Diego Martínez
6dfa35ea48
Use the nodebox as selection box if it's not set manually
2022-05-21 16:10:30 +02:00
PilzAdam
de38f0be50
Add a delay to nodeupdate()
2022-05-21 16:10:30 +02:00
PilzAdam
b3bbf4a068
Return an ItemStack in minetest.item_place() if nodes' on rightclick doesnt return it
2022-05-21 16:10:29 +02:00
0gb.us
11f86d1def
Don't grant priveleges to non-existent players.
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When accidentally misspelling a name, privileges are sometimes granted to non-existent players, leaving them with the extra privileges, but without the default privileges, if they ever join the server. This corrects that by disallowing /grant from working with invalid players. For completeness, it does the same for /revoke.
2022-05-21 16:10:29 +02:00
0gb.us
1c5c5dde8e
Fix node replacement in not-quite-loaded chunks
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When first entering an area, sometimes placing nodes replaces other nodes that are not buildable_to. This seems to be caused by the fact that nodes in unloaded map blocks are treated as ignore, a node that is buildable_to. This fixes that, by using get_node_or_nil() instead of the previously-used get_node(), then checking to see if the nodes were actually loaded before replacing.
2022-05-21 16:10:29 +02:00
Splizard
8bddbb6381
Allow falling nodes to pass through solid "buildable_to" nodes.
2022-05-21 16:10:28 +02:00
PilzAdam
b573ff1e73
Prevent passing nil to unpack() in minetest.after
2022-05-21 16:10:28 +02:00
Jeija
c9a7b492b5
Allow minetest.after to take a variable number of arguments
2022-05-21 16:10:27 +02:00
kwolekr
cf03131c13
Allow any character in formspec strings with escape char
2022-05-21 16:10:27 +02:00
PilzAdam
dc253e3127
Fix pickup of dropped items when the player only takes a part of them
2022-05-21 16:10:26 +02:00
PilzAdam
21830e51a8
Drop nodes as items when dugged and no room in inventory and dont remove dropped items when no room in inventory
2022-05-21 16:10:26 +02:00
PilzAdam
5b6085743e
Dont drop tools on rightclick
2022-05-21 16:10:26 +02:00
Ilya Zhuravlev
577381e132
Set numeric locale for Lua
2022-05-21 16:10:25 +02:00
PilzAdam
b611857ef5
Fix minetest.item_place_node() and minetest.item_drop() to always return an ItemStack
2022-05-21 16:10:25 +02:00
RealBadAngel
eb7274214f
Fix to on_rightclick not able to change wielded_item
2022-05-21 16:10:24 +02:00
PilzAdam
049b8638c1
Dont call on_rightclick() if sneak is pressed
2022-05-21 16:10:24 +02:00
PilzAdam
279833455c
Fix spread of items in falling code
2022-05-21 16:10:24 +02:00
PilzAdam
42e67c79c1
Add on_rightclick(pos, node, clicker) callback for nodes
2022-05-21 16:10:23 +02:00
PilzAdam
f264cf9833
Add ability to change the itemstack in placenode callbacks
2022-05-21 16:10:23 +02:00
jordan4ibanez
3fe947a986
Fix item entity's collision with nodeboxes
2022-05-21 16:10:22 +02:00
PilzAdam
f8946b1dc0
Only fly through walls in noclip mode wich requires the noclip privilege
2022-05-21 16:10:22 +02:00
Ilya Zhuravlev
f834e7cbad
Fix minetest.get_node_drops(). It should always return list of item names, not ItemStack(s).
2022-05-21 16:10:21 +02:00
PilzAdam
ee0d38b5a6
Only check attachment for nodes with group attached_node
2022-05-21 16:10:21 +02:00
PilzAdam
fd6ec68aab
Add the group attached_node Nodes in this group will be dropped as items if the node under them or the node in the wallmounted direction is not walkable.
2022-05-21 16:10:21 +02:00
DannyDark
0fabe42737
Log /grant and /revoke command usage
2022-05-21 16:10:20 +02:00
Matthew I
f171cb855f
Add shutdown hook interface to Lua API
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Scripts can call minetest.register_on_shutdown() to register a
shutdown hook.
Document that minetest.register_on_shutdown() callbacks may not be run
If the server crashes, it is unlikely that callbacks registered using
minetest.register_on_shutdown() will be called.
2022-05-21 16:10:20 +02:00
Perttu Ahola
2d07416f38
Revert "Use wielditem drawtype for all nodes in item_entity"
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This reverts commit ffad18e42442fed10c312adc989fc62b74e05896.
2022-05-21 16:10:19 +02:00
PilzAdam
6417609dec
Use wielditem drawtype for all nodes in item_entity
2022-05-21 16:10:19 +02:00
Anthony
a0f937099e
Fix server crash on /clearpassword
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According to #253 , using `/clearpassword` without an argument causes the server to crash from an assertion failure. I've resubmitted matttpt's patch as a pull request to aid in merging.
2022-05-21 16:10:19 +02:00
PilzAdam
b646e953b6
Make air and ignore drop nothing
2022-05-21 16:07:53 +02:00
PilzAdam
ff098bc4bb
Fix a bug in falling code where entities get stuck
2022-05-21 16:07:53 +02:00
PilzAdam
4742943383
Remove a useless comment
2022-05-21 16:07:52 +02:00
PilzAdam
0f873a3beb
Move falling to builtin
2022-05-21 16:07:52 +02:00
Perttu Ahola
7d6ff32d8c
Statically store always_collect field of __builtin:item
2022-05-21 16:07:51 +02:00
Perttu Ahola
38506bfbe6
Add overridable function for handling dropped items from nodes
2022-05-21 16:07:51 +02:00
Perttu Ahola
fb96b0f99e
Fix github issue #213 : Dropping unknown items crashes the game
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The items will now just disappear when dropped.
2022-05-21 16:07:50 +02:00
Matthew I
a70919257c
Move chat commands to Lua and remove servercommand.{cpp,h}
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Commands moved:
/me
/status
/time
/shutdown
/ban
/clearobjects
2022-05-21 16:07:50 +02:00
Matthew I
3b4219b79f
Allow digging of unknown nodes
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This allows the removal of nodes with unknown types.
get_item_callback() (C++) would fail if a node has an unknown type. Now it
will try using the callback from minetest.nodedef_default in this case.
Also, minetest.node_dig() (Lua) was altered to always allow digging when
the node definition is empty (i.e. unknown node).
2022-05-21 16:07:50 +02:00
Perttu Ahola
02416dc628
Make the rollback system VERY FUCKING GOD DAMN POWERFUL
2022-05-21 16:07:49 +02:00
Perttu Ahola
ebe1842d0b
Don't track liquids for rollback because of too much log
2022-05-21 16:07:49 +02:00
Perttu Ahola
5fbf87d54d
Experimental-ish rollback functionality
2022-05-21 16:07:48 +02:00
Perttu Ahola
2df90c2bf0
Deprecate minetest.add_to_creative_inventory and use group not_in_creative_inventory instead
2022-05-21 16:07:48 +02:00
Perttu Ahola
e6ec4258db
Remove special handling of creative mode
2022-05-21 16:07:47 +02:00
Perttu Ahola
a87451a0fe
Detached inventory callbacks and reworked node metadata callbacks
2022-05-21 16:07:47 +02:00
Perttu Ahola
47a9ab6fb0
builtin/item.lua: callbacks with copies of positions and nodes rather than recycle the same ones, which callbacks can modify
2022-05-21 16:07:46 +02:00
Perttu Ahola
eb9b1ffc15
Add oldnode parameter to minetest.register_on_placenode callback
2022-05-21 16:07:46 +02:00
Perttu Ahola
ea97707ef2
Fix building on top of (pointable && buildable_to) nodes
2022-05-21 16:07:45 +02:00
Perttu Ahola
66a549d9ea
Move /give, /giveme, /spawnentity and /pulverize to builtin/chatcommands.lua
2022-05-21 16:07:44 +02:00
Perttu Ahola
dbaef1b2c6
minetest.register_on_player_receive_fields()
2022-05-21 16:07:43 +02:00
Matthew I
9a002ec0b7
Add "/mods" command to list mods to client
2022-05-21 16:07:43 +02:00