Rui914
9bca5b37c4
minetest. to core.
2022-05-21 16:13:00 +02:00
paramat
e532e69c98
findSpawnPos: Add setting for max height above water level
...
Increase default from 6 to 16 to help with mgv7 and mgfractal
Large-scale or alternative mapgens can result in a lowland spawn point not
being found, causing a spawn at (0, 0, 0) possibly buried underground
The max height is now settable to allow correct player spawn
in any mapgen or when using custom noise parameters
2022-05-21 16:12:59 +02:00
PilzAdam
7e69f86aa5
Fix parameter passing to gettext call
2022-05-21 16:12:59 +02:00
BlockMen
1f21ad4da2
Check if hitter has inventory when punching item
...
Fixes #3280
2022-05-21 16:12:58 +02:00
Rui
c0297ebcbe
Credits: Remove my name
2022-05-21 16:12:58 +02:00
PilzAdam
2f0e5a075d
Escape " in generated settings_translation_file.cpp
2022-05-21 16:12:58 +02:00
PilzAdam
4067cf06c3
Fix setting comments
2022-05-21 16:12:57 +02:00
PilzAdam
b7a3bf1e30
Don't allow games or mods to add secure. settings
2022-05-21 16:12:57 +02:00
est31
bd43e63b83
Better gettext support for protocol version mismatch messages
...
Previously, xgettext failed to resolve the dynamic call.
Thanks to @JakubVanek for pointing this out.
2022-05-21 16:12:56 +02:00
PilzAdam
c391792fca
Improve Lua settings menu
...
* Add key settings to setting table and ignore them later
This way they are added to the auto-generated minetest.conf.example
* Add flags type
* Add input validation for int, float and flags
* Break in-game graphic settings into multiple sections
* Parse settingtpes.txt in mods and games
* Improve description for a lot of settings
* Fix typos and wording in settingtypes.txt
* Convert language setting to an enum
2022-05-21 16:12:56 +02:00
Robert Zenz
9ad5562efb
Add more ways to pass data to check_player_privs
...
The callback can now be invoked with either the player object or name as
the first parameter, and with either a table or a list of strings, like
this:
minetest.check_player_privs(player_name, { shout = true, fly = true })
minetest.check_player_privs(player_name, "shout", "fly")
minetest.check_player_privs(player, { shout = true, fly = true })
minetest.check_player_privs(player, "shout", "fly")
2022-05-21 16:12:55 +02:00
est31
b29666b49a
Display sane output for empty descriptions
...
According to its man page, the function gettext(3)
"may return a nonempty string" when msgid is "".
This commit fixes a bug where the comment ""
for some settings caused gettext to return a
"nonempty string", in this case header info of the
po file.
2022-05-21 16:12:55 +02:00
PilzAdam
86c317e796
New settings tab contain all possible settings
...
Settings are automatically parsed from builtin/settingtypes.txt
The edit dialog automatically adjust based on the type of setting
2022-05-21 16:12:55 +02:00
ShadowNinja
8fc9b3b9cb
Refactor logging
...
- Add warning log level
- Change debug_log_level setting to enumeration string
- Map Irrlicht log events to MT log events
- Encapsulate log_* functions and global variables into a class, Logger
- Unify dstream with standard logging mechanism
- Unify core.debug() with standard core.log() script API
2022-05-21 16:12:54 +02:00
Rui
f3c5e76d9a
Localize digprop_err function
2022-05-21 16:12:54 +02:00
Jean-Patrick Guerrero
e55a5a1c24
Add viewing range GUI setting
2022-05-21 16:12:53 +02:00
Fernando Carmona Varo
095cfc2c70
Added minetest.wallmounted_to_dir
2022-05-21 16:12:53 +02:00
est31
e1b5a8789e
Some map border related fixes
...
1. Check for entity addition success in spawn_item implementation
2. Check for success in item_drop callback, so that the player
doesn't lose the item if they are outside bounds and try to drop it.
3. When existing player joins game, check that their position is inside
map bounds. If not, set their position to the return value of findSpawnPos().
4. Make findSpawnPos() respect the border
2 fixes a lua crash if a player drops an item outside map bounds.
3 fixes an assertion crash if a player leaves when being outside map bounds,
and then rejoins.
2022-05-21 16:12:52 +02:00
kwolekr
37a94ffa9d
Add /emergeblocks command and core.emerge_area() Lua API
2022-05-21 16:12:52 +02:00
est31
7feed28ef0
Replace "self program" with "this program" in fstk boilerplates
...
... and remove trailing whitespace.
2022-05-21 16:12:51 +02:00
Rui914
39001fe1f5
Minor tweaks handle_settings_buttons
2022-05-21 16:12:51 +02:00
Rui914
ffffe22f15
Change my email
2022-05-21 16:12:50 +02:00
Rui
55ccf6bce8
Small fixes of minetest.has_feature
2022-05-21 16:12:50 +02:00
Rui
4c9302c8a2
Minor tweaks __builtin:falling_node
2022-05-21 16:12:49 +02:00
est31
4a83767d37
Credits tab: fix accidental merger of two contributors
...
Fixes #3125
2022-05-21 16:12:49 +02:00
Rui914
5ef81a0e15
Use gettext to "None" of texture pack list
2022-05-21 16:12:49 +02:00
kwolekr
8cda9256e1
Remove some emails from credits tab
2022-05-21 16:12:48 +02:00
kwolekr
f6393ae381
Update credits tab
2022-05-21 16:12:48 +02:00
est31
1da33c4586
Client: disable mmdb modstore
...
The service isn't online, and on the long term, mmdb will likekly be
replaced with other services from the modding community.
2022-05-21 16:12:47 +02:00
est31
e21528442c
Don't do formspec escaping twice for loading description
2022-05-21 16:12:47 +02:00
kwolekr
3120d9e8e2
SAPI: Track last executed mod and include in error messages
2022-05-21 16:12:46 +02:00
Jean-Patrick Guerrero
777a203e5f
Fix FSAA dropdown option reset after changing another dropdown option
2022-05-21 16:12:46 +02:00
Jean-Patrick Guerrero
10557bce20
Remove drivers dropdown in the settings tab
2022-05-21 16:12:45 +02:00
Nathanaël Courant
a0a5a74b4e
Update my name
2022-05-21 16:12:45 +02:00
est31
fbc95ae055
Optional reconnect functionality
...
Enable the server to request the client to reconnect.
This can be done with the now extended minetest.request_shutdown([reason], [reconnect]) setting.
2022-05-21 16:12:44 +02:00
sfan5
7a1854f798
Fix crash in mainmenu when loaded subgame does not have a "menu" directory
2022-05-21 16:12:44 +02:00
sfan5
22c20ffd4d
Allow random menu images for subgames
2022-05-21 16:12:43 +02:00
Mark Schreiber
4e8e0fdff1
Add antialiasing UI setting
...
The Irrlicht engine supports antialiasing, and Minetest already supports
saving an antialiasing setting in its configuration file. However,
Minetest lacked UI elements to set this setting, and previously the only
way to enable the feature was by hand-editing the configuration file.
Add a drop-down menu that can enable antialiasing.
2022-05-21 16:12:43 +02:00
Marcin
e235a42346
Add ability to specify coordinates for /spawnentity
2022-05-21 16:12:42 +02:00
ExcaliburZero
b7d559dafe
Change texture pack description file name
...
Change the name for texture pack description files from "info.txt" to "description.txt" in order to keep the naming consistent between description files for both mods and texture packs.
Also add backwards compatibility for texture packs that use "info.txt", and note in the log that "info.txt" is depreciated.
2022-05-21 16:12:42 +02:00
Jean-Patrick Guerrero
f00186f204
Fix remnant bugs on mainmenu
...
- Stop attempting to start a world when no world's created/selected in server tab
- Better world's indexes handling between subgames lists
2022-05-21 16:12:41 +02:00
RealBadAngel
23e4c70d72
Add new leaves style - simple (glasslike drawtype)
2022-05-21 16:12:41 +02:00
Jean-Patrick Guerrero
5707f97a05
Fix attempt to start a world when no world is selected/created
2022-05-21 16:12:40 +02:00
Sokomine
afdd384f40
Set server_announce to world.mt and respect modes when changing subgame
2022-05-21 16:12:40 +02:00
Sokomine
7345adbbb5
Fix world.mt not written when selecting mode
2022-05-21 16:12:39 +02:00
est31
06cedfb052
Fix single click world select
2022-05-21 16:12:39 +02:00
Jean-Patrick Guerrero
2c8a161000
Fix bugs in mainmenu
2022-05-21 16:12:38 +02:00
rubenwardy
f17181e748
Add Lua errors to error dialog
2022-05-21 16:12:38 +02:00
est31
d375d875a1
Update credits tab
2022-05-21 16:12:37 +02:00
Wuzzy
4917a66e19
Don't highlight entries in credits
2022-05-21 16:12:37 +02:00
Craig Davison
406b5bf810
Remove reference to deprecated privilege
2022-05-21 16:12:36 +02:00
TeTpaAka
77c2bf43c3
Add minetest.register_on_player_hpchange
2022-05-21 16:12:36 +02:00
HybridDog
c1853e2893
More reliable serverlist behaviour
...
-> remember the previously loaded serverlist, and use if new one failed
-> show a "loading" serverlist
2022-05-21 16:12:35 +02:00
HybridDog
80e032e167
Decrease minetest.after globalstep lag
...
* abort if theres no active timer
* only reduce the timer.time of all timers when its necessary
* move updating timers_to_add into a seperate function
2022-05-21 16:12:35 +02:00
est31
e648a40cec
Nicer time setting logging
...
Now logs
ACTION[ServerThread]: player sets time to 6:03
instead of
ACTION[ServerThread]: player sets time to 6:3
2022-05-21 16:12:35 +02:00
est31
fea38f3780
Fix wrong replace from previous commit
2022-05-21 16:12:34 +02:00
est31
1c971d206e
Localize inside whole misc_helpers.lua
2022-05-21 16:12:34 +02:00
ShadowNinja
6afcc26bac
Add core.get_dir_list
2022-05-21 16:12:33 +02:00
LeMagnesium
de7cd53f41
Added hour:minute format to time command
...
* The time command now accepts parameters in the form <hour>:<minute>,
and if invoked with no parameters returns the current time in said format.
2022-05-21 16:12:33 +02:00
Brandon
d564d4d2b8
Add minetest.register_on_punchplayer
2022-05-21 16:12:32 +02:00
tenplus1
e172295337
Don't crash if an item gets dropped into unloaded space
...
Items dropped into unloaded map space will crash game so here's a fix...
2022-05-21 16:12:32 +02:00
est31
e50a93d25a
Item entity merging refactor
...
Don't ident too much, and add a comment.
2022-05-21 16:12:32 +02:00
Nathanaël Courant
2f8a628334
Add code to support raillike group names
2022-05-21 16:12:31 +02:00
Tomas Brod
c1f7c3a378
Fix minetest.clear_* creating new LOCAL table instead of clearing the existing one.
...
On calling clear_redistered_biomes the registered_biomes table is cleared
by creating a new empty table, but the pointer is not updated to point to
the new one. So after calling more register_biome, the registered_biome
table always contains 0 items, which is an error. Instead, the table is
cleared by removing all its items so the pointer (minetest.registered_*)
remains valid.
2022-05-21 16:12:31 +02:00
srfqi
75f9ff161a
Remove fly mode in simple main menu
...
As the fly mode option is avaiable in-game, this is not used anymore.
2022-05-21 16:12:30 +02:00
ShadowNinja
6e61c7d92a
Add minetest.global_exists()
2022-05-21 16:12:30 +02:00
est31
c2dcb45bf8
Add reason to kicked log message and use present tense
2022-05-21 16:12:29 +02:00
Zeno-
efeec55ab8
Let main menu scale (non-Android)
...
This fixes main menu not fitting for 800x600 (and lower resolutions) on PC builds
2022-05-21 16:12:29 +02:00
Zeno-
ca83a3ab72
Update credits
2022-05-21 16:12:29 +02:00
Loïc Blot
afa56e9c91
Remove duplicate code since 8ca08a850ff2494652aa0ac2daa3d00f03aa4e7a
2022-05-21 16:12:28 +02:00
fz72
3f6d3e066a
Save creative_mode and enable_damage setting for each world in world.mt
...
Create Parameters on world initialisation and set settings of old worlds
2022-05-21 16:12:28 +02:00
est31
bc5ae25d1a
Android: Fix auto-entry of server address and port in mainmenu
...
Fixes #2497 .
2022-05-21 16:12:27 +02:00
SmallJoker
6d524e3940
Radius parameter for /deleteblocks here
2022-05-21 16:12:27 +02:00
est31
944e67af37
Add /setpassword and /clearpassword logging
2022-05-21 16:12:27 +02:00
ShadowNinja
53f255dbc9
Fix serialization of floating point numbers
2022-05-21 16:12:26 +02:00
Nathanaël Courant
b7db67f168
Add modname convention checking
...
Fixes #2037
2022-05-21 16:12:26 +02:00
est31
5a662882bf
Server: announce MIN/MAX protocol version supported to serverlist. Client: check serverlist
...
Client now informs about incompatible servers from the list, this permits to prevent the protocol movements.
Server announces its supported protocol versions to master server
2022-05-21 16:12:25 +02:00
Perttu Ahola
352b5c8a72
Use fixed size for builtin menus on non-android platforms
2022-05-21 16:12:25 +02:00
Loïc Blot
b6c7b01e45
Fix unused (and so, broken) enable_rollback_recording. This option must be reloaded at server loop but loaded when server starts, for data consistency (not a hot load variable) ok @ShadowNinja
2022-05-21 16:12:24 +02:00
fz72
de358b6b55
Fix map_seed not changed when creating a new world after login to another
2022-05-21 16:12:24 +02:00
rubenwardy
aabe33eea2
Fix minetest.item_eat's replace_with_item, fixes #2292
2022-05-21 16:12:24 +02:00
Loïc Blot
223b4c09ca
Fix issue #2278 , Connection sent before address data loading
2022-05-21 16:12:23 +02:00
est31
1052201620
Fix crash on passing false as value in table to table.copy(t)
...
Fixes #2293 .
2022-05-21 16:12:23 +02:00
ngosang
4bd260afbd
Minor fixes in translations
2022-05-21 16:12:22 +02:00
Rui
04904a1ab8
Fix store.lua bug: default screenshot
2022-05-21 16:12:22 +02:00
Rui
914d344a97
Fix tab_mods.lua: default screenshot patch
...
https://forum.minetest.net/viewtopic.php?f=6&t=11201
Fixed this bug.
2022-05-21 16:12:22 +02:00
ngosang
10ab4608f8
Fix 'Download complete' dialog in the mods store
2022-05-21 16:12:21 +02:00
kwolekr
201f783d75
Hud: Modify Y-positioning of health/breath starbars to prevent overlapping with Hotbar
2022-05-21 16:12:21 +02:00
rubenwardy
bd42a0c92e
Change assignment to global in a function to warning
2022-05-21 16:12:20 +02:00
kwolekr
a4bc5e525e
Prevent null concatenation when /deleteblocks is provided an incorrect format
2022-05-21 16:12:20 +02:00
ShadowNinja
32911a2064
Fix imprecise serialization of large numbers
2022-05-21 16:12:19 +02:00
Zeno-
4ff1574c23
Allow filter and mipmap drop down menues to be translated
2022-05-21 16:12:19 +02:00
kwolekr
02fb28a2a9
Reorganize supported video driver query mechanisms
2022-05-21 16:12:19 +02:00
kwolekr
a48bf4ad0b
Revert "Fix style on settings tab"
...
This reverts commit 7b17b9059e30cef384ecca37feec87cdcdfd39b8.
2022-05-21 16:12:18 +02:00
Jean-Patrick Guerrero
75b18a7b37
Fix style on settings tab
2022-05-21 16:12:18 +02:00
kwolekr
5d9c758b13
Simplify deleteblocks chat command argument parsing
...
Add optional core.pos_to_string decimal place rounding
Move core.string_to_pos to builtin/common/misc_helpers.lua for consistency
2022-05-21 16:12:17 +02:00
kwolekr
b18ccd0056
Add ability to delete MapBlocks from map
...
Also add a Lua API and chatcommand for this
2022-05-21 16:12:17 +02:00
Diego Martínez
d6acaced3f
Fix typo in `serialize.lua`.
2022-05-21 16:12:17 +02:00
Jean-Patrick Guerrero
b04cd996b9
Add missing return value for filter/mipmap dropdown in mainmenu
2022-05-21 16:12:16 +02:00
Jean-Patrick Guerrero
b7c595f5ea
Small tweaking (alignement - client tab)
2022-05-21 16:12:16 +02:00
Jean-Patrick Guerrero
618dd99293
Reorganizing client and server tabs
2022-05-21 16:12:15 +02:00
kwolekr
f18dcb6ee8
builtin: Unify register wrapper functions and wrap clear_registered_* functions too
2022-05-21 16:12:15 +02:00
paramat
7e7ae1390b
Remove builtin_biome.lua from builtin and add simple biome minimal
2022-05-21 16:12:14 +02:00
sapier
ec52d6dc7a
Remove automatic consistent formspec size <-> font size (now has to be done manually) Set builtin formspecs to autoscale in order to get consistent formspec look and feel Uncouple label positioning from font size (May break some formspecs but is required to allow manual font adjustment)
2022-05-21 16:12:14 +02:00
ShadowNinja
43ee012597
Add registered_ores and registered_decorations
2022-05-21 16:12:14 +02:00
Diego Martínez
c2450727a1
Fix off-by-one error in `string:split` implementation.
2022-05-21 16:12:13 +02:00
sapier
4bf651e1b8
Fix forgotten favourite list image update of simple menu
2022-05-21 16:12:13 +02:00
sapier
b35dfcaefa
Re-add lost way to debug simple menu on PC
2022-05-21 16:12:12 +02:00
kwolekr
e12164adb2
Add core.get_mapgen_names() to Main Menu API (and use it)
...
Also rewrite mapgen registration for static initialization
2022-05-21 16:12:12 +02:00
kwolekr
c06d3f19e4
Expose mapgen parameters on scripting init
...
Add minetest.get_mapgen_params()
Deprecate minetest.register_on_mapgen_init()
2022-05-21 16:12:12 +02:00
Kahrl
5ee1b776ba
Ignore downloaded public serverlist if public_serverlist is false
...
Fixes #1807 : When the server list finishes downloading, the local server
list resets in certain conditions
2022-05-21 16:12:11 +02:00
Diego Martínez
a88e2f410b
Faster string.split implementation.
2022-05-21 16:12:11 +02:00
fz72
5d11429074
MainMenu: Save 'hide gamemods' and 'hide modpack contents' checkbox state ( fixes #1960 )
2022-05-21 16:12:10 +02:00
kwolekr
06d67db3cc
Temporarily set default biome in builtin
...
This should probably be removed when minetest_game has proper biomes.
If I hear "the whole map is just stone!" again after this, I am going to detonate.
2022-05-21 16:12:10 +02:00
Kahrl
a5032d9c3b
Remove vertlabels from main menu and relayout a bit
2022-05-21 16:12:09 +02:00
Kahrl
96b6aa6e4b
Display serverlist flags as icons
2022-05-21 16:12:09 +02:00
Zeno-
64bc547162
Revert "Adjust the values of dirs1 and dirs2 so that rotate_and_place orients textures correctly"
...
This reverts commit 9878e8de4fdf232ebb77b396766c339786c01218.
See: https://github.com/minetest/minetest/issues/1939 and IRC log for discussion
2022-05-21 16:12:09 +02:00
paramat
1adec0e3c5
Fix undeclared globals in functions and shorten lines in misc_helpers.lua.
2022-05-21 16:12:08 +02:00
SmallJoker
e98bb3edcc
Ignore .name directories and files
...
Signed-off-by: Craig Robbins <kde.psych@gmail.com>
2022-05-21 16:12:08 +02:00
Kahrl
9806ede6a3
Always escape user provided data in mainmenu fields
2022-05-21 16:12:07 +02:00
SmallJoker
2dba3fd295
Add Lua helper functions vector.apply(v) math.sign(x, tolerance)
2022-05-21 16:12:07 +02:00
Calinou
493521898f
Make dropped items larger and rotate faster
...
Signed-off-by: Craig Robbins <kde.psych@gmail.com>
2022-05-21 16:12:07 +02:00
SmallJoker
7fa045415f
Add minetest.copy_table(table) To get rid off the "table references"
...
Signed-off-by: Craig Robbins <kde.psych@gmail.com>
2022-05-21 16:12:06 +02:00
Craig Davison
8ed639715a
Fix some undeclared global variables
2022-05-21 16:12:06 +02:00
Kodexky
0a6a8ab23b
Fix Android main menu crash, and user data directory check.
...
Signed-off-by: Craig Robbins <kde.psych@gmail.com>
2022-05-21 16:12:05 +02:00
dvere
694e0d0781
Adjust the values of dirs1 and dirs2 so that rotate_and_place orients textures correctly
...
According to doc/lua_api.txt if paramtype2 == "facedir" the two least significant bits of parm2 orient the texture around the axis. For dirs1 (looking at a wall) these would be 0, 1, 2, 3 and for dirs2 (looking at the ceiling) 2, 1, 0, 3
2022-05-21 16:12:05 +02:00
ShadowNinja
4bc849b059
Make duplicate warning checks file and line specific
2022-05-21 16:12:04 +02:00
sapier
7b55a9a5cd
Fix console spaming by debug function on mod checking for global variable to exist.
2022-05-21 16:12:04 +02:00
ShadowNinja
f57278fe5a
Update credits menu
2022-05-21 16:12:04 +02:00
ShadowNinja
041d9e5417
Simplify loading of Android version of menu
2022-05-21 16:12:03 +02:00
ShadowNinja
d92c59d47d
Fix leaking global in texture pack menu
2022-05-21 16:12:03 +02:00
ShadowNinja
adf3454250
Add strict module
...
Also fix leaking globals found by it.
2022-05-21 16:12:02 +02:00
ShadowNinja
5805e555cf
Tweak core.serialize
...
This adds proper support for nested tables and improves performance a bit.
2022-05-21 16:12:02 +02:00
Wouters Dorian
d5b1f42ef1
Improved VoxelArea variable locality, thus performance
...
Signed-off-by: Craig Robbins <kde.psych@gmail.com>
2022-05-21 16:12:02 +02:00
Wuzzy
7999b22a29
Add tooltips to main menu subgames button bar
2022-05-21 16:12:01 +02:00
paramat
00a13badea
Add mgv5. New noise code, uses biome API. Eased 3d noise for terrain, caves, blobs
2022-05-21 16:12:01 +02:00
ShadowNinja
d9875f12f2
Fix dump() indentation with non-tab indents
2022-05-21 16:12:00 +02:00
Ryan Newell
c8a29cc3b7
Add last_login field to auth.txt
...
Also shortens some related code and adds more parameters to string.split.
2022-05-21 16:12:00 +02:00
rubenwardy
18473c4ed7
Add notice when only minimal is installed
2022-05-21 16:11:59 +02:00
Kahrl
5d3435cbfa
Change topleft text when switching subgames, fixes #1728
2022-05-21 16:11:59 +02:00
LeMagnesium
2a038ee038
Add a better error message when trying to teleport another player without bring privileges
2022-05-21 16:11:59 +02:00
BlockMen
450048b470
Add optional framed glasslike drawtype
2022-05-21 16:11:58 +02:00
SmallJoker
6fb306753d
Use round if falling node is misplaced
...
Fixes: http://i.imgur.com/arAWw1i.png (middle-right)
2022-05-21 16:11:58 +02:00
ShadowNinja
f32731396b
Make dump's output prettier
...
Changes:
* Indentation with tabs by default.
* Array keys dumped without "[i] = " prefix.
* String keys that are valid identifiers aren't enclosed in '[""]'.
* Basic support for multiple references (as specified in the comment).
2022-05-21 16:11:57 +02:00
SmallJoker
f445d7a0f3
Fix wrong video_driver setting when changing in mainmenu
...
Fixes issue with direct3d(8|9)
2022-05-21 16:11:57 +02:00
sapier
266fe0cdf7
Fix retval of entity.get_staticdata beeing lost while profiling is enabled
2022-05-21 16:11:57 +02:00
sapier
bc4f8c8979
Add video driver selection to settings menu (based uppon idea from webdesigner97)
2022-05-21 16:11:56 +02:00
Casimir
adeb452c4a
Remove buildable_to nodes without dropping item when replaced by a falling node
2022-05-21 16:11:56 +02:00
sapier
c98969fa39
Fix caption of config mods button (simple menu)
2022-05-21 16:11:55 +02:00
sapier
b92b8a51ce
Mod profiling support
...
Config settings:
profiling = true/false (gather statistics)
detailed_profiling = true/false (break mod times to callbacks)
Chat commands:
save_mod_profile saves current statistics in debug.txt and shows on console (on default loglevel)
2022-05-21 16:11:55 +02:00
BlockMen
2d346ed082
Fix mainmenu game initialisation
2022-05-21 16:11:54 +02:00
ShadowNinja
3637581db5
Formspec escape fixed seen in world creation menu
2022-05-21 16:11:54 +02:00
sfan5
b0be73b638
Rework texture generating code, add texture grouping via ( ... )
2022-05-21 16:11:54 +02:00
ShadowNinja
21f38e1fcb
Remove vector assertions
...
These were initially added to get tracebacks for invalid vector errors, but it
didn't work and tracebacks have since been properly fixed in the core.
2022-05-21 16:11:53 +02:00
Zefram
e5c4318f4e
Fix indexing error in timer processing
2022-05-21 16:11:53 +02:00
sapier
dd0e0e019f
Add srollbar formspec element
2022-05-21 16:11:52 +02:00
Nathanaël Courant
79490bfcdc
Fix crash reported here: https://forum.minetest.net/viewtopic.php?f=6&t=9726
2022-05-21 16:11:52 +02:00
proller
1dd3ac8929
Remove proller from credits
2022-05-21 16:11:51 +02:00
proller
3250c781d2
Remove indev mapgen
2022-05-21 16:11:51 +02:00
proller
6b0f33e73a
Remove math mapgen
2022-05-21 16:11:51 +02:00
sapier
c2ddc480de
Add support for Android 2.3+
...
There have been plenty of ppl involved in creating this version.
I don't wanna mention names as I'm sure I'd forget someone so I
just tell where help has been done:
- The partial android versions done by various ppl
- Testing on different android devices
- reviewing code (especially the in core changes)
- testing controls
- reviewing texts
A big thank you to everyone helping this to be completed!
2022-05-21 16:11:50 +02:00
sapier
37f07818ca
Fix menu crash due to lack of favourites list
2022-05-21 16:11:50 +02:00
sapier
3fa5f247c2
Support for scalable font and gui elements Fix positioning of tabheader in order to be usable for scaling GUIs WARNING: this changes position of current tabheaders, mods have to adjust!
2022-05-21 16:11:49 +02:00
sapier
40cd31db20
Fix broken serverdescription in multiplayer tab
2022-05-21 16:11:49 +02:00
sapier
4689018071
Fix bounding rect for formspec elements label vertlabel and checkboxes
2022-05-21 16:11:48 +02:00
sapier
5b6f7286a2
Fix regression main_menu_script setting not working any longer
2022-05-21 16:11:48 +02:00
sapier
d8335372ca
Fix regression dirt texture not beeing default in non cloud menu
2022-05-21 16:11:48 +02:00
sapier
5ad41abbdd
Add support for exiting formspecs by doubleclicking outside
2022-05-21 16:11:47 +02:00
Lord James
d87cb5ab42
New feature: drop a item instead a stack while...
...
sneaking
2022-05-21 16:11:47 +02:00
sfan5
29bc03cf5c
Allow custom liquids to have drops
2022-05-21 16:11:46 +02:00
RealBadAngel
11fceda9b6
Re-add missing shaders setting. (Generate normalmaps)
2022-05-21 16:11:46 +02:00
ShadowNinja
2fafe8b464
Add success and output return values to chat commands
2022-05-21 16:11:45 +02:00
rubenwardy
68ed7cbe50
Add item eat callback
2022-05-21 16:11:45 +02:00
Diego Martínez
86071c16d0
Sort commands and privs alphabetically in '/help'.
...
Also make a stray variable local.
2022-05-21 16:11:44 +02:00
ShadowNinja
3164569a22
Rework dumping functions
...
Changes:
* Add comments to explain the dumping code
* Add support for dumping values of any type (as '<' <type> '>')
* Add support for tables as keys in dump2()
* Make dump2() return it's result (like dump()) rather than printing it
* Simplify and optimize function serialization via serialize()
2022-05-21 16:11:44 +02:00
sapier
bb671de29d
Fix a bunch of small bugs due to mainmenu cleanup Fix doubleclick not working in singleplayer Fix of by one issue on accessing raw list Fix this->self Fix copy&paste error for scroll button
2022-05-21 16:11:44 +02:00
RealBadAngel
4cd0c9843a
Item entity stacks merge on the ground.
...
Add TTL to item entities.
2022-05-21 16:11:43 +02:00
sapier
b72cf8726e
Fix singleplayer dialogs missing game customization
2022-05-21 16:11:43 +02:00
sapier
c2df20263f
Add formspec toolkit and refactor mainmenu to use it Fix crash on using cursor keys in client menu without selected server Add support for non fixed size tabviews
2022-05-21 16:11:42 +02:00
sapier
157d239550
Fix old client showing duplicated health bar on new server Fix client not showing hearts and bubbles on connecting to old server Fix server not remembering hud flags correctly
2022-05-21 16:11:42 +02:00
sapier
026083e1a8
Fix healthbar not beeing hidden on disabled damage
2022-05-21 16:11:41 +02:00
ShadowNinja
37c32c715f
Use "core" namespace internally
2022-05-21 16:11:41 +02:00
ShadowNinja
148b74312e
Organize builtin into subdirectories
2022-05-21 16:11:40 +02:00
sapier
4f1adce2b2
Fix heart + bubble bar size on different texture packs Add DPI support for statbar Move heart+bubble bar to Lua HUD Add statbar size (based upon an idea by blue42u) Add support for customizing breath and statbar
2022-05-21 16:11:40 +02:00
sapier
d5afcc908e
Fix usage of deprecated functions in builtin
2022-05-21 16:11:39 +02:00
sapier
1db1cc0a68
Add proper lua api deprecated handling
2022-05-21 16:11:39 +02:00
ShadowNinja
811a1412e9
Add support for function serialization to minetest.serialize
2022-05-21 16:11:38 +02:00
ShadowNinja
cc78050568
Remove dependency on marshal and many other async changes
...
This makes a number of changes:
* Remove the dependency on marshal by using string.dump and loadstring.
* Use lua_tolstring rather than having Lua functions pass string lengths to C++.
* Move lua_api/l_async_events.* to cpp_api/s_async.*, where it belongs.
* Make AsyncWorkerThread a child of ScriptApiBase, this removes some duplicate functionality.
* Don't wait for async threads to shut down. (Is this safe? Might result in corruption if the thread is writing to a file.)
* Pop more unused items from the stack
* Code style fixes
* Other misc changes
2022-05-21 16:11:38 +02:00
ShadowNinja
87e7000acc
Revert "Add backtrace to error function"
...
This reverts commit 5b518ed2feff28c9bf21ad940c1b211b72d71bd1.
This caused duplicate tracebacks and tracebacks when unwanted.
It also ignored the level argument to error() and didn't pass the message (or level) to debug.traceback().
Use xpcall() or lua_pcall()'s errorhandler argument instead.
2022-05-21 16:11:38 +02:00
proller
90e3c67beb
Remove liquid_finite and weather
2022-05-21 16:11:37 +02:00
ShadowNinja
0f8b70ca47
Add checks for nil in minetest.after
2022-05-21 16:11:37 +02:00
BlockMen
be5374a983
Fix crash when teleporting near unknown node
2022-05-21 16:11:36 +02:00
Nathanaël Courant
d583bca3ab
Fix "ghost stacks" created when a player clicks an item on the ground: since the object is not immediately removed, any other code may still think an object is there, therefore leading to item duplication. This code therefore sets the itemstring to '' after the object is picked up to avoid such issues
2022-05-21 16:11:36 +02:00
RealBadAngel
9b967e9d60
Normal maps generation on the fly. Parallax mapping with slope information. Overriding normal maps.
2022-05-21 16:11:35 +02:00
ShadowNinja
614c5f96c3
Fix error when calling minetest.node_punch without a pointed_thing
2022-05-21 16:11:35 +02:00
sapier
742dba559f
Replace pause and message menu by formspec ones
2022-05-21 16:11:34 +02:00
ShadowNinja
aea32fa3c1
Remove "Server -!- " prefix from player messages
2022-05-21 16:11:34 +02:00
ShadowNinja
a04aed990e
Add the option to bind to a specific address
2022-05-21 16:11:33 +02:00
ShadowNinja
5318fb3a94
Escape texture pack names
2022-05-21 16:11:33 +02:00
sapier
2b1dff8cb7
Add minetest.kick_player(name, reason)
2022-05-21 16:11:33 +02:00
ShadowNinja
98631ce021
Fix error on mod download failure
2022-05-21 16:11:32 +02:00
ShadowNinja
f24746cb6d
Pass pointed_thing to on_punch and minetest.register_on_punchnode callbacks
2022-05-21 16:11:32 +02:00
ShadowNinja
3818e6c9b5
Add pointed_thing to minetest.register_on_placenode
...
As suggested by qwrwed.
2022-05-21 16:11:31 +02:00
PilzAdam
49d8888924
Fix minetest.rotate_and_place() calling on_rightclick() with nil/random param for node
2022-05-21 16:11:31 +02:00
Dániel Varga
58339707b9
Fixed mainmenu lua errors because of changes in get_textlist_index
...
Fixed lua error when none of the worlds or servers selected are and connect,
delete or configure buttons used.
2022-05-21 16:11:31 +02:00
ShadowNinja
6154aa6365
Fix spelling of "attempt"
2022-05-21 16:11:30 +02:00
ShadowNinja
7e24d1ec9c
Add minetest.override_item
2022-05-21 16:11:30 +02:00
Kahrl
c5acb54340
Add formspec table
2022-05-21 16:11:29 +02:00
Nathanaël Courant
56525d21d2
Fix doc and forceloading crash.
2022-05-21 16:11:29 +02:00
Nathanaël Courant
67d99a67be
Add forceloading
2022-05-21 16:11:28 +02:00
Nathanaël Courant
0d4128330e
Deepcopy pointed_thing for after_place_node, give it to on_rightclick too.
2022-05-21 16:11:28 +02:00
ShadowNinja
d36ae912e7
Pass pointed_thing to after_place_node
2022-05-21 16:11:28 +02:00
ShadowNinja
a9ec22e545
Add protection support to auto-rotated nodes
2022-05-21 16:11:27 +02:00
ShadowNinja
175ab58ef2
Prevent auto-rotated nodes replacing the nodes they are placed on
2022-05-21 16:11:27 +02:00
PilzAdam
2ee07fca1e
Escape error messages in error dialog
2022-05-21 16:11:26 +02:00
Perttu Ahola
7a0b6ae3da
Fix main menu error message dialog: Now multi-line messages aren't cut at half of second line
2022-05-21 16:11:26 +02:00
Ilya Zhuravlev
9e386551a8
Fix absence of images when compiled with RUN_IN_PLACE=0.
2022-05-21 16:11:26 +02:00
Nathanaël Courant
a78d69d445
Revert "Fix minetest.facedir_to_dir when param2 is 5 or 7."
...
This reverts commit 4e5760a5416cbca6945b1b4484cbd96bea7b250c.
2022-05-21 16:11:25 +02:00
Diego Martínez
d072d6424d
Add 'on_prejoinplayer' callback
2022-05-21 16:11:25 +02:00
sapier
41deb26bb3
Implement search tab and version picker
2022-05-21 16:11:24 +02:00
ShadowNinja
8c2244886f
Move script_run_callbacks to Lua
2022-05-21 16:11:24 +02:00
ShadowNinja
067f8abc4c
Only create one alias metatable
2022-05-21 16:11:23 +02:00
RealBadAngel
10cff23151
Shaders rework.
2022-05-21 16:11:23 +02:00
0gb.us
41be943528
Assume a selection box for fences
...
Similar to assuming a selection box for the nodebox drawtype, minetest.register_item() now assumes a selection box for the fencelike drawtype.
2022-05-21 16:11:23 +02:00
kwolekr
9ddac46bd9
Change default value of is_ground_content to true
...
Most modders would otherwise forget to explicitly define this, and generated nodes aliased from mods would wall-off caves
2022-05-21 16:11:22 +02:00
sapier
4bb6a41c04
Fix modstore/favourites hang by adding asynchronous lua job support
2022-05-21 16:11:22 +02:00
sapier
d79c9afa5b
Split server/client port setting to avoid port number clashes in mainmenu
2022-05-21 16:11:21 +02:00
ShadowNinja
150c8bb108
Rollback fixes and get_node_actions
2022-05-21 16:11:21 +02:00
sapier
121b4af913
Temporary disable local install button due to irrlicht dialog breaking localization
2022-05-21 16:11:20 +02:00
Nathanaël Courant
142890c7d8
Fix my name (doesn't display correctly because of utf8 characters)
2022-05-21 16:11:20 +02:00
sfan5
8003c74dc1
Fix rename modpack button not working, fixes #1019
2022-05-21 16:11:20 +02:00
sfan5
0fb659387f
Prevent enabling Shaders if Direct3D is used
2022-05-21 16:11:19 +02:00
ShadowNinja
a5613e43c8
Fix usage of 'minetest' where 'engine' was intended
2022-05-21 16:11:19 +02:00
BlockMen
2ec6146212
Fix modmanager screenshot path
2022-05-21 16:11:18 +02:00
kwolekr
674da5f290
Fix issue #1009 (minetest.get_connected_players() returns non-existing players)
2022-05-21 16:11:18 +02:00
PilzAdam
207a6dff9f
Replace print()s with minetest.log() in builtin
2022-05-21 16:11:18 +02:00
sapier
5238e747f4
Fix "TODO read modinfo" in modmanager to improve ui usability
2022-05-21 16:11:17 +02:00
PilzAdam
7219622b7a
Add BlockMen to core dev list
2022-05-21 16:11:17 +02:00
sapier
47e416eab2
Fix game buttons not beeing 48x48
2022-05-21 16:11:16 +02:00
sapier
ac7789908a
Fix crash updating gametype without game
2022-05-21 16:11:16 +02:00
4Evergreen4
f85e27a92e
Add wrapper for minetest.rotate_and_place.
2022-05-21 16:11:15 +02:00
whatever
ade4d38cdc
Don't assert scalars must be vectors.
2022-05-21 16:11:15 +02:00
Vanessa Dannenberg
e3e3597d62
Fix orient_flags to be optional.
2022-05-21 16:11:15 +02:00
Vanessa Dannenberg
5f7e684d94
Add 6d facedir rotation prediction routine
2022-05-21 16:11:14 +02:00
kwolekr
8a862c2591
Add seed entry to world creation dialog
2022-05-21 16:11:14 +02:00
BlockMen
103766d511
Reworked formspecs and kahrl's hexcolor parser
2022-05-21 16:11:13 +02:00
ShadowNinja
a78ef8d3a0
Add basic protection support to builtin
2022-05-21 16:11:13 +02:00
Nathanaël Courant
f435c5211e
Move the sapling growing and grass adding/removing ABMs to Lua
2022-05-21 16:11:13 +02:00
ShadowNinja
083219e4e3
Add my email address to the main menu credits
2022-05-21 16:11:12 +02:00
ShadowNinja
9cad75342a
Add more checks to vector functions
2022-05-21 16:11:12 +02:00
BlockMen
0092022c14
Don't remove background of games in submenus
2022-05-21 16:11:11 +02:00
0gb.us
07e6b6e8d6
Fixed ignoring of "diggable" property of nodes.
2022-05-21 16:11:11 +02:00
Nathanaël Courant
2f36d25eeb
Add a callback: minetest.register_on_craft(itemstack, player, old_craft_grid, craft_inv) and minetest.register_craft_predict(itemstack, player, old_craft_grid, craft_inv)
2022-05-21 16:11:10 +02:00
ShadowNinja
a137bfd011
Made unknown nodes stop falling nodes properly and shorten lines
2022-05-21 16:11:10 +02:00
Nathanaël Courant
9c171de1c7
Move new core devs to the "Core Developpers" section of mainmenu.
2022-05-21 16:11:10 +02:00
ShadowNinja
4f80ec59c0
Add sanity checks to vector functions
2022-05-21 16:11:09 +02:00
ShadowNinja
3a631b4cee
Remove vector metatable setting
...
This not only makes the vector functions faster, but also makes them more
consistent with other functions.
2022-05-21 16:11:09 +02:00
Nathanaël Courant
179ab675ee
Add tool callback
2022-05-21 16:11:08 +02:00
Nathanaël Courant
8d7e928523
Fix minetest.facedir_to_dir when param2 is 5 or 7.
2022-05-21 16:11:08 +02:00
fairiestoy
1b90a938c9
Optimized minetest.get_connected_players()
...
Instead of collecting all objects within a huge radius (which could be
a big value), just register each player that connects and give back the
current hold list.
2022-05-21 16:11:08 +02:00
PilzAdam
8319ca0fa4
Allow to manually specify param2 in minetest.item_place() and return success
2022-05-21 16:11:07 +02:00
Kahrl
8cfbc4cd0b
Change mainmenu texture handling + small misc changes
...
Texture names must now be escaped in formspec elements image[],
background[], image_button[], image_button_exit[].
Instead of special-case handling of texture loading (and unloading
which was missing) in guiFormSpecMenu.cpp, use the newly created
ISimpleTextureSource interface which is a minimal subset of
ITextureSource. There is an implementation of this interface
used by GUIEngine (MenuTextureSource).
Fix an off-by-one bug in unescape_string; it caused requests for a
texture called "\0".
2022-05-21 16:11:07 +02:00
sapier
e666842219
Fix bug: texture pack not overriding default menu textures
2022-05-21 16:11:06 +02:00
PilzAdam
4b683f9296
Use engine.is_yes() in mainmenu
2022-05-21 16:11:06 +02:00
PilzAdam
af38ec53d8
Use the Settings Lua interface to read world.mt
2022-05-21 16:11:05 +02:00
sfan5
e459fb8b81
Prevent ModMgr from deleting backend setting in world.mt
2022-05-21 16:11:05 +02:00
sapier
af89f4a900
Add sanity check to sort function
2022-05-21 16:11:05 +02:00
sapier
019f1b3fd6
Add backtrace to error function
2022-05-21 16:11:04 +02:00
Ilya Zhuravlev
84615ffdd5
Add escaping to world list in main menu ( fixes #896 ).
2022-05-21 16:11:04 +02:00
Kahrl
ec8e09a1f9
World config dialog: Use engine determined path for game mods
2022-05-21 16:11:03 +02:00
Kahrl
2eb584e221
GUIFormSpecMenu focus fixes
2022-05-21 16:11:03 +02:00
Kahrl
73a3347a85
Fix trailing nils being dropped by deprecated minetest.env handler
2022-05-21 16:11:03 +02:00
sapier
243ff49bf2
Add translation for main menu Add engine.gettext() and remove gettext() calls in guiFormspecMenu.cpp
2022-05-21 16:11:02 +02:00
Nathanaël Courant
e9cadb712e
Fix modstore pagecount
2022-05-21 16:11:02 +02:00
Nathanaël Courant
41463d3871
Use get_texturepath() instead of get_gamepath()/../textures
2022-05-21 16:11:01 +02:00
PilzAdam
9529de9b53
Sort modlist alphabetically
2022-05-21 16:11:01 +02:00
PilzAdam
e95f47a818
Add ability to activate mods with doubleclick (remove old_style_mod_selection)
2022-05-21 16:11:00 +02:00
Nathanaël Courant
4f2c21b25d
Fix formspec escaping, add escaping to info.txt for texture packs.
2022-05-21 16:11:00 +02:00
Kahrl
88e3c9e930
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2022-05-21 16:11:00 +02:00
Ilya Zhuravlev
4ce777f98d
Fix my name.
2022-05-21 16:10:59 +02:00
PilzAdam
65d6cb2aa3
Dont download modstore info if its isnt needed
2022-05-21 16:10:59 +02:00
Nathanaël Courant
130ebcb5e6
Simplify code of mainmenu world sort
2022-05-21 16:10:58 +02:00
BlockMen
e113e3d1dd
Add support for different drowning damage and allow drowning in other nodetypes
2022-05-21 16:10:58 +02:00
PilzAdam
e142c50d59
Fix worldlist in servertab being filtered by selected game
2022-05-21 16:10:58 +02:00
Nathanaël Courant
063036dfd0
Add minetest.registered_biomes
2022-05-21 16:10:57 +02:00
PilzAdam
45babc32a3
Dont show gamefilter in TP tab
2022-05-21 16:10:57 +02:00
Nathanaël Courant
ab5646888b
Add texture pack selection to main menu
2022-05-21 16:10:56 +02:00
Perttu Ahola
a69aed8dea
Allow mods to listen to cheat detections using minetest.register_on_cheat()
2022-05-21 16:10:56 +02:00
PilzAdam
7f3cd9bacc
Play sounds/main_menu.ogg in menu
2022-05-21 16:10:55 +02:00
proller
1b052ca0e3
Better snow fall, finite liquid transform, leveled nodes api
2022-05-21 16:10:55 +02:00
proller
68eb740730
Weather support
2022-05-21 16:10:55 +02:00
sapier
f177a87516
Show portnumber for ip adresses only
2022-05-21 16:10:54 +02:00
hdastwb
05ee748813
added (optional) support for 6d facedir in dir_to_facedir and added facedir_to_dir
2022-05-21 16:10:54 +02:00
sapier
52a6e2c483
Fix enable mod/enable button not shown on entering world config dialog
2022-05-21 16:10:53 +02:00
sapier
559cda3eff
Fix bug in world creation Add old style mod selection in worldconfig dialog
2022-05-21 16:10:53 +02:00
sapier
277d85063e
Add missing header/footer for singleplayer tab
2022-05-21 16:10:52 +02:00
sapier
453cdb6d13
Remove debug output
2022-05-21 16:10:52 +02:00
sapier
4cec612448
Fix Bug in modname guessing resulting in undefined modname
2022-05-21 16:10:52 +02:00
sapier
1d24485ee9
merge mainmenu_helper.lua to misc_helpers.lua
2022-05-21 16:10:51 +02:00
sapier
ed6ecbaa29
Fix background/overlay/footer/header handling Add missing file headers
2022-05-21 16:10:51 +02:00
sapier
6f906b4b81
Add playernumber to favorites list
2022-05-21 16:10:50 +02:00
sapier
625443d3da
filterlist api cleanup
2022-05-21 16:10:50 +02:00
sapier
b55441026c
Add port to favorites if not 30000 Major modmgr overhaul Add missing formspec checkbox doc
2022-05-21 16:10:50 +02:00
sapier
47388da94f
Replace worldlist by generic filterlist implementation
2022-05-21 16:10:49 +02:00
sapier
d0930da047
Add support for modstore screenshots Add error output on invalid mmdb entries
2022-05-21 16:10:49 +02:00
sapier
beffeef6c9
Swap name/password <-> server description
2022-05-21 16:10:48 +02:00
sapier
04af68e39e
Revert "Fix serverdescription and name not beeing saved to local serverlist"
...
This reverts commit 7dbbbfc665e285cc9eb9d750c3a449d7da178d4f.
(was added twice)
2022-05-21 16:10:48 +02:00
sapier
9f84e7fa1b
Remove unused required by list in worldconfig
2022-05-21 16:10:47 +02:00
PilzAdam
b3262b84fd
Add an option to disable object <-> object collision for Lua entities
2022-05-21 16:10:47 +02:00
sapier
b4d6ffd39c
Don't show flags in local favorites
2022-05-21 16:10:47 +02:00
sapier
652fcba2a0
Fix bug server name set to address field when using up/down keys Show server description above connect button instead of in favorites list
2022-05-21 16:10:46 +02:00
sapier
c7974fc6fd
Add missing server flags in public serverlist
2022-05-21 16:10:46 +02:00
sapier
14ee46e7cf
Remove lots of debug output from modmgr Fix RUN_IN_PLACE=0 mod install (now mods are saved in user folder in that case) Fix text of field element not unescaped correctly
2022-05-21 16:10:45 +02:00
sapier
afba78a47f
Fix serverdescription and name not beeing saved to local serverlist
2022-05-21 16:10:45 +02:00
Kahrl
cc9155334d
Add VoxelArea:position, VoxelArea:iter and VoxelArea:iterp
2022-05-21 16:10:44 +02:00
sapier
046dcff30e
Worldlist fixes Add alphabeticaly sorted worldlists Select world after creation Move worldlist handling to separate file Merge world selection of singleplayer/server tab Remove some useless code
2022-05-21 16:10:44 +02:00
sapier
0e66db8f95
Fix serverlist
2022-05-21 16:10:44 +02:00
proller
47d555563a
Public server checkbox
2022-05-21 16:10:43 +02:00
kwolekr
97c03436f6
Revert "Fix serverlist not beeing escaped correctly"
...
This reverts commit 39d03148e5d98ef5f9a31b131a79ff2bbd71a877.
2022-05-21 16:10:43 +02:00
sapier
6a3d716bf7
Fix header not beeing shown except on singleplayer tab
2022-05-21 16:10:42 +02:00
sapier
32cf551e9d
Fix serverlist not beeing escaped correctly Always use address for server Fix first (empty) element beeing selected after deleting last world
2022-05-21 16:10:42 +02:00
sapier
c82ccfcf2d
fix crash on play/start with empty world list make enter button work in create world dialog
2022-05-21 16:10:41 +02:00
PilzAdam
65702a45bb
Make sure that coordinates passed to /teleport are actual numbers
2022-05-21 16:10:41 +02:00
ShadowNinja
0d12f10568
Move math.hypot() to misc_helpers.lua and fix zero-division error
2022-05-21 16:10:41 +02:00
kwolekr
356c2b5def
Lua main menu: Fix world creation dialog
2022-05-21 16:10:40 +02:00
PilzAdam
08d7219736
Set numeric locale in Lua in main menu
2022-05-21 16:10:40 +02:00
sapier
8b89cf28fa
Fix many formspec menu bugs
2022-05-21 16:10:39 +02:00
sfan5
7ecd865028
Fix parseColor, change remaining colorkeys to new format, fix Contributor list
2022-05-21 16:10:39 +02:00
ShadowNinja
c95567ac55
Handle 0 vectors in vector.normalize()
2022-05-21 16:10:39 +02:00
ShadowNinja
b8071a74f1
Add vector helpers
2022-05-21 16:10:38 +02:00
sfan5
5d8ea4dc07
Use hexadecimal RRGGBB instead of colorkeys, rename getColor to parseColor
2022-05-21 16:10:38 +02:00
kwolekr
5864868a03
Lua main menu: Fix crash on init lua error, mapgen dropdown index, and new worlds not saving index
2022-05-21 16:10:37 +02:00
sapier
eb5a9131cc
Replace C++ mainmenu by formspec powered one
2022-05-21 16:10:37 +02:00
PilzAdam
3cb4de50b5
Remove unnecessary debug output in node_dig()
2022-05-21 16:10:36 +02:00
Lord James
e4f0c69a53
Infinite tools in creative mode
2022-05-21 16:10:36 +02:00
kwolekr
c982b18d74
Add Lua VoxelArea methods: contains, containsp, containsi
2022-05-21 16:10:36 +02:00
kwolekr
1c7092eee6
Add voxelarea.lua helper to builtin
2022-05-21 16:10:35 +02:00
kwolekr
1a2db073d5
Add Lua on_mapgen_init callback, and minetest.set_mapgen_params API
2022-05-21 16:10:35 +02:00
Diego Martínez
93b7336c01
Restore old output format of dump()
2022-05-21 16:10:34 +02:00
khonkhortisan
99f845852a
Fix crash in dump() when index is a table
2022-05-21 16:10:34 +02:00
sapier
85ae766dcb
Move scriptapi to separate folder (by sapier)
...
On the lua side, notably minetest.env:<function>(<args>) should now
be replaced by minetest.<function>(<args>).
The old way is and will stay supported for a long time.
Also:
Update and clean up lua_api.txt (by celeron55)
Move EnvRef to lua and remove add_rat and add_firefly (by kahrl)
Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl)
2022-05-21 16:10:34 +02:00
PilzAdam
db27434100
Fix minetest.features
2022-05-21 16:10:33 +02:00
sfan5
eba3824cb4
Add a Way of checking for specific Feature with Lua Adds minetest.get_feature() and minetest.has_feature()
2022-05-21 16:10:33 +02:00
ShadowNinja
98bf5d2d81
Add option to not prepend "Server -!- " to messages sent with minetest.chat_send_player()
2022-05-21 16:10:32 +02:00
RealBadAngel
c1cbc596e4
Use system wide LuaJIT if aviable.
2022-05-21 16:10:32 +02:00
PilzAdam
dda94512be
Only enqueue falling nodes if they really want to fall
2022-05-21 16:10:31 +02:00
khonkhortisan
93ce8191b1
unkn own block -> unkn own node
2022-05-21 16:10:31 +02:00
ShadowNinja
308902af73
Add private messaging with /msg
2022-05-21 16:10:31 +02:00
Diego Martínez
6dfa35ea48
Use the nodebox as selection box if it's not set manually
2022-05-21 16:10:30 +02:00
PilzAdam
de38f0be50
Add a delay to nodeupdate()
2022-05-21 16:10:30 +02:00