Heisenberg CZE
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71cc575ea0
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Translated using Weblate (Czech)
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2013-11-23 17:33:14 +01:00 |
Heisenberg CZE
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e023e7228e
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Translated using Weblate (Czech)
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2013-11-23 17:33:14 +01:00 |
Petr Hála
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80981f80f3
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Translated using Weblate (Czech)
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2013-11-23 17:33:14 +01:00 |
Kahrl
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ab601e8710
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Fix invalid escape sequence in database migration code
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2013-11-23 16:09:38 +01:00 |
Sfan5
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ee0b8da844
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Prevent enabling Shaders if Direct3D is used
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2013-11-23 15:41:47 +01:00 |
Kahrl
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6f851c9692
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Fix crash when pressing Enter key in formspec menu
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2013-11-23 00:37:32 +01:00 |
ShadowNinja
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e52d811110
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Fix usage of 'minetest' where 'engine' was intended
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2013-11-21 21:24:04 -05:00 |
kwolekr
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5323d800cc
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Fix possible implicit conversion of NULL to std::string
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2013-11-21 00:49:32 -05:00 |
kwolekr
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98e4e2b373
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LuaVoxelManip: Update parameter index of set_lighting()
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2013-11-21 00:45:17 -05:00 |
kwolekr
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b38afc9311
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Mapgen V6: Respect water_level setting
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2013-11-21 00:43:27 -05:00 |
BlockMen
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0c8bf7cf94
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Fix modmanager screenshot path
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2013-11-19 15:39:40 +01:00 |
MetaDucky
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0930911efa
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fix gettext compile issues under win32
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2013-11-18 21:11:52 -05:00 |
kwolekr
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86ef7147b6
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Fix issue #1009 (minetest.get_connected_players() returns non-existing players)
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2013-11-17 15:15:59 -05:00 |
PilzAdam
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a55c073ce9
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Increase liquid_loop_max to 10000 again
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2013-11-17 21:05:14 +01:00 |
Perttu Ahola
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21789ccc5f
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Revert patch 58f036ad1 that causes object duplication (which tried to fix objects getting hidden from client) and fix the original problem correctly. This fixes the second distinct object duplication bug.
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2013-11-17 14:46:01 -05:00 |
sapier
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b2d9205796
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Fix Result of processed Request was written to invalid (non existent) ResultQueue if requesting thread timed out before
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2013-11-17 12:46:54 -05:00 |
sapier
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eadc943159
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Add missing RequestQueue doc
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2013-11-17 12:46:43 -05:00 |
sapier
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dc407e219f
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Fix multicaller support in RequestQueue
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2013-11-17 12:45:58 -05:00 |
kwolekr
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d419e4cbb6
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Do the same for LevelDB interface
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2013-11-17 11:26:34 -05:00 |
kwolekr
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aa172bdda4
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Handle blank blocks in database
Fix screwed-up indentation
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2013-11-17 10:57:45 -05:00 |
kwolekr
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a439aea9ba
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Revert "Don't use msvc libs for mingw build"
This reverts commit 3985c01ad7 .
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2013-11-17 10:33:58 -05:00 |
PilzAdam
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367b5382a3
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Replace print()s with minetest.log() in builtin
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2013-11-17 12:11:44 +01:00 |
kwolekr
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a92fc3563c
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Prevent shaders from being created when disabled
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2013-11-17 02:46:05 -05:00 |
sapier
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533785ec9a
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Add CURL_DLL search to show up CURL_DLL in cmake gui and don't silently ignore missing CURL_DLL
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2013-11-17 02:28:39 -05:00 |
sapier
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3985c01ad7
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Don't use msvc libs for mingw build
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2013-11-17 02:27:00 -05:00 |
kwolekr
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cca4f09ba1
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Decoration: Stop DecoSimple::resolveNodeNames from complaining about no node name if decolist is used
Fix warning message for spawnby nodes
Prevent type-punning warning caused by casting enum to int
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2013-11-17 02:22:24 -05:00 |
kwolekr
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e396fb2984
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Actually fix weather
The real problem was that MapBlocks were not activated before getting sent to the client
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2013-11-17 01:59:04 -05:00 |
sapier
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90e7832408
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Fix invalid listname and listsize not handled correctly in set_size
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2013-11-16 15:52:41 +01:00 |
MetaDucky
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35606cfb67
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fixed array limit check when reading Lua specialtiles table
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2013-11-16 15:31:17 +01:00 |
ShadowNinja
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371b39a09a
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Pass a errfunc to lua_pcall to get a traceback
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2013-11-15 14:13:31 -05:00 |
BlockMen
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3f519eb729
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Fix formspec background padding when clipped
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2013-11-14 19:03:55 +01:00 |
proller
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9a750450ed
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Improved default settings for floatland perlin noise 1. Larger, more detailed floatlands.
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2013-11-14 15:38:32 +04:00 |
Sfan5
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5094a39f05
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Fix compiling with 32bit MinGW
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2013-11-12 15:18:20 +01:00 |
sapier
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a935d81053
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Fix invalid usage of temporary object in mainmenu json conversion
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2013-11-11 23:23:58 +01:00 |
sapier
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bb54e2cf1d
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Disable localization workaround in server
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2013-11-11 19:56:49 +01:00 |
sapier
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22a59b3912
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Fix win32/msvc i18n (quite UGLY version, blame Microsoft)
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2013-11-11 19:56:49 +01:00 |
sapier
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0f9440fa61
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Fix "TODO read modinfo" in modmanager to improve ui usability
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2013-11-10 19:37:45 +01:00 |
proller
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d75b1718f8
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Fix spaces float islands code
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2013-11-10 18:46:57 +04:00 |
0gb.us
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a92e90f684
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FIxed floating isle generation at chunk boundaries
A mapgen fix authored by paramat, as mentioned here: https://github.com/minetest/minetest/issues/989
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2013-11-10 18:45:14 +04:00 |
kwolekr
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b401e58c0d
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Weather: Fix uninitialized weather_update_time (sorry proller)
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2013-11-09 15:29:22 -05:00 |
PilzAdam
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0aeecf3f7f
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Add BlockMen to core dev list
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2013-11-09 14:28:00 +01:00 |
sapier
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b6bb3ffec4
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Fix game buttons not beeing 48x48
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2013-11-09 13:58:57 +01:00 |
sapier
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7bd30b59ee
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Fix crash updating gametype without game
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2013-11-09 13:30:44 +01:00 |
PilzAdam
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1afd359550
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Fix typo in lua_api.txt
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2013-11-08 18:16:08 +01:00 |
4Evergreen4
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1d856b734b
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Add wrapper for minetest.rotate_and_place.
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2013-11-07 20:14:26 -05:00 |
Cy
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3d63492f50
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Don't assert scalars must be vectors.
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2013-11-06 23:16:49 -05:00 |
Vanessa Ezekowitz
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8ad052881c
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Fix orient_flags to be optional.
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2013-11-06 22:23:00 -05:00 |
Vanessa Ezekowitz
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d886f34003
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Add 6d facedir rotation prediction routine
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2013-11-06 21:08:36 -05:00 |
proller
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8903c68460
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Correct useragent in http queries
Net struct init
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2013-11-06 00:50:32 +04:00 |
proller
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6f44492238
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Masterserver uptime fix
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2013-11-05 21:18:37 +04:00 |