forked from VoxeLibre/VoxeLibre
Removed some comments and added some comments
This commit is contained in:
parent
ea76517591
commit
838e09105e
|
@ -31,7 +31,7 @@ function mcl_playerinfo:collision_detect(pos,player)
|
|||
local right_ofplayer = pos
|
||||
local front_ofplayer = pos
|
||||
local too_close = 1.2
|
||||
--ytr stands for yaws to radians
|
||||
|
||||
local deg = math.deg(player:get_look_horizontal())
|
||||
local nearme = {x=pos.x,y=pos.y,z=pos.z}
|
||||
|
||||
|
@ -61,23 +61,24 @@ function mcl_playerinfo:collision_detect(pos,player)
|
|||
local toright = minetest.get_node(right_ofplayer)
|
||||
local front = minetest.get_node(front_ofplayer)
|
||||
|
||||
print('right: '..toright.name)
|
||||
print('left: '..toleft.name)
|
||||
print('front: '..front.name)
|
||||
print(deg)
|
||||
--minetest.log('right: '..toright.name)
|
||||
--minetest.log('left: '..toleft.name)
|
||||
--minetest.log('front: '..front.name)
|
||||
--minetest.log(deg)
|
||||
|
||||
-- Am I touching the cactus? If so, it hurts
|
||||
local dist_left = vector.distance(pos, left_ofplayer)
|
||||
local dist_right = vector.distance(pos, right_ofplayer)
|
||||
local dist_front = vector.distance(pos, front_ofplayer)
|
||||
|
||||
if dist_left < too_close and toleft.name ~= "air" then
|
||||
print("left_close")
|
||||
--print("left_close")
|
||||
return false
|
||||
elseif dist_right < too_close and toright.name ~= "air" then
|
||||
print("right_close")
|
||||
--print("right_close")
|
||||
return false
|
||||
elseif dist_front < too_close and front.name ~= "air" then
|
||||
print("front_close")
|
||||
--print("front_close")
|
||||
return false
|
||||
else
|
||||
return true
|
||||
|
|
Loading…
Reference in New Issue