Fixed ignoring of "diggable" property of nodes.

This commit is contained in:
0gb.us 2013-10-28 17:25:10 -07:00 committed by Nils Dagsson Moskopp
parent 2f36d25eeb
commit 07e6b6e8d6
Signed by: erle
GPG Key ID: A3BC671C35191080
2 changed files with 2 additions and 2 deletions

View File

@ -370,8 +370,7 @@ end
function minetest.node_dig(pos, node, digger)
local def = ItemStack({name=node.name}):get_definition()
-- Check if def ~= 0 because we always want to be able to remove unknown nodes
if #def ~= 0 and not def.diggable or (def.can_dig and not def.can_dig(pos,digger)) then
if not def.diggable or (def.can_dig and not def.can_dig(pos,digger)) then
minetest.log("info", digger:get_player_name() .. " tried to dig "
.. node.name .. " which is not diggable "
.. minetest.pos_to_string(pos))

View File

@ -270,6 +270,7 @@ minetest.register_item(":unknown", {
on_place = minetest.item_place,
on_drop = minetest.item_drop,
groups = {not_in_creative_inventory=1},
diggable = true,
})
minetest.register_node(":air", {