ShadowNinja
adf3454250
Add strict module
...
Also fix leaking globals found by it.
2022-05-21 16:12:02 +02:00
ShadowNinja
5805e555cf
Tweak core.serialize
...
This adds proper support for nested tables and improves performance a bit.
2022-05-21 16:12:02 +02:00
Wouters Dorian
d5b1f42ef1
Improved VoxelArea variable locality, thus performance
...
Signed-off-by: Craig Robbins <kde.psych@gmail.com>
2022-05-21 16:12:02 +02:00
Wuzzy
7999b22a29
Add tooltips to main menu subgames button bar
2022-05-21 16:12:01 +02:00
paramat
00a13badea
Add mgv5. New noise code, uses biome API. Eased 3d noise for terrain, caves, blobs
2022-05-21 16:12:01 +02:00
ShadowNinja
d9875f12f2
Fix dump() indentation with non-tab indents
2022-05-21 16:12:00 +02:00
Ryan Newell
c8a29cc3b7
Add last_login field to auth.txt
...
Also shortens some related code and adds more parameters to string.split.
2022-05-21 16:12:00 +02:00
rubenwardy
18473c4ed7
Add notice when only minimal is installed
2022-05-21 16:11:59 +02:00
Kahrl
5d3435cbfa
Change topleft text when switching subgames, fixes #1728
2022-05-21 16:11:59 +02:00
LeMagnesium
2a038ee038
Add a better error message when trying to teleport another player without bring privileges
2022-05-21 16:11:59 +02:00
BlockMen
450048b470
Add optional framed glasslike drawtype
2022-05-21 16:11:58 +02:00
SmallJoker
6fb306753d
Use round if falling node is misplaced
...
Fixes: http://i.imgur.com/arAWw1i.png (middle-right)
2022-05-21 16:11:58 +02:00
ShadowNinja
f32731396b
Make dump's output prettier
...
Changes:
* Indentation with tabs by default.
* Array keys dumped without "[i] = " prefix.
* String keys that are valid identifiers aren't enclosed in '[""]'.
* Basic support for multiple references (as specified in the comment).
2022-05-21 16:11:57 +02:00
SmallJoker
f445d7a0f3
Fix wrong video_driver setting when changing in mainmenu
...
Fixes issue with direct3d(8|9)
2022-05-21 16:11:57 +02:00
sapier
266fe0cdf7
Fix retval of entity.get_staticdata beeing lost while profiling is enabled
2022-05-21 16:11:57 +02:00
sapier
bc4f8c8979
Add video driver selection to settings menu (based uppon idea from webdesigner97)
2022-05-21 16:11:56 +02:00
Casimir
adeb452c4a
Remove buildable_to nodes without dropping item when replaced by a falling node
2022-05-21 16:11:56 +02:00
sapier
c98969fa39
Fix caption of config mods button (simple menu)
2022-05-21 16:11:55 +02:00
sapier
b92b8a51ce
Mod profiling support
...
Config settings:
profiling = true/false (gather statistics)
detailed_profiling = true/false (break mod times to callbacks)
Chat commands:
save_mod_profile saves current statistics in debug.txt and shows on console (on default loglevel)
2022-05-21 16:11:55 +02:00
BlockMen
2d346ed082
Fix mainmenu game initialisation
2022-05-21 16:11:54 +02:00
ShadowNinja
3637581db5
Formspec escape fixed seen in world creation menu
2022-05-21 16:11:54 +02:00
sfan5
b0be73b638
Rework texture generating code, add texture grouping via ( ... )
2022-05-21 16:11:54 +02:00
ShadowNinja
21f38e1fcb
Remove vector assertions
...
These were initially added to get tracebacks for invalid vector errors, but it
didn't work and tracebacks have since been properly fixed in the core.
2022-05-21 16:11:53 +02:00
Zefram
e5c4318f4e
Fix indexing error in timer processing
2022-05-21 16:11:53 +02:00
sapier
dd0e0e019f
Add srollbar formspec element
2022-05-21 16:11:52 +02:00
Nathanaël Courant
79490bfcdc
Fix crash reported here: https://forum.minetest.net/viewtopic.php?f=6&t=9726
2022-05-21 16:11:52 +02:00
proller
1dd3ac8929
Remove proller from credits
2022-05-21 16:11:51 +02:00
proller
3250c781d2
Remove indev mapgen
2022-05-21 16:11:51 +02:00
proller
6b0f33e73a
Remove math mapgen
2022-05-21 16:11:51 +02:00
sapier
c2ddc480de
Add support for Android 2.3+
...
There have been plenty of ppl involved in creating this version.
I don't wanna mention names as I'm sure I'd forget someone so I
just tell where help has been done:
- The partial android versions done by various ppl
- Testing on different android devices
- reviewing code (especially the in core changes)
- testing controls
- reviewing texts
A big thank you to everyone helping this to be completed!
2022-05-21 16:11:50 +02:00
sapier
37f07818ca
Fix menu crash due to lack of favourites list
2022-05-21 16:11:50 +02:00
sapier
3fa5f247c2
Support for scalable font and gui elements Fix positioning of tabheader in order to be usable for scaling GUIs WARNING: this changes position of current tabheaders, mods have to adjust!
2022-05-21 16:11:49 +02:00
sapier
40cd31db20
Fix broken serverdescription in multiplayer tab
2022-05-21 16:11:49 +02:00
sapier
4689018071
Fix bounding rect for formspec elements label vertlabel and checkboxes
2022-05-21 16:11:48 +02:00
sapier
5b6f7286a2
Fix regression main_menu_script setting not working any longer
2022-05-21 16:11:48 +02:00
sapier
d8335372ca
Fix regression dirt texture not beeing default in non cloud menu
2022-05-21 16:11:48 +02:00
sapier
5ad41abbdd
Add support for exiting formspecs by doubleclicking outside
2022-05-21 16:11:47 +02:00
Lord James
d87cb5ab42
New feature: drop a item instead a stack while...
...
sneaking
2022-05-21 16:11:47 +02:00
sfan5
29bc03cf5c
Allow custom liquids to have drops
2022-05-21 16:11:46 +02:00
RealBadAngel
11fceda9b6
Re-add missing shaders setting. (Generate normalmaps)
2022-05-21 16:11:46 +02:00
ShadowNinja
2fafe8b464
Add success and output return values to chat commands
2022-05-21 16:11:45 +02:00
rubenwardy
68ed7cbe50
Add item eat callback
2022-05-21 16:11:45 +02:00
Diego Martínez
86071c16d0
Sort commands and privs alphabetically in '/help'.
...
Also make a stray variable local.
2022-05-21 16:11:44 +02:00
ShadowNinja
3164569a22
Rework dumping functions
...
Changes:
* Add comments to explain the dumping code
* Add support for dumping values of any type (as '<' <type> '>')
* Add support for tables as keys in dump2()
* Make dump2() return it's result (like dump()) rather than printing it
* Simplify and optimize function serialization via serialize()
2022-05-21 16:11:44 +02:00
sapier
bb671de29d
Fix a bunch of small bugs due to mainmenu cleanup Fix doubleclick not working in singleplayer Fix of by one issue on accessing raw list Fix this->self Fix copy&paste error for scroll button
2022-05-21 16:11:44 +02:00
RealBadAngel
4cd0c9843a
Item entity stacks merge on the ground.
...
Add TTL to item entities.
2022-05-21 16:11:43 +02:00
sapier
b72cf8726e
Fix singleplayer dialogs missing game customization
2022-05-21 16:11:43 +02:00
sapier
c2df20263f
Add formspec toolkit and refactor mainmenu to use it Fix crash on using cursor keys in client menu without selected server Add support for non fixed size tabviews
2022-05-21 16:11:42 +02:00
sapier
157d239550
Fix old client showing duplicated health bar on new server Fix client not showing hearts and bubbles on connecting to old server Fix server not remembering hud flags correctly
2022-05-21 16:11:42 +02:00
sapier
026083e1a8
Fix healthbar not beeing hidden on disabled damage
2022-05-21 16:11:41 +02:00
ShadowNinja
37c32c715f
Use "core" namespace internally
2022-05-21 16:11:41 +02:00
ShadowNinja
148b74312e
Organize builtin into subdirectories
2022-05-21 16:11:40 +02:00
sapier
4f1adce2b2
Fix heart + bubble bar size on different texture packs Add DPI support for statbar Move heart+bubble bar to Lua HUD Add statbar size (based upon an idea by blue42u) Add support for customizing breath and statbar
2022-05-21 16:11:40 +02:00
sapier
d5afcc908e
Fix usage of deprecated functions in builtin
2022-05-21 16:11:39 +02:00
sapier
1db1cc0a68
Add proper lua api deprecated handling
2022-05-21 16:11:39 +02:00
ShadowNinja
811a1412e9
Add support for function serialization to minetest.serialize
2022-05-21 16:11:38 +02:00
ShadowNinja
cc78050568
Remove dependency on marshal and many other async changes
...
This makes a number of changes:
* Remove the dependency on marshal by using string.dump and loadstring.
* Use lua_tolstring rather than having Lua functions pass string lengths to C++.
* Move lua_api/l_async_events.* to cpp_api/s_async.*, where it belongs.
* Make AsyncWorkerThread a child of ScriptApiBase, this removes some duplicate functionality.
* Don't wait for async threads to shut down. (Is this safe? Might result in corruption if the thread is writing to a file.)
* Pop more unused items from the stack
* Code style fixes
* Other misc changes
2022-05-21 16:11:38 +02:00
ShadowNinja
87e7000acc
Revert "Add backtrace to error function"
...
This reverts commit 5b518ed2feff28c9bf21ad940c1b211b72d71bd1.
This caused duplicate tracebacks and tracebacks when unwanted.
It also ignored the level argument to error() and didn't pass the message (or level) to debug.traceback().
Use xpcall() or lua_pcall()'s errorhandler argument instead.
2022-05-21 16:11:38 +02:00
proller
90e3c67beb
Remove liquid_finite and weather
2022-05-21 16:11:37 +02:00
ShadowNinja
0f8b70ca47
Add checks for nil in minetest.after
2022-05-21 16:11:37 +02:00
BlockMen
be5374a983
Fix crash when teleporting near unknown node
2022-05-21 16:11:36 +02:00
Nathanaël Courant
d583bca3ab
Fix "ghost stacks" created when a player clicks an item on the ground: since the object is not immediately removed, any other code may still think an object is there, therefore leading to item duplication. This code therefore sets the itemstring to '' after the object is picked up to avoid such issues
2022-05-21 16:11:36 +02:00
RealBadAngel
9b967e9d60
Normal maps generation on the fly. Parallax mapping with slope information. Overriding normal maps.
2022-05-21 16:11:35 +02:00
ShadowNinja
614c5f96c3
Fix error when calling minetest.node_punch without a pointed_thing
2022-05-21 16:11:35 +02:00
sapier
742dba559f
Replace pause and message menu by formspec ones
2022-05-21 16:11:34 +02:00
ShadowNinja
aea32fa3c1
Remove "Server -!- " prefix from player messages
2022-05-21 16:11:34 +02:00
ShadowNinja
a04aed990e
Add the option to bind to a specific address
2022-05-21 16:11:33 +02:00
ShadowNinja
5318fb3a94
Escape texture pack names
2022-05-21 16:11:33 +02:00
sapier
2b1dff8cb7
Add minetest.kick_player(name, reason)
2022-05-21 16:11:33 +02:00
ShadowNinja
98631ce021
Fix error on mod download failure
2022-05-21 16:11:32 +02:00
ShadowNinja
f24746cb6d
Pass pointed_thing to on_punch and minetest.register_on_punchnode callbacks
2022-05-21 16:11:32 +02:00
ShadowNinja
3818e6c9b5
Add pointed_thing to minetest.register_on_placenode
...
As suggested by qwrwed.
2022-05-21 16:11:31 +02:00
PilzAdam
49d8888924
Fix minetest.rotate_and_place() calling on_rightclick() with nil/random param for node
2022-05-21 16:11:31 +02:00
Dániel Varga
58339707b9
Fixed mainmenu lua errors because of changes in get_textlist_index
...
Fixed lua error when none of the worlds or servers selected are and connect,
delete or configure buttons used.
2022-05-21 16:11:31 +02:00
ShadowNinja
6154aa6365
Fix spelling of "attempt"
2022-05-21 16:11:30 +02:00
ShadowNinja
7e24d1ec9c
Add minetest.override_item
2022-05-21 16:11:30 +02:00
Kahrl
c5acb54340
Add formspec table
2022-05-21 16:11:29 +02:00
Nathanaël Courant
56525d21d2
Fix doc and forceloading crash.
2022-05-21 16:11:29 +02:00
Nathanaël Courant
67d99a67be
Add forceloading
2022-05-21 16:11:28 +02:00
Nathanaël Courant
0d4128330e
Deepcopy pointed_thing for after_place_node, give it to on_rightclick too.
2022-05-21 16:11:28 +02:00
ShadowNinja
d36ae912e7
Pass pointed_thing to after_place_node
2022-05-21 16:11:28 +02:00
ShadowNinja
a9ec22e545
Add protection support to auto-rotated nodes
2022-05-21 16:11:27 +02:00
ShadowNinja
175ab58ef2
Prevent auto-rotated nodes replacing the nodes they are placed on
2022-05-21 16:11:27 +02:00
PilzAdam
2ee07fca1e
Escape error messages in error dialog
2022-05-21 16:11:26 +02:00
Perttu Ahola
7a0b6ae3da
Fix main menu error message dialog: Now multi-line messages aren't cut at half of second line
2022-05-21 16:11:26 +02:00
Ilya Zhuravlev
9e386551a8
Fix absence of images when compiled with RUN_IN_PLACE=0.
2022-05-21 16:11:26 +02:00
Nathanaël Courant
a78d69d445
Revert "Fix minetest.facedir_to_dir when param2 is 5 or 7."
...
This reverts commit 4e5760a5416cbca6945b1b4484cbd96bea7b250c.
2022-05-21 16:11:25 +02:00
Diego Martínez
d072d6424d
Add 'on_prejoinplayer' callback
2022-05-21 16:11:25 +02:00
sapier
41deb26bb3
Implement search tab and version picker
2022-05-21 16:11:24 +02:00
ShadowNinja
8c2244886f
Move script_run_callbacks to Lua
2022-05-21 16:11:24 +02:00
ShadowNinja
067f8abc4c
Only create one alias metatable
2022-05-21 16:11:23 +02:00
RealBadAngel
10cff23151
Shaders rework.
2022-05-21 16:11:23 +02:00
0gb.us
41be943528
Assume a selection box for fences
...
Similar to assuming a selection box for the nodebox drawtype, minetest.register_item() now assumes a selection box for the fencelike drawtype.
2022-05-21 16:11:23 +02:00
kwolekr
9ddac46bd9
Change default value of is_ground_content to true
...
Most modders would otherwise forget to explicitly define this, and generated nodes aliased from mods would wall-off caves
2022-05-21 16:11:22 +02:00
sapier
4bb6a41c04
Fix modstore/favourites hang by adding asynchronous lua job support
2022-05-21 16:11:22 +02:00
sapier
d79c9afa5b
Split server/client port setting to avoid port number clashes in mainmenu
2022-05-21 16:11:21 +02:00
ShadowNinja
150c8bb108
Rollback fixes and get_node_actions
2022-05-21 16:11:21 +02:00
sapier
121b4af913
Temporary disable local install button due to irrlicht dialog breaking localization
2022-05-21 16:11:20 +02:00
Nathanaël Courant
142890c7d8
Fix my name (doesn't display correctly because of utf8 characters)
2022-05-21 16:11:20 +02:00
sfan5
8003c74dc1
Fix rename modpack button not working, fixes #1019
2022-05-21 16:11:20 +02:00
sfan5
0fb659387f
Prevent enabling Shaders if Direct3D is used
2022-05-21 16:11:19 +02:00
ShadowNinja
a5613e43c8
Fix usage of 'minetest' where 'engine' was intended
2022-05-21 16:11:19 +02:00
BlockMen
2ec6146212
Fix modmanager screenshot path
2022-05-21 16:11:18 +02:00
kwolekr
674da5f290
Fix issue #1009 (minetest.get_connected_players() returns non-existing players)
2022-05-21 16:11:18 +02:00
PilzAdam
207a6dff9f
Replace print()s with minetest.log() in builtin
2022-05-21 16:11:18 +02:00
sapier
5238e747f4
Fix "TODO read modinfo" in modmanager to improve ui usability
2022-05-21 16:11:17 +02:00
PilzAdam
7219622b7a
Add BlockMen to core dev list
2022-05-21 16:11:17 +02:00
sapier
47e416eab2
Fix game buttons not beeing 48x48
2022-05-21 16:11:16 +02:00
sapier
ac7789908a
Fix crash updating gametype without game
2022-05-21 16:11:16 +02:00
4Evergreen4
f85e27a92e
Add wrapper for minetest.rotate_and_place.
2022-05-21 16:11:15 +02:00
whatever
ade4d38cdc
Don't assert scalars must be vectors.
2022-05-21 16:11:15 +02:00
Vanessa Dannenberg
e3e3597d62
Fix orient_flags to be optional.
2022-05-21 16:11:15 +02:00
Vanessa Dannenberg
5f7e684d94
Add 6d facedir rotation prediction routine
2022-05-21 16:11:14 +02:00
kwolekr
8a862c2591
Add seed entry to world creation dialog
2022-05-21 16:11:14 +02:00
BlockMen
103766d511
Reworked formspecs and kahrl's hexcolor parser
2022-05-21 16:11:13 +02:00
ShadowNinja
a78ef8d3a0
Add basic protection support to builtin
2022-05-21 16:11:13 +02:00
Nathanaël Courant
f435c5211e
Move the sapling growing and grass adding/removing ABMs to Lua
2022-05-21 16:11:13 +02:00
ShadowNinja
083219e4e3
Add my email address to the main menu credits
2022-05-21 16:11:12 +02:00
ShadowNinja
9cad75342a
Add more checks to vector functions
2022-05-21 16:11:12 +02:00
BlockMen
0092022c14
Don't remove background of games in submenus
2022-05-21 16:11:11 +02:00
0gb.us
07e6b6e8d6
Fixed ignoring of "diggable" property of nodes.
2022-05-21 16:11:11 +02:00
Nathanaël Courant
2f36d25eeb
Add a callback: minetest.register_on_craft(itemstack, player, old_craft_grid, craft_inv) and minetest.register_craft_predict(itemstack, player, old_craft_grid, craft_inv)
2022-05-21 16:11:10 +02:00
ShadowNinja
a137bfd011
Made unknown nodes stop falling nodes properly and shorten lines
2022-05-21 16:11:10 +02:00
Nathanaël Courant
9c171de1c7
Move new core devs to the "Core Developpers" section of mainmenu.
2022-05-21 16:11:10 +02:00
ShadowNinja
4f80ec59c0
Add sanity checks to vector functions
2022-05-21 16:11:09 +02:00
ShadowNinja
3a631b4cee
Remove vector metatable setting
...
This not only makes the vector functions faster, but also makes them more
consistent with other functions.
2022-05-21 16:11:09 +02:00
Nathanaël Courant
179ab675ee
Add tool callback
2022-05-21 16:11:08 +02:00
Nathanaël Courant
8d7e928523
Fix minetest.facedir_to_dir when param2 is 5 or 7.
2022-05-21 16:11:08 +02:00
fairiestoy
1b90a938c9
Optimized minetest.get_connected_players()
...
Instead of collecting all objects within a huge radius (which could be
a big value), just register each player that connects and give back the
current hold list.
2022-05-21 16:11:08 +02:00
PilzAdam
8319ca0fa4
Allow to manually specify param2 in minetest.item_place() and return success
2022-05-21 16:11:07 +02:00
Kahrl
8cfbc4cd0b
Change mainmenu texture handling + small misc changes
...
Texture names must now be escaped in formspec elements image[],
background[], image_button[], image_button_exit[].
Instead of special-case handling of texture loading (and unloading
which was missing) in guiFormSpecMenu.cpp, use the newly created
ISimpleTextureSource interface which is a minimal subset of
ITextureSource. There is an implementation of this interface
used by GUIEngine (MenuTextureSource).
Fix an off-by-one bug in unescape_string; it caused requests for a
texture called "\0".
2022-05-21 16:11:07 +02:00
sapier
e666842219
Fix bug: texture pack not overriding default menu textures
2022-05-21 16:11:06 +02:00
PilzAdam
4b683f9296
Use engine.is_yes() in mainmenu
2022-05-21 16:11:06 +02:00
PilzAdam
af38ec53d8
Use the Settings Lua interface to read world.mt
2022-05-21 16:11:05 +02:00
sfan5
e459fb8b81
Prevent ModMgr from deleting backend setting in world.mt
2022-05-21 16:11:05 +02:00
sapier
af89f4a900
Add sanity check to sort function
2022-05-21 16:11:05 +02:00
sapier
019f1b3fd6
Add backtrace to error function
2022-05-21 16:11:04 +02:00
Ilya Zhuravlev
84615ffdd5
Add escaping to world list in main menu ( fixes #896 ).
2022-05-21 16:11:04 +02:00
Kahrl
ec8e09a1f9
World config dialog: Use engine determined path for game mods
2022-05-21 16:11:03 +02:00
Kahrl
2eb584e221
GUIFormSpecMenu focus fixes
2022-05-21 16:11:03 +02:00
Kahrl
73a3347a85
Fix trailing nils being dropped by deprecated minetest.env handler
2022-05-21 16:11:03 +02:00
sapier
243ff49bf2
Add translation for main menu Add engine.gettext() and remove gettext() calls in guiFormspecMenu.cpp
2022-05-21 16:11:02 +02:00
Nathanaël Courant
e9cadb712e
Fix modstore pagecount
2022-05-21 16:11:02 +02:00
Nathanaël Courant
41463d3871
Use get_texturepath() instead of get_gamepath()/../textures
2022-05-21 16:11:01 +02:00
PilzAdam
9529de9b53
Sort modlist alphabetically
2022-05-21 16:11:01 +02:00
PilzAdam
e95f47a818
Add ability to activate mods with doubleclick (remove old_style_mod_selection)
2022-05-21 16:11:00 +02:00
Nathanaël Courant
4f2c21b25d
Fix formspec escaping, add escaping to info.txt for texture packs.
2022-05-21 16:11:00 +02:00
Kahrl
88e3c9e930
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2022-05-21 16:11:00 +02:00
Ilya Zhuravlev
4ce777f98d
Fix my name.
2022-05-21 16:10:59 +02:00
PilzAdam
65d6cb2aa3
Dont download modstore info if its isnt needed
2022-05-21 16:10:59 +02:00
Nathanaël Courant
130ebcb5e6
Simplify code of mainmenu world sort
2022-05-21 16:10:58 +02:00
BlockMen
e113e3d1dd
Add support for different drowning damage and allow drowning in other nodetypes
2022-05-21 16:10:58 +02:00
PilzAdam
e142c50d59
Fix worldlist in servertab being filtered by selected game
2022-05-21 16:10:58 +02:00
Nathanaël Courant
063036dfd0
Add minetest.registered_biomes
2022-05-21 16:10:57 +02:00
PilzAdam
45babc32a3
Dont show gamefilter in TP tab
2022-05-21 16:10:57 +02:00
Nathanaël Courant
ab5646888b
Add texture pack selection to main menu
2022-05-21 16:10:56 +02:00
Perttu Ahola
a69aed8dea
Allow mods to listen to cheat detections using minetest.register_on_cheat()
2022-05-21 16:10:56 +02:00
PilzAdam
7f3cd9bacc
Play sounds/main_menu.ogg in menu
2022-05-21 16:10:55 +02:00
proller
1b052ca0e3
Better snow fall, finite liquid transform, leveled nodes api
2022-05-21 16:10:55 +02:00
proller
68eb740730
Weather support
2022-05-21 16:10:55 +02:00
sapier
f177a87516
Show portnumber for ip adresses only
2022-05-21 16:10:54 +02:00
hdastwb
05ee748813
added (optional) support for 6d facedir in dir_to_facedir and added facedir_to_dir
2022-05-21 16:10:54 +02:00
sapier
52a6e2c483
Fix enable mod/enable button not shown on entering world config dialog
2022-05-21 16:10:53 +02:00
sapier
559cda3eff
Fix bug in world creation Add old style mod selection in worldconfig dialog
2022-05-21 16:10:53 +02:00
sapier
277d85063e
Add missing header/footer for singleplayer tab
2022-05-21 16:10:52 +02:00
sapier
453cdb6d13
Remove debug output
2022-05-21 16:10:52 +02:00
sapier
4cec612448
Fix Bug in modname guessing resulting in undefined modname
2022-05-21 16:10:52 +02:00
sapier
1d24485ee9
merge mainmenu_helper.lua to misc_helpers.lua
2022-05-21 16:10:51 +02:00
sapier
ed6ecbaa29
Fix background/overlay/footer/header handling Add missing file headers
2022-05-21 16:10:51 +02:00
sapier
6f906b4b81
Add playernumber to favorites list
2022-05-21 16:10:50 +02:00
sapier
625443d3da
filterlist api cleanup
2022-05-21 16:10:50 +02:00
sapier
b55441026c
Add port to favorites if not 30000 Major modmgr overhaul Add missing formspec checkbox doc
2022-05-21 16:10:50 +02:00
sapier
47388da94f
Replace worldlist by generic filterlist implementation
2022-05-21 16:10:49 +02:00
sapier
d0930da047
Add support for modstore screenshots Add error output on invalid mmdb entries
2022-05-21 16:10:49 +02:00
sapier
beffeef6c9
Swap name/password <-> server description
2022-05-21 16:10:48 +02:00
sapier
04af68e39e
Revert "Fix serverdescription and name not beeing saved to local serverlist"
...
This reverts commit 7dbbbfc665e285cc9eb9d750c3a449d7da178d4f.
(was added twice)
2022-05-21 16:10:48 +02:00
sapier
9f84e7fa1b
Remove unused required by list in worldconfig
2022-05-21 16:10:47 +02:00
PilzAdam
b3262b84fd
Add an option to disable object <-> object collision for Lua entities
2022-05-21 16:10:47 +02:00
sapier
b4d6ffd39c
Don't show flags in local favorites
2022-05-21 16:10:47 +02:00
sapier
652fcba2a0
Fix bug server name set to address field when using up/down keys Show server description above connect button instead of in favorites list
2022-05-21 16:10:46 +02:00
sapier
c7974fc6fd
Add missing server flags in public serverlist
2022-05-21 16:10:46 +02:00
sapier
14ee46e7cf
Remove lots of debug output from modmgr Fix RUN_IN_PLACE=0 mod install (now mods are saved in user folder in that case) Fix text of field element not unescaped correctly
2022-05-21 16:10:45 +02:00
sapier
afba78a47f
Fix serverdescription and name not beeing saved to local serverlist
2022-05-21 16:10:45 +02:00
Kahrl
cc9155334d
Add VoxelArea:position, VoxelArea:iter and VoxelArea:iterp
2022-05-21 16:10:44 +02:00
sapier
046dcff30e
Worldlist fixes Add alphabeticaly sorted worldlists Select world after creation Move worldlist handling to separate file Merge world selection of singleplayer/server tab Remove some useless code
2022-05-21 16:10:44 +02:00
sapier
0e66db8f95
Fix serverlist
2022-05-21 16:10:44 +02:00
proller
47d555563a
Public server checkbox
2022-05-21 16:10:43 +02:00
kwolekr
97c03436f6
Revert "Fix serverlist not beeing escaped correctly"
...
This reverts commit 39d03148e5d98ef5f9a31b131a79ff2bbd71a877.
2022-05-21 16:10:43 +02:00
sapier
6a3d716bf7
Fix header not beeing shown except on singleplayer tab
2022-05-21 16:10:42 +02:00
sapier
32cf551e9d
Fix serverlist not beeing escaped correctly Always use address for server Fix first (empty) element beeing selected after deleting last world
2022-05-21 16:10:42 +02:00
sapier
c82ccfcf2d
fix crash on play/start with empty world list make enter button work in create world dialog
2022-05-21 16:10:41 +02:00
PilzAdam
65702a45bb
Make sure that coordinates passed to /teleport are actual numbers
2022-05-21 16:10:41 +02:00
ShadowNinja
0d12f10568
Move math.hypot() to misc_helpers.lua and fix zero-division error
2022-05-21 16:10:41 +02:00
kwolekr
356c2b5def
Lua main menu: Fix world creation dialog
2022-05-21 16:10:40 +02:00
PilzAdam
08d7219736
Set numeric locale in Lua in main menu
2022-05-21 16:10:40 +02:00
sapier
8b89cf28fa
Fix many formspec menu bugs
2022-05-21 16:10:39 +02:00
sfan5
7ecd865028
Fix parseColor, change remaining colorkeys to new format, fix Contributor list
2022-05-21 16:10:39 +02:00
ShadowNinja
c95567ac55
Handle 0 vectors in vector.normalize()
2022-05-21 16:10:39 +02:00
ShadowNinja
b8071a74f1
Add vector helpers
2022-05-21 16:10:38 +02:00
sfan5
5d8ea4dc07
Use hexadecimal RRGGBB instead of colorkeys, rename getColor to parseColor
2022-05-21 16:10:38 +02:00
kwolekr
5864868a03
Lua main menu: Fix crash on init lua error, mapgen dropdown index, and new worlds not saving index
2022-05-21 16:10:37 +02:00
sapier
eb5a9131cc
Replace C++ mainmenu by formspec powered one
2022-05-21 16:10:37 +02:00
PilzAdam
3cb4de50b5
Remove unnecessary debug output in node_dig()
2022-05-21 16:10:36 +02:00
Lord James
e4f0c69a53
Infinite tools in creative mode
2022-05-21 16:10:36 +02:00
kwolekr
c982b18d74
Add Lua VoxelArea methods: contains, containsp, containsi
2022-05-21 16:10:36 +02:00
kwolekr
1c7092eee6
Add voxelarea.lua helper to builtin
2022-05-21 16:10:35 +02:00
kwolekr
1a2db073d5
Add Lua on_mapgen_init callback, and minetest.set_mapgen_params API
2022-05-21 16:10:35 +02:00
Diego Martínez
93b7336c01
Restore old output format of dump()
2022-05-21 16:10:34 +02:00
khonkhortisan
99f845852a
Fix crash in dump() when index is a table
2022-05-21 16:10:34 +02:00
sapier
85ae766dcb
Move scriptapi to separate folder (by sapier)
...
On the lua side, notably minetest.env:<function>(<args>) should now
be replaced by minetest.<function>(<args>).
The old way is and will stay supported for a long time.
Also:
Update and clean up lua_api.txt (by celeron55)
Move EnvRef to lua and remove add_rat and add_firefly (by kahrl)
Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl)
2022-05-21 16:10:34 +02:00
PilzAdam
db27434100
Fix minetest.features
2022-05-21 16:10:33 +02:00
sfan5
eba3824cb4
Add a Way of checking for specific Feature with Lua Adds minetest.get_feature() and minetest.has_feature()
2022-05-21 16:10:33 +02:00
ShadowNinja
98bf5d2d81
Add option to not prepend "Server -!- " to messages sent with minetest.chat_send_player()
2022-05-21 16:10:32 +02:00
RealBadAngel
c1cbc596e4
Use system wide LuaJIT if aviable.
2022-05-21 16:10:32 +02:00
PilzAdam
dda94512be
Only enqueue falling nodes if they really want to fall
2022-05-21 16:10:31 +02:00
khonkhortisan
93ce8191b1
unkn own block -> unkn own node
2022-05-21 16:10:31 +02:00
ShadowNinja
308902af73
Add private messaging with /msg
2022-05-21 16:10:31 +02:00
Diego Martínez
6dfa35ea48
Use the nodebox as selection box if it's not set manually
2022-05-21 16:10:30 +02:00
PilzAdam
de38f0be50
Add a delay to nodeupdate()
2022-05-21 16:10:30 +02:00
PilzAdam
b3bbf4a068
Return an ItemStack in minetest.item_place() if nodes' on rightclick doesnt return it
2022-05-21 16:10:29 +02:00
0gb.us
11f86d1def
Don't grant priveleges to non-existent players.
...
When accidentally misspelling a name, privileges are sometimes granted to non-existent players, leaving them with the extra privileges, but without the default privileges, if they ever join the server. This corrects that by disallowing /grant from working with invalid players. For completeness, it does the same for /revoke.
2022-05-21 16:10:29 +02:00
0gb.us
1c5c5dde8e
Fix node replacement in not-quite-loaded chunks
...
When first entering an area, sometimes placing nodes replaces other nodes that are not buildable_to. This seems to be caused by the fact that nodes in unloaded map blocks are treated as ignore, a node that is buildable_to. This fixes that, by using get_node_or_nil() instead of the previously-used get_node(), then checking to see if the nodes were actually loaded before replacing.
2022-05-21 16:10:29 +02:00
Splizard
8bddbb6381
Allow falling nodes to pass through solid "buildable_to" nodes.
2022-05-21 16:10:28 +02:00
PilzAdam
b573ff1e73
Prevent passing nil to unpack() in minetest.after
2022-05-21 16:10:28 +02:00
Jeija
c9a7b492b5
Allow minetest.after to take a variable number of arguments
2022-05-21 16:10:27 +02:00
kwolekr
cf03131c13
Allow any character in formspec strings with escape char
2022-05-21 16:10:27 +02:00
PilzAdam
dc253e3127
Fix pickup of dropped items when the player only takes a part of them
2022-05-21 16:10:26 +02:00
PilzAdam
21830e51a8
Drop nodes as items when dugged and no room in inventory and dont remove dropped items when no room in inventory
2022-05-21 16:10:26 +02:00
PilzAdam
5b6085743e
Dont drop tools on rightclick
2022-05-21 16:10:26 +02:00
Ilya Zhuravlev
577381e132
Set numeric locale for Lua
2022-05-21 16:10:25 +02:00
PilzAdam
b611857ef5
Fix minetest.item_place_node() and minetest.item_drop() to always return an ItemStack
2022-05-21 16:10:25 +02:00
RealBadAngel
eb7274214f
Fix to on_rightclick not able to change wielded_item
2022-05-21 16:10:24 +02:00
PilzAdam
049b8638c1
Dont call on_rightclick() if sneak is pressed
2022-05-21 16:10:24 +02:00
PilzAdam
279833455c
Fix spread of items in falling code
2022-05-21 16:10:24 +02:00
PilzAdam
42e67c79c1
Add on_rightclick(pos, node, clicker) callback for nodes
2022-05-21 16:10:23 +02:00
PilzAdam
f264cf9833
Add ability to change the itemstack in placenode callbacks
2022-05-21 16:10:23 +02:00
jordan4ibanez
3fe947a986
Fix item entity's collision with nodeboxes
2022-05-21 16:10:22 +02:00
PilzAdam
f8946b1dc0
Only fly through walls in noclip mode wich requires the noclip privilege
2022-05-21 16:10:22 +02:00
Ilya Zhuravlev
f834e7cbad
Fix minetest.get_node_drops(). It should always return list of item names, not ItemStack(s).
2022-05-21 16:10:21 +02:00
PilzAdam
ee0d38b5a6
Only check attachment for nodes with group attached_node
2022-05-21 16:10:21 +02:00
PilzAdam
fd6ec68aab
Add the group attached_node Nodes in this group will be dropped as items if the node under them or the node in the wallmounted direction is not walkable.
2022-05-21 16:10:21 +02:00
DannyDark
0fabe42737
Log /grant and /revoke command usage
2022-05-21 16:10:20 +02:00
Matthew I
f171cb855f
Add shutdown hook interface to Lua API
...
Scripts can call minetest.register_on_shutdown() to register a
shutdown hook.
Document that minetest.register_on_shutdown() callbacks may not be run
If the server crashes, it is unlikely that callbacks registered using
minetest.register_on_shutdown() will be called.
2022-05-21 16:10:20 +02:00
Perttu Ahola
2d07416f38
Revert "Use wielditem drawtype for all nodes in item_entity"
...
This reverts commit ffad18e42442fed10c312adc989fc62b74e05896.
2022-05-21 16:10:19 +02:00
PilzAdam
6417609dec
Use wielditem drawtype for all nodes in item_entity
2022-05-21 16:10:19 +02:00
Anthony
a0f937099e
Fix server crash on /clearpassword
...
According to #253 , using `/clearpassword` without an argument causes the server to crash from an assertion failure. I've resubmitted matttpt's patch as a pull request to aid in merging.
2022-05-21 16:10:19 +02:00
PilzAdam
b646e953b6
Make air and ignore drop nothing
2022-05-21 16:07:53 +02:00
PilzAdam
ff098bc4bb
Fix a bug in falling code where entities get stuck
2022-05-21 16:07:53 +02:00
PilzAdam
4742943383
Remove a useless comment
2022-05-21 16:07:52 +02:00
PilzAdam
0f873a3beb
Move falling to builtin
2022-05-21 16:07:52 +02:00
Perttu Ahola
7d6ff32d8c
Statically store always_collect field of __builtin:item
2022-05-21 16:07:51 +02:00
Perttu Ahola
38506bfbe6
Add overridable function for handling dropped items from nodes
2022-05-21 16:07:51 +02:00
Perttu Ahola
fb96b0f99e
Fix github issue #213 : Dropping unknown items crashes the game
...
The items will now just disappear when dropped.
2022-05-21 16:07:50 +02:00
Matthew I
a70919257c
Move chat commands to Lua and remove servercommand.{cpp,h}
...
Commands moved:
/me
/status
/time
/shutdown
/ban
/clearobjects
2022-05-21 16:07:50 +02:00
Matthew I
3b4219b79f
Allow digging of unknown nodes
...
This allows the removal of nodes with unknown types.
get_item_callback() (C++) would fail if a node has an unknown type. Now it
will try using the callback from minetest.nodedef_default in this case.
Also, minetest.node_dig() (Lua) was altered to always allow digging when
the node definition is empty (i.e. unknown node).
2022-05-21 16:07:50 +02:00
Perttu Ahola
02416dc628
Make the rollback system VERY FUCKING GOD DAMN POWERFUL
2022-05-21 16:07:49 +02:00
Perttu Ahola
ebe1842d0b
Don't track liquids for rollback because of too much log
2022-05-21 16:07:49 +02:00
Perttu Ahola
5fbf87d54d
Experimental-ish rollback functionality
2022-05-21 16:07:48 +02:00
Perttu Ahola
2df90c2bf0
Deprecate minetest.add_to_creative_inventory and use group not_in_creative_inventory instead
2022-05-21 16:07:48 +02:00
Perttu Ahola
e6ec4258db
Remove special handling of creative mode
2022-05-21 16:07:47 +02:00
Perttu Ahola
a87451a0fe
Detached inventory callbacks and reworked node metadata callbacks
2022-05-21 16:07:47 +02:00
Perttu Ahola
47a9ab6fb0
builtin/item.lua: callbacks with copies of positions and nodes rather than recycle the same ones, which callbacks can modify
2022-05-21 16:07:46 +02:00
Perttu Ahola
eb9b1ffc15
Add oldnode parameter to minetest.register_on_placenode callback
2022-05-21 16:07:46 +02:00
Perttu Ahola
ea97707ef2
Fix building on top of (pointable && buildable_to) nodes
2022-05-21 16:07:45 +02:00
Perttu Ahola
66a549d9ea
Move /give, /giveme, /spawnentity and /pulverize to builtin/chatcommands.lua
2022-05-21 16:07:44 +02:00
Perttu Ahola
dbaef1b2c6
minetest.register_on_player_receive_fields()
2022-05-21 16:07:43 +02:00
Matthew I
9a002ec0b7
Add "/mods" command to list mods to client
2022-05-21 16:07:43 +02:00
Perttu Ahola
db3d37aaa8
Actually fix facedir-rotated nodes placed using minetest.env:place_node()
2022-05-21 16:07:42 +02:00
Perttu Ahola
05b928da0a
Check whether node is known before reading definition in __builtin:item:on_step()
2022-05-21 16:07:42 +02:00
Calinou
64a2c71b95
Message cleanups (consistency) and prevent /me when not allowed to shout
2022-05-21 16:07:41 +02:00
darkrose
af6f80ba63
Handle nil placer as it might occur when using minetest.env:place_node. (Uberi)
2022-05-21 16:07:41 +02:00
Perttu Ahola
299ce58169
Fix /setpassword and /clearpassword
2022-05-21 16:07:41 +02:00
Perttu Ahola
a8b475d195
Remove tiles and special_tiles from node definition prototype because otherwise the old names can't be used
2022-05-21 16:07:40 +02:00
Perttu Ahola
7f37a08eba
Update field names to non-deprecated ones in node definition prototype
2022-05-21 16:07:40 +02:00
Perttu Ahola
15213d8768
Node placement client-side prediction
2022-05-21 16:07:39 +02:00
Perttu Ahola
70b13374d6
Don't deprecate minetest.register_on_placenode and minetest.register_on_dignode
2022-05-21 16:07:39 +02:00
Perttu Ahola
361a4d575c
Add minetest.serialize() and minetest.deserialize()
2022-05-21 16:07:38 +02:00
Perttu Ahola
3519373773
place_node, dig_node and punch_node; an in-game tester tool; remove old code
2022-05-21 16:07:38 +02:00
darkrose
28d4194f24
Add can_dig callback
2022-05-21 16:07:38 +02:00
Perttu Ahola
7b4cdba449
Add ObjRef:is_player() and modify ObjRef:get_player_name() to always return a string to aid better inter-object compatibility of code that assumes objects to be players
2022-05-21 16:07:37 +02:00
Perttu Ahola
157b198e0f
Implement locked chest; add after_place_node and after_dig_node node callbacks
2022-05-21 16:07:37 +02:00
Perttu Ahola
c8727f8c5a
on_metadata_inventory_{move,offer,take}
2022-05-21 16:07:36 +02:00
Perttu Ahola
1656cbdaa2
Random node metadata things
2022-05-21 16:07:36 +02:00
Perttu Ahola
1bd4c6b208
Attempt to begin to implement chests and furnace in Lua (with problems)
2022-05-21 16:07:35 +02:00
Perttu Ahola
235ac5dae5
Take out the "Privileges of foo are hidden from you." response of /privs
2022-05-21 16:07:34 +02:00
Perttu Ahola
e50d7926d6
Fix executing register_chatcommand-defined commands even in the middle of a chat line
2022-05-21 16:07:33 +02:00
Perttu Ahola
e7654568ed
basic_privs to allow granting/revoking interact_extra too
2022-05-21 16:07:33 +02:00
Perttu Ahola
2f0ed0382e
Support static_spawnpoint setting
2022-05-21 16:07:32 +02:00
Perttu Ahola
596cd078dd
Allow redefining minetest.item_place and the like
2022-05-21 16:07:32 +02:00
Perttu Ahola
3f3c06761a
Add basic_privs privilege
2022-05-21 16:07:32 +02:00
Perttu Ahola
3a248a56d3
Improve doc/lua_api.txt and add minetest.get_item_group(name, group)
2022-05-21 16:07:31 +02:00
Perttu Ahola
5c484429fe
Fix unable to join server first time with a password
2022-05-21 16:07:31 +02:00
Perttu Ahola
ed35ccceb4
minetest.get_node_group(name, group)
2022-05-21 16:07:30 +02:00
Perttu Ahola
7d9d0bc397
Fix super-small size of regular item entities
2022-05-21 16:07:30 +02:00
Perttu Ahola
8e7ebf59d9
Fix dropped nodeitem visuals
2022-05-21 16:07:29 +02:00
Perttu Ahola
3b5d2c97d5
Implement dropped items as LuaEntities; leave the old ones as is for compatibility
2022-05-21 16:07:29 +02:00
Perttu Ahola
e0acbf54dd
Remplement and improve /setting in Lua, now called /set
2022-05-21 16:07:29 +02:00
Perttu Ahola
aefc412901
Don't allow /granting unknown privileges
2022-05-21 16:07:28 +02:00
Perttu Ahola
397bd5fc83
Split builtin.lua to multiple files
2022-05-21 16:07:28 +02:00
Perttu Ahola
6cd6c4c224
granting and revoking of all privileges at once
2022-05-21 16:07:27 +02:00