kno10
4062d71537
avoid trivial fences, open some fence gates
2024-10-29 17:35:18 +01:00
kno10
8ae66b5fad
Improve starting and end point of pathfinding.
2024-10-28 22:43:37 +01:00
kno10
8842e4224c
pathfinding improvements
2024-10-28 17:58:02 +01:00
kno10
a94b3a8d4a
Improve danger avoidance code.
2024-10-27 19:25:29 +01:00
kno10
8fce90111b
fix and optimize Fleckenstein
2024-10-27 19:25:29 +01:00
kno10
645f884e7f
small code cleanups
2024-10-27 19:25:29 +01:00
kno10
46f7c29451
also cleanup mount.lua
2024-10-27 19:25:29 +01:00
kno10
ddd180f5be
some more cleanups, from code review
2024-10-27 19:25:29 +01:00
kno10
b473d55644
code cleanups
2024-10-27 19:24:40 +01:00
kno10
265dce301b
movement improvements, door opening
2024-10-27 19:23:00 +01:00
kno10
3538efbf52
further movement tweaks
2024-10-27 19:21:36 +01:00
kno10
ab673cdf8b
Movement and path finding improvements.
2024-10-27 19:21:36 +01:00
kno10
455353de27
Mob pushing improvements
2024-10-27 19:21:36 +01:00
kno10
b99e1a4b08
add and use turn_by/turn_in_direction methods
2024-10-27 19:21:36 +01:00
kno10
0730cce236
reduce code duplication, add mob:stand()
2024-10-27 19:21:36 +01:00
kno10
98f899fd67
cleanups
2024-10-27 19:21:36 +01:00
kno10
4b9e8aabb2
fix delay=0 in combat code, tune turning parameters
2024-10-27 19:21:35 +01:00
kno10
936e47e5f9
More help getting out of water
2024-10-27 19:21:35 +01:00
kno10
46b5416359
More movement code cleanups.
...
Closes #4506 #4502
2024-10-27 19:21:35 +01:00
kno10
72f825ade3
More cleanup and improvements to movement code
2024-10-27 19:21:35 +01:00
kno10
ec7e7c14bc
More movement code improvements.
2024-10-27 19:21:35 +01:00
kno10
f8a6da10cb
Try to reduce how much mobs fall off cliffs.
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See #4464 and many more.
2024-10-27 19:21:35 +01:00
kno10
2e5b0bb3c7
Improve head swivel code.
2024-10-27 19:20:58 +01:00
Mikita Wiśniewski
41b188caea
Remove "double drop" mechanics for bamboo ( fixes #4514 ) ( #4642 )
...
Reviewed-on: VoxeLibre/VoxeLibre#4642
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-committed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
2024-10-27 14:16:06 +01:00
kno10
ae7995d195
Fix axolotl attacking water mobs ( #4675 )
...
Also avoid jumping out of the water closes #4644
Reviewed-on: VoxeLibre/VoxeLibre#4675
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: kno10 <kno10@noreply.git.minetest.land>
Co-committed-by: kno10 <kno10@noreply.git.minetest.land>
2024-10-27 14:10:11 +01:00
kno10
e293cbe631
Better handling of touching_ground for bouncing on beds ( #4689 )
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Reviewed-on: VoxeLibre/VoxeLibre#4689
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-10-27 14:03:50 +01:00
the-real-herowl
fd6cac5f0c
Merge pull request 'Fix fog tint in overworld, apply memory leak fix, fix rain->clear clouds' ( #4669 ) from weather-fixes into master
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Reviewed-on: VoxeLibre/VoxeLibre#4669
Reviewed-by: kno10 <kno10@noreply.git.minetest.land>
2024-10-11 07:14:01 +02:00
teknomunk
e864cc19ed
Make fog_tint_type = "default" when weather is present to match behavior at 0.87.2
2024-10-09 01:05:20 +02:00
teknomunk
66c3c014a1
Make sure fog tints are preserved during weather is present
2024-10-09 01:05:20 +02:00
teknomunk
7807093b50
Another correction to color interpolation, change day color from layer position 0.15 to 0.50
2024-10-09 01:05:20 +02:00
teknomunk
f6c3f4bd16
Correct value clamping
2024-10-09 01:05:20 +02:00
teknomunk
96a03b1923
Remove posibility of nil sky colors in overworld, add line break
2024-10-09 01:05:20 +02:00
teknomunk
2145470f63
Fix clouds during rain->clear weather transition
2024-10-09 01:05:20 +02:00
teknomunk
2ca0ccd8fe
Fix fog tint in overworld, apply memory leak fix from rain.lua to snow.lua and thunder.lua
2024-10-09 01:05:20 +02:00
teknomunk
614518c6cd
Revert minetest.add_entity() -> mcl_mobs.spawn() from #4445 ( #4679 )
...
Reviewed-on: VoxeLibre/VoxeLibre#4679
Reviewed-by: kno10 <kno10@noreply.git.minetest.land>
Co-authored-by: teknomunk <teknomunk@protonmail.com>
Co-committed-by: teknomunk <teknomunk@protonmail.com>
2024-10-08 15:34:30 +02:00
kno10
253a06fa08
Fix mob egg double-spawns ( #4657 )
...
If you spawn a mob clicking on a wall, two mobs will be spawned.
To reproduce: face a stack of stones, with a spawn egg click on the side of a stone. It does not happen when you click the top of a node, because spawning below fails and only the second one succeeds.
Reviewed-on: VoxeLibre/VoxeLibre#4657
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: kno10 <kno10@noreply.git.minetest.land>
Co-committed-by: kno10 <kno10@noreply.git.minetest.land>
2024-09-30 19:21:40 +02:00
kno10
dcfd31d17a
Avoid random jumps when standing due to gravity (fewer villagers on the roofs) ( #4547 )
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Reviewed-on: VoxeLibre/VoxeLibre#4547
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-09-30 11:22:31 +02:00
teknomunk
c34aecfcab
Don't make 'ignore' nodes break bamboo or kelp ( #4551 )
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This modifies the behavior of kelp and bamboo so that neither breaks when an unloaded node is encountered.
Reviewed-on: VoxeLibre/VoxeLibre#4551
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: teknomunk <teknomunk@protonmail.com>
Co-committed-by: teknomunk <teknomunk@protonmail.com>
2024-09-29 13:57:52 +02:00
Mikita Wiśniewski
9cb4f51468
Fix invalid global call in mcl_chests LBM ( #4667 )
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Reviewed-on: VoxeLibre/VoxeLibre#4667
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-committed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
2024-09-29 13:34:20 +02:00
kno10
d264ba70d8
Fix growth logic, clean up mcl_farming/shared_functions ( #4640 )
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Reviewed-on: VoxeLibre/VoxeLibre#4640
Reviewed-by: teknomunk <teknomunk@protonmail.com>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-09-20 14:00:49 +02:00
Mikita Wiśniewski
513413afc7
Use `remove_node` instead of `dig_node` in mcl_core ABMs ( fixes #4628 ) ( #4629 )
...
The mycelium ABM has been left untouched because of the potential destructiveness. If we ever find that to be an issue, it can be fixed as part of a bigger PR.
Reviewed-on: VoxeLibre/VoxeLibre#4629
Reviewed-by: teknomunk <teknomunk@protonmail.com>
Co-authored-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-committed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
2024-09-19 18:54:39 +02:00
kno10
011be754ca
Allow deepslate copper to be mined with stone pickaxe ( #4635 )
...
Reviewed-on: VoxeLibre/VoxeLibre#4635
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: kno10 <kno10@noreply.git.minetest.land>
Co-committed-by: kno10 <kno10@noreply.git.minetest.land>
2024-09-18 10:11:55 +02:00
teknomunk
eea96867c4
Don't add rain skycolor layer if the current layer is already the rain skycolor ( #4648 )
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Fixes #4647 Rain makes the sky black until restart. This also fixes a memory leak caused by rain adding a color layer every time step.
Reviewed-on: VoxeLibre/VoxeLibre#4648
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: teknomunk <teknomunk@protonmail.com>
Co-committed-by: teknomunk <teknomunk@protonmail.com>
2024-09-18 10:10:53 +02:00
the-real-herowl
cd2ee49591
Merge pull request 'Make Soul Speed work on Soul Soil' ( #4604 ) from upstream/soul_soil_speed into master
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Reviewed-on: VoxeLibre/VoxeLibre#4604
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
2024-09-18 10:06:03 +02:00
seventeenthShulker
de3b34f5ea
Update English translation keys with soul soil
2024-09-18 10:06:03 +02:00
seventeenthShulker
e2bcd129c1
Use soul_block group for soul speed bonus
2024-09-18 10:06:03 +02:00
seventeenthShulker
79e8452f62
Soul speed works on soul soil too
...
(needs localization)
2024-09-18 10:06:03 +02:00
the-real-herowl
b239549774
Merge pull request 'Correct space check when spawning mobs' ( #4445 ) from fix-has_room into master
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Reviewed-on: VoxeLibre/VoxeLibre#4445
Reviewed-by: kno10 <kno10@noreply.git.minetest.land>
2024-09-17 11:49:29 +02:00
teknomunk
0b62c827aa
Remove has_room debug data
2024-09-16 13:32:06 +02:00
teknomunk
626bdd13d8
Change several places where mobs are created to use mcl_mobs.spawn() instead of minetest.add_entity()
2024-09-16 13:32:06 +02:00