Commit Graph

6089 Commits

Author SHA1 Message Date
Maksim Gamarnik 2fc7468f78 Run updatepo.sh (Part1) 2016-10-19 05:44:59 +03:00
Maksim Gamarnik 90f8832103 Disable Public server on Android, upd background 2016-10-19 04:02:50 +03:00
sfan5 5e24e2bd73 Fix APK build Part2 (#35)
* Fix asset collection

* Split assets into three seperate .zip files
2016-10-19 03:30:18 +03:00
sfan5 7cb75e7299 Ensure leveldb is always used as default backend (#36) 2016-10-19 03:20:03 +03:00
Maksim Gamarnik 4782ad207a Fix APK build Part1 2016-10-19 03:14:10 +03:00
sfan5 c9f51e805c Fix irrlicht patch (#34) 2016-10-19 02:40:50 +03:00
sfan5 949ac5a7ed Android intl (#31)
* Add libintl-lite to Android build

* Build and install .mo files on Android

* Compile with libintl on Android

* Make gettext actually function on Android

* Autodetect language on Android

* Fix small bug in asset collection
2016-10-19 02:18:23 +03:00
sfan5 3f7549abeb Only send middle click event on release when not double-tapping (Android) (#32)
This prevents accidentally punching entities or picking up items when moving.
2016-10-19 02:18:10 +03:00
Maksim Gamarnik 7d466a9e4b Android: Fix build. Change progress bar size, android tune 2016-10-18 01:15:14 +03:00
sfan5 7ced0e5b81 LevelDB as default & automatic migration (#30)
* Automatic migration to LevelDB backend (only on Android by default)

* Use LevelDB as default backend
2016-10-17 23:33:21 +03:00
sfan5 b33e6dbcad Allow picking up items with a single touch (#29)
* Allow handling middle click events

* Send middle click events when touch starts (Android)

* Punch objects when middle clicking (Touch only, combination with previous change)
2016-10-17 23:32:52 +03:00
Maksim Gamarnik 5957cd3ca1 Merge pull request #28 from sfan5/pull1
Allow looking around while digging
2016-10-17 00:58:34 +03:00
sfan5 3670de4c0c Allow looking around while digging (Android with touchtarget=false)
Due to the check for m_move_sent_as_mouse_event, which is used
to distinguish between input for camera movement and input for
node selection, the shootline code was being executed despite
the result not being used with touchtarget=false.
2016-10-16 23:56:59 +02:00
Maksim Gamarnik f6322dcc0b Back LevelDB 2016-10-17 00:42:56 +03:00
Maksim Gamarnik 4cec845b2c Update mini-gmp to 6.1.1 2016-10-16 22:27:21 +03:00
Maksim Gamarnik de3ea028b3 ver. 1.1.6 2016-10-16 22:23:15 +03:00
Maksim Gamarnik aff0e2fec7 Remove subgame check 2016-09-18 03:22:22 +03:00
Maksim Gamarnik 94fe1d3d79 Android: ndk12b - good bye, armeabi-v7a-hard! 2016-09-18 03:16:16 +03:00
Maksim Gamarnik c55c90b608 GNUIntl wip (not done) 2016-09-13 15:21:40 +03:00
Maksim Gamarnik 9a41787eda Update depends 2016-09-09 00:43:05 +03:00
Maksim Gamarnik ca7aeea2f2 Remove Protector, not used textures, update 3d armor models 2016-09-05 21:22:05 +03:00
Maksim Gamarnik 7c7d4f9712 Update Mobs, playerplusm ...
add damage_noise (thanks @jordan4ibanez), fixed Flint and Steel, update
Fire, other...
2016-09-05 20:48:57 +03:00
Maksim Gamarnik fffa3e5d0b Update defaultsettings.cpp 2016-08-19 13:27:35 +03:00
Maksim Gamarnik 099b793c63 Part 2 2016-08-12 19:59:03 +03:00
Maksim Gamarnik 5d393e912b MultiCraft 1.1.4 Part 1 2016-08-12 19:59:03 +03:00
Maksim Gamarnik bdbe5f6a67 Crack_anylenght and mobs update 2016-05-31 10:50:49 +03:00
berkut 2fed4ee962 Rate this app module added 2016-05-21 22:21:46 +03:00
Maksim Gamarnik 43e19ede49 New mobs_redo and update railcart, beds 2016-05-19 21:35:02 +03:00
Maksim Gamarnik 2ef5a77786 Dedication @RealBadAngel 2016-05-17 01:04:32 +03:00
Maksim Gamarnik 778868d088 Update to Minetest 0.4.14 2016-05-15 16:30:09 +03:00
sfan5 fb31bd3806 Continue with 0.4.14-dev 2016-05-15 14:49:15 +02:00
sfan5 854d9e3745 Bump version to 0.4.14 2016-05-15 14:49:15 +02:00
est31 c65e7a9b3e Android: Re-add button to remove singleplayer world
Fixes #4120.
2016-05-14 22:25:58 +02:00
est31 b25554c8d7 Fix android build by fixing patch line endings 2016-05-14 16:46:46 +02:00
Maksim Gamarnik b906ed4e59 Fix locked hardware buttons on Android
Fixes #2122
Fixes #1454

Addendum (est31)
According from its docs in android_native_app_glue.h (from the NDK), the
onInputEvent should "Return 1 if you have handled the event, 0 for any
default dispatching". Before, we always returned 1, meaning we blocked
all hardware keys to be given to the OS.
This broke the volume keys and has caused #2122 and #1454.

Although it bases on lots of guesswork, it can probably safely be said that
CGUIEnvironment::postEventFromUser returns true if the event was handled,
and false if not. Therefore, set the status variable depending on what
postEventFromUser returned.
2016-05-14 23:42:36 +10:00
Maksim Gamarnik f9f5564517 Small update 2016-05-13 21:58:46 +03:00
est31 ec15e35ad7 Mainmenu: don't show change keys dialog on android
The change keys dialog can't be left. It doesn't make
much sense to show it on Android in the first place,
therefore disable it, just like commit

aed70cb0b6 'Disable sound and key binding settings in "pause" menu on android'

has disabled it for the esc menu.

Fixes #4115.
2016-05-13 17:30:53 +01:00
Maksim Gamarnik d726a38380 Update README.md 2016-05-13 00:40:05 +03:00
Rui 9d3d43f334 Fix #4111 ("Provided world path doesn't exist" if choosing singleplayer on first run")
Bug and whitespace error fixed (Zeno)
2016-05-13 01:41:16 +10:00
est31 997002703b Android: download deps using https
Its more secure, and some pages even redirect to the https version.
2016-05-12 05:03:15 +02:00
est31 a9b5c2662f Android: update openssl to 1.0.2h 2016-05-12 00:52:29 +02:00
Craig Robbins 8bb9e467d6 Fix typo in the info printed by --version 2016-05-11 23:20:20 +10:00
Craig Robbins 58b54cf9a9 Add platform name to --version information 2016-05-11 17:15:41 +10:00
kwolekr ebe638c32d Mapgen V6: Synchronize spflags with defaultsettings
This fixes an issue where trees are omitted from Mapgen V6 maps on
configurations that explicitly defined the mgv6_spflags setting.
2016-05-10 22:44:18 -04:00
Johnny 5d9b6aaa03 README: Update Fedora dependencies list
Edited packages to reflect correct packages
2016-05-11 03:02:45 +01:00
Diego Martínez 759fbabaea Translated using Weblate (Spanish)
Currently translated at 56.8% (504 of 887 strings)

This is a merger of two commits.
2016-05-10 19:02:38 +02:00
Lucas Montenegro c8705ca2aa Translated using Weblate (Spanish)
Currently translated at 51.5% (457 of 887 strings)

This is a merger of two commits.
2016-05-10 19:02:25 +02:00
ShadowNinja 29fc344d25 Translated using Weblate (Spanish)
Currently translated at 51.5% (457 of 887 strings)
2016-05-10 19:01:12 +02:00
Fixer f102d36f62 Translated using Weblate (Ukrainian)
Currently translated at 38.4% (341 of 887 strings)

This is a merger of two commits.
2016-05-10 18:55:50 +02:00
senpi fb1cfb43e2 Translated using Weblate (Lojban)
Currently translated at 10.5% (94 of 887 strings)
2016-05-10 18:55:50 +02:00