disable tiling of textures only if smooth lighting is used
This commit is contained in:
parent
b21c7de3ed
commit
79799840a2
|
@ -468,7 +468,12 @@ void updateFastFaceRow(
|
|||
end_of_texture = true;
|
||||
}
|
||||
|
||||
end_of_texture = true; //DEBUG
|
||||
// Do this to disable tiling textures
|
||||
//end_of_texture = true; //DEBUG
|
||||
|
||||
// Disable tiling of textures if smooth lighting is used
|
||||
if(smooth_lighting)
|
||||
end_of_texture = true;
|
||||
|
||||
if(next_is_different || end_of_texture)
|
||||
{
|
||||
|
|
Loading…
Reference in New Issue