𝕵𝖔𝖍𝖆𝖓𝖓𝖊𝖘 𝕱𝖗𝖎𝖙𝖟 MrRar
MrRar commented on pull request VoxeLibre/VoxeLibre#3837 2023-07-31 23:36:14 +02:00
Tweaked aggresive mob speeds + made hand bit taller

Everything should have nice square pixels and not be stretched.

MrRar created pull request VoxeLibre/VoxeLibre#3865 2023-07-31 17:32:16 +02:00
Fix cherry chest boat inv texture
MrRar pushed to cherry_boat at VoxeLibre/VoxeLibre 2023-07-31 17:29:47 +02:00
0143ee1cc5 Fix cherry chest boat inv texture
MrRar created branch cherry_boat in VoxeLibre/VoxeLibre 2023-07-31 17:29:46 +02:00
MrRar created pull request VoxeLibre/VoxeLibre#3864 2023-07-31 17:10:26 +02:00
Fix meshhand with mcl_skins disabled
MrRar pushed to skins at VoxeLibre/VoxeLibre 2023-07-31 17:06:09 +02:00
95968f5fcd Fix meshhand with mcl_skins disabled
MrRar created branch skins in VoxeLibre/VoxeLibre 2023-07-31 17:06:08 +02:00
MrRar deleted branch mcl_base_textures from VoxeLibre/VoxeLibre 2023-07-31 14:52:26 +02:00
MrRar pushed to master at VoxeLibre/VoxeLibre 2023-07-31 14:52:17 +02:00
f9eb31ed46 Merge pull request 'Remove mcl_base_textures mod' (#3855) from mcl_base_textures into master
80b21759d9 Remove mcl_base_textures mod
Compare 2 commits »
MrRar merged pull request VoxeLibre/VoxeLibre#3855 2023-07-31 14:52:17 +02:00
Remove mcl_base_textures mod
MrRar commented on pull request VoxeLibre/VoxeLibre#3856 2023-07-27 23:51:06 +02:00
Allow villager to claim filled cauldrons.

Here is a better idea for the get_profession_by_jobsite() function. This way it doesn't hard code anything cauldron specific. It's untested.

MrRar commented on pull request VoxeLibre/VoxeLibre#3856 2023-07-27 23:39:47 +02:00
Allow villager to claim filled cauldrons.

Checking groups is preferred over checking the name. Checking the name will break as soon as someone wants to create a mod that adds a node that needs to act like a cauldron.

MrRar commented on issue VoxeLibre/VoxeLibre#2784 2023-07-27 21:24:05 +02:00
Tridents should get added

Hi,

I got a problem: At some moments the player gets damage when throwing the trident. I am checking if obj (object to damage) is the shooter, but that didn't worked for me:

MrRar created pull request VoxeLibre/VoxeLibre#3855 2023-07-26 17:08:19 +02:00
Remove mcl_base_textures mod
MrRar pushed to mcl_base_textures at VoxeLibre/VoxeLibre 2023-07-26 16:56:48 +02:00
80b21759d9 Remove mcl_base_textures mod
MrRar created branch mcl_base_textures in VoxeLibre/VoxeLibre 2023-07-26 16:56:47 +02:00
MrRar commented on pull request VoxeLibre/VoxeLibre#2635 2023-07-26 15:29:16 +02:00
Formspec Refactoring

In mcl_formspecs why is there the v4 suffix for function names? I don't like it. I think there should only be one version of each function.

This is still the case. It should be easy to…

MrRar commented on pull request VoxeLibre/VoxeLibre#2635 2023-07-26 15:25:29 +02:00
Formspec Refactoring

Your fix does not work for some reason. Did you test it?

MrRar commented on pull request VoxeLibre/VoxeLibre#2635 2023-07-26 15:21:30 +02:00
Formspec Refactoring

Fix it.

MrRar commented on issue VoxeLibre/VoxeLibre#3843 2023-07-17 15:17:21 +02:00
Pressure plates can be right clicked

I was requested to add this feature some time ago: MineClone2/MineClone2#3033 (comment)

I guess I like the idea of having pressure plates not clickable…