add a safe, and make some nodes safe from destructive mobs

This commit is contained in:
darkrose 2014-11-23 19:33:05 +10:00
parent e90e6969bc
commit 4a169b16c3
11 changed files with 144 additions and 11 deletions

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@ -2257,6 +2257,7 @@ void content_mapnode_init(bool repeat)
f->dug_item = std::string("MaterialItem2 ")+itos(i)+" 1";
f->type = CMT_STONE;
f->hardness = 5.0;
f->destructive_mob_safe = true;
crafting::setHardBlockRecipe(CONTENT_CRAFTITEM_STEEL_INGOT,CONTENT_STEEL);
crafting::setUncraftHardBlockRecipe(CONTENT_STEEL,CONTENT_CRAFTITEM_STEEL_INGOT);
lists::add("craftguide",i);
@ -2280,6 +2281,7 @@ void content_mapnode_init(bool repeat)
f->dug_item = std::string("MaterialItem2 ")+itos(i)+" 1";
f->type = CMT_STONE;
f->hardness = 5.0;
f->destructive_mob_safe = true;
crafting::setHardBlockRecipe(CONTENT_CRAFTITEM_COPPER_INGOT,CONTENT_COPPER);
crafting::setUncraftHardBlockRecipe(CONTENT_COPPER,CONTENT_CRAFTITEM_COPPER_INGOT);
lists::add("craftguide",i);
@ -2296,6 +2298,7 @@ void content_mapnode_init(bool repeat)
f->dug_item = std::string("MaterialItem2 ")+itos(i)+" 1";
f->type = CMT_STONE;
f->hardness = 5.0;
f->destructive_mob_safe = true;
crafting::setHardBlockRecipe(CONTENT_CRAFTITEM_GOLD_INGOT,CONTENT_GOLD);
crafting::setUncraftHardBlockRecipe(CONTENT_GOLD,CONTENT_CRAFTITEM_GOLD_INGOT);
lists::add("craftguide",i);
@ -2312,6 +2315,7 @@ void content_mapnode_init(bool repeat)
f->dug_item = std::string("MaterialItem2 ")+itos(i)+" 1";
f->type = CMT_STONE;
f->hardness = 5.0;
f->destructive_mob_safe = true;
crafting::setHardBlockRecipe(CONTENT_CRAFTITEM_SILVER_INGOT,CONTENT_SILVER);
crafting::setUncraftHardBlockRecipe(CONTENT_SILVER,CONTENT_CRAFTITEM_SILVER_INGOT);
lists::add("craftguide",i);
@ -2328,6 +2332,7 @@ void content_mapnode_init(bool repeat)
f->dug_item = std::string("MaterialItem2 ")+itos(i)+" 1";
f->type = CMT_STONE;
f->hardness = 5.0;
f->destructive_mob_safe = true;
crafting::setHardBlockRecipe(CONTENT_CRAFTITEM_TIN_INGOT,CONTENT_TIN);
crafting::setUncraftHardBlockRecipe(CONTENT_TIN,CONTENT_CRAFTITEM_TIN_INGOT);
lists::add("craftguide",i);
@ -2344,6 +2349,7 @@ void content_mapnode_init(bool repeat)
f->dug_item = std::string("MaterialItem2 ")+itos(i)+" 1";
f->type = CMT_STONE;
f->hardness = 5.0;
f->destructive_mob_safe = true;
crafting::setHardBlockRecipe(CONTENT_CRAFTITEM_QUARTZ,CONTENT_QUARTZ);
crafting::setUncraftHardBlockRecipe(CONTENT_QUARTZ,CONTENT_CRAFTITEM_QUARTZ);
lists::add("craftguide",i);

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@ -62,7 +62,8 @@ MapNode mapnode_translate_to_internal(MapNode n_from, u8 version);
#define CONTENT_TORCH 7
#define CONTENT_TABLE 8
#define CONTENT_WATERSOURCE 9
// FREE 10-13
// FREE 10-12
#define CONTENT_SAFE 13
#define CONTENT_SIGN_WALL 14
#define CONTENT_CHEST 15
#define CONTENT_FURNACE 16

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@ -82,6 +82,7 @@ void content_mapnode_special(bool repeat)
f->hardness = 0.75;
f->pressure_type = CST_SOLID;
f->suffocation_per_second = 0;
f->destructive_mob_safe = true;
content_nodebox_fence_inv(f);
content_nodebox_fence(f);
f->setInventoryTextureNodeBox(i,"fence_steel.png","fence_steel_top.png","fence_steel.png");
@ -1253,6 +1254,28 @@ void content_mapnode_special(bool repeat)
lists::add("craftguide",i);
lists::add("creative",i);
i = CONTENT_SAFE;
f = &content_features(i);
f->description = wgettext("Safe");
f->param_type = CPT_FACEDIR_SIMPLE;
f->draw_type = CDT_CUBELIKE;
f->setAllTextures("safe_side.png");
f->setTexture(0, "safe_top.png");
f->setTexture(1, "safe_top.png");
f->setTexture(5, "safe_lock.png"); // Z-
f->setInventoryTexture("safe_lock.png");
f->setInventoryTextureCube("safe_top.png", "safe_lock.png", "safe_side.png");
f->dug_item = std::string("MaterialItem2 ")+itos(i)+" 1";
if(f->initial_metadata == NULL)
f->initial_metadata = new SafeNodeMetadata();
f->type = CMT_WOOD;
f->hardness = 1.0;
f->pressure_type = CST_SOLID;
f->destructive_mob_safe = true;
crafting::setFilledRoundRecipe(CONTENT_CRAFTITEM_STEEL_INGOT,CONTENT_CRAFTITEM_COPPER_INGOT,CONTENT_LOCKABLE_CHEST);
lists::add("craftguide",i);
lists::add("creative",i);
i = CONTENT_FURNACE;
f = &content_features(i);
f->description = wgettext("Furnace");

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@ -34,17 +34,16 @@ void content_nodedef_knob(content_t nodeid, content_t source_node, ContentMateri
features->type = CMT_STONE;
features->hardness = 0.8;
features->climbable = true;
if(material_type == CMT_WOOD)
{
features->suffocation_per_second = 0;
if (material_type == CMT_WOOD) {
content_t recipe[9] = {
CONTENT_IGNORE, CONTENT_IGNORE, CONTENT_IGNORE,
source_node , source_node , CONTENT_IGNORE,
CONTENT_IGNORE, CONTENT_IGNORE, CONTENT_IGNORE};
CONTENT_IGNORE, CONTENT_IGNORE, CONTENT_IGNORE,
source_node , source_node , CONTENT_IGNORE,
CONTENT_IGNORE, CONTENT_IGNORE, CONTENT_IGNORE
};
crafting::setRecipe(recipe, nodeid, 2);
}
else
{
}else{
crafting::set1To4Recipe(source_node,nodeid);
}
content_nodebox_knob(features);

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@ -320,7 +320,81 @@ bool LockingChestNodeMetadata::import(NodeMetadata *meta)
}
/*
ChestNodeMetadata
SafeNodeMetadata
*/
// Prototype
SafeNodeMetadata proto_SafeNodeMetadata;
SafeNodeMetadata::SafeNodeMetadata()
{
NodeMetadata::registerType(typeId(), create);
m_inventory = new Inventory();
m_inventory->addList("0", 8*4);
}
SafeNodeMetadata::~SafeNodeMetadata()
{
delete m_inventory;
}
u16 SafeNodeMetadata::typeId() const
{
return CONTENT_SAFE;
}
NodeMetadata* SafeNodeMetadata::create(std::istream &is)
{
SafeNodeMetadata *d = new SafeNodeMetadata();
d->setOwner(deSerializeString(is));
d->m_inventory->deSerialize(is);
return d;
}
NodeMetadata* SafeNodeMetadata::clone()
{
SafeNodeMetadata *d = new SafeNodeMetadata();
*d->m_inventory = *m_inventory;
return d;
}
void SafeNodeMetadata::serializeBody(std::ostream &os)
{
os<<serializeString(m_owner);
m_inventory->serialize(os);
}
std::wstring SafeNodeMetadata::infoText()
{
char buff[256];
snprintf(buff,256,gettext("Safe owned by '%s'"),m_owner.c_str());
return narrow_to_wide(buff);
}
bool SafeNodeMetadata::nodeRemovalDisabled()
{
/*
Disable removal if chest contains something
*/
InventoryList *list = m_inventory->getList("0");
if(list == NULL)
return false;
if(list->getUsedSlots() == 0)
return false;
return true;
}
std::string SafeNodeMetadata::getDrawSpecString()
{
return
"size[8,9]"
"list[current_name;0;0,0;8,4;]"
"list[current_player;main;0,5;8,4;]";
}
bool SafeNodeMetadata::import(NodeMetadata *meta)
{
if (meta->typeId() != CONTENT_CHEST)
return false;
ChestNodeMetadata *l = (ChestNodeMetadata*)meta;
*m_inventory = *l->getInventory();
return true;
}
/*
CreativeChestNodeMetadata
*/
// Prototype

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@ -155,6 +155,33 @@ private:
std::string m_owner;
};
class SafeNodeMetadata : public NodeMetadata
{
public:
SafeNodeMetadata();
~SafeNodeMetadata();
virtual u16 typeId() const;
static NodeMetadata* create(std::istream &is);
virtual NodeMetadata* clone();
virtual void serializeBody(std::ostream &os);
virtual std::wstring infoText();
virtual Inventory* getInventory() {return m_inventory;}
virtual bool nodeRemovalDisabled();
virtual std::string getDrawSpecString();
virtual bool import(NodeMetadata *meta);
virtual std::string getOwner(){ return m_owner; }
virtual void setOwner(std::string t){ m_owner = t; }
virtual std::string getInventoryOwner(){ return m_owner; }
virtual void setInventoryOwner(std::string t){ m_owner = t; }
private:
Inventory *m_inventory;
std::string m_owner;
};
class CreativeChestNodeMetadata : public NodeMetadata
{
public:

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@ -1196,7 +1196,7 @@ void MobSAO::explodeSquare(v3s16 p0, v3s16 size)
MapNode n = map->getNodeNoEx(p);
if (n.getContent() == CONTENT_IGNORE)
continue;
if (content_features(n).pressure_type == CST_SOLID && content_features(n).draw_type == CDT_CUBELIKE)
if (content_features(n).destructive_mob_safe)
continue;
map->removeNodeAndUpdate(p, modified_blocks);
}

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@ -300,6 +300,8 @@ struct ContentFeatures
// Used for texture atlas creation.
// Currently only enabled for CONTENT_STONE.
bool often_contains_mineral;
// Whether destructive mobs can destroy this node
bool destructive_mob_safe;
// Inventory item string as which the node appears in inventory when dug.
// Mineral overrides this.
@ -412,6 +414,7 @@ struct ContentFeatures
liquid_type = LIQUID_NONE;
air_equivalent = false;
often_contains_mineral = false;
destructive_mob_safe = false;
dug_item = "";
extra_dug_item = "";
extra_dug_item_rarity = 2;