teknomunk
f7a07c6b77
Add groups to minecart entities (for containers), fix cart node watch handling, relocate hopper_push_to_mc in mcl_hopper/init.lua, implement hopper-to-minecart push using enter/leave hooks for both straight and bent hoppers
2024-11-02 21:26:31 +01:00
teknomunk
10d5a4a9f1
Add API function to remove node watch
2024-11-02 21:26:31 +01:00
teknomunk
8109d33577
Refactor enter/leave hook processing, add node watches for implementing hopper-to-minecart functionality (should properly handle heavy server lag without missing any time), temporarily disable hopper push/pull to minecart in mcl_hoppers, prepare to move minecart-specific on_step behavior out of main on_step function and to a minecart-specific handler
2024-11-02 21:26:31 +01:00
teknomunk
7e06385619
Start adding hooks for implpementing minecart with command block
2024-11-02 21:26:31 +01:00
teknomunk
914ce31938
Make minecarts solid and add players pushing
2024-11-02 21:26:31 +01:00
teknomunk
efe8ba7d29
Fix forwards/backwars tilt in all directions
2024-11-02 21:26:31 +01:00
teknomunk
7db41146ff
Prevent players from entering minecarts when sneaking, prevents players from causing MineClone2/MineClone2#3188
2024-11-02 21:26:31 +01:00
teknomunk
6f46014831
Increase default track friction, disable right-click to exit minecarts
2024-11-02 21:26:31 +01:00
teknomunk
61a358049e
Initial tuning of acceleration/gravity, fix crash when entering an activator rail, detach mobs from cart on active activator rail, remove commented out code no longer needed
2024-11-02 21:26:31 +01:00
teknomunk
4df5c4c0a0
Move code that handles below-rail hoppers to handle_cart_enter, implement timestep-independent cart physics (will need tuning punch, power rail and gravityaccelerations to make game fun)
2024-11-02 21:26:31 +01:00
teknomunk
20f8f87da2
Mostly fix carts stopping between powered rails (there is still some strangeness with acceleration physics)
2024-11-02 21:26:31 +01:00
teknomunk
9ba45cae11
Fix diagonal movement
2024-11-02 21:26:31 +01:00
teknomunk
e60789272c
Add diagonal track movement on zig-zag track, rewrite mcl_minecarts:get_rail_direction
2024-11-02 21:26:31 +01:00
teknomunk
5cee0bf072
Make TNT minecarts available in creative menu
2024-11-02 21:26:31 +01:00
teknomunk
6056d51fee
Implement custom item dropper handlers, implement droppers placing minecarts
2024-11-02 21:26:31 +01:00
teknomunk
51bfb07d48
Hopper minecarts pull from containers above rail
2024-11-02 21:26:31 +01:00
teknomunk
1ddf6708fc
Rework in preparation to add code to pull from containers into the hopper minecart
2024-11-02 21:26:31 +01:00
teknomunk
a49a34809c
Move fiction constant to top of file, suppress cart flips when direction reverses due to gravity or end of track
2024-11-02 21:26:31 +01:00
teknomunk
faaa962ac2
Add code to reattach carts to rail when data corruption occurs, fix bug in last commit that caused carts to bury into the ground
2024-11-02 21:26:31 +01:00
teknomunk
7a805a7482
Remove dip into the ground that occured when gravity caused the cart to reverse directions
2024-11-02 21:26:31 +01:00
teknomunk
665621982b
Implement gravity, move orientation update to own function, fix cart stopping in process_acceleration
2024-11-02 21:26:31 +01:00
teknomunk
e07f986063
Change connected railcar behavior to fix unreliable end of track stopping, set maximum acceleration of powered rails to 8 blocks per second (per https://minecraft.fandom.com/wiki/Powered_Rail ), stop powered rails from powering the block underneath it (allows below rail hopper to work while the rail is powered like in https://www.youtube.com/watch?v=szjO0-duTAk ), modify mcl_hoppers to allow triggering a hopper pull once the minecart is stopped on top of the hopper and wait before allowing the cart to move to allow redstone circuits time to process
2024-11-02 21:26:31 +01:00
teknomunk
5272d3c744
Make minecart always stop at correct location at end of track, fix crash when placing chest minecart after changing how staticdata is handled
2024-11-02 21:26:31 +01:00
teknomunk
ce83be4092
Modify do_movement_step to move to always move to the edge of the current rail segment before updating the direction to prevent oscillations at corners, fix end of track stop location with new movement behavior, disable experimental controls, swap code to detach the driver on float with a call to detach_driver()
2024-11-02 21:26:31 +01:00
teknomunk
fb9cdb145e
Add DEBUG flag, stop small do_movement_step's from occuring (this improves but doesn't eliminate the bug I with the a6be179ed commit), add recovery when staticdata field gets lost
2024-11-02 21:26:31 +01:00
teknomunk
72a81c49ca
Fix initial_properties for minecarts
2024-11-02 21:26:31 +01:00
teknomunk
f05b0be752
Change left,right and back vectors to matrix math results with no branching
2024-11-02 21:26:31 +01:00
teknomunk
14ca5a555c
Remove now unused properties from minecart definition, convert more vectors to use vector.new syntax
2024-11-02 21:26:31 +01:00
teknomunk
97ab1f394e
Complete rewrite of minecart movement that resolves MineClone2/MineClone2#2446 and MineClone2/MineClone2#247 (comment) but has a bug where carts will synchronize movements that I am still investigating
2024-11-02 21:26:31 +01:00
teknomunk
5d3e833450
Change staticdata serialization (with migration from old data), disable debugging code used to investigate MineClone2/MineClone2#2446
2024-11-02 21:26:31 +01:00
teknomunk
641a9613ad
Change to vector.new from {x=...}, relocate movement code to own function for future changes
2024-11-02 21:26:31 +01:00
the-real-herowl
b136cbf9bb
Changed bamboo cap drawtype ( #4658 )
...
Reviewed-on: VoxeLibre/VoxeLibre#4658
Co-authored-by: the-real-herowl <wiktor_t-i@proton.me>
Co-committed-by: the-real-herowl <wiktor_t-i@proton.me>
2024-11-02 21:04:00 +01:00
the-real-herowl
e6d8d840db
Merge pull request 'Fix missing protection checks in smithing tables' ( #4659 ) from smithing_table_patch into master
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Reviewed-on: VoxeLibre/VoxeLibre#4659
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
2024-11-02 21:00:19 +01:00
Mikita Wiśniewski
78125f425a
Fix taking items out of protected smithing tables
2024-11-02 21:00:19 +01:00
cora
cb1999414b
Fix putting items in protected smithing tables
2024-11-02 21:00:19 +01:00
Mikita Wiśniewski
41b188caea
Remove "double drop" mechanics for bamboo ( fixes #4514 ) ( #4642 )
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Reviewed-on: VoxeLibre/VoxeLibre#4642
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-committed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
2024-10-27 14:16:06 +01:00
kno10
ae7995d195
Fix axolotl attacking water mobs ( #4675 )
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Also avoid jumping out of the water closes #4644
Reviewed-on: VoxeLibre/VoxeLibre#4675
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: kno10 <kno10@noreply.git.minetest.land>
Co-committed-by: kno10 <kno10@noreply.git.minetest.land>
2024-10-27 14:10:11 +01:00
kno10
e293cbe631
Better handling of touching_ground for bouncing on beds ( #4689 )
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Reviewed-on: VoxeLibre/VoxeLibre#4689
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-10-27 14:03:50 +01:00
the-real-herowl
fd6cac5f0c
Merge pull request 'Fix fog tint in overworld, apply memory leak fix, fix rain->clear clouds' ( #4669 ) from weather-fixes into master
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Reviewed-on: VoxeLibre/VoxeLibre#4669
Reviewed-by: kno10 <kno10@noreply.git.minetest.land>
2024-10-11 07:14:01 +02:00
teknomunk
e864cc19ed
Make fog_tint_type = "default" when weather is present to match behavior at 0.87.2
2024-10-09 01:05:20 +02:00
teknomunk
66c3c014a1
Make sure fog tints are preserved during weather is present
2024-10-09 01:05:20 +02:00
teknomunk
7807093b50
Another correction to color interpolation, change day color from layer position 0.15 to 0.50
2024-10-09 01:05:20 +02:00
teknomunk
f6c3f4bd16
Correct value clamping
2024-10-09 01:05:20 +02:00
teknomunk
96a03b1923
Remove posibility of nil sky colors in overworld, add line break
2024-10-09 01:05:20 +02:00
teknomunk
2145470f63
Fix clouds during rain->clear weather transition
2024-10-09 01:05:20 +02:00
teknomunk
2ca0ccd8fe
Fix fog tint in overworld, apply memory leak fix from rain.lua to snow.lua and thunder.lua
2024-10-09 01:05:20 +02:00
teknomunk
614518c6cd
Revert minetest.add_entity() -> mcl_mobs.spawn() from #4445 ( #4679 )
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Reviewed-on: VoxeLibre/VoxeLibre#4679
Reviewed-by: kno10 <kno10@noreply.git.minetest.land>
Co-authored-by: teknomunk <teknomunk@protonmail.com>
Co-committed-by: teknomunk <teknomunk@protonmail.com>
2024-10-08 15:34:30 +02:00
kno10
253a06fa08
Fix mob egg double-spawns ( #4657 )
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If you spawn a mob clicking on a wall, two mobs will be spawned.
To reproduce: face a stack of stones, with a spawn egg click on the side of a stone. It does not happen when you click the top of a node, because spawning below fails and only the second one succeeds.
Reviewed-on: VoxeLibre/VoxeLibre#4657
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: kno10 <kno10@noreply.git.minetest.land>
Co-committed-by: kno10 <kno10@noreply.git.minetest.land>
2024-09-30 19:21:40 +02:00
kno10
dcfd31d17a
Avoid random jumps when standing due to gravity (fewer villagers on the roofs) ( #4547 )
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Reviewed-on: VoxeLibre/VoxeLibre#4547
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-09-30 11:22:31 +02:00
teknomunk
c34aecfcab
Don't make 'ignore' nodes break bamboo or kelp ( #4551 )
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This modifies the behavior of kelp and bamboo so that neither breaks when an unloaded node is encountered.
Reviewed-on: VoxeLibre/VoxeLibre#4551
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: teknomunk <teknomunk@protonmail.com>
Co-committed-by: teknomunk <teknomunk@protonmail.com>
2024-09-29 13:57:52 +02:00