kwolekr
97c03436f6
Revert "Fix serverlist not beeing escaped correctly"
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This reverts commit 39d03148e5d98ef5f9a31b131a79ff2bbd71a877.
2022-05-21 16:10:43 +02:00
sapier
6a3d716bf7
Fix header not beeing shown except on singleplayer tab
2022-05-21 16:10:42 +02:00
sapier
32cf551e9d
Fix serverlist not beeing escaped correctly Always use address for server Fix first (empty) element beeing selected after deleting last world
2022-05-21 16:10:42 +02:00
sapier
c82ccfcf2d
fix crash on play/start with empty world list make enter button work in create world dialog
2022-05-21 16:10:41 +02:00
PilzAdam
65702a45bb
Make sure that coordinates passed to /teleport are actual numbers
2022-05-21 16:10:41 +02:00
ShadowNinja
0d12f10568
Move math.hypot() to misc_helpers.lua and fix zero-division error
2022-05-21 16:10:41 +02:00
kwolekr
356c2b5def
Lua main menu: Fix world creation dialog
2022-05-21 16:10:40 +02:00
PilzAdam
08d7219736
Set numeric locale in Lua in main menu
2022-05-21 16:10:40 +02:00
sapier
8b89cf28fa
Fix many formspec menu bugs
2022-05-21 16:10:39 +02:00
sfan5
7ecd865028
Fix parseColor, change remaining colorkeys to new format, fix Contributor list
2022-05-21 16:10:39 +02:00
ShadowNinja
c95567ac55
Handle 0 vectors in vector.normalize()
2022-05-21 16:10:39 +02:00
ShadowNinja
b8071a74f1
Add vector helpers
2022-05-21 16:10:38 +02:00
sfan5
5d8ea4dc07
Use hexadecimal RRGGBB instead of colorkeys, rename getColor to parseColor
2022-05-21 16:10:38 +02:00
kwolekr
5864868a03
Lua main menu: Fix crash on init lua error, mapgen dropdown index, and new worlds not saving index
2022-05-21 16:10:37 +02:00
sapier
eb5a9131cc
Replace C++ mainmenu by formspec powered one
2022-05-21 16:10:37 +02:00
PilzAdam
3cb4de50b5
Remove unnecessary debug output in node_dig()
2022-05-21 16:10:36 +02:00
Lord James
e4f0c69a53
Infinite tools in creative mode
2022-05-21 16:10:36 +02:00
kwolekr
c982b18d74
Add Lua VoxelArea methods: contains, containsp, containsi
2022-05-21 16:10:36 +02:00
kwolekr
1c7092eee6
Add voxelarea.lua helper to builtin
2022-05-21 16:10:35 +02:00
kwolekr
1a2db073d5
Add Lua on_mapgen_init callback, and minetest.set_mapgen_params API
2022-05-21 16:10:35 +02:00
Diego Martínez
93b7336c01
Restore old output format of dump()
2022-05-21 16:10:34 +02:00
khonkhortisan
99f845852a
Fix crash in dump() when index is a table
2022-05-21 16:10:34 +02:00
sapier
85ae766dcb
Move scriptapi to separate folder (by sapier)
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On the lua side, notably minetest.env:<function>(<args>) should now
be replaced by minetest.<function>(<args>).
The old way is and will stay supported for a long time.
Also:
Update and clean up lua_api.txt (by celeron55)
Move EnvRef to lua and remove add_rat and add_firefly (by kahrl)
Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl)
2022-05-21 16:10:34 +02:00
PilzAdam
db27434100
Fix minetest.features
2022-05-21 16:10:33 +02:00
sfan5
eba3824cb4
Add a Way of checking for specific Feature with Lua Adds minetest.get_feature() and minetest.has_feature()
2022-05-21 16:10:33 +02:00
ShadowNinja
98bf5d2d81
Add option to not prepend "Server -!- " to messages sent with minetest.chat_send_player()
2022-05-21 16:10:32 +02:00
RealBadAngel
c1cbc596e4
Use system wide LuaJIT if aviable.
2022-05-21 16:10:32 +02:00
PilzAdam
dda94512be
Only enqueue falling nodes if they really want to fall
2022-05-21 16:10:31 +02:00
khonkhortisan
93ce8191b1
unkn own block -> unkn own node
2022-05-21 16:10:31 +02:00
ShadowNinja
308902af73
Add private messaging with /msg
2022-05-21 16:10:31 +02:00
Diego Martínez
6dfa35ea48
Use the nodebox as selection box if it's not set manually
2022-05-21 16:10:30 +02:00
PilzAdam
de38f0be50
Add a delay to nodeupdate()
2022-05-21 16:10:30 +02:00
PilzAdam
b3bbf4a068
Return an ItemStack in minetest.item_place() if nodes' on rightclick doesnt return it
2022-05-21 16:10:29 +02:00
0gb.us
11f86d1def
Don't grant priveleges to non-existent players.
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When accidentally misspelling a name, privileges are sometimes granted to non-existent players, leaving them with the extra privileges, but without the default privileges, if they ever join the server. This corrects that by disallowing /grant from working with invalid players. For completeness, it does the same for /revoke.
2022-05-21 16:10:29 +02:00
0gb.us
1c5c5dde8e
Fix node replacement in not-quite-loaded chunks
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When first entering an area, sometimes placing nodes replaces other nodes that are not buildable_to. This seems to be caused by the fact that nodes in unloaded map blocks are treated as ignore, a node that is buildable_to. This fixes that, by using get_node_or_nil() instead of the previously-used get_node(), then checking to see if the nodes were actually loaded before replacing.
2022-05-21 16:10:29 +02:00
Splizard
8bddbb6381
Allow falling nodes to pass through solid "buildable_to" nodes.
2022-05-21 16:10:28 +02:00
PilzAdam
b573ff1e73
Prevent passing nil to unpack() in minetest.after
2022-05-21 16:10:28 +02:00
Jeija
c9a7b492b5
Allow minetest.after to take a variable number of arguments
2022-05-21 16:10:27 +02:00
kwolekr
cf03131c13
Allow any character in formspec strings with escape char
2022-05-21 16:10:27 +02:00
PilzAdam
dc253e3127
Fix pickup of dropped items when the player only takes a part of them
2022-05-21 16:10:26 +02:00
PilzAdam
21830e51a8
Drop nodes as items when dugged and no room in inventory and dont remove dropped items when no room in inventory
2022-05-21 16:10:26 +02:00
PilzAdam
5b6085743e
Dont drop tools on rightclick
2022-05-21 16:10:26 +02:00
Ilya Zhuravlev
577381e132
Set numeric locale for Lua
2022-05-21 16:10:25 +02:00
PilzAdam
b611857ef5
Fix minetest.item_place_node() and minetest.item_drop() to always return an ItemStack
2022-05-21 16:10:25 +02:00
RealBadAngel
eb7274214f
Fix to on_rightclick not able to change wielded_item
2022-05-21 16:10:24 +02:00
PilzAdam
049b8638c1
Dont call on_rightclick() if sneak is pressed
2022-05-21 16:10:24 +02:00
PilzAdam
279833455c
Fix spread of items in falling code
2022-05-21 16:10:24 +02:00
PilzAdam
42e67c79c1
Add on_rightclick(pos, node, clicker) callback for nodes
2022-05-21 16:10:23 +02:00
PilzAdam
f264cf9833
Add ability to change the itemstack in placenode callbacks
2022-05-21 16:10:23 +02:00
jordan4ibanez
3fe947a986
Fix item entity's collision with nodeboxes
2022-05-21 16:10:22 +02:00
PilzAdam
f8946b1dc0
Only fly through walls in noclip mode wich requires the noclip privilege
2022-05-21 16:10:22 +02:00
Ilya Zhuravlev
f834e7cbad
Fix minetest.get_node_drops(). It should always return list of item names, not ItemStack(s).
2022-05-21 16:10:21 +02:00
PilzAdam
ee0d38b5a6
Only check attachment for nodes with group attached_node
2022-05-21 16:10:21 +02:00
PilzAdam
fd6ec68aab
Add the group attached_node Nodes in this group will be dropped as items if the node under them or the node in the wallmounted direction is not walkable.
2022-05-21 16:10:21 +02:00
DannyDark
0fabe42737
Log /grant and /revoke command usage
2022-05-21 16:10:20 +02:00
Matthew I
f171cb855f
Add shutdown hook interface to Lua API
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Scripts can call minetest.register_on_shutdown() to register a
shutdown hook.
Document that minetest.register_on_shutdown() callbacks may not be run
If the server crashes, it is unlikely that callbacks registered using
minetest.register_on_shutdown() will be called.
2022-05-21 16:10:20 +02:00
Perttu Ahola
2d07416f38
Revert "Use wielditem drawtype for all nodes in item_entity"
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This reverts commit ffad18e42442fed10c312adc989fc62b74e05896.
2022-05-21 16:10:19 +02:00
PilzAdam
6417609dec
Use wielditem drawtype for all nodes in item_entity
2022-05-21 16:10:19 +02:00
Anthony
a0f937099e
Fix server crash on /clearpassword
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According to #253 , using `/clearpassword` without an argument causes the server to crash from an assertion failure. I've resubmitted matttpt's patch as a pull request to aid in merging.
2022-05-21 16:10:19 +02:00
PilzAdam
b646e953b6
Make air and ignore drop nothing
2022-05-21 16:07:53 +02:00
PilzAdam
ff098bc4bb
Fix a bug in falling code where entities get stuck
2022-05-21 16:07:53 +02:00
PilzAdam
4742943383
Remove a useless comment
2022-05-21 16:07:52 +02:00
PilzAdam
0f873a3beb
Move falling to builtin
2022-05-21 16:07:52 +02:00
Perttu Ahola
7d6ff32d8c
Statically store always_collect field of __builtin:item
2022-05-21 16:07:51 +02:00
Perttu Ahola
38506bfbe6
Add overridable function for handling dropped items from nodes
2022-05-21 16:07:51 +02:00
Perttu Ahola
fb96b0f99e
Fix github issue #213 : Dropping unknown items crashes the game
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The items will now just disappear when dropped.
2022-05-21 16:07:50 +02:00
Matthew I
a70919257c
Move chat commands to Lua and remove servercommand.{cpp,h}
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Commands moved:
/me
/status
/time
/shutdown
/ban
/clearobjects
2022-05-21 16:07:50 +02:00
Matthew I
3b4219b79f
Allow digging of unknown nodes
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This allows the removal of nodes with unknown types.
get_item_callback() (C++) would fail if a node has an unknown type. Now it
will try using the callback from minetest.nodedef_default in this case.
Also, minetest.node_dig() (Lua) was altered to always allow digging when
the node definition is empty (i.e. unknown node).
2022-05-21 16:07:50 +02:00
Perttu Ahola
02416dc628
Make the rollback system VERY FUCKING GOD DAMN POWERFUL
2022-05-21 16:07:49 +02:00
Perttu Ahola
ebe1842d0b
Don't track liquids for rollback because of too much log
2022-05-21 16:07:49 +02:00
Perttu Ahola
5fbf87d54d
Experimental-ish rollback functionality
2022-05-21 16:07:48 +02:00
Perttu Ahola
2df90c2bf0
Deprecate minetest.add_to_creative_inventory and use group not_in_creative_inventory instead
2022-05-21 16:07:48 +02:00
Perttu Ahola
e6ec4258db
Remove special handling of creative mode
2022-05-21 16:07:47 +02:00
Perttu Ahola
a87451a0fe
Detached inventory callbacks and reworked node metadata callbacks
2022-05-21 16:07:47 +02:00
Perttu Ahola
47a9ab6fb0
builtin/item.lua: callbacks with copies of positions and nodes rather than recycle the same ones, which callbacks can modify
2022-05-21 16:07:46 +02:00
Perttu Ahola
eb9b1ffc15
Add oldnode parameter to minetest.register_on_placenode callback
2022-05-21 16:07:46 +02:00
Perttu Ahola
ea97707ef2
Fix building on top of (pointable && buildable_to) nodes
2022-05-21 16:07:45 +02:00
Perttu Ahola
66a549d9ea
Move /give, /giveme, /spawnentity and /pulverize to builtin/chatcommands.lua
2022-05-21 16:07:44 +02:00
Perttu Ahola
dbaef1b2c6
minetest.register_on_player_receive_fields()
2022-05-21 16:07:43 +02:00
Matthew I
9a002ec0b7
Add "/mods" command to list mods to client
2022-05-21 16:07:43 +02:00
Perttu Ahola
db3d37aaa8
Actually fix facedir-rotated nodes placed using minetest.env:place_node()
2022-05-21 16:07:42 +02:00
Perttu Ahola
05b928da0a
Check whether node is known before reading definition in __builtin:item:on_step()
2022-05-21 16:07:42 +02:00
Calinou
64a2c71b95
Message cleanups (consistency) and prevent /me when not allowed to shout
2022-05-21 16:07:41 +02:00
darkrose
af6f80ba63
Handle nil placer as it might occur when using minetest.env:place_node. (Uberi)
2022-05-21 16:07:41 +02:00
Perttu Ahola
299ce58169
Fix /setpassword and /clearpassword
2022-05-21 16:07:41 +02:00
Perttu Ahola
a8b475d195
Remove tiles and special_tiles from node definition prototype because otherwise the old names can't be used
2022-05-21 16:07:40 +02:00
Perttu Ahola
7f37a08eba
Update field names to non-deprecated ones in node definition prototype
2022-05-21 16:07:40 +02:00
Perttu Ahola
15213d8768
Node placement client-side prediction
2022-05-21 16:07:39 +02:00
Perttu Ahola
70b13374d6
Don't deprecate minetest.register_on_placenode and minetest.register_on_dignode
2022-05-21 16:07:39 +02:00
Perttu Ahola
361a4d575c
Add minetest.serialize() and minetest.deserialize()
2022-05-21 16:07:38 +02:00
Perttu Ahola
3519373773
place_node, dig_node and punch_node; an in-game tester tool; remove old code
2022-05-21 16:07:38 +02:00
darkrose
28d4194f24
Add can_dig callback
2022-05-21 16:07:38 +02:00
Perttu Ahola
7b4cdba449
Add ObjRef:is_player() and modify ObjRef:get_player_name() to always return a string to aid better inter-object compatibility of code that assumes objects to be players
2022-05-21 16:07:37 +02:00
Perttu Ahola
157b198e0f
Implement locked chest; add after_place_node and after_dig_node node callbacks
2022-05-21 16:07:37 +02:00
Perttu Ahola
c8727f8c5a
on_metadata_inventory_{move,offer,take}
2022-05-21 16:07:36 +02:00
Perttu Ahola
1656cbdaa2
Random node metadata things
2022-05-21 16:07:36 +02:00
Perttu Ahola
1bd4c6b208
Attempt to begin to implement chests and furnace in Lua (with problems)
2022-05-21 16:07:35 +02:00
Perttu Ahola
235ac5dae5
Take out the "Privileges of foo are hidden from you." response of /privs
2022-05-21 16:07:34 +02:00
Perttu Ahola
e50d7926d6
Fix executing register_chatcommand-defined commands even in the middle of a chat line
2022-05-21 16:07:33 +02:00
Perttu Ahola
e7654568ed
basic_privs to allow granting/revoking interact_extra too
2022-05-21 16:07:33 +02:00