5d559dacb7Stop separate scripts clashing
luk3yx
2018-09-06 21:13:10 +1200
aa24cb41fdMake code more efficient
luk3yx
2018-09-06 20:48:28 +1200
a450b91c03Fork into scriptblocks
luk3yx
2018-09-06 15:04:07 +1200
1011eb14f3Fixed a bug
rdococ
2018-02-24 20:52:55 +0000
ad5cc79902Mesegrates now conduct mesecon signal. Still trying to work out a few kinks in the grate's mechanics. Also, added description.txt, mod.conf.
rdococ
2017-08-10 23:40:03 +0100
a35dfcd873Fixed game-crashing bug that occurs when a digiline sender receives a message.
rdococ
2017-08-07 21:17:55 +0100
9de5f0e3a8Modified the functionality of the scriptblocks to update @last when data is pushed to @info, not using an overly complicated system of flags.
rdococ
2017-08-07 16:37:16 +0100
4c6eddd898Created type scriptblocks and the modulo operator; also fixed bugs in the code which would cause odd behavior.
rdococ
2017-08-07 16:26:13 +0100
91dcb0f062Added files I forgot to add. :P
rdococ
2017-08-07 14:24:24 +0100
1e1578291eAdded digiline sender and updated the naming scheme for the mesecon/digiline receiver.
rdococ
2017-08-07 04:58:13 +0100
2036096d3dMASSIVE UPDATE. Added booleans, boolean comparison blocks and modified the IF block's behavior (old scripts are still just about supported, though).
rdococ
2017-08-07 01:42:04 +0100
283953473cRemoved unnecessary serialization and improved the stringification of tables for printing.
rdococ
2017-08-06 23:20:14 +0100
20f754df8bDisabled the debug feature.
rdococ
2017-08-06 20:18:45 +0100
01c0ce3c72Fixed a minor bug involving nested objects.
rdococ
2017-08-06 20:10:08 +0100
ee9dad95781. Added object manipulation scriptblocks and the digiline receiver. 2. Modified the player detector texture to increase the contrast a little.
rdococ
2017-08-06 19:54:28 +0100
87dae7faeaAdded note about printing to certain players only in README.
rdococ
2017-08-06 06:57:06 +0100
2cf6f6326dRenamed the scriptblock_nearest to the scriptblock_player_detector, and added an entry for it in the README.
rdococ
2017-08-06 06:55:39 +0100
875c22b118Modified the textures to show equivalency "==" and non-equivalency "=/="
rdococ
2017-08-06 05:56:14 +0100
1c900a23f5THE SCRIPTBLOCKS ARE HERE!!! Scriptblocks are blocks you can build scripts with - they're pretty cool, even if they're super complicated.
rdococ
2017-08-06 05:46:25 +0100
2fb9eaaea8PRIMARY: Added mesegrates (can be turned on and off), and digigrates (can be finetuned). SECONDARY: Fixed some minor bugs where falling water (the kind that doesn't spread) could spread using nearby grates.
rdococ
2017-08-03 21:35:32 +0100
e8400beb82Added "toggle", "left" and "right" options.
rdococ
2017-08-03 17:15:20 +0100
984824cc1bAdded README entry for digiconveyors.
rdococ
2017-08-03 15:32:20 +0100
e8090e09b1Separated meseconveyors into their own file, and added digiconveyors.
rdococ
2017-08-03 15:26:34 +0100
b2ab2840a3Changed grate drawtype back to glasslike
rdococ
2017-08-03 14:00:09 +0100
c2c48ebebeCompletely rewritten the grate's flowing mechanics to use more modular subroutines and functions.
rdococ
2017-08-03 13:40:28 +0100
06a195e08fImproved the grate logic further by revamping the liquid level calculations and a few other things.
rdococ
2017-08-03 11:09:00 +0100
5ff97f38abImproved the grate - water can now flow in more than one direction when it enters the grate. (Warning: possible race condition issues up ahead.)
rdococ
2017-08-03 02:14:41 +0100
7fc84b4c86Improved the infotext when the cursor is on a crate.
rdococ
2017-08-02 16:33:18 +0100
27c6dff1ecImproved grates - water flowing IN from the side can now flow OUT downwards.
rdococ
2017-08-02 15:38:39 +0100
3da823bfd7Fixed a minor bug in the conveyor globalstep.
rdococ
2017-08-01 22:03:56 +0100
8c6306d0fa1. Removed some useless debug messages. 2. Added meseconveyors, which require power.
rdococ
2017-08-01 16:24:02 +0100
4f5415ccbcChanged grate texture to something more aesthetically pleasing.
rdococ
2017-08-01 00:55:42 +0100
d7acd32c72Fixed minor spelling error. (Mod still worked with the spelling error, but could move player's heads into nodes.)
rdococ
2017-07-31 18:29:21 +0100
6f394738e31. Reversed the directionality of the conveyors again, so that the movement direction matches the facing direction. 2. Fixed minor bugs with the animations - which should be completely seamless now except for mapblock borders. 3. Also modified the side texture a little bit.
rdococ
2017-07-31 18:16:31 +0100
a963f93e94Reversed the facing system back.
rdococ
2017-07-31 17:53:12 +0100
8cae0de408Revert "Fixed a game-crashing bug."
rdococ
2017-07-31 16:56:48 +0100
78a404f6c1Fixed a game-crashing bug.
rdococ
2017-07-31 00:18:49 +0100
20d23a4c5fFixed a bug in which players could use the conveyor to move up into nodes, and fixed a bug where escalators would take longer than intended.
rdococ
2017-07-30 22:02:49 +0100