Commit Graph

5634 Commits

Author SHA1 Message Date
teknomunk 66a6d213ba Add more German translations from Laudrin 2024-08-31 16:39:43 +02:00
teknomunk 7fc7758b62 Add translation support to mcl_compressed_blocks 2024-08-31 16:39:43 +02:00
teknomunk 7aa8a4dd11 Last of the translations provided that have existing translation code for translating strings 2024-08-31 16:39:43 +02:00
teknomunk ec56e4ec1b Enter more translations 2024-08-31 16:39:43 +02:00
teknomunk 3193bb5d93 Start installing the German translations from #4333 2024-08-31 16:39:43 +02:00
the-real-herowl 508811d3b3 Fixed Polish and German translations 2024-08-30 18:26:18 +02:00
SmokeyDope 411cb2b9b9 Correct the names of pumpins and carved pumpkins. Slightly update their descriptions. 2024-08-30 18:26:18 +02:00
kno10 8fd736e0fd Improve cactus drops and spawning (#4581)
- breaking cactus will drop randomly in x=-0.75..+0.75, z=-0.75..+0.75
- breaking cactus will have an initial velocity in this direction
- if a larger cactus break, they break into the same direction
- cactus growth rate reduced 4x, to debuff farm efficiency (will need a larger rebalancing)
- cactus only spawns when there is air surrounding it and above, so it does not immediately break
- slightly increase the frequency of cactus to counter this

The first changes make cactus farms possible.

Reviewed-on: VoxeLibre/VoxeLibre#4581
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-08-30 18:22:05 +02:00
teknomunk 5b039f1855 Fix getting water back into bottle 2024-08-28 06:30:12 -05:00
teknomunk 7e832dc641 Fix adding water bottles and emptying full cauldrons 2024-08-28 06:17:53 -05:00
JoseDouglas26 b141f7c0a4 new special field to solve drop bug 2024-08-27 13:11:08 +02:00
teknomunk f2a638f8e9 Fix random crash in darkness effect in mcl_potions, finish refactoring of mcl_weather.skycolor that also makes darkness effect more reliable 2024-08-19 03:02:02 +02:00
cora 15fa3ff775 Fix crash when growing kelp into water logged mangrove roots 2024-08-18 19:21:19 +02:00
WillConker 11168f226a Revert "WaterLoggedRootsKelpFix (#3994)"
This reverts commit a425d359f5.
2024-08-18 19:21:19 +02:00
the-real-herowl 948da34755 Readded missing stairs and slabs (#4601)
Also *probably* fixed their blast res and hardness

Reviewed-on: VoxeLibre/VoxeLibre#4601
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: the-real-herowl <wiktor_t-i@proton.me>
Co-committed-by: the-real-herowl <wiktor_t-i@proton.me>
2024-08-18 08:45:49 +02:00
William Goodspeed a6136ad158 Removing absorption bar on damage disabled servers
The absorption effect won't work on damage disabled servers and the
health bar and hunger bar is also hidden leaving the absorption bar
alone which makes it look not good. So not initializing it on those
servers might be a good idea.
2024-08-18 05:48:37 +02:00
WillConker 293eb6d021 Stop tnt colliding with entities (#4476)
Reviewed-on: VoxeLibre/VoxeLibre#4476
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: WillConker <waj01@joanes.net>
Co-committed-by: WillConker <waj01@joanes.net>
2024-08-18 05:40:25 +02:00
seventeenthShulker f8fcd9954f Add back *some* changes that I reverted; and fix typo "Cherry Gate" 2024-08-18 04:47:19 +02:00
seventeenthShulker 8b9666137d All wood-type and nether-type fences now match material's blast resistance 2024-08-18 04:47:19 +02:00
seventeenthShulker b3087118fa Fix Gilded Blackstone blast res. (now 6) 2024-08-18 04:47:19 +02:00
seventeenthShulker b79a19f4d6 Add crimson/warped planks (_hyphae_wood) blast res
Relates to (#4414)
2024-08-18 04:47:19 +02:00
seventeenthShulker b0b5cc1265 Remaining stairs/slabs inherit properties instead of hardcoding
- Fix smooth quartz attributes
- Alternative recipes for (red) sandstone, quartz, purpur slabs/stairs have been added explicitly
2024-08-18 04:47:19 +02:00
seventeenthShulker b237c4642d Revert "Forgot about blackstone"
I left it in from another branch, didn't want to force push.

This reverts commit 58d2f59192.

Revert "Walls use `source` parameter for default hardness and blast resistance"
I left it in from another branch, didn't want to force push.

This reverts commit e8944cc145.

Revert "Fix prismarine bricks and dark variant blast res."
I left it in from another branch, didn't want to force push.

This reverts commit 6125d625bc.

Revert "Un-hardcode blast resistance, hardness for walls,"
I left it in from another branch, didn't want to force push.

This reverts commit 26e8737031.

Revert "All wood-type and nether-type fences now match material's blast resistance"
I left it in from another branch, didn't want to force push.

This reverts commit a1e20f2916.
2024-08-18 04:47:19 +02:00
seventeenthShulker 49b2491b70 Fix the other bed node 2024-08-18 04:47:19 +02:00
seventeenthShulker 0408f9c3d8 Update hardness and blast res for value not matching the wiki
- Notably, smooth sandstone (and red) is much more durable than other sandstone variants
- Ender chest isn't actually more explosion resistant than obsidian, hmm
2024-08-18 04:47:12 +02:00
seventeenthShulker cbafdfa585 Make monster eggs' hardness consistent with MC
Change blast resistance to 0.75, add an optional hardness override parameter, because cobble is unique here

(Still instant-minable, this is a separate issue)
2024-08-18 04:46:19 +02:00
seventeenthShulker 2312989503 Fix several hardness and blast resistance values 2024-08-18 04:46:19 +02:00
seventeenthShulker 1471ad7181 Un-hardcode most slabs and stairs 2024-08-18 04:46:19 +02:00
seventeenthShulker 38d7609173 Forgot about blackstone 2024-08-18 04:46:19 +02:00
seventeenthShulker 5bce56cdd6 Walls use `source` parameter for default hardness and blast resistance
If no `source` given, fallbacks are 2 and 6 respectively
2024-08-18 04:46:19 +02:00
seventeenthShulker 7a05c32198 Fix prismarine bricks and dark variant blast res.
Should be 6 like regular prismarine
2024-08-18 04:46:19 +02:00
seventeenthShulker ff386e395f Un-hardcode blast resistance, hardness for walls,
now only based on their material
2024-08-18 04:46:19 +02:00
William Goodspeed c03f9abd18 Fix the placement check of ladder
The old code takes the first return val of `minetest.item_place_node'
which is `itemstack'. Therefore, the variable `success' in the old code
is always true. The new code takes the second val which will be nil if
an invalid node placement occured.

This check is necessary since the ladder may be placed in the front of
pointed block while there is a node with hole (slabs, fences etc.) at
the same place resulting an invalid placement and sound played when
it shouldn't be played.
2024-08-17 18:38:01 +02:00
William Goodspeed 9657c9d8bb Make ladder placable on any solid block 2024-08-17 18:38:01 +02:00
blitzdoughnuts 95aadd40b9 Add charcoal blocks as an item (#4589)
Co-authored-by: blitzdoughnuts <NOEMAIL@localhost>
Reviewed-on: VoxeLibre/VoxeLibre#4589
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: blitzdoughnuts <doughnutsblitz@disroot.org>
Co-committed-by: blitzdoughnuts <doughnutsblitz@disroot.org>
2024-08-16 22:28:08 +02:00
William Goodspeed ee4d1efaa5 Turn 8 snow layers stacked together into snow block (fixes #4483) (#4591)
Reviewed-on: VoxeLibre/VoxeLibre#4591
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: goodspeed <goodspeed@mailo.cat>
Co-committed-by: goodspeed <goodspeed@mailo.cat>
2024-08-16 22:03:01 +02:00
kno10 5e6e4967f0 Fix crying obsidian particles (#4583)
LUAs `math.random(a,b)` expects a and b to be integers. `size` was only randomized once.

Reviewed-on: VoxeLibre/VoxeLibre#4583
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-08-16 22:01:19 +02:00
kno10 02cb0818a1 When chests explode due to TNT (and likely creepers), the game crashes (#4577)
because of an undefined variable.

Reviewed-on: VoxeLibre/VoxeLibre#4577
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-08-07 13:07:48 +02:00
WillConker 6c614d8376 Added line breaks in water freezing condition 2024-08-03 14:21:33 +02:00
WillConker a785be59d9 Changed node light check to artificial light so that water can freeze in the day 2024-08-03 14:21:33 +02:00
cora f23014005f Only freeze water under open air
and if light level < 10
2024-08-03 14:21:33 +02:00
cora c2098d777f Prevent water freezing and ice melting ABMs from fighting 2024-08-03 14:21:33 +02:00
cora dc07eea590 Freeze water in cold areas 2024-08-03 14:21:33 +02:00
kno10 9595b0df59 Inconsistent bed bouncyness, make top match bottom (#4495)
Reviewed-on: VoxeLibre/VoxeLibre#4495
Reviewed-by: teknomunk <teknomunk@protonmail.com>
Co-authored-by: kno10 <kno10@noreply.git.minetest.land>
Co-committed-by: kno10 <kno10@noreply.git.minetest.land>
2024-07-31 02:58:38 +02:00
WillConker ff21d1eab1 Make eggs spawn chicks when hitting entities (#4484)
Reviewed-on: VoxeLibre/VoxeLibre#4484
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: WillConker <willconker@noreply.git.minetest.land>
Co-committed-by: WillConker <willconker@noreply.git.minetest.land>
2024-07-31 02:57:20 +02:00
Mikita Wiśniewski 567d112942 Fix deprecated get_metadata() usage
Items are instead written as a serialized string into ItemStackMetaRef, and read from there as well. Old itemstacks get converted to the new format automatically.
2024-07-31 02:27:26 +02:00
Mikita Wiśniewski 347305eaea Fix ender chests rotate crash 2024-07-31 02:27:26 +02:00
Mikita Wiśniewski 508bc19f6a Remove nil fields from trapped chest definition 2024-07-31 02:27:26 +02:00
Mikita Wiśniewski c1e9e4b1a2 Fix typos in API.md 2024-07-31 02:27:26 +02:00
Mikita Wiśniewski 7bf15642ca Resolve teknomunk's comments 2024-07-31 02:27:26 +02:00
Mikita Wiśniewski f1fa6240bb Fix shift-clicking and a few luacheck warnings 2024-07-31 02:27:26 +02:00
Mikita Wiśniewski c5bc6ff189 Cleanup comments (don't use \=, it's annoying) 2024-07-31 02:27:26 +02:00
Mikita Wiśniewski 70e903b716 Simplify double inventory inv logic 2024-07-31 02:27:26 +02:00
Mikita Wiśniewski 209b24a2fb Move LBMs out of init.lua and fix API.md 2024-07-31 02:27:26 +02:00
cora ac05f8bad6 Remove unused variables in chests example.lua 2024-07-31 02:27:26 +02:00
Mikita Wiśniewski 76cff76d91 Add an introduction text to API.md 2024-07-31 02:27:26 +02:00
Mikita Wiśniewski 49b6d09985 Add documentation (README.md, API.md) 2024-07-31 02:27:26 +02:00
Mikita Wiśniewski a66c35a9ea Fix double chests once more (hoppers this time) 2024-07-31 02:27:26 +02:00
Mikita Wiśniewski a28e55160f Make the chest opening/closing sound customizable + fix double chests 2024-07-31 02:27:26 +02:00
Mikita Wiśniewski 6bbb6b8dec Add title field for mcl_chests.register_chest 2024-07-31 02:27:26 +02:00
Mikita Wiśniewski b4b5bf8391 Move some groups (api.lua → chests.lua) 2024-07-31 02:27:26 +02:00
Mikita Wiśniewski 16dd8694a6 Refactor mcl_chests.register_chest AGAIN + cleanup
Now you can define custom groups for the chests, as shown in the trapped
chests example (now they show up under "Mechanisms" tab in creative!).

I'm a bit suspicious of the new return-wrapped functions, as in *they
might break under some circumstances I didn't observe*. It will require
some heavy testing to make sure nothing crashes in the future.

Also, `on_rightclick` for double chests is something I really want to
return-wrap as well, but failed to do so. 🤷
2024-07-31 02:27:26 +02:00
Jürgen Rühle 7a5ee4e6e2 Better detection of properly serialized data
Remove entity if initialization data is missing. Downgrade message in that case
to a warning.
2024-07-31 02:27:26 +02:00
Jürgen Rühle d0d9600709 Fix invisible chests
Pass chest entity initialization data to on_activate as staticdata so
initialization is atomic, preventing premature deletion of chest entity
by concurrent server steps.
2024-07-31 02:27:26 +02:00
cora 709b73295c Fix meta:set_string being called with nil 2024-07-31 02:27:26 +02:00
Mikita Wiśniewski 1d77017ca9 Refactor mcl_chests.register_chest and clean-up 2024-07-31 02:27:26 +02:00
Mikita Wiśniewski d6d64d8837 Fix long doc strings 2024-07-31 02:27:26 +02:00
Mikita Wiśniewski e771f0e3ff Split ITEMS/mcl_chests/init.lua (fixes #281)
Shulker boxes can now be rotated.

The TODO will now be transferred to PR.
2024-07-31 02:27:26 +02:00
Mikita Wiśniewski b10bfe27ce Clean-up ITEMS/mcl_chests code, part 2
Chest tile management has been reorganized to use postfixes, some slight
formatting fixes applied here and there, and roughly marked down where
the new files should (ideally) begin and end.
2024-07-31 02:27:26 +02:00
Mikita Wiśniewski d5b3a6f658 Clean-up ITEMS/mcl_chests code, part 1
Amongst other changes:
- mcl_chests.register_chest function has been exposed. The API is still
  too terrible to call it quits though, I definitely want all these
  parameters passed to be part of a key-value table.
- Added a TODO list at the top of the file. Don't worry, I'll remove it
  once I'm done. It's more just for my convenience than anything.
2024-07-31 02:27:26 +02:00
JoseDouglas26 f7ee3b59d7 Changes on slab placement checks (#4317)
Fixed slab placement being not allowed when it should be allowed.

Reviewed-on: VoxeLibre/VoxeLibre#4317
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: JoseDouglas26 <josedouglas20002014@gmail.com>
Co-committed-by: JoseDouglas26 <josedouglas20002014@gmail.com>
2024-07-31 00:11:22 +02:00
the-real-herowl 6e70c760d6 Fix some formspecs on mobile (#4456)
This should allow renaming items on the anvil when using mobile. This also may improve mobile craftguide experience.

Reviewed-on: VoxeLibre/VoxeLibre#4456
Co-authored-by: the-real-herowl <wiktor_t-i@proton.me>
Co-committed-by: the-real-herowl <wiktor_t-i@proton.me>
2024-06-24 03:26:02 +02:00
teknomunk 3928e12634 Fix two more crashes, stray space 2024-06-24 03:06:26 +02:00
teknomunk 75a767a0ab Mob spawner conversion 2024-06-24 03:06:26 +02:00
seventeenthShulker 8aa65f85f2 Fix extra 'Stair' in Polished Blackstone Brick nodes (#4450)
Some of the longest block names were erroneous. Farewell, Polished Blackstone Brick Stair Stairs and Polished Blackstone Brick Stair Slab.

Reviewed-on: VoxeLibre/VoxeLibre#4450
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: seventeenthShulker <c545d588-7ff2-49b9-b537-0b3f769083ad@anonaddy.me>
Co-committed-by: seventeenthShulker <c545d588-7ff2-49b9-b537-0b3f769083ad@anonaddy.me>
2024-06-23 23:40:36 +02:00
qoheniac e27e70a91b fix wrong name for diorite stairs (#4359)
Reviewed-on: VoxeLibre/VoxeLibre#4359
Reviewed-by: teknomunk <teknomunk@protonmail.com>
Co-authored-by: qoheniac <qoheniac@noreply.git.minetest.land>
Co-committed-by: qoheniac <qoheniac@noreply.git.minetest.land>
2024-06-23 23:39:09 +02:00
JoseDouglas26 744b47088b Fixes flint and steel adding wear when not setting node on fire (#4368)
Reviewed-on: VoxeLibre/VoxeLibre#4368
Reviewed-by: teknomunk <teknomunk@protonmail.com>
Co-authored-by: JoseDouglas26 <josedouglas20002014@gmail.com>
Co-committed-by: JoseDouglas26 <josedouglas20002014@gmail.com>
2024-06-16 18:33:19 +02:00
the-real-herowl 35e14dd415 Potion conversion fix (#4426)
Reviewed-on: VoxeLibre/VoxeLibre#4426
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: the-real-herowl <wiktor_t-i@proton.me>
Co-committed-by: the-real-herowl <wiktor_t-i@proton.me>
2024-06-13 13:22:14 +02:00
the-real-herowl 173f8a0bca Effect loading fixes (#4425)
Reviewed-on: VoxeLibre/VoxeLibre#4425
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: the-real-herowl <wiktor_t-i@proton.me>
Co-committed-by: the-real-herowl <wiktor_t-i@proton.me>
2024-06-13 13:21:36 +02:00
teknomunk 1f32b47208 Fix crash while fighting whither (#4392)
Reviewed-on: VoxeLibre/VoxeLibre#4392
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: teknomunk <teknomunk@protonmail.com>
Co-committed-by: teknomunk <teknomunk@protonmail.com>
2024-06-12 14:18:03 +02:00
WillConker fd4e1484af Fix crash on high levels of frost walker (#4423)
Reviewed-on: VoxeLibre/VoxeLibre#4423
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: WillConker <willconker@noreply.git.minetest.land>
Co-committed-by: WillConker <willconker@noreply.git.minetest.land>
2024-06-11 19:17:12 +02:00
teknomunk 1b0deae026 Fix crash when bonemealing sweet berry bushes (#4419)
Reviewed-on: VoxeLibre/VoxeLibre#4419
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: teknomunk <teknomunk@protonmail.com>
Co-committed-by: teknomunk <teknomunk@protonmail.com>
2024-06-11 18:47:18 +02:00
teknomunk 313c1f558b Make all hollow logs breakable (#4418)
Reviewed-on: VoxeLibre/VoxeLibre#4418
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: teknomunk <teknomunk@protonmail.com>
Co-committed-by: teknomunk <teknomunk@protonmail.com>
2024-06-11 18:43:33 +02:00
teknomunk 5cafa97dd1 Fix formspec code that reads strength button field (#4385)
Reviewed-on: VoxeLibre/VoxeLibre#4385
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: teknomunk <teknomunk@protonmail.com>
Co-committed-by: teknomunk <teknomunk@protonmail.com>
2024-06-11 18:40:44 +02:00
JoseDouglas26 2dafbae64b Hotfix for brewing stands rotation (#4371)
Reviewed-on: VoxeLibre/VoxeLibre#4371
Reviewed-by: teknomunk <teknomunk@protonmail.com>
Co-authored-by: JoseDouglas26 <josedouglas20002014@gmail.com>
Co-committed-by: JoseDouglas26 <josedouglas20002014@gmail.com>
2024-06-07 06:10:52 +00:00
teknomunk ca033d0e8d Correctly refresh enchantment tool capabilities in mcl_potions haste/fatigue effects (#4355)
Reviewed-on: VoxeLibre/VoxeLibre#4355
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: teknomunk <teknomunk@protonmail.com>
Co-committed-by: teknomunk <teknomunk@protonmail.com>
2024-06-01 23:25:42 +00:00
the-real-herowl f53bedc131 Merge pull request 'Fix beacon crash' (#4342) from teknomunk/MineClone2:fix-beacon-crash into master
Reviewed-on: VoxeLibre/VoxeLibre#4342
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
2024-05-30 11:19:19 +00:00
the-real-herowl 3e6ec9cf10 Fixed eye of ender crash (#4344)
This makes sure every loaded eye of ender gets its `_luck` parameter set.

Reviewed-on: VoxeLibre/VoxeLibre#4344
2024-05-30 11:17:19 +00:00
teknomunk 6c8771485c Fix variable name 2024-05-30 10:51:45 +00:00
teknomunk f621e3c1de Fix up formspecs on pre-0.87.0 beacons, fix typo 2024-05-30 10:51:45 +00:00
teknomunk 7d0f49a218 Fix typo 2024-05-30 10:51:45 +00:00
teknomunk 468c2bc68f Change to conversion table 2024-05-30 10:51:45 +00:00
teknomunk 2fc3d92550 Convert 'strenght' to 'strength' in beacons and guard against no effect string metadata set, fix whitespace in mcl_beacons/init.lua 2024-05-30 10:51:45 +00:00
teknomunk 95228500a9 Don't crash when name == nil 2024-05-30 10:51:45 +00:00
teknomunk c7e43e31d4 Convert crash to a warning 2024-05-30 10:51:45 +00:00
JoseDouglas26 067ad7b78b Change stack size for snowballs and eggs (#4312)
Reviewed-on: VoxeLibre/VoxeLibre#4312
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: JoseDouglas26 <josedouglas20002014@gmail.com>
Co-committed-by: JoseDouglas26 <josedouglas20002014@gmail.com>
2024-05-30 08:31:15 +00:00
teknomunk add9cbe3bc Fix mob spawner crash (#4337)
This fixes #4336 crash at login about mcl_mobspawners. Also adds an API call, `mcl_mobs.register_conversion` for converting one mob into another and updates rovers and stalkers to use this API call.

Reviewed-on: VoxeLibre/VoxeLibre#4337
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: teknomunk <teknomunk@protonmail.com>
Co-committed-by: teknomunk <teknomunk@protonmail.com>
2024-05-30 08:29:12 +00:00
teknomunk c4f4e7b6fc Fix crash that occurs when lingering or splash potions are used from a dispenser (#4335)
Reviewed-on: VoxeLibre/VoxeLibre#4335
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: teknomunk <teknomunk@protonmail.com>
Co-committed-by: teknomunk <teknomunk@protonmail.com>
2024-05-30 08:02:59 +00:00
the-real-herowl da491b8505 Documented a returned table (effect data) (#4330)
Updated documentation, follow-up to #4130

Reviewed-on: VoxeLibre/VoxeLibre#4330
Co-authored-by: the-real-herowl <wiktor_t-i@proton.me>
Co-committed-by: the-real-herowl <wiktor_t-i@proton.me>
2024-05-26 16:29:27 +00:00
the-real-herowl cae554bc2b Defensive checks (#4328)
Fixes rare crashes related to some effects

Reviewed-on: VoxeLibre/VoxeLibre#4328
Co-authored-by: the-real-herowl <wiktor_t-i@proton.me>
Co-committed-by: the-real-herowl <wiktor_t-i@proton.me>
2024-05-26 15:32:41 +00:00
Mikita Wiśniewski 68e5c19df4 Add new `supported_node_facedir` group and apply it to item frames (#4291)
This change should fix item frames not placing on chests and similar blocks

Reviewed-on: VoxeLibre/VoxeLibre#4291
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-committed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
2024-05-26 15:21:14 +00:00
syl d086bc5176 Mangrove: Missing upper case (#4324)
Reviewed-on: VoxeLibre/VoxeLibre#4324
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: syl <syl@gresille.org>
Co-committed-by: syl <syl@gresille.org>
2024-05-25 14:42:50 +00:00
syl 4d7060cddd French translation for potions (#4321)
Reviewed-on: VoxeLibre/VoxeLibre#4321
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: syl <syl@gresille.org>
Co-committed-by: syl <syl@gresille.org>
2024-05-25 11:18:37 +00:00
Nicu f119259e67 Updated the sleeping formspec for a better look (#4319)
This PR deals with the UI side of #3645 - no logic was changed to prevent the spam related to the `zzZ` button.

The chatbox now only shows in multiplayer, where it belongs. The buttons have also been resized and moved into positions that make them look nicer.

Reviewed-on: VoxeLibre/VoxeLibre#4319
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: Nicu <kneekoo@noreply.git.minetest.land>
Co-committed-by: Nicu <kneekoo@noreply.git.minetest.land>
2024-05-24 20:35:13 +00:00
the-real-herowl cb4396d424 Fix stonecutter warnings (#4315)
This fixes faulty fallthrough mechanisms attempting to register the same recipe more than once in some cases. This fixes the warning spam when entering a world, while keeping the warnings for mods that misuse the Stonecutter API.

Reviewed-on: VoxeLibre/VoxeLibre#4315
Co-authored-by: the-real-herowl <wiktor_t-i@proton.me>
Co-committed-by: the-real-herowl <wiktor_t-i@proton.me>
2024-05-24 10:31:27 +00:00
the-real-herowl 07fac026dd Added a darkness potion recipe 2024-05-22 21:03:43 +02:00
the-real-herowl 0c57469c6b Updated Polish translation 2024-05-22 21:03:43 +02:00
the-real-herowl 018814c362 Added a few mobitems
* one droppable from strays
* the rest will get their mobs in a later update
* added alternative ways to get the items
* added recipes for potions that use these items
2024-05-22 21:03:43 +02:00
the-real-herowl 496360a1c4 Updated Polish translation 2024-05-22 21:03:43 +02:00
the-real-herowl 191dd1b950 Update template.txt 2024-05-22 21:03:43 +02:00
the-real-herowl 551bc99517 Improved compat alias visual 2024-05-22 21:03:43 +02:00
the-real-herowl 7a4c1ceba5 Legacy potion conversion extended 2024-05-22 21:03:43 +02:00
the-real-herowl dbea863553 Legacy potions converter 2024-05-22 21:03:43 +02:00
the-real-herowl cafa36d0b4 Add more sus stew effects 2024-05-22 21:03:43 +02:00
the-real-herowl 747bf16a94 Migrated mobs to the new effects API 2024-05-22 21:03:43 +02:00
the-real-herowl 55ce6f0f4b Migrated beacons to the new API
Also added more effects to them
2024-05-22 21:03:43 +02:00
the-real-herowl dc7b1869b7 Move most of the game to the new API 2024-05-22 21:03:43 +02:00
the-real-herowl bdaff930e0 Documentation update 2024-05-22 21:03:43 +02:00
the-real-herowl a039e056a5 Support delayed drinking with new potions API 2024-05-22 21:03:43 +02:00
the-real-herowl 53d640028e Added effect stacking option to the potions API
Also:
* Frost and Food Poisoning potion now stack their effects
* fixed a crash related to tipped arrows
2024-05-22 21:03:43 +02:00
the-real-herowl 9e9507efeb Plant placement and drop fixes 2024-05-22 21:03:43 +02:00
the-real-herowl e806d5f3ce Fixed effects still being handled after mob death 2024-05-22 21:03:43 +02:00
the-real-herowl 914e3c6c2a Effects persist on loads for mobs too 2024-05-22 21:03:43 +02:00
the-real-herowl 78ae5ddc26 Added some potion recipes
Also:
* changed the duration of saturation and food poisoning potions
* minor code changes
2024-05-22 21:03:43 +02:00
the-real-herowl 8f4d5d2e27 Added the ominous potion 2024-05-22 21:03:43 +02:00
the-real-herowl 70d8dfe558 Improved API mob support
* various API functions now work with mobs properly
* the following effects don't work with mobs at all:
  water breathing, dolphin's grace, leaping, swiftness,
  slowness, slow falling, night vision, darkness, frost,
  health boost, absorption, fire resistance, resistance,
  luck, bad luck, blindness, nausea, hunger, saturation,
  haste, fatigue, conduit power
* the following effects should work with mobs:
  invisibility, regeneration, poison, withering,
  strength, weakness, levitation, glowing
* the following effects have no effect on mobs
  (but can be applied with the API):
  bad omen, hero of the village
2024-05-22 21:03:38 +02:00
the-real-herowl 9b501bfa7e Allowed infinite effect duration 2024-05-22 21:02:25 +02:00
the-real-herowl 75e5ca8d49 Added the option to remove and clear effects...
...with the /effect command.
Also made the API for clearing effects more robust.
2024-05-22 21:02:25 +02:00
the-real-herowl dcbc9d2398 Allowed giving effect without particles
...both with API and the /effect command
2024-05-22 21:02:25 +02:00
the-real-herowl 7c2d74e983 Typos fixed 2024-05-22 21:02:25 +02:00
the-real-herowl 7c1f9805e2 Tooltip and color fixes 2024-05-22 21:02:25 +02:00
the-real-herowl b5367a77a7 Expanded brewing recipe API
Added recipes using thick or mundane potion
2024-05-22 21:02:25 +02:00
the-real-herowl 8cfe96a955 Added potions for new effects
* also added some new brewing recipes
2024-05-22 21:02:25 +02:00
the-real-herowl ced2741686 Added strength and weakness potions
Also fixed potent slowness potion level
Also fixed slowness and swiftness effect descriptions
2024-05-22 21:02:25 +02:00
the-real-herowl a9c2a89f16 New brewing recipes registering API
Also migrated all recipes to the new system
2024-05-22 21:02:25 +02:00
the-real-herowl c4bedb37e0 Brewing fully works with the new system 2024-05-22 21:02:25 +02:00
the-real-herowl f60f50041d Brewing somewhat works with the new API 2024-05-22 21:02:25 +02:00
the-real-herowl 09be413e3f Added glowing effect
Also added on_save_effect callback to run cleanup
2024-05-22 21:02:25 +02:00
the-real-herowl 7ae31790bf Fixed running on_end for effects that aren't ending 2024-05-22 21:02:25 +02:00
the-real-herowl 6dab6158b9 Reserve some more keywords in register_effect() 2024-05-22 21:02:25 +02:00
the-real-herowl 7cd0cfede8 Further (mcl_)luck functionality
* XP from mob breeding impacted by luck
* eye of ender explosion chance impacted by luck
* fishing loot impacted by luck
* melee critical damage impacted by luck
* also fixed 2 scripts marked as "executable"
2024-05-22 21:02:25 +02:00
the-real-herowl 42778a3a6d Made some random rolls affected by mcl_luck
* xp bottle
* bow and crossbow crits
* megacrits added for mcl_bows, achievable only by (mcl_)luck
2024-05-22 21:02:25 +02:00
the-real-herowl b28467d348 Added mcl_luck API
Luck and Bad Luck effects use the mcl_luck API now
The API is unused for now
2024-05-22 21:02:25 +02:00
the-real-herowl c503a5fb8c Added luck and bad luck effects
They're no-op for now
2024-05-22 21:02:25 +02:00
the-real-herowl bbe2964d48 Added some effect descriptions 2024-05-22 21:02:25 +02:00
the-real-herowl 5263740a80 Added conduit power 2024-05-22 21:02:25 +02:00
the-real-herowl ddbc7cd826 Haste and fatigue expanded and improved
* abstracted and refactored some parts of haste and fatigue
* added and exposed new mcl_potions API functions
* fixed haste and fatigue not altering the hand
* mcl_meshhand now calls into mcl_potions when resetting the hand
2024-05-22 21:02:25 +02:00
the-real-herowl 6d7fe91047 Capped fatigue effect on punching
This fixes a crash, too
Also updates toolcaps on gamemode change
2024-05-22 21:02:25 +02:00
the-real-herowl 0c4094596e Improved haste and fatigue effects
* fixed a few crashes related to unusual effect levels
* added haste and fatigue combat functionality
* added some cleanup to avoid hangover unstackable items
* capped the slowdown from fatigue at 5 minutes digging time
* (despite the above, if a tool has a longer time set in definition,
	that still works)
* removed an unused "global" variable
2024-05-22 21:02:25 +02:00
the-real-herowl 1ac81e440c Added haste and fatigue 2024-05-22 21:02:25 +02:00