voxelands/src
darkrose ad3636a47e a possible improvement to the key settings menu 2015-08-16 16:20:05 +10:00
..
cguittfont keep the players directory celan 2015-04-06 21:06:50 +10:00
jthread Revert "remove JMutex, and delete jthread from source tree" 2014-07-12 21:27:32 +10:00
sqlite update bundled sqlite 2015-06-10 03:57:15 -07:00
CMakeLists.txt enchantments pt1 2015-08-01 06:04:02 +10:00
activeobject.h allow objects to damage other objects 2014-12-07 18:27:58 +10:00
auth.cpp Updated GPL headers to new style 2014-11-18 20:05:19 +00:00
auth.h use hard tabs 2015-03-22 01:04:22 +10:00
ban.cpp Updated GPL headers to new style 2014-11-18 20:05:19 +00:00
ban.h Updated GPL headers to new style 2014-11-18 20:05:19 +00:00
base64.cpp use hard tabs 2015-03-22 01:04:22 +10:00
base64.h initial commit 0.3.x + leaf decay + saplings 2013-04-15 22:42:24 +10:00
camera.cpp give grass its own walk sound, add new dirt walk sound 2015-04-14 00:18:28 +10:00
camera.h fix the rest of clang's default warnings 2015-03-22 01:04:25 +10:00
character_creator.cpp settings menu rewrite, pt1? 2015-05-25 23:00:44 +10:00
character_creator.h enchantments pt 5? - gems in mapgen 2015-08-05 17:34:42 +10:00
client.cpp enchantments pt3 / forge pt2 - PROTOCOL BUMP 2015-08-04 02:53:37 +10:00
client.h darken world behind menus/forms, and fix that old ungrabbed mouse bug when inventory is closed 2015-06-12 20:59:21 +10:00
clientobject.cpp Updated GPL headers to new style 2014-11-18 20:05:19 +00:00
clientobject.h use hard tabs 2015-03-22 01:04:22 +10:00
clientserver.h enchantments pt3 / forge pt2 - PROTOCOL BUMP 2015-08-04 02:53:37 +10:00
clouds.cpp random optimisations 2015-01-25 21:33:36 +10:00
clouds.h random optimisations 2015-01-25 21:33:36 +10:00
cmake_config.h.in Revert "Added C++11 support" 2015-07-27 23:29:02 +10:00
collision.cpp fiddling with collision detection 2015-07-27 17:51:32 +10:00
collision.h Updated GPL headers to new style 2014-11-18 20:05:19 +00:00
common_irrlicht.h Updated GPL headers to new style 2014-11-18 20:05:19 +00:00
config.h add catchall for linux specific code 2015-07-27 17:51:33 +10:00
connection.cpp Updated GPL headers to new style 2014-11-18 20:05:19 +00:00
connection.h use hard tabs 2015-03-22 01:04:22 +10:00
constants.h Updated GPL headers to new style 2014-11-18 20:05:19 +00:00
content_cao.cpp reduce mob client initialisation data 2015-04-23 00:02:31 +10:00
content_cao.h use red crosshair instead of selection box when pointing at mobs 2015-06-16 21:32:01 +10:00
content_clothesitem.cpp fix typo in black cotton hat texture name 2015-07-27 17:51:32 +10:00
content_clothesitem.h Updated GPL headers to new style 2014-11-18 20:05:19 +00:00
content_craft.cpp add extended info to inventory tooltips 2015-07-28 21:34:53 +10:00
content_craft.h add a reverse crafting guide 2015-07-27 17:51:32 +10:00
content_craftitem.cpp add overlays for all tools and mithril ingots 2015-08-10 15:48:26 +10:00
content_craftitem.h enchantments pt 4 2015-08-04 04:03:18 +10:00
content_list.cpp name change! we are now voxelands 2014-07-12 22:38:12 +10:00
content_list.h craft guide pt3 and creative chest 2014-03-23 13:13:02 +10:00
content_mapblock.cpp pseudorandomise position of wild plantlike nodes 2015-07-27 17:51:33 +10:00
content_mapblock.h new farming code and draw types 2015-06-02 05:22:27 +10:00
content_mapnode.cpp add mithril block 2015-08-15 17:58:16 +10:00
content_mapnode.h add mithril block 2015-08-15 17:58:16 +10:00
content_mapnode_circuit.cpp remove MESE 2015-07-30 17:37:52 +10:00
content_mapnode_door.cpp make door/hatch/gate open/close code more reusable, and have paired nodes also show as selected 2015-07-27 17:51:32 +10:00
content_mapnode_farm.cpp dead vine display 2015-06-02 22:55:18 +10:00
content_mapnode_furniture.cpp different fences and bookshelves for different wood types 2015-08-14 00:21:50 +10:00
content_mapnode_plants.cpp add effects times to HUD 2015-08-14 03:40:06 +10:00
content_mapnode_slab.cpp limestone stairs, slabs, and walls 2015-08-14 01:51:48 +10:00
content_mapnode_special.cpp limestone stairs, slabs, and walls 2015-08-14 01:51:48 +10:00
content_mapnode_stair.cpp limestone stairs, slabs, and walls 2015-08-14 01:51:48 +10:00
content_mapnode_util.cpp add a safe, and make some nodes safe from destructive mobs 2014-11-23 19:33:05 +10:00
content_mapnode_util.h wrap gettext around a lot of things 2014-09-27 18:37:51 +10:00
content_mob.cpp wolves drop meat 2015-08-15 20:07:20 +10:00
content_mob.h more mob sounds 2015-04-23 01:57:00 +10:00
content_nodebox.cpp forge pt1 2015-08-03 18:26:32 +10:00
content_nodebox.h forge pt1 2015-08-03 18:26:32 +10:00
content_nodemeta.cpp add background outlines to forge slots 2015-08-14 05:05:30 +10:00
content_nodemeta.h enchantments pt3 / forge pt2 - PROTOCOL BUMP 2015-08-04 02:53:37 +10:00
content_object.h add sheep - that may or may not be possessed by michael jackson 2014-10-11 23:46:16 +10:00
content_sao.cpp fix darkened screen with old style HUD 2015-08-16 01:22:52 +10:00
content_sao.h fix darkened screen with old style HUD 2015-08-16 01:22:52 +10:00
content_toolitem.cpp make enchantments less effective when tool type and material type don't match 2015-08-10 16:29:08 +10:00
content_toolitem.h enchantments pt2 2015-08-01 21:29:32 +10:00
debug.cpp Updated GPL headers to new style 2014-11-18 20:05:19 +00:00
debug.h fix some compiler warnings 2015-03-22 01:04:23 +10:00
defaultsettings.cpp add dangerous fire option 2015-07-27 17:51:32 +10:00
defaultsettings.h Updated GPL headers to new style 2014-11-18 20:05:19 +00:00
enchantment.cpp enchantments pt3 / forge pt2 - PROTOCOL BUMP 2015-08-04 02:53:37 +10:00
enchantment.h forge pt1 2015-08-03 18:26:32 +10:00
environment.cpp add mithril block 2015-08-15 17:58:16 +10:00
environment.h non-smooth lighting now works, blocks aren't lost, yey 2015-05-31 02:34:15 +10:00
exceptions.h Updated GPL headers to new style 2014-11-18 20:05:19 +00:00
filesys.cpp make it work on bsd again 2015-08-08 02:19:09 +10:00
filesys.h Updated GPL headers to new style 2014-11-18 20:05:19 +00:00
game.cpp also don't draw the crosshair if a menu/form is open with old HUD' 2015-08-16 01:26:50 +10:00
game.h move hud drawing code to hud.cpp 2015-06-19 23:57:59 +10:00
gettime.h Updated GPL headers to new style 2014-11-18 20:05:19 +00:00
guiDeathScreen.cpp gettext without gettext 2015-04-12 15:17:01 +10:00
guiDeathScreen.h Updated GPL headers to new style 2014-11-18 20:05:19 +00:00
guiFormSpecMenu.cpp add background outlines to forge slots 2015-08-14 05:05:30 +10:00
guiFormSpecMenu.h add background outlines to forge slots 2015-08-14 05:05:30 +10:00
guiMainMenu.cpp add warning about settings not working from the pause menu 2015-08-15 17:27:03 +10:00
guiMainMenu.h add ability to disable mobs from gui 2015-08-14 23:37:59 +10:00
guiMessageMenu.cpp gettext without gettext 2015-04-12 15:17:01 +10:00
guiMessageMenu.h Updated GPL headers to new style 2014-11-18 20:05:19 +00:00
guiPasswordChange.cpp gettext without gettext 2015-04-12 15:17:01 +10:00
guiPasswordChange.h Updated GPL headers to new style 2014-11-18 20:05:19 +00:00
guiPauseMenu.cpp add warning about settings not working from the pause menu 2015-08-15 17:27:03 +10:00
guiPauseMenu.h add settings menu button to pause menu 2015-07-27 17:51:32 +10:00
guiSettingsMenu.cpp a possible improvement to the key settings menu 2015-08-16 16:20:05 +10:00
guiSettingsMenu.h add warning about settings not working from the pause menu 2015-08-15 17:27:03 +10:00
guiTextInputMenu.cpp gettext without gettext 2015-04-12 15:17:01 +10:00
guiTextInputMenu.h Updated GPL headers to new style 2014-11-18 20:05:19 +00:00
gui_colours.h add extended info to inventory tooltips 2015-07-28 21:34:53 +10:00
hex.h use hard tabs 2015-03-22 01:04:22 +10:00
http.cpp remove some warnings 2015-04-23 02:34:43 +10:00
http.h api functionality pt1 2015-04-17 02:08:09 +10:00
hud.cpp add effects times to HUD 2015-08-14 03:40:06 +10:00
hud.h add effects times to HUD 2015-08-14 03:40:06 +10:00
intl.cpp make it compile with mingw 2015-07-27 17:51:32 +10:00
intl.h gettext without gettext 2015-04-12 15:17:01 +10:00
intlGUIEditBox.cpp use hard tabs 2015-03-22 01:04:22 +10:00
intlGUIEditBox.h fix utf-8 and numpad in editboxes 2014-11-17 23:11:50 +10:00
inventory.cpp enchantments pt 4 2015-08-04 04:03:18 +10:00
inventory.h enchantments pt3 / forge pt2 - PROTOCOL BUMP 2015-08-04 02:53:37 +10:00
keycode.cpp settings menu rewrite, pt1? 2015-05-25 23:00:44 +10:00
keycode.h settings menu rewrite, pt1? 2015-05-25 23:00:44 +10:00
light.cpp remove some commented out code 2015-03-22 01:04:22 +10:00
light.h Updated GPL headers to new style 2014-11-18 20:05:19 +00:00
log.cpp Updated GPL headers to new style 2014-11-18 20:05:19 +00:00
log.h Updated GPL headers to new style 2014-11-18 20:05:19 +00:00
main.cpp add dangerous fire option 2015-07-27 17:51:32 +10:00
main.h Updated GPL headers to new style 2014-11-18 20:05:19 +00:00
mainmenumanager.h Updated GPL headers to new style 2014-11-18 20:05:19 +00:00
map.cpp add low air post render effect 2015-06-19 02:43:55 +10:00
map.h non-smooth lighting now works, blocks aren't lost, yey 2015-05-31 02:34:15 +10:00
mapblock.cpp non-smooth lighting now works, blocks aren't lost, yey 2015-05-31 02:34:15 +10:00
mapblock.h non-smooth lighting now works, blocks aren't lost, yey 2015-05-31 02:34:15 +10:00
mapblock_mesh.cpp some lighting tweaks 2015-08-11 02:42:10 +10:00
mapblock_mesh.h someone at MS thought it was a good idea to define far as a type 2015-06-07 15:13:28 +01:00
mapblock_nodemod.h Updated GPL headers to new style 2014-11-18 20:05:19 +00:00
mapchunk.h Updated GPL headers to new style 2014-11-18 20:05:19 +00:00
mapgen.cpp enchantments pt 5? - gems in mapgen 2015-08-05 17:34:42 +10:00
mapgen.h new treegrowth code 2015-05-28 17:31:53 +10:00
mapnode.cpp don't suffocate in CONTENT_IGNORE 2015-07-27 17:51:33 +10:00
mapnode.h make door/hatch/gate open/close code more reusable, and have paired nodes also show as selected 2015-07-27 17:51:32 +10:00
mapsector.cpp remove some old sectors junk 2015-04-23 03:49:53 +10:00
mapsector.h remove some old sectors junk 2015-04-23 03:49:53 +10:00
mesh.cpp more error checking to prevent segfaults 2015-06-16 05:24:05 +10:00
mesh.h Updated GPL headers to new style 2014-11-18 20:05:19 +00:00
mineral.cpp enchantments pt 5? - gems in mapgen 2015-08-05 17:34:42 +10:00
mineral.h enchantments pt 5? - gems in mapgen 2015-08-05 17:34:42 +10:00
modalMenu.h darken world behind menus/forms, and fix that old ungrabbed mouse bug when inventory is closed 2015-06-12 20:59:21 +10:00
nodemetadata.cpp Updated GPL headers to new style 2014-11-18 20:05:19 +00:00
nodemetadata.h add support for writting text on nodes - add text to signs 2015-01-25 21:33:36 +10:00
noise.cpp use hard tabs 2015-03-22 01:04:22 +10:00
noise.h Updated GPL headers to new style 2014-11-18 20:05:19 +00:00
particles.cpp little bit of cleanup to particles 2015-04-22 22:21:41 +10:00
particles.h fix the rest of clang's default warnings 2015-03-22 01:04:25 +10:00
path.cpp gettext without gettext 2015-04-12 15:17:01 +10:00
path.h Updated GPL headers to new style 2014-11-18 20:05:19 +00:00
plantgrowth.cpp simplify fertilizer code a bit 2015-07-27 17:51:32 +10:00
plantgrowth.h get fertilizer working again 2015-07-27 17:51:32 +10:00
player.cpp add extended info to inventory tooltips 2015-07-28 21:34:53 +10:00
player.h remove an unused function 2015-07-27 17:51:32 +10:00
porting.cpp add catchall for linux specific code 2015-07-27 17:51:33 +10:00
porting.h some path fixes to get map deletion working 2015-06-10 22:44:52 +10:00
profiler.h Updated GPL headers to new style 2014-11-18 20:05:19 +00:00
serialization.cpp use hard tabs 2015-03-22 01:04:22 +10:00
serialization.h 16 bit node id's 2015-05-25 23:00:44 +10:00
server.cpp allow farm dirt further from water 2015-08-13 22:34:07 +10:00
server.h reduce active object network data 2015-06-10 21:40:22 +10:00
servercommand.cpp allow objects to damage other objects 2014-12-07 18:27:58 +10:00
servercommand.h Updated GPL headers to new style 2014-11-18 20:05:19 +00:00
servermain.cpp some path fixes to get map deletion working 2015-06-10 22:44:52 +10:00
serverobject.cpp convert old creatures mobs to new ones 2014-10-23 16:48:15 +10:00
serverobject.h use hard tabs 2015-03-22 01:04:22 +10:00
settings.h non-smooth lighting now works, blocks aren't lost, yey 2015-05-31 02:34:15 +10:00
sha1.cpp enchantments pt 5? - gems in mapgen 2015-08-05 17:34:42 +10:00
sha1.h http part 3 2013-11-30 19:59:34 +10:00
socket.cpp add catchall for linux specific code 2015-07-27 17:51:33 +10:00
socket.h Updated GPL headers to new style 2014-11-18 20:05:19 +00:00
sound.cpp eat and drink sounds for player 2015-06-07 00:39:37 +10:00
sound.h ambient sounds, maybe 2015-04-11 18:19:43 +10:00
sound_openal.cpp restore randomness to buffer selection 2015-04-15 16:57:30 +10:00
sound_openal.h Updated GPL headers to new style 2014-11-18 20:05:19 +00:00
staticobject.h can you tell I'm getting pissed off yet? 2015-03-22 01:04:26 +10:00
strfnd.h use hard tabs 2015-03-22 01:04:22 +10:00
test.cpp clean out some cruft 2015-05-25 23:00:44 +10:00
test.h Updated GPL headers to new style 2014-11-18 20:05:19 +00:00
threads.h Updated GPL headers to new style 2014-11-18 20:05:19 +00:00
tile.cpp Revert "Removed some depricated utility classes" 2015-07-27 23:28:56 +10:00
tile.h Revert "Removed some depricated utility classes" 2015-07-27 23:28:56 +10:00
utility.cpp fix a couple more segfaults 2015-06-16 05:04:20 +10:00
utility.h Revert "Removed some depricated utility classes" 2015-07-27 23:28:56 +10:00
voxel.cpp clean out some cruft 2015-05-25 23:00:44 +10:00
voxel.h Updated GPL headers to new style 2014-11-18 20:05:19 +00:00
winresource.rc 1407.00 2014-07-26 18:34:28 +10:00