The attack cooldown is really important, hopefully it doesn't require voodoo magic. :)
I just realized that we don't have copper nuggets. Would we do anything else with them if we add them to the game? I might come up with ideas for some sort of usage with the expansion I'm working…
We can make those 10 nuggets if you want to get closer in value. It would actually be nice to use nuggets for something else. :)
Yup, that would involve killing a lot of zombies for those drops. We normally have plenty of it if we make hostile mob farms, so this is a good use for it.
It's unfortunate that some settings are global because they affect all worlds, instead of each world having its own rules, but time_speed
does freeze time passing. But yeah... we can't toggle…
I didn't try double-tapping, not sure whether I could've known, but: I'm happy to see you actually tested the thing on Android 👍
We're so used with a lot of players playing Minecraft too,…
Hi, I just checked eating on Android 13 with Minetest 5.8.0 and I could eat.
On PC, players now have to hold the right mouse button pressed to eat. This was done to prevent accidental eating of…
Sorry, I should've mentioned I was referring to day_count
and game_time
in env_meta.txt
of each world.
Investigating permatime mod for the implementation of doDaylightCycle.
https://github.com/rollerozxa/permatime/blob/master/init.lua
Freezing time is as simple as running `/set…
What should happen:
Food items should be processed correctly by consumption
The reason for this change is that simple right-clicking lead to accidentally eating something we don't…
Does this allow the notification delay to be changed "live" and new notifications would stay on the screen for the new duration?
Very nice! This worked properly in my testing. :)
Side question: does anyone know if there's a reason not to allow combining different kinds of slabs in the same block space? Minecraft doesn't…
Some of the improvements I mentioned initially, that relied on engine features, have been added. So I shortened the list to limit the scope of the issue to what might be achievable.
03:58…
Thanks! :) The more we can change without restarting/exiting the game, the better.