epCode
|
fb5f86d829
|
Fix #1196
|
2021-02-25 12:07:25 -08:00 |
epCode
|
8c1444a1a8
|
Fix Swim toggling
|
2021-02-25 12:06:24 -08:00 |
Lizzy Fleckenstein
|
d4401a6c3e
|
Simplify 3D wielded nodes (improves performance + possibly fixes a crash)
|
2021-02-25 17:35:44 +01:00 |
epCode
|
fbb79635eb
|
Fix player body rotation glitch
|
2021-02-24 17:11:00 -08:00 |
kay27
|
3ceb2b0a4d
|
Fix MineClone2/MineClone2#1160
|
2021-02-25 03:30:34 +04:00 |
epCode
|
c1c3dbfaec
|
Fix #1184
|
2021-02-24 15:21:05 -08:00 |
epCode
|
d1fd3cc827
|
Add 3D wieldveiw for non-item objects
|
2021-02-24 13:20:31 -08:00 |
Lizzy Fleckenstein
|
da606fa9d2
|
Add 3d wielded nodes (not functional until Right_Hand bone is added)
|
2021-02-24 12:58:30 +01:00 |
epCode
|
4334339ba3
|
Fix player head bone in while attached
|
2021-02-23 14:18:52 -08:00 |
epCode
|
9caf6f2904
|
Add more MC-like player body bone positioning
|
2021-02-22 18:48:09 -08:00 |
Lizzy Fleckenstein
|
152d49ef20
|
Fix #1167
|
2021-02-22 10:41:44 +01:00 |
epCode
|
d8b5620115
|
Make head block detection more stable
|
2021-02-21 04:11:20 +00:00 |
epCode
|
38cb2fdeec
|
Fix swimming crash (sorry)
|
2021-02-20 19:19:59 -08:00 |
epCode
|
98f6e05cdc
|
Make swimming a bit smoother
|
2021-02-20 16:21:09 -08:00 |
epCode
|
ecb70aaf55
|
Make player head anim while attached more flexible
|
2021-02-19 14:07:36 -08:00 |
AFCMS
|
4c3954959c
|
replace pairs() by ipairs() in mcl_player
|
2021-02-18 15:32:15 +00:00 |
AFCMS
|
25653e6178
|
replace pairs() by ipairs() in mcl_playerinfo
|
2021-02-18 15:31:13 +00:00 |
AFCMS
|
0531aae687
|
replace pairs() by ipairs() in mcl_playerplus
|
2021-02-18 15:27:50 +00:00 |
AFCMS
|
2e2d0b49ea
|
performance fix in mcl_skins
|
2021-02-18 15:07:37 +00:00 |
Lizzy Fleckenstein
|
aeb7078c05
|
Update use_texture_alpha to the minetest 5.4 conventions
|
2021-02-18 14:00:17 +01:00 |
epCode
|
18a8d011a2
|
Sprinting anim, MC-like Player anims, Swimming detection
|
2021-02-17 15:17:12 -08:00 |
epCode
|
a49e144911
|
Localize a couple variables
|
2021-02-17 02:51:33 +00:00 |
epCode
|
c238fd9ba7
|
Set swiming detection to "node_feet"
|
2021-02-16 14:18:06 -08:00 |
epCode
|
24c14e7f15
|
Fix bow having weird hand placements while hitting and loading
|
2021-02-16 20:13:12 +00:00 |
Elias Fleckenstein
|
98b00898a5
|
Merge pull request 'Make player wield switch instant' (#1129) from Code-Sploit/MineClone2:master into master
Reviewed-on: MineClone2/MineClone2#1129
|
2021-02-16 12:40:55 +00:00 |
Code-Sploit
|
9cbfaf012e
|
Make player wield switch instant
|
2021-02-16 12:34:26 +00:00 |
epCode
|
3b775c38cd
|
Fix wrong numbers (Swaped)
My bad
|
2021-02-15 23:46:27 +00:00 |
epCode
|
164aad4ff9
|
Fix player glitches when standing by the water
Instead of making the player collisionbox smaller from the ground, I made it smaller from the top.
|
2021-02-15 16:59:24 +00:00 |
epCode
|
52c36d45da
|
Remove Buggy Crawling for Fixing
|
2021-02-14 11:18:46 -08:00 |
epCode
|
ba86cf1d8b
|
Impliment crawling
|
2021-02-13 16:09:00 -08:00 |
epCode
|
a9fe8d58e5
|
Add bow aiming animations
|
2021-02-12 09:16:08 -08:00 |
epCode
|
d7cfe54eb4
|
Give the player some eyes
|
2021-02-11 12:20:39 -08:00 |
epCode
|
6a3a0362a3
|
Fix player looking up while on water and attached
|
2021-02-09 19:00:54 +00:00 |
Lizzy Fleckenstein
|
484ffc924a
|
Merge branch 'master' of https://git.minetest.land/Wuzzy/MineClone2
|
2021-02-09 18:19:18 +01:00 |
Lizzy Fleckenstein
|
b36db2044f
|
3D Player preview in inventory
|
2021-02-08 20:13:08 +01:00 |
kay27
|
bd1e4187a0
|
Fix MineClone2/MineClone2#1079 by epCode
|
2021-02-08 11:48:31 +04:00 |
epCode
|
29d43b9709
|
Fix player head with wrong pitch while swiming
|
2021-02-06 18:18:19 -08:00 |
epCode
|
c5169e48a1
|
Merge branch 'master' of https://git.minetest.land/epCode/MineClone2
|
2021-02-06 17:50:27 -08:00 |
epCode
|
38f70561c5
|
Swiming coment
|
2021-02-06 17:44:30 -08:00 |
epCode
|
df8bdfbc36
|
Animations for swiming
|
2021-02-06 17:40:07 -08:00 |
kay27
|
84289a3a11
|
Tiny code cleanup and potentially bugfix after latest mergings
|
2021-02-07 02:56:00 +04:00 |
epCode
|
282af37555
|
Add some sneaking commentary
|
2021-02-05 19:44:41 -08:00 |
epCode
|
1868f31673
|
Merge branch 'master' of https://git.minetest.land/epCode/MineClone2
|
2021-02-05 16:40:14 -08:00 |
epCode
|
729c60cd4b
|
Nametag vanishes when sneaking
|
2021-02-05 16:39:50 -08:00 |
epCode
|
6f8d728035
|
Merge pull request 'master' (#6) from MineClone2/MineClone2:master into master
Reviewed-on: epCode/MineClone2#6
|
2021-02-06 00:10:00 +00:00 |
epCode
|
403c174722
|
Merge branch 'master' of https://git.minetest.land/epCode/MineClone2
|
2021-02-03 17:14:06 -08:00 |
epCode
|
37baf5e69a
|
Fix sneak/R.click bugs.
|
2021-02-03 17:12:28 -08:00 |
epCode
|
f37096cb4b
|
Merge branch 'master' of https://git.minetest.land/epCode/MineClone2
|
2021-02-03 17:05:48 -08:00 |
epCode
|
cf837247a7
|
Fix sneak/R.click bugs.
|
2021-02-03 16:59:58 -08:00 |
epCode
|
bd98529945
|
Fix sneak/R.click bugs
|
2021-02-03 16:29:33 -08:00 |
kay27
|
13a9dbed3e
|
Fix MineClone2/MineClone2#1052 (stop searching trees after 10+ attempts)
|
2021-02-04 03:41:43 +04:00 |
kay27
|
9492f276fc
|
Make mcl_spawn compatible with flat mapgen with superflat MCL2 option (but better to have some trees still)
|
2021-02-03 16:08:00 +04:00 |
kay27
|
e8f8d4cb1e
|
Better fix spawn point search (follow-up 32cf25dc17 )
|
2021-02-03 04:22:02 +04:00 |
kay27
|
32cf25dc17
|
Fix spawn point search
|
2021-02-03 03:53:47 +04:00 |
epCode
|
e0ad09900c
|
Merge pull request 'master' (#5) from MineClone2/MineClone2:master into master
Reviewed-on: epCode/MineClone2#5
|
2021-02-02 22:19:58 +00:00 |
MysticTempest
|
c1c5ed4869
|
Fix crash in 'mcl_spawn' in v6,flat,singlenode mapgens; and fix mobs despawning when attacking/following players.
|
2021-01-24 17:47:28 -06:00 |
kay27
|
81c27363a3
|
Add limitations to respawn search algorithm to make it work faster
|
2021-01-17 22:07:02 +04:00 |
kay27
|
5b44eeb611
|
Teach observer to detect TNT in realtime mode, fix crash in mcl_spawn on restart server in less than 30s in new world
|
2021-01-17 02:48:36 +04:00 |
kay27
|
fe33f172d4
|
Add player-friendly respawn place search algorithm, fix Wuzzy/MineClone2#515 Wuzzy/MineClone2#972 Wuzzy/MineClone2#981
|
2021-01-16 18:51:30 +04:00 |
Lizzy Fleckenstein
|
3787b95e0f
|
Fix #700
|
2021-01-06 13:01:27 +01:00 |
kay27
|
4d54766590
|
quick fix of Wuzzy/MineClone2#954
|
2021-01-05 12:15:43 +01:00 |
Lizzy Fleckenstein
|
cfc86bcf3d
|
Fix #952 and other occurences of get_player_velocity
|
2021-01-04 18:06:31 +01:00 |
Lizzy Fleckenstein
|
2bc5a281f5
|
Player damage texture modifier
|
2021-01-02 10:57:33 +01:00 |
epCode
|
a228899fc9
|
Update mcl_player character model
|
2020-12-20 15:52:26 -08:00 |
epCode
|
2b2e0914d4
|
Added arm pitch control
|
2020-12-20 14:42:45 -08:00 |
epCode
|
76e7b8f637
|
Player animation tweaks
|
2020-12-20 14:12:03 -08:00 |
epCode
|
2e2b22dc15
|
Player properties for sneaking
|
2020-12-18 16:43:42 -08:00 |
epCode
|
39dfc72ac5
|
Utilized the sneaking animations
|
2020-12-18 16:29:21 -08:00 |
kay27
|
5da02bb8cc
|
Merge https://git.minetest.land/EliasFleckenstein03/MineClone2
|
2020-12-13 03:00:04 +04:00 |
Wuzzy
|
0d7e957694
|
Fix player eating item when pointing a mob
|
2020-12-05 01:56:19 +01:00 |
Lizzy Fleckenstein
|
479dfd6c0d
|
Soul Speed
|
2020-11-09 10:50:27 +01:00 |
Lizzy Fleckenstein
|
04d8d999e2
|
Efficiency & Unbreaking
|
2020-11-02 13:38:17 +01:00 |
Lizzy Fleckenstein
|
3fd1963da9
|
Compass support
|
2020-11-01 14:23:43 +01:00 |
Lizzy Fleckenstein
|
26f3d821a4
|
Proper anvil naming support
|
2020-11-01 13:44:05 +01:00 |
kay27
|
4eb42c3a9a
|
Merge bzoss_player feature branch
|
2020-09-25 00:39:51 +04:00 |
kay27
|
fa97aca76a
|
Simplify respawn search algorithm, Wuzzy/MineClone2#833
|
2020-09-10 21:25:02 +04:00 |
kay27
|
daede2a183
|
Improve around-the-bed-respawn place search algorithm: square spiral up to 7 x/z nodes, thanks anon5, Wuzzy/MineClone2#785
|
2020-09-09 14:35:44 +04:00 |
kay27
|
28f19fdbb4
|
Fix potion names, Wuzzy/MineClone2#829
|
2020-09-08 07:21:29 +04:00 |
Wuzzy
|
eff6c4c476
|
Clean up poisonous foods
|
2020-08-13 19:20:52 +02:00 |
Wuzzy
|
152d69f91f
|
mcl_hunger: Remove non-food poison mechanic
It was moved to mcl_potions, so it's OK
|
2020-08-13 18:44:33 +02:00 |
Brandon
|
acea309564
|
Add poison effect for pufferfish, remove mcl_hunger control for pufferfish effect
|
2020-08-01 08:36:22 -04:00 |
Brandon
|
1563fc7b96
|
comment sections of mcl_hunger that "poison" player. This is handled in mcl_potions.
|
2020-07-28 17:13:54 -04:00 |
kay27
|
ba51686e6c
|
Russian translation
|
2020-07-20 00:11:13 +00:00 |
Wuzzy
|
c106a62979
|
Use minetest.is_creative_enabled
|
2020-07-10 16:45:40 +02:00 |
Wuzzy
|
47dd29c930
|
Sprint particle: Pick top node texture
|
2020-07-10 14:51:39 +02:00 |
Wuzzy
|
1bfd4ca490
|
Use node texture for sprint particles
|
2020-07-10 14:23:03 +02:00 |
Brandon
|
4a35ad3fd1
|
Correct issue where all items are replaced with drinking potions in creative
|
2020-06-26 16:55:22 -04:00 |
Brandon
|
fceffa6f1c
|
Smooth out FOV changes, add specificity to potion effects to avoid overlap
|
2020-06-23 21:36:55 -04:00 |
Brandon
|
d632cf289c
|
Add smooth FOV transition when sprinting
|
2020-06-23 18:17:30 -04:00 |
Wuzzy
|
156a0c9cb0
|
Fix possible nil bug in wieldview mod
|
2020-06-19 19:17:01 +02:00 |
Wuzzy
|
828473c205
|
Remove useless playerphysics file
|
2020-06-02 15:51:50 +02:00 |
Wuzzy
|
1a0e979b0c
|
Update incomplete license information and credits
|
2020-05-11 17:18:04 +02:00 |
Wuzzy
|
c156398fb5
|
Merge branch 'translate-fr' of https://git.minetest.land/lrocher/MineClone2 into translate_fr
|
2020-05-09 18:57:40 +02:00 |
Wuzzy
|
131051b1df
|
Fix code typo in mcl_playerplus
|
2020-05-08 17:41:09 +02:00 |
Wuzzy
|
94c4256451
|
Fix crash when standing on unknown node
|
2020-05-08 17:23:39 +02:00 |
Rocher Laurent
|
c9a37d0dbc
|
Translate In French
|
2020-05-05 21:02:21 +02:00 |
Rocher Laurent
|
4957bd1118
|
Translate In French
|
2020-05-03 22:39:07 +02:00 |
Wuzzy
|
c5e4ec5e27
|
Use ephemeral sounds
|
2020-04-07 00:55:45 +02:00 |
Wuzzy
|
97ab2e7b38
|
Update wieldview mod (wieldview_transform group)
|
2020-03-29 14:52:12 +02:00 |
Wuzzy
|
2569eae5d8
|
Don't make sprint particles in liquids
|
2020-03-15 08:23:40 +01:00 |