Commit Graph

617 Commits

Author SHA1 Message Date
paramat 3e0ea3c6ed Mgflat: Set blank default spflags. Unhide 2016-01-10 04:07:47 +00:00
Rogier 31ac53dfd0 Fix the checking of flags values in the settings tab
Changes:
- Accept setting an empty flags-type value in the settings tab
  if the variable specification permits it
- Don't accept substrings of flag values
  E.g. with values: 'one,two,three', 'hree', 'w', etc. used to
  be accepted. Not any more
- Don't accept flags with random pattern-matching special characters
  E.g. with values: 'one,two,three', 'on.', '(o)[n]e*' etc. used
  to be accepted. Not any more.
2016-01-10 01:03:06 +00:00
Rogier 58babf8b19 Improve parsing of setting types from settingtypes.txt for settings tab
- Accept numbers prefixed with '+'
- Accept multiple spaces instead of just a single one where spaces are expected
- Allow flags to have an empty default value
2016-01-10 01:03:06 +00:00
Dalai Felinto 9943ae3f1a New 3D Mode: Pageflip
The pageflip mode requires a stereo quadbuffer, and a modern graphic
card. Patch tested with NVidia 3D Vision.

The mini-map is not drawn, but that's what is done for topbottom and
sidebyside modes as well.

Also most of the time the user would prefer the HUD to be off. That's
for the user to decide though, and toggle it manually.

Finally, the interocular distance (aka eye separation) is twice as much
as the "3d_paralax_strength" settings. I find this a strange design
decision. I didn't want to chance this though, since it's how the other
3d modes interpret this settings.
2016-01-09 16:52:29 +01:00
paramat 0bbbc6e13d Liquids: Flow into and destroy 'floodable' nodes
Add new node property 'floodable', default false
Define "air" as floodable = true in C++ and lua
2016-01-07 05:57:19 +00:00
Maksim Gamarnik c55abbf670 Merge
I have not tested this
2015-12-28 11:26:50 +02:00
Maksim Gamarnik a2251f0f79 MultiCraft 1.0.2 2015-12-27 22:55:32 +02:00
jeanpatrick.guerrero@gmail.com 382ab969d4 Alphabetical sorting of texture packs in menu (fixes #3487) 2015-12-26 21:53:12 +01:00
HybridDog 5755c9a439 Fix missing localization for obj 2015-12-20 16:25:33 +01:00
paramat c26eb87aec Mgfractal: Add 3D and 4D fractals
3D Mandelbrot/Mandelbar
3D Christmas Tree
3D Mandelbulb
3D Cosine Mandelbulb
4D Mandelbulb
Plus corresponding julia set for each
Add credits for formulas
Rename parameter 'formula' to 'fractal'
Speed optimisations
2015-12-15 04:18:19 +00:00
Maksim Gamarnik 9251e980f8 Merge and Fix 2015-12-11 11:18:54 +02:00
est31 8e3602f694 Fix some setting documentation
* Horizontal and vertical are used wrongly. Use height and width because
	horizontal/vertical describes different things. Thanks @kilbith for pointing out.
* Update minetest.conf.example and settings_translation_file.cpp
* Correct maximum/minimum copy paste mistake.
2015-12-10 19:08:03 +01:00
Maksim Gamarnik 332cb0313c Merge 2015-12-06 15:00:12 +02:00
Alex Ford 97908cc656 Add on_secondary_use when right clicking an item in the air 2015-12-02 02:18:44 +00:00
Maksim Gamarnik e150219b9d Merge last minetest commits 2015-11-27 12:57:52 +02:00
Maksim Gamarnik 4edb331124 Update 1 2015-11-27 12:03:23 +02:00
Robert Zenz 0cf15470fc Simplify regex used in check_modname_prefix and other improvements.
Simplified the regex used, added comments and changed the error message
to contain the correct mod name.
2015-11-24 01:49:59 +01:00
paramat c24f3b0a65 Mgfractal: Move julia set selection into formula parameter
Improve default parameters
Update and improve documentation
Unhide mapgen, but is still unstable
2015-11-23 00:34:09 +00:00
paramat d7bbe81726 Mapgen: Add global 'decorations' flag
Flag is set by default in MapgenParams
The global 'trees' flag remains but is now
undocumented and unset by default in MapgenParams
Add mgv6_spflag 'trees' set by default in
defaultsettings.cpp to affect new worlds only
This is automatically backwards
compatible for existing worlds
2015-11-21 00:10:08 +00:00
Rui 4fd394b657 Log static_spawn error only once 2015-11-21 00:13:28 +01:00
paramat cb7da90138 Mgfractal: Revert unnecessary duplication of parameters 2015-11-15 08:13:36 +00:00
paramat 987d6a82f6 Mgfractal: Create a choice of 4 mandelbrot formulas 2015-11-14 04:25:47 +00:00
paramat 4434498367 Mgv6: Move global mapgen flag 'flat' into mgv6 spflags
Add mgv6 spflag 'flat'
Global flag is kept for backwards compatibility but is now undocumented
2015-11-13 04:25:08 +00:00
Robert Zenz 0876623aed Add the player name to dropped items
The player name is now added in the field "dropped_by" on the created
entity.
2015-11-12 00:47:11 +01:00
paramat 76c9abe4c8 Mapgen: Add flat mapgen in hidden form 2015-11-11 09:37:54 +00:00
Maksim Gamarnik 58a0ca7ed0 Fix 2015-11-10 21:14:24 +02:00
Maksim Gamarnik bef9573aeb Merge last Minetest commits 2015-11-10 20:29:00 +02:00
Maksim Gamarnik 9012ac8f22 Update
Sync all Minetest commits
2015-11-10 13:49:24 +02:00
est31 9a91f58e66 Settings tab: add v3f type
Add the v3f type, currently is just a nice placeholder for string.
Currently undocumented, on wish of @PilzAdam, to support future changes.
2015-11-08 21:19:21 +01:00
kwolekr f9e394a466 Improve LuaVoxelManip documentation 2015-11-07 11:59:24 -05:00
paramat 2ec1eee090 Conf.example, settingtypes: Improve mgfractal documentation 2015-11-06 11:12:07 +00:00
est31 5e507c9829 Add server side ncurses terminal
This adds a chat console the server owner can use for administration
or to talk with players.
It runs in its own thread, which makes the user interface immune to
the server's lag, behaving just like a client, except timeout.
As it uses the same console code as the f10 console, things like nick
completion or a scroll buffer basically come for free.
The terminal itself is written in a general way so that adding a
client version later on is just about implementing an interface.

Fatal errors are printed after the console exists and the ncurses
terminal buffer gets cleaned up with endwin(), so that the error still
remains visible.

The server owner can chose their username their entered text will
have in chat and where players can send PMs to.
Once the username is secured with a password to prevent anybody to
take over the server, the owner can execute admin tasks over the
console.

This change includes a contribution by @kahrl who has improved ncurses
library detection.
2015-11-06 08:51:14 +01:00
paramat 732cabee19 Settingtypes: Correct documentation for mgfractal
Use type 'string' for v3fs and add comments
2015-11-05 00:53:39 +00:00
paramat 64049cf72a Mgfractal: Add documentation to conf.example and settingtypes 2015-11-04 05:22:55 +00:00
kwolekr c2b5da735e Add callback parameter for core.emerge_area() 2015-11-02 18:43:09 -05:00
Maksim D. Gamarnik 84cc7510ab Stock MainMenu 2015-11-01 10:01:13 +02:00
Rui914 482c4d69b0 minetest. to core. 2015-10-31 02:28:06 +01:00
paramat c0a7c670a4 findSpawnPos: Add setting for max height above water level
Increase default from 6 to 16 to help with mgv7 and mgfractal
Large-scale or alternative mapgens can result in a lowland spawn point not
being found, causing a spawn at (0, 0, 0) possibly buried underground
The max height is now settable to allow correct player spawn
in any mapgen or when using custom noise parameters
2015-10-29 20:03:15 +00:00
PilzAdam eba5f7cd6c Fix parameter passing to gettext call 2015-10-25 19:14:07 +01:00
BlockMen eb92bfb030 Check if hitter has inventory when punching item
Fixes #3280
2015-10-25 18:15:31 +01:00
Rui df2c474d19 Credits: Remove my name 2015-10-25 16:10:49 +01:00
PilzAdam 6907c3e40a Escape " in generated settings_translation_file.cpp 2015-10-25 10:56:58 +01:00
PilzAdam 7d5c736531 Fix setting comments 2015-10-24 23:11:21 +02:00
PilzAdam 9ee0d376d4 Don't allow games or mods to add secure. settings 2015-10-24 22:32:03 +02:00
est31 85c6b5fd06 Better gettext support for protocol version mismatch messages
Previously, xgettext failed to resolve the dynamic call.
Thanks to @JakubVanek for pointing this out.
2015-10-24 20:16:47 +02:00
PilzAdam 6f2d9de769 Improve Lua settings menu
* Add key settings to setting table and ignore them later
  This way they are added to the auto-generated minetest.conf.example
* Add flags type
* Add input validation for int, float and flags
* Break in-game graphic settings into multiple sections
* Parse settingtpes.txt in mods and games
* Improve description for a lot of settings
* Fix typos and wording in settingtypes.txt
* Convert language setting to an enum
2015-10-24 19:39:15 +02:00
Robert Zenz c32847838d Add more ways to pass data to check_player_privs
The callback can now be invoked with either the player object or name as
the first parameter, and with either a table or a list of strings, like
this:

    minetest.check_player_privs(player_name, { shout = true, fly = true })
    minetest.check_player_privs(player_name, "shout", "fly")
    minetest.check_player_privs(player, { shout = true, fly = true })
    minetest.check_player_privs(player, "shout", "fly")
2015-10-22 19:55:48 +02:00
est31 f3d82567c9 Display sane output for empty descriptions
According to its man page, the function gettext(3)
"may return a nonempty string" when msgid is "".

This commit fixes a bug where the comment ""
for some settings caused gettext to return a
"nonempty string", in this case header info of the
po file.
2015-10-18 02:18:10 +02:00
PilzAdam 006ef5b4a5 New settings tab contain all possible settings
Settings are automatically parsed from builtin/settingtypes.txt
The edit dialog automatically adjust based on the type of setting
2015-10-17 22:06:29 +02:00
ShadowNinja 2139d7d45f Refactor logging
- Add warning log level
- Change debug_log_level setting to enumeration string
- Map Irrlicht log events to MT log events
- Encapsulate log_* functions and global variables into a class, Logger
- Unify dstream with standard logging mechanism
- Unify core.debug() with standard core.log() script API
2015-10-14 01:03:54 -04:00
Rui 7f2cefa093 Localize digprop_err function 2015-10-12 02:05:11 +02:00
kilbith caf0df8924 Add viewing range GUI setting 2015-10-06 19:00:26 +02:00
Fernando Carmona Varo b12bdcce34 Added minetest.wallmounted_to_dir 2015-10-04 03:19:18 +02:00
est31 2a7d01b833 Some map border related fixes
1. Check for entity addition success in spawn_item implementation
2. Check for success in item_drop callback, so that the player
doesn't lose the item if they are outside bounds and try to drop it.
3. When existing player joins game, check that their position is inside
map bounds. If not, set their position to the return value of findSpawnPos().
4. Make findSpawnPos() respect the border

2 fixes a lua crash if a player drops an item outside map bounds.
3 fixes an assertion crash if a player leaves when being outside map bounds,
and then rejoins.
2015-09-29 23:06:15 +02:00
kwolekr f062bbd7a1 Add /emergeblocks command and core.emerge_area() Lua API 2015-09-23 15:56:24 -04:00
est31 1adc7bf5c6 Replace "self program" with "this program" in fstk boilerplates
... and remove trailing whitespace.
2015-09-21 20:05:17 +02:00
Rui914 620dcddf43 Minor tweaks handle_settings_buttons 2015-09-14 08:29:15 +02:00
Rui914 91bf68e1fe Change my email 2015-09-03 22:57:52 +02:00
Rui d493855481 Small fixes of minetest.has_feature 2015-09-03 06:10:17 +02:00
Rui 4124e360cb Minor tweaks __builtin:falling_node 2015-09-01 19:14:08 +02:00
est31 714b68add2 Credits tab: fix accidental merger of two contributors
Fixes #3125
2015-08-31 16:37:02 +02:00
Rui914 ca9ebd4545 Use gettext to "None" of texture pack list 2015-08-25 00:22:58 +02:00
kwolekr 5009d31a33 Remove some emails from credits tab 2015-08-19 15:56:08 -04:00
kwolekr f3c16ab373 Update credits tab 2015-08-19 15:14:27 -04:00
est31 d565ce9539 Client: disable mmdb modstore
The service isn't online, and on the long term, mmdb will likekly be
replaced with other services from the modding community.
2015-08-19 18:56:44 +02:00
est31 25dfd1bbf5 Don't do formspec escaping twice for loading description 2015-08-14 15:56:25 +02:00
Maksim Gamarnik d77ea9be46 LGPL 2.1 to 3.0 on all files 2015-08-14 01:26:28 +03:00
kwolekr 2b04ab874d SAPI: Track last executed mod and include in error messages 2015-08-12 23:56:12 -04:00
4aiman ab5bfa589c Auto-merge of 4aiman's changes 2015-08-11 11:31:39 +03:00
4aiman 739a1dcd98 changed splashes 2015-08-11 11:30:30 +03:00
4aiman Konsorumaniakku a75f06cd80 - X (close) button in the formspecs
- attempt to fix BG in the mainmenu
- fixed textures path on Windows
2015-08-11 07:32:17 +03:00
jeanpatrick.guerrero@gmail.com ffd0ef16c4 Fix FSAA dropdown option reset after changing another dropdown option 2015-07-25 17:33:41 +02:00
kilbith a8c5841140 Remove drivers dropdown in the settings tab 2015-07-25 10:41:04 +02:00
Novatux 5dc9df8bbe Update my name 2015-07-24 12:04:44 +02:00
est31 3b50b2766a Optional reconnect functionality
Enable the server to request the client to reconnect.

This can be done with the now extended minetest.request_shutdown([reason], [reconnect]) setting.
2015-07-23 07:38:13 +02:00
sfan5 5b0c719171 Fix crash in mainmenu when loaded subgame does not have a "menu" directory 2015-07-21 21:55:58 +02:00
sfan5 8994913259 Allow random menu images for subgames 2015-07-21 16:58:22 +02:00
Mark Schreiber 74d8fdbd95 Add antialiasing UI setting
The Irrlicht engine supports antialiasing, and Minetest already supports
saving an antialiasing setting in its configuration file.  However,
Minetest lacked UI elements to set this setting, and previously the only
way to enable the feature was by hand-editing the configuration file.

Add a drop-down menu that can enable antialiasing.
2015-07-18 08:40:57 +02:00
Marcin c5c609ce3d Add ability to specify coordinates for /spawnentity 2015-07-18 08:35:36 +02:00
ExcaliburZero 5b9c8dfbd2 Change texture pack description file name
Change the name for texture pack description files from "info.txt" to "description.txt" in order to keep the naming consistent between description files for both mods and texture packs.

Also add backwards compatibility for texture packs that use "info.txt", and note in the log that "info.txt" is depreciated.
2015-07-18 07:50:44 +02:00
Maksim Gamarnik e1bd8ea826 Last for v.1.0.1 commit - FINAL 2015-07-17 21:48:57 +03:00
jp c3dead719a Fix remnant bugs on mainmenu
- Stop attempting to start a world when no world's created/selected in server tab
- Better world's indexes handling between subgames lists
2015-07-10 16:52:57 -04:00
RealBadAngel 39439cbd3d Add new leaves style - simple (glasslike drawtype) 2015-07-08 11:20:07 +02:00
4aiman Konsorumaniakku 67e3beeee1 core->multicraft 2015-07-05 15:23:28 +03:00
4aiman Konsorumaniakku 753d320e39 minetest->core for builtin 2015-07-05 15:04:07 +03:00
4aiman Konsorumaniakku 57296803b6 minetest->multicraft 2015-07-05 12:53:53 +03:00
jeanpatrick.guerrero@gmail.com c53520aa31 Fix attempt to start a world when no world is selected/created 2015-07-04 17:09:26 +02:00
Sokomine 0a0378fece Set server_announce to world.mt and respect modes when changing subgame 2015-07-02 23:03:42 +02:00
Sokomine 75d2cfef5c Fix world.mt not written when selecting mode 2015-07-01 19:50:24 +02:00
4aiman a2784b58bf HUDs, hunger, mobs, mapgen, splash, mainmemu etc 2015-07-01 12:27:28 +03:00
est31 29b0dc89e6 Fix single click world select 2015-06-30 20:09:29 +02:00
jeanpatrick.guerrero@gmail.com 85f3d575ec Fix bugs in mainmenu 2015-06-30 18:11:38 +02:00
rubenwardy 0d65ee878c Add Lua errors to error dialog 2015-06-29 04:47:35 +02:00
est31 7b7f8b7225 Update credits tab 2015-06-16 19:34:27 +02:00
Wuzzy bbf6f4fc25 Don't highlight entries in credits 2015-06-15 17:43:47 +02:00
Craig Davison ecdfbfc8dc Remove reference to deprecated privilege 2015-06-14 23:53:30 +02:00
TeTpaAka aa13baa30a Add minetest.register_on_player_hpchange 2015-06-13 19:40:31 +02:00
HybridDog 05f4e9ee08 More reliable serverlist behaviour
-> remember the previously loaded serverlist, and use if new one failed
-> show a "loading" serverlist
2015-06-09 16:44:43 +02:00
HybridDog 8383a61eac Decrease minetest.after globalstep lag
* abort if theres no active timer
* only reduce the timer.time of all timers when its necessary
* move updating timers_to_add into a seperate function
2015-06-06 21:00:38 +02:00
4aiman dba2d2e8c3 squashed update 2015-06-06 20:06:01 +03:00
est31 b8a8be9c86 Nicer time setting logging
Now logs

ACTION[ServerThread]: player sets time to 6:03

instead of

ACTION[ServerThread]: player sets time to 6:3
2015-06-02 06:49:05 +02:00
est31 e479337c1a Fix wrong replace from previous commit 2015-06-02 00:20:12 +02:00
est31 6df6b2a0e0 Localize inside whole misc_helpers.lua 2015-06-01 18:18:18 +02:00
OttoLidenbrock b035add845 Merge branch 'master' of github.com-otto:MultiCraftProject/MultiCraftPrivate
Conflicts:
	builtin/mainmenu/modmgr.lua
	builtin/mainmenu/tab_texturepacks.lua
2015-05-31 23:38:14 +10:00
ShadowNinja 9cca4e1198 Add core.get_dir_list
Conflicts:
	builtin/mainmenu/tab_texturepacks.lua
2015-05-31 23:20:28 +10:00
LeMagnesium 8edad2eb74 Added hour:minute format to time command
* The time command now accepts parameters in the form <hour>:<minute>,
    and if invoked with no parameters returns the current time in said format.

Conflicts:
	builtin/game/chatcommands.lua
2015-05-31 23:17:38 +10:00
Brandon 57ba33a389 Add minetest.register_on_punchplayer 2015-05-31 23:16:16 +10:00
tenplus1 662028a68e Don't crash if an item gets dropped into unloaded space
Items dropped into unloaded map space will crash game so here's a fix...
2015-05-31 23:16:05 +10:00
est31 b0af15714c Item entity merging refactor
Don't ident too much, and add a comment.
2015-05-31 23:16:02 +10:00
Novatux 4135d7e9bd Add code to support raillike group names
Conflicts:
	builtin/game/misc.lua
2015-05-31 23:15:49 +10:00
4aiman 020207661f 15/15 2015-05-31 16:04:01 +03:00
4aiman bf42107a0f 14/15 2015-05-25 23:44:45 +03:00
ShadowNinja 8f9af57314 Add core.get_dir_list 2015-05-16 18:33:22 -04:00
LeMagnesium f26421228b Added hour:minute format to time command
* The time command now accepts parameters in the form <hour>:<minute>,
    and if invoked with no parameters returns the current time in said format.
2015-05-16 18:15:34 -04:00
OttoLidenbrock 79a49474ce Fix accidental removal of credits 2015-05-17 01:05:23 +10:00
OttoLidenbrock 15891d82ff Remove "?" button from main menu 2015-05-17 00:37:38 +10:00
OttoLidenbrock ce92c40653 Fix builtin/init.lua 2015-05-15 20:15:58 +10:00
Brandon c5b4e54174 Add minetest.register_on_punchplayer 2015-05-15 11:09:55 +02:00
tenplus1 be18bd6a8c Don't crash if an item gets dropped into unloaded space
Items dropped into unloaded map space will crash game so here's a fix...
2015-05-15 00:15:25 +02:00
est31 178f536f08 Item entity merging refactor
Don't ident too much, and add a comment.
2015-05-15 00:06:18 +02:00
Novatux 75622c30be Add code to support raillike group names 2015-05-12 20:48:55 +02:00
Maksim Gamarnik 6d3dc6ce06 New MainMenu, update WversionManager, Makefile change
New MainMenu by 4aiman
WVersionManager - 1.3
Makefile - rename output apk
2015-05-12 10:59:17 +03:00
OttoLidenbrock 14eb9b1bb1 Remove shaders from configure 2015-05-10 20:46:44 +10:00
Maksim Gamarnik e43ee9559f ShadowNinja email fix 2015-05-05 23:05:02 +03:00
Maksim Gamarnik c09f9e4d1f New API
Change minetest on multicraft api
2015-05-05 23:01:09 +03:00
OttoLidenbrock 06b2f6d917 Fix lua namespace regression 2015-05-02 22:07:33 +10:00
OttoLidenbrock d0d023396a Move android GUI buttons around, remove version name/number at top of screen, remove show debug info for release builds 2015-05-02 17:31:36 +10:00
OttoLidenbrock 3be722c135 Change minetest. namespace to multicraft. 2015-04-30 16:11:02 +10:00
OttoLidenbrock d649afa044 Merge upstream
Conflicts:
	builtin/mainmenu/tab_simple_main.lua
	src/client/clientlauncher.cpp
	src/game.cpp
	src/guiEngine.cpp
2015-04-29 19:59:54 +10:00
4aiman bab9301162 debug bulid 2015-04-28 21:50:06 +03:00
4aiman ecf3f05557 main menu tweaks 2015-04-27 22:13:19 +03:00
4aiman d88f63f62e main menu tweaks 2015-04-27 22:03:59 +03:00
Tomas Brod 732eb72a0c Fix minetest.clear_* creating new LOCAL table instead of clearing the existing one.
On calling clear_redistered_biomes the registered_biomes table is cleared
by creating a new empty table, but the pointer is not updated to point to
the new one. So after calling more register_biome, the registered_biome
table always contains 0 items, which is an error. Instead, the table is
cleared by removing all its items so the pointer (minetest.registered_*)
remains valid.
2015-04-26 15:45:58 -04:00
Muhammad Rifqi Priyo Susanto 1c7c349264 Remove fly mode in simple main menu
As the fly mode option is avaiable in-game, this is not used anymore.
2015-04-26 23:35:32 +10:00
4aiman abca1d9c91 'New' menu 2015-04-23 22:55:42 +03:00
ShadowNinja 436cb468e9 Add minetest.global_exists() 2015-04-21 22:58:37 +02:00
est31 fedbbc8883 Add reason to kicked log message and use present tense 2015-04-05 04:18:47 +02:00
Craig Robbins bf06b68c96 Let main menu scale (non-Android)
This fixes main menu not fitting for 800x600 (and lower resolutions) on PC builds
2015-03-30 00:33:07 +10:00
Craig Robbins e3d69f2920 Update credits 2015-03-29 21:31:13 +10:00
Loic Blot 284fefb0c3 Remove duplicate code since 8ca08a850f 2015-03-25 09:08:17 +01:00
fz72 8ca08a850f Save creative_mode and enable_damage setting for each world in world.mt
Create Parameters on world initialisation and set settings of old worlds
2015-03-18 09:53:24 +01:00
est31 16b961b2eb Android: Fix auto-entry of server address and port in mainmenu
Fixes #2497.
2015-03-16 20:04:00 +01:00
SmallJoker bbed01ab62 Radius parameter for /deleteblocks here 2015-03-05 00:10:53 +10:00
est31 1a175c6982 Add /setpassword and /clearpassword logging 2015-02-27 23:00:28 +01:00
ShadowNinja cd4324e5a8 Fix serialization of floating point numbers 2015-02-21 13:16:18 -05:00
Novatux 804d65a8ec Add modname convention checking
Fixes #2037
2015-02-18 16:48:58 +01:00
est31 5a0ed780f5 Server: announce MIN/MAX protocol version supported to serverlist. Client: check serverlist
Client now informs about incompatible servers from the list, this permits to prevent the protocol movements.
Server announces its supported protocol versions to master server
2015-02-18 16:09:59 +01:00
Perttu Ahola 4d744cf87a Use fixed size for builtin menus on non-android platforms 2015-02-18 12:33:40 +02:00
Loic Blot 27d4e89d32 Fix unused (and so, broken) enable_rollback_recording. This option must be reloaded at server loop but loaded when server starts, for data consistency (not a hot load variable)
ok @ShadowNinja
2015-02-18 09:28:39 +01:00
fz72 0a299fd4e5 Fix map_seed not changed when creating a new world after login to another 2015-02-18 08:57:14 +01:00