Commit Graph

2315 Commits

Author SHA1 Message Date
teknomunk 0a83c73fe0 Restore inadvertantly removed translations 2024-08-31 16:39:43 +02:00
teknomunk e9632b5317 Start adding next round of German translations 2024-08-31 16:39:43 +02:00
kno10 12214c5bd6 Allow salmon, tropical fish, witch huts in rivers (#4605)
As witch huts use flag "liquid_surface", place_on only can be water. If we want on-shore witch huts, this needs to be solved differently.
Also, probably no witch huts in deep ocean swamp water?

Reviewed-on: VoxeLibre/VoxeLibre#4605
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-08-31 10:16:43 +02:00
JoseDouglas26 95653a0676 ipairs to pairs 2024-08-27 13:11:08 +02:00
JoseDouglas26 b141f7c0a4 new special field to solve drop bug 2024-08-27 13:11:08 +02:00
THE-NERD2 86e3446407 Update mount.lua to fix horse riding problem (#4580)
Previously, horses would continue to move even after the movement key was released. This was because mcl_mobs.drive was returning before stopping the horse. This commit makes mcl_mobs.drive stop the horse before returning.

Reviewed-on: VoxeLibre/VoxeLibre#4580
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: THE-NERD2 <pdp9729@gmail.com>
Co-committed-by: THE-NERD2 <pdp9729@gmail.com>
2024-08-16 22:21:18 +02:00
kno10 77382d930e Typo in setting name, default should be false (#4492)
Reviewed-on: VoxeLibre/VoxeLibre#4492
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: kno10 <kno10@noreply.git.minetest.land>
Co-committed-by: kno10 <kno10@noreply.git.minetest.land>
2024-08-03 17:52:51 +02:00
OgelGames 0012bdb71e Clear itemstring when picking up or merging items (#4530)
Prevents possible item duplication with other mods. Matches the behavior of the default `__builtin:item`.

See also https://github.com/mt-mods/pipeworks/issues/130

Reviewed-on: VoxeLibre/VoxeLibre#4530
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: OgelGames <ogelgames@noreply.git.minetest.land>
Co-committed-by: OgelGames <ogelgames@noreply.git.minetest.land>
2024-07-31 03:26:28 +02:00
kno10 b8d7139792 Fix iron golem attack animation (#4542)
C.f. MCLA

Reviewed-on: VoxeLibre/VoxeLibre#4542
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-07-31 03:18:53 +02:00
WillConker 9d5b46c28a Slow ender dragon regeneration (#4481)
Reviewed-on: VoxeLibre/VoxeLibre#4481
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: WillConker <waj01@joanes.net>
Co-committed-by: WillConker <waj01@joanes.net>
2024-07-31 02:56:33 +02:00
kno10 80a6a6efb0 Choose direction vectors uniformly for spawning (#4467)
The previous code was biased towards placing mobs on top or below the
player, because it chose the theta inclination angle uniformly,
but the sphere is more narrow at the top and bottom.

This code is also simpler.

Reviewed-on: VoxeLibre/VoxeLibre#4467
Reviewed-by: teknomunk <teknomunk@protonmail.com>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-07-31 02:30:29 +02:00
teknomunk 3928e12634 Fix two more crashes, stray space 2024-06-24 03:06:26 +02:00
teknomunk 304550d90c Fix parameter name 2024-06-24 03:06:26 +02:00
teknomunk 0a2336ad82 Handle conversion of mobs that were incorrectly converted 2024-06-24 03:06:26 +02:00
teknomunk 7e0afd7e21 Remove debug logging 2024-06-24 03:06:26 +02:00
teknomunk 15fa925aae More fields to strip 2024-06-24 03:06:26 +02:00
teknomunk 4935f5fdda Add debug logging 2024-06-24 03:06:26 +02:00
teknomunk 41032ec999 Use correct variable name 2024-06-24 03:06:26 +02:00
teknomunk d64ee18f75 Strip some fields from the mob's staticdata on conversion 2024-06-24 03:06:26 +02:00
teknomunk 1942384fe5 Move object remove after position check 2024-06-24 03:06:26 +02:00
teknomunk 9b50dd6565 Update to use new_object instead of obj 2024-06-24 03:06:26 +02:00
teknomunk a88951ac6a More safety checks 2024-06-24 03:06:26 +02:00
teknomunk bc343769ee Add guard to prevent crash when converting old mobs and the minetest fails to create the new entity 2024-06-24 03:06:26 +02:00
the-real-herowl 72435933e4 Add defensive check (#4437)
This fixes #4436 and possible other unnoticed crashes by adding a defensive check.

Reviewed-on: VoxeLibre/VoxeLibre#4437
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: the-real-herowl <wiktor_t-i@proton.me>
Co-committed-by: the-real-herowl <wiktor_t-i@proton.me>
2024-06-15 03:51:03 +02:00
teknomunk beccbacc73 Fix Stalker texture generation (#4343)
This fixes stalker texture generation when the stalker is standing on a node that uses a texture using a texture modifier.

Reviewed-on: VoxeLibre/VoxeLibre#4343
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: teknomunk <teknomunk@protonmail.com>
Co-committed-by: teknomunk <teknomunk@protonmail.com>
2024-06-01 20:23:38 +00:00
teknomunk ecf12b85cc Fix undefined global warning for variable distance in spawning code (#4348)
Fixes the warning about an undeclared global that occurs the first time a mob attempts to spawn.

Reviewed-on: VoxeLibre/VoxeLibre#4348
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: teknomunk <teknomunk@protonmail.com>
Co-committed-by: teknomunk <teknomunk@protonmail.com>
2024-05-31 09:54:59 +00:00
teknomunk add9cbe3bc Fix mob spawner crash (#4337)
This fixes #4336 crash at login about mcl_mobspawners. Also adds an API call, `mcl_mobs.register_conversion` for converting one mob into another and updates rovers and stalkers to use this API call.

Reviewed-on: VoxeLibre/VoxeLibre#4337
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: teknomunk <teknomunk@protonmail.com>
Co-committed-by: teknomunk <teknomunk@protonmail.com>
2024-05-30 08:29:12 +00:00
the-real-herowl 2bd24120e9 Stalker texture building fix (#4322)
Added a defensive check for stalker texture building.

Reviewed-on: VoxeLibre/VoxeLibre#4322
2024-05-25 11:57:05 +00:00
teknomunk 0a14a74860 Fix crash when converting endermen to rovers (#4318)
Fixes a crash that occurs when automatically converting endermen to rovers.

Reviewed-on: VoxeLibre/VoxeLibre#4318
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: teknomunk <teknomunk@protonmail.com>
Co-committed-by: teknomunk <teknomunk@protonmail.com>
2024-05-24 10:32:19 +00:00
the-real-herowl a499d292f8 Finish renames (#4314)
Fix crash caused by unfinished renaming in #4282

Reviewed-on: VoxeLibre/VoxeLibre#4314
Co-authored-by: the-real-herowl <wiktor_t-i@proton.me>
Co-committed-by: the-real-herowl <wiktor_t-i@proton.me>
2024-05-22 19:18:10 +00:00
the-real-herowl 018814c362 Added a few mobitems
* one droppable from strays
* the rest will get their mobs in a later update
* added alternative ways to get the items
* added recipes for potions that use these items
2024-05-22 21:03:43 +02:00
the-real-herowl 651fb74be1 Fix a crash 2024-05-22 21:03:43 +02:00
the-real-herowl 664993ca75 Fixed mob drops not having proper description 2024-05-22 21:03:43 +02:00
the-real-herowl d306260c7e Guardian fixes 2024-05-22 21:03:43 +02:00
the-real-herowl 747bf16a94 Migrated mobs to the new effects API 2024-05-22 21:03:43 +02:00
the-real-herowl e36b7f413b Strays now use frost arrows 2024-05-22 21:03:43 +02:00
the-real-herowl dc7b1869b7 Move most of the game to the new API 2024-05-22 21:03:43 +02:00
the-real-herowl 63b2da7aa0 Added on_save_effect support for mobs 2024-05-22 21:03:43 +02:00
the-real-herowl 914e3c6c2a Effects persist on loads for mobs too 2024-05-22 21:03:43 +02:00
the-real-herowl 7cd0cfede8 Further (mcl_)luck functionality
* XP from mob breeding impacted by luck
* eye of ender explosion chance impacted by luck
* fishing loot impacted by luck
* melee critical damage impacted by luck
* also fixed 2 scripts marked as "executable"
2024-05-22 21:02:25 +02:00
the-real-herowl 0c4094596e Improved haste and fatigue effects
* fixed a few crashes related to unusual effect levels
* added haste and fatigue combat functionality
* added some cleanup to avoid hangover unstackable items
* capped the slowdown from fatigue at 5 minutes digging time
* (despite the above, if a tool has a longer time set in definition,
	that still works)
* removed an unused "global" variable
2024-05-22 21:02:25 +02:00
the-real-herowl 456d205161 Added strength and weakness effects
* also highest effect level displayed in HUD set to 3000
* also improved indicating effects with strange factors in HUD
2024-05-22 21:02:25 +02:00
the-real-herowl 753545d714 Merge pull request 'Rover and Stalker' (#4282) from rover_stalker into master
Reviewed-on: VoxeLibre/VoxeLibre#4282
2024-05-22 19:01:14 +00:00
the-real-herowl 48e6ffa935 Improved tool tooltips (#4306)
Co-authored-by: Araca <araca.prod@gmail.com>
Reviewed-on: VoxeLibre/VoxeLibre#4306
2024-05-22 18:55:07 +00:00
teknomunk 0279dde3d0 Limit check to +/- 16 nodes from goal position (maximum 33 nodes, 3 map blocks) 2024-05-22 15:25:38 +00:00
teknomunk 2a014ca79c Change y range calculation to use outer zone distance and not middle to let mobs spawn far away from the player 2024-05-22 15:25:38 +00:00
teknomunk 1bc0a0b411 Implement a continuous distribution function using a piecewise linear function for selecting the distance from the player to spawn mobs with, fix crash when no nodes are found under air at the goal position 2024-05-22 15:25:38 +00:00
teknomunk bd6c8d35c3 Change y_min/y_max calculations 2024-05-22 15:25:38 +00:00
teknomunk 3850fc1a9f Limit y range to the same hemisphere (top/bottom) 2024-05-22 15:25:38 +00:00
teknomunk 74cf14ef0f Close if statement 2024-05-22 15:25:38 +00:00
teknomunk 3a4a8799ea Change mob spawning randomization from polar coordinates to spherical coordinates, move position validation code from find_spawning_position to get_next_mob_spawn_pos, minimize code remaining in find_spawning_position 2024-05-22 15:25:38 +00:00
the-real-herowl a3f6bc1a6f Rename the files 2024-05-22 14:26:18 +02:00
the-real-herowl af13bd0635 Stalker may be overloaded, but never charged 2024-05-19 02:49:40 +02:00
the-real-herowl 18af03b99c Animated charged stalker aura 2024-05-12 07:14:28 +02:00
the-real-herowl 22b6c25458 Convert old mob to the new stalker 2024-05-12 06:47:00 +02:00
the-real-herowl 0dcf38094c Stalker rename (partial) 2024-05-12 06:21:37 +02:00
the-real-herowl 970f6cf377 Stalker model and mechanics implemented 2024-05-12 06:02:15 +02:00
the-real-herowl 4b83aaaa77 Renaming throughout docs and comments 2024-05-07 11:38:00 +00:00
the-real-herowl d826a587da Compatibility conversion 2024-05-05 22:55:25 +02:00
teknomunk d2a49799ae Change over internal name so that /spawn_mob works 2024-05-05 16:22:19 +00:00
the-real-herowl a36c6481cb Going on with renaming the mob 2024-05-05 21:12:37 +02:00
the-real-herowl 1219b09851 Migrated enderman to the new visuals
Also made the node holding use vl_held_item
2024-05-05 19:10:18 +00:00
the-real-herowl b9ec1a4611 Complete migration to vl_held_item 2024-05-05 19:10:18 +00:00
the-real-herowl 25321a5ac7 Move vl_node_entity to vl_held_item 2024-05-05 19:10:18 +00:00
teknomunk 2fc283a42a Create node entity 2024-05-05 19:10:18 +00:00
the-real-herowl 7d999535e7 Merge pull request 'Ghast fixes' (#4277) from ghast_fixes into master
Reviewed-on: MineClone2/MineClone2#4277
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
2024-05-03 12:57:32 +00:00
teknomunk 6756658ee9 Fix server crash when server restarts after a player dies but they didn't respawn (#4246)
Ensuring that tables storing player data are initialized before being used.

Reviewed-on: MineClone2/MineClone2#4246
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: teknomunk <teknomunk@protonmail.com>
Co-committed-by: teknomunk <teknomunk@protonmail.com>
2024-05-02 03:01:43 +00:00
the-real-herowl 4dde321a04 Ghast fireball fixes 2024-05-02 00:18:43 +02:00
Araca cd0509c2e6 Fix crash with ghast achievement fireball_redir_serv (#4179)
Reviewed-on: MineClone2/MineClone2#4179
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: Araca <araca.prod@gmail.com>
Co-committed-by: Araca <araca.prod@gmail.com>
2024-05-01 22:15:56 +00:00
teknomunk 0c372f987d Stop villagers from eating shulker boxes (#4266)
This modifies the logic for mobs picking up items to only match against the item's name and ignore any text in an items metadata.

Reviewed-on: MineClone2/MineClone2#4266
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: teknomunk <teknomunk@protonmail.com>
Co-committed-by: teknomunk <teknomunk@protonmail.com>
2024-05-01 15:44:14 +00:00
Bakawun 22c4daab22 fix walking and running animation for horse donkey and mule (#4053)
no more gliding horses

Co-authored-by: bakawun <bakawun@getnada.com>
Reviewed-on: MineClone2/MineClone2#4053
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: Bakawun <bakawun@noreply.git.minetest.land>
Co-committed-by: Bakawun <bakawun@noreply.git.minetest.land>
2024-05-01 15:40:57 +00:00
Eliy21 f78ad93fd3 Make destroying boats with punch easier (#4159)
Reviewed-on: MineClone2/MineClone2#4159
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: Eliy21 <eliy21@noreply.git.minetest.land>
Co-committed-by: Eliy21 <eliy21@noreply.git.minetest.land>
2024-04-30 14:24:24 +00:00
the-real-herowl d321b166ea Merge pull request 'trading gives the player experience' (#4210) from nixnoxus/MineClone2:add-trading-xp into master
Reviewed-on: MineClone2/MineClone2#4210
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
2024-04-30 10:47:17 +00:00
SOS-Games 4f37c1600f Able to see all mobs in the lookup help menu (#4186)
added a Mobs category that has pages for all mobs

Co-authored-by: SOS-Games <101518564+SOS-Games@users.noreply.github.com>
Reviewed-on: MineClone2/MineClone2#4186
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: SOS-Games <gruberscomplete@gmail.com>
Co-committed-by: SOS-Games <gruberscomplete@gmail.com>
2024-04-21 08:16:15 +00:00
the-real-herowl 5e673b8fee Merge pull request 'Add partial item stack pickup' (#4193) from teknomunk/MineClone2:grouped-item-pickup into master
Reviewed-on: MineClone2/MineClone2#4193
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
2024-04-14 06:53:37 +00:00
the-real-herowl b5b8d4f336 Merge pull request 'more piglin bartering items (and drop stack instead of single items)' (#4181) from nixnoxus/MineClone2:piglin-bartering into master
Reviewed-on: MineClone2/MineClone2#4181
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
2024-04-14 00:01:13 +00:00
nixnoxus a86e8e2c8e fix strider breeding & increase riding speed (#4096)
- Striders follow `mcl_crimson:warped_fungus`
- Striders can be bred with `mcl_crimson:warped_fungus`
- Riding speed increased to 2 m/s
- Warning fixed

Reviewed-on: MineClone2/MineClone2#4096
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: nixnoxus <nixnoxus@web.de>
Co-committed-by: nixnoxus <nixnoxus@web.de>
2024-04-13 23:38:46 +00:00
ancientmarinerdev ac4aff12ea Enable custom biome check in spawning. This allows mods to overide the check in singlenode and other mapgens that do not support biome API. (#4217)
Some older mapgens do not support the MT biome API. Singlenode and I think v6 also. This allows mods to overide the biomecheck in mob spawning to return valid biomenames and customise this.

Reviewed-on: MineClone2/MineClone2#4217
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: ancientmarinerdev <ancientmariner_dev@proton.me>
Co-committed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2024-04-01 15:40:14 +00:00
teknomunk 13ce4f9092 Additional cleanup, impelemnt partial item stack pickup 2024-03-31 02:32:24 +00:00
teknomunk 0a294c55a1 Move object pickup code to try_object_pickup(...) and refactor to remove most indentation for readability 2024-03-31 02:32:24 +00:00
the-real-herowl 89e8cf0213 Merge branch 'skeleton_sounds' 2024-03-24 06:38:35 +01:00
nixnoxus 08b41a3b39 accelerate non-moving carts on `mcl_minecarts:golden_rail_on` (#4097)
accelerate a non-moving minecart away from a solid opaque block the powered rail is facing

Reviewed-on: MineClone2/MineClone2#4097
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: nixnoxus <nixnoxus@web.de>
Co-committed-by: nixnoxus <nixnoxus@web.de>
2024-03-24 05:29:44 +00:00
nixnoxus 9809c627dc trading gives the player experience 2024-03-09 15:06:38 +01:00
nixnoxus 497f1dcd80 drop stack instead of items 2024-02-05 00:24:27 +01:00
nixnoxus 01cace413f update bartering items 2024-02-05 00:11:22 +01:00
the-real-herowl a8ad631864 Added ghast achievement and nerfed ghast
* ghast now attacks less frequently
* killing ghast with a ghast fireball now awards an achievement
2024-01-25 14:29:08 +01:00
the-real-herowl 1478960b7f Improved ghast combat
* ghast fireballs can now hit the shooter (used to just fly through)
* improved ghast aim
* increased ghast fireball lifetime
* mob projectile lifetime is now counted in seconds (was in ticks)
* improved variable naming
* improved default mob projectile deflecting (applies to ghast fireball)
2024-01-25 02:51:36 +00:00
the-real-herowl f41990c1d0 Fixed ghast hitbox 2024-01-25 02:51:36 +00:00
Eliy21 aa4f8ba6cc Add medium size mob distinction in the cactus mob damage area reach code 2024-01-21 09:18:43 +00:00
Eliy21 d41d29be58 Add distinction between regular sized mobs and large mobs in the cactus mob damage area reach 2024-01-21 09:18:43 +00:00
Eliy21 434bb33f72 Add mob cactus damage logic to /mcl_mobs/physics.lua 2024-01-21 09:18:43 +00:00
emptyshore 8e103cf615 Mobs should not anger towards the player if damage is disabled. (#4114)
Co-authored-by: Mateusz Uzdowski <mateusz@silverstripe.com>
Reviewed-on: MineClone2/MineClone2#4114
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: emptyshore <emptyshore@noreply.git.minetest.land>
Co-committed-by: emptyshore <emptyshore@noreply.git.minetest.land>
2024-01-21 05:37:54 +00:00
codiac d3c591915f Fix light check and limit Y level for slime chunk spawn. (#4139)
Reviewed-on: MineClone2/MineClone2#4139
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: codiac <codiac@inbox.lv>
Co-committed-by: codiac <codiac@inbox.lv>
2024-01-21 02:52:36 +00:00
the-real-herowl 3dafeb7505 Merge pull request 'Set all mob spawn chance weights according to mc now that weights are actually taken into account' (#4035) from Bakawun/MineClone2:mob_chance into master
Reviewed-on: MineClone2/MineClone2#4035
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
2024-01-20 04:00:13 +00:00
PrWalterB 899c45534f Adding occitan translation for CORE and ENTITIES 2024-01-20 04:28:46 +01:00
the-real-herowl 41c6773fd4 Merge pull request 'Spawning: fix random weighted choice' (#4025) from Bakawun/MineClone2:random_select into master
Reviewed-on: MineClone2/MineClone2#4025
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
2024-01-20 03:15:24 +00:00
the-real-herowl 27c3760da1 Merge pull request 'Ghast: align attributes with mc' (#4014) from Bakawun/MineClone2:ghast into master
Reviewed-on: MineClone2/MineClone2#4014
2024-01-20 03:14:16 +00:00
bakawun 4d90dfab0e Spawning: add a comment to clarify what the random select is doing 2024-01-10 11:22:13 +01:00
bakawun b2b63266b7 Spawning: break mob selection loop when out of bounds 2024-01-10 11:22:13 +01:00
bakawun d151e79fb9 Spawning: remove unused summary_chance 2024-01-10 11:22:13 +01:00