rewrite collision system again
this time, it is based on nodes that trains stand on. advtrains.detector (in tracks.lua) keeps a table with nodes that trains are standing /driving on. This will be used now for detector rails.
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6a0186f042
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8
init.lua
8
init.lua
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@ -4,10 +4,10 @@ advtrains={}
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advtrains.modpath = minetest.get_modpath("advtrains")
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print=function(text)
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minetest.log("action", tostring(text) or "<non-string>")
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end
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--print=function(text)
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-- minetest.log("action", tostring(text) or "<non-string>")
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--end
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print = function(t) minetest.log("action", t) minetest.chat_send_all(t) end
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dofile(advtrains.modpath.."/helpers.lua");
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dofile(advtrains.modpath.."/debugitems.lua");
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68
tracks.lua
68
tracks.lua
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@ -237,8 +237,7 @@ function advtrains.register_tracks(tracktype, def, preset)
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}, def.common or {})
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--make trackplacer base def
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advtrains.trackplacer.register_tracktype(def.nodename_prefix, preset.tpdefault)
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advtrains.trackplacer.register_track_placer(def.nodename_prefix, def.texture_prefix, def.description)
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advtrains.trackplacer.register_track_placer(def.nodename_prefix, def.texture_prefix, def.description)
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for suffix, conns in pairs(preset.variant) do
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for rotid, rotation in ipairs(preset.rotation) do
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if not def.formats[suffix] or def.formats[suffix][rotid] then
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@ -246,6 +245,7 @@ function advtrains.register_tracks(tracktype, def, preset)
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if preset.switch[suffix] then
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switchfunc, mesecontbl=make_switchfunc(preset.switch[suffix]..rotation, preset.switchmc[suffix])
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end
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minetest.register_node(def.nodename_prefix.."_"..suffix..rotation, advtrains.merge_tables(
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common_def,
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make_overdef(
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@ -293,6 +293,70 @@ function advtrains.get_track_connections(name, param2)
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return (nodedef.connect1 + 4 * noderot)%16, (nodedef.connect2 + 4 * noderot)%16, nodedef.rely1 or 0, nodedef.rely2 or 0, nodedef.railheight or 0
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end
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--detector code
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--holds a table with nodes on which trains are on.
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advtrains.detector = {}
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advtrains.detector.on_node = {}
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advtrains.detector.on_node_restore = {}
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--set if paths were invalidated before. tells trainlogic.lua to call advtrains.detector.finalize_restore()
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advtrains.detector.clean_step_before = false
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--when train enters a node, call this
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--The entry already being contained in advtrains.detector.on_node_restore will not trigger an on_train_enter event on the node. (when path is reset, this is saved).
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function advtrains.detector.enter_node(pos, train_id)
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local pts = minetest.pos_to_string(advtrains.round_vector_floor_y(pos))
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--print("enterNode "..pts.." "..train_id)
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if not advtrains.detector.on_node[pts] then
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advtrains.detector.on_node[pts]=train_id
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if advtrains.detector.on_node_restore[pts] then
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advtrains.detector.on_node_restore[pts]=nil
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else
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advtrains.detector.call_enter_callback(advtrains.round_vector_floor_y(pos), train_id)
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end
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end
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end
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function advtrains.detector.leave_node(pos, train_id)
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local pts = minetest.pos_to_string(advtrains.round_vector_floor_y(pos))
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--print("leaveNode "..pts.." "..train_id)
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if advtrains.detector.on_node[pts] then
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advtrains.detector.call_leave_callback(advtrains.round_vector_floor_y(pos), train_id)
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advtrains.detector.on_node[pts]=nil
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end
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end
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--called immediately before invalidating paths
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function advtrains.detector.setup_restore()
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--print("setup_restore")
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advtrains.detector.on_node_restore = advtrains.detector.on_node
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advtrains.detector.on_node = {}
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end
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--called one step after invalidating paths, when all trains have restored their path and called enter_node for their contents.
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function advtrains.detector.finalize_restore()
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--print("finalize_restore")
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for pts, train_id in pairs(advtrains.detector.on_node_restore) do
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--print("called leave callback "..pts.." "..train_id)
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advtrains.detector.call_leave_callback(minetest.string_to_pos(pts), train_id)
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end
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advtrains.detector.on_node_restore = {}
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end
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function advtrains.detector.call_enter_callback(pos, train_id)
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--print("instructed to call enter calback")
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local node = minetest.get_node(pos) --this spares the check if node is nil, it has a name in any case
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local mregnode=minetest.registered_nodes[node.name]
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if mregnode and mregnode.advtrains and mregnode.advtrains.on_train_enter then
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mregnode.advtrains.on_train_enter(pos, train_id)
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end
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end
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function advtrains.detector.call_leave_callback(pos, train_id)
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--print("instructed to call leave calback")
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local node = minetest.get_node(pos) --this spares the check if node is nil, it has a name in any case
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local mregnode=minetest.registered_nodes[node.name]
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if mregnode and mregnode.advtrains and mregnode.advtrains.on_train_leave then
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mregnode.advtrains.on_train_leave(pos, train_id)
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end
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end
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--END code, BEGIN definition
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--definition format: ([] optional)
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--[[{
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@ -155,6 +155,12 @@ minetest.register_globalstep(function(dtime)
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for k,v in pairs(advtrains.trains) do
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advtrains.train_step(k, v, dtime)
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end
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--see tracks.lua
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if advtrains.detector.clean_step_before then
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advtrains.detector.finalize_restore()
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end
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printbm("trainsteps", t)
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endstep()
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end)
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@ -204,6 +210,41 @@ function advtrains.train_step(id, train, dtime)
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if train.tarvelocity<0 then train.tarvelocity=0 end
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end
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--update advtrains.detector
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if not train.detector_old_index then
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train.detector_old_index = math.floor(train_end_index)
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train.detector_old_end_index = math.floor(train_end_index)
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end
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local ifo, ifn, ibo, ibn = train.detector_old_index, math.floor(train.index), train.detector_old_end_index, math.floor(train_end_index)
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if ifn>ifo then
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for i=ifo, ifn do
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if path[i] then
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advtrains.detector.enter_node(path[i], id)
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end
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end
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elseif ifn<ifo then
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for i=ifn, ifo do
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if path[i] then
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advtrains.detector.leave_node(path[i], id)
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end
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end
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end
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if ibn<ibo then
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for i=ibn, ibn do
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if path[i] then
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advtrains.detector.enter_node(path[i], id)
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end
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end
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elseif ibn>ibo then
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for i=ibo, ibn do
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if path[i] then
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advtrains.detector.leave_node(path[i], id)
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end
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end
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end
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train.detector_old_index = math.floor(train.index)
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train.detector_old_end_index = math.floor(train_end_index)
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if train_moves then
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--check for collisions by finding objects
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--front
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@ -224,23 +265,26 @@ function advtrains.train_step(id, train, dtime)
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end
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end
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end
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--new train collisions (only search in the direction of the driving train)
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local coll_search_radius=2
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local coll_grace=0
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--heh, new collision again.
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--this time, based on NODES and the advtrains.detector.on_node table.
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local collpos
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local coll_grace=1
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if train.velocity>0 then
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collpos=advtrains.get_real_index_position(path, train.index-coll_grace)
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elseif train.velocity<0 then
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collpos=advtrains.get_real_index_position(path, train_end_index+coll_grace)
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end
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if collpos then
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local objrefs=minetest.get_objects_inside_radius(collpos, coll_search_radius)
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for _,v in pairs(objrefs) do
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local le=v:get_luaentity()
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if le and le.is_wagon and le.initialized and le.train_id~=id then
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train.recently_collided_with_env=true
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train.velocity=-0.5*train.velocity
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train.tarvelocity=0
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local rcollpos=advtrains.round_vector_floor_y(collpos)
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for x=-1,1 do
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for z=-1,1 do
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local testpts=minetest.pos_to_string(vector.add(rcollpos, {x=x, y=0, z=z}))
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if advtrains.detector.on_node[testpts] and advtrains.detector.on_node[testpts]~=id then
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--collides
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train.recently_collided_with_env=true
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train.velocity=-0.5*train.velocity
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train.tarvelocity=0
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end
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end
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end
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end
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@ -775,6 +819,10 @@ function advtrains.invalidate_all_paths()
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v.index=nil
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v.min_index_on_track=nil
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v.max_index_on_track=nil
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advtrains.detector.setup_restore()
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v.detector_old_index=nil
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v.detector_old_end_index=nil
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end
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end
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