document new train controls and add combination for getting off
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advtrains.zip
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advtrains.zip
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readme.txt
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readme.txt
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@ -2,7 +2,24 @@
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## ADVTRAINS ## realistic trains in Minetest!
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by orwell96 and contributors(see below)
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For up-to-date information, visit https://forum.minetest.net/viewtopic.php?f=9&t=14726
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For up-to-date information, visit https://forum.minetest.net/viewtopic.php?f=9&t=14726
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### How to drive trains
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(The non-pdf manual file got corrupted, one day I need to make a new manual. Meanwhile here)
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First of all: you can always get off the train with right-click.
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While on a train:
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W - faster
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S - slower / change direction
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Space: brake
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Shift+S: set speed to 0 (train rolls out, brake to stop!)
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Shift+W: Set full speed
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Shift+A: Set speed to 4 (~40km/h)
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Shift+D: Set speed to 8 (~100km/h)
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Shift+Space: toggle brake
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Shift+Use: get off
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Manual:
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If manual.pdf is not present (which is the case when you downloaded the zip file), see https://github.com/orwell96/advtrains/blob/master/manual.pdf
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@ -36,6 +36,7 @@ function advtrains.on_control_change(pc, train, flip)
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train.brake = false
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train.brake_hold_state = 0
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end
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--shift+use:see wagons.lua
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else
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if pc.up then
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train.tarvelocity = train.tarvelocity + 1
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@ -261,6 +261,9 @@ function wagon:on_step(dtime)
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local pc=driver:get_player_control()
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advtrains.on_control_change(pc, self:train(), self.wagon_flipped)
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if pc.aux1 and pc.sneak then
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self:get_off(seatno)
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end
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self.old_player_control_bits=driver:get_player_control_bits()
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end
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