Convert old mob to the new stalker
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0dcf38094c
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@ -11,7 +11,7 @@ local function get_texture(self)
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local on_name = self.standing_on
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local texture
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local texture_suff = ""
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if on_name ~= "air" then
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if on_name and on_name ~= "air" then
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local tiles = minetest.registered_nodes[on_name].tiles
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if tiles then
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local tile = tiles[1]
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@ -64,7 +64,7 @@ mcl_mobs.register_mob("mobs_mc:stalker", {
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head_eye_height = 1.8;
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curiosity = 2,
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textures = {
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{"([combine:16x24:0,0=vl_stalker_default.png:0,16=vl_stalker_default.png)^vl_mobs_stalker_overlay.png",
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{get_texture({}),
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"mobs_mc_empty.png"},
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},
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visual_size = {x=2, y=2},
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@ -185,7 +185,7 @@ mcl_mobs.register_mob("mobs_mc:stalker_charged", {
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--BOOM
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textures = {
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{"([combine:16x24:0,0=vl_stalker_default.png:0,16=vl_stalker_default.png)^vl_mobs_stalker_overlay.png",
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{get_texture({}),
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"vl_stalker_charge.png"},
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},
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use_texture_alpha = true,
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@ -296,6 +296,36 @@ mcl_mobs.register_mob("mobs_mc:stalker_charged", {
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glow = 3,
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})
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-- compat
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minetest.register_entity("mobs_mc:creeper", {
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on_activate = function(self, staticdata, dtime)
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local obj = minetest.add_entity(self.object:get_pos(), "mobs_mc:stalker", staticdata)
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obj:set_properties({
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visual_size = {x=2, y=2},
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mesh = "vl_stalker.b3d",
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textures = {
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{get_texture({}),
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"mobs_mc_empty.png"},
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},
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})
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self.object:remove()
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end,
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})
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minetest.register_entity("mobs_mc:creeper_charged", {
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on_activate = function(self, staticdata, dtime)
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local obj = minetest.add_entity(self.object:get_pos(), "mobs_mc:stalker_charged", staticdata)
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obj:set_properties({
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visual_size = {x=2, y=2},
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mesh = "vl_stalker.b3d",
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textures = {
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{get_texture({}),
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"vl_stalker_charge.png"},
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},
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})
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self.object:remove()
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end,
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})
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mcl_mobs:spawn_specific(
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"mobs_mc:stalker",
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"overworld",
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@ -446,3 +476,4 @@ mcl_vars.mg_overworld_max)
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-- spawn eggs
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mcl_mobs.register_egg("mobs_mc:stalker", S("Stalker"), "#0da70a", "#000000", 0)
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minetest.register_alias("mobs_mc:creeper", "mobs_mc:stalker")
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@ -497,6 +497,11 @@ mcl_mobs.register_mob("mobs_mc:rover", {
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minetest.register_entity("mobs_mc:enderman", {
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on_activate = function(self, staticdata, dtime)
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minetest.add_entity(self.object:get_pos(), "mobs_mc:rover", staticdata)
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obj:set_properties({
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mesh = "vl_rover.b3d",
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textures = { "vl_mobs_rover.png^vl_mobs_rover_face.png" },
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visual_size = {x=10, y=10},
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})
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self.object:remove()
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end,
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})
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