Commit Graph

52 Commits

Author SHA1 Message Date
luk3yx bbe5074484 Replace :getpos() with :get_pos(). 2019-02-05 10:28:00 +13:00
luk3yx 33919d5b4b Add rmod link 2018-09-14 16:18:13 +12:00
luk3yx 1be1216276 Remove trailing spaces 2018-09-14 16:07:40 +12:00
luk3yx 76b6618587 Add mesecon senders documentation 2018-09-08 17:34:32 +12:00
luk3yx d48074ed9e Add mesecon senders 2018-09-07 18:53:32 +12:00
luk3yx e1df78ba3e Update whitespace
Change `function (` to `function(`.
2018-09-07 16:43:25 +12:00
luk3yx 5cae74d38c Fix typo 2018-09-07 15:47:27 +12:00
luk3yx 4616064ff4 Fix README 2018-09-07 06:28:27 +12:00
luk3yx 5d559dacb7 Stop separate scripts clashing
Adds a default channel to scriptblock scripts and adds documentation for private channels.
2018-09-06 21:13:10 +12:00
luk3yx aa24cb41fd Make code more efficient
Mass changes:
 • Make the queue handler only run when required and with a delay of `tick_delay`.
 • Launch the queue handler if it is not running and a queue item is added.
 • Add `scriptblocks.create_formspec_handler()` to shrink code size by de-duplicating code.
 • Add pipeworks-style protected program namespaces.
2018-09-06 20:53:35 +12:00
luk3yx a450b91c03 Fork into scriptblocks 2018-09-06 15:04:07 +12:00
rdococ 1011eb14f3 Fixed a bug 2018-02-24 20:52:55 +00:00
rdococ ad5cc79902 Mesegrates now conduct mesecon signal. Still trying to work out a few kinks in the grate's mechanics. Also, added description.txt, mod.conf. 2017-08-10 23:40:03 +01:00
rdococ a35dfcd873 Fixed game-crashing bug that occurs when a digiline sender receives a message. 2017-08-07 21:17:55 +01:00
rdococ 9de5f0e3a8 Modified the functionality of the scriptblocks to update @last when data is pushed to @info, not using an overly complicated system of flags. 2017-08-07 16:37:16 +01:00
rdococ 4c6eddd898 Created type scriptblocks and the modulo operator; also fixed bugs in the code which would cause odd behavior. 2017-08-07 16:26:13 +01:00
rdococ 91dcb0f062 Added files I forgot to add. :P 2017-08-07 14:24:24 +01:00
rdococ 1e1578291e Added digiline sender and updated the naming scheme for the mesecon/digiline receiver. 2017-08-07 04:58:13 +01:00
rdococ 2036096d3d MASSIVE UPDATE. Added booleans, boolean comparison blocks and modified the IF block's behavior (old scripts are still just about supported, though). 2017-08-07 01:42:04 +01:00
rdococ 9e12f87a25 Added recursive table comparison function. 2017-08-06 23:25:43 +01:00
rdococ 283953473c Removed unnecessary serialization and improved the stringification of tables for printing. 2017-08-06 23:20:14 +01:00
rdococ 20f754df8b Disabled the debug feature. 2017-08-06 20:18:45 +01:00
rdococ 01c0ce3c72 Fixed a minor bug involving nested objects. 2017-08-06 20:10:08 +01:00
rdococ ee9dad9578 1. Added object manipulation scriptblocks and the digiline receiver.
2. Modified the player detector texture to increase the contrast a little.
2017-08-06 19:54:28 +01:00
rdococ 87dae7faea Added note about printing to certain players only in README. 2017-08-06 06:57:06 +01:00
rdococ 2cf6f6326d Renamed the scriptblock_nearest to the scriptblock_player_detector, and added an entry for it in the README. 2017-08-06 06:55:39 +01:00
rdococ 875c22b118 Modified the textures to show equivalency "==" and non-equivalency "=/=" 2017-08-06 05:56:14 +01:00
rdococ 8164b0fd05 minor readme fixes 2017-08-06 05:50:29 +01:00
rdococ 1c900a23f5 THE SCRIPTBLOCKS ARE HERE!!! Scriptblocks are blocks you can build scripts with - they're pretty cool, even if they're super complicated. 2017-08-06 05:46:25 +01:00
rdococ 2fb9eaaea8 PRIMARY: Added mesegrates (can be turned on and off), and digigrates (can be finetuned).
SECONDARY: Fixed some minor bugs where falling water (the kind that doesn't spread) could spread using nearby grates.
2017-08-03 21:35:32 +01:00
rdococ e8400beb82 Added "toggle", "left" and "right" options. 2017-08-03 17:15:20 +01:00
rdococ 984824cc1b Added README entry for digiconveyors. 2017-08-03 15:32:20 +01:00
rdococ e8090e09b1 Separated meseconveyors into their own file, and added digiconveyors. 2017-08-03 15:26:34 +01:00
rdococ b2ab2840a3 Changed grate drawtype back to glasslike 2017-08-03 14:00:09 +01:00
rdococ c2c48ebebe Completely rewritten the grate's flowing mechanics to use more modular subroutines and functions. 2017-08-03 13:40:28 +01:00
rdococ 06a195e08f Improved the grate logic further by revamping the liquid level calculations and a few other things. 2017-08-03 11:09:00 +01:00
rdococ 5ff97f38ab Improved the grate - water can now flow in more than one direction when it enters the grate. (Warning: possible race condition issues up ahead.) 2017-08-03 02:14:41 +01:00
rdococ 7fc84b4c86 Improved the infotext when the cursor is on a crate. 2017-08-02 16:33:18 +01:00
rdococ 27c6dff1ec Improved grates - water flowing IN from the side can now flow OUT downwards. 2017-08-02 15:38:39 +01:00
rdococ 3da823bfd7 Fixed a minor bug in the conveyor globalstep. 2017-08-01 22:03:56 +01:00
rdococ 8c6306d0fa 1. Removed some useless debug messages.
2. Added meseconveyors, which require power.
2017-08-01 16:24:02 +01:00
rdococ 4f5415ccbc Changed grate texture to something more aesthetically pleasing. 2017-08-01 00:55:42 +01:00
rdococ 6020b18565 Removed redundant code. 2017-07-31 18:31:07 +01:00
rdococ d7acd32c72 Fixed minor spelling error. (Mod still worked with the spelling error, but could move player's heads into nodes.) 2017-07-31 18:29:21 +01:00
rdococ 6f394738e3 1. Reversed the directionality of the conveyors again, so that the movement direction matches the facing direction.
2. Fixed minor bugs with the animations - which should be completely seamless now except for mapblock borders.
3. Also modified the side texture a little bit.
2017-07-31 18:16:31 +01:00
rdococ a963f93e94 Reversed the facing system back. 2017-07-31 17:53:12 +01:00
rdococ 8cae0de408 Revert "Fixed a game-crashing bug."
This reverts commit 78a404f6c1.

Additionally refixed it with a proper fix that doesn't introduce another game-crashing bug. -_-
2017-07-31 16:56:48 +01:00
rdococ 9e078fc0c7 broken 2017-07-31 01:28:06 +01:00
rdococ 78a404f6c1 Fixed a game-crashing bug. 2017-07-31 00:18:49 +01:00
rdococ 20d23a4c5f Fixed a bug in which players could use the conveyor to move up into nodes, and fixed a bug where escalators would take longer than intended. 2017-07-30 22:02:49 +01:00