Commit Graph

  • 308902af73
    Add private messaging with /msg ShadowNinja 2013-03-27 21:37:09 -0400
  • 6dfa35ea48
    Use the nodebox as selection box if it's not set manually Diego Martínez 2013-04-05 02:51:31 -0300
  • de38f0be50
    Add a delay to nodeupdate() PilzAdam 2013-03-19 16:46:26 +0100
  • b3bbf4a068
    Return an ItemStack in minetest.item_place() if nodes' on rightclick doesnt return it PilzAdam 2013-04-02 15:18:05 +0200
  • 11f86d1def
    Don't grant priveleges to non-existent players. 0gb.us 2013-03-30 01:51:41 -0700
  • 1c5c5dde8e
    Fix node replacement in not-quite-loaded chunks 0gb.us 2013-03-28 01:24:48 -0700
  • 8bddbb6381
    Allow falling nodes to pass through solid "buildable_to" nodes. Splizard 2012-12-20 10:24:54 +1300
  • b573ff1e73
    Prevent passing nil to unpack() in minetest.after PilzAdam 2013-03-19 00:13:00 +0100
  • c9a7b492b5
    Allow minetest.after to take a variable number of arguments Jeija 2013-02-11 09:58:58 +0100
  • cf03131c13
    Allow any character in formspec strings with escape char kwolekr 2013-02-24 16:00:35 -0500
  • dc253e3127
    Fix pickup of dropped items when the player only takes a part of them PilzAdam 2013-03-03 16:34:06 +0100
  • 21830e51a8
    Drop nodes as items when dugged and no room in inventory and dont remove dropped items when no room in inventory PilzAdam 2013-01-12 20:18:43 +0100
  • 5b6085743e
    Dont drop tools on rightclick PilzAdam 2013-02-19 20:16:55 +0100
  • 577381e132
    Set numeric locale for Lua Ilya Zhuravlev 2013-02-18 13:58:55 +0400
  • b611857ef5
    Fix minetest.item_place_node() and minetest.item_drop() to always return an ItemStack PilzAdam 2013-02-13 18:06:25 +0100
  • eb7274214f
    Fix to on_rightclick not able to change wielded_item RealBadAngel 2013-02-12 22:51:38 +0100
  • 049b8638c1
    Dont call on_rightclick() if sneak is pressed PilzAdam 2013-01-27 21:58:46 +0100
  • 279833455c
    Fix spread of items in falling code PilzAdam 2013-01-12 20:49:55 +0100
  • 42e67c79c1
    Add on_rightclick(pos, node, clicker) callback for nodes PilzAdam 2013-01-04 00:05:56 +0100
  • f264cf9833
    Add ability to change the itemstack in placenode callbacks PilzAdam 2012-12-17 19:49:18 +0100
  • 3fe947a986
    Fix item entity's collision with nodeboxes jordan4ibanez 2012-12-15 15:32:17 -0500
  • f8946b1dc0
    Only fly through walls in noclip mode wich requires the noclip privilege PilzAdam 2012-12-09 13:34:16 +0100
  • f834e7cbad
    Fix minetest.get_node_drops(). It should always return list of item names, not ItemStack(s). Ilya Zhuravlev 2012-12-02 20:19:06 +0400
  • ee0d38b5a6
    Only check attachment for nodes with group attached_node PilzAdam 2012-12-01 15:20:53 +0100
  • fd6ec68aab
    Add the group attached_node Nodes in this group will be dropped as items if the node under them or the node in the wallmounted direction is not walkable. PilzAdam 2012-12-01 13:32:32 +0100
  • 0fabe42737
    Log /grant and /revoke command usage DannyDark 2012-11-29 19:00:33 +0000
  • f171cb855f
    Add shutdown hook interface to Lua API Matthew I 2012-09-08 14:44:26 -0400
  • 2d07416f38
    Revert "Use wielditem drawtype for all nodes in item_entity" Perttu Ahola 2012-11-27 17:32:58 +0200
  • 6417609dec
    Use wielditem drawtype for all nodes in item_entity PilzAdam 2012-11-24 19:02:16 +0100
  • a0f937099e
    Fix server crash on /clearpassword Anthony 2012-11-18 18:18:45 -0500
  • b646e953b6
    Make air and ignore drop nothing PilzAdam 2012-11-03 18:29:01 +0100
  • ff098bc4bb
    Fix a bug in falling code where entities get stuck PilzAdam 2012-11-03 18:07:49 +0100
  • 4742943383
    Remove a useless comment PilzAdam 2012-10-31 19:08:00 +0100
  • 0f873a3beb
    Move falling to builtin PilzAdam 2012-10-31 19:06:11 +0100
  • 7d6ff32d8c
    Statically store always_collect field of __builtin:item Perttu Ahola 2012-09-09 21:29:44 +0300
  • 38506bfbe6
    Add overridable function for handling dropped items from nodes Perttu Ahola 2012-09-02 19:38:44 +0300
  • fb96b0f99e
    Fix github issue #213: Dropping unknown items crashes the game Perttu Ahola 2012-08-19 10:55:04 +0300
  • a70919257c
    Move chat commands to Lua and remove servercommand.{cpp,h} Matthew I 2012-07-22 09:42:43 -0400
  • 3b4219b79f
    Allow digging of unknown nodes Matthew I 2012-07-30 09:45:26 -0400
  • 02416dc628
    Make the rollback system VERY FUCKING GOD DAMN POWERFUL Perttu Ahola 2012-07-27 13:24:28 +0300
  • ebe1842d0b
    Don't track liquids for rollback because of too much log Perttu Ahola 2012-07-27 02:46:54 +0300
  • 5fbf87d54d
    Experimental-ish rollback functionality Perttu Ahola 2012-07-26 22:06:45 +0300
  • 2df90c2bf0
    Deprecate minetest.add_to_creative_inventory and use group not_in_creative_inventory instead Perttu Ahola 2012-07-25 17:59:37 +0300
  • e6ec4258db
    Remove special handling of creative mode Perttu Ahola 2012-07-25 14:07:45 +0300
  • a87451a0fe
    Detached inventory callbacks and reworked node metadata callbacks Perttu Ahola 2012-07-25 02:36:54 +0300
  • 47a9ab6fb0
    builtin/item.lua: callbacks with copies of positions and nodes rather than recycle the same ones, which callbacks can modify Perttu Ahola 2012-07-24 17:46:17 +0300
  • eb9b1ffc15
    Add oldnode parameter to minetest.register_on_placenode callback Perttu Ahola 2012-07-23 20:44:56 +0300
  • ea97707ef2
    Fix building on top of (pointable && buildable_to) nodes Perttu Ahola 2012-07-23 20:41:40 +0300
  • 66a549d9ea
    Move /give, /giveme, /spawnentity and /pulverize to builtin/chatcommands.lua Perttu Ahola 2012-07-23 17:43:08 +0300
  • dbaef1b2c6
    minetest.register_on_player_receive_fields() Perttu Ahola 2012-07-22 17:10:58 +0300
  • 9a002ec0b7
    Add "/mods" command to list mods to client Matthew I 2012-07-21 21:41:27 -0400
  • db3d37aaa8
    Actually fix facedir-rotated nodes placed using minetest.env:place_node() Perttu Ahola 2012-07-21 21:23:15 +0300
  • 05b928da0a
    Check whether node is known before reading definition in __builtin:item:on_step() Perttu Ahola 2012-07-21 16:36:14 +0300
  • 64a2c71b95
    Message cleanups (consistency) and prevent /me when not allowed to shout Calinou 2012-06-24 23:18:16 +0200
  • af6f80ba63
    Handle nil placer as it might occur when using minetest.env:place_node. (Uberi) darkrose 2012-07-21 03:12:38 +1000
  • 299ce58169
    Fix /setpassword and /clearpassword Perttu Ahola 2012-06-16 23:35:11 +0300
  • a8b475d195
    Remove tiles and special_tiles from node definition prototype because otherwise the old names can't be used Perttu Ahola 2012-06-16 18:02:26 +0300
  • 7f37a08eba
    Update field names to non-deprecated ones in node definition prototype Perttu Ahola 2012-06-16 17:05:21 +0300
  • 15213d8768
    Node placement client-side prediction Perttu Ahola 2012-06-10 12:46:48 +0300
  • 70b13374d6
    Don't deprecate minetest.register_on_placenode and minetest.register_on_dignode Perttu Ahola 2012-06-08 01:51:23 +0300
  • 361a4d575c
    Add minetest.serialize() and minetest.deserialize() Perttu Ahola 2012-06-07 00:03:42 +0300
  • 3519373773
    place_node, dig_node and punch_node; an in-game tester tool; remove old code Perttu Ahola 2012-06-05 23:09:18 +0300
  • 28d4194f24
    Add can_dig callback darkrose 2012-06-03 20:02:10 +1000
  • 7b4cdba449
    Add ObjRef:is_player() and modify ObjRef:get_player_name() to always return a string to aid better inter-object compatibility of code that assumes objects to be players Perttu Ahola 2012-06-02 15:47:36 +0300
  • 157b198e0f
    Implement locked chest; add after_place_node and after_dig_node node callbacks Perttu Ahola 2012-06-02 13:20:30 +0300
  • c8727f8c5a
    on_metadata_inventory_{move,offer,take} Perttu Ahola 2012-06-02 00:33:51 +0300
  • 1656cbdaa2
    Random node metadata things Perttu Ahola 2012-06-01 19:03:09 +0300
  • 1bd4c6b208
    Attempt to begin to implement chests and furnace in Lua (with problems) Perttu Ahola 2012-06-01 18:07:22 +0300
  • 235ac5dae5
    Take out the "Privileges of foo are hidden from you." response of /privs Perttu Ahola 2012-05-19 12:42:33 +0300
  • e50d7926d6
    Fix executing register_chatcommand-defined commands even in the middle of a chat line Perttu Ahola 2012-04-13 17:20:43 +0300
  • e7654568ed
    basic_privs to allow granting/revoking interact_extra too Perttu Ahola 2012-04-10 00:41:28 +0300
  • 2f0ed0382e
    Support static_spawnpoint setting Perttu Ahola 2012-04-09 23:29:55 +0300
  • 596cd078dd
    Allow redefining minetest.item_place and the like Perttu Ahola 2012-04-09 21:14:16 +0300
  • 3f3c06761a
    Add basic_privs privilege Perttu Ahola 2012-04-09 18:57:41 +0300
  • 3a248a56d3
    Improve doc/lua_api.txt and add minetest.get_item_group(name, group) Perttu Ahola 2012-04-09 12:36:25 +0300
  • 5c484429fe
    Fix unable to join server first time with a password Perttu Ahola 2012-04-09 11:24:35 +0300
  • ed35ccceb4
    minetest.get_node_group(name, group) Perttu Ahola 2012-04-08 18:34:05 +0300
  • 7d9d0bc397
    Fix super-small size of regular item entities Perttu Ahola 2012-04-04 22:57:29 +0300
  • 8e7ebf59d9
    Fix dropped nodeitem visuals Perttu Ahola 2012-04-04 13:16:09 +0300
  • 3b5d2c97d5
    Implement dropped items as LuaEntities; leave the old ones as is for compatibility Perttu Ahola 2012-04-01 16:06:01 +0300
  • e0acbf54dd
    Remplement and improve /setting in Lua, now called /set Perttu Ahola 2012-04-01 13:08:52 +0300
  • aefc412901
    Don't allow /granting unknown privileges Perttu Ahola 2012-04-01 12:45:38 +0300
  • 397bd5fc83
    Split builtin.lua to multiple files Perttu Ahola 2012-04-01 12:37:41 +0300
  • 6cd6c4c224
    granting and revoking of all privileges at once Perttu Ahola 2012-04-01 01:10:06 +0300
  • b54f7b1d3f
    Fix authentication handler reporting failed password change while it isn't Perttu Ahola 2012-03-31 17:41:04 +0300
  • bee8b5b5c9
    Improve /grant and /revoke output, add /auth_reload Perttu Ahola 2012-03-31 17:26:44 +0300
  • 79b596716f
    Add 'fly' and 'fast' privileges and the underlying privileges-to-client system Perttu Ahola 2012-03-31 16:23:26 +0300
  • b09dbe99c7
    More documentation in doc/lua_api.txt Perttu Ahola 2012-03-31 13:08:17 +0300
  • bcbfcfeb13
    Allow group:groupname in ABM definition and implement minetest.hash_node_position() Perttu Ahola 2012-03-31 12:30:11 +0300
  • f09a3a427e
    Fix handling of missing auth.txt in the new handler Perttu Ahola 2012-03-30 23:12:01 +0300
  • def7434226
    Fix admin password handling in minetest.builtin_auth_handler.get_auth Perttu Ahola 2012-03-30 21:25:54 +0300
  • 53ad7f2719
    Improved teleport command Perttu Ahola 2012-03-30 20:54:57 +0300
  • 79413a0d4e
    Reimplement authentication handler in Lua; now we have 1) infinite privilege names, 2) minetest.register_authentication_handler() Perttu Ahola 2012-03-30 18:42:18 +0300
  • 9045011c10
    Add minetest.get_connected_players() Perttu Ahola 2012-03-30 13:45:51 +0300
  • 54cc862b37
    minetest.register_chatcommand(cmd, def) Perttu Ahola 2012-03-30 01:45:23 +0300
  • 0f0dec675b
    on_joinplayer + on_leaveplayer + scriptapi_run_callbacks + bugfix Kahrl 2012-03-24 18:52:50 +0100
  • 11a58333a1
    Fix and extend minetest.after(time, func, param) Perttu Ahola 2012-03-27 08:17:42 +0300
  • 71ea13a924
    Add minetest.after(time, func) Perttu Ahola 2012-03-27 00:37:31 +0300
  • 7db4d9d77e
    Flatten share/ and user/ in the source and for the RUN_IN_PLACE build Perttu Ahola 2012-03-19 23:54:56 +0200