)
|
||||
{
|
||||
DSTACK(__FUNCTION_NAME);
|
||||
|
@ -2095,6 +2354,68 @@ void Server::SendBlocks(float dtime)
|
|||
|
||||
//dstream<<"Server::SendBlocks(): END"<<std::endl;
|
||||
}
|
||||
#endif
|
||||
|
||||
void Server::SendBlocks(float dtime)
|
||||
{
|
||||
DSTACK(__FUNCTION_NAME);
|
||||
|
||||
JMutexAutoLock envlock(m_env_mutex);
|
||||
|
||||
core::array<PrioritySortedBlockTransfer> queue;
|
||||
|
||||
s32 total_sending = 0;
|
||||
|
||||
for(core::map<u16, RemoteClient*>::Iterator
|
||||
i = m_clients.getIterator();
|
||||
i.atEnd() == false; i++)
|
||||
{
|
||||
RemoteClient *client = i.getNode()->getValue();
|
||||
assert(client->peer_id == i.getNode()->getKey());
|
||||
|
||||
total_sending += client->SendingCount();
|
||||
|
||||
if(client->serialization_version == SER_FMT_VER_INVALID)
|
||||
continue;
|
||||
|
||||
client->GetNextBlocks(this, dtime, queue);
|
||||
}
|
||||
|
||||
// Sort.
|
||||
// Lowest priority number comes first.
|
||||
// Lowest is most important.
|
||||
queue.sort();
|
||||
|
||||
JMutexAutoLock conlock(m_con_mutex);
|
||||
|
||||
for(u32 i=0; i<queue.size(); i++)
|
||||
{
|
||||
//TODO: Calculate value dynamically
|
||||
if(total_sending >= MAX_SIMULTANEOUS_BLOCK_SENDS_SERVER_TOTAL)
|
||||
break;
|
||||
|
||||
PrioritySortedBlockTransfer q = queue[i];
|
||||
|
||||
MapBlock *block = NULL;
|
||||
try
|
||||
{
|
||||
block = m_env.getMap().getBlockNoCreate(q.pos);
|
||||
}
|
||||
catch(InvalidPositionException &e)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
RemoteClient *client = getClient(q.peer_id);
|
||||
|
||||
SendBlockNoLock(q.peer_id, block, client->serialization_version);
|
||||
|
||||
client->SentBlock(q.pos);
|
||||
|
||||
total_sending++;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
RemoteClient* Server::getClient(u16 peer_id)
|
||||
{
|
||||
|
|
27
src/server.h
27
src/server.h
|
@ -208,11 +208,11 @@ u32 PIChecksum(core::list<PlayerInfo> &l);
|
|||
*/
|
||||
struct PrioritySortedBlockTransfer
|
||||
{
|
||||
PrioritySortedBlockTransfer(float a_priority, v3s16 a_pos, u16 a_dest_peer)
|
||||
PrioritySortedBlockTransfer(float a_priority, v3s16 a_pos, u16 a_peer_id)
|
||||
{
|
||||
priority = a_priority;
|
||||
pos = a_pos;
|
||||
dest_peer = a_dest_peer;
|
||||
peer_id = a_peer_id;
|
||||
}
|
||||
bool operator < (PrioritySortedBlockTransfer &other)
|
||||
{
|
||||
|
@ -220,7 +220,7 @@ struct PrioritySortedBlockTransfer
|
|||
}
|
||||
float priority;
|
||||
v3s16 pos;
|
||||
u16 a_dest_peer;
|
||||
u16 peer_id;
|
||||
};
|
||||
|
||||
class RemoteClient
|
||||
|
@ -252,8 +252,13 @@ public:
|
|||
{
|
||||
}
|
||||
|
||||
// Connection and environment should be locked when this is called
|
||||
void SendBlocks(Server *server, float dtime);
|
||||
/*
|
||||
Finds block that should be sent next to the client.
|
||||
Environment should be locked when this is called.
|
||||
dtime is used for resetting send radius at slow interval
|
||||
*/
|
||||
void GetNextBlocks(Server *server, float dtime,
|
||||
core::array<PrioritySortedBlockTransfer> &dest);
|
||||
|
||||
// Connection and environment should be locked when this is called
|
||||
// steps() objects of blocks not found in active_blocks, then
|
||||
|
@ -272,6 +277,18 @@ public:
|
|||
void SetBlocksNotSent(core::map<v3s16, MapBlock*> &blocks);
|
||||
|
||||
void BlockEmerged();
|
||||
|
||||
/*bool IsSendingBlock(v3s16 p)
|
||||
{
|
||||
JMutexAutoLock lock(m_blocks_sending_mutex);
|
||||
return (m_blocks_sending.find(p) != NULL);
|
||||
}*/
|
||||
|
||||
s32 SendingCount()
|
||||
{
|
||||
JMutexAutoLock lock(m_blocks_sending_mutex);
|
||||
return m_blocks_sending.size();
|
||||
}
|
||||
|
||||
// Increments timeouts and removes timed-out blocks from list
|
||||
// NOTE: This doesn't fix the server-not-sending-block bug
|
||||
|
|
Loading…
Reference in New Issue