forked from oerkki/voxelands
remove some warnings
This commit is contained in:
parent
9e81b583e6
commit
9a7eac64d7
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@ -2301,13 +2301,6 @@ void mapblock_mesh_generate_special(MeshMakeData *data,
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if (content_features(n_plus_z_plus_y).draw_type == CDT_ROOFLIKE)
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is_roof_z_plus_y[1] = true;
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bool is_roof_x_all[] = {false, false};
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bool is_roof_z_all[] = {false, false};
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is_roof_x_all[0] = is_roof_x[0] || is_roof_x_minus_y[0] || is_roof_x_plus_y[0];
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is_roof_x_all[1] = is_roof_x[1] || is_roof_x_minus_y[1] || is_roof_x_plus_y[1];
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is_roof_z_all[0] = is_roof_z[0] || is_roof_z_minus_y[0] || is_roof_z_plus_y[0];
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is_roof_z_all[1] = is_roof_z[1] || is_roof_z_minus_y[1] || is_roof_z_plus_y[1];
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u8 adjacencies = is_roof_x[0] + is_roof_x[1] + is_roof_z[0] + is_roof_z[1];
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// get the tile, with crack if being dug
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@ -1685,12 +1685,7 @@ bool CookBookNodeMetadata::receiveFields(std::string formname, std::map<std::str
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}
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std::string CookBookNodeMetadata::getDrawSpecString()
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{
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InventoryList *l = m_inventory->getList("result");
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InventoryItem *q = l->getItem(0);
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int tr = 0;
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std::vector<content_t> &list = lists::get("cooking");
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if (q && q->getContent() != CONTENT_IGNORE)
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tr = crafting::getResultCount(q);
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char buff[256];
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snprintf(buff,256,gettext("Page %d of %d"),(int)(m_page+1),(int)((list.size()/40)+1));
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@ -153,7 +153,6 @@ void ItemSAO::step(float dtime, bool send_recommended)
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if (m_speed_f.getLength()*dtime > pos_max_d)
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m_speed_f *= pos_max_d / (m_speed_f.getLength()*dtime);
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v3f pos_f = getBasePosition();
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v3f pos_f_old = pos_f;
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v3f accel_f = v3f(0,0,0);
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moveresult = collisionMoveSimple(&m_env->getMap(), pos_max_d,
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box, 0.0, dtime, pos_f, m_speed_f, accel_f);
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@ -1954,7 +1954,7 @@ void ServerEnvironment::step(float dtime)
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}else{
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bool found = false;
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/* moss also grows */
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for (s16 i=0;!false && i<6; i++) {
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for (s16 i=0; !found && i<6; i++) {
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a = m_map->getNodeNoEx(p+g_6dirs[i]);
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if (a.getContent() == CONTENT_MOSSYCOBBLE) {
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n.setContent(CONTENT_MOSSYCOBBLE);
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@ -246,8 +246,6 @@ void FarMesh::render()
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v2f p1 = p0 + v2f(1,1)*grid_size;
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bool ground_is_sand = false;
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bool ground_is_rock = false;
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bool ground_is_mud = false;
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video::SColor c;
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// Detect water
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@ -261,7 +259,6 @@ void FarMesh::render()
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else if(steepness > 2.0)
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{
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c = video::SColor(255,128,128,128);
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ground_is_rock = true;
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}
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// Basic ground
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else
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@ -269,14 +266,12 @@ void FarMesh::render()
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if(ma_avg < 2.0*BS)
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{
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c = video::SColor(255,128,128,128);
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ground_is_rock = true;
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}
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else
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{
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if(h_avg <= 2.5*BS && have_sand_count >= 2)
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{
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c = video::SColor(255,210,194,156);
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ground_is_sand = true;
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}
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else
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{
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13
src/game.cpp
13
src/game.cpp
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@ -1316,9 +1316,6 @@ void the_game(
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Some statistics are collected in these
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*/
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u32 drawtime = 0;
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u32 beginscenetime = 0;
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u32 scenetime = 0;
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u32 endscenetime = 0;
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core::list<float> frametime_log;
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@ -1516,8 +1513,6 @@ void the_game(
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busytime_avg1 = busytime_avg1 * 0.98 + busytime * 0.02;
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f32 busytime_jitter1 = busytime - busytime_avg1;
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static f32 busytime_jitter1_max_sample = 0.0;
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static f32 busytime_jitter1_min_sample = 0.0;
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{
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static f32 jitter1_max = 0.0;
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static f32 jitter1_min = 0.0;
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@ -1529,8 +1524,6 @@ void the_game(
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counter += dtime;
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if (counter > 0.0) {
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counter -= 3.0;
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busytime_jitter1_max_sample = jitter1_max;
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busytime_jitter1_min_sample = jitter1_min;
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jitter1_max = 0.0;
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jitter1_min = 0.0;
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}
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@ -2548,13 +2541,13 @@ void the_game(
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{
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TimeTaker timer("beginScene");
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driver->beginScene(false, true, bgcolor);
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beginscenetime = timer.stop(true);
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timer.stop(true);
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}
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{
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TimeTaker timer("smgr");
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smgr->drawAll();
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scenetime = timer.stop(true);
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timer.stop(true);
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}
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{
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@ -2679,7 +2672,7 @@ void the_game(
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{
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TimeTaker timer("endScene");
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endSceneX(driver);
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endscenetime = timer.stop(true);
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timer.stop(true);
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}
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drawtime = drawtimer.stop(true);
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@ -497,11 +497,10 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
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{
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core::rect<s32> rect(0, 0, 230, 30);
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rect += topleft_content + v2s32(135, 90);
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gui::IGUIEditBox *e;
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#if USE_FREETYPE
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e = (gui::IGUIEditBox *) new gui::intlGUIEditBox(text_name.c_str(), true, Environment, this, GUI_ID_NAME_INPUT, rect);
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new gui::intlGUIEditBox(text_name.c_str(), true, Environment, this, GUI_ID_NAME_INPUT, rect);
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#else
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e = Environment->addEditBox(text_name.c_str(), rect, false, this, GUI_ID_NAME_INPUT);
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Environment->addEditBox(text_name.c_str(), rect, false, this, GUI_ID_NAME_INPUT);
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#endif
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}
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{
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@ -528,21 +527,19 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
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text_address = L"servers.voxelands.com";
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core::rect<s32> rect(0, 0, 230, 30);
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rect += topleft_content + v2s32(135, 200);
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gui::IGUIEditBox *e;
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#if USE_FREETYPE
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e = (gui::IGUIEditBox *) new gui::intlGUIEditBox(text_address.c_str(), true, Environment, this, GUI_ID_ADDRESS_INPUT, rect);
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new gui::intlGUIEditBox(text_address.c_str(), true, Environment, this, GUI_ID_ADDRESS_INPUT, rect);
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#else
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e = Environment->addEditBox(text_address.c_str(), rect, false, this, GUI_ID_ADDRESS_INPUT);
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Environment->addEditBox(text_address.c_str(), rect, false, this, GUI_ID_ADDRESS_INPUT);
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#endif
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}
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{
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core::rect<s32> rect(0, 0, 120, 30);
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rect += topleft_content + v2s32(245, 240);
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gui::IGUIEditBox *e;
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#if USE_FREETYPE
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e = (gui::IGUIEditBox *) new gui::intlGUIEditBox(text_port.c_str(), true, Environment, this, GUI_ID_PORT_INPUT, rect);
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new gui::intlGUIEditBox(text_port.c_str(), true, Environment, this, GUI_ID_PORT_INPUT, rect);
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#else
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e = Environment->addEditBox(text_port.c_str(), rect, false, this, GUI_ID_PORT_INPUT);
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Environment->addEditBox(text_port.c_str(), rect, false, this, GUI_ID_PORT_INPUT);
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#endif
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}
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// Start game button
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@ -624,7 +621,7 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
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gui::IGUIScrollBar *sb = Environment->addScrollBar(true, rect, this, GUI_ID_VOLUME_SB);
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sb->setMin(0);
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sb->setMax(100);
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sb->setPos(m_data->volume);
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sb->setPos(volume);
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}
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// Key change button
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@ -872,11 +869,10 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
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{
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core::rect<s32> rect(0, 0, 190, 30);
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rect += topleft_content + v2s32(190, 260);
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gui::IGUIEditBox *e;
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#if USE_FREETYPE
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e = (gui::IGUIEditBox *) new gui::intlGUIEditBox(fixed_seed.c_str(), true, Environment, this, GUI_ID_MAP_SEED_INPUT, rect);
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new gui::intlGUIEditBox(fixed_seed.c_str(), true, Environment, this, GUI_ID_MAP_SEED_INPUT, rect);
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#else
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e = Environment->addEditBox(fixed_seed.c_str(), rect, false, this, GUI_ID_MAP_SEED_INPUT);
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Environment->addEditBox(fixed_seed.c_str(), rect, false, this, GUI_ID_MAP_SEED_INPUT);
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#endif
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}
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}
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@ -807,12 +807,11 @@ std::string http_url_encode(std::string &str)
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std::string http_url_decode(std::string &str)
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{
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int32_t i;
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int32_t o;
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int32_t k;
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char buff[10];
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char* in = (char*)str.c_str();
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std::string out("");
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for (i=0,o=0; in[i] != 0; i++) {
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for (i=0; in[i] != 0; i++) {
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if (in[i] == '%') {
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i++;
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if (in[i] == 0 || in[i+1] == 0)
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@ -1958,7 +1958,7 @@ void ServerMap::initBlockMake(mapgen::BlockMakeData *data, v3s16 blockpos)
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MapBlock* ServerMap::finishBlockMake(mapgen::BlockMakeData *data,
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core::map<v3s16, MapBlock*> &changed_blocks)
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{
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v3s16 blockpos = data->blockpos;
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//v3s16 blockpos = data->blockpos;
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/*infostream<<"finishBlockMake(): ("<<blockpos.X<<","<<blockpos.Y<<","
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<<blockpos.Z<<")"<<std::endl;*/
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@ -3496,7 +3496,6 @@ void ClientMap::renderMap(video::IVideoDriver* driver, s32 pass)
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v3f camera_position = m_camera_position;
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v3f camera_direction = m_camera_direction;
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f32 camera_fov = m_camera_fov;
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v3s16 camera_offset = m_camera_offset;
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m_camera_mutex.Unlock();
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/*
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@ -223,7 +223,7 @@ bool MapBlock::propagateSunlight(core::map<v3s16, bool> & light_sources,
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{
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#if 1
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bool no_sunlight = false;
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bool no_top_block = false;
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//bool no_top_block = false;
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// Check if node above block has sunlight
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bool is_valid_position;
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MapNode n = getNodeParent(v3s16(x, MAP_BLOCKSIZE, z), &is_valid_position);
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@ -235,7 +235,7 @@ bool MapBlock::propagateSunlight(core::map<v3s16, bool> & light_sources,
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no_sunlight = true;
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}
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}else{
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no_top_block = true;
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//no_top_block = true;
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// NOTE: This makes over-ground roofed places sunlighted
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// Assume sunlight, unless is_underground==true
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@ -481,7 +481,7 @@ void RemoteClient::GetNextBlocks(Server *server, float dtime,
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s32 nearest_emerged_d = -1;
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s32 nearest_emergefull_d = -1;
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s32 nearest_sent_d = -1;
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bool queue_is_full = false;
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//bool queue_is_full = false;
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s16 d;
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for(d = d_start; d <= d_max; d++)
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@ -532,7 +532,7 @@ void RemoteClient::GetNextBlocks(Server *server, float dtime,
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// Don't select too many blocks for sending
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if(num_blocks_selected >= max_simul_dynamic)
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{
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queue_is_full = true;
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//queue_is_full = true;
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goto queue_full_break;
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}
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