Guy Liner
99c8e818dd
Changed variable back to a local one
2022-01-07 07:47:27 -05:00
Guy Liner
702c954cf0
Corrected coding style
2022-01-07 07:46:53 -05:00
Guy Liner
9630817f0e
If the player is jump and hitting a wall, do not allow them to walk
2022-01-07 07:46:15 -05:00
Guy Liner
531b17c5bd
Slab detection
2022-01-07 00:09:56 -05:00
Guy Liner
48f6699a6a
Added comments and clean up code logic
2022-01-07 00:09:56 -05:00
GuyLiner
3f625be8e2
Merge branch 'master' into mc_physics
2022-01-07 03:16:51 +00:00
Guy Liner
6801e6556d
Rearranged some conditionals
2022-01-06 22:00:15 -05:00
Guy Liner
838e09105e
Removed some comments and added some comments
2022-01-06 21:59:59 -05:00
Guy Liner
ea76517591
The function that was created did not work, so I created a new one that calculates nodes around the player based on degrees
2022-01-06 17:29:23 -05:00
epCode
9b881df465
Temporarily remove glitchy Elytra crash-damage
...
If you fly in certain directions with this damage system, you will die. also if you speed up too fast.
2022-01-06 21:55:01 +00:00
Guy Liner
d51f7344ae
Testing out some math
2022-01-06 15:52:32 -05:00
Guy Liner
4a8f323192
TEMP
2022-01-06 13:58:18 -05:00
Guy Liner
fa248bf7da
Player must stop sprinting if they hit a block in front of them or if the player's sides are touching a wall
2022-01-06 12:20:59 -05:00
bigboi_
d38662475c
testing values
2022-01-03 13:16:39 -05:00
NO11
627c37cd97
Fix pumpkin hud
2022-01-02 12:37:20 +00:00
NO11
7cc7fb1331
Make removing of arrow entities also work with mobs, remove arrows on respawn
2022-01-02 11:06:29 +00:00
NO11
7b46225176
Remove arrow entities when the player joins to prevent killing on startup (working fix)
2022-01-01 22:59:21 +00:00
NO411
7b47a15e34
Remove arrow entities when the player leaves to prevent killing on startup
2021-12-30 14:04:53 +01:00
AFCMS
a7e471de62
framed stained glass
2021-12-23 18:02:43 +01:00
AFCMS
12830781f8
Merge branch 'master' into connected_glass
2021-12-23 17:29:53 +01:00
Lizzy Fleckenstein
bfd1fd69d1
Fix potential crash when falling onto unknown node
2021-12-19 18:59:09 +01:00
Lizzy Fleckenstein
e2360204a7
Revert "fixed daylightsensor's register_abms"
...
This reverts commit 5a4abcbcb7
.
2021-12-12 15:55:52 +01:00
chmodsayshello
5a4abcbcb7
fixed daylightsensor's register_abms
...
By changing the check if a normal/inverted daylightsensor should update by turning on and off, I made them workling again
2021-12-10 13:59:31 +00:00
kay27
0c8e5dc7a4
Disable Nether portal node rotation by screwdriver
2021-12-10 03:52:14 +04:00
Lizzy Fleckenstein
e4feb233e0
Fix hopper dupe
2021-12-09 18:20:24 +01:00
Lizzy Fleckenstein
b945975427
Slime splitting: nil check child to prevent crash (that happened on oysterity-mcl2)
2021-12-09 18:11:05 +01:00
Lizzy Fleckenstein
0e9a56fa35
Add stacks to enchant_uniform_randomly
2021-12-07 18:19:41 +01:00
Lizzy Fleckenstein
ec7e245b9d
Various fixes to the enchanting and loot system
...
- enchanted loot generated by mapgen now uses PseudoRandom for randomness
- prevent fishing loot from generating loot 32767 times (!!!) when only 1 is needed
- bows and fishing rods obtained from the treasure section of fishing loot are now enchanted
- there is now a function to uniform enchant items other than books
2021-12-07 17:57:18 +01:00
Lizzy Fleckenstein
b3958a956d
Refactor random enchantment selection code
2021-12-07 16:16:07 +01:00
Lizzy Fleckenstein
882db9f873
Remove unused and completely unlogical enchantment_level paramenter from get_possible_enchantments
2021-12-07 15:49:12 +01:00
Lizzy Fleckenstein
261faafb7c
Fix get_possible_enchantments to not return incompatible enchantments, even if treasure enchantments are allowed
2021-12-07 15:47:23 +01:00
Lizzy Fleckenstein
92686e5412
Fix broken mcl_util.calculate_durability
2021-12-02 17:28:19 +01:00
Lizzy Fleckenstein
e6b200aaf3
Fix access to ender inventory without an ender chest
2021-12-02 16:19:59 +01:00
Lizzy Fleckenstein
d3015edeb9
Fix reference dupes for droppers and dispensers
2021-11-29 19:12:49 +01:00
Glaucos Ginez
9edf277905
Fix mobs spawn count
2021-11-21 22:13:24 -03:00
Nils Dagsson Moskopp
46394e7e1f
Add obsidian boat that always sinks
2021-11-20 09:06:48 +01:00
Lizzy Fleckenstein
b0aceae73d
Fix reference dupe glitches
2021-11-19 15:22:40 +01:00
NO11
9200c3fe44
Merge branch 'master' of https://git.minetest.land/MineClone2/MineClone2
2021-11-18 17:42:19 +01:00
NO11
903d1777be
Use set_count instead of creating a new item and checking for enchanted books
2021-11-18 17:40:32 +01:00
Lizzy Fleckenstein
6ca5799565
Merge branch 'master' of https://git.minetest.land/MineClone2/MineClone2
2021-11-17 18:25:19 +01:00
Lizzy Fleckenstein
30528b0a2c
Fix crash when opening a chest with an unknown node on top
2021-11-17 18:25:12 +01:00
NO11
9919011aca
Fix enchanted books losing their enchantments in creative inventory
2021-11-17 16:43:48 +01:00
NO11
c757e98b4f
Fix #1911 , error in lightning callback
2021-11-17 00:37:11 +01:00
NO11
a9804879e2
Rename drippingwater to mcl_dripping in mod.conf and readme.txt
2021-11-15 21:54:16 +01:00
NO11
d2a03ec0b9
Rename entity ids
2021-11-15 21:44:23 +01:00
NO11
7ef6613f09
Rename drippingwater mod to mcl_dripping
2021-11-15 21:39:43 +01:00
NO11
d27109d807
Merge branch 'master' into dripping
2021-11-13 19:15:49 +00:00
NO11
fdaaf0ec49
Use on_joinplayer instead of on_newplayer
2021-11-13 18:56:52 +00:00
NO11
add97d39a6
delete overlay texture
2021-11-13 17:28:13 +00:00
NO11
bcb6251d20
Use label instead of extra texture
2021-11-13 17:26:17 +00:00