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2158 Commits

Author SHA1 Message Date
the-real-herowl 3c2247d7c8 Merge pull request 'mobs:piglin: use (alt) zombified piglin sounds' (#4083) from Bakawun/MineClone2:piglin_sounds into master
Reviewed-on: MineClone2/MineClone2#4083
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
2024-01-08 08:47:16 +00:00
the-real-herowl 324fd0dc4a Merge pull request 'Add missing Hoglin/Zoglin sounds' (#4082) from Bakawun/MineClone2:hoglin_sounds into master
Reviewed-on: MineClone2/MineClone2#4082
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
2024-01-08 08:45:33 +00:00
bakawun cd033aa4ff mobs:zoglin:sounds: adress review comment 2024-01-08 09:30:12 +01:00
bakawun 1f3c7913dd mobs:piglin:sounds: adress review comment 2024-01-08 09:26:03 +01:00
the-real-herowl d11526f8e8 Merge pull request 'Finish PVP Combat Parity with the rest + PVP Tweaks' (#4078) from Eliy21/MineClone2:combat_fixes into master
Reviewed-on: MineClone2/MineClone2#4078
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
2023-12-30 04:21:18 +00:00
the-real-herowl a2a4da5aed Added shepherd functionality 2023-12-24 05:48:41 +01:00
the-real-herowl dd7d56a385 Merge pull request 'br_pt_translation by JoseDouglas26' (#4095) from br_pt_translation into master
Reviewed-on: MineClone2/MineClone2#4095
2023-12-23 20:31:49 +00:00
the-real-herowl 8071d0fbef Merge pull request 'Nerfed vexes and evokers' (#4076) from vex_evoker_fixes into master
Reviewed-on: MineClone2/MineClone2#4076
2023-12-23 20:19:24 +00:00
the-real-herowl 60c0483c12 Merge pull request 'Nerfed slime and magma cube attack range' (#4075) from slime_fixes into master
Reviewed-on: MineClone2/MineClone2#4075
2023-12-23 20:18:23 +00:00
cora 29d40ef553 Mix down new mob sounds to mono 2023-12-23 09:39:12 +01:00
JoseDouglas26 947d20ae96 mcl_mobs pt_BR translation 2023-12-22 23:45:07 +01:00
JoseDouglas26 5c06c28b0f mobs_mc pt_BR translation 2023-12-22 23:45:07 +01:00
JoseDouglas26 df02770470 mcl_minecarts pt_BR translation 2023-12-22 23:45:07 +01:00
JoseDouglas26 51dc10c9ea mcl_paintings pt_BR translation 2023-12-22 23:45:07 +01:00
JoseDouglas26 2370d155c9 mcl_falling_nodes pt_BR translation 2023-12-22 23:45:07 +01:00
JoseDouglas26 ad3ec48ec9 mcl_boats pt_BR translation 2023-12-22 23:45:07 +01:00
bakawun cc470b9d88 mobs:hoglin: fix conversion of tabs to spaces 2023-12-18 11:08:09 +01:00
bakawun ee51a500b2 mobs:piglin: use (alt) zombified piglin sounds 2023-12-18 10:57:39 +01:00
bakawun 7f823f0155 mobs:hoglin:add licence information 2023-12-18 10:38:23 +01:00
bakawun f5ba0b7981 mobs:zoglin: use hoglin sound .2 2023-12-18 10:31:08 +01:00
bakawun e202f20869 mobs:hoglin: use sound .1 for random and
reuse hurt sound for death
2023-12-18 09:58:37 +01:00
bakawun 692b101212 mobs:hoglin: add missing sounds
these were made by epCode and lincenced under
LGPL-3.0.
downloaded from
49a838e733
2023-12-18 09:51:58 +01:00
the-real-herowl 07147e9d5b Make slime+magmacube collision boxes rotate properly 2023-12-18 02:56:43 +01:00
the-real-herowl d44b00a20e Merge pull request 'Shulker improvements and homing mob projectiles' (#4000) from Bakawun/MineClone2:Shulker_shot_speed into master
Reviewed-on: MineClone2/MineClone2#4000
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
2023-12-18 00:54:04 +00:00
Eliy21 ae169b2814 Add fix to crash when moving bought villager trade item to empty sell slot bug by JoseDouglas26 (#4079)
Add fix to #4062 by JoseDouglas26 MineClone2/MineClone2#4062 (comment)

Reviewed-on: MineClone2/MineClone2#4079
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: Eliy21 <eliy21@noreply.git.minetest.land>
Co-committed-by: Eliy21 <eliy21@noreply.git.minetest.land>
2023-12-15 03:09:48 +00:00
bakawun cee5bbc206 mobs:fix typo in homing function 2023-12-14 16:50:23 +01:00
Eliy21 ed507d8509 Remove unnecessary space in the attack reach limit on mobs code 2023-12-14 08:15:55 +00:00
the-real-herowl a2c8d13f04 Nerfed vexes and evokers 2023-12-13 04:51:56 +01:00
the-real-herowl ed205190e4 Nerfed slime and magma cube attack range 2023-12-13 04:10:01 +01:00
bakawun bc101314df mobs:shulker:use on_attack to set shoot interval
to between 1 and 6 seconds
2023-12-13 02:42:08 +01:00
the-real-herowl 69903aa4ec Fixed crashes 2023-12-13 02:42:08 +01:00
bakawun 686646b86d Shulker: align armor value with mc and set it to 0 when opened 2023-12-13 02:42:08 +01:00
bakawun 789c9a9a6d Shulker: make bullet speed match mc
speed is 5 according to https://www.gmbinder.com/share/-MelLRYIg8yCfuAqQ82g#:~:text=After%20doing%20some%20experimentation%20I,~5%20blocks%2Fsecond).
2023-12-13 02:42:08 +01:00
cora cf51c60527 Fix shulker bullets ignoring armor 2023-12-13 02:42:08 +01:00
cora 55fe71d73b Add a get_arrow_hit_func function to mcl_mobs
reason for this is that player:punch used by most mobs ignores armor
worn by player
2023-12-13 02:42:08 +01:00
cora 58bb26a7ef Make shulker bullets homing 2023-12-13 02:42:08 +01:00
cora f5079f1568 Add an option for mob arrows to be "homing" 2023-12-13 02:42:08 +01:00
Bakawun b4511fb8c7 Shulker, add missing false statement 2023-12-13 02:42:08 +01:00
Bakawun b02a3deec7 Shulker; fix attack open animation, improve peek 2023-12-13 02:42:08 +01:00
Bakawun 26cfdf0b7c Shulker: randomize shoot interval
Randomize shoot interval to between 1 and 5.5 seconds and set default shoot interval to 5.5
2023-12-13 02:42:08 +01:00
Bakawun 8d34ff2a9a Shulker: Make shulker peek periodically
Adjust walk and animation settings so the shulker peeks out randomly.
2023-12-13 02:42:08 +01:00
Bakawun e6ddc03d3c Shulker: lower shoot interval to 1 second
In this video we can see the shulkers are shooting at a rate of once per second.
https://youtube.com/shorts/8tUFaSZ4b7I?si=sszp4cnyXR4dXg9B

The wiki confirms this but mentions a range of 1 to 5.5 seconds. 
I think this range is caused by the shulker closing and stopping shots for a few seconds but no longer than the max interval of 5.5

https://minecraft.fandom.com/wiki/Shulker#:~:text=The%20shulker%20continues%20firing%20every,unaffected%20by%20Levitation%20when%20hit
2023-12-13 02:42:08 +01:00
the-real-herowl 8b00fff4cb Remove dangling else 2023-12-11 00:54:30 +01:00
the-real-herowl cf70de0ecc Add an on_attack callback for mobs (#4064)
Added an on_attack callback that allows to execute additional custom logic after each attack.

Reviewed-on: MineClone2/MineClone2#4064
Co-authored-by: the-real-herowl <wiktor_t-i@proton.me>
Co-committed-by: the-real-herowl <wiktor_t-i@proton.me>
2023-12-10 16:10:33 +00:00
the-real-herowl bb66f81999 Merge pull request 'Combat rebalancing' (#4036) from combat_rebalancing into master
Reviewed-on: MineClone2/MineClone2#4036
2023-12-08 22:06:06 +00:00
the-real-herowl 46d9c66000 Fixed mobs executing custom on_punch with punch fail 2023-12-05 00:58:10 +00:00
the-real-herowl 24ffd64cad Knockback fixes 2023-12-05 00:58:10 +00:00
bakawun 2ba73f832c horse: drops: remove 2nd saddle, add armor 2023-12-04 20:17:39 +01:00
codiac 4cf865a36c Fix passive threshold in nether and end (#4030)
Fix light check for passive mobs in other dimensions. It is apparently the same in all dimensions. If a mob has it's own spawn_check function then that should be used regardless of it's type.

Fixes #4029

Reviewed-on: MineClone2/MineClone2#4030
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: codiac <codiac@inbox.lv>
Co-committed-by: codiac <codiac@inbox.lv>
2023-11-28 02:45:18 +00:00
3raven 86da47b922 French translation update (#4006)
Update french translation, add missing chain, fix typo

Reviewed-on: MineClone2/MineClone2#4006
Reviewed-by: AFCMS <afcm.contact@gmail.com>
Co-authored-by: 3raven <3raven@noreply.git.minetest.land>
Co-committed-by: 3raven <3raven@noreply.git.minetest.land>
2023-11-25 01:08:06 +00:00