Commit Graph

  • bbe5074484 Replace :getpos() with :get_pos(). master luk3yx 2019-02-05 10:28:00 +1300
  • 33919d5b4b Add rmod link luk3yx 2018-09-14 16:18:13 +1200
  • 1be1216276 Remove trailing spaces luk3yx 2018-09-14 16:07:40 +1200
  • 76b6618587 Add mesecon senders documentation luk3yx 2018-09-08 17:34:32 +1200
  • d48074ed9e Add mesecon senders luk3yx 2018-09-07 18:53:32 +1200
  • e1df78ba3e Update whitespace luk3yx 2018-09-07 16:43:25 +1200
  • 5cae74d38c Fix typo luk3yx 2018-09-07 15:47:27 +1200
  • 4616064ff4 Fix README luk3yx 2018-09-07 06:28:27 +1200
  • 5d559dacb7 Stop separate scripts clashing luk3yx 2018-09-06 21:13:10 +1200
  • aa24cb41fd Make code more efficient luk3yx 2018-09-06 20:48:28 +1200
  • a450b91c03 Fork into scriptblocks luk3yx 2018-09-06 15:04:07 +1200
  • 1011eb14f3 Fixed a bug rdococ 2018-02-24 20:52:55 +0000
  • ad5cc79902 Mesegrates now conduct mesecon signal. Still trying to work out a few kinks in the grate's mechanics. Also, added description.txt, mod.conf. rdococ 2017-08-10 23:40:03 +0100
  • a35dfcd873 Fixed game-crashing bug that occurs when a digiline sender receives a message. rdococ 2017-08-07 21:17:55 +0100
  • 9de5f0e3a8 Modified the functionality of the scriptblocks to update @last when data is pushed to @info, not using an overly complicated system of flags. rdococ 2017-08-07 16:37:16 +0100
  • 4c6eddd898 Created type scriptblocks and the modulo operator; also fixed bugs in the code which would cause odd behavior. rdococ 2017-08-07 16:26:13 +0100
  • 91dcb0f062 Added files I forgot to add. :P rdococ 2017-08-07 14:24:24 +0100
  • 1e1578291e Added digiline sender and updated the naming scheme for the mesecon/digiline receiver. rdococ 2017-08-07 04:58:13 +0100
  • 2036096d3d MASSIVE UPDATE. Added booleans, boolean comparison blocks and modified the IF block's behavior (old scripts are still just about supported, though). rdococ 2017-08-07 01:42:04 +0100
  • 9e12f87a25 Added recursive table comparison function. rdococ 2017-08-06 23:25:43 +0100
  • 283953473c Removed unnecessary serialization and improved the stringification of tables for printing. rdococ 2017-08-06 23:20:14 +0100
  • 20f754df8b Disabled the debug feature. rdococ 2017-08-06 20:18:45 +0100
  • 01c0ce3c72 Fixed a minor bug involving nested objects. rdococ 2017-08-06 20:10:08 +0100
  • ee9dad9578 1. Added object manipulation scriptblocks and the digiline receiver. 2. Modified the player detector texture to increase the contrast a little. rdococ 2017-08-06 19:54:28 +0100
  • 87dae7faea Added note about printing to certain players only in README. rdococ 2017-08-06 06:57:06 +0100
  • 2cf6f6326d Renamed the scriptblock_nearest to the scriptblock_player_detector, and added an entry for it in the README. rdococ 2017-08-06 06:55:39 +0100
  • 875c22b118 Modified the textures to show equivalency "==" and non-equivalency "=/=" rdococ 2017-08-06 05:56:14 +0100
  • 8164b0fd05 minor readme fixes rdococ 2017-08-06 05:50:29 +0100
  • 1c900a23f5 THE SCRIPTBLOCKS ARE HERE!!! Scriptblocks are blocks you can build scripts with - they're pretty cool, even if they're super complicated. rdococ 2017-08-06 05:46:25 +0100
  • 2fb9eaaea8 PRIMARY: Added mesegrates (can be turned on and off), and digigrates (can be finetuned). SECONDARY: Fixed some minor bugs where falling water (the kind that doesn't spread) could spread using nearby grates. rdococ 2017-08-03 21:35:32 +0100
  • e8400beb82 Added "toggle", "left" and "right" options. rdococ 2017-08-03 17:15:20 +0100
  • 984824cc1b Added README entry for digiconveyors. rdococ 2017-08-03 15:32:20 +0100
  • e8090e09b1 Separated meseconveyors into their own file, and added digiconveyors. rdococ 2017-08-03 15:26:34 +0100
  • b2ab2840a3 Changed grate drawtype back to glasslike rdococ 2017-08-03 14:00:09 +0100
  • c2c48ebebe Completely rewritten the grate's flowing mechanics to use more modular subroutines and functions. rdococ 2017-08-03 13:40:28 +0100
  • 06a195e08f Improved the grate logic further by revamping the liquid level calculations and a few other things. rdococ 2017-08-03 11:09:00 +0100
  • 5ff97f38ab Improved the grate - water can now flow in more than one direction when it enters the grate. (Warning: possible race condition issues up ahead.) rdococ 2017-08-03 02:14:41 +0100
  • 7fc84b4c86 Improved the infotext when the cursor is on a crate. rdococ 2017-08-02 16:33:18 +0100
  • 27c6dff1ec Improved grates - water flowing IN from the side can now flow OUT downwards. rdococ 2017-08-02 15:38:39 +0100
  • 3da823bfd7 Fixed a minor bug in the conveyor globalstep. rdococ 2017-08-01 22:03:56 +0100
  • 8c6306d0fa 1. Removed some useless debug messages. 2. Added meseconveyors, which require power. rdococ 2017-08-01 16:24:02 +0100
  • 4f5415ccbc Changed grate texture to something more aesthetically pleasing. rdococ 2017-08-01 00:55:42 +0100
  • 6020b18565 Removed redundant code. rdococ 2017-07-31 18:31:07 +0100
  • d7acd32c72 Fixed minor spelling error. (Mod still worked with the spelling error, but could move player's heads into nodes.) rdococ 2017-07-31 18:29:21 +0100
  • 6f394738e3 1. Reversed the directionality of the conveyors again, so that the movement direction matches the facing direction. 2. Fixed minor bugs with the animations - which should be completely seamless now except for mapblock borders. 3. Also modified the side texture a little bit. rdococ 2017-07-31 18:16:31 +0100
  • a963f93e94 Reversed the facing system back. rdococ 2017-07-31 17:53:12 +0100
  • 8cae0de408 Revert "Fixed a game-crashing bug." rdococ 2017-07-31 16:56:48 +0100
  • 9e078fc0c7 broken rdococ 2017-07-31 01:28:06 +0100
  • 78a404f6c1 Fixed a game-crashing bug. rdococ 2017-07-31 00:18:49 +0100
  • 20d23a4c5f Fixed a bug in which players could use the conveyor to move up into nodes, and fixed a bug where escalators would take longer than intended. rdococ 2017-07-30 22:02:49 +0100
  • 8eb6a3781a Create README.md rdococ 2017-07-30 21:51:08 +0100
  • 31cf39aa38 Moved to Github. rdococ 2017-07-30 21:24:43 +0100