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orwell96 00031064a5 Do not unload wagons when a player that is logged in sits in it 2 weeks ago
advtrains Do not unload wagons when a player that is logged in sits in it 2 weeks ago
advtrains_interlocking DISCARD ON MERGE!: Temporary compatibility fix: translate signal aspects back to old format if they are in the new format, to allow reverting from new_lzb 2 weeks ago
advtrains_itrainmap Implement multi-occupation in detector.on_node table to finally fix collisions 2 years ago
advtrains_line_automation Make using the default tracks optional, even in submods 1 month ago
advtrains_luaautomation Make using the default tracks optional, even in submods 1 month ago
advtrains_signals_ks Do not set infotext on Ks signal aspect change 7 months ago
advtrains_train_industrial [BREAKING] Use client-side translations instead of intllib; add zh_CN translations 3 weeks ago
advtrains_train_japan [BREAKING] Use client-side translations instead of intllib; add zh_CN translations 3 weeks ago
advtrains_train_steam [BREAKING] Use client-side translations instead of intllib; add zh_CN translations 3 weeks ago
advtrains_train_subway subway trains: display up to two digits 2 weeks ago
advtrains_train_track Move recipes to train_track and add crossing recipes 1 month ago
assets Add perpendicular and 45/90 degree crossing rails 1 month ago
.gitignore Ignore Eclipse project files & directories 3 years ago
atc_command.txt Remove zip release files, move mod to root, exclude assets from Makefile (#92) 2 years ago
description.txt Write something into description.txt 2 years ago
license.txt Relicense under AGPLv3 and update information in readme.txt 5 months ago
license_media.txt Remove zip release files, move mod to root, exclude assets from Makefile (#92) 2 years ago
modpack.txt Turning mod into a modpack and separating the trains from the core mod 3 years ago
privilege_guide.txt Fix protection regarding tracks (track_builder and railway_operator) and documentation on privileges 1 year ago
readme.txt Add low 45 degree platforms 2 weeks ago
screenshot.png Remove zip release files, move mod to root, exclude assets from Makefile (#92) 2 years ago

readme.txt


## ADVTRAINS ## realistic trains in Minetest!
by orwell96 and contributors(see below)

For up-to-date information, visit https://advtrains.de/

License of code: GNU AGPL version 3
License of media: CC-BY-SA 3.0

(up to commit 1bb1d8, the license has been LGPL 2.1)

Contributions:

Coding:
Various features and bugfixes have been contributed by:
- gpcf
- Blockhead
- ywang
Small code contributions:
- h-v-smacker
- NaruTrey

Assets:
Gravel Texture : from Minetest Game
Initial rail model/texture : DS-minetest
Models for signals/bumpers : mbb
Steam engine / wagon texture: mbb
Detailed Steam engine : mbb / Krokoschlange(animation)
Industrial engine/wagons : mbb
Inventory images : mbb
Mod Description : hajo
Sounds:
advtrains_crossing_bell : Codesound
advtrains_japan_horn : Codesound
advtrains_steam_whistle : googol
advtrains_subway_horn : https://freesound.org/people/Mullumbimby/sounds/385283/
advtrains_subway_* : Gabriel (gbl08ma)
45 degree platforms design : Och_Noe

Testers:
gpcf (Linuxworks server)
imcasper (tss Branch)


If I forgot someone please punish me for that. Also see the Git commit log.

You can see this mod in action on Linuxworks Next Generation server.