Commit Graph

131 Commits

Author SHA1 Message Date
orwell96 f806ed9eee Turning mod into a modpack and separating the trains from the core mod 2016-12-20 14:17:39 +01:00
orwell96 05ce694dec Fix behavior when using get_look_yaw() instead of get_look_horizontal()
get_look_yaw returns values that are 90° rotated
2016-12-13 19:49:28 +01:00
orwell96 6eea76a2ff Don't decrease stack itemcount of slope placer in creative 2016-12-13 19:40:20 +01:00
orwell96 1f66cab169 Implement better slope placement system
Only look in the desired direction and place slope node on lowest slope part. will automatically adjust slope to next higher node.
2016-12-13 19:28:10 +01:00
orwell96 0e185b9fb8 increase couple validity radius 2016-12-13 19:27:38 +01:00
orwell96 631636f757 try to fix damage bug 2016-12-05 20:53:43 +01:00
orwell96 8f5c0feb45 fix bug about seats on wagon
sometimes a single character can cause great mess...
2016-12-04 23:20:19 +01:00
orwell96 f155011e1a remove the legacy replacement lbms/abms
Until now, everyone should have updated at least once...
2016-12-03 23:53:12 +01:00
orwell96 e9eacee7df add description, screenshot and update manual
also fix crafting recipe for box wagon
2016-12-03 23:29:28 +01:00
orwell96 902a4f7a02 add/update crafting recipes for bumpers and detector rails 2016-11-29 17:20:32 +01:00
orwell96 3afa9a3434 Fix hud not disappearing when pressing Shift+Use 2016-11-25 22:35:57 +01:00
orwell96 9859d8870d Delete unused textures 2016-11-25 22:32:08 +01:00
orwell96 6f444cd10e drop player on the platform if there is one 2016-11-24 21:52:51 +01:00
orwell96 8c43f4d026 document new train controls and add combination for getting off 2016-11-24 20:56:23 +01:00
orwell96 7eb17b3233 change train controlling system and keybindings
also, fix various small bugs
2016-11-24 20:25:07 +01:00
orwell96 cccdad4aeb adjust to new close_formspec feature (minetest 0d1c959)
this won't break compatibility with older minetest versions.
2016-11-23 19:28:39 +01:00
orwell96 1d6cd12895 Make mesecons optional again 2016-11-21 19:56:10 +01:00
orwell96 3cb4ab79b5 update readme file with recent contributions (thanks everyone) and update zip
I forgot it again!
2016-11-11 21:20:46 +01:00
orwell96 32c0b1b423 Change names of the images mbb committed and delete remaining $color.png images 2016-11-11 21:15:58 +01:00
orwell96 aaf1d20221 Merge pull request #10 from mbblp/master
add better textures
The following commit will clean everything up a bit
2016-11-11 21:05:38 +01:00
mbblp ee24a50b25 add better textures 2016-11-11 17:58:07 +01:00
orwell96 46a4f22647 Fix detector rails rotating when a train passes 2016-11-11 15:03:06 +01:00
orwell96 7b357883b3 update zip fileJ 2016-11-11 14:34:15 +01:00
orwell96 e7ee0e96c7 fix trackplacer patternmatching issue and implement failure messages better
also reindent the code that was broken by emacs(or so)
2016-11-11 14:20:23 +01:00
orwell96 06f0150b61 Add detector rails 2016-11-10 22:58:27 +01:00
orwell96 5bece1ecc1 remove an unnecessary dump() instruction 2016-11-10 22:35:48 +01:00
orwell96 9476083c8a Remove the "register_bumpers" workaround function and register them how they should be registered 2016-11-10 21:08:39 +01:00
orwell96 b7eb7ddbfd tweak wagon_span values and model sizes/positions
Together with the rewritten collision system it should work for now.
2016-11-10 20:38:34 +01:00
orwell96 ab652da5f4 rewrite collision system again
this time, it is based on nodes that trains stand on.
advtrains.detector (in tracks.lua) keeps a table with nodes that trains are standing /driving on. This will be used now for detector rails.
2016-11-10 20:24:47 +01:00
orwell96 6a0186f042 integrate mbb's new train models
and correct some wagon_spans, wagon/engine scalings and file names
issue with collisions needs to be fixed.
2016-11-06 23:21:03 +01:00
orwell96 72766b974c sandstone brick platform 2016-11-05 20:33:55 +01:00
orwell96 c838c4534f 100th commit: disable debug messages 2016-11-03 21:21:28 +01:00
orwell96 85a8517bde make smoke also distribute horizontally a bit 2016-11-03 15:50:50 +01:00
orwell96 245f07d323 Add a box wagon
Alongside with coding wagon inventories, and several bugfixes
2016-11-03 11:27:17 +01:00
orwell96 31b579bc5c move a line to correct behavior 2016-11-03 09:03:23 +01:00
orwell96 20a1171144 rework entity handling
some modularization, clarify 'initialized' property, some re-implementations
2016-11-02 11:17:42 +01:00
orwell96 ee6b7494bb add 2 value sanity checks which should not be needed but are for any reason
game crashed because of these values being nil, I don't know how these values could even become nil, but whatever.
Interestingly, I never found the wagon entity that was causing the crashs
2016-10-29 21:08:26 +02:00
orwell96 be37a649f7 fix unloaded map chunk travelling 2016-10-29 21:07:51 +02:00
orwell96 cddc92d1de Include zip in repo, because of hosting. No .tar.gz. 2016-10-27 15:34:05 +02:00
orwell96 a6ba53f3bb add .gitignore to not include the .zip and .tar.gz into the repo 2016-10-27 15:30:24 +02:00
orwell96 90a46557c1 shorten readme file rapidly since I always forget to update it 2016-10-27 15:24:18 +02:00
orwell96 656969abe2 Revert "also remove two xcfs in the textures folder"
This reverts commit 33fe29b3a5.
2016-10-27 15:17:23 +02:00
orwell96 6baebc085f Merge pull request #9 from gpcf/master
Added a Makefile that provides small .zip files for installation
2016-10-27 11:54:58 +02:00
Gabriel Pérez-Cerezo 8f409f5920
Merge branch 'master' of https://github.com/orwell96/advtrains 2016-10-26 17:01:31 +02:00
orwell96 8403d69097 add smoke: remove debug message 2016-10-26 16:04:03 +02:00
orwell96 f6576b6a6a fix crash on getting on wagon, caused by nonexistant table 2016-10-26 15:44:35 +02:00
orwell96 6a406505ea add smoke to steam engine
feature may behave strange or not work at all until latest git version!
2016-10-26 15:30:27 +02:00
Gabriel Pérez-Cerezo 3990565538
Added makefile that creates a .zip and a .tar.gz file for installation. 2016-10-23 19:10:02 +02:00
Gabriel Pérez-Cerezo 1f8e9520f8
Revert "remove all .blend and additional files that are not part of the mod from the repository"
This reverts commit 7c53f16922.
2016-10-23 18:49:18 +02:00
orwell96 33fe29b3a5 also remove two xcfs in the textures folder 2016-10-22 20:58:07 +02:00