Commit Graph

3151 Commits

Author SHA1 Message Date
ShadowNinja 372d638ec1 Lower the default max_users from 100 to 15 2013-09-28 21:09:52 +02:00
PilzAdam 4ea0e4f606 Add curl, freetype and luaJIT to CMAKE_BUILD_INFO 2013-09-28 15:41:37 +02:00
kwolekr fb6a789991 Re-fix hud_change stat argument retrieval
Conflicts:
	src/script/lua_api/l_object.cpp
2013-09-26 04:39:10 +02:00
BlockMen 9e6bdc377f Fix compiling issue of MSVC 2013-09-23 11:51:14 +02:00
BlockMen 27947d85f7 Add option to scale image to percentage values 2013-09-20 20:03:58 +02:00
proller f7ee5da4c1 Fix null dereference in weather update functions 2013-09-18 01:37:47 +04:00
kwolekr c0398224ef Fix some warnings and other minor details 2013-09-16 23:52:42 -04:00
kwolekr 9bccd75e34 Weather: Clean up getHeat/getHumidity somewhat 2013-09-16 23:33:53 -04:00
ShadowNinja c9eb17aba3 Fix comments about length of server step
6b927229f5 Changed the default server step
from 0.05s to 0.1s
2013-09-17 01:47:45 +02:00
proller cfe6eaa66b Use cached "weather" setting 2013-09-17 02:57:36 +04:00
proller 62bc5331aa Fog depend on humidity 2013-09-17 02:43:24 +04:00
proller 4c704fe306 Add configurable PRAGMA synchronous = 2013-09-17 02:11:30 +04:00
kwolekr d308352dbd Always use builtin JThread library 2013-09-15 23:00:01 -04:00
Kahrl 3c4734d69a Change mainmenu texture handling + small misc changes
Texture names must now be escaped in formspec elements image[],
background[], image_button[], image_button_exit[].

Instead of special-case handling of texture loading (and unloading
which was missing) in guiFormSpecMenu.cpp, use the newly created
ISimpleTextureSource interface which is a minimal subset of
ITextureSource. There is an implementation of this interface
used by GUIEngine (MenuTextureSource).

Fix an off-by-one bug in unescape_string; it caused requests for a
texture called "\0".
2013-09-11 00:08:56 +02:00
BlockMen da9fe64851 Fix hotbar padding at bottom 2013-09-10 23:39:38 +02:00
PilzAdam 4feea0ac68 Add offset to automatic_face_movement_dir 2013-09-10 23:31:44 +02:00
sapier 681e136d5f Fix bug: texture pack not overriding default menu textures 2013-09-10 22:51:27 +02:00
PilzAdam e0f9f15d1d Use engine.is_yes() in mainmenu 2013-09-10 21:38:50 +02:00
PilzAdam 214da7bef9 Use the Settings Lua interface to read world.mt 2013-09-10 21:38:49 +02:00
PilzAdam dd5c451e03 Allow non-string arguments for minetest.is_yes() 2013-09-10 21:38:44 +02:00
PilzAdam d820a6bfd8 Add Settings interface for Lua 2013-09-10 18:31:38 +02:00
Kahrl 10a38a3005 Handle --migrate even when compiled without leveldb support 2013-09-10 18:29:51 +02:00
Kahrl c6e3797c1a Remove assert warning in leveldb wonderland 2013-09-10 18:28:26 +02:00
Kahrl 168fa2ffe0 Fix loading leveldb worlds 2013-09-10 18:16:36 +02:00
Kahrl 6fb4a78d71 Fix broken build due to missing mapsector.h include 2013-09-10 17:49:53 +02:00
Kahrl 217b66e5d2 Add --migrate to manpages and update manpage dates 2013-09-10 16:44:11 +02:00
Kahrl 95e4a93b1b Add license headers and remove useless includes 2013-09-10 16:09:30 +02:00
Sfan5 3725179736 Use system-wide LevelDB instead of bundled one 2013-09-09 22:50:51 +02:00
Sfan5 1f3402e7a1 Prevent ModMgr from deleting backend setting in world.mt 2013-09-09 22:50:51 +02:00
Sfan5 49a75b1894 Make --migrate update world.mt too 2013-09-09 22:50:51 +02:00
Sfan5 321ac66558 Add note about --migrate only working with minetestserver or --server 2013-09-09 22:50:51 +02:00
Sfan5 d423a8fc20 Fix 'Unknown map backend' error when using Configure menu right after creating world 2013-09-09 22:50:51 +02:00
Sfan5 f1e4a671dc Use STL containers instead of irr::core::list 2013-09-09 22:50:51 +02:00
Sfan5 1cc1c56234 Add message that LevelDB is not supported on Windows 2013-09-09 22:50:51 +02:00
Sfan5 7e44c2ace1 Make it compile 2013-09-09 22:50:50 +02:00
Ilya Zhuravlev 58841ef12f Add dummy and LevelDB database backends 2013-09-09 22:50:50 +02:00
Ilya Zhuravlev 71a8769bb5 Run updatepo.sh 2013-09-08 15:16:19 +04:00
Ilya Zhuravlev 6de16bb438 Add fallback font support for some languages. 2013-09-08 15:16:19 +04:00
Novatux 6291fd1cbb Add minetest.get_gametime() API function, that returns the number of seconds since the world was created. 2013-09-08 11:09:50 +02:00
Leonardo Costa 4a2203413f Translated using Weblate (Portuguese) 2013-09-07 19:55:22 +02:00
Block Men 0be633a61d Translated using Weblate (German)
Fix typo
2013-09-07 19:55:22 +02:00
Shen Zheyu 2963f631e3 Translated using Weblate (Chinese (China)) 2013-09-07 19:55:22 +02:00
Sfan5 df3a5a2abf Add mapgen_stair_cobble alias to minimal 2013-09-06 21:46:22 +02:00
0gb.us 211b372e26 Standardized method of getting node info in dungeon mapgen. 2013-09-06 21:42:01 +02:00
sapier 8489980039 Add sanity check to sort function 2013-09-05 01:45:39 +02:00
sapier 7935044820 Fix selectionbox not honoring anaglyph mode 3d distortion 2013-09-05 00:57:09 +02:00
sapier e8b9467905 Fix crash on lua exception 2013-09-05 00:45:00 +02:00
PilzAdam 7860097eda Use player:set_hotbar_image() instead of hardcoded hotbar.png 2013-09-05 00:21:16 +02:00
sapier 5b518ed2fe Add backtrace to error function 2013-09-04 12:19:26 +02:00
Kahrl af490330e7 Fix remnants of s32 enable_shaders 2013-09-04 00:16:33 +02:00