Commit Graph

6624 Commits

Author SHA1 Message Date
Sergey 8396996ac3
Translated using Weblate (Russian)
Currently translated at 58.2% (596 of 1024 strings)
2017-06-03 20:01:31 +02:00
weqqr b7eb64a4d4
Translated using Weblate (Russian)
Currently translated at 55.0% (564 of 1024 strings)
2017-06-03 20:01:20 +02:00
Loïc Blot c6d5441105 Properly remove SAO when worldedges are overtaken (#5889)
* LuaEntitySAO: Remove beyond outermost mapchunk edges

Based on a commit by, and with help from, nerzhul.
Add 2 functions to class Mapgen:
A function to calculate actual mapgen edges, called from the Mapgen constructor.
A function called indirectly from content_sao.cpp per entity step to check SAO
position is within mapgen edges.

* Calculate borders from params not mapgen, which is not available everytime
2017-06-03 19:57:02 +02:00
Loic Blot 72eec0f6f5
Android: update build tools version + versionCode bump for release 2017-06-03 19:36:17 +02:00
red-001 994802a774 Remove unimplemented setting `movement_speed_descend` (#5892) 2017-06-03 14:44:04 +02:00
SmallJoker 7a2b9df970 Tooltips: Unify the tooltip[] and list[] description tooltip display functions (#5848)
* Tooltips: Unify the tooltip[] and list[] description tooltip display functions
2017-06-03 08:55:26 +02:00
Wuzzy e91ffa0c91 Mention data type for get/set_attribute in docs (#5884) 2017-06-03 08:20:22 +02:00
Wuzzy 1b83b0acfd Lua_api.txt: Various edits and Markdown syntax improvements
Add minor bits of missing Lua API documentation.
Remove L-system lighting bug warning.
Clarify 2 lines in node timer documentation.
Fix many Markdown syntax errors in lua_api.txt.
2017-06-02 18:01:12 +01:00
Wuzzy 80fe516e4e Remove “inf” argument from shutdown command help (#5880) 2017-06-02 17:16:30 +02:00
Dániel Juhász 30c51a1115 Document hardware coloring and soft node overlays (#5876) 2017-06-02 15:57:59 +02:00
Dániel Juhász 001de6ffba Do not shade inventory items with textures (#5869)
This commit restores the old behavior: if an inventory item has an own
inventory texture, it will not be shaded.
2017-06-01 23:18:55 +02:00
Loïc Blot 1c69476d9f Show singlenode mapgen to menu (#5868)
Fix #5867
2017-06-01 23:18:24 +02:00
red-001 a7787bb9d2 Fix dropdown menu selection (#5847)
This fixes a bug that occurred when the selection list of a drop down menu was changed but the name was still the same.
2017-06-01 08:00:26 +02:00
red-001 ed8215042c Add more files and file types to `.gitignore` (#5859) 2017-05-31 20:08:13 +02:00
red-001 6444963fb1 Nametag: remove colour codes before calculating alignment. (#5862) 2017-05-31 20:07:33 +02:00
stujones11 1681a009bc Don't add damage flash while punch texture modifier is active (#5767) 2017-05-29 23:26:25 +02:00
Loïc Blot ef152428ef guiVolumeChange: prevent wrong value position by using 1 label instead of 2 (#5839)
* Use only one label instead of two for the soundText, this permit to ensure both label & values are aligned
* Add '%' character too, to reflect it's a percentage volume
* Remove rect on regenerateGui (upper part) which shadows outer part and which is not needed outside of the DesiredRect affectation

Fix issue #5837
2017-05-28 15:23:30 +02:00
Nathan Salapat c09e16ff5b Added missing levels to logging menu (#5836)
* Added missing levels to logging menu

Added none and error options to the debug_log_level in the advance settings.
2017-05-28 09:23:06 +02:00
paramat 210a339dce Mapgen files: Update and correct copyright credits 2017-05-26 20:46:03 +01:00
SmallJoker d99b6fed55 Time: Change old `u32` timestamps to 64-bit (#5818)
MacOSX build fix + cleanups
2017-05-26 14:03:36 +02:00
Loïc Blot 4d5ce8478c Enhance ABM performance a little bit by removing two std::set copy (#5815)
* Enhance ABM performance a little bit by removing two std::set copy

* ActiveBlockModifier::getTriggerContents now returns a const ref
* ActiveBlockModifier::getRequiredNeighbors now returns a const ref
* ActiveBlockModifier::getRequiredNeighbors is now purely virtual

* Little code style fix
2017-05-25 16:43:55 +02:00
Paramat 5b338638e0 Mgv6 mudflow: Remove decoration if 'dirt with grass' below flows away (#5798)
Mudflow of a neighbouring mapchunk extends into a mapchunk's edge, and could
remove 'dirt with grass' from under a decoration, creating unsupported
decorations.

Remove any decoration above if a 'dirt with grass' node is removed by mudflow.
2017-05-25 12:46:34 +02:00
red-001 2f291e6685 Close formspec on client shutdown. (#5811)
This ensures the shutting down progress bar is correctly rendered. This fixes #3050.
2017-05-25 12:46:24 +02:00
Loïc Blot 099624a513 Revert 1469424 and fix wrong char position when doing mouse selection on intlGUIEditBox (#5806)
* Revert 1469424075 and fix wrong char position when doing mouse selection on intlGUIEditBox

position should look at current line not the whole text and shift 1 character on the last line (due to \0 string delimiter)

* Finish the fix and prevent values under zero for getCursorPos which crash the program if found

* Forget to remove old comment

* fix zero to NULL

* Fix typo
2017-05-24 08:56:40 +02:00
rubenwardy e8fb1f79bc Add formspec escaping to subgame list in create world dialog (#5808) 2017-05-24 07:45:23 +02:00
Paramat 649f641f28 Minimal: Add river water nodes (#5809)
Is a base terrain node needed by any core mapgen with sloping rivers.
2017-05-24 07:43:17 +02:00
Loic Blot c445a3d958
Fix wrong return value in get_sky Lua call since ad9fcf859e
Fix #5803
2017-05-23 19:59:47 +02:00
Paramat 9ff5302c8b Client crashfix: load meta after digging (#5801)
Fixes a crash caused in MTGame by breaking and right-clicking a chest.

If loading meta, digging, node can disappear and we looked at meta, which is wrong because meta became NULL.

Pointer is invalidated and we read wrong memory area
2017-05-23 19:54:37 +02:00
Loic Blot 05309229b8
LINT fix & check all files with clang-format
Seems the diff mode doesn't work well, PR are detected as working whereas in master it's shown it's problematic (and really problematic). Use same check everywhere
2017-05-22 07:28:35 +02:00
Pierre-Adrien Langrognet 39f4a2f607 [CSM] Add send_chat_message and run_server_chatcommand API functions (#5747)
* [CSM] Add send_chat_message and run_server_chatcommand API functions

* Add client-side chat message rate limiting

* Limit out chat queue size

* [CSM] Add minetest.clear_out_chat_queue API function and .clear_chat_queue chatcommand

* Last fixes/cleanups before merge
2017-05-21 23:06:51 +02:00
Loic Blot ec490abf58
Run updatepo.sh 2017-05-21 17:40:59 +02:00
Fixer a58e00ecfc
Translated using Weblate (Ukrainian)
Currently translated at 38.1% (350 of 918 strings)
2017-05-21 17:37:53 +02:00
weqqr dc9286e2a1
Translated using Weblate (Russian)
Currently translated at 61.5% (565 of 918 strings)
2017-05-21 17:37:49 +02:00
Gaunthan Huang c5dda0ae2f
Translated using Weblate (Chinese (Simplified))
Currently translated at 74.2% (682 of 918 strings)
2017-05-21 17:37:44 +02:00
monolifed b74075f2fe
Translated using Weblate (Turkish)
Currently translated at 100.0% (918 of 918 strings)
2017-05-21 17:37:34 +02:00
Michael Higuera a3376d4022
Translated using Weblate (Spanish)
Currently translated at 59.4% (546 of 918 strings)
2017-05-21 17:37:11 +02:00
Muhammad Nur Hidayat Yasuyoshi 2a61bfd249
Translated using Weblate (Malay)
Currently translated at 65.4% (601 of 918 strings)

Retranslate the correct word
2017-05-21 17:37:02 +02:00
yellowcrash10 1946442481
Translated using Weblate (Esperanto)
Currently translated at 31.8% (292 of 918 strings)
2017-05-21 17:36:17 +02:00
Unknown b4916ad233
Added translation using Weblate (Dhivehi) 2017-05-21 17:36:08 +02:00
Erick Sanhueza 85be5a3e14
Translated using Weblate (Spanish)
Currently translated at 58.0% (533 of 918 strings)
2017-05-21 17:34:58 +02:00
Loic Blot de840fe271
Fix LINT broken by dfa0c15ce0 2017-05-21 17:30:00 +02:00
bigfoot547 dfa0c15ce0 [CSM] Add function to get the definition of items (#5732)
Add node def and item def documentation.

Please be ready for merge!
2017-05-21 14:40:55 +02:00
red-001 ae483f1bd0 Prevent fall damage from overflowing when falling from a large height. (#5791) 2017-05-21 11:18:38 +02:00
Elijah Duffy 4dc97eb99f Menu: Merge singleplayer and server tabs (#5627)
Rename "Singleplayer" tab to "Play" and remove "Server" tab placing server functionality under a "Host Game" checkbox in "Play."
2017-05-21 10:07:05 +02:00
Loic Blot 50cb503d77
Add clientmods/mods.conf & client/mod_storage to gitignore 2017-05-21 10:06:13 +02:00
red-001 9d0f768cf6 [CSM] Allow enabling and disabling mods. (#5554) 2017-05-21 09:54:28 +02:00
Loïc Blot 90808a4f34 Real control fix (#5787)
* Allow enabling and disabling mods.

* Re-fix 605599b6f1

This breaks some chars like € in chat.

Instead verify is char is a non control char -> iswcntrl
2017-05-20 22:29:15 +02:00
you 358074b296 Fix instant digging (#5785)
Use runData.dig_time_complete instead of params.time to find out whether it's instant digging.
runData.dig_time_complete is set to something very big if the node can't be dug, whereas param.time is 0 when digging is impossible or it's instant digging. So not using param.time fixes #5728.
2017-05-20 20:43:13 +02:00
Loic Blot a2bb776ea8
Fix wchar_t type on 605599b6f1
event.KeyInput.Char is a wchar_t, iswprint should be used
2017-05-20 20:13:29 +02:00
Paramat 60baf8120c Particle spawner: Do not spawn particles distant from player (#5766)
Previously, every particle was rendered by (even if not actually visible to)
the client regardless of distance. This significantly reduced client FPS.

Acts clientside, particle spawners are always sent to clients, but each
particle is checked for distance from the player.
As with 'add particle' the distance limit is set to 'max block send distance'
as this determines how far a client can see.
2017-05-20 16:46:35 +02:00