Change lower limit of display_gamma to 1.0 (linear light)
Now matches function comment
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@ -116,7 +116,7 @@
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# Disable for speed or for different looks.
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#smooth_lighting = true
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# Adjust the gamma encoding for the light tables. Valid values are in the range
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# 1.1 to 3.0 (inclusive); lower numbers are brighter. This setting is for the
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# 1.0 to 3.0 (inclusive); lower numbers are brighter. This setting is for the
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# client only and is ignored by the server
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#display_gamma = 1.8
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# Path to texture directory. All textures are first searched from here.
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@ -88,7 +88,7 @@ void set_light_table(float gamma)
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0
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};
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gamma = rangelim(gamma, 1.1, 3.0);
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gamma = rangelim(gamma, 1.0, 3.0);
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float brightness = brightness_step;
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