Commit Graph

5936 Commits

Author SHA1 Message Date
Sapier f14e7bac54 Refactoring and code style fixes in preparation of adding mesh typed items 2015-12-29 16:27:06 +01:00
est31 e2d54c9f92 shutdown when requested from lua in singleplayer too
Before, minetest.request_shutdown didn't shut down
singleplayer instances or server instances from the server tab.

This commit fixes this. Fixes #3489.
2015-12-29 00:40:22 +01:00
est31 8a46c5df1c Database backends: fix bug, and small speedup
-> Redis backend: break from switch to fix bug
-> Dummy and redis backends: reserve the count so that creating the list is faster
2015-12-29 00:39:42 +01:00
Maksim Gamarnik c55abbf670 Merge
I have not tested this
2015-12-28 11:26:50 +02:00
Maksim Gamarnik aafa50dee6 Update MultiCraft_game
ver. 1.0.2 release
2015-12-27 23:29:40 +02:00
Maksim Gamarnik a2251f0f79 MultiCraft 1.0.2 2015-12-27 22:55:32 +02:00
jeanpatrick.guerrero@gmail.com 382ab969d4 Alphabetical sorting of texture packs in menu (fixes #3487) 2015-12-26 21:53:12 +01:00
sfan5 e834e83ed8 Update URLs for buildbot & travis
The freehoster these files were hosted on is shutting down soon-ish, they're now hosted on my VPS.
2015-12-26 01:19:27 +01:00
Sapier cdbb9ef228 Add missing documentation of automatic_face_movement_max_rotation_per_sec entity parameter 2015-12-25 14:11:39 +01:00
Sapier 9c9b02ca8a Android: shorten initial progress bar text way more simple 2015-12-23 21:01:35 +01:00
est31 98d16e0d9a Android: Tell make about sub-makes to speed up build
Before, sub-makes called by make were called without make knowing they
were sub-makes. This however led make's jobserver not do its tasks,
and the build process ended up with inefficient parralelisation. This
commit fixes this by applying the two ways the make manual tells
about: putting + to the start of the line (used when ndk-build is
invoked), and exchanging "make" with "$(MAKE)".

Before, make complained with messages like:

make[2]: warning: jobserver unavailable: using -j1.  Add `+' to parent make rule.

This complaint can now only been seen for openssl. openssl has issues
if make gets exchanged with $(MAKE): if exchanged, above error message
is multiplied for various subdirs of the openssl source tree.

On a 4 core box, "make -j 4" build time from "make clean_all" cleaned
source tree could be improved from 15:34 minutes to 10:45 minutes.
This means a speedup of 45%.
2015-12-23 06:17:42 +01:00
Gianluca Luparini 7eb3ed8b2a Translated using Weblate (Italian)
Currently translated at 43.8% (345 of 787 strings)
2015-12-22 17:45:38 +01:00
Rui d1c0aa1ce7 Translated using Weblate (Japanese)
Currently translated at 40.0% (315 of 787 strings)
2015-12-21 02:43:07 +01:00
Rogier e4215c1d17 Translated using Weblate (Dutch)
Currently translated at 95.1% (749 of 787 strings)

Squashed two translation commits to one
2015-12-21 02:42:47 +01:00
Anton Tsyganenko b675d4984b Translated using Weblate (Russian)
Currently translated at 48.7% (384 of 787 strings)

Squashed two translation commits to one
2015-12-21 02:42:30 +01:00
Luca Argentieri 0f75141d69 Translated using Weblate (Italian)
Currently translated at 43.8% (345 of 787 strings)
2015-12-21 02:42:29 +01:00
Jakub Vaněk 8e36cfaece Translated using Weblate (Czech)
Currently translated at 56.6% (446 of 787 strings)

Squashed two translation commits to one
2015-12-21 02:42:01 +01:00
Jeff Huang c97f7d35e3 Translated using Weblate (Chinese (Taiwan))
Currently translated at 59.7% (470 of 787 strings)
2015-12-21 02:42:01 +01:00
ChaosWormz f5597c5f90 Translated using Weblate (Hebrew)
Currently translated at 3.1% (25 of 787 strings)
2015-12-21 02:42:01 +01:00
Rui a8a4a66b83 Translated using Weblate (Japanese)
Currently translated at 39.8% (314 of 787 strings)
2015-12-21 02:42:01 +01:00
Jakub Vaněk d3b0c6dcd5 Translated using Weblate (Czech)
Currently translated at 49.0% (386 of 787 strings)

Squashed two translation commits to one
2015-12-21 02:41:36 +01:00
senpi 0ae14a506f Translated using Weblate (Lojban)
Currently translated at 11.4% (90 of 787 strings)
2015-12-21 02:41:36 +01:00
Liudas Ališauskas bf889997a8 Translated using Weblate (Lithuanian)
Currently translated at 30.7% (242 of 787 strings)

Squashed two translation commits to one
2015-12-21 02:40:57 +01:00
Kristjan Räts 1ba9ed7008 Translated using Weblate (Estonian)
Currently translated at 23.7% (187 of 787 strings)
2015-12-21 02:40:57 +01:00
Andrea Di Pietro Ulla 80edc7f78a Translated using Weblate (Italian)
Currently translated at 42.0% (331 of 787 strings)
2015-12-21 01:59:29 +01:00
Sapier 5de8e026a3 Fix lua object:get_properties() being broken 2015-12-21 00:27:13 +01:00
HybridDog 5755c9a439 Fix missing localization for obj 2015-12-20 16:25:33 +01:00
ShadowNinja b4eb614d31 Android: Fix extra files being copied to the APK
dcb91cf0c0 hacked around the biggest issue
this caused, but wasted a lot of CPU time and disk space  It also still
included a lot of other unwanted files.  This removes all of `doc/` except
the license, and also removes the server list.
2015-12-20 12:48:55 +01:00
est31 f192a5bc43 Fix missing pop
Previous commit

70ea5d552e "Add support for limiting rotation of automatic face movement dir entitys"

by sapier has broken minetest's feature to open worlds. This was due to a
missing stack pop operation.

Thanks to @oleastre for reporting this bug and suggesting the fix.
2015-12-20 03:36:47 +01:00
Sapier 70ea5d552e Add support for limiting rotation of automatic face movement dir entitys 2015-12-19 17:00:36 +01:00
Sapier 06632205d8 Android: Implement Autohiding button bars to cleanup screen 2015-12-18 20:35:54 +01:00
Sapier bde6194638 Android: Remove unused build target curl_binary 2015-12-17 23:00:51 +01:00
Sapier dcb91cf0c0 Android: Don't put html docs to apk 2015-12-17 23:00:43 +01:00
Sapier a3fd167dda Android: Remove non freetype fonts from apk 2015-12-17 23:00:31 +01:00
Sapier 6a7e1667f6 Android: Fix pressed buttons not beeing cleared on opening menu 2015-12-17 20:43:25 +01:00
BlockMen 9eee3c3f46 Add option to give every object a nametag
or change the nametag text of players
2015-12-15 23:32:19 +01:00
asl97 19f73e4efc Get movement setting instead of hard coded value 2015-12-15 23:20:15 +01:00
Maksim Gamarnik b05a829924 Fix 2015-12-15 14:05:18 +02:00
paramat c26eb87aec Mgfractal: Add 3D and 4D fractals
3D Mandelbrot/Mandelbar
3D Christmas Tree
3D Mandelbulb
3D Cosine Mandelbulb
4D Mandelbulb
Plus corresponding julia set for each
Add credits for formulas
Rename parameter 'formula' to 'fractal'
Speed optimisations
2015-12-15 04:18:19 +00:00
BlockMen aed10765f2 Fix events on Windows 2015-12-11 23:08:14 +01:00
est31 6133b2bc45 Fix android build
Fix android build since commit

696148e298 "Fix Event implementation"

by @ShadowNinja.

Fixes #3444. Thanks @kwolekr for pointing out the fix.
2015-12-11 11:24:26 +01:00
Maksim Gamarnik 9251e980f8 Merge and Fix 2015-12-11 11:18:54 +02:00
est31 8e3602f694 Fix some setting documentation
* Horizontal and vertical are used wrongly. Use height and width because
	horizontal/vertical describes different things. Thanks @kilbith for pointing out.
* Update minetest.conf.example and settings_translation_file.cpp
* Correct maximum/minimum copy paste mistake.
2015-12-10 19:08:03 +01:00
RealBadAngel a64d78a37e Speed up and make more accurate relief mapping
using linear + binary search.
2015-12-10 18:24:11 +01:00
Maksim Gamarnik 5bd2331ce5 Merge 2015-12-09 12:56:21 +02:00
ShadowNinja 696148e298 Fix Event implementation
On non-windows platforms this just used a semaphore,
which meant that multiple calls to signal() would
result in wait() returning multiple times.
2015-12-07 13:53:56 -05:00
ShadowNinja ea2964f5a1 Add seperate cache path
This is set to the XDG cache path where possible.
It's set to the app's cache path on Android.
2015-12-07 13:51:41 -05:00
est31 51e8c2b277 Fix threshold type
Fix the type of the threshold value for mapgen.
The commit

a78dd7f2b6 "Fix spelling of noise_threshold"

has changed it to be read as int, but it can have non-integral values too.

Thanks to @kwolekr for pointing this out.
2015-12-07 09:57:45 +01:00
est31 9a5a538e8d lua_api.txt: add blank lines before * lists
If rendered as markdown, lists need a blank line before them
so that they are recognized as such.
2015-12-07 07:27:51 +01:00
paramat 49073ba2c3 Mapgen: Add propagate_shadow bool to calcLighting
To terminate unwanted shadows from floatlands or realms above
Also add to LuaVoxelManip calc_lighting for use in mapgen mods
Remove the 2 argument calcLighting, mapgens now use the 5
argument form to specify the volumes for propagateSunlight and
spreadLight
In mgsinglenode replace calcLighting with setLighting and
clean-up use of tabs and spaces
2015-12-07 03:18:24 +00:00