stopping to sneak under a slab ends up glitching into the block #1079
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Reference: VoxeLibre/VoxeLibre#1079
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Problem:
If the player stops to sneak under a slab which is placed above the player, the player glitches into it.
@epCode can you please take a look?
stopping to sneak under a plate ends up glitching into the blockto stopping to sneak under a slab ends up glitching into the blockWow, there was a comment with a patch by @epCode! :)
Now it's missing.
@epCode didn't you delete it?
I've added it as a commit to my local repo but still can't push with continuous error 502.
I tried to change post buffer size and timeouts, it doesn't help.
My backup copy is: https://github.com/kay27/MineClone2
Okay, @epCode, your patch pushed as
bd1e4187a0
Why all the code is pink and then green there: because some line-terminating codes were 'CR', while some others were 'CR-LF', and I've thought 'what a mess' and replaced them all to 'CR' (linux way), which is used in the rest of MCL2 files. Sorry if it disturbs your work, feel free to undo if so.
Thanks for the patch!
BTW, I created new issue about Mesehub error 502, didn't you experience the same?
MineClone2/MineClone2#1082
I can now only do commits straight from the repo now because of the 502 error
BTW the player has the body control bone in slightly the wrong spot making the player mesh not fully inside of the collbox. I will fix this later today as of now I don't have time.
If you can, maybe try to use these to replace the mcl_armor/models mcl_armor_character.b3d and mcl_armor_character.bend. they fix the problem above.
ps. I would do a PR but I cant right now because I accadentaly deleted the models folder in my repo.
This issue is fixed.