Commit Graph

700 Commits

Author SHA1 Message Date
kay27 79f9837880 [MineClone5] Merge feature branch mineclone5 into master 2021-07-12 05:32:01 +04:00
kay27 35f07a8b66 [mineclone5] Put mob flow code at its right place, fix unloaded player spawn rechech 2021-06-25 03:53:58 +04:00
kay27 7ff476b9b9 Fix igloo hidden trapdoor with minetest.after(), MineClone2/MineClone2#1797 2021-06-22 16:53:55 +04:00
kay27 b3e3b91b7c Merge master 2021-06-12 15:12:33 +04:00
marcin-serwin cbe8583cef Merge branch 'master' into polish-translation 2021-06-02 10:14:25 +00:00
AFCMS cd33d406b2 fix many codestyle issues (functions, strings, modpaths) 2021-05-29 16:12:33 +02:00
AFCMS 00063cde73 speedup mcl_observer 2021-05-27 09:34:12 +02:00
Marcin Serwin 37b1191c0a Add polish translation of mcl_structures 2021-05-25 21:58:23 +02:00
AFCMS 9e074af07f unify code style [1] 2021-05-25 12:52:25 +02:00
AFCMS 388ab6d8df fix some codestyle issues 2021-05-25 10:56:06 +02:00
AFCMS 8592670f9b [tsm_railcorridors] fix warnings 2021-05-25 08:44:24 +02:00
AFCMS a71a0e9161 fix even more warnings (nether portals and potions) 2021-05-22 23:04:18 +02:00
AFCMS 1870a89af0 remove unused var 2021-05-22 20:01:59 +02:00
kay27 0b0be4cecf Merge branch 'master' into mineclone5 2021-05-15 02:24:26 +04:00
Code-Sploit bcea5a35ef Try to fix unknown variable in mcl_chorus_flower 2021-05-14 08:22:10 +00:00
Lizzy Fleckenstein f714d9399d Merge branch 'master' into mineclone5 2021-05-10 10:14:15 +02:00
AFCMS 45201481c1 Merge branch 'master' into luacheck-script 2021-05-10 09:38:40 +02:00
kay27 24dfda8d7e Merge branch 'master' into mineclone5 2021-05-10 06:19:56 +04:00
kay27 f054eb1ce6 [mcl_biomes] Fix chorus random function, prevent chorus growth at return portal position 2021-05-10 02:47:56 +04:00
kay27 f3c540af5d [mcl_mapgen_core, mcl_biomes] Make chorus growth deterministic 2021-05-10 02:24:52 +04:00
kay27 96be84161f [mcl_mapgen_core] Don't crash if Ender Dragon doesn't spawn for some reason 2021-05-10 01:57:34 +04:00
kay27 279b1b09cd [mapgen] Add `mcl_mapgen.priorities` table 2021-05-08 02:51:17 +04:00
kay27 3bd1a6f89e [mapgen] [mcl_ocean_monument] Fix a typo in water_flowing node name 2021-05-06 02:58:49 +04:00
kay27 ce6f5b0ee1 [mapgen] [mcl_ocean_monument] Generate prismarine legs up to the bottom 2021-05-06 02:42:45 +04:00
kay27 2272753652 [mapgen] [mcl_ocean_monument] Reorder check loops to make it work faster, add random rotation 2021-05-06 00:41:20 +04:00
kay27 2fda0f2644 [mapgen] Add true builder name of Ocean Monument into mod.conf 2021-05-05 14:22:50 +00:00
kay27 9e3c2fe21e [mapgen] [mcl_ocean_monument] Support ice 2021-05-04 03:27:35 +04:00
AFCMS cbb014ed38 basic working script 2021-05-03 22:11:49 +02:00
kay27 66d1172852 [mapgen] Add ocean monument 2021-05-03 05:24:53 +04:00
kay27 fd56bb746c [mapgen] Spawn strongholds without emerge areas 2021-05-02 04:25:23 +04:00
kay27 f4a28cfab0 [mapgen] GETTING RID OF EMERGE AREAS! Currently for dungeons and villages, and it works 2021-05-02 03:56:55 +04:00
kay27 3c5bf8c9b2 [mapgen] Use more readable constants, increase max_block_generate_distance 2021-04-29 00:53:48 +04:00
kay27 c23bb1d59d [mapgen] rebalance mapgen/init core code 2021-04-28 03:03:47 +04:00
kay27 29727136ac [mapgen] redesign the code 2021-04-27 01:30:07 +04:00
kay27 269e560db1 [mapgen] Fix old-style API calls, make the code runnable 2021-04-26 20:14:36 +04:00
kay27 942d70ee62 [mapgen] temporarily delay chorus nodes grow 2021-04-26 04:09:14 +04:00
kay27 abc3a1f139 [mapgen] To be continued... (this version won't run) 2021-04-26 03:35:54 +04:00
kay27 cb19340e0b [mineclone5] [mcl_mapgen_core] Fix empty caves which should be filled by lava 2021-04-25 19:45:59 +04:00
Lizzy Fleckenstein 58c20a7542 Merge branch 'mineclone5' into netherite 2021-04-19 11:13:01 +02:00
AFCMS 02f393998f fix many warnings (644 remaining) 2021-04-17 09:26:37 +02:00
AFCMS 22a2fdbf5f fix more codestyle 2021-04-17 07:46:24 +02:00
AFCMS 5f076d372a fix many codestyle errors 2021-04-17 07:42:49 +02:00
AFCMS 1a58b0c510 fix many codestyle issues 2021-04-16 13:35:03 +02:00
Lizzy Fleckenstein 30546a3902 Make sure ancient debris is not generated exposed to air 2021-04-16 12:17:07 +02:00
Code-Sploit 622c236b4b Add ancient debris generation in nether 2021-04-16 10:03:31 +00:00
jordan4ibanez 67c1bc973a Add lua locals into mcl_dungeons for performance 2021-04-14 01:19:01 +04:00
Lizzy Fleckenstein 3c1a38904a Merge branch 'master' of https://git.minetest.land/MineClone2/MineClone2 2021-04-07 09:25:44 +02:00
Lizzy Fleckenstein b2c09c8ba0 Add gateway portals 2021-04-07 09:17:13 +02:00
kay27 069e089ae4 [mcl_portals, mcl_structures] Add End gateways W-I-P by Elias Fleckenstein with minor portals improvements and fixes 2021-04-07 03:34:15 +04:00
Lizzy Fleckenstein 430f958fae Move end exit portal to 0, 0; Add end gateway portals (WIP) 2021-04-06 20:08:20 +02:00
Lizzy Fleckenstein ea08fee9ba Make the dragon stay within a 50 blocks range of the portal 2021-04-06 16:38:23 +02:00
Lizzy Fleckenstein 83b9cf3ad2 End exit portal openng / closing on dragon death / spawn 2021-04-06 15:48:17 +02:00
Lizzy Fleckenstein a348909ba3 Enderdragon: Proper Egg and XP spawning 2021-04-06 12:50:36 +02:00
Lizzy Fleckenstein 1144006cdd Add End main island generation 2021-04-04 15:16:06 +02:00
Lizzy Fleckenstein 49446bbb7b Make enderdragon spawn upon exit portal generation 2021-04-04 12:01:45 +02:00
kay27 d1a0299b92 [mcl_dungeons] Remove empty code section, add debug info 2021-03-29 03:34:41 +04:00
kay27 80d845adb6 [mcl_mapgen_core] Fix Nether generation chain reaction 2021-03-29 03:18:17 +04:00
kay27 1818fcf592 [mcl_mapgen_core] Remove water from End, fix MineClone2/MineClone2#1394 2021-03-29 02:43:08 +04:00
kay27 cb2aae5a55 [mcl_mapgen_core] Redesign, mostly to remove water from End and restore static lvm_buffer to speed it up 2021-03-28 22:57:11 +04:00
kay27 03feb36558 Improve Nether Portals (#1315) (as a squash)
Remove Nether portal caches, MineClone2/MineClone2#1210

Store all exits from Nether portals in quick-access table

Implement proper Nether portal search, using the table, MineClone2/MineClone2#1055

Store Nether portal exits table in mod storage

Remove exits from table on Nether portal destruction

Align destination area to [map chunks 5x5x5](https://git.minetest.land/MineClone2/MineClone2/wiki/World-structure%3A-positions%2C-boundaries%2C-blocks%2C-chunks%2C-dimensions%2C-barriers-and-the-void) to avoid lots of ```emerge_area()``` calls

Support Nether roof, MineClone2/MineClone2#1267

Implement better suitable place search, MineClone2/MineClone2#1126

Implement object queue not to trigger the same search again

Avoid lava lakes, MineClone2/MineClone2#1126

Add ```/spawnstruct nether_portal``` chat command
Co-Authored-By: kay27 <kay27@noreply.git.minetest.land>
Co-Committed-By: kay27 <kay27@noreply.git.minetest.land>
2021-03-21 23:14:33 +00:00
AFCMS 558fa57cc6 Solve quartz not generating in the nether 2021-03-18 09:48:18 +01:00
AFCMS 8f30e223e2 I hate reverting something xD 2021-03-16 17:39:06 +01:00
kay27 6e6809f360 Make books in chest loot deterministic, ref. MineClone2/MineClone2#1254 and MineClone2/MineClone2#1060 2021-03-08 04:14:03 +04:00
kay27 15fa1e5b7a Fix MineClone2/MineClone2#1060 - attempt number 3 2021-03-08 03:05:43 +04:00
AFCMS bddc4a3ac7 make village tool experimental 2021-03-07 17:07:55 +01:00
kay27 8ed28adf7c Quick attempt to consider https://github.com/minetest/minetest/issues/5900#issuecomment-306071900 and fix MineClone2/MineClone2#1212 (comment) 2021-03-07 06:31:43 +04:00
kay27 66febf158a Speedify dungeons a little and fix chest places (linear, not square) 2021-03-07 06:00:49 +04:00
kay27 45c0c576f7 Implement /spawnstruct dungeon 2021-03-07 03:49:34 +04:00
Lizzy Fleckenstein d57db0444f Use mod.conf in all mods, part 1 2021-03-04 15:22:14 +01:00
kay27 05a3b4e60c Wrap https://github.com/minetest/minetest/issues/10995 around, thanks @SmallJoker 2021-02-28 16:35:21 +04:00
kay27 abc0bb9e8e Fix dir_to_rotation() 2021-02-27 23:20:57 +04:00
kay27 21e6c5ad1f Fix MineClone2/MineClone2#1216 2021-02-27 22:44:34 +04:00
kay27 2ce5c5415a Fix village initialization: MineClone2/MineClone2#1206 MineClone2/MineClone2#1207 MineClone2/MineClone2#1209 2021-02-27 03:33:51 +04:00
Elias Fleckenstein d859d94a63 Merge pull request 'Fix #1204' (#1208) from AFCMS/MineClone2:afcms-patch-1 into master
Reviewed-on: MineClone2/MineClone2#1208
2021-02-26 16:26:46 +00:00
AFCMS 41e715ef39 Fix #1204 2021-02-26 15:57:44 +00:00
kay27 a5168721b1 Fix MineClone2/MineClone2#1186 2021-02-25 17:36:42 +04:00
kay27 e23ad6cabf Merge pull request 'Add setting to disable ores generation' (#1174) from AFCMS/MineClone2:master into master
Reviewed-on: MineClone2/MineClone2#1174
2021-02-25 10:04:13 +00:00
kay27 54cd5007ed Try to wrap https://github.com/minetest/minetest/issues/10995 by cancelling redefinition of minetest.place_schematic 2021-02-25 01:03:41 +04:00
AFCMS f0348d99d9 Use setting to generate Quartz ore 2021-02-22 19:12:33 +00:00
kay27 47db5c5917 Make mcl_loot/get_random_slots() deterministic 2021-02-22 21:58:35 +04:00
AFCMS 0e6177ee1f Add setting to dissable ores generation #874 2021-02-22 12:33:28 +00:00
kay27 89e55e9065 Add sub-map generators queue, fix MineClone2/MineClone2#993 and MineClone2/MineClone2#1060 2021-02-22 03:15:32 +04:00
Lizzy Fleckenstein 100e37183d Update noise_params to the minetest 5.4 convention 2021-02-18 11:54:51 +01:00
kay27 a73f5dabbd Cleanup 2021-02-10 15:36:32 +00:00
kay27 1d792a650f Speedup placing villages 2/2 (update mcl_villages through Gitea, as direct push doesn't work) 2021-02-10 13:07:32 +00:00
MysticTempest dc9ca16321 Enable villager spawning. 2021-02-09 06:06:19 -06:00
MysticTempest e716ebd911 Make enderman grief less frequently, enable pseudobiome villages by default, and disable natural village generation in singlenode. 2021-02-01 15:45:22 -06:00
kay27 30b4b9661c Villages cleanup 2021-01-29 23:03:39 +04:00
MysticTempest 2fe5ac8569 Add experimental, pseudobiome-based village variation. 2021-01-28 23:59:01 -06:00
kay27 9a668204cb Remove inter-village distance check 2021-01-28 23:12:16 +04:00
MysticTempest ff38a44454 Give 'mcl_villages' the proper loot table, fix blacksmith shop catching fire/missing chest, add butcher shop, remove chest from large_houses, and remove screenshots. 2021-01-28 01:24:43 -06:00
kay27 ff2cd808d5 Fix Wuzzy/MineClone2#1022 2021-01-28 03:17:11 +04:00
MysticTempest 0c23406531 Add mcl_villages; with support for seed-based, and multithreaded village generation by kay27. 2021-01-27 02:56:53 -06:00
MysticTempest cbd3a491f6 Add support for mcimported worlds by clearing out singlenode mapgen, and adding a toggleable fix for converted double_plants. 2021-01-25 20:23:38 -06:00
Lizzy Fleckenstein 4a4a834bf8 Generate Enchanted golden apples in chests 2021-01-22 19:45:18 +01:00
Lizzy Fleckenstein 8f62a3fe0c Enchanted book loot in desert temple 2020-12-23 12:25:18 +01:00
Lizzy Fleckenstein fdbfd4c654 Mineshaft Loot 2020-12-21 13:57:09 +01:00
Lizzy Fleckenstein d820c35937 Fishing & Mineshaft loot 2020-12-20 17:33:24 +01:00
Laurent Rocher af26f18bd6 Complete French Translation 2020-11-18 23:06:47 +01:00
kay27 4c2e28836c Fix generation of strongholds 2020-10-15 00:22:48 +04:00
kay27 ba51686e6c Russian translation 2020-07-20 00:11:13 +00:00
Wuzzy d0678d33f8 Use dungeons flag in mg_dungeons for MCL2 dungeons 2020-06-16 02:33:51 +02:00
Wuzzy 2394809649 Respect player's choice of mg_flags 2020-06-16 01:46:07 +02:00
Wuzzy dded403409 Mapgen: Set biomes flag explicitly 2020-06-16 00:20:13 +02:00
Wuzzy 7ff7b64ad0 Fix air holes in desert temple 2020-06-08 17:18:19 +02:00
Wuzzy 15f2960e34 Remove legacy village schematic 2020-06-03 19:57:04 +02:00
Wuzzy a25f7652f6 New desert temple schematic 2020-06-03 19:30:29 +02:00
Rocher Laurent 4957bd1118 Translate In French 2020-05-03 22:39:07 +02:00
Wuzzy a2785041dd Remove mod startup debug messages 2020-04-11 02:56:46 +02:00
wuniversales 15481cb24d Add Spanish translation 2020-02-04 21:43:50 +01:00
Wuzzy 1d2da1f01a TNT minecart and activator rail no longer WIP 2020-01-30 22:31:44 +01:00
Wuzzy d29c4bb795 Fix 2 undeclared global warnings in mapgen core 2019-12-22 20:22:19 +01:00
Wuzzy bbc5f2a0d9 Use sand and gravel for ocean floors 2019-12-22 01:22:05 +01:00
Wuzzy 305145ca1c Tweak oceangen 2019-12-18 21:04:07 +01:00
Wuzzy b7406ed3d5 Generate sponges in deep oceans in non-v6 mgs 2019-12-18 20:55:20 +01:00
Wuzzy f74a502979 Generate sponges in v6 2019-12-18 20:39:14 +01:00
Wuzzy 8b6dc30943 Generate kelp/seagrass in v6 2019-12-18 19:15:21 +01:00
Wuzzy e0e73b8ee8 Add basic seagrass/kelp mapgen 2019-12-18 18:42:04 +01:00
Wuzzy 41d7e513e7 Make variable local 2019-12-14 03:38:00 +01:00
Wuzzy affb984c56 Fix mapgen crash if there's unknown nodes 2019-12-14 01:30:21 +01:00
Wuzzy 3e3ed630e5 Add per-biome grass coloring 2019-12-13 23:48:13 +01:00
Wuzzy 62096c723a Generate new grass color 2019-12-13 15:33:13 +01:00
Wuzzy 6002cd0af5 Fix tallgrass, fern, bonemeal for new grass color 2019-12-13 15:32:57 +01:00
Wuzzy 325801efd7 First step towards param2-based grass color 2019-12-13 14:03:12 +01:00
Wuzzy 2e09febaae Rename Moss Stone to Mossy Cobblestone 2019-12-11 04:24:32 +01:00
Wuzzy 3322366457 Enable igloo basements with 50% chance 2019-10-02 22:38:35 +02:00
Wuzzy 5198f5cdec More igloo basement placement tweaks 2019-10-02 22:29:25 +02:00
Wuzzy da149d5a58 Apply more checks in igloo basement generation 2019-10-02 22:06:26 +02:00
Wuzzy b3e1df7e9b Round pos in spawnstruct chatcommand 2019-10-02 21:18:29 +02:00
Wuzzy 76ed6ff826 MGV6: Generate witch huts only in Normal biome 2019-09-11 16:06:41 +02:00
Wuzzy 6188d7b528 Fix other boolean settings default fails 2019-03-25 12:42:37 +01:00
Wuzzy 2d34a2982a Add biome type to biome metadata 2019-03-25 09:04:41 +01:00
Wuzzy c49efcf9ad Fix floating vines rarely generating in jungles 2019-03-22 11:20:34 +01:00
Wuzzy b0acd134ca Remove sand solidification code
Minetest does this now
2019-03-16 06:43:59 +01:00
Wuzzy 45d09754d0 German translation: mcl_structures 2019-03-14 01:59:31 +01:00
Wuzzy 4ede0a1227 Fix underwater ice sheet in IcePlainsSpikes biome 2019-03-12 03:18:07 +01:00
Wuzzy e26a668b74 Add emerald ore+monster eggs in all ExtremeHills 2019-03-12 02:14:19 +01:00
Wuzzy 7935e64637 Cleanup ambigious sandstone groups, change meaning
- Change meaning of "sandstone" group to include sandstone of any color
- Add "normal_sandstone" group
- Rename "redsandstone" group to "red_sandstone"
2019-03-12 01:50:42 +01:00
Wuzzy 45a30867c3 Del. color from underground hclay in MesaPlateauFM 2019-03-12 00:56:35 +01:00
Wuzzy 2e092dc15f Shrink MesaBryce beach once more 2019-03-12 00:46:08 +01:00
Wuzzy 206293e3f9 Fix MesaBryce typo 2019-03-12 00:34:44 +01:00
Wuzzy 12581e8441 Tweak MesaBryce sandlevel: Sand beach, strata 2019-03-12 00:31:39 +01:00
Wuzzy c62658fd27 Erode strata a bit in Mesa and MesaPlateauF 2019-03-11 23:00:59 +01:00
Wuzzy f1f6dc4c48 Colorize bottom terracotta layers of MesaBryce 2019-03-11 22:08:17 +01:00
Wuzzy a16886bf17 Tweak heat and humidity points of new mesa biomes 2019-03-11 21:44:13 +01:00
Wuzzy ae513f7b53 Add MesaBryce biome 2019-03-11 21:42:55 +01:00
Wuzzy 0b9e25fd9a Add vertical blend for *_ocean biomes 2019-03-11 14:22:05 +01:00
Wuzzy 256dc9e1b5 Vertical blend for mushroomisland 2019-03-11 13:50:27 +01:00
Wuzzy 053e10f223 Update mcl_biome comments 2019-03-11 13:41:19 +01:00
Wuzzy f713394f6d Add vertical blend to ExtremeHills+ 2019-03-11 02:51:59 +01:00