+ clay and associated items
This commit is contained in:
parent
fb78854e9b
commit
cffd40c5d6
Binary file not shown.
After Width: | Height: | Size: 613 B |
Binary file not shown.
After Width: | Height: | Size: 249 B |
Binary file not shown.
After Width: | Height: | Size: 210 B |
|
@ -160,8 +160,12 @@ video::ITexture * CraftItem::getImage()
|
|||
name = "lump_of_coal.png";
|
||||
else if(m_subname == "lump_of_iron")
|
||||
name = "lump_of_iron.png";
|
||||
else if(m_subname == "lump_of_clay")
|
||||
name = "lump_of_clay.png";
|
||||
else if(m_subname == "steel_ingot")
|
||||
name = "steel_ingot.png";
|
||||
else if(m_subname == "clay_brick")
|
||||
name = "clay_brick.png";
|
||||
else if(m_subname == "rat")
|
||||
name = "rat.png";
|
||||
else
|
||||
|
@ -199,7 +203,7 @@ u16 CraftItem::getDropCount()
|
|||
|
||||
bool CraftItem::isCookable()
|
||||
{
|
||||
if(m_subname == "lump_of_iron")
|
||||
if(m_subname == "lump_of_iron" || m_subname == "lump_of_clay")
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
@ -212,6 +216,8 @@ InventoryItem *CraftItem::createCookResult()
|
|||
{
|
||||
return new CraftItem("steel_ingot", 1);
|
||||
}
|
||||
else if(m_subname == "lump_of_clay")
|
||||
return new CraftItem("clay_brick", 1);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
|
|
12
src/map.cpp
12
src/map.cpp
|
@ -3141,6 +3141,13 @@ void makeChunk(ChunkMakeData *data)
|
|||
if(have_sand == false)
|
||||
continue;
|
||||
|
||||
// Determine whether to have clay in the sand here
|
||||
double claynoise = noise2d_perlin(
|
||||
0.5+(float)p2d.X/500, 0.5+(float)p2d.Y/500,
|
||||
data->seed+4321, 8, 0.95);
|
||||
|
||||
bool have_clay = have_sand && (claynoise > 0.95);
|
||||
|
||||
// Find ground level
|
||||
s16 surface_y = find_ground_level_clever(data->vmanip, p2d);
|
||||
|
||||
|
@ -3157,7 +3164,10 @@ void makeChunk(ChunkMakeData *data)
|
|||
MapNode *n = &data->vmanip.m_data[i];
|
||||
if(n->d == CONTENT_MUD || n->d == CONTENT_GRASS)
|
||||
{
|
||||
n->d = CONTENT_SAND;
|
||||
if(have_clay && (surface_y == WATER_LEVEL))
|
||||
n->d = CONTENT_CLAY;
|
||||
else
|
||||
n->d = CONTENT_SAND;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
|
@ -189,13 +189,21 @@ void init_mapnode()
|
|||
f->is_ground_content = true;
|
||||
f->dug_item = std::string("MaterialItem ")+itos(CONTENT_SAND)+" 1";
|
||||
|
||||
i = CONTENT_CLAY;
|
||||
f = &g_content_features[i];
|
||||
f->setAllTextures("clay.png");
|
||||
f->setInventoryTextureCube("clay.png", "clay.png", "clay.png");
|
||||
f->param_type = CPT_MINERAL;
|
||||
f->is_ground_content = true;
|
||||
f->dug_item = std::string("CraftItem lump_of_clay 4");
|
||||
|
||||
i = CONTENT_BRICK;
|
||||
f = &g_content_features[i];
|
||||
f->setAllTextures("brick.png");
|
||||
f->setInventoryTextureCube("brick.png", "brick.png", "brick.png");
|
||||
f->param_type = CPT_MINERAL;
|
||||
f->is_ground_content = true;
|
||||
f->dug_item = std::string("MaterialItem ")+itos(i)+" 1";
|
||||
f->dug_item = std::string("CraftItem clay_brick 4");
|
||||
|
||||
i = CONTENT_TREE;
|
||||
f = &g_content_features[i];
|
||||
|
|
|
@ -104,6 +104,7 @@ void init_content_inventory_texture_paths();
|
|||
#define CONTENT_SANDSTONE 22
|
||||
#define CONTENT_CACTUS 23
|
||||
#define CONTENT_BRICK 24
|
||||
#define CONTENT_CLAY 25
|
||||
|
||||
/*
|
||||
Content feature list
|
||||
|
|
|
@ -71,6 +71,7 @@ void initializeMaterialProperties()
|
|||
setDirtLikeDiggingProperties(CONTENT_GRASS, 1.0);
|
||||
setDirtLikeDiggingProperties(CONTENT_GRASS_FOOTSTEPS, 1.0);
|
||||
setDirtLikeDiggingProperties(CONTENT_SAND, 1.0);
|
||||
setDirtLikeDiggingProperties(CONTENT_CLAY, 1.0);
|
||||
|
||||
setWoodLikeDiggingProperties(CONTENT_TREE, 1.0);
|
||||
setWoodLikeDiggingProperties(CONTENT_LEAVES, 0.15);
|
||||
|
|
|
@ -3987,6 +3987,36 @@ void Server::UpdateCrafting(u16 peer_id)
|
|||
found = true;
|
||||
}
|
||||
}
|
||||
|
||||
// Clay
|
||||
if(!found)
|
||||
{
|
||||
ItemSpec specs[9];
|
||||
specs[3] = ItemSpec(ITEM_CRAFT, "lump_of_clay");
|
||||
specs[4] = ItemSpec(ITEM_CRAFT, "lump_of_clay");
|
||||
specs[6] = ItemSpec(ITEM_CRAFT, "lump_of_clay");
|
||||
specs[7] = ItemSpec(ITEM_CRAFT, "lump_of_clay");
|
||||
if(checkItemCombination(items, specs))
|
||||
{
|
||||
rlist->addItem(new MaterialItem(CONTENT_CLAY, 1));
|
||||
found = true;
|
||||
}
|
||||
}
|
||||
|
||||
// Brick
|
||||
if(!found)
|
||||
{
|
||||
ItemSpec specs[9];
|
||||
specs[3] = ItemSpec(ITEM_CRAFT, "clay_brick");
|
||||
specs[4] = ItemSpec(ITEM_CRAFT, "clay_brick");
|
||||
specs[6] = ItemSpec(ITEM_CRAFT, "clay_brick");
|
||||
specs[7] = ItemSpec(ITEM_CRAFT, "clay_brick");
|
||||
if(checkItemCombination(items, specs))
|
||||
{
|
||||
rlist->addItem(new MaterialItem(CONTENT_BRICK, 1));
|
||||
found = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
} // if creative_mode == false
|
||||
|
@ -4076,6 +4106,7 @@ void setCreativeInventory(Player *player)
|
|||
CONTENT_STONE,
|
||||
CONTENT_SAND,
|
||||
CONTENT_SANDSTONE,
|
||||
CONTENT_CLAY,
|
||||
CONTENT_BRICK,
|
||||
CONTENT_TREE,
|
||||
CONTENT_LEAVES,
|
||||
|
|
|
@ -507,6 +507,7 @@ void TextureSource::buildMainAtlas()
|
|||
sourcelist.push_back("mud.png");
|
||||
sourcelist.push_back("sand.png");
|
||||
sourcelist.push_back("sandstone.png");
|
||||
sourcelist.push_back("clay.png");
|
||||
sourcelist.push_back("brick.png");
|
||||
sourcelist.push_back("grass.png");
|
||||
sourcelist.push_back("grass_footsteps.png");
|
||||
|
|
Loading…
Reference in New Issue