paramat
622918d8a8
Mgv7: Edit noise parameters. Fewer octaves, larger spreads.
2015-06-21 04:34:19 +01:00
paramat
e45ecad3ab
Biome API: Add noise defined biome blend
2015-06-18 07:05:22 +01:00
RealBadAngel
43fcfbfe05
Improved parallax mapping. Generate heightmaps on the fly.
2015-06-14 21:13:36 +02:00
paramat
f16ebbfecf
Mgv6: Enable snowbiomes by default. Double biome noise spread. 3 octaves, 0.5 persistence for humidity
2015-05-26 02:08:06 +01:00
paramat
774e5d17c4
Biome API, mgv7: Increase heat/humidity spreads. Improve mgv7 noise parameters
2015-05-24 04:33:09 +01:00
ShadowNinja
6c06330daf
Add core.request_insecure_environment()
2015-05-16 18:33:19 -04:00
ShadowNinja
3a8c788880
Add mod security
...
Due to compatibility concerns, this is temporarily disabled.
2015-05-16 18:32:31 -04:00
Craig Robbins
5a1975a4e3
Change lower limit of display_gamma to 1.0 (linear light)
...
Now matches function comment
2015-05-11 02:03:09 +10:00
paramat
77e4a467f0
Conf.example: Update recommended maximum cloud radius to 26
2015-05-08 01:17:50 +01:00
paramat
9345ba7b6a
Clouds: Make cloud area radius settable in .conf
2015-05-04 22:41:13 +02:00
paramat
a09e4427d6
Defaultsettings: Add dungeons and jungles flags. Update conf.example
2015-04-14 02:04:57 +01:00
paramat
39fd4da7a0
Conf.example: Update, fix and improve mapgen flags docs
...
Remove dynamic weather year parameter
2015-04-13 07:35:25 +01:00
kwolekr
ddf96c7a17
Fix some minor details from 6d61375
2015-04-01 00:19:10 -04:00
Aaron Suen
6d61375cc7
Clean scaling pre-filter for formspec/HUD.
2015-04-01 00:01:05 -04:00
kwolekr
11372ac646
Do not enable texture_clean_transparent by default
...
This feature is still experimental and has some issues. Also,
increase texture_min_size to 64 px. The setting was initially
a conservative 16 so that the effect would not be noticable
for players who aren't using aniso/bi/trilinear filtering. This
isn't necessary now that texture_clean_transparent is disabled
by default.
2015-03-23 18:25:14 -04:00
Aaron Suen
1e4fb80d46
Configurable automatic texture scaling and filtering at load time.
...
Signed off by: Zeno, kwolekr
2015-03-20 20:21:42 -04:00
paramat
ffdf8dedb7
Dungeongen: Optionally set ignore to be untouchable to disable floating dungeons
2015-03-07 01:41:53 +00:00
paramat
eb7482fd73
Cavegen, mgv5: Cleanup code
...
Conf.example: Update mgv5 mapgen params
Mgv7: Lava caves only below -256
2015-03-04 23:53:58 +00:00
rubenwardy
d65a90a86b
Add camera smoothing and cinematic mode (F8)
2015-02-25 15:34:33 +01:00
BlockMen
8941ea0cc9
Increase default font_size
2015-02-18 12:51:17 +01:00
Loic Blot
27d4e89d32
Fix unused (and so, broken) enable_rollback_recording. This option must be reloaded at server loop but loaded when server starts, for data consistency (not a hot load variable)
...
ok @ShadowNinja
2015-02-18 09:28:39 +01:00
paramat
bec5d3ab22
Mgv7 mountains: Remove divide by zero code that creates vast walls
...
Conf.example: Add mgv7 cave1, cave2 noiseparams
Mgv7: Make skipping of mountain code relative to y=0 not water level
Mountain noise offset now -0.6 to compensate
Tune chance of large caves
2015-02-05 03:21:04 -05:00
TriBlade9
e19dab2622
Added configurable ambient_occlusion_gamma. Default is 2.2 (same as previous hardcoded values).
2015-01-14 23:35:50 +10:00
sapier
0f1d33933d
Implement X11 dpi autodetection
2015-01-06 22:41:07 +01:00
Craig Robbins
3d29be24e0
Add display_gamma option for client
2014-12-31 02:44:31 +10:00
paramat
7a7614afbf
Conf.example: Correct grammar and spelling. Shorten some lines. Move a few lines into correct sections. Remove finite liquid reference. Make indentation consistent
2014-12-25 04:06:15 +01:00
paramat
03beb597c2
Increase indentation throughout file for clarity. Correct mistakes. Shorten lines. Make more consistent
...
Signed-off-by: Craig Robbins <kde.psych@gmail.com>
2014-12-24 11:23:48 +10:00
paramat
4287480608
State biome API heat and humidity noise parameters in positional format
...
Signed-off-by: Craig Robbins <kde.psych@gmail.com>
2014-12-24 11:23:48 +10:00
paramat
c927763dce
Conf.example: Fix typo
2014-12-23 21:46:55 +01:00
Craig Robbins
7b93408884
Make limiting of the reflow liquids queue size optional
...
If liquid_queue_purge_time == 0 then disable the queue size limiting and make this the default setting
Additionally, liquid_loop_max now defaults to 100000
2014-12-23 15:47:06 +10:00
paramat
0c37d48082
Update mapgen stuff in minetest.conf
2014-12-22 22:45:11 -05:00
Craig Robbins
082256a9f8
Do not allow the m_transforming_liquid queue to increase until all RAM is consumed
2014-12-18 03:32:19 +10:00
kwolekr
68c799bf99
Use setting groups for NoiseParams
...
Add format example to minetest.conf.example
Add Settings::setU16()
Throw exception on attempted access of NULL settings groups
2014-12-02 04:03:37 -05:00
Kahrl
78103e622c
Fix style of comment in minetest.conf.example
2014-12-01 21:47:22 +01:00
sapier
39162de15a
Make hud use fontengine too
...
Fix non coding style conforming glb_fontengine to g_fontengine
Fix fonts never been deleted due to grabbed to often
2014-11-30 18:06:54 +01:00
sapier
dceb9f7d60
Implement proper font handling
2014-11-30 17:50:09 +01:00
Sokomine
9f9279008c
added enable_build_where_you_stand option
...
Signed-off-by: Craig Robbins <kde.psych@gmail.com>
2014-11-27 01:07:11 +10:00
sfan5
9d69436052
Add (optional) client-side saving of server map to disk
2014-11-19 15:11:23 +01:00
paramat
10a47b7fee
Tune cave noise scales to 6. Fix blobs spflag, now enabled. Update conf.example
2014-11-09 20:21:39 -05:00
paramat
92981b2fee
Add mgv5. New noise code, uses biome API. Eased 3d noise for terrain, caves, blobs
2014-11-08 21:37:26 +01:00
SmallJoker
c40e993ce4
Replace setting unlimited_player_transfer_distance with player_transfer_distance
2014-11-08 14:56:09 +01:00
RealBadAngel
dd4c21c180
Add option to enable mesh caching, add wallmounted for meshes.
2014-10-29 08:37:33 +01:00
Pavel Puchkin
73bf791fe1
Remove remenants of mob code
...
Since minetest has no mobs within the core anymore, I suppose these
settings and code should go. Any mod that uses `minetest.setting_getbool`
will work with no problem since the default return value is `false`.
2014-10-23 20:54:33 -04:00
BlockMen
f48f686930
Add optional framed glasslike drawtype
2014-10-02 11:35:15 +02:00
ShadowNinja
b5a6bf2068
Update default of preload_item_visuals in minetest.conf.example
2014-09-21 15:50:27 -04:00
TriBlade9
18bfa1c785
Added configurable selectionbox width. Min width = 1, Max = 5
2014-09-19 03:28:46 +02:00
RealBadAngel
58e6d25e03
Node highlighting.
2014-09-17 22:06:13 +02:00
ShadowNinja
b8ba6318d6
Fix another typo in example configuration
2014-09-11 20:21:03 -04:00
William Teder
0791eac2cc
Fix typo in default configuration file
2014-09-11 20:16:19 -04:00
sapier
c24e0753fc
Mod profiling support
...
Config settings:
profiling = true/false (gather statistics)
detailed_profiling = true/false (break mod times to callbacks)
Chat commands:
save_mod_profile saves current statistics in debug.txt and shows on console (on default loglevel)
2014-08-19 22:22:57 +02:00
proller
2d90aca4ab
Remove indev mapgen
2014-07-12 18:21:54 +04:00
proller
7df83c2c67
Remove math mapgen
2014-07-12 18:15:55 +04:00
sapier
13517fb726
Add separate download timeout to allow download of bigger files or on low bandwidth lines
2014-06-26 20:57:17 +02:00
RealBadAngel
09ba047c01
Add setting for tooltips show delay.
2014-06-25 16:23:05 +02:00
0gb.us
c6a9eae3ae
Added show_debug to minetest.conf.example
...
I love that setting. Why is it not in this file already?
2014-06-09 10:23:38 +03:00
sapier
3939ab6c9d
Remove settings not used any longer
2014-05-24 12:17:15 +02:00
RealBadAngel
18fe277d94
Item entity stacks merge on the ground.
...
Add TTL to item entities.
2014-05-23 22:46:05 +02:00
sapier
09970b7b6d
Add support for interlaced polarized 3d screens
...
Add (experimental) support for topbottom as well as sidebyside 3d mode
2014-05-18 01:08:13 +02:00
sapier
b5acec0a3c
Add proper lua api deprecated handling
2014-04-29 22:49:04 +02:00
sapier
c03d7dc8a7
Add download rate to media progress bar (non http mode only!)
...
Minor coding style fixes
2014-04-29 20:45:16 +02:00
sapier
1838a3fd69
Add support for dpi based HUD scaling
...
Add support for (configurable) multiline hotbar
Improved screensize handling
Add userdefined gui scale by BlockMen
2014-04-27 21:53:13 +02:00
proller
0279f32db7
Remove liquid_finite and weather
2014-04-18 21:56:48 +04:00
BlockMen
a1db9242ec
Add third person view
2014-04-12 17:44:15 +02:00
Kahrl
6090e95cdc
Infer ipv6_server from bind_address; fix client connect to IN(6)ADDR_ANY
2014-04-10 22:03:42 +02:00
RealBadAngel
0dc1aec509
Normal maps generation on the fly.
...
Parallax mapping with slope information.
Overriding normal maps.
2014-03-21 01:32:00 +01:00
kwolekr
57710520dc
Tune block emerge and sending parameters to more aggressive values
2014-02-08 18:32:12 -05:00
kwolekr
83bafbe08b
Make flag strings clear specified flag with 'no' prefix
...
Remove flagmask field from set_mapgen_params table
Add small bits of needed documentation
2014-02-08 17:50:59 -05:00
ShadowNinja
85fe75d1cb
Add the option to bind to a specific address
2014-02-05 21:24:46 +01:00
kwolekr
2927a327ca
Update minetest.conf.example
2014-02-03 22:50:14 -05:00
Novatux
84b94eb198
Add forceloading
2014-01-11 17:54:00 +01:00
sapier
9edb91da57
Fixed minetest reliable udp implementation (compatible to old clients)
2014-01-10 10:10:45 +01:00
ShadowNinja
0fd5c61c00
Revert "Improve (re)spawn, add cache_block_before_spawn and max_spawn_height settings"
...
The commit didn't work because the blocks weren't loaded yet.
This reverts commit 22dbbf0a6f
.
Conflicts:
minetest.conf.example
2014-01-06 21:25:10 -05:00
Perttu Ahola
92aa38bdfc
Actually pause singleplayer game in pause menu and use lower maximum FPS in it
2014-01-06 17:39:44 +02:00
RealBadAngel
a58b47d0f6
Fix wrong names for parallax settings in config example.
2013-12-22 00:30:17 +01:00
sapier
c120ea57c9
Add setting to disable direction dependent fog and sky colors
2013-12-15 15:30:02 +01:00
BlockMen
9772322613
Add alpha setting to font shadow
2013-12-14 21:11:38 +01:00
sapier
0d990bd189
Replace any direct curl usage by httpfetch
2013-12-13 18:05:46 +01:00
Kahrl
0404bbf671
Rewrite client media download and support hash-based remote download
...
Move most of the media-related code in client.cpp into a new class
ClientMediaDownloader (clientmedia.cpp, clientmedia.h). Among other
things, this class does the following things:
- Download [remote_server][sha1] instead of [remote_server][name]. This
is to support servers that provide the same file name with different
contents.
- Initially fetch [remote_server]index.mth. This file should follow the
Minetest Hashset format (currently version 1) and contain a list of SHA1
hashes that exist on the server.
- The list of needed SHA1s is uploaded (via HTTP POST) when index.mth is
requested, so servers can optionally narrow down the list to the needs
of the client.
- If index.mth is missing (HTTP response code 404), we enter compat mode,
fetching [remote_server][name] as before this commit.
- remote_server can now contain multiple servers, separated by commas.
The downloader code attempts to split requests between the different
servers, as permitted by each server's index.mth. If one server claims
to have a file but actually doesn't (or something fails), we ask a
different server that also claims to have it.
- As before, when none of the remote servers provide a particular
file, we download it via the conventional method, i.e. using
the minetest protocol: TOSERVER_REQUEST_MEDIA / TOCLIENT_MEDIA.
- Bugfix: Every downloaded file's SHA1 is now verified against the SHA1
announced by the minetest server (before loading it and inserting it
into the file cache).
- Bugfix: Only send TOSERVER_RECEIVED_MEDIA when we actually have all
media. This should fix #863 .
2013-12-13 18:05:20 +01:00
Ilya Zhuravlev
76036abdb0
Add configurable font shadow.
2013-12-12 21:47:54 +04:00
sweetbomber
22dbbf0a6f
Improve (re)spawn, add cache_block_before_spawn and max_spawn_height settings
2013-12-05 16:09:02 -05:00
RealBadAngel
2330267d22
Shaders rework.
2013-12-03 18:55:25 +01:00
sapier
b08d7558de
Split server/client port setting to avoid port number clashes in mainmenu
2013-11-28 21:43:06 +01:00
PilzAdam
a55c073ce9
Increase liquid_loop_max to 10000 again
2013-11-17 21:05:14 +01:00
ShadowNinja
372d638ec1
Lower the default max_users from 100 to 15
2013-09-28 21:09:52 +02:00
proller
4c704fe306
Add configurable PRAGMA synchronous =
2013-09-17 02:11:30 +04:00
Ilya Zhuravlev
6de16bb438
Add fallback font support for some languages.
2013-09-08 15:16:19 +04:00
Kahrl
af490330e7
Fix remnants of s32 enable_shaders
2013-09-04 00:16:33 +02:00
Ilya Zhuravlev
d05b15df77
Add a setting for HighPrecisionFPU ( fixes #763 ).
2013-08-25 18:25:01 +04:00
Kahrl
4e1f50035e
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
Kahrl
c8930850e3
Remove farmesh
2013-08-13 09:25:13 +02:00
PilzAdam
2af5864534
Make freetype usage configureable by a setting
2013-08-04 20:35:14 +02:00
Novatux
fe1fe1b1e4
Change large amount of objects to be configurable via a setting in minetest.conf (max_objects_per_block).
2013-08-04 15:28:01 +03:00
proller
3aedfac968
Weather support
2013-07-27 23:21:48 +04:00
PilzAdam
0b4b9e7f3a
Fix modstore URLs
2013-07-22 22:26:48 +02:00
PilzAdam
a38f8d9900
Disable gamemanager by default
2013-07-22 18:16:36 +02:00
proller
ac7a44792c
Masterserver mods announse, ipv6, better curl errors
2013-07-13 00:19:05 +04:00
RealBadAngel
3f6f327cb9
Add texture bumpmapping feature.
2013-07-04 02:36:32 +02:00
BlockMen
89533f0811
Update wiki url
2013-07-03 03:37:00 +02:00
sapier
967121a34b
Replace C++ mainmenu by formspec powered one
2013-07-02 19:58:20 -04:00
Kahrl
8161ab573f
Remove texture atlas / AtlasPointer, rename getTextureRaw to getTexture
2013-07-02 03:03:10 +02:00