Commit Graph

5736 Commits

Author SHA1 Message Date
E 7f938b985e items/mcl_crafting_table: upgrade to formspec v3
The crafting table formspec can now support overlaying items over top of
the craft prediction slot, including banners.
2021-05-03 04:51:26 -04:00
E 842cc6d1e4 hud/mcl_formspec: add formspec V2 conversion utilities
Formspecs come in different versions. While maintaining the same basic
syntax, version 1->2 changed (among other things) how coordinates work
by eliminating some (previously) built-in spacing and padding. This
commit adds a number of utility functions that can be used to upgrade
a formspec in-place.

- `size2r` returns a string with the provided w,h coordinates converted
  for use with `size[]` in formspec versions 2+
- `i2r` converts a single coordinate from the V1 coordinates system to
  the V2+ "Real" coordinates
- `xy2r` returns a string suitable for use with other elements that
  accept a coordinate pair. It is a simple wrapper for `i2r`.

The formulas used reflect those specified by the Minetest Lua API docs.
2021-05-02 00:54:52 -04:00
E 32172676f3 items/mcl_banners: make previews items compatible with side preview
The newly-added preview items (#40) didn't play nice with the side
preview image, mostly because the "layers" metadata wasn't generated,
and they didn't record the base color of the actual banner being crafted.

This commit re-adds that (and other) metadata.
2021-05-02 00:42:12 -04:00
E 164b65a2ca items/mcl_banners: reuse `escape` across functions 2021-05-02 00:42:12 -04:00
E 412c1ac5d6 items/mcl_banners: fix preview masking
The `layer` string was inherited from the old patch, which I frankly
don't understand. I restructured it to `follow make_banner_texture` more
closely, with the addition of the mcl_banners_front mask, which
prevents the rear portions of the patterns from showing up.

The numbers in the final `[combine` and `[resize` steps are arbitrary,
and were derived by trial-and-error.
2021-05-02 00:42:12 -04:00
E 5d0c9c77cd items/mcl_banners: make `escape` local 2021-05-02 00:42:10 -04:00
E ccc1ce566f items/mcl_crafting_table: remove reference to "mcl_colors" mod
This patch was technically backported from a later version of
MineClone2. Between the point where Mineclonia forked, and the point
where this patch was developed, MineClone2 introduced a "mcl_colors"
mod which, presumably just lists some colors. This commit removes
references to that mod, as it doesn't exist in our history.
2021-05-02 00:41:53 -04:00
E 519c3814aa mcl_banners, mcl_crafting_table: show banner crafting preview
A preview of a crafted banner is now shown next to the craft result box
to help players visualize what they're crafting. Due to the formspec
version, the preview can't be shown over top of the actual result slot.
A utility function (mcl_banners.get_overlay) is added to generate
formspec-able texture strings for arbitrary banners.
2021-05-02 00:41:37 -04:00
E 5255c0e6d0 Cherry pick 3ef10cfb30 2021-05-01 21:46:09 -04:00
My favourite Minetest cheat clients are Dragonfire and Waspsaliva. 150868f03b Merge pull request 'mapgen/mcl_mapgen_core: base mushrooms and nether decorations off block seed' (#43) from e/Mineclonia:mapgen-nondet into master
Reviewed-on: Mineclonia/Mineclonia#43
Reviewed-by: erlehmann <nils+git.minetest.land@dieweltistgarnichtso.net>
Reviewed-by: Elias Åström <ryvnf@riseup.net>
2021-05-01 23:41:12 +00:00
Elias Åström 90f0a6ab2a Merge pull request 'Rewrite mcl_autogroup to reduce metadata for enchanted items' (#8) from mcl_autogroup into master
Reviewed-on: Mineclonia/Mineclonia#8
Reviewed-by: cora <cora@noreply.git.minetest.land>
Reviewed-by: n_to <n_to@noreply.git.minetest.land>
Reviewed-by: erlehmann <nils+git.minetest.land@dieweltistgarnichtso.net>
2021-05-01 21:14:49 +00:00
My favourite Minetest cheat clients are Dragonfire and Waspsaliva. 659a158c66 Merge branch 'master' into mcl_autogroup 2021-05-01 18:02:18 +00:00
My favourite Minetest cheat clients are Dragonfire and Waspsaliva. 4085d95d96 Merge pull request 'Show preview of new banner pattern when crafting it' (#40) from banners-pattern-preview into master
Reviewed-on: Mineclonia/Mineclonia#40
Reviewed-by: cora <cora@noreply.git.minetest.land>
2021-05-01 17:25:19 +00:00
My favourite Minetest cheat clients are Dragonfire and Waspsaliva. 3009ebb2c6 Merge branch 'master' into mcl_autogroup 2021-04-29 21:24:32 +00:00
E 4ae17b0c8e mapgen/mcl_mapgen_core: base mushrooms and nether decorations off block seed 2021-04-25 23:17:27 -04:00
My favourite Minetest cheat clients are Dragonfire and Waspsaliva. 0d92212e08 Merge pull request 'mapgen/mcl_mapgen_core: move set_node decorations a node callback' (#29) from e/Mineclonia:nether-fix into master
Reviewed-on: Mineclonia/Mineclonia#29
Reviewed-by: Elias Åström <ryvnf@riseup.net>
Reviewed-by: erlehmann <nils+git.minetest.land@dieweltistgarnichtso.net>
2021-04-24 18:51:57 +00:00
My favourite Minetest cheat clients are Dragonfire and Waspsaliva. d6463fe29a Merge pull request 'Fix crash when blowing up an unknown node' (#38) from mcl_explosions into master
Reviewed-on: Mineclonia/Mineclonia#38
Reviewed-by: n_to <n_to@noreply.git.minetest.land>
Reviewed-by: erlehmann <nils+git.minetest.land@dieweltistgarnichtso.net>
2021-04-24 03:29:09 +00:00
Nils Dagsson Moskopp ac5f115f83
Show preview of new banner pattern when crafting it 2021-04-23 17:29:43 +02:00
Elias Åström 31341ca57b Fix crash when blowing up an unknown node
Unknown nodes get a blast resistance of zero.
2021-04-23 16:39:02 +02:00
Elias Åström e52cae28cd Duplicate groupcaps before applying unbreaking 2021-04-23 16:33:22 +02:00
Elias Åström aa1af725f2 Merge pull request 'Update README.md after forking' (#3) from readme into master
Reviewed-on: Mineclonia/Mineclonia#3
Reviewed-by: Li0n <li0nsdichachu@outlook.com>
2021-04-22 15:18:01 +00:00
E 2381cb8e84 mapgen/mcl_mapgen_core: move set_node decorations a node callback
During the rewrite in 89e55e9065, a queue system was added to allow
using both VoxelManip-based generation steps, and set_node-based steps,
however some set_node-based steps (underground mushrooms, nether
decorations, and structures) were missed and remained in a VoxelManip
step. The result is that the changes made by the set_node stages were
overwritten after the (now-stale) VoxelManip data was committed later.

(ref. Mineclonia/Mineclonia#26)
2021-04-20 00:41:10 -04:00
My favourite Minetest cheat clients are Dragonfire and Waspsaliva. fda2d41b4e Merge pull request 'Spawns killerbunnys with translateable nametag' (#28) from n_to/Mineclonia:killerbunny_translateable_label into master
Reviewed-on: Mineclonia/Mineclonia#28
Reviewed-by: cora <cora@noreply.git.minetest.land>
Reviewed-by: erlehmann <nils+git.minetest.land@dieweltistgarnichtso.net>
2021-04-20 02:56:32 +00:00
Benjamin Schötz e5c324b0d7 Added french, spanish, russian translation for killerbunny-nametag 2021-04-19 20:43:18 +02:00
Benjamin Schötz 82c838e067 Sets killerbunny-label in a translateable way 2021-04-19 20:27:20 +02:00
My favourite Minetest cheat clients are Dragonfire and Waspsaliva. bbe07abb0d Merge pull request 'Solve quartz not generating in the nether' (#24) from reintroduce_nether_quartz_ore into master
Reviewed-on: Mineclonia/Mineclonia#24
2021-04-18 23:12:17 +00:00
AFCMS 078586fa1a
Solve quartz not generating in the nether 2021-04-19 00:14:35 +02:00
My favourite Minetest cheat clients are Dragonfire and Waspsaliva. 0761ad0964 Merge pull request 'Make the server not crash when players are killed by named mobs' (#19) from fix_server_crash_when_player_killed_by_named_mob into master
Reviewed-on: Mineclonia/Mineclonia#19
2021-04-18 15:46:20 +00:00
Nils Dagsson Moskopp c0a76dd24f
Make the server not crash when players are killed by named mobs 2021-04-18 16:51:47 +02:00
Elias Åström 1c6d3c2fea Do not include unnecessary tool_capabilities
This commit makes enchanted tools which have no use for
tool_capabilities to not include it in their metadata.  It does this by
not including tool_capabilities in the metadata of an enchanted tool if
at least one of two cases is true:

(1) The tool is not enchanted with unbreaking or efficiency
(2) The tool does not have tool_capabilities defined in its definition

The first case covers situations like having a pickaxe only being
enchanted with silk_touch.  The second case covers situations like a
piece of armor being enchanted with unbreaking.
2021-04-18 12:45:11 +02:00
Elias Åström d6e1fe42d1 Fix efficiency and unbreaking not working together
This commit fixes an issue were tools enchanted with both efficiency and
unbreaking would loose the effect of one of the enchantments in some
conditions.
2021-04-18 12:45:06 +02:00
My favourite Minetest cheat clients are Dragonfire and Waspsaliva. b041666c18 Merge pull request 'Revert broken minecart change' (#4) from minecart into master
Reviewed-on: Mineclonia/Mineclonia#4

This code fixes annoying minecart bugs that were introduced with Mineclone2 0.71.0:

• Minecarts going off the rails (#9)
• Minecarts being unable to go back on the rails (#10)
• TNT minecarts being broken (#11)
• Minecarts not being pushed by mobs (#12)

I have verified that it does not break the following features present in Mineclone2 0.70:

• Minecart teleporters
• Minecarts stop at the end of the rail
• Going uphill in a minecart
• Going downhill in a minecart
• Going around curves in a minecart
• Going left at intersections in a minecart with both left and right rail connections
• Going straight ahead at intersections with both right and straight ahead rail connections
• Pushing minecarts
• Powered golden rails make minecarts go faster
• Unpowered golden rails make minecarts stop
• Detector rails activate Redstone circuits
• Minecarts going in circles at maximum speed without glitching off the rails
• Dispensers placing minecarts on top of rail blocks on top of the dispenser
• Going to the Nether in a minecart
• Powered activator rails drop players from minecarts
• Unpowered activator rails do not drop players from minecarts
• Track switching using pistons pushing a Minecart from one track to another
• Minecarts stay on powered rails going up a spiral staircase
• Minecarts can activate note blocks through sensor blocks
• Minecarts can activate Redstone lamps through sensor blocks
2021-04-18 03:29:36 +00:00
Elias Åström 357024ad97 Merge pull request 'Update name in game.conf to Mineclonia' (#2) from game.conf into master
Reviewed-on: Mineclonia/Mineclonia#2
Reviewed-by: erlehmann <nils+git.minetest.land@dieweltistgarnichtso.net>
2021-04-16 22:15:34 +00:00
Elias Åström 42c7186674 Do not register "creative_breakable" as a diggroup 2021-04-16 22:46:08 +02:00
Elias Åström b57c94df88 Fix crash when digging nodes with fishing rod
Previously the game would crash when digging nodes with a tool which
does not have tool_capabilities in their item definition.
2021-04-16 22:45:36 +02:00
Elias Åström 34af6a2cc3 Assert that both parts of mcl_autogroup exist 2021-04-16 22:45:22 +02:00
Elias Åström 029ebaa388 Rename "tool_multiplier" to "speed" for tools 2021-04-16 22:45:22 +02:00
Elias Åström 2df6ee32be Remove unnecessary code in mcl_item_entity 2021-04-16 22:45:22 +02:00
Elias Åström 9d38f0d01b Fix crash when digging nodes with hoe
Previously the game would crash when digging nodes with a tool which
does not have _mcl_digroups in their item definition.
2021-04-16 22:44:44 +02:00
Elias Åström eb1af8902d Remove _mcl_autogroup depends on mcl_autogroup
It looks like the dependency might cause problems with the mod loading
order and lead to situations were _mcl_autogroup is not loaded after all
the other mods.  Because _mcl_autogroup begins with an underscore it
should always be loaded after mcl_autogroup anyways.
2021-04-16 22:35:46 +02:00
Elias Åström d4a3213343 Update README.txt in _mcl_autogroup 2021-04-16 22:35:24 +02:00
Elias Åström 0681fc98d2 Use mod.conf for mcl_autogroup and _mcl_autogroup 2021-04-16 22:35:12 +02:00
Elias Åström 9c961394ec Automatically assign nodes to creative_breakable
If they belong to any digging group.
2021-04-16 22:34:53 +02:00
Elias Åström 64e8b82ff7 Update the groupcaps of all enchanted tools
Not just those enchanted with efficiency.
2021-04-16 22:34:48 +02:00
Elias Åström 54563262f6 Make tools without toolcaps do damage as hand
If the tool_capabilities defaults to {} if unspecified the tool, then
users will not be able to attack with the tool at all.  This solves that
by including the damage_group and full_punch_interval from the hand into
the tool_capabilities when it is nil.
2021-04-16 22:34:44 +02:00
Elias Åström 6fb56b074f Fix crash when tool_capabilities is nil 2021-04-16 22:34:34 +02:00
Elias Åström 7583223f68 Localize variables in _mcl_autogroup 2021-04-16 22:34:30 +02:00
Elias Åström 9bb39dfba6 Rename _mcl_autogroup_groupcaps to _mcl_diggroups 2021-04-16 22:34:26 +02:00
Elias Åström dcd050a274 Fix typo 2021-04-16 22:34:22 +02:00
Elias Åström ccd53e7f10 Force tools to include levels in their diggroups 2021-04-16 22:34:18 +02:00